rename decouple entrances option (#2154)

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Adam Bird 2022-12-12 01:59:55 -05:00 committed by GitHub
parent 071e48f589
commit 72d53d61ed
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@ -2716,7 +2716,7 @@ void GenerateRandomizerImgui() {
cvarSettings[RSK_MIX_OVERWORLD_ENTRANCES] = CVar_GetS32("gRandomizeMixOverworld", RO_GENERIC_OFF);
cvarSettings[RSK_MIX_INTERIOR_ENTRANCES] = CVar_GetS32("gRandomizeMixInteriors", RO_GENERIC_OFF);
cvarSettings[RSK_MIX_GROTTO_ENTRANCES] = CVar_GetS32("gRandomizeMixGrottos", RO_GENERIC_OFF);
cvarSettings[RSK_DECOUPLED_ENTRANCES] = CVar_GetS32("gRandomizeShuffleDecoupledEntrances", RO_GENERIC_OFF);
cvarSettings[RSK_DECOUPLED_ENTRANCES] = CVar_GetS32("gRandomizeDecoupleEntrances", RO_GENERIC_OFF);
// todo: this efficently when we build out cvar array support
std::set<RandomizerCheck> excludedLocations;
@ -3167,8 +3167,8 @@ void DrawRandoEditor(bool& open) {
UIWidgets::PaddedSeparator();
// Shuffle Decoupled Entrances
UIWidgets::EnhancementCheckbox("Shuffle Decoupled Entrances", "gRandomizeShuffleDecoupledEntrances");
// Decouple Entrances
UIWidgets::EnhancementCheckbox("Decouple Entrances", "gRandomizeDecoupleEntrances");
UIWidgets::InsertHelpHoverText(
"Decouple entrances when shuffling them. This means you are no longer guaranteed "
"to end up back where you came from when you go back through an entrance.\n"