Stop disabling dampe checkbox, as it's no longer forced to on for rando (#4349)

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Garrett Cox 2024-09-19 11:17:01 -05:00 committed by GitHub
parent 2434eb82bf
commit 74c93b0182
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@ -1094,8 +1094,7 @@ void DrawEnhancementsMenu() {
UIWidgets::Tooltip("All regular enemies and mini-bosses move and act twice as fast."); UIWidgets::Tooltip("All regular enemies and mini-bosses move and act twice as fast.");
UIWidgets::PaddedEnhancementCheckbox("Always Win Goron Pot", CVAR_ENHANCEMENT("GoronPot"), true, false); UIWidgets::PaddedEnhancementCheckbox("Always Win Goron Pot", CVAR_ENHANCEMENT("GoronPot"), true, false);
UIWidgets::Tooltip("Always get the heart piece/purple rupee from the spinning Goron pot"); UIWidgets::Tooltip("Always get the heart piece/purple rupee from the spinning Goron pot");
UIWidgets::PaddedEnhancementCheckbox("Always Win Dampe Digging Game", CVAR_ENHANCEMENT("DampeWin"), true, false, SaveManager::Instance->IsRandoFile(), UIWidgets::PaddedEnhancementCheckbox("Always Win Dampe Digging Game", CVAR_ENHANCEMENT("DampeWin"), true, false);
"This setting is always enabled in randomizer files", UIWidgets::CheckboxGraphics::Checkmark);
UIWidgets::Tooltip("Always win the heart piece/purple rupee on the first dig in Dampe's grave digging game, just like in rando\nIn a rando file, this is unconditionally enabled"); UIWidgets::Tooltip("Always win the heart piece/purple rupee on the first dig in Dampe's grave digging game, just like in rando\nIn a rando file, this is unconditionally enabled");
UIWidgets::PaddedEnhancementCheckbox("All Dogs are Richard", CVAR_ENHANCEMENT("AllDogsRichard"), true, false); UIWidgets::PaddedEnhancementCheckbox("All Dogs are Richard", CVAR_ENHANCEMENT("AllDogsRichard"), true, false);
UIWidgets::Tooltip("All dogs can be traded in and will count as Richard."); UIWidgets::Tooltip("All dogs can be traded in and will count as Richard.");