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Missed baseBlock
-> saveBlock
change in WiiU/Switch file writing block XD.
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22531fed27
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@ -746,7 +746,7 @@ void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const
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#if defined(__SWITCH__) || defined(__WIIU__)
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#if defined(__SWITCH__) || defined(__WIIU__)
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FILE* w = fopen(GetFileName(fileNum).c_str(), "w");
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FILE* w = fopen(GetFileName(fileNum).c_str(), "w");
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std::string json_string = baseBlock.dump(4);
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std::string json_string = saveBlock.dump(4);
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fwrite(json_string.c_str(), sizeof(char), json_string.length(), w);
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fwrite(json_string.c_str(), sizeof(char), json_string.length(), w);
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fclose(w);
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fclose(w);
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#else
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#else
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