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sdl windowed fullscreen (#2351)
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@ -1 +1 @@
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Subproject commit b1c75c86e902e5036ee1d36afad1a35313988fe7
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Subproject commit 7f04a562b2e1ece4c85165b4efdf4258cdf94d74
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@ -271,6 +271,10 @@ namespace GameMenuBar {
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ImGui::PopStyleVar(1);
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ImGui::PopStyleVar(1);
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}
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}
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if (SohImGui::supportsWindowedFullscreen()) {
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UIWidgets::PaddedEnhancementCheckbox("Windowed fullscreen", "gSdlWindowedFullscreen", true, false);
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}
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if (SohImGui::supportsViewports()) {
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if (SohImGui::supportsViewports()) {
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UIWidgets::PaddedEnhancementCheckbox("Allow multi-windows", "gEnableMultiViewports", true, false);
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UIWidgets::PaddedEnhancementCheckbox("Allow multi-windows", "gEnableMultiViewports", true, false);
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UIWidgets::Tooltip("Allows windows to be able to be dragged off of the main game window. Requires a reload to take effect.");
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UIWidgets::Tooltip("Allows windows to be able to be dragged off of the main game window. Requires a reload to take effect.");
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