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Use correct default value (#4194)
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@ -1115,7 +1115,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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}
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}
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if (msgCtx->textDelayTimer == 0) {
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msgCtx->textDrawPos = i + CVarGetInteger("gTextSpeed", 2);
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msgCtx->textDrawPos = i + CVarGetInteger("gTextSpeed", 1);
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msgCtx->textDelayTimer = msgCtx->textDelay;
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} else {
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msgCtx->textDelayTimer--;
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