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Add DMT cow fairy and give overworld misc song fairies hints (#4930)
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@ -1935,6 +1935,20 @@ void StaticData::HintTable_Init_Exclude_Overworld() {
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hintTextTable[RHT_DMC_UPPER_GROTTO_GOSSIP_STONE_FAIRY_BIG] = HintText(CustomMessage("They say that #playing a stormy tune for an odd stone within the side of a crater# reveals #[[1]]#.",
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/*german*/ "!!!",
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/*french*/ "Selon moi, jouer une mélodie orageuse pour une pierre étrange dans le côté d'un cratère révèle [[1]].", {QM_RED, QM_GREEN}));
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hintTextTable[RHT_LH_ISLAND_SUN_FAIRY] = HintText(CustomMessage("They say that #summoning the sun on the lake's island# calls #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RHT_HF_POND_STORMS_FAIRY] = HintText(CustomMessage("They say that #calling rain to the field's pond# summons #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RHT_HF_FENCE_GROTTO_STORMS_FAIRY] = HintText(CustomMessage("They say that #making it rain in a scrub's cave# wakes #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RHT_DMT_FLAG_SUN_FAIRY] = HintText(CustomMessage("They say that #changing the time in front of the trail's flag# reveals #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RHT_DMT_COW_GROTTO_STORMS_FAIRY] = HintText(CustomMessage("They say that #calling a storm for a lonely cow# reveals #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RC_LW_SHORTCUT_STORMS_FAIRY] = HintText(CustomMessage("They say that #making it rain in the Lost Woods# reveals #[[1]]#.", {QM_RED, QM_GREEN}));
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hintTextTable[RC_GF_KITCHEN_SUN_FAIRY] = HintText(CustomMessage("They say that #calling the sun in a guarded kitchen# exposes #[[1]]#.", {QM_RED, QM_GREEN}));
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}
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}
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@ -1800,6 +1800,7 @@ void Rando::StaticData::InitLocationTable() { //
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locationTable[RC_HF_POND_STORMS_FAIRY] = Location::Fairy(RC_HF_POND_STORMS_FAIRY, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(0x1000, 5012), "Pond Song of Storms Fairy", "Pond Song of Storms Fairy", RHT_HF_POND_STORMS_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_POND_STORMS_FAIRY));
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locationTable[RC_HF_FENCE_GROTTO_STORMS_FAIRY] = Location::Fairy(RC_HF_FENCE_GROTTO_STORMS_FAIRY, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(0x1000, -308), "Inside Fence Storms Fairy", "Inside Fence Storms Fairy", RHT_HF_FENCE_GROTTO_STORMS_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_FENCE_GROTTO_STORMS_FAIRY));
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locationTable[RC_DMT_FLAG_SUN_FAIRY] = Location::Fairy(RC_DMT_FLAG_SUN_FAIRY, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_DEATH_MOUNTAIN_TRAIL, TWO_ACTOR_PARAMS(0x1000, 464), "Flag Sun's Song Fairy", "Flag Sun's Song Fairy", RHT_DMT_FLAG_SUN_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_FLAG_SUN_FAIRY));
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locationTable[RC_DMT_COW_GROTTO_STORMS_FAIRY] = Location::Fairy(RC_DMT_COW_GROTTO_STORMS_FAIRY, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(0x1000, -311), "Cow Grotto Song of Storms Fairy", "Cow Grotto Song of Storms Fairy", RHT_DMT_COW_GROTTO_STORMS_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_COW_GROTTO_STORMS_FAIRY));
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locationTable[RC_LW_SHORTCUT_STORMS_FAIRY] = Location::Fairy(RC_LW_SHORTCUT_STORMS_FAIRY, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(0x1000, -795), "Shortcuts Song of Storms Fairy", "Shortcuts Song of Storms Fairy", RHT_LW_SHORTCUT_STORMS_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_SHORTCUT_STORMS_FAIRY));
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locationTable[RC_GF_KITCHEN_SUN_FAIRY] = Location::Fairy(RC_GF_KITCHEN_SUN_FAIRY, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(0x1000, -621), "Kitchen Sun's Song Fairy", "Kitchen Sun's Song Fairy", RHT_GF_KITCHEN_SUN_FAIRY, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_SUN_FAIRY));
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@ -2823,6 +2823,7 @@ typedef enum {
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RC_HF_POND_STORMS_FAIRY,
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RC_HF_FENCE_GROTTO_STORMS_FAIRY,
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RC_DMT_FLAG_SUN_FAIRY,
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RC_DMT_COW_GROTTO_STORMS_FAIRY,
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RC_LW_SHORTCUT_STORMS_FAIRY,
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RC_GF_KITCHEN_SUN_FAIRY,
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RC_SPIRIT_TEMPLE_BOULDER_ROOM_SUN_FAIRY,
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@ -4904,6 +4905,7 @@ typedef enum {
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RHT_HF_POND_STORMS_FAIRY,
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RHT_HF_FENCE_GROTTO_STORMS_FAIRY,
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RHT_DMT_FLAG_SUN_FAIRY,
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RHT_DMT_COW_GROTTO_STORMS_FAIRY,
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RHT_LW_SHORTCUT_STORMS_FAIRY,
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RHT_GF_KITCHEN_SUN_FAIRY,
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RHT_SPIRIT_TEMPLE_BOULDER_ROOM_SUN_FAIRY,
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@ -1249,6 +1249,7 @@ typedef enum {
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RAND_INF_LH_ISLAND_SUN_FAIRY,
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RAND_INF_HF_POND_STORMS_FAIRY,
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RAND_INF_DMT_FLAG_SUN_FAIRY,
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RAND_INF_DMT_COW_GROTTO_STORMS_FAIRY,
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RAND_INF_HF_FENCE_GROTTO_STORMS_FAIRY,
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RAND_INF_LW_SHORTCUT_STORMS_FAIRY,
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RAND_INF_GF_KITCHEN_SUN_FAIRY,
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