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Clean up bool
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@ -118,9 +118,9 @@ void func_80A90264(EnKakasi2* this, GlobalContext* globalCtx) {
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this->unk_194++;
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this->unk_194++;
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bool skipScarecrow =
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bool skipScarecrow = globalCtx->msgCtx.ocarinaAction == OCARINA_ACTION_FREE_PLAY &&
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(CVar_GetS32("gSkipScarecrow", 0) && gSaveContext.scarecrowSpawnSongSet && globalCtx->msgCtx.ocarinaAction == OCARINA_ACTION_FREE_PLAY) ||
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((CVar_GetS32("gSkipScarecrow", 0) && gSaveContext.scarecrowSpawnSongSet) ||
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(gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_SCARECROWS_SONG) && globalCtx->msgCtx.ocarinaAction == OCARINA_ACTION_FREE_PLAY);
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(gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_SCARECROWS_SONG)));
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if ((BREG(1) != 0) || skipScarecrow && (this->actor.xzDistToPlayer < this->maxSpawnDistance.x) &&
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if ((BREG(1) != 0) || skipScarecrow && (this->actor.xzDistToPlayer < this->maxSpawnDistance.x) &&
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(fabsf(player->actor.world.pos.y - this->actor.world.pos.y) < this->maxSpawnDistance.y)) {
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(fabsf(player->actor.world.pos.y - this->actor.world.pos.y) < this->maxSpawnDistance.y)) {
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