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Adds the easy Quick Put Away (QPA) cheat (#3268)
* Adds an easy qpa cheat that gives the glitched damage value of the quick put away glitch * Adds RegisterEzQPA(); under InitMods()
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@ -147,6 +147,19 @@ void RegisterInfiniteISG() {
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});
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}
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//Permanent quick put away (QPA) glitched damage value
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void RegisterEzQPA() {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([]() {
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if (!gPlayState) return;
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if (CVarGetInteger("gEzQPA", 0) != 0) {
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Player* player = GET_PLAYER(gPlayState);
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player->meleeWeaponQuads[0].info.toucher.dmgFlags = 0x16171617;
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player->meleeWeaponQuads[1].info.toucher.dmgFlags = 0x16171617;
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}
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});
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}
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void RegisterUnrestrictedItems() {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([]() {
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if (!gPlayState) return;
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@ -1027,6 +1040,7 @@ void InitMods() {
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RegisterInfiniteNayrusLove();
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RegisterMoonJumpOnL();
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RegisterInfiniteISG();
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RegisterEzQPA();
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RegisterUnrestrictedItems();
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RegisterFreezeTime();
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RegisterSwitchAge();
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@ -246,6 +246,7 @@ const std::vector<const char*> cheatCvars = {
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"gMoonJumpOnL",
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"gSuperTunic",
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"gEzISG",
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"gEzQPA",
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"gTimelessEquipment",
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"gCheatEasyPauseBufferEnabled",
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"gCheatEasyInputBufferingEnabled",
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@ -1243,6 +1243,8 @@ void DrawCheatsMenu() {
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UIWidgets::Tooltip("Makes every tunic have the effects of every other tunic");
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UIWidgets::PaddedEnhancementCheckbox("Easy ISG", "gEzISG", true, false);
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UIWidgets::Tooltip("Passive Infinite Sword Glitch\nIt makes your sword's swing effect and hitbox stay active indefinitely");
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UIWidgets::PaddedEnhancementCheckbox("Easy QPA", "gEzQPA", true, false);
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UIWidgets::Tooltip("Gives you the glitched damage value of the quick put away glitch.");
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UIWidgets::PaddedEnhancementCheckbox("Timeless Equipment", "gTimelessEquipment", true, false);
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UIWidgets::Tooltip("Allows any item to be equipped, regardless of age\nAlso allows Child to use Adult strength upgrades");
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UIWidgets::PaddedEnhancementCheckbox("Easy Frame Advancing", "gCheatEasyPauseBufferEnabled", true, false);
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