Another Item_Give bug fixed... (#2636)

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Malkierian 2023-03-15 10:25:24 -07:00 committed by GitHub
parent bd07a56022
commit 7f5f4251ca
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@ -2271,6 +2271,7 @@ u8 Item_Give(PlayState* play, u8 item) {
for (i = 0; i < 4; i++) {
if (gSaveContext.inventory.items[temp + i] == ITEM_NONE) {
gSaveContext.inventory.items[temp + i] = item;
break;
}
}
}