diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 024424a99..dcf928f81 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -1873,10 +1873,12 @@ void GenerateRandomizerImgui(std::string seed = "") { CVarSetInteger(CVAR_GENERAL("RandoGenerating"), 1); CVarSave(); auto ctx = Rando::Context::GetInstance(); + /*RANDOTODO proper UI for selecting if a spoiler loaded should be used for settings if (!ctx->IsSpoilerLoaded()) { // We use the settings from the spoiler rather than CVars. ctx->GetSettings()->SetAllFromCVar(); - } + }*/ + // todo: this efficently when we build out cvar array support std::set excludedLocations; std::stringstream excludedLocationStringStream(CVarGetString(CVAR_RANDOMIZER_SETTING("ExcludedLocations"), ""));