From 771d1dfbf5781d314644200c6cd8651e1b3a83e1 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Sat, 3 Sep 2022 10:09:51 -0500 Subject: [PATCH] Fix issues from LUS refactor --- soh/soh/Enhancements/randomizer/randomizer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 216ce3e9a..eb6d22df6 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -4464,7 +4464,7 @@ void DrawRandoEditor(bool& open) { // Shopsanity ImGui::Text(Settings::Shopsanity.GetName().c_str()); - InsertHelpHoverText( + UIWidgets::InsertHelpHoverText( "Off - All shop items will be the same as vanilla.\n" "\n" "0 Items - Vanilla shop items will be shuffled among different shops.\n" @@ -4473,9 +4473,9 @@ void DrawRandoEditor(bool& open) { "\n" "Random - Vanilla shop items will be shuffled among different shops, and each shop will contain a random number of non-vanilla shop items.\n" ); - SohImGui::EnhancementCombobox("gRandomizeShopsanity", randoShopsanity, 7, 0); + UIWidgets::EnhancementCombobox("gRandomizeShopsanity", randoShopsanity, 7, 0); - PaddedSeparator(); + UIWidgets::PaddedSeparator(); // Shuffle Scrubs ImGui::Text(Settings::Scrubsanity.GetName().c_str());