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[Difficulty Options] All Dogs are Richard (#3243)
* Oops, all Richards! * Sure is
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@ -672,6 +672,8 @@ void DrawEnhancementsMenu() {
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UIWidgets::PaddedEnhancementCheckbox("Always Win Dampe Digging Game", "gDampeWin", true, false, SaveManager::Instance->IsRandoFile(),
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"This setting is always enabled in randomizer files", UIWidgets::CheckboxGraphics::Checkmark);
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UIWidgets::Tooltip("Always win the heart piece/purple rupee on the first dig in Dampe's grave digging game, just like in rando\nIn a rando file, this is unconditionally enabled");
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UIWidgets::PaddedEnhancementCheckbox("All Dogs are Richard", "gAllDogsRichard", true, false);
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UIWidgets::Tooltip("All dogs can be traded in and will count as Richard.");
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UIWidgets::Spacer(0);
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if (ImGui::BeginMenu("Potion Values"))
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@ -438,7 +438,7 @@ u16 func_80A6F810(PlayState* play, Actor* thisx) {
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if (followingDog != 0) {
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this->unk_215 = false;
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return (followingDog == 1) ? 0x709F : 0x709E;
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return ((followingDog == 1) || (CVarGetInteger("gAllDogsRichard", 0))) ? 0x709F : 0x709E;
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} else {
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return 0x709D;
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}
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