From 6de0d8b69d0b9e213189011c8083f3c5dd3665d9 Mon Sep 17 00:00:00 2001 From: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Mon, 12 Jun 2023 19:14:42 -0400 Subject: [PATCH] properly set imgui invert aiming y default (#2956) Co-authored-by: briaguya --- soh/soh/Enhancements/controls/GameControlEditor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/controls/GameControlEditor.cpp b/soh/soh/Enhancements/controls/GameControlEditor.cpp index 719444d1b..6dd21517a 100644 --- a/soh/soh/Enhancements/controls/GameControlEditor.cpp +++ b/soh/soh/Enhancements/controls/GameControlEditor.cpp @@ -235,7 +235,7 @@ namespace GameControlEditor { DrawHelpIcon("Allows for aiming with the right stick in:\n-First-Person/C-Up view\n-Weapon Aiming"); UIWidgets::PaddedEnhancementCheckbox("Invert Aiming X Axis", "gInvertAimingXAxis"); DrawHelpIcon("Inverts the Camera X Axis in:\n-First-Person/C-Up view\n-Weapon Aiming"); - UIWidgets::PaddedEnhancementCheckbox("Invert Aiming Y Axis", "gInvertAimingYAxis"); + UIWidgets::PaddedEnhancementCheckbox("Invert Aiming Y Axis", "gInvertAimingYAxis", true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true); DrawHelpIcon("Inverts the Camera Y Axis in:\n-First-Person/C-Up view\n-Weapon Aiming"); UIWidgets::PaddedEnhancementCheckbox("Disable Auto-Centering in First-Person View", "gDisableAutoCenterViewFirstPerson"); DrawHelpIcon("Prevents the C-Up view from auto-centering, allowing for Gyro Aiming");