Added functionality to ocarina HUDs to reflect custom controls

This commit is contained in:
FrankJilek 2024-04-10 02:50:44 -05:00
parent 897d3efbd0
commit 7742006531
2 changed files with 231 additions and 52 deletions

View File

@ -80,6 +80,10 @@ Color_RGB8 sOcarinaNoteCBtnEnv;
Color_RGB8 sOcarinaNoteABtnPrim; Color_RGB8 sOcarinaNoteABtnPrim;
Color_RGB8 sOcarinaNoteCBtnPrim; Color_RGB8 sOcarinaNoteCBtnPrim;
Color_RGB8 sOcarinaNoteCUpBtnEnv;
Color_RGB8 sOcarinaNoteCLeftBtnEnv;
Color_RGB8 sOcarinaNoteCRightBtnEnv;
Color_RGB8 sOcarinaNoteCDownBtnEnv;
Color_RGB8 sOcarinaNoteCUpBtnPrim; Color_RGB8 sOcarinaNoteCUpBtnPrim;
Color_RGB8 sOcarinaNoteCLeftBtnPrim; Color_RGB8 sOcarinaNoteCLeftBtnPrim;
Color_RGB8 sOcarinaNoteCRightBtnPrim; Color_RGB8 sOcarinaNoteCRightBtnPrim;
@ -2005,10 +2009,38 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
ACTOR_OCEFF_WIPE, ACTOR_OCEFF_STORM, ACTOR_OCEFF_WIPE4, ACTOR_OCEFF_WIPE, ACTOR_OCEFF_STORM, ACTOR_OCEFF_WIPE4,
}; };
static s16 sOcarinaEffectActorParams[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000 }; static s16 sOcarinaEffectActorParams[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000 };
static void* sOcarinaNoteTextures[] = {
gOcarinaBtnIconATex, gOcarinaBtnIconCDownTex, gOcarinaBtnIconCRightTex, gOcarinaBtnIconCLeftTex, gOcarinaBtnIconCUpTex, int32_t sOcarinaBtnMaps[5] = {
CVarGetInteger("gOcarinaD4BtnMap", BTN_A),
CVarGetInteger("gOcarinaF4BtnMap", BTN_CDOWN),
CVarGetInteger("gOcarinaA4BtnMap", BTN_CRIGHT),
CVarGetInteger("gOcarinaB4BtnMap", BTN_CLEFT),
CVarGetInteger("gOcarinaD5BtnMap", BTN_CUP)
}; };
static void* sOcarinaNoteTextures[5];
for (int i = 0; i < 5; i++) {
switch (sOcarinaBtnMaps[i]) {
default:
case BTN_A:
sOcarinaNoteTextures[i] = gOcarinaBtnIconATex;
break;
case BTN_CDOWN:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCDownTex;
break;
case BTN_CRIGHT:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCRightTex;
break;
case BTN_CLEFT:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCLeftTex;
break;
case BTN_CUP:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCUpTex;
break;
}
}
// SoH [Cosmetics] The following Color_RGB8 were originally static // SoH [Cosmetics] The following Color_RGB8 were originally static
Color_RGB8 sOcarinaNoteAPrimColors[2] = { Color_RGB8 sOcarinaNoteAPrimColors[2] = {
{ 80, 150, 255 }, { 80, 150, 255 },
@ -2325,13 +2357,13 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
FLASH_NOTE_COLORS(sOcarinaNoteCBtnPrim, sOcarinaNoteCPrimColors) FLASH_NOTE_COLORS(sOcarinaNoteCBtnPrim, sOcarinaNoteCPrimColors)
FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCEnvColors) FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCEnvColors)
FLASH_NOTE_COLORS(sOcarinaNoteCUpBtnPrim, sOcarinaNoteCUpPrimColors) FLASH_NOTE_COLORS(sOcarinaNoteCUpBtnPrim, sOcarinaNoteCUpPrimColors)
FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCUpEnvColors) FLASH_NOTE_COLORS(sOcarinaNoteCUpBtnEnv, sOcarinaNoteCUpEnvColors)
FLASH_NOTE_COLORS(sOcarinaNoteCDownBtnPrim, sOcarinaNoteCDownPrimColors) FLASH_NOTE_COLORS(sOcarinaNoteCDownBtnPrim, sOcarinaNoteCDownPrimColors)
FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCDownEnvColors) FLASH_NOTE_COLORS(sOcarinaNoteCDownBtnEnv, sOcarinaNoteCDownEnvColors)
FLASH_NOTE_COLORS(sOcarinaNoteCLeftBtnPrim, sOcarinaNoteCLeftPrimColors) FLASH_NOTE_COLORS(sOcarinaNoteCLeftBtnPrim, sOcarinaNoteCLeftPrimColors)
FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCLeftEnvColors) FLASH_NOTE_COLORS(sOcarinaNoteCLeftBtnEnv, sOcarinaNoteCLeftEnvColors)
FLASH_NOTE_COLORS(sOcarinaNoteCRightBtnPrim, sOcarinaNoteCRightPrimColors) FLASH_NOTE_COLORS(sOcarinaNoteCRightBtnPrim, sOcarinaNoteCRightPrimColors)
FLASH_NOTE_COLORS(sOcarinaNoteCBtnEnv, sOcarinaNoteCRightEnvColors) FLASH_NOTE_COLORS(sOcarinaNoteCRightBtnEnv, sOcarinaNoteCRightEnvColors)
sOcarinaNoteFlashTimer--; sOcarinaNoteFlashTimer--;
if (sOcarinaNoteFlashTimer == 0) { if (sOcarinaNoteFlashTimer == 0) {
@ -2968,23 +3000,39 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
gDPPipeSync(gfx++); gDPPipeSync(gfx++);
// Since I don't know what exactly these Env vars are used for, I elected keep their usage // Quick hack for getting custom colors to work with custom ocarina controls
// consistent with the note played, rather than having AEnv be used for whatever note A happens to switch (sOcarinaBtnMaps[sOcarinaNoteBuf[i]]) {
// play at the moment and CEnv for everything else, even with custom controls enabled. default:
if (sOcarinaNoteBuf[i] == OCARINA_NOTE_D4) { case BTN_A:
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteABtnPrim.r, sOcarinaNoteABtnPrim.g, sOcarinaNoteABtnPrim.b, sOcarinaNotesAlphaValues[i]); gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteABtnPrim.r, sOcarinaNoteABtnPrim.g,
gDPSetEnvColor(gfx++, sOcarinaNoteABtnEnv.r, sOcarinaNoteABtnEnv.g, sOcarinaNoteABtnEnv.b, 0); sOcarinaNoteABtnPrim.b, sOcarinaNotesAlphaValues[i]);
} else { gDPSetEnvColor(gfx++, sOcarinaNoteABtnEnv.r, sOcarinaNoteABtnEnv.g, sOcarinaNoteABtnEnv.b,
if (sOcarinaNoteBuf[i] == OCARINA_NOTE_D5) { 0);
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCUpBtnPrim.r, sOcarinaNoteCUpBtnPrim.g, sOcarinaNoteCUpBtnPrim.b, sOcarinaNotesAlphaValues[i]); break;
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_B4) { case BTN_CDOWN:
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCLeftBtnPrim.r, sOcarinaNoteCLeftBtnPrim.g, sOcarinaNoteCLeftBtnPrim.b, sOcarinaNotesAlphaValues[i]); gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCDownBtnPrim.r, sOcarinaNoteCDownBtnPrim.g,
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_A4) { sOcarinaNoteCDownBtnPrim.b, sOcarinaNotesAlphaValues[i]);
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCRightBtnPrim.r, sOcarinaNoteCRightBtnPrim.g, sOcarinaNoteCRightBtnPrim.b, sOcarinaNotesAlphaValues[i]); gDPSetEnvColor(gfx++, sOcarinaNoteCDownBtnEnv.r, sOcarinaNoteCDownBtnEnv.g, sOcarinaNoteCDownBtnEnv.b,
} else if (sOcarinaNoteBuf[i] == OCARINA_NOTE_F4) { 0);
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCDownBtnPrim.r, sOcarinaNoteCDownBtnPrim.g, sOcarinaNoteCDownBtnPrim.b, sOcarinaNotesAlphaValues[i]); break;
} case BTN_CRIGHT:
gDPSetEnvColor(gfx++, sOcarinaNoteCBtnEnv.r, sOcarinaNoteCBtnEnv.g, sOcarinaNoteCBtnEnv.b, 0); gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCRightBtnPrim.r, sOcarinaNoteCRightBtnPrim.g,
sOcarinaNoteCRightBtnPrim.b, sOcarinaNotesAlphaValues[i]);
gDPSetEnvColor(gfx++, sOcarinaNoteCRightBtnEnv.r, sOcarinaNoteCRightBtnEnv.g,
sOcarinaNoteCRightBtnEnv.b, 0);
break;
case BTN_CLEFT:
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCLeftBtnPrim.r, sOcarinaNoteCLeftBtnPrim.g,
sOcarinaNoteCLeftBtnPrim.b, sOcarinaNotesAlphaValues[i]);
gDPSetEnvColor(gfx++, sOcarinaNoteCLeftBtnEnv.r, sOcarinaNoteCLeftBtnEnv.g,
sOcarinaNoteCLeftBtnEnv.b, 0);
break;
case BTN_CUP:
gDPSetPrimColor(gfx++, 0, 0, sOcarinaNoteCUpBtnPrim.r, sOcarinaNoteCUpBtnPrim.g,
sOcarinaNoteCUpBtnPrim.b, sOcarinaNotesAlphaValues[i]);
gDPSetEnvColor(gfx++, sOcarinaNoteCUpBtnEnv.r, sOcarinaNoteCUpBtnEnv.g,
sOcarinaNoteCUpBtnEnv.b, 0);
break;
} }
gDPLoadTextureBlock(gfx++, sOcarinaNoteTextures[sOcarinaNoteBuf[i]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, gDPLoadTextureBlock(gfx++, sOcarinaNoteTextures[sOcarinaNoteBuf[i]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,

View File

@ -60,9 +60,38 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
static u8 D_8082A124[] = { static u8 D_8082A124[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
}; };
static void* D_8082A130[] = {
gOcarinaBtnIconATex, gOcarinaBtnIconCDownTex, gOcarinaBtnIconCRightTex, gOcarinaBtnIconCLeftTex, gOcarinaBtnIconCUpTex, int32_t sOcarinaBtnMaps[5] = { CVarGetInteger("gOcarinaD4BtnMap", BTN_A),
CVarGetInteger("gOcarinaF4BtnMap", BTN_CDOWN),
CVarGetInteger("gOcarinaA4BtnMap", BTN_CRIGHT),
CVarGetInteger("gOcarinaB4BtnMap", BTN_CLEFT),
CVarGetInteger("gOcarinaD5BtnMap", BTN_CUP)
}; };
// Hack to get custom ocarina controls to override default
static void* sOcarinaNoteTextures[5];
for (int i = 0; i < 5; i++) {
switch (sOcarinaBtnMaps[i]) {
default:
case BTN_A:
sOcarinaNoteTextures[i] = gOcarinaBtnIconATex;
break;
case BTN_CDOWN:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCDownTex;
break;
case BTN_CRIGHT:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCRightTex;
break;
case BTN_CLEFT:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCLeftTex;
break;
case BTN_CUP:
sOcarinaNoteTextures[i] = gOcarinaBtnIconCUpTex;
break;
}
}
static u16 D_8082A144[] = { static u16 D_8082A144[] = {
0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC,
}; };
@ -523,26 +552,60 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_KAL_DISP++); gDPPipeSync(POLY_KAL_DISP++);
s16 Notes_alpha = D_8082A150[sp218]; s16 Notes_alpha = D_8082A150[sp218];
if (D_8082A124[sp218] == 0) { // Quick hack for getting custom colors to work with custom ocarina controls
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b, Notes_alpha); switch (sOcarinaBtnMaps [D_8082A124[sp218]]) {
case BTN_A:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
break;
case BTN_CDOWN:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
break;
case BTN_CRIGHT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
break;
case BTN_CLEFT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
break;
case BTN_CUP:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
break;
default:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
Notes_alpha);
break;
}
/// OLD FUNCTIONALITY
/*if (D_8082A124[sp218] == 0) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
} else { } else {
if (D_8082A124[sp218] == OCARINA_NOTE_D5) { if (D_8082A124[sp218] == OCARINA_NOTE_D5) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
} else if (D_8082A124[sp218] == OCARINA_NOTE_B4) { } else if (D_8082A124[sp218] == OCARINA_NOTE_B4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g, cLeftButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
} else if (D_8082A124[sp218] == OCARINA_NOTE_A4) { } else if (D_8082A124[sp218] == OCARINA_NOTE_A4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g, cRightButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
} else if (D_8082A124[sp218] == OCARINA_NOTE_F4) { } else if (D_8082A124[sp218] == OCARINA_NOTE_F4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g, cDownButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
} else { } else {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
} Notes_alpha);
} }
}*/
gDPSetEnvColor(POLY_KAL_DISP++, 10, 10, 10, 0); gDPSetEnvColor(POLY_KAL_DISP++, 10, 10, 10, 0);
gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0); gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
gDPLoadTextureBlock(POLY_KAL_DISP++, D_8082A130[D_8082A124[sp218]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, gDPLoadTextureBlock(POLY_KAL_DISP++, sOcarinaNoteTextures[D_8082A124[sp218]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@ -564,21 +627,55 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
if (pauseCtx->unk_1E4 == 8) { if (pauseCtx->unk_1E4 == 8) {
s16 Notes_alpha = 200; s16 Notes_alpha = 200;
if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == 0) { // Quick hack for getting custom colors to work with custom ocarina controls
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b, Notes_alpha); switch (sOcarinaBtnMaps[gOcarinaSongNotes[sp224].notesIdx[phi_s3]]) {
case BTN_A:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
break;
case BTN_CDOWN:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
break;
case BTN_CRIGHT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
break;
case BTN_CLEFT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
break;
case BTN_CUP:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
break;
default:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
Notes_alpha);
break;
}
/// OLD FUNCTIONALITY
/*if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == 0) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
} else { } else {
if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_D5) { if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_D5) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_B4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_B4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g, cLeftButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_A4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_A4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g, cRightButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_F4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_F4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g, cDownButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
} else { } else {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
} Notes_alpha);
} }
}*/
} else { } else {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 150, 150, 150, 150); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 150, 150, 150, 150);
} }
@ -587,7 +684,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0); gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
gDPLoadTextureBlock(POLY_KAL_DISP++, D_8082A130[gOcarinaSongNotes[sp224].notesIdx[phi_s3]], G_IM_FMT_IA, gDPLoadTextureBlock(POLY_KAL_DISP++, sOcarinaNoteTextures[gOcarinaSongNotes[sp224].notesIdx[phi_s3]], G_IM_FMT_IA,
G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
@ -630,27 +727,61 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_KAL_DISP++); gDPPipeSync(POLY_KAL_DISP++);
s16 Notes_alpha = D_8082A150[phi_s3]; s16 Notes_alpha = D_8082A150[phi_s3];
if (D_8082A124[phi_s3] == 0) { // Quick hack for getting custom colors to work with custom ocarina controls
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b, Notes_alpha); switch (sOcarinaBtnMaps [gOcarinaSongNotes[sp224].notesIdx[phi_s3]]) {
case BTN_A:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
break;
case BTN_CDOWN:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
break;
case BTN_CRIGHT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
break;
case BTN_CLEFT:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
break;
case BTN_CUP:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
break;
default:
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
Notes_alpha);
break;
}
/// OLD FUNCTIONALITY
/*if (D_8082A124[phi_s3] == 0) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b,
Notes_alpha);
} else { } else {
if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_D5) { if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_D5) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cUpButtonColor.r, cUpButtonColor.g, cUpButtonColor.b,
Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_B4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_B4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g, cLeftButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cLeftButtonColor.r, cLeftButtonColor.g,
cLeftButtonColor.b, Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_A4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_A4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g, cRightButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cRightButtonColor.r, cRightButtonColor.g,
cRightButtonColor.b, Notes_alpha);
} else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_F4) { } else if (gOcarinaSongNotes[sp224].notesIdx[phi_s3] == OCARINA_NOTE_F4) {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g, cDownButtonColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cDownButtonColor.r, cDownButtonColor.g,
cDownButtonColor.b, Notes_alpha);
} else { } else {
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b, Notes_alpha); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, cButtonsColor.r, cButtonsColor.g, cButtonsColor.b,
} Notes_alpha);
} }
}*/
gDPSetEnvColor(POLY_KAL_DISP++, 10, 10, 10, 0); gDPSetEnvColor(POLY_KAL_DISP++, 10, 10, 10, 0);
gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0); gSPVertex(POLY_KAL_DISP++, &pauseCtx->questVtx[sp21A], 4, 0);
gDPLoadTextureBlock(POLY_KAL_DISP++, D_8082A130[D_8082A124[phi_s3]], G_IM_FMT_IA, G_IM_SIZ_8b, 16, gDPLoadTextureBlock(POLY_KAL_DISP++, sOcarinaNoteTextures[D_8082A124[phi_s3]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);