mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-01-10 21:48:17 -05:00
Time Savers: Ask to Equip New Items (#1133)
* Time Savers: Ask to Equip New Items * Add to presets; fix early SFX * Simplify text reading * Shrug, does this fix it * Merge error * Merge develop
This commit is contained in:
parent
e2a9461005
commit
67e98d43b7
@ -182,6 +182,8 @@ namespace GameMenuBar {
|
||||
CVar_SetS32("gInstantPutaway", 0);
|
||||
// Instant Boomerang Recall
|
||||
CVar_SetS32("gFastBoomerang", 0);
|
||||
// Ask to Equip New Items
|
||||
CVar_SetS32("gAskToEquip", 0);
|
||||
// Mask Select in Inventory
|
||||
CVar_SetS32("gMaskSelect", 0);
|
||||
// Remember Save Location
|
||||
@ -441,6 +443,8 @@ namespace GameMenuBar {
|
||||
CVar_SetS32("gInstantPutaway", 1);
|
||||
// Instant Boomerang Recall
|
||||
CVar_SetS32("gFastBoomerang", 1);
|
||||
// Ask to Equip New Items
|
||||
CVar_SetS32("gAskToEquip", 1);
|
||||
// Mask Select in Inventory
|
||||
CVar_SetS32("gMaskSelect", 1);
|
||||
// Always Win Goron Pot
|
||||
@ -809,6 +813,8 @@ namespace GameMenuBar {
|
||||
);
|
||||
UIWidgets::PaddedEnhancementCheckbox("Skip Pickup Messages", "gFastDrops", true, false);
|
||||
UIWidgets::Tooltip("Skip pickup messages for new consumable items and bottle swipes");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Ask to Equip New Items", "gAskToEquip", true, false);
|
||||
UIWidgets::Tooltip("Adds a prompt to equip newly-obtained swords, shields and tunics");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Better Owl", "gBetterOwl", true, false);
|
||||
UIWidgets::Tooltip("The default response to Kaepora Gaebora is always that you understood what he said");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Fast Ocarina Playback", "gFastOcarinaPlayback", true, false);
|
||||
|
@ -1768,6 +1768,41 @@ extern "C" void* getN64WeirdFrame(s32 i) {
|
||||
return &weirdFrameBytes[i + sizeof(n64WeirdFrames)];
|
||||
}
|
||||
|
||||
extern "C" int GetEquipNowMessage(char* buffer, char* src, const int maxBufferSize) {
|
||||
std::string postfix;
|
||||
|
||||
if (gSaveContext.language == LANGUAGE_FRA) {
|
||||
postfix = "\x04\x1A\x08" "Désirez-vous l'équiper maintenant?" "\x09&&"
|
||||
"\x1B%g" "Oui" "&"
|
||||
"Non" "%w\x02";
|
||||
} else if (gSaveContext.language == LANGUAGE_GER) {
|
||||
postfix = "\x04\x1A\x08" "Möchtest Du es jetzt ausrüsten?" "\x09&&"
|
||||
"\x1B%g" "Ja!" "&"
|
||||
"Nein!" "%w\x02";
|
||||
} else {
|
||||
postfix = "\x04\x1A\x08" "Would you like to equip it now?" "\x09&&"
|
||||
"\x1B%g" "Yes" "&"
|
||||
"No" "%w\x02";
|
||||
}
|
||||
CustomMessageManager::Instance->FormatCustomMessage(postfix);
|
||||
std::string str;
|
||||
std::string FixedBaseStr(src);
|
||||
int RemoveControlChar = FixedBaseStr.find_first_of("\x02");
|
||||
|
||||
if (RemoveControlChar != std::string::npos) {
|
||||
FixedBaseStr = FixedBaseStr.substr(0, RemoveControlChar);
|
||||
}
|
||||
str = FixedBaseStr + postfix;
|
||||
|
||||
if (!str.empty()) {
|
||||
memset(buffer, 0, maxBufferSize);
|
||||
const int copiedCharLen = std::min<int>(maxBufferSize - 1, str.length());
|
||||
memcpy(buffer, str.c_str(), copiedCharLen);
|
||||
return copiedCharLen;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" void Randomizer_LoadSettings(const char* spoilerFileName) {
|
||||
OTRGlobals::Instance->gRandomizer->LoadRandomizerSettings(spoilerFileName);
|
||||
}
|
||||
|
@ -106,6 +106,7 @@ void Controller_BlockGameInput();
|
||||
void Controller_UnblockGameInput();
|
||||
void Hooks_ExecuteAudioInit();
|
||||
void* getN64WeirdFrame(s32 i);
|
||||
int GetEquipNowMessage(char* buffer, char* src, const int maxBufferSize);
|
||||
u32 SpoilerFileExists(const char* spoilerFileName);
|
||||
Sprite* GetSeedTexture(uint8_t index);
|
||||
void Randomizer_LoadSettings(const char* spoilerFileName);
|
||||
|
@ -1748,6 +1748,19 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
|
||||
// OTRTODO
|
||||
//DmaMgr_SendRequest1(font->msgBuf, (uintptr_t)(_staff_message_data_staticSegmentRomStart + 4 + font->msgOffset),
|
||||
//font->msgLength, __FILE__, __LINE__);
|
||||
|
||||
} else if (CVar_GetS32("gAskToEquip", 0) &&
|
||||
(((LINK_IS_ADULT || CVar_GetS32("gNoRestrictAge", 0)) &&
|
||||
// 0C = Biggoron, 4B = Giant's, 4E = Mirror Shield, 50-51 = Tunics
|
||||
(textId == 0x0C || textId == 0x4B || textId == 0x4E ||
|
||||
textId == 0x50 || textId == 0x51)) ||
|
||||
((!LINK_IS_ADULT || CVar_GetS32("gNoRestrictAge", 0)) &&
|
||||
// 4C = Deku Shield, A4 = Kokiri Sword
|
||||
(textId == 0x4C || textId == 0xA4)) ||
|
||||
// 4D == Hylian Shield
|
||||
textId == 0x4D)) {
|
||||
Message_FindMessage(globalCtx, textId);
|
||||
msgCtx->msgLength = font->msgLength = GetEquipNowMessage(font->msgBuf, font->msgOffset, sizeof(font->msgBuf));
|
||||
} else {
|
||||
Message_FindMessage(globalCtx, textId);
|
||||
msgCtx->msgLength = font->msgLength;
|
||||
|
@ -12570,6 +12570,8 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) {
|
||||
GetItemEntry giEntry;
|
||||
s32 temp1;
|
||||
s32 temp2;
|
||||
static s32 equipItem;
|
||||
static bool equipNow;
|
||||
|
||||
if (this->getItemId == GI_NONE && this->getItemEntry.objectId == OBJECT_INVALID) {
|
||||
return 1;
|
||||
@ -12582,6 +12584,10 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) {
|
||||
giEntry = this->getItemEntry;
|
||||
}
|
||||
this->unk_84F = 1;
|
||||
equipItem = giEntry.itemId;
|
||||
equipNow = CVar_GetS32("gAskToEquip", 0) && equipItem >= ITEM_SWORD_KOKIRI && equipItem <= ITEM_TUNIC_ZORA &&
|
||||
((gItemAgeReqs[equipItem] == 9 || gItemAgeReqs[equipItem] == gSaveContext.linkAge) ||
|
||||
CVar_GetS32("gNoRestrictAge", 0));
|
||||
|
||||
Message_StartTextbox(globalCtx, giEntry.textId, &this->actor);
|
||||
// RANDOTODO: Macro this boolean check.
|
||||
@ -12632,6 +12638,30 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) {
|
||||
// Just in case something weird happens with modIndex.
|
||||
Audio_PlayFanfare(NA_BGM_ITEM_GET | 0x900);
|
||||
}
|
||||
}
|
||||
else if (equipNow && Message_ShouldAdvanceSilent(globalCtx) &&
|
||||
Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_CHOICE) {
|
||||
if (globalCtx->msgCtx.choiceIndex == 0) { // Equip now? Yes
|
||||
|
||||
if (equipItem >= ITEM_SWORD_KOKIRI && equipItem <= ITEM_SWORD_BGS) {
|
||||
gSaveContext.equips.buttonItems[0] = equipItem;
|
||||
Inventory_ChangeEquipment(EQUIP_SWORD, equipItem - ITEM_SWORD_KOKIRI + 1);
|
||||
func_808328EC(this, NA_SE_IT_SWORD_PUTAWAY);
|
||||
|
||||
} else if (equipItem >= ITEM_SHIELD_DEKU && equipItem <= ITEM_SHIELD_MIRROR) {
|
||||
Inventory_ChangeEquipment(EQUIP_SHIELD, equipItem - ITEM_SHIELD_DEKU + 1);
|
||||
func_808328EC(&this->actor, NA_SE_IT_SHIELD_REMOVE);
|
||||
Player_SetEquipmentData(globalCtx, this);
|
||||
|
||||
} else if (equipItem == ITEM_TUNIC_GORON || equipItem == ITEM_TUNIC_ZORA) {
|
||||
Inventory_ChangeEquipment(EQUIP_TUNIC, equipItem - ITEM_TUNIC_KOKIRI + 1);
|
||||
func_808328EC(this, NA_SE_PL_CHANGE_ARMS);
|
||||
Player_SetEquipmentData(globalCtx, this);
|
||||
}
|
||||
}
|
||||
equipNow = false;
|
||||
Message_CloseTextbox(globalCtx);
|
||||
globalCtx->msgCtx.msgMode = MSGMODE_TEXT_DONE;
|
||||
} else {
|
||||
if (Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_CLOSING) {
|
||||
if (this->getItemId == GI_GAUNTLETS_SILVER && !gSaveContext.n64ddFlag) {
|
||||
|
Loading…
Reference in New Issue
Block a user