mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-28 20:32:18 -05:00
Fix rainbow bridge sound spam
This commit is contained in:
parent
20ddc7a536
commit
804584e79d
@ -610,7 +610,11 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
|
|||||||
case VB_PLAY_RAINBOW_BRIDGE_CS: {
|
case VB_PLAY_RAINBOW_BRIDGE_CS: {
|
||||||
if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.Story"), IS_RANDO)) {
|
if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.Story"), IS_RANDO)) {
|
||||||
*should = false;
|
*should = false;
|
||||||
|
if (!Flags_GetEventChkInf(EVENTCHKINF_RAINBOW_BRIDGE_BUILT)) {
|
||||||
func_800F595C(NA_BGM_BRIDGE_TO_GANONS);
|
func_800F595C(NA_BGM_BRIDGE_TO_GANONS);
|
||||||
|
// This would have been set 2 frames later, but we're skipping now so the sound doesn't play twice
|
||||||
|
Flags_SetEventChkInf(EVENTCHKINF_RAINBOW_BRIDGE_BUILT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user