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Update z_title.c
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@ -18,7 +18,6 @@ const char* GetGameVersionString();
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char* quote;
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void Title_PrintBuildInfo(Gfx** gfxp) {
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if (CVar_GetS32("gShowTitleInfo",0)!=0) {
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Gfx* g;
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//GfxPrint* printer;
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GfxPrint printer;
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@ -55,7 +54,6 @@ void Title_PrintBuildInfo(Gfx** gfxp) {
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GfxPrint_Destroy(&printer);
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*gfxp = g;
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}
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}
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const char* quotes[11] = {
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"My boy! This peace is what all true warriors strive for!",
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@ -237,7 +235,9 @@ void Title_Main(GameState* thisx) {
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Gfx* gfx = POLY_OPA_DISP;
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s32 pad;
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if (CVar_GetS32("gShowTitleInfo",0)!=0) {
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Title_PrintBuildInfo(&gfx);
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}
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POLY_OPA_DISP = gfx;
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}
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