[Difficulty Options] All Dogs are Richard (#3243)

* Oops, all Richards!

* Sure is
This commit is contained in:
Patrick12115 2023-10-15 18:22:47 -04:00 committed by GitHub
parent 041a3792fc
commit 784737dc7b
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 1 deletions

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@ -672,6 +672,8 @@ void DrawEnhancementsMenu() {
UIWidgets::PaddedEnhancementCheckbox("Always Win Dampe Digging Game", "gDampeWin", true, false, SaveManager::Instance->IsRandoFile(),
"This setting is always enabled in randomizer files", UIWidgets::CheckboxGraphics::Checkmark);
UIWidgets::Tooltip("Always win the heart piece/purple rupee on the first dig in Dampe's grave digging game, just like in rando\nIn a rando file, this is unconditionally enabled");
UIWidgets::PaddedEnhancementCheckbox("All Dogs are Richard", "gAllDogsRichard", true, false);
UIWidgets::Tooltip("All dogs can be traded in and will count as Richard.");
UIWidgets::Spacer(0);
if (ImGui::BeginMenu("Potion Values"))

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@ -438,7 +438,7 @@ u16 func_80A6F810(PlayState* play, Actor* thisx) {
if (followingDog != 0) {
this->unk_215 = false;
return (followingDog == 1) ? 0x709F : 0x709E;
return ((followingDog == 1) || (CVarGetInteger("gAllDogsRichard", 0))) ? 0x709F : 0x709E;
} else {
return 0x709D;
}