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fix jabu mq clear condition for boss entrance rando (#2671)
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@ -215,8 +215,7 @@ void AreaTable_Init_JabuJabusBelly() {
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areaTable[JABU_JABUS_BELLY_MQ_BOSS_AREA] = Area("Jabu Jabus Belly MQ Boss Area", "Jabu Jabus Belly", JABU_JABUS_BELLY, NO_DAY_NIGHT_CYCLE, {
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//Events
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EventAccess(&FairyPot, {[]{return true;}}),
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EventAccess(&JabuJabusBellyClear, {[]{return true;}}),
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EventAccess(&FairyPot, {[]{return true;}}),
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}, {
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//Locations
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LocationAccess(JABU_JABUS_BELLY_MQ_COW, {[]{return CanPlay(EponasSong);}}),
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