From 6e699e3e6776316a465b4f7f149986999a899bb3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fredrik=20Andr=C3=A9asson?= Date: Sat, 18 Jan 2025 15:10:56 +0100 Subject: [PATCH] Workaround to allow market grass during night --- soh/soh/Enhancements/randomizer/randomizer.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index f7dcf55e2..ed5820443 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -2201,6 +2201,10 @@ GrassIdentity Randomizer::IdentifyGrass(s32 sceneNum, s32 posX, s32 posZ, s32 re if (sceneNum == SCENE_GROTTOS) { respawnData = TWO_ACTOR_PARAMS(posX, respawnData); } else { + if (sceneNum == SCENE_MARKET_NIGHT) { + sceneNum = SCENE_MARKET_DAY; + } + respawnData = TWO_ACTOR_PARAMS(posX, posZ); }