Add asset headers (#2465)

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David Chavez 2023-02-14 14:29:46 +01:00 committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
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1637 changed files with 142018 additions and 61 deletions

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@ -6,33 +6,7 @@ concurrency:
group: ${{ github.workflow }}-${{ github.ref }} group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true cancel-in-progress: true
jobs: jobs:
extract-assets:
runs-on: [ self-hosted, asset-builder ]
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Extract assets (Windows)
if: runner.os == 'Windows'
run: |
cp ../../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64
cmake --no-warn-unused-cli -S . -B build-cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE:STRING=Release
cmake --build build-cmake --target ExtractAssets --config Release
7z a assets.zip soh/assets
- name: Extract assets (Unix)
if: runner.os != 'Windows'
run: |
cp ../../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release
cmake --build build-cmake --target ExtractAssets --config Release
zip -r assets.zip soh/assets
- uses: actions/upload-artifact@v3
with:
name: assets
path: assets.zip
retention-days: 1
build-macos: build-macos:
needs: extract-assets
runs-on: macos-12 runs-on: macos-12
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v3
@ -69,14 +43,8 @@ jobs:
brew uninstall --ignore-dependencies libpng brew uninstall --ignore-dependencies libpng
sudo port install $(cat .github/workflows/macports-deps.txt) sudo port install $(cat .github/workflows/macports-deps.txt)
brew install ninja brew install ninja
- name: Restore assets
uses: actions/download-artifact@v3
with:
name: assets
- name: Build SoH - name: Build SoH
run: | run: |
unzip -o assets.zip
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH" export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cmake --build build-cmake --config Release --parallel 10 cmake --build build-cmake --config Release --parallel 10
@ -92,7 +60,6 @@ jobs:
SoH.dmg SoH.dmg
readme.txt readme.txt
build-linux: build-linux:
needs: extract-assets
strategy: strategy:
fail-fast: true fail-fast: true
matrix: matrix:
@ -136,14 +103,8 @@ jobs:
make -j 10 make -j 10
sudo make install sudo make install
sudo cp -av /usr/local/lib/libSDL* /lib/x86_64-linux-gnu/ sudo cp -av /usr/local/lib/libSDL* /lib/x86_64-linux-gnu/
- name: Restore assets
uses: actions/download-artifact@v3
with:
name: assets
- name: Build SoH - name: Build SoH
run: | run: |
unzip -o assets.zip
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH" export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release
cmake --build build-cmake --target OTRGui -j3 cmake --build build-cmake --target OTRGui -j3
@ -163,7 +124,6 @@ jobs:
soh.appimage soh.appimage
readme.txt readme.txt
build-switch: build-switch:
needs: extract-assets
runs-on: ubuntu-latest runs-on: ubuntu-latest
container: container:
image: devkitpro/devkita64:latest image: devkitpro/devkita64:latest
@ -179,14 +139,8 @@ jobs:
uses: hendrikmuhs/ccache-action@v1.2 uses: hendrikmuhs/ccache-action@v1.2
with: with:
key: ${{ runner.os }}-switch-ccache key: ${{ runner.os }}-switch-ccache
- name: Restore assets
uses: actions/download-artifact@v3
with:
name: assets
- name: Build SoH - name: Build SoH
run: | run: |
unzip -o assets.zip
cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
cmake --build build-switch --target soh_nro -j3 cmake --build build-switch --target soh_nro -j3
@ -200,7 +154,6 @@ jobs:
soh.nro soh.nro
readme.txt readme.txt
build-wiiu: build-wiiu:
needs: extract-assets
runs-on: ubuntu-latest runs-on: ubuntu-latest
container: container:
image: devkitpro/devkitppc:latest image: devkitpro/devkitppc:latest
@ -216,14 +169,8 @@ jobs:
uses: hendrikmuhs/ccache-action@v1.2 uses: hendrikmuhs/ccache-action@v1.2
with: with:
key: ${{ runner.os }}-wiiu-ccache key: ${{ runner.os }}-wiiu-ccache
- name: Restore assets
uses: actions/download-artifact@v3
with:
name: assets
- name: Build SoH - name: Build SoH
run: | run: |
unzip -o assets.zip
cmake -H. -Bbuild-wiiu -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/WiiU.cmake -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache cmake -H. -Bbuild-wiiu -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/WiiU.cmake -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache
cmake --build build-wiiu --target soh_wuhb --config Release -j3 cmake --build build-wiiu --target soh_wuhb --config Release -j3
@ -242,7 +189,6 @@ jobs:
soh.wuhb soh.wuhb
readme.txt readme.txt
build-windows: build-windows:
needs: extract-assets
runs-on: windows-latest runs-on: windows-latest
steps: steps:
- name: Install dependencies - name: Install dependencies
@ -256,18 +202,12 @@ jobs:
uses: dcvz/ccache-action@27b9f33213c0079872f064f6b6ba0233dfa16ba2 uses: dcvz/ccache-action@27b9f33213c0079872f064f6b6ba0233dfa16ba2
with: with:
key: ${{ runner.os }}-ccache key: ${{ runner.os }}-ccache
- name: Restore assets
uses: actions/download-artifact@v3
with:
name: assets
- uses: ilammy/msvc-dev-cmd@v1 - uses: ilammy/msvc-dev-cmd@v1
- name: Setup 7-Zip - name: Setup 7-Zip
run: | run: |
"C:\Program Files\7-Zip" >> $env:GITHUB_PATH "C:\Program Files\7-Zip" >> $env:GITHUB_PATH
- name: Build SoH - name: Build SoH
run: | run: |
7z x assets.zip -aoa
set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH" set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH"
cmake -S . -B build-windows -G Ninja -DCMAKE_MAKE_PROGRAM=ninja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache cmake -S . -B build-windows -G Ninja -DCMAKE_MAKE_PROGRAM=ninja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
cmake --build build-windows --target OTRGui --config Release --parallel 10 cmake --build build-windows --target OTRGui --config Release --parallel 10

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@ -1,7 +1,6 @@
*.bin *.bin
*.c *.c
!text/*.c !text/*.c
*.h
*.cfg *.cfg
*.vtx.inc *.vtx.inc
*.dlist.inc *.dlist.inc

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@ -0,0 +1,44 @@
#pragma once
#define dsTransCircleNormalTex "__OTR__code/z_fbdemo_circle/sTransCircleNormalTex"
#ifdef _WIN32
static const __declspec(align(2)) char sTransCircleNormalTex[] = dsTransCircleNormalTex;
#else
static const char sTransCircleNormalTex[] __attribute__((aligned (2))) = dsTransCircleNormalTex;
#endif
#define dsTransCircleWaveTex "__OTR__code/z_fbdemo_circle/sTransCircleWaveTex"
#ifdef _WIN32
static const __declspec(align(2)) char sTransCircleWaveTex[] = dsTransCircleWaveTex;
#else
static const char sTransCircleWaveTex[] __attribute__((aligned (2))) = dsTransCircleWaveTex;
#endif
#define dsTransCircleRippleTex "__OTR__code/z_fbdemo_circle/sTransCircleRippleTex"
#ifdef _WIN32
static const __declspec(align(2)) char sTransCircleRippleTex[] = dsTransCircleRippleTex;
#else
static const char sTransCircleRippleTex[] __attribute__((aligned (2))) = dsTransCircleRippleTex;
#endif
#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
#ifdef _WIN32
static const __declspec(align(2)) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
#else
static const char sTransCircleStarburstTex[] __attribute__((aligned (2))) = dsTransCircleStarburstTex;
#endif
#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
#ifdef _WIN32
static const __declspec(align(2)) char sCircleWipeVtx[] = dsCircleWipeVtx;
#else
static const char sCircleWipeVtx[] __attribute__((aligned (2))) = dsCircleWipeVtx;
#endif
#define dsCircleDList "__OTR__code/z_fbdemo_circle/sCircleDList"
#ifdef _WIN32
static const __declspec(align(2)) char sCircleDList[] = dsCircleDList;
#else
static const char sCircleDList[] __attribute__((aligned (2))) = dsCircleDList;
#endif

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@ -0,0 +1,16 @@
#pragma once
#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL"
#ifdef _WIN32
static const __declspec(align(2)) char sTriforceWipeDL[] = dsTriforceWipeDL;
#else
static const char sTriforceWipeDL[] __attribute__((aligned (2))) = dsTriforceWipeDL;
#endif
#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
#ifdef _WIN32
static const __declspec(align(2)) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
#else
static const char sTriforceWipeVtx[] __attribute__((aligned (2))) = dsTriforceWipeVtx;
#endif

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@ -0,0 +1,16 @@
#pragma once
#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx"
#ifdef _WIN32
static const __declspec(align(2)) char sWipe1Vtx[] = dsWipe1Vtx;
#else
static const char sWipe1Vtx[] __attribute__((aligned (2))) = dsWipe1Vtx;
#endif
#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char sWipe1Tex[] = dsWipe1Tex;
#else
static const char sWipe1Tex[] __attribute__((aligned (2))) = dsWipe1Tex;
#endif

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@ -0,0 +1,2 @@
#pragma once

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@ -0,0 +1,499 @@
#pragma once
#define dgUnusedCandleDL "__OTR__objects/gameplay_dangeon_keep/gUnusedCandleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gUnusedCandleDL[] = dgUnusedCandleDL;
#else
static const char gUnusedCandleDL[] __attribute__((aligned (2))) = dgUnusedCandleDL;
#endif
#define dgBrownFragmentDL "__OTR__objects/gameplay_dangeon_keep/gBrownFragmentDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBrownFragmentDL[] = dgBrownFragmentDL;
#else
static const char gBrownFragmentDL[] __attribute__((aligned (2))) = dgBrownFragmentDL;
#endif
#define dgUnusedStoneTex "__OTR__objects/gameplay_dangeon_keep/gUnusedStoneTex"
#ifdef _WIN32
static const __declspec(align(2)) char gUnusedStoneTex[] = dgUnusedStoneTex;
#else
static const char gUnusedStoneTex[] __attribute__((aligned (2))) = dgUnusedStoneTex;
#endif
#define dgDoorLockDL "__OTR__objects/gameplay_dangeon_keep/gDoorLockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDoorLockDL[] = dgDoorLockDL;
#else
static const char gDoorLockDL[] __attribute__((aligned (2))) = dgDoorLockDL;
#endif
#define dgDoorChainsDL "__OTR__objects/gameplay_dangeon_keep/gDoorChainsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDoorChainsDL[] = dgDoorChainsDL;
#else
static const char gDoorChainsDL[] __attribute__((aligned (2))) = dgDoorChainsDL;
#endif
#define dgUnusedGoldLockTex "__OTR__objects/gameplay_dangeon_keep/gUnusedGoldLockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gUnusedGoldLockTex[] = dgUnusedGoldLockTex;
#else
static const char gUnusedGoldLockTex[] __attribute__((aligned (2))) = dgUnusedGoldLockTex;
#endif
#define dgDoorChainTex "__OTR__objects/gameplay_dangeon_keep/gDoorChainTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDoorChainTex[] = dgDoorChainTex;
#else
static const char gDoorChainTex[] __attribute__((aligned (2))) = dgDoorChainTex;
#endif
#define dgUnusedBombBagDL "__OTR__objects/gameplay_dangeon_keep/gUnusedBombBagDL"
#ifdef _WIN32
static const __declspec(align(2)) char gUnusedBombBagDL[] = dgUnusedBombBagDL;
#else
static const char gUnusedBombBagDL[] __attribute__((aligned (2))) = dgUnusedBombBagDL;
#endif
#define dgPushBlockSilverTex "__OTR__objects/gameplay_dangeon_keep/gPushBlockSilverTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPushBlockSilverTex[] = dgPushBlockSilverTex;
#else
static const char gPushBlockSilverTex[] __attribute__((aligned (2))) = dgPushBlockSilverTex;
#endif
#define dgPushBlockBaseTex "__OTR__objects/gameplay_dangeon_keep/gPushBlockBaseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPushBlockBaseTex[] = dgPushBlockBaseTex;
#else
static const char gPushBlockBaseTex[] __attribute__((aligned (2))) = dgPushBlockBaseTex;
#endif
#define dgPushBlockGrayTex "__OTR__objects/gameplay_dangeon_keep/gPushBlockGrayTex"
#ifdef _WIN32
static const __declspec(align(2)) char gPushBlockGrayTex[] = dgPushBlockGrayTex;
#else
static const char gPushBlockGrayTex[] __attribute__((aligned (2))) = dgPushBlockGrayTex;
#endif
#define dgPushBlockDL "__OTR__objects/gameplay_dangeon_keep/gPushBlockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gPushBlockDL[] = dgPushBlockDL;
#else
static const char gPushBlockDL[] __attribute__((aligned (2))) = dgPushBlockDL;
#endif
#define dgPushBlockCol "__OTR__objects/gameplay_dangeon_keep/gPushBlockCol"
#ifdef _WIN32
static const __declspec(align(2)) char gPushBlockCol[] = dgPushBlockCol;
#else
static const char gPushBlockCol[] __attribute__((aligned (2))) = dgPushBlockCol;
#endif
#define dgWoodenPlatofrmDL "__OTR__objects/gameplay_dangeon_keep/gWoodenPlatofrmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gWoodenPlatofrmDL[] = dgWoodenPlatofrmDL;
#else
static const char gWoodenPlatofrmDL[] __attribute__((aligned (2))) = dgWoodenPlatofrmDL;
#endif
#define dgSmallWoodenBoxDL "__OTR__objects/gameplay_dangeon_keep/gSmallWoodenBoxDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSmallWoodenBoxDL[] = dgSmallWoodenBoxDL;
#else
static const char gSmallWoodenBoxDL[] __attribute__((aligned (2))) = dgSmallWoodenBoxDL;
#endif
#define dgSmallWoodenBoxFragmentDL "__OTR__objects/gameplay_dangeon_keep/gSmallWoodenBoxFragmentDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSmallWoodenBoxFragmentDL[] = dgSmallWoodenBoxFragmentDL;
#else
static const char gSmallWoodenBoxFragmentDL[] __attribute__((aligned (2))) = dgSmallWoodenBoxFragmentDL;
#endif
#define dgBetaKokiriSwordSpriteDL "__OTR__objects/gameplay_dangeon_keep/gBetaKokiriSwordSpriteDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBetaKokiriSwordSpriteDL[] = dgBetaKokiriSwordSpriteDL;
#else
static const char gBetaKokiriSwordSpriteDL[] __attribute__((aligned (2))) = dgBetaKokiriSwordSpriteDL;
#endif
#define dgMagicJarSpriteDL "__OTR__objects/gameplay_dangeon_keep/gMagicJarSpriteDL"
#ifdef _WIN32
static const __declspec(align(2)) char gMagicJarSpriteDL[] = dgMagicJarSpriteDL;
#else
static const char gMagicJarSpriteDL[] __attribute__((aligned (2))) = dgMagicJarSpriteDL;
#endif
#define dgBetaSlingshotSpriteDL "__OTR__objects/gameplay_dangeon_keep/gBetaSlingshotSpriteDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBetaSlingshotSpriteDL[] = dgBetaSlingshotSpriteDL;
#else
static const char gBetaSlingshotSpriteDL[] __attribute__((aligned (2))) = dgBetaSlingshotSpriteDL;
#endif
#define dgFloorSwitch1DL "__OTR__objects/gameplay_dangeon_keep/gFloorSwitch1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFloorSwitch1DL[] = dgFloorSwitch1DL;
#else
static const char gFloorSwitch1DL[] __attribute__((aligned (2))) = dgFloorSwitch1DL;
#endif
#define dgRustyFloorSwitchDL "__OTR__objects/gameplay_dangeon_keep/gRustyFloorSwitchDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRustyFloorSwitchDL[] = dgRustyFloorSwitchDL;
#else
static const char gRustyFloorSwitchDL[] __attribute__((aligned (2))) = dgRustyFloorSwitchDL;
#endif
#define dgFloorSwitch2DL "__OTR__objects/gameplay_dangeon_keep/gFloorSwitch2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFloorSwitch2DL[] = dgFloorSwitch2DL;
#else
static const char gFloorSwitch2DL[] __attribute__((aligned (2))) = dgFloorSwitch2DL;
#endif
#define dgFloorSwitchCol "__OTR__objects/gameplay_dangeon_keep/gFloorSwitchCol"
#ifdef _WIN32
static const __declspec(align(2)) char gFloorSwitchCol[] = dgFloorSwitchCol;
#else
static const char gFloorSwitchCol[] __attribute__((aligned (2))) = dgFloorSwitchCol;
#endif
#define dgFloorSwitch3DL "__OTR__objects/gameplay_dangeon_keep/gFloorSwitch3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gFloorSwitch3DL[] = dgFloorSwitch3DL;
#else
static const char gFloorSwitch3DL[] __attribute__((aligned (2))) = dgFloorSwitch3DL;
#endif
#define dgBetaFloorSwitchDL "__OTR__objects/gameplay_dangeon_keep/gBetaFloorSwitchDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBetaFloorSwitchDL[] = dgBetaFloorSwitchDL;
#else
static const char gBetaFloorSwitchDL[] __attribute__((aligned (2))) = dgBetaFloorSwitchDL;
#endif
#define dgEyeSwitch1DL "__OTR__objects/gameplay_dangeon_keep/gEyeSwitch1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitch1DL[] = dgEyeSwitch1DL;
#else
static const char gEyeSwitch1DL[] __attribute__((aligned (2))) = dgEyeSwitch1DL;
#endif
#define dgEyeSwitch2DL "__OTR__objects/gameplay_dangeon_keep/gEyeSwitch2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitch2DL[] = dgEyeSwitch2DL;
#else
static const char gEyeSwitch2DL[] __attribute__((aligned (2))) = dgEyeSwitch2DL;
#endif
#define dgCrystalSwitchCoreOpaDL "__OTR__objects/gameplay_dangeon_keep/gCrystalSwitchCoreOpaDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCrystalSwitchCoreOpaDL[] = dgCrystalSwitchCoreOpaDL;
#else
static const char gCrystalSwitchCoreOpaDL[] __attribute__((aligned (2))) = dgCrystalSwitchCoreOpaDL;
#endif
#define dgCrystalSwitchCoreXluDL "__OTR__objects/gameplay_dangeon_keep/gCrystalSwitchCoreXluDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCrystalSwitchCoreXluDL[] = dgCrystalSwitchCoreXluDL;
#else
static const char gCrystalSwitchCoreXluDL[] __attribute__((aligned (2))) = dgCrystalSwitchCoreXluDL;
#endif
#define dgCrystalSwitchDiamondOpaDL "__OTR__objects/gameplay_dangeon_keep/gCrystalSwitchDiamondOpaDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCrystalSwitchDiamondOpaDL[] = dgCrystalSwitchDiamondOpaDL;
#else
static const char gCrystalSwitchDiamondOpaDL[] __attribute__((aligned (2))) = dgCrystalSwitchDiamondOpaDL;
#endif
#define dgCrystalSwitchDiamondXluDL "__OTR__objects/gameplay_dangeon_keep/gCrystalSwitchDiamondXluDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCrystalSwitchDiamondXluDL[] = dgCrystalSwitchDiamondXluDL;
#else
static const char gCrystalSwitchDiamondXluDL[] __attribute__((aligned (2))) = dgCrystalSwitchDiamondXluDL;
#endif
#define dgBetaCrystalSwitchDL "__OTR__objects/gameplay_dangeon_keep/gBetaCrystalSwitchDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBetaCrystalSwitchDL[] = dgBetaCrystalSwitchDL;
#else
static const char gBetaCrystalSwitchDL[] __attribute__((aligned (2))) = dgBetaCrystalSwitchDL;
#endif
#define dgEyeSwitchGoldClosedTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchGoldClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchGoldClosedTex[] = dgEyeSwitchGoldClosedTex;
#else
static const char gEyeSwitchGoldClosedTex[] __attribute__((aligned (2))) = dgEyeSwitchGoldClosedTex;
#endif
#define dgEyeSwitchGoldOpeningTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchGoldOpeningTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchGoldOpeningTex[] = dgEyeSwitchGoldOpeningTex;
#else
static const char gEyeSwitchGoldOpeningTex[] __attribute__((aligned (2))) = dgEyeSwitchGoldOpeningTex;
#endif
#define dgEyeSwitchGoldClosingTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchGoldClosingTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchGoldClosingTex[] = dgEyeSwitchGoldClosingTex;
#else
static const char gEyeSwitchGoldClosingTex[] __attribute__((aligned (2))) = dgEyeSwitchGoldClosingTex;
#endif
#define dgEyeSwitchGoldOpenTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchGoldOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchGoldOpenTex[] = dgEyeSwitchGoldOpenTex;
#else
static const char gEyeSwitchGoldOpenTex[] __attribute__((aligned (2))) = dgEyeSwitchGoldOpenTex;
#endif
#define dgEyeSwitchSilverOpenTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchSilverOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchSilverOpenTex[] = dgEyeSwitchSilverOpenTex;
#else
static const char gEyeSwitchSilverOpenTex[] __attribute__((aligned (2))) = dgEyeSwitchSilverOpenTex;
#endif
#define dgEyeSwitchSilverHalfTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchSilverHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchSilverHalfTex[] = dgEyeSwitchSilverHalfTex;
#else
static const char gEyeSwitchSilverHalfTex[] __attribute__((aligned (2))) = dgEyeSwitchSilverHalfTex;
#endif
#define dgEyeSwitchSilverClosedTex "__OTR__objects/gameplay_dangeon_keep/gEyeSwitchSilverClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gEyeSwitchSilverClosedTex[] = dgEyeSwitchSilverClosedTex;
#else
static const char gEyeSwitchSilverClosedTex[] __attribute__((aligned (2))) = dgEyeSwitchSilverClosedTex;
#endif
#define dgDungeonKeepTex_00C8A0 "__OTR__objects/gameplay_dangeon_keep/gDungeonKeepTex_00C8A0"
#ifdef _WIN32
static const __declspec(align(2)) char gDungeonKeepTex_00C8A0[] = dgDungeonKeepTex_00C8A0;
#else
static const char gDungeonKeepTex_00C8A0[] __attribute__((aligned (2))) = dgDungeonKeepTex_00C8A0;
#endif
#define dgDungeonkeepTex_00D0A0 "__OTR__objects/gameplay_dangeon_keep/gDungeonkeepTex_00D0A0"
#ifdef _WIN32
static const __declspec(align(2)) char gDungeonkeepTex_00D0A0[] = dgDungeonkeepTex_00D0A0;
#else
static const char gDungeonkeepTex_00D0A0[] __attribute__((aligned (2))) = dgDungeonkeepTex_00D0A0;
#endif
#define dgDungeonKeepTex_00E8A0 "__OTR__objects/gameplay_dangeon_keep/gDungeonKeepTex_00E8A0"
#ifdef _WIN32
static const __declspec(align(2)) char gDungeonKeepTex_00E8A0[] = dgDungeonKeepTex_00E8A0;
#else
static const char gDungeonKeepTex_00E8A0[] __attribute__((aligned (2))) = dgDungeonKeepTex_00E8A0;
#endif
#define dgDungeonKeepTex_00ECA0 "__OTR__objects/gameplay_dangeon_keep/gDungeonKeepTex_00ECA0"
#ifdef _WIN32
static const __declspec(align(2)) char gDungeonKeepTex_00ECA0[] = dgDungeonKeepTex_00ECA0;
#else
static const char gDungeonKeepTex_00ECA0[] __attribute__((aligned (2))) = dgDungeonKeepTex_00ECA0;
#endif
#define dgDungeonKeepTex_00F0A0 "__OTR__objects/gameplay_dangeon_keep/gDungeonKeepTex_00F0A0"
#ifdef _WIN32
static const __declspec(align(2)) char gDungeonKeepTex_00F0A0[] = dgDungeonKeepTex_00F0A0;
#else
static const char gDungeonKeepTex_00F0A0[] __attribute__((aligned (2))) = dgDungeonKeepTex_00F0A0;
#endif
#define dgCrstalSwitchRedTex "__OTR__objects/gameplay_dangeon_keep/gCrstalSwitchRedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCrstalSwitchRedTex[] = dgCrstalSwitchRedTex;
#else
static const char gCrstalSwitchRedTex[] __attribute__((aligned (2))) = dgCrstalSwitchRedTex;
#endif
#define dgCrstalSwitchBlueTex "__OTR__objects/gameplay_dangeon_keep/gCrstalSwitchBlueTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCrstalSwitchBlueTex[] = dgCrstalSwitchBlueTex;
#else
static const char gCrstalSwitchBlueTex[] __attribute__((aligned (2))) = dgCrstalSwitchBlueTex;
#endif
#define dgPotDL "__OTR__objects/gameplay_dangeon_keep/gPotDL"
#ifdef _WIN32
static const __declspec(align(2)) char gPotDL[] = dgPotDL;
#else
static const char gPotDL[] __attribute__((aligned (2))) = dgPotDL;
#endif
#define dgPotFragmentDL "__OTR__objects/gameplay_dangeon_keep/gPotFragmentDL"
#ifdef _WIN32
static const __declspec(align(2)) char gPotFragmentDL[] = dgPotFragmentDL;
#else
static const char gPotFragmentDL[] __attribute__((aligned (2))) = dgPotFragmentDL;
#endif
#define dgameplay_dangeon_keepTex_000000 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_000000[] = dgameplay_dangeon_keepTex_000000;
#else
static const char gameplay_dangeon_keepTex_000000[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_000000;
#endif
#define dgameplay_dangeon_keepTex_000200 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000200"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_000200[] = dgameplay_dangeon_keepTex_000200;
#else
static const char gameplay_dangeon_keepTex_000200[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_000200;
#endif
#define dgameplay_dangeon_keepTex_0005C0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0005C0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0005C0[] = dgameplay_dangeon_keepTex_0005C0;
#else
static const char gameplay_dangeon_keepTex_0005C0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0005C0;
#endif
#define dgameplay_dangeon_keepTex_001280 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_001280"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_001280[] = dgameplay_dangeon_keepTex_001280;
#else
static const char gameplay_dangeon_keepTex_001280[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_001280;
#endif
#define dgameplay_dangeon_keepTex_0164B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0164B0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0164B0[] = dgameplay_dangeon_keepTex_0164B0;
#else
static const char gameplay_dangeon_keepTex_0164B0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0164B0;
#endif
#define dgameplay_dangeon_keepTex_00F8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00F8A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_00F8A0[] = dgameplay_dangeon_keepTex_00F8A0;
#else
static const char gameplay_dangeon_keepTex_00F8A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_00F8A0;
#endif
#define dgameplay_dangeon_keepTex_011CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011CA0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_011CA0[] = dgameplay_dangeon_keepTex_011CA0;
#else
static const char gameplay_dangeon_keepTex_011CA0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_011CA0;
#endif
#define dgameplay_dangeon_keepTex_012CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_012CA0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_012CA0[] = dgameplay_dangeon_keepTex_012CA0;
#else
static const char gameplay_dangeon_keepTex_012CA0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_012CA0;
#endif
#define dgameplay_dangeon_keepTex_0154B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0154B0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0154B0[] = dgameplay_dangeon_keepTex_0154B0;
#else
static const char gameplay_dangeon_keepTex_0154B0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0154B0;
#endif
#define dgameplay_dangeon_keepTex_015CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_015CB0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_015CB0[] = dgameplay_dangeon_keepTex_015CB0;
#else
static const char gameplay_dangeon_keepTex_015CB0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_015CB0;
#endif
#define dgameplay_dangeon_keepTex_016CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_016CB0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_016CB0[] = dgameplay_dangeon_keepTex_016CB0;
#else
static const char gameplay_dangeon_keepTex_016CB0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_016CB0;
#endif
#define dgameplay_dangeon_keepTex_007CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_007CA0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_007CA0[] = dgameplay_dangeon_keepTex_007CA0;
#else
static const char gameplay_dangeon_keepTex_007CA0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_007CA0;
#endif
#define dgameplay_dangeon_keepTex_0078A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0078A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0078A0[] = dgameplay_dangeon_keepTex_0078A0;
#else
static const char gameplay_dangeon_keepTex_0078A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0078A0;
#endif
#define dgameplay_dangeon_keepTex_00D8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00D8A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_00D8A0[] = dgameplay_dangeon_keepTex_00D8A0;
#else
static const char gameplay_dangeon_keepTex_00D8A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_00D8A0;
#endif
#define dgameplay_dangeon_keepTex_00E0A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00E0A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_00E0A0[] = dgameplay_dangeon_keepTex_00E0A0;
#else
static const char gameplay_dangeon_keepTex_00E0A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_00E0A0;
#endif
#define dgameplay_dangeon_keepTex_0080A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0080A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0080A0[] = dgameplay_dangeon_keepTex_0080A0;
#else
static const char gameplay_dangeon_keepTex_0080A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0080A0;
#endif
#define dgameplay_dangeon_keepTex_0088A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0088A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0088A0[] = dgameplay_dangeon_keepTex_0088A0;
#else
static const char gameplay_dangeon_keepTex_0088A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0088A0;
#endif
#define dgameplay_dangeon_keepTex_013CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CB0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_013CB0[] = dgameplay_dangeon_keepTex_013CB0;
#else
static const char gameplay_dangeon_keepTex_013CB0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_013CB0;
#endif
#define dgameplay_dangeon_keepTex_0134A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0134A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0134A0[] = dgameplay_dangeon_keepTex_0134A0;
#else
static const char gameplay_dangeon_keepTex_0134A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0134A0;
#endif
#define dgameplay_dangeon_keepTex_013CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CA0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_013CA0[] = dgameplay_dangeon_keepTex_013CA0;
#else
static const char gameplay_dangeon_keepTex_013CA0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_013CA0;
#endif
#define dgameplay_dangeon_keepTex_0108A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0108A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0108A0[] = dgameplay_dangeon_keepTex_0108A0;
#else
static const char gameplay_dangeon_keepTex_0108A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0108A0;
#endif
#define dgameplay_dangeon_keepTex_0118A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0118A0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_0118A0[] = dgameplay_dangeon_keepTex_0118A0;
#else
static const char gameplay_dangeon_keepTex_0118A0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_0118A0;
#endif
#define dgameplay_dangeon_keepTex_011AA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011AA0"
#ifdef _WIN32
static const __declspec(align(2)) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0;
#else
static const char gameplay_dangeon_keepTex_011AA0[] __attribute__((aligned (2))) = dgameplay_dangeon_keepTex_011AA0;
#endif

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#pragma once
#define dgHanaFlower1DL "__OTR__objects/gameplay_field_keep/gHanaFlower1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaFlower1DL[] = dgHanaFlower1DL;
#else
static const char gHanaFlower1DL[] __attribute__((aligned (2))) = dgHanaFlower1DL;
#endif
#define dgHanaFlower2DL "__OTR__objects/gameplay_field_keep/gHanaFlower2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaFlower2DL[] = dgHanaFlower2DL;
#else
static const char gHanaFlower2DL[] __attribute__((aligned (2))) = dgHanaFlower2DL;
#endif
#define dgHanaFlower3DL "__OTR__objects/gameplay_field_keep/gHanaFlower3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaFlower3DL[] = dgHanaFlower3DL;
#else
static const char gHanaFlower3DL[] __attribute__((aligned (2))) = dgHanaFlower3DL;
#endif
#define dgHanaLeaf1DL "__OTR__objects/gameplay_field_keep/gHanaLeaf1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeaf1DL[] = dgHanaLeaf1DL;
#else
static const char gHanaLeaf1DL[] __attribute__((aligned (2))) = dgHanaLeaf1DL;
#endif
#define dgHanaLeaf2DL "__OTR__objects/gameplay_field_keep/gHanaLeaf2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeaf2DL[] = dgHanaLeaf2DL;
#else
static const char gHanaLeaf2DL[] __attribute__((aligned (2))) = dgHanaLeaf2DL;
#endif
#define dgHanaLeaf3DL "__OTR__objects/gameplay_field_keep/gHanaLeaf3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeaf3DL[] = dgHanaLeaf3DL;
#else
static const char gHanaLeaf3DL[] __attribute__((aligned (2))) = dgHanaLeaf3DL;
#endif
#define dgHanaLeaf4DL "__OTR__objects/gameplay_field_keep/gHanaLeaf4DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeaf4DL[] = dgHanaLeaf4DL;
#else
static const char gHanaLeaf4DL[] __attribute__((aligned (2))) = dgHanaLeaf4DL;
#endif
#define dgHanaLeaf5DL "__OTR__objects/gameplay_field_keep/gHanaLeaf5DL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeaf5DL[] = dgHanaLeaf5DL;
#else
static const char gHanaLeaf5DL[] __attribute__((aligned (2))) = dgHanaLeaf5DL;
#endif
#define dgHanaFlowerTex "__OTR__objects/gameplay_field_keep/gHanaFlowerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaFlowerTex[] = dgHanaFlowerTex;
#else
static const char gHanaFlowerTex[] __attribute__((aligned (2))) = dgHanaFlowerTex;
#endif
#define dgHanaLeafTex "__OTR__objects/gameplay_field_keep/gHanaLeafTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaLeafTex[] = dgHanaLeafTex;
#else
static const char gHanaLeafTex[] __attribute__((aligned (2))) = dgHanaLeafTex;
#endif
#define dgHanaDL "__OTR__objects/gameplay_field_keep/gHanaDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHanaDL[] = dgHanaDL;
#else
static const char gHanaDL[] __attribute__((aligned (2))) = dgHanaDL;
#endif
#define dgBgBombwallCol "__OTR__objects/gameplay_field_keep/gBgBombwallCol"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombwallCol[] = dgBgBombwallCol;
#else
static const char gBgBombwallCol[] __attribute__((aligned (2))) = dgBgBombwallCol;
#endif
#define dgBgBombwallNormalDL "__OTR__objects/gameplay_field_keep/gBgBombwallNormalDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombwallNormalDL[] = dgBgBombwallNormalDL;
#else
static const char gBgBombwallNormalDL[] __attribute__((aligned (2))) = dgBgBombwallNormalDL;
#endif
#define dgBgBombwallBrokenDL "__OTR__objects/gameplay_field_keep/gBgBombwallBrokenDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombwallBrokenDL[] = dgBgBombwallBrokenDL;
#else
static const char gBgBombwallBrokenDL[] __attribute__((aligned (2))) = dgBgBombwallBrokenDL;
#endif
#define dgGrottoDL "__OTR__objects/gameplay_field_keep/gGrottoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGrottoDL[] = dgGrottoDL;
#else
static const char gGrottoDL[] __attribute__((aligned (2))) = dgGrottoDL;
#endif
#define dgGrottoTex "__OTR__objects/gameplay_field_keep/gGrottoTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGrottoTex[] = dgGrottoTex;
#else
static const char gGrottoTex[] __attribute__((aligned (2))) = dgGrottoTex;
#endif
#define dgButterflyDL_002480 "__OTR__objects/gameplay_field_keep/gButterflyDL_002480"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyDL_002480[] = dgButterflyDL_002480;
#else
static const char gButterflyDL_002480[] __attribute__((aligned (2))) = dgButterflyDL_002480;
#endif
#define dgButterflyDL_002520 "__OTR__objects/gameplay_field_keep/gButterflyDL_002520"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyDL_002520[] = dgButterflyDL_002520;
#else
static const char gButterflyDL_002520[] __attribute__((aligned (2))) = dgButterflyDL_002520;
#endif
#define dgButterflyDL_002580 "__OTR__objects/gameplay_field_keep/gButterflyDL_002580"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyDL_002580[] = dgButterflyDL_002580;
#else
static const char gButterflyDL_002580[] __attribute__((aligned (2))) = dgButterflyDL_002580;
#endif
#define dgButterflyDL_002620 "__OTR__objects/gameplay_field_keep/gButterflyDL_002620"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyDL_002620[] = dgButterflyDL_002620;
#else
static const char gButterflyDL_002620[] __attribute__((aligned (2))) = dgButterflyDL_002620;
#endif
#define dgButterflyWingTex "__OTR__objects/gameplay_field_keep/gButterflyWingTex"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyWingTex[] = dgButterflyWingTex;
#else
static const char gButterflyWingTex[] __attribute__((aligned (2))) = dgButterflyWingTex;
#endif
#define dgButterflySkel "__OTR__objects/gameplay_field_keep/gButterflySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflySkel[] = dgButterflySkel;
#else
static const char gButterflySkel[] __attribute__((aligned (2))) = dgButterflySkel;
#endif
#define dgButterflyAnim "__OTR__objects/gameplay_field_keep/gButterflyAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflyAnim[] = dgButterflyAnim;
#else
static const char gButterflyAnim[] __attribute__((aligned (2))) = dgButterflyAnim;
#endif
#define dgBgBombwallTLUT "__OTR__objects/gameplay_field_keep/gBgBombwallTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombwallTLUT[] = dgBgBombwallTLUT;
#else
static const char gBgBombwallTLUT[] __attribute__((aligned (2))) = dgBgBombwallTLUT;
#endif
#define dgBgBombwallNormalTex "__OTR__objects/gameplay_field_keep/gBgBombwallNormalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombwallNormalTex[] = dgBgBombwallNormalTex;
#else
static const char gBgBombwallNormalTex[] __attribute__((aligned (2))) = dgBgBombwallNormalTex;
#endif
#define dgBgBombWallBrokenTex "__OTR__objects/gameplay_field_keep/gBgBombWallBrokenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBgBombWallBrokenTex[] = dgBgBombWallBrokenTex;
#else
static const char gBgBombWallBrokenTex[] __attribute__((aligned (2))) = dgBgBombWallBrokenTex;
#endif
#define dgFieldDoorDL_004720 "__OTR__objects/gameplay_field_keep/gFieldDoorDL_004720"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoorDL_004720[] = dgFieldDoorDL_004720;
#else
static const char gFieldDoorDL_004720[] __attribute__((aligned (2))) = dgFieldDoorDL_004720;
#endif
#define dgFieldDoorLeftDL "__OTR__objects/gameplay_field_keep/gFieldDoorLeftDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoorLeftDL[] = dgFieldDoorLeftDL;
#else
static const char gFieldDoorLeftDL[] __attribute__((aligned (2))) = dgFieldDoorLeftDL;
#endif
#define dgFieldDoorRightDL "__OTR__objects/gameplay_field_keep/gFieldDoorRightDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoorRightDL[] = dgFieldDoorRightDL;
#else
static const char gFieldDoorRightDL[] __attribute__((aligned (2))) = dgFieldDoorRightDL;
#endif
#define dgFieldDoor1Tex "__OTR__objects/gameplay_field_keep/gFieldDoor1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoor1Tex[] = dgFieldDoor1Tex;
#else
static const char gFieldDoor1Tex[] __attribute__((aligned (2))) = dgFieldDoor1Tex;
#endif
#define dgFieldDoorKnobTopHalfTex "__OTR__objects/gameplay_field_keep/gFieldDoorKnobTopHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoorKnobTopHalfTex[] = dgFieldDoorKnobTopHalfTex;
#else
static const char gFieldDoorKnobTopHalfTex[] __attribute__((aligned (2))) = dgFieldDoorKnobTopHalfTex;
#endif
#define dgFieldDoorKnobTex "__OTR__objects/gameplay_field_keep/gFieldDoorKnobTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldDoorKnobTex[] = dgFieldDoorKnobTex;
#else
static const char gFieldDoorKnobTex[] __attribute__((aligned (2))) = dgFieldDoorKnobTex;
#endif
#define dgFieldUnusedFishSkel "__OTR__objects/gameplay_field_keep/gFieldUnusedFishSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishSkel[] = dgFieldUnusedFishSkel;
#else
static const char gFieldUnusedFishSkel[] __attribute__((aligned (2))) = dgFieldUnusedFishSkel;
#endif
#define dgFieldUnusedFishAnim "__OTR__objects/gameplay_field_keep/gFieldUnusedFishAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishAnim[] = dgFieldUnusedFishAnim;
#else
static const char gFieldUnusedFishAnim[] __attribute__((aligned (2))) = dgFieldUnusedFishAnim;
#endif
#define dgFieldUnusedFishDL "__OTR__objects/gameplay_field_keep/gFieldUnusedFishDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishDL[] = dgFieldUnusedFishDL;
#else
static const char gFieldUnusedFishDL[] __attribute__((aligned (2))) = dgFieldUnusedFishDL;
#endif
#define dgFieldSkelUnusedFishDL_0061E8 "__OTR__objects/gameplay_field_keep/gFieldSkelUnusedFishDL_0061E8"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSkelUnusedFishDL_0061E8[] = dgFieldSkelUnusedFishDL_0061E8;
#else
static const char gFieldSkelUnusedFishDL_0061E8[] __attribute__((aligned (2))) = dgFieldSkelUnusedFishDL_0061E8;
#endif
#define dgFieldSkelUnusedFishDL_0063A8 "__OTR__objects/gameplay_field_keep/gFieldSkelUnusedFishDL_0063A8"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSkelUnusedFishDL_0063A8[] = dgFieldSkelUnusedFishDL_0063A8;
#else
static const char gFieldSkelUnusedFishDL_0063A8[] __attribute__((aligned (2))) = dgFieldSkelUnusedFishDL_0063A8;
#endif
#define dgFieldSkelUnusedFishDL_006448 "__OTR__objects/gameplay_field_keep/gFieldSkelUnusedFishDL_006448"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSkelUnusedFishDL_006448[] = dgFieldSkelUnusedFishDL_006448;
#else
static const char gFieldSkelUnusedFishDL_006448[] __attribute__((aligned (2))) = dgFieldSkelUnusedFishDL_006448;
#endif
#define dgFieldUnusedFishTex "__OTR__objects/gameplay_field_keep/gFieldUnusedFishTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishTex[] = dgFieldUnusedFishTex;
#else
static const char gFieldUnusedFishTex[] __attribute__((aligned (2))) = dgFieldUnusedFishTex;
#endif
#define dgFieldUnusedFishBottomTex "__OTR__objects/gameplay_field_keep/gFieldUnusedFishBottomTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishBottomTex[] = dgFieldUnusedFishBottomTex;
#else
static const char gFieldUnusedFishBottomTex[] __attribute__((aligned (2))) = dgFieldUnusedFishBottomTex;
#endif
#define dgFieldUnusedFishFinTex "__OTR__objects/gameplay_field_keep/gFieldUnusedFishFinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishFinTex[] = dgFieldUnusedFishFinTex;
#else
static const char gFieldUnusedFishFinTex[] __attribute__((aligned (2))) = dgFieldUnusedFishFinTex;
#endif
#define dgSilverRockDL "__OTR__objects/gameplay_field_keep/gSilverRockDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSilverRockDL[] = dgSilverRockDL;
#else
static const char gSilverRockDL[] __attribute__((aligned (2))) = dgSilverRockDL;
#endif
#define dgFieldKakeraDL "__OTR__objects/gameplay_field_keep/gFieldKakeraDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldKakeraDL[] = dgFieldKakeraDL;
#else
static const char gFieldKakeraDL[] __attribute__((aligned (2))) = dgFieldKakeraDL;
#endif
#define dgFieldKakeraTex "__OTR__objects/gameplay_field_keep/gFieldKakeraTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldKakeraTex[] = dgFieldKakeraTex;
#else
static const char gFieldKakeraTex[] __attribute__((aligned (2))) = dgFieldKakeraTex;
#endif
#define dgSilverRockFragmentsDL "__OTR__objects/gameplay_field_keep/gSilverRockFragmentsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gSilverRockFragmentsDL[] = dgSilverRockFragmentsDL;
#else
static const char gSilverRockFragmentsDL[] __attribute__((aligned (2))) = dgSilverRockFragmentsDL;
#endif
#define dgFieldBushDL "__OTR__objects/gameplay_field_keep/gFieldBushDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBushDL[] = dgFieldBushDL;
#else
static const char gFieldBushDL[] __attribute__((aligned (2))) = dgFieldBushDL;
#endif
#define dgFieldBushTex "__OTR__objects/gameplay_field_keep/gFieldBushTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBushTex[] = dgFieldBushTex;
#else
static const char gFieldBushTex[] __attribute__((aligned (2))) = dgFieldBushTex;
#endif
#define dgFieldBeehiveDL "__OTR__objects/gameplay_field_keep/gFieldBeehiveDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBeehiveDL[] = dgFieldBeehiveDL;
#else
static const char gFieldBeehiveDL[] __attribute__((aligned (2))) = dgFieldBeehiveDL;
#endif
#define dgFieldBeehiveFragmentDL "__OTR__objects/gameplay_field_keep/gFieldBeehiveFragmentDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBeehiveFragmentDL[] = dgFieldBeehiveFragmentDL;
#else
static const char gFieldBeehiveFragmentDL[] __attribute__((aligned (2))) = dgFieldBeehiveFragmentDL;
#endif
#define dgFieldBeehiveTex "__OTR__objects/gameplay_field_keep/gFieldBeehiveTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBeehiveTex[] = dgFieldBeehiveTex;
#else
static const char gFieldBeehiveTex[] __attribute__((aligned (2))) = dgFieldBeehiveTex;
#endif
#define dgFieldBeehiveFragmentTex "__OTR__objects/gameplay_field_keep/gFieldBeehiveFragmentTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldBeehiveFragmentTex[] = dgFieldBeehiveFragmentTex;
#else
static const char gFieldBeehiveFragmentTex[] __attribute__((aligned (2))) = dgFieldBeehiveFragmentTex;
#endif
#define dgFieldSilverRockTex "__OTR__objects/gameplay_field_keep/gFieldSilverRockTex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSilverRockTex[] = dgFieldSilverRockTex;
#else
static const char gFieldSilverRockTex[] __attribute__((aligned (2))) = dgFieldSilverRockTex;
#endif
#define dgFieldSilverRockTLUT "__OTR__objects/gameplay_field_keep/gFieldSilverRockTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSilverRockTLUT[] = dgFieldSilverRockTLUT;
#else
static const char gFieldSilverRockTLUT[] __attribute__((aligned (2))) = dgFieldSilverRockTLUT;
#endif
#define dgFieldSandstorm1Tex "__OTR__objects/gameplay_field_keep/gFieldSandstorm1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSandstorm1Tex[] = dgFieldSandstorm1Tex;
#else
static const char gFieldSandstorm1Tex[] __attribute__((aligned (2))) = dgFieldSandstorm1Tex;
#endif
#define dgFieldSandstorm2Tex "__OTR__objects/gameplay_field_keep/gFieldSandstorm2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSandstorm2Tex[] = dgFieldSandstorm2Tex;
#else
static const char gFieldSandstorm2Tex[] __attribute__((aligned (2))) = dgFieldSandstorm2Tex;
#endif
#define dgFieldSandstormDL "__OTR__objects/gameplay_field_keep/gFieldSandstormDL"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldSandstormDL[] = dgFieldSandstormDL;
#else
static const char gFieldSandstormDL[] __attribute__((aligned (2))) = dgFieldSandstormDL;
#endif
#define dgFieldKeepTex_00CB30 "__OTR__objects/gameplay_field_keep/gFieldKeepTex_00CB30"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldKeepTex_00CB30[] = dgFieldKeepTex_00CB30;
#else
static const char gFieldKeepTex_00CB30[] __attribute__((aligned (2))) = dgFieldKeepTex_00CB30;
#endif
#define dgButterflySkelLimbsLimb_0036A4DL_002530 "__OTR__objects/gameplay_field_keep/gButterflySkelLimbsLimb_0036A4DL_002530"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflySkelLimbsLimb_0036A4DL_002530[] = dgButterflySkelLimbsLimb_0036A4DL_002530;
#else
static const char gButterflySkelLimbsLimb_0036A4DL_002530[] __attribute__((aligned (2))) = dgButterflySkelLimbsLimb_0036A4DL_002530;
#endif
#define dgButterflySkelLimbsLimb_0036C8DL_002630 "__OTR__objects/gameplay_field_keep/gButterflySkelLimbsLimb_0036C8DL_002630"
#ifdef _WIN32
static const __declspec(align(2)) char gButterflySkelLimbsLimb_0036C8DL_002630[] = dgButterflySkelLimbsLimb_0036C8DL_002630;
#else
static const char gButterflySkelLimbsLimb_0036C8DL_002630[] __attribute__((aligned (2))) = dgButterflySkelLimbsLimb_0036C8DL_002630;
#endif
#define dgFieldUnusedFishSkelLimbsLimb_0088CCDL_006458 "__OTR__objects/gameplay_field_keep/gFieldUnusedFishSkelLimbsLimb_0088CCDL_006458"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishSkelLimbsLimb_0088CCDL_006458[] = dgFieldUnusedFishSkelLimbsLimb_0088CCDL_006458;
#else
static const char gFieldUnusedFishSkelLimbsLimb_0088CCDL_006458[] __attribute__((aligned (2))) = dgFieldUnusedFishSkelLimbsLimb_0088CCDL_006458;
#endif
#define dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8 "__OTR__objects/gameplay_field_keep/gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8"
#ifdef _WIN32
static const __declspec(align(2)) char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8;
#else
static const char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] __attribute__((aligned (2))) = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8;
#endif

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#pragma once
#define dobject_Bb_Anim_000184 "__OTR__objects/object_Bb/object_Bb_Anim_000184"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Anim_000184[] = dobject_Bb_Anim_000184;
#else
static const char object_Bb_Anim_000184[] __attribute__((aligned (2))) = dobject_Bb_Anim_000184;
#endif
#define dobject_Bb_Anim_0002AC "__OTR__objects/object_Bb/object_Bb_Anim_0002AC"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Anim_0002AC[] = dobject_Bb_Anim_0002AC;
#else
static const char object_Bb_Anim_0002AC[] __attribute__((aligned (2))) = dobject_Bb_Anim_0002AC;
#endif
#define dobject_Bb_Anim_000444 "__OTR__objects/object_Bb/object_Bb_Anim_000444"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Anim_000444[] = dobject_Bb_Anim_000444;
#else
static const char object_Bb_Anim_000444[] __attribute__((aligned (2))) = dobject_Bb_Anim_000444;
#endif
#define dobject_Bb_DL_000C20 "__OTR__objects/object_Bb/object_Bb_DL_000C20"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_000C20[] = dobject_Bb_DL_000C20;
#else
static const char object_Bb_DL_000C20[] __attribute__((aligned (2))) = dobject_Bb_DL_000C20;
#endif
#define dobject_Bb_DL_000CB0 "__OTR__objects/object_Bb/object_Bb_DL_000CB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_000CB0[] = dobject_Bb_DL_000CB0;
#else
static const char object_Bb_DL_000CB0[] __attribute__((aligned (2))) = dobject_Bb_DL_000CB0;
#endif
#define dobject_Bb_DL_000D40 "__OTR__objects/object_Bb/object_Bb_DL_000D40"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_000D40[] = dobject_Bb_DL_000D40;
#else
static const char object_Bb_DL_000D40[] __attribute__((aligned (2))) = dobject_Bb_DL_000D40;
#endif
#define dobject_Bb_DL_000E08 "__OTR__objects/object_Bb/object_Bb_DL_000E08"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_000E08[] = dobject_Bb_DL_000E08;
#else
static const char object_Bb_DL_000E08[] __attribute__((aligned (2))) = dobject_Bb_DL_000E08;
#endif
#define dobject_Bb_DL_001100 "__OTR__objects/object_Bb/object_Bb_DL_001100"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_001100[] = dobject_Bb_DL_001100;
#else
static const char object_Bb_DL_001100[] __attribute__((aligned (2))) = dobject_Bb_DL_001100;
#endif
#define dobject_Bb_DL_001190 "__OTR__objects/object_Bb/object_Bb_DL_001190"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_DL_001190[] = dobject_Bb_DL_001190;
#else
static const char object_Bb_DL_001190[] __attribute__((aligned (2))) = dobject_Bb_DL_001190;
#endif
#define dobject_Bb_Tex_001220 "__OTR__objects/object_Bb/object_Bb_Tex_001220"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_001220[] = dobject_Bb_Tex_001220;
#else
static const char object_Bb_Tex_001220[] __attribute__((aligned (2))) = dobject_Bb_Tex_001220;
#endif
#define dobject_Bb_Tex_001420 "__OTR__objects/object_Bb/object_Bb_Tex_001420"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_001420[] = dobject_Bb_Tex_001420;
#else
static const char object_Bb_Tex_001420[] __attribute__((aligned (2))) = dobject_Bb_Tex_001420;
#endif
#define dobject_Bb_Tex_0014A0 "__OTR__objects/object_Bb/object_Bb_Tex_0014A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_0014A0[] = dobject_Bb_Tex_0014A0;
#else
static const char object_Bb_Tex_0014A0[] __attribute__((aligned (2))) = dobject_Bb_Tex_0014A0;
#endif
#define dobject_Bb_Tex_0014C0 "__OTR__objects/object_Bb/object_Bb_Tex_0014C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_0014C0[] = dobject_Bb_Tex_0014C0;
#else
static const char object_Bb_Tex_0014C0[] __attribute__((aligned (2))) = dobject_Bb_Tex_0014C0;
#endif
#define dobject_Bb_Tex_001540 "__OTR__objects/object_Bb/object_Bb_Tex_001540"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_001540[] = dobject_Bb_Tex_001540;
#else
static const char object_Bb_Tex_001540[] __attribute__((aligned (2))) = dobject_Bb_Tex_001540;
#endif
#define dobject_Bb_Tex_0015C0 "__OTR__objects/object_Bb/object_Bb_Tex_0015C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_0015C0[] = dobject_Bb_Tex_0015C0;
#else
static const char object_Bb_Tex_0015C0[] __attribute__((aligned (2))) = dobject_Bb_Tex_0015C0;
#endif
#define dobject_Bb_Tex_001640 "__OTR__objects/object_Bb/object_Bb_Tex_001640"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_001640[] = dobject_Bb_Tex_001640;
#else
static const char object_Bb_Tex_001640[] __attribute__((aligned (2))) = dobject_Bb_Tex_001640;
#endif
#define dobject_Bb_Tex_001740 "__OTR__objects/object_Bb/object_Bb_Tex_001740"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Tex_001740[] = dobject_Bb_Tex_001740;
#else
static const char object_Bb_Tex_001740[] __attribute__((aligned (2))) = dobject_Bb_Tex_001740;
#endif
#define dobject_Bb_Skel_001A30 "__OTR__objects/object_Bb/object_Bb_Skel_001A30"
#ifdef _WIN32
static const __declspec(align(2)) char object_Bb_Skel_001A30[] = dobject_Bb_Skel_001A30;
#else
static const char object_Bb_Skel_001A30[] __attribute__((aligned (2))) = dobject_Bb_Skel_001A30;
#endif

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#pragma once
#define dobject_ahg_Skel_0000F0 "__OTR__objects/object_ahg/object_ahg_Skel_0000F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Skel_0000F0[] = dobject_ahg_Skel_0000F0;
#else
static const char object_ahg_Skel_0000F0[] __attribute__((aligned (2))) = dobject_ahg_Skel_0000F0;
#endif
#define dobject_ahg_TLUT_0000FC "__OTR__objects/object_ahg/object_ahg_TLUT_0000FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_TLUT_0000FC[] = dobject_ahg_TLUT_0000FC;
#else
static const char object_ahg_TLUT_0000FC[] __attribute__((aligned (2))) = dobject_ahg_TLUT_0000FC;
#endif
#define dobject_ahg_Tex_0002FC "__OTR__objects/object_ahg/object_ahg_Tex_0002FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_0002FC[] = dobject_ahg_Tex_0002FC;
#else
static const char object_ahg_Tex_0002FC[] __attribute__((aligned (2))) = dobject_ahg_Tex_0002FC;
#endif
#define dobject_ahg_Tex_0003FC "__OTR__objects/object_ahg/object_ahg_Tex_0003FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_0003FC[] = dobject_ahg_Tex_0003FC;
#else
static const char object_ahg_Tex_0003FC[] __attribute__((aligned (2))) = dobject_ahg_Tex_0003FC;
#endif
#define dobject_ahg_Tex_0004FC "__OTR__objects/object_ahg/object_ahg_Tex_0004FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_0004FC[] = dobject_ahg_Tex_0004FC;
#else
static const char object_ahg_Tex_0004FC[] __attribute__((aligned (2))) = dobject_ahg_Tex_0004FC;
#endif
#define dobject_ahg_Tex_00053C "__OTR__objects/object_ahg/object_ahg_Tex_00053C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00053C[] = dobject_ahg_Tex_00053C;
#else
static const char object_ahg_Tex_00053C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00053C;
#endif
#define dobject_ahg_Tex_00057C "__OTR__objects/object_ahg/object_ahg_Tex_00057C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00057C[] = dobject_ahg_Tex_00057C;
#else
static const char object_ahg_Tex_00057C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00057C;
#endif
#define dobject_ahg_Tex_00067C "__OTR__objects/object_ahg/object_ahg_Tex_00067C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00067C[] = dobject_ahg_Tex_00067C;
#else
static const char object_ahg_Tex_00067C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00067C;
#endif
#define dobject_ahg_Tex_00077C "__OTR__objects/object_ahg/object_ahg_Tex_00077C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00077C[] = dobject_ahg_Tex_00077C;
#else
static const char object_ahg_Tex_00077C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00077C;
#endif
#define dobject_ahg_Tex_00087C "__OTR__objects/object_ahg/object_ahg_Tex_00087C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00087C[] = dobject_ahg_Tex_00087C;
#else
static const char object_ahg_Tex_00087C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00087C;
#endif
#define dobject_ahg_Tex_00097C "__OTR__objects/object_ahg/object_ahg_Tex_00097C"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_00097C[] = dobject_ahg_Tex_00097C;
#else
static const char object_ahg_Tex_00097C[] __attribute__((aligned (2))) = dobject_ahg_Tex_00097C;
#endif
#define dobject_ahg_Tex_0009BC "__OTR__objects/object_ahg/object_ahg_Tex_0009BC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_0009BC[] = dobject_ahg_Tex_0009BC;
#else
static const char object_ahg_Tex_0009BC[] __attribute__((aligned (2))) = dobject_ahg_Tex_0009BC;
#endif
#define dobject_ahg_Tex_0009FC "__OTR__objects/object_ahg/object_ahg_Tex_0009FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_0009FC[] = dobject_ahg_Tex_0009FC;
#else
static const char object_ahg_Tex_0009FC[] __attribute__((aligned (2))) = dobject_ahg_Tex_0009FC;
#endif
#define dobject_ahg_Tex_000BFC "__OTR__objects/object_ahg/object_ahg_Tex_000BFC"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_000BFC[] = dobject_ahg_Tex_000BFC;
#else
static const char object_ahg_Tex_000BFC[] __attribute__((aligned (2))) = dobject_ahg_Tex_000BFC;
#endif
#define dobject_ahg_DL_0030F0 "__OTR__objects/object_ahg/object_ahg_DL_0030F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_0030F0[] = dobject_ahg_DL_0030F0;
#else
static const char object_ahg_DL_0030F0[] __attribute__((aligned (2))) = dobject_ahg_DL_0030F0;
#endif
#define dobject_ahg_DL_003500 "__OTR__objects/object_ahg/object_ahg_DL_003500"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003500[] = dobject_ahg_DL_003500;
#else
static const char object_ahg_DL_003500[] __attribute__((aligned (2))) = dobject_ahg_DL_003500;
#endif
#define dobject_ahg_DL_003670 "__OTR__objects/object_ahg/object_ahg_DL_003670"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003670[] = dobject_ahg_DL_003670;
#else
static const char object_ahg_DL_003670[] __attribute__((aligned (2))) = dobject_ahg_DL_003670;
#endif
#define dobject_ahg_DL_0037A0 "__OTR__objects/object_ahg/object_ahg_DL_0037A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_0037A0[] = dobject_ahg_DL_0037A0;
#else
static const char object_ahg_DL_0037A0[] __attribute__((aligned (2))) = dobject_ahg_DL_0037A0;
#endif
#define dobject_ahg_DL_0038D8 "__OTR__objects/object_ahg/object_ahg_DL_0038D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_0038D8[] = dobject_ahg_DL_0038D8;
#else
static const char object_ahg_DL_0038D8[] __attribute__((aligned (2))) = dobject_ahg_DL_0038D8;
#endif
#define dobject_ahg_DL_003A48 "__OTR__objects/object_ahg/object_ahg_DL_003A48"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003A48[] = dobject_ahg_DL_003A48;
#else
static const char object_ahg_DL_003A48[] __attribute__((aligned (2))) = dobject_ahg_DL_003A48;
#endif
#define dobject_ahg_DL_003B78 "__OTR__objects/object_ahg/object_ahg_DL_003B78"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003B78[] = dobject_ahg_DL_003B78;
#else
static const char object_ahg_DL_003B78[] __attribute__((aligned (2))) = dobject_ahg_DL_003B78;
#endif
#define dobject_ahg_DL_003CB0 "__OTR__objects/object_ahg/object_ahg_DL_003CB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003CB0[] = dobject_ahg_DL_003CB0;
#else
static const char object_ahg_DL_003CB0[] __attribute__((aligned (2))) = dobject_ahg_DL_003CB0;
#endif
#define dobject_ahg_DL_003ED8 "__OTR__objects/object_ahg/object_ahg_DL_003ED8"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_003ED8[] = dobject_ahg_DL_003ED8;
#else
static const char object_ahg_DL_003ED8[] __attribute__((aligned (2))) = dobject_ahg_DL_003ED8;
#endif
#define dobject_ahg_DL_004018 "__OTR__objects/object_ahg/object_ahg_DL_004018"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_004018[] = dobject_ahg_DL_004018;
#else
static const char object_ahg_DL_004018[] __attribute__((aligned (2))) = dobject_ahg_DL_004018;
#endif
#define dobject_ahg_DL_004148 "__OTR__objects/object_ahg/object_ahg_DL_004148"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_004148[] = dobject_ahg_DL_004148;
#else
static const char object_ahg_DL_004148[] __attribute__((aligned (2))) = dobject_ahg_DL_004148;
#endif
#define dobject_ahg_DL_004280 "__OTR__objects/object_ahg/object_ahg_DL_004280"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_004280[] = dobject_ahg_DL_004280;
#else
static const char object_ahg_DL_004280[] __attribute__((aligned (2))) = dobject_ahg_DL_004280;
#endif
#define dobject_ahg_DL_0043C0 "__OTR__objects/object_ahg/object_ahg_DL_0043C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_0043C0[] = dobject_ahg_DL_0043C0;
#else
static const char object_ahg_DL_0043C0[] __attribute__((aligned (2))) = dobject_ahg_DL_0043C0;
#endif
#define dobject_ahg_DL_0044F0 "__OTR__objects/object_ahg/object_ahg_DL_0044F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_0044F0[] = dobject_ahg_DL_0044F0;
#else
static const char object_ahg_DL_0044F0[] __attribute__((aligned (2))) = dobject_ahg_DL_0044F0;
#endif
#define dobject_ahg_DL_004628 "__OTR__objects/object_ahg/object_ahg_DL_004628"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_004628[] = dobject_ahg_DL_004628;
#else
static const char object_ahg_DL_004628[] __attribute__((aligned (2))) = dobject_ahg_DL_004628;
#endif
#define dobject_ahg_TLUT_0047C8 "__OTR__objects/object_ahg/object_ahg_TLUT_0047C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_TLUT_0047C8[] = dobject_ahg_TLUT_0047C8;
#else
static const char object_ahg_TLUT_0047C8[] __attribute__((aligned (2))) = dobject_ahg_TLUT_0047C8;
#endif
#define dobject_ahg_Tex_004948 "__OTR__objects/object_ahg/object_ahg_Tex_004948"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_004948[] = dobject_ahg_Tex_004948;
#else
static const char object_ahg_Tex_004948[] __attribute__((aligned (2))) = dobject_ahg_Tex_004948;
#endif
#define dobject_ahg_Tex_004988 "__OTR__objects/object_ahg/object_ahg_Tex_004988"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_004988[] = dobject_ahg_Tex_004988;
#else
static const char object_ahg_Tex_004988[] __attribute__((aligned (2))) = dobject_ahg_Tex_004988;
#endif
#define dobject_ahg_Tex_004B88 "__OTR__objects/object_ahg/object_ahg_Tex_004B88"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_004B88[] = dobject_ahg_Tex_004B88;
#else
static const char object_ahg_Tex_004B88[] __attribute__((aligned (2))) = dobject_ahg_Tex_004B88;
#endif
#define dobject_ahg_Tex_004C88 "__OTR__objects/object_ahg/object_ahg_Tex_004C88"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_Tex_004C88[] = dobject_ahg_Tex_004C88;
#else
static const char object_ahg_Tex_004C88[] __attribute__((aligned (2))) = dobject_ahg_Tex_004C88;
#endif
#define dobject_ahg_DL_005508 "__OTR__objects/object_ahg/object_ahg_DL_005508"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_005508[] = dobject_ahg_DL_005508;
#else
static const char object_ahg_DL_005508[] __attribute__((aligned (2))) = dobject_ahg_DL_005508;
#endif
#define dobject_ahg_DL_005728 "__OTR__objects/object_ahg/object_ahg_DL_005728"
#ifdef _WIN32
static const __declspec(align(2)) char object_ahg_DL_005728[] = dobject_ahg_DL_005728;
#else
static const char object_ahg_DL_005728[] __attribute__((aligned (2))) = dobject_ahg_DL_005728;
#endif

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#pragma once
#define dgArmosSkel "__OTR__objects/object_am/gArmosSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosSkel[] = dgArmosSkel;
#else
static const char gArmosSkel[] __attribute__((aligned (2))) = dgArmosSkel;
#endif
#define dgArmosRicochetAnim "__OTR__objects/object_am/gArmosRicochetAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosRicochetAnim[] = dgArmosRicochetAnim;
#else
static const char gArmosRicochetAnim[] __attribute__((aligned (2))) = dgArmosRicochetAnim;
#endif
#define dgArmosHopAnim "__OTR__objects/object_am/gArmosHopAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosHopAnim[] = dgArmosHopAnim;
#else
static const char gArmosHopAnim[] __attribute__((aligned (2))) = dgArmosHopAnim;
#endif
#define dgArmosDamagedAnim "__OTR__objects/object_am/gArmosDamagedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosDamagedAnim[] = dgArmosDamagedAnim;
#else
static const char gArmosDamagedAnim[] __attribute__((aligned (2))) = dgArmosDamagedAnim;
#endif
#define dgArmosCol "__OTR__objects/object_am/gArmosCol"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosCol[] = dgArmosCol;
#else
static const char gArmosCol[] __attribute__((aligned (2))) = dgArmosCol;
#endif
#define dgArmosSkelLimbsLimb_00589CDL_0016C8 "__OTR__objects/object_am/gArmosSkelLimbsLimb_00589CDL_0016C8"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosSkelLimbsLimb_00589CDL_0016C8[] = dgArmosSkelLimbsLimb_00589CDL_0016C8;
#else
static const char gArmosSkelLimbsLimb_00589CDL_0016C8[] __attribute__((aligned (2))) = dgArmosSkelLimbsLimb_00589CDL_0016C8;
#endif
#define dgArmosSkelLimbsLimb_0058C0DL_002550 "__OTR__objects/object_am/gArmosSkelLimbsLimb_0058C0DL_002550"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosSkelLimbsLimb_0058C0DL_002550[] = dgArmosSkelLimbsLimb_0058C0DL_002550;
#else
static const char gArmosSkelLimbsLimb_0058C0DL_002550[] __attribute__((aligned (2))) = dgArmosSkelLimbsLimb_0058C0DL_002550;
#endif
#define dgArmosSkelLimbsLimb_0058E4DL_002278 "__OTR__objects/object_am/gArmosSkelLimbsLimb_0058E4DL_002278"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosSkelLimbsLimb_0058E4DL_002278[] = dgArmosSkelLimbsLimb_0058E4DL_002278;
#else
static const char gArmosSkelLimbsLimb_0058E4DL_002278[] __attribute__((aligned (2))) = dgArmosSkelLimbsLimb_0058E4DL_002278;
#endif
#define dgArmosSkelLimbsLimb_005908DL_0005D0 "__OTR__objects/object_am/gArmosSkelLimbsLimb_005908DL_0005D0"
#ifdef _WIN32
static const __declspec(align(2)) char gArmosSkelLimbsLimb_005908DL_0005D0[] = dgArmosSkelLimbsLimb_005908DL_0005D0;
#else
static const char gArmosSkelLimbsLimb_005908DL_0005D0[] __attribute__((aligned (2))) = dgArmosSkelLimbsLimb_005908DL_0005D0;
#endif
#define dobject_amTex_002638 "__OTR__objects/object_am/object_amTex_002638"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_002638[] = dobject_amTex_002638;
#else
static const char object_amTex_002638[] __attribute__((aligned (2))) = dobject_amTex_002638;
#endif
#define dobject_amTex_003C38 "__OTR__objects/object_am/object_amTex_003C38"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_003C38[] = dobject_amTex_003C38;
#else
static const char object_amTex_003C38[] __attribute__((aligned (2))) = dobject_amTex_003C38;
#endif
#define dobject_amTex_003238 "__OTR__objects/object_am/object_amTex_003238"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_003238[] = dobject_amTex_003238;
#else
static const char object_amTex_003238[] __attribute__((aligned (2))) = dobject_amTex_003238;
#endif
#define dobject_amTex_002838 "__OTR__objects/object_am/object_amTex_002838"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_002838[] = dobject_amTex_002838;
#else
static const char object_amTex_002838[] __attribute__((aligned (2))) = dobject_amTex_002838;
#endif
#define dobject_amTex_004C38 "__OTR__objects/object_am/object_amTex_004C38"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_004C38[] = dobject_amTex_004C38;
#else
static const char object_amTex_004C38[] __attribute__((aligned (2))) = dobject_amTex_004C38;
#endif
#define dobject_amTex_003A38 "__OTR__objects/object_am/object_amTex_003A38"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_003A38[] = dobject_amTex_003A38;
#else
static const char object_amTex_003A38[] __attribute__((aligned (2))) = dobject_amTex_003A38;
#endif
#define dobject_amTex_003038 "__OTR__objects/object_am/object_amTex_003038"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_003038[] = dobject_amTex_003038;
#else
static const char object_amTex_003038[] __attribute__((aligned (2))) = dobject_amTex_003038;
#endif
#define dobject_amTex_004438 "__OTR__objects/object_am/object_amTex_004438"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_004438[] = dobject_amTex_004438;
#else
static const char object_amTex_004438[] __attribute__((aligned (2))) = dobject_amTex_004438;
#endif
#define dobject_amTex_002938 "__OTR__objects/object_am/object_amTex_002938"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_002938[] = dobject_amTex_002938;
#else
static const char object_amTex_002938[] __attribute__((aligned (2))) = dobject_amTex_002938;
#endif
#define dobject_amTex_002D38 "__OTR__objects/object_am/object_amTex_002D38"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_002D38[] = dobject_amTex_002D38;
#else
static const char object_amTex_002D38[] __attribute__((aligned (2))) = dobject_amTex_002D38;
#endif
#define dobject_amTex_002E38 "__OTR__objects/object_am/object_amTex_002E38"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_002E38[] = dobject_amTex_002E38;
#else
static const char object_amTex_002E38[] __attribute__((aligned (2))) = dobject_amTex_002E38;
#endif
#define dobject_amTex_005478 "__OTR__objects/object_am/object_amTex_005478"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_005478[] = dobject_amTex_005478;
#else
static const char object_amTex_005478[] __attribute__((aligned (2))) = dobject_amTex_005478;
#endif
#define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438"
#ifdef _WIN32
static const __declspec(align(2)) char object_amTex_005438[] = dobject_amTex_005438;
#else
static const char object_amTex_005438[] __attribute__((aligned (2))) = dobject_amTex_005438;
#endif

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#pragma once
#define dgCuccoLadySkel "__OTR__objects/object_ane/gCuccoLadySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadySkel[] = dgCuccoLadySkel;
#else
static const char gCuccoLadySkel[] __attribute__((aligned (2))) = dgCuccoLadySkel;
#endif
#define dgCuccoLadyDressDL "__OTR__objects/object_ane/gCuccoLadyDressDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDressDL[] = dgCuccoLadyDressDL;
#else
static const char gCuccoLadyDressDL[] __attribute__((aligned (2))) = dgCuccoLadyDressDL;
#endif
#define dgCuccoLadyDL_6D20 "__OTR__objects/object_ane/gCuccoLadyDL_6D20"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_6D20[] = dgCuccoLadyDL_6D20;
#else
static const char gCuccoLadyDL_6D20[] __attribute__((aligned (2))) = dgCuccoLadyDL_6D20;
#endif
#define dgCuccoLadyDL_6C38 "__OTR__objects/object_ane/gCuccoLadyDL_6C38"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_6C38[] = dgCuccoLadyDL_6C38;
#else
static const char gCuccoLadyDL_6C38[] __attribute__((aligned (2))) = dgCuccoLadyDL_6C38;
#endif
#define dgCuccoLadyShoe1DL "__OTR__objects/object_ane/gCuccoLadyShoe1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyShoe1DL[] = dgCuccoLadyShoe1DL;
#else
static const char gCuccoLadyShoe1DL[] __attribute__((aligned (2))) = dgCuccoLadyShoe1DL;
#endif
#define dgCuccoLadyDL_68E0 "__OTR__objects/object_ane/gCuccoLadyDL_68E0"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_68E0[] = dgCuccoLadyDL_68E0;
#else
static const char gCuccoLadyDL_68E0[] __attribute__((aligned (2))) = dgCuccoLadyDL_68E0;
#endif
#define dgCuccoLadyDL_67F8 "__OTR__objects/object_ane/gCuccoLadyDL_67F8"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_67F8[] = dgCuccoLadyDL_67F8;
#else
static const char gCuccoLadyDL_67F8[] __attribute__((aligned (2))) = dgCuccoLadyDL_67F8;
#endif
#define dgCuccoLadyShoe2DL "__OTR__objects/object_ane/gCuccoLadyShoe2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyShoe2DL[] = dgCuccoLadyShoe2DL;
#else
static const char gCuccoLadyShoe2DL[] __attribute__((aligned (2))) = dgCuccoLadyShoe2DL;
#endif
#define dgCuccoLadyTorsoDL "__OTR__objects/object_ane/gCuccoLadyTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyTorsoDL[] = dgCuccoLadyTorsoDL;
#else
static const char gCuccoLadyTorsoDL[] __attribute__((aligned (2))) = dgCuccoLadyTorsoDL;
#endif
#define dgCuccoLadyDL_6148 "__OTR__objects/object_ane/gCuccoLadyDL_6148"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_6148[] = dgCuccoLadyDL_6148;
#else
static const char gCuccoLadyDL_6148[] __attribute__((aligned (2))) = dgCuccoLadyDL_6148;
#endif
#define dgCuccoLadyDL_6018 "__OTR__objects/object_ane/gCuccoLadyDL_6018"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_6018[] = dgCuccoLadyDL_6018;
#else
static const char gCuccoLadyDL_6018[] __attribute__((aligned (2))) = dgCuccoLadyDL_6018;
#endif
#define dgCuccoLadyDL_5E28 "__OTR__objects/object_ane/gCuccoLadyDL_5E28"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_5E28[] = dgCuccoLadyDL_5E28;
#else
static const char gCuccoLadyDL_5E28[] __attribute__((aligned (2))) = dgCuccoLadyDL_5E28;
#endif
#define dgCuccoLadyDL_5CF0 "__OTR__objects/object_ane/gCuccoLadyDL_5CF0"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_5CF0[] = dgCuccoLadyDL_5CF0;
#else
static const char gCuccoLadyDL_5CF0[] __attribute__((aligned (2))) = dgCuccoLadyDL_5CF0;
#endif
#define dgCuccoLadyDL_5BC0 "__OTR__objects/object_ane/gCuccoLadyDL_5BC0"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_5BC0[] = dgCuccoLadyDL_5BC0;
#else
static const char gCuccoLadyDL_5BC0[] __attribute__((aligned (2))) = dgCuccoLadyDL_5BC0;
#endif
#define dgCuccoLadyDL_59D0 "__OTR__objects/object_ane/gCuccoLadyDL_59D0"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyDL_59D0[] = dgCuccoLadyDL_59D0;
#else
static const char gCuccoLadyDL_59D0[] __attribute__((aligned (2))) = dgCuccoLadyDL_59D0;
#endif
#define dgCuccoLadyHeadDL "__OTR__objects/object_ane/gCuccoLadyHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyHeadDL[] = dgCuccoLadyHeadDL;
#else
static const char gCuccoLadyHeadDL[] __attribute__((aligned (2))) = dgCuccoLadyHeadDL;
#endif
#define dgCuccoLadyTLUT "__OTR__objects/object_ane/gCuccoLadyTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyTLUT[] = dgCuccoLadyTLUT;
#else
static const char gCuccoLadyTLUT[] __attribute__((aligned (2))) = dgCuccoLadyTLUT;
#endif
#define dgCuccoLadyHairTex "__OTR__objects/object_ane/gCuccoLadyHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyHairTex[] = dgCuccoLadyHairTex;
#else
static const char gCuccoLadyHairTex[] __attribute__((aligned (2))) = dgCuccoLadyHairTex;
#endif
#define dgCuccoLadyTex_0388 "__OTR__objects/object_ane/gCuccoLadyTex_0388"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyTex_0388[] = dgCuccoLadyTex_0388;
#else
static const char gCuccoLadyTex_0388[] __attribute__((aligned (2))) = dgCuccoLadyTex_0388;
#endif
#define dgCuccoLadyEarTex "__OTR__objects/object_ane/gCuccoLadyEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyEarTex[] = dgCuccoLadyEarTex;
#else
static const char gCuccoLadyEarTex[] __attribute__((aligned (2))) = dgCuccoLadyEarTex;
#endif
#define dgCuccoLadyMouthTex "__OTR__objects/object_ane/gCuccoLadyMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyMouthTex[] = dgCuccoLadyMouthTex;
#else
static const char gCuccoLadyMouthTex[] __attribute__((aligned (2))) = dgCuccoLadyMouthTex;
#endif
#define dgCuccoLadyBackOfHandTex "__OTR__objects/object_ane/gCuccoLadyBackOfHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyBackOfHandTex[] = dgCuccoLadyBackOfHandTex;
#else
static const char gCuccoLadyBackOfHandTex[] __attribute__((aligned (2))) = dgCuccoLadyBackOfHandTex;
#endif
#define dgCuccoLadySleeveTex "__OTR__objects/object_ane/gCuccoLadySleeveTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadySleeveTex[] = dgCuccoLadySleeveTex;
#else
static const char gCuccoLadySleeveTex[] __attribute__((aligned (2))) = dgCuccoLadySleeveTex;
#endif
#define dgCuccoLadyShirtButtonTex "__OTR__objects/object_ane/gCuccoLadyShirtButtonTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyShirtButtonTex[] = dgCuccoLadyShirtButtonTex;
#else
static const char gCuccoLadyShirtButtonTex[] __attribute__((aligned (2))) = dgCuccoLadyShirtButtonTex;
#endif
#define dgCuccoLadyWaistTex "__OTR__objects/object_ane/gCuccoLadyWaistTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyWaistTex[] = dgCuccoLadyWaistTex;
#else
static const char gCuccoLadyWaistTex[] __attribute__((aligned (2))) = dgCuccoLadyWaistTex;
#endif
#define dgCuccoLadySkirtTex "__OTR__objects/object_ane/gCuccoLadySkirtTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadySkirtTex[] = dgCuccoLadySkirtTex;
#else
static const char gCuccoLadySkirtTex[] __attribute__((aligned (2))) = dgCuccoLadySkirtTex;
#endif
#define dgCuccoLadyEyeOpenTex "__OTR__objects/object_ane/gCuccoLadyEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyEyeOpenTex[] = dgCuccoLadyEyeOpenTex;
#else
static const char gCuccoLadyEyeOpenTex[] __attribute__((aligned (2))) = dgCuccoLadyEyeOpenTex;
#endif
#define dgCuccoLadyEyeHalfTex "__OTR__objects/object_ane/gCuccoLadyEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyEyeHalfTex[] = dgCuccoLadyEyeHalfTex;
#else
static const char gCuccoLadyEyeHalfTex[] __attribute__((aligned (2))) = dgCuccoLadyEyeHalfTex;
#endif
#define dgCuccoLadyEyeClosedTex "__OTR__objects/object_ane/gCuccoLadyEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCuccoLadyEyeClosedTex[] = dgCuccoLadyEyeClosedTex;
#else
static const char gCuccoLadyEyeClosedTex[] __attribute__((aligned (2))) = dgCuccoLadyEyeClosedTex;
#endif

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#pragma once
#define dgRoofManSkel "__OTR__objects/object_ani/gRoofManSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManSkel[] = dgRoofManSkel;
#else
static const char gRoofManSkel[] __attribute__((aligned (2))) = dgRoofManSkel;
#endif
#define dgRoofManWaistDL "__OTR__objects/object_ani/gRoofManWaistDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManWaistDL[] = dgRoofManWaistDL;
#else
static const char gRoofManWaistDL[] __attribute__((aligned (2))) = dgRoofManWaistDL;
#endif
#define dgRoofManLeftThighDL "__OTR__objects/object_ani/gRoofManLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftThighDL[] = dgRoofManLeftThighDL;
#else
static const char gRoofManLeftThighDL[] __attribute__((aligned (2))) = dgRoofManLeftThighDL;
#endif
#define dgRoofManLeftLegDL "__OTR__objects/object_ani/gRoofManLeftLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftLegDL[] = dgRoofManLeftLegDL;
#else
static const char gRoofManLeftLegDL[] __attribute__((aligned (2))) = dgRoofManLeftLegDL;
#endif
#define dgRoofManLeftFootDL "__OTR__objects/object_ani/gRoofManLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftFootDL[] = dgRoofManLeftFootDL;
#else
static const char gRoofManLeftFootDL[] __attribute__((aligned (2))) = dgRoofManLeftFootDL;
#endif
#define dgRoofManRightThighDL "__OTR__objects/object_ani/gRoofManRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightThighDL[] = dgRoofManRightThighDL;
#else
static const char gRoofManRightThighDL[] __attribute__((aligned (2))) = dgRoofManRightThighDL;
#endif
#define dgRoofManRightLegDL "__OTR__objects/object_ani/gRoofManRightLegDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightLegDL[] = dgRoofManRightLegDL;
#else
static const char gRoofManRightLegDL[] __attribute__((aligned (2))) = dgRoofManRightLegDL;
#endif
#define dgRoofManRightFootDL "__OTR__objects/object_ani/gRoofManRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightFootDL[] = dgRoofManRightFootDL;
#else
static const char gRoofManRightFootDL[] __attribute__((aligned (2))) = dgRoofManRightFootDL;
#endif
#define dgRoofManTorsoDL "__OTR__objects/object_ani/gRoofManTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManTorsoDL[] = dgRoofManTorsoDL;
#else
static const char gRoofManTorsoDL[] __attribute__((aligned (2))) = dgRoofManTorsoDL;
#endif
#define dgRoofManLeftUpperArmDL "__OTR__objects/object_ani/gRoofManLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftUpperArmDL[] = dgRoofManLeftUpperArmDL;
#else
static const char gRoofManLeftUpperArmDL[] __attribute__((aligned (2))) = dgRoofManLeftUpperArmDL;
#endif
#define dgRoofManLeftForearmDL "__OTR__objects/object_ani/gRoofManLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftForearmDL[] = dgRoofManLeftForearmDL;
#else
static const char gRoofManLeftForearmDL[] __attribute__((aligned (2))) = dgRoofManLeftForearmDL;
#endif
#define dgRoofManLeftHandDL "__OTR__objects/object_ani/gRoofManLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManLeftHandDL[] = dgRoofManLeftHandDL;
#else
static const char gRoofManLeftHandDL[] __attribute__((aligned (2))) = dgRoofManLeftHandDL;
#endif
#define dgRoofManRightUpperArmDL "__OTR__objects/object_ani/gRoofManRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightUpperArmDL[] = dgRoofManRightUpperArmDL;
#else
static const char gRoofManRightUpperArmDL[] __attribute__((aligned (2))) = dgRoofManRightUpperArmDL;
#endif
#define dgRoofManRightForearmDL "__OTR__objects/object_ani/gRoofManRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightForearmDL[] = dgRoofManRightForearmDL;
#else
static const char gRoofManRightForearmDL[] __attribute__((aligned (2))) = dgRoofManRightForearmDL;
#endif
#define dgRoofManRightHandDL "__OTR__objects/object_ani/gRoofManRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManRightHandDL[] = dgRoofManRightHandDL;
#else
static const char gRoofManRightHandDL[] __attribute__((aligned (2))) = dgRoofManRightHandDL;
#endif
#define dgRoofManHeadDL "__OTR__objects/object_ani/gRoofManHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManHeadDL[] = dgRoofManHeadDL;
#else
static const char gRoofManHeadDL[] __attribute__((aligned (2))) = dgRoofManHeadDL;
#endif
#define dgRoofMan1TLUT "__OTR__objects/object_ani/gRoofMan1TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofMan1TLUT[] = dgRoofMan1TLUT;
#else
static const char gRoofMan1TLUT[] __attribute__((aligned (2))) = dgRoofMan1TLUT;
#endif
#define dgRoofMan2TLUT "__OTR__objects/object_ani/gRoofMan2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofMan2TLUT[] = dgRoofMan2TLUT;
#else
static const char gRoofMan2TLUT[] __attribute__((aligned (2))) = dgRoofMan2TLUT;
#endif
#define dgRoofManHandBackTex "__OTR__objects/object_ani/gRoofManHandBackTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManHandBackTex[] = dgRoofManHandBackTex;
#else
static const char gRoofManHandBackTex[] __attribute__((aligned (2))) = dgRoofManHandBackTex;
#endif
#define dgRoofManForearmGradientTex "__OTR__objects/object_ani/gRoofManForearmGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManForearmGradientTex[] = dgRoofManForearmGradientTex;
#else
static const char gRoofManForearmGradientTex[] __attribute__((aligned (2))) = dgRoofManForearmGradientTex;
#endif
#define dgRoofManThighGradientTex "__OTR__objects/object_ani/gRoofManThighGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManThighGradientTex[] = dgRoofManThighGradientTex;
#else
static const char gRoofManThighGradientTex[] __attribute__((aligned (2))) = dgRoofManThighGradientTex;
#endif
#define dgRoofManSandalBuckleTex "__OTR__objects/object_ani/gRoofManSandalBuckleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManSandalBuckleTex[] = dgRoofManSandalBuckleTex;
#else
static const char gRoofManSandalBuckleTex[] __attribute__((aligned (2))) = dgRoofManSandalBuckleTex;
#endif
#define dgRoofManTrouserPatternTex "__OTR__objects/object_ani/gRoofManTrouserPatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManTrouserPatternTex[] = dgRoofManTrouserPatternTex;
#else
static const char gRoofManTrouserPatternTex[] __attribute__((aligned (2))) = dgRoofManTrouserPatternTex;
#endif
#define dgRoofManSkinGradientTex "__OTR__objects/object_ani/gRoofManSkinGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManSkinGradientTex[] = dgRoofManSkinGradientTex;
#else
static const char gRoofManSkinGradientTex[] __attribute__((aligned (2))) = dgRoofManSkinGradientTex;
#endif
#define dgRoofManEarTex "__OTR__objects/object_ani/gRoofManEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManEarTex[] = dgRoofManEarTex;
#else
static const char gRoofManEarTex[] __attribute__((aligned (2))) = dgRoofManEarTex;
#endif
#define dgRoofManHairTex "__OTR__objects/object_ani/gRoofManHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManHairTex[] = dgRoofManHairTex;
#else
static const char gRoofManHairTex[] __attribute__((aligned (2))) = dgRoofManHairTex;
#endif
#define dgRoofManEyeOpenTex "__OTR__objects/object_ani/gRoofManEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManEyeOpenTex[] = dgRoofManEyeOpenTex;
#else
static const char gRoofManEyeOpenTex[] __attribute__((aligned (2))) = dgRoofManEyeOpenTex;
#endif
#define dgRoofManEyeHalfTex "__OTR__objects/object_ani/gRoofManEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManEyeHalfTex[] = dgRoofManEyeHalfTex;
#else
static const char gRoofManEyeHalfTex[] __attribute__((aligned (2))) = dgRoofManEyeHalfTex;
#endif
#define dgRoofManEyeClosedTex "__OTR__objects/object_ani/gRoofManEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManEyeClosedTex[] = dgRoofManEyeClosedTex;
#else
static const char gRoofManEyeClosedTex[] __attribute__((aligned (2))) = dgRoofManEyeClosedTex;
#endif
#define dgRoofManKnockbackAnim "__OTR__objects/object_ani/gRoofManKnockbackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManKnockbackAnim[] = dgRoofManKnockbackAnim;
#else
static const char gRoofManKnockbackAnim[] __attribute__((aligned (2))) = dgRoofManKnockbackAnim;
#endif
#define dgRoofManGettingUpAfterKnockbackAnim "__OTR__objects/object_ani/gRoofManGettingUpAfterKnockbackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManGettingUpAfterKnockbackAnim[] = dgRoofManGettingUpAfterKnockbackAnim;
#else
static const char gRoofManGettingUpAfterKnockbackAnim[] __attribute__((aligned (2))) = dgRoofManGettingUpAfterKnockbackAnim;
#endif
#define dgRoofManIdleAnim "__OTR__objects/object_ani/gRoofManIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gRoofManIdleAnim[] = dgRoofManIdleAnim;
#else
static const char gRoofManIdleAnim[] __attribute__((aligned (2))) = dgRoofManIdleAnim;
#endif
#define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
#else
static const char object_aniTex_0011D8[] __attribute__((aligned (2))) = dobject_aniTex_0011D8;
#endif

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#pragma once
#define dgAnubiceSkel "__OTR__objects/object_anubice/gAnubiceSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkel[] = dgAnubiceSkel;
#else
static const char gAnubiceSkel[] __attribute__((aligned (2))) = dgAnubiceSkel;
#endif
#define dgAnubiceFallDownAnim "__OTR__objects/object_anubice/gAnubiceFallDownAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceFallDownAnim[] = dgAnubiceFallDownAnim;
#else
static const char gAnubiceFallDownAnim[] __attribute__((aligned (2))) = dgAnubiceFallDownAnim;
#endif
#define dgAnubiceAttackingAnim "__OTR__objects/object_anubice/gAnubiceAttackingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceAttackingAnim[] = dgAnubiceAttackingAnim;
#else
static const char gAnubiceAttackingAnim[] __attribute__((aligned (2))) = dgAnubiceAttackingAnim;
#endif
#define dgAnubiceIdleAnim "__OTR__objects/object_anubice/gAnubiceIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceIdleAnim[] = dgAnubiceIdleAnim;
#else
static const char gAnubiceIdleAnim[] __attribute__((aligned (2))) = dgAnubiceIdleAnim;
#endif
#define dgAnubiceEyesDL "__OTR__objects/object_anubice/gAnubiceEyesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceEyesDL[] = dgAnubiceEyesDL;
#else
static const char gAnubiceEyesDL[] __attribute__((aligned (2))) = dgAnubiceEyesDL;
#endif
#define dgAnubiceFireAttackDL "__OTR__objects/object_anubice/gAnubiceFireAttackDL"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceFireAttackDL[] = dgAnubiceFireAttackDL;
#else
static const char gAnubiceFireAttackDL[] __attribute__((aligned (2))) = dgAnubiceFireAttackDL;
#endif
#define dgAnubiceLaughingAnim "__OTR__objects/object_anubice/gAnubiceLaughingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceLaughingAnim[] = dgAnubiceLaughingAnim;
#else
static const char gAnubiceLaughingAnim[] __attribute__((aligned (2))) = dgAnubiceLaughingAnim;
#endif
#define dgAnubiceStandUpAnim "__OTR__objects/object_anubice/gAnubiceStandUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceStandUpAnim[] = dgAnubiceStandUpAnim;
#else
static const char gAnubiceStandUpAnim[] __attribute__((aligned (2))) = dgAnubiceStandUpAnim;
#endif
#define dgAnubiceUnusedParticleMaterialDL "__OTR__objects/object_anubice/gAnubiceUnusedParticleMaterialDL"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceUnusedParticleMaterialDL[] = dgAnubiceUnusedParticleMaterialDL;
#else
static const char gAnubiceUnusedParticleMaterialDL[] __attribute__((aligned (2))) = dgAnubiceUnusedParticleMaterialDL;
#endif
#define dgAnubiceUnusedParticleModelDL "__OTR__objects/object_anubice/gAnubiceUnusedParticleModelDL"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceUnusedParticleModelDL[] = dgAnubiceUnusedParticleModelDL;
#else
static const char gAnubiceUnusedParticleModelDL[] __attribute__((aligned (2))) = dgAnubiceUnusedParticleModelDL;
#endif
#define dgAnubiceAnim_000A48 "__OTR__objects/object_anubice/gAnubiceAnim_000A48"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceAnim_000A48[] = dgAnubiceAnim_000A48;
#else
static const char gAnubiceAnim_000A48[] __attribute__((aligned (2))) = dgAnubiceAnim_000A48;
#endif
#define dgAnubiceAnim_000BAC "__OTR__objects/object_anubice/gAnubiceAnim_000BAC"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceAnim_000BAC[] = dgAnubiceAnim_000BAC;
#else
static const char gAnubiceAnim_000BAC[] __attribute__((aligned (2))) = dgAnubiceAnim_000BAC;
#endif
#define dgAnubiceSkelLimbsLimb_0038B8DL_002CE0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038B8DL_002CE0"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_0038B8DL_002CE0[] = dgAnubiceSkelLimbsLimb_0038B8DL_002CE0;
#else
static const char gAnubiceSkelLimbsLimb_0038B8DL_002CE0[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_0038B8DL_002CE0;
#endif
#define dgAnubiceSkelLimbsLimb_0038D0DL_002E30 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038D0DL_002E30"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_0038D0DL_002E30[] = dgAnubiceSkelLimbsLimb_0038D0DL_002E30;
#else
static const char gAnubiceSkelLimbsLimb_0038D0DL_002E30[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_0038D0DL_002E30;
#endif
#define dgAnubiceSkelLimbsLimb_0038DCDL_002EE0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038DCDL_002EE0"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_0038DCDL_002EE0[] = dgAnubiceSkelLimbsLimb_0038DCDL_002EE0;
#else
static const char gAnubiceSkelLimbsLimb_0038DCDL_002EE0[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_0038DCDL_002EE0;
#endif
#define dgAnubiceSkelLimbsLimb_0038F4DL_002F90 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038F4DL_002F90"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_0038F4DL_002F90[] = dgAnubiceSkelLimbsLimb_0038F4DL_002F90;
#else
static const char gAnubiceSkelLimbsLimb_0038F4DL_002F90[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_0038F4DL_002F90;
#endif
#define dgAnubiceSkelLimbsLimb_003900DL_003040 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003900DL_003040"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_003900DL_003040[] = dgAnubiceSkelLimbsLimb_003900DL_003040;
#else
static const char gAnubiceSkelLimbsLimb_003900DL_003040[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_003900DL_003040;
#endif
#define dgAnubiceSkelLimbsLimb_003918DL_003108 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003918DL_003108"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_003918DL_003108[] = dgAnubiceSkelLimbsLimb_003918DL_003108;
#else
static const char gAnubiceSkelLimbsLimb_003918DL_003108[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_003918DL_003108;
#endif
#define dgAnubiceSkelLimbsLimb_003930DL_003288 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003930DL_003288"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_003930DL_003288[] = dgAnubiceSkelLimbsLimb_003930DL_003288;
#else
static const char gAnubiceSkelLimbsLimb_003930DL_003288[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_003930DL_003288;
#endif
#define dgAnubiceSkelLimbsLimb_003948DL_0031A0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003948DL_0031A0"
#ifdef _WIN32
static const __declspec(align(2)) char gAnubiceSkelLimbsLimb_003948DL_0031A0[] = dgAnubiceSkelLimbsLimb_003948DL_0031A0;
#else
static const char gAnubiceSkelLimbsLimb_003948DL_0031A0[] __attribute__((aligned (2))) = dgAnubiceSkelLimbsLimb_003948DL_0031A0;
#endif
#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001690[] = dobject_anubiceTex_001690;
#else
static const char object_anubiceTex_001690[] __attribute__((aligned (2))) = dobject_anubiceTex_001690;
#endif
#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0;
#else
static const char object_anubiceTex_0036A0[] __attribute__((aligned (2))) = dobject_anubiceTex_0036A0;
#endif
#define dobject_anubiceTex_001090 "__OTR__objects/object_anubice/object_anubiceTex_001090"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001090[] = dobject_anubiceTex_001090;
#else
static const char object_anubiceTex_001090[] __attribute__((aligned (2))) = dobject_anubiceTex_001090;
#endif
#define dobject_anubiceTex_000F90 "__OTR__objects/object_anubice/object_anubiceTex_000F90"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_000F90[] = dobject_anubiceTex_000F90;
#else
static const char object_anubiceTex_000F90[] __attribute__((aligned (2))) = dobject_anubiceTex_000F90;
#endif
#define dobject_anubiceTex_001110 "__OTR__objects/object_anubice/object_anubiceTex_001110"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001110[] = dobject_anubiceTex_001110;
#else
static const char object_anubiceTex_001110[] __attribute__((aligned (2))) = dobject_anubiceTex_001110;
#endif
#define dobject_anubiceTex_001510 "__OTR__objects/object_anubice/object_anubiceTex_001510"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001510[] = dobject_anubiceTex_001510;
#else
static const char object_anubiceTex_001510[] __attribute__((aligned (2))) = dobject_anubiceTex_001510;
#endif
#define dobject_anubiceTex_001590 "__OTR__objects/object_anubice/object_anubiceTex_001590"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001590[] = dobject_anubiceTex_001590;
#else
static const char object_anubiceTex_001590[] __attribute__((aligned (2))) = dobject_anubiceTex_001590;
#endif
#define dobject_anubiceTex_001610 "__OTR__objects/object_anubice/object_anubiceTex_001610"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001610[] = dobject_anubiceTex_001610;
#else
static const char object_anubiceTex_001610[] __attribute__((aligned (2))) = dobject_anubiceTex_001610;
#endif
#define dobject_anubiceTex_001A90 "__OTR__objects/object_anubice/object_anubiceTex_001A90"
#ifdef _WIN32
static const __declspec(align(2)) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90;
#else
static const char object_anubiceTex_001A90[] __attribute__((aligned (2))) = dobject_anubiceTex_001A90;
#endif

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#pragma once
#define dgDogLadySkel "__OTR__objects/object_aob/gDogLadySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadySkel[] = dgDogLadySkel;
#else
static const char gDogLadySkel[] __attribute__((aligned (2))) = dgDogLadySkel;
#endif
#define dgDogLadyDressDL "__OTR__objects/object_aob/gDogLadyDressDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDressDL[] = dgDogLadyDressDL;
#else
static const char gDogLadyDressDL[] __attribute__((aligned (2))) = dgDogLadyDressDL;
#endif
#define dgDogLadyDL_54B8 "__OTR__objects/object_aob/gDogLadyDL_54B8"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_54B8[] = dgDogLadyDL_54B8;
#else
static const char gDogLadyDL_54B8[] __attribute__((aligned (2))) = dgDogLadyDL_54B8;
#endif
#define dgDogLadyDL_53E8 "__OTR__objects/object_aob/gDogLadyDL_53E8"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_53E8[] = dgDogLadyDL_53E8;
#else
static const char gDogLadyDL_53E8[] __attribute__((aligned (2))) = dgDogLadyDL_53E8;
#endif
#define dgDogLadyDL_5318 "__OTR__objects/object_aob/gDogLadyDL_5318"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_5318[] = dgDogLadyDL_5318;
#else
static const char gDogLadyDL_5318[] __attribute__((aligned (2))) = dgDogLadyDL_5318;
#endif
#define dgDogLadyDL_5248 "__OTR__objects/object_aob/gDogLadyDL_5248"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_5248[] = dgDogLadyDL_5248;
#else
static const char gDogLadyDL_5248[] __attribute__((aligned (2))) = dgDogLadyDL_5248;
#endif
#define dgDogLadyDL_5178 "__OTR__objects/object_aob/gDogLadyDL_5178"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_5178[] = dgDogLadyDL_5178;
#else
static const char gDogLadyDL_5178[] __attribute__((aligned (2))) = dgDogLadyDL_5178;
#endif
#define dgDogLadyDL_50A8 "__OTR__objects/object_aob/gDogLadyDL_50A8"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_50A8[] = dgDogLadyDL_50A8;
#else
static const char gDogLadyDL_50A8[] __attribute__((aligned (2))) = dgDogLadyDL_50A8;
#endif
#define dgDogLadyTorsoDL "__OTR__objects/object_aob/gDogLadyTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyTorsoDL[] = dgDogLadyTorsoDL;
#else
static const char gDogLadyTorsoDL[] __attribute__((aligned (2))) = dgDogLadyTorsoDL;
#endif
#define dgDogLadyDL_4C60 "__OTR__objects/object_aob/gDogLadyDL_4C60"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4C60[] = dgDogLadyDL_4C60;
#else
static const char gDogLadyDL_4C60[] __attribute__((aligned (2))) = dgDogLadyDL_4C60;
#endif
#define dgDogLadyDL_4B30 "__OTR__objects/object_aob/gDogLadyDL_4B30"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4B30[] = dgDogLadyDL_4B30;
#else
static const char gDogLadyDL_4B30[] __attribute__((aligned (2))) = dgDogLadyDL_4B30;
#endif
#define dgDogLadyDL_4928 "__OTR__objects/object_aob/gDogLadyDL_4928"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4928[] = dgDogLadyDL_4928;
#else
static const char gDogLadyDL_4928[] __attribute__((aligned (2))) = dgDogLadyDL_4928;
#endif
#define dgDogLadyDL_4780 "__OTR__objects/object_aob/gDogLadyDL_4780"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4780[] = dgDogLadyDL_4780;
#else
static const char gDogLadyDL_4780[] __attribute__((aligned (2))) = dgDogLadyDL_4780;
#endif
#define dgDogLadyDL_4650 "__OTR__objects/object_aob/gDogLadyDL_4650"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4650[] = dgDogLadyDL_4650;
#else
static const char gDogLadyDL_4650[] __attribute__((aligned (2))) = dgDogLadyDL_4650;
#endif
#define dgDogLadyDL_4448 "__OTR__objects/object_aob/gDogLadyDL_4448"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDL_4448[] = dgDogLadyDL_4448;
#else
static const char gDogLadyDL_4448[] __attribute__((aligned (2))) = dgDogLadyDL_4448;
#endif
#define dgDogLadyHeadDL "__OTR__objects/object_aob/gDogLadyHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyHeadDL[] = dgDogLadyHeadDL;
#else
static const char gDogLadyHeadDL[] __attribute__((aligned (2))) = dgDogLadyHeadDL;
#endif
#define dgDogLadyTLUT "__OTR__objects/object_aob/gDogLadyTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyTLUT[] = dgDogLadyTLUT;
#else
static const char gDogLadyTLUT[] __attribute__((aligned (2))) = dgDogLadyTLUT;
#endif
#define dgDogLadyHairTex "__OTR__objects/object_aob/gDogLadyHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyHairTex[] = dgDogLadyHairTex;
#else
static const char gDogLadyHairTex[] __attribute__((aligned (2))) = dgDogLadyHairTex;
#endif
#define dgDogLadySkinGradientTex "__OTR__objects/object_aob/gDogLadySkinGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadySkinGradientTex[] = dgDogLadySkinGradientTex;
#else
static const char gDogLadySkinGradientTex[] __attribute__((aligned (2))) = dgDogLadySkinGradientTex;
#endif
#define dgDogLadyEarTex "__OTR__objects/object_aob/gDogLadyEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyEarTex[] = dgDogLadyEarTex;
#else
static const char gDogLadyEarTex[] __attribute__((aligned (2))) = dgDogLadyEarTex;
#endif
#define dgDogLadyLipGradientTex "__OTR__objects/object_aob/gDogLadyLipGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyLipGradientTex[] = dgDogLadyLipGradientTex;
#else
static const char gDogLadyLipGradientTex[] __attribute__((aligned (2))) = dgDogLadyLipGradientTex;
#endif
#define dgDogLadyNostrilTex "__OTR__objects/object_aob/gDogLadyNostrilTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyNostrilTex[] = dgDogLadyNostrilTex;
#else
static const char gDogLadyNostrilTex[] __attribute__((aligned (2))) = dgDogLadyNostrilTex;
#endif
#define dgDogLadyBackOfHandTex "__OTR__objects/object_aob/gDogLadyBackOfHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyBackOfHandTex[] = dgDogLadyBackOfHandTex;
#else
static const char gDogLadyBackOfHandTex[] __attribute__((aligned (2))) = dgDogLadyBackOfHandTex;
#endif
#define dgDogLadyDressShoulderPatternTex "__OTR__objects/object_aob/gDogLadyDressShoulderPatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDressShoulderPatternTex[] = dgDogLadyDressShoulderPatternTex;
#else
static const char gDogLadyDressShoulderPatternTex[] __attribute__((aligned (2))) = dgDogLadyDressShoulderPatternTex;
#endif
#define dgDogLadyDressTex "__OTR__objects/object_aob/gDogLadyDressTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyDressTex[] = dgDogLadyDressTex;
#else
static const char gDogLadyDressTex[] __attribute__((aligned (2))) = dgDogLadyDressTex;
#endif
#define dgDogLadyEyeOpenTex "__OTR__objects/object_aob/gDogLadyEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyEyeOpenTex[] = dgDogLadyEyeOpenTex;
#else
static const char gDogLadyEyeOpenTex[] __attribute__((aligned (2))) = dgDogLadyEyeOpenTex;
#endif
#define dgDogLadyEyeHalfTex "__OTR__objects/object_aob/gDogLadyEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyEyeHalfTex[] = dgDogLadyEyeHalfTex;
#else
static const char gDogLadyEyeHalfTex[] __attribute__((aligned (2))) = dgDogLadyEyeHalfTex;
#endif
#define dgDogLadyEyeClosedTex "__OTR__objects/object_aob/gDogLadyEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex;
#else
static const char gDogLadyEyeClosedTex[] __attribute__((aligned (2))) = dgDogLadyEyeClosedTex;
#endif

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#pragma once
#define dobject_b_heart_DL_000240 "__OTR__objects/object_b_heart/object_b_heart_DL_000240"
#ifdef _WIN32
static const __declspec(align(2)) char object_b_heart_DL_000240[] = dobject_b_heart_DL_000240;
#else
static const char object_b_heart_DL_000240[] __attribute__((aligned (2))) = dobject_b_heart_DL_000240;
#endif
#define dobject_b_heart_DL_000348 "__OTR__objects/object_b_heart/object_b_heart_DL_000348"
#ifdef _WIN32
static const __declspec(align(2)) char object_b_heart_DL_000348[] = dobject_b_heart_DL_000348;
#else
static const char object_b_heart_DL_000348[] __attribute__((aligned (2))) = dobject_b_heart_DL_000348;
#endif
#define dobject_b_heart_Tex_0003C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0003C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_b_heart_Tex_0003C0[] = dobject_b_heart_Tex_0003C0;
#else
static const char object_b_heart_Tex_0003C0[] __attribute__((aligned (2))) = dobject_b_heart_Tex_0003C0;
#endif
#define dobject_b_heart_Tex_0005C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0005C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0;
#else
static const char object_b_heart_Tex_0005C0[] __attribute__((aligned (2))) = dobject_b_heart_Tex_0005C0;
#endif

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#pragma once
#define dobject_bba_Skel_0000F0 "__OTR__objects/object_bba/object_bba_Skel_0000F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Skel_0000F0[] = dobject_bba_Skel_0000F0;
#else
static const char object_bba_Skel_0000F0[] __attribute__((aligned (2))) = dobject_bba_Skel_0000F0;
#endif
#define dobject_bba_TLUT_000108 "__OTR__objects/object_bba/object_bba_TLUT_000108"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_TLUT_000108[] = dobject_bba_TLUT_000108;
#else
static const char object_bba_TLUT_000108[] __attribute__((aligned (2))) = dobject_bba_TLUT_000108;
#endif
#define dobject_bba_Tex_000308 "__OTR__objects/object_bba/object_bba_Tex_000308"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000308[] = dobject_bba_Tex_000308;
#else
static const char object_bba_Tex_000308[] __attribute__((aligned (2))) = dobject_bba_Tex_000308;
#endif
#define dobject_bba_Tex_000348 "__OTR__objects/object_bba/object_bba_Tex_000348"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000348[] = dobject_bba_Tex_000348;
#else
static const char object_bba_Tex_000348[] __attribute__((aligned (2))) = dobject_bba_Tex_000348;
#endif
#define dobject_bba_Tex_000388 "__OTR__objects/object_bba/object_bba_Tex_000388"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000388[] = dobject_bba_Tex_000388;
#else
static const char object_bba_Tex_000388[] __attribute__((aligned (2))) = dobject_bba_Tex_000388;
#endif
#define dobject_bba_Tex_000488 "__OTR__objects/object_bba/object_bba_Tex_000488"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000488[] = dobject_bba_Tex_000488;
#else
static const char object_bba_Tex_000488[] __attribute__((aligned (2))) = dobject_bba_Tex_000488;
#endif
#define dobject_bba_Tex_0004C8 "__OTR__objects/object_bba/object_bba_Tex_0004C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_0004C8[] = dobject_bba_Tex_0004C8;
#else
static const char object_bba_Tex_0004C8[] __attribute__((aligned (2))) = dobject_bba_Tex_0004C8;
#endif
#define dobject_bba_Tex_000CC8 "__OTR__objects/object_bba/object_bba_Tex_000CC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000CC8[] = dobject_bba_Tex_000CC8;
#else
static const char object_bba_Tex_000CC8[] __attribute__((aligned (2))) = dobject_bba_Tex_000CC8;
#endif
#define dobject_bba_Tex_000DC8 "__OTR__objects/object_bba/object_bba_Tex_000DC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000DC8[] = dobject_bba_Tex_000DC8;
#else
static const char object_bba_Tex_000DC8[] __attribute__((aligned (2))) = dobject_bba_Tex_000DC8;
#endif
#define dobject_bba_Tex_000E08 "__OTR__objects/object_bba/object_bba_Tex_000E08"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000E08[] = dobject_bba_Tex_000E08;
#else
static const char object_bba_Tex_000E08[] __attribute__((aligned (2))) = dobject_bba_Tex_000E08;
#endif
#define dobject_bba_Tex_000F08 "__OTR__objects/object_bba/object_bba_Tex_000F08"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_Tex_000F08[] = dobject_bba_Tex_000F08;
#else
static const char object_bba_Tex_000F08[] __attribute__((aligned (2))) = dobject_bba_Tex_000F08;
#endif
#define dobject_bba_DL_002948 "__OTR__objects/object_bba/object_bba_DL_002948"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_002948[] = dobject_bba_DL_002948;
#else
static const char object_bba_DL_002948[] __attribute__((aligned (2))) = dobject_bba_DL_002948;
#endif
#define dobject_bba_DL_003298 "__OTR__objects/object_bba/object_bba_DL_003298"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003298[] = dobject_bba_DL_003298;
#else
static const char object_bba_DL_003298[] __attribute__((aligned (2))) = dobject_bba_DL_003298;
#endif
#define dobject_bba_DL_0033A8 "__OTR__objects/object_bba/object_bba_DL_0033A8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_0033A8[] = dobject_bba_DL_0033A8;
#else
static const char object_bba_DL_0033A8[] __attribute__((aligned (2))) = dobject_bba_DL_0033A8;
#endif
#define dobject_bba_DL_0034C8 "__OTR__objects/object_bba/object_bba_DL_0034C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_0034C8[] = dobject_bba_DL_0034C8;
#else
static const char object_bba_DL_0034C8[] __attribute__((aligned (2))) = dobject_bba_DL_0034C8;
#endif
#define dobject_bba_DL_0035F0 "__OTR__objects/object_bba/object_bba_DL_0035F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_0035F0[] = dobject_bba_DL_0035F0;
#else
static const char object_bba_DL_0035F0[] __attribute__((aligned (2))) = dobject_bba_DL_0035F0;
#endif
#define dobject_bba_DL_003700 "__OTR__objects/object_bba/object_bba_DL_003700"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003700[] = dobject_bba_DL_003700;
#else
static const char object_bba_DL_003700[] __attribute__((aligned (2))) = dobject_bba_DL_003700;
#endif
#define dobject_bba_DL_003820 "__OTR__objects/object_bba/object_bba_DL_003820"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003820[] = dobject_bba_DL_003820;
#else
static const char object_bba_DL_003820[] __attribute__((aligned (2))) = dobject_bba_DL_003820;
#endif
#define dobject_bba_DL_003948 "__OTR__objects/object_bba/object_bba_DL_003948"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003948[] = dobject_bba_DL_003948;
#else
static const char object_bba_DL_003948[] __attribute__((aligned (2))) = dobject_bba_DL_003948;
#endif
#define dobject_bba_DL_003C80 "__OTR__objects/object_bba/object_bba_DL_003C80"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003C80[] = dobject_bba_DL_003C80;
#else
static const char object_bba_DL_003C80[] __attribute__((aligned (2))) = dobject_bba_DL_003C80;
#endif
#define dobject_bba_DL_003D50 "__OTR__objects/object_bba/object_bba_DL_003D50"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003D50[] = dobject_bba_DL_003D50;
#else
static const char object_bba_DL_003D50[] __attribute__((aligned (2))) = dobject_bba_DL_003D50;
#endif
#define dobject_bba_DL_003E20 "__OTR__objects/object_bba/object_bba_DL_003E20"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003E20[] = dobject_bba_DL_003E20;
#else
static const char object_bba_DL_003E20[] __attribute__((aligned (2))) = dobject_bba_DL_003E20;
#endif
#define dobject_bba_DL_003EF0 "__OTR__objects/object_bba/object_bba_DL_003EF0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003EF0[] = dobject_bba_DL_003EF0;
#else
static const char object_bba_DL_003EF0[] __attribute__((aligned (2))) = dobject_bba_DL_003EF0;
#endif
#define dobject_bba_DL_003FC0 "__OTR__objects/object_bba/object_bba_DL_003FC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_003FC0[] = dobject_bba_DL_003FC0;
#else
static const char object_bba_DL_003FC0[] __attribute__((aligned (2))) = dobject_bba_DL_003FC0;
#endif
#define dobject_bba_DL_004090 "__OTR__objects/object_bba/object_bba_DL_004090"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_004090[] = dobject_bba_DL_004090;
#else
static const char object_bba_DL_004090[] __attribute__((aligned (2))) = dobject_bba_DL_004090;
#endif
#define dobject_bba_DL_004160 "__OTR__objects/object_bba/object_bba_DL_004160"
#ifdef _WIN32
static const __declspec(align(2)) char object_bba_DL_004160[] = dobject_bba_DL_004160;
#else
static const char object_bba_DL_004160[] __attribute__((aligned (2))) = dobject_bba_DL_004160;
#endif

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#pragma once
#define dgJabuObjectsTex_00140 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_00140"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_00140[] = dgJabuObjectsTex_00140;
#else
static const char gJabuObjectsTex_00140[] __attribute__((aligned (2))) = dgJabuObjectsTex_00140;
#endif
#define dgJabuObjectsTex_007A0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_007A0"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_007A0[] = dgJabuObjectsTex_007A0;
#else
static const char gJabuObjectsTex_007A0[] __attribute__((aligned (2))) = dgJabuObjectsTex_007A0;
#endif
#define dgJabuObjectsTex_00E00 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_00E00"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_00E00[] = dgJabuObjectsTex_00E00;
#else
static const char gJabuObjectsTex_00E00[] __attribute__((aligned (2))) = dgJabuObjectsTex_00E00;
#endif
#define dgJabuObjectsTex_01460 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_01460"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_01460[] = dgJabuObjectsTex_01460;
#else
static const char gJabuObjectsTex_01460[] __attribute__((aligned (2))) = dgJabuObjectsTex_01460;
#endif
#define dgJabuObjectsTex_01AC0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_01AC0"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_01AC0[] = dgJabuObjectsTex_01AC0;
#else
static const char gJabuObjectsTex_01AC0[] __attribute__((aligned (2))) = dgJabuObjectsTex_01AC0;
#endif
#define dgJabuObjectsTex_02120 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02120"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_02120[] = dgJabuObjectsTex_02120;
#else
static const char gJabuObjectsTex_02120[] __attribute__((aligned (2))) = dgJabuObjectsTex_02120;
#endif
#define dgJabuObjectsTex_02780 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02780"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_02780[] = dgJabuObjectsTex_02780;
#else
static const char gJabuObjectsTex_02780[] __attribute__((aligned (2))) = dgJabuObjectsTex_02780;
#endif
#define dgJabuObjectsTex_02DE0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02DE0"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_02DE0[] = dgJabuObjectsTex_02DE0;
#else
static const char gJabuObjectsTex_02DE0[] __attribute__((aligned (2))) = dgJabuObjectsTex_02DE0;
#endif
#define dgJabuObjectsTex_03498 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_03498"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_03498[] = dgJabuObjectsTex_03498;
#else
static const char gJabuObjectsTex_03498[] __attribute__((aligned (2))) = dgJabuObjectsTex_03498;
#endif
#define dgJabuObjectsTex_03BB8 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_03BB8"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_03BB8[] = dgJabuObjectsTex_03BB8;
#else
static const char gJabuObjectsTex_03BB8[] __attribute__((aligned (2))) = dgJabuObjectsTex_03BB8;
#endif
#define dgJabuObjectsTex_043B8 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_043B8"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_043B8[] = dgJabuObjectsTex_043B8;
#else
static const char gJabuObjectsTex_043B8[] __attribute__((aligned (2))) = dgJabuObjectsTex_043B8;
#endif
#define dgJabuObjectsTex_06748 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_06748"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_06748[] = dgJabuObjectsTex_06748;
#else
static const char gJabuObjectsTex_06748[] __attribute__((aligned (2))) = dgJabuObjectsTex_06748;
#endif
#define dgJabuObjectsTex_06B48 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_06B48"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_06B48[] = dgJabuObjectsTex_06B48;
#else
static const char gJabuObjectsTex_06B48[] __attribute__((aligned (2))) = dgJabuObjectsTex_06B48;
#endif
#define dgJabuObjectsTex_07348 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_07348"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_07348[] = dgJabuObjectsTex_07348;
#else
static const char gJabuObjectsTex_07348[] __attribute__((aligned (2))) = dgJabuObjectsTex_07348;
#endif
#define dgJabuObjectsTex_08D10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_08D10"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_08D10[] = dgJabuObjectsTex_08D10;
#else
static const char gJabuObjectsTex_08D10[] __attribute__((aligned (2))) = dgJabuObjectsTex_08D10;
#endif
#define dgJabuObjectsTex_09D10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_09D10"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_09D10[] = dgJabuObjectsTex_09D10;
#else
static const char gJabuObjectsTex_09D10[] __attribute__((aligned (2))) = dgJabuObjectsTex_09D10;
#endif
#define dgJabuObjectsTex_0A510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0A510"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_0A510[] = dgJabuObjectsTex_0A510;
#else
static const char gJabuObjectsTex_0A510[] __attribute__((aligned (2))) = dgJabuObjectsTex_0A510;
#endif
#define dgJabuObjectsTex_0B510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0B510"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_0B510[] = dgJabuObjectsTex_0B510;
#else
static const char gJabuObjectsTex_0B510[] __attribute__((aligned (2))) = dgJabuObjectsTex_0B510;
#endif
#define dgJabuObjectsTex_0BD10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0BD10"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_0BD10[] = dgJabuObjectsTex_0BD10;
#else
static const char gJabuObjectsTex_0BD10[] __attribute__((aligned (2))) = dgJabuObjectsTex_0BD10;
#endif
#define dgJabuObjectsTex_0C510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0C510"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsTex_0C510[] = dgJabuObjectsTex_0C510;
#else
static const char gJabuObjectsTex_0C510[] __attribute__((aligned (2))) = dgJabuObjectsTex_0C510;
#endif
#define dgJabuObjects1TLUT "__OTR__objects/object_bdan_objects/gJabuObjects1TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects1TLUT[] = dgJabuObjects1TLUT;
#else
static const char gJabuObjects1TLUT[] __attribute__((aligned (2))) = dgJabuObjects1TLUT;
#endif
#define dgJabuObjects2TLUT "__OTR__objects/object_bdan_objects/gJabuObjects2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects2TLUT[] = dgJabuObjects2TLUT;
#else
static const char gJabuObjects2TLUT[] __attribute__((aligned (2))) = dgJabuObjects2TLUT;
#endif
#define dgJabuObjects3TLUT "__OTR__objects/object_bdan_objects/gJabuObjects3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects3TLUT[] = dgJabuObjects3TLUT;
#else
static const char gJabuObjects3TLUT[] __attribute__((aligned (2))) = dgJabuObjects3TLUT;
#endif
#define dgJabuObjects4TLUT "__OTR__objects/object_bdan_objects/gJabuObjects4TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects4TLUT[] = dgJabuObjects4TLUT;
#else
static const char gJabuObjects4TLUT[] __attribute__((aligned (2))) = dgJabuObjects4TLUT;
#endif
#define dgJabuObjects5TLUT "__OTR__objects/object_bdan_objects/gJabuObjects5TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects5TLUT[] = dgJabuObjects5TLUT;
#else
static const char gJabuObjects5TLUT[] __attribute__((aligned (2))) = dgJabuObjects5TLUT;
#endif
#define dgJabuObjects6TLUT "__OTR__objects/object_bdan_objects/gJabuObjects6TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects6TLUT[] = dgJabuObjects6TLUT;
#else
static const char gJabuObjects6TLUT[] __attribute__((aligned (2))) = dgJabuObjects6TLUT;
#endif
#define dgJabuObjects7TLUT "__OTR__objects/object_bdan_objects/gJabuObjects7TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects7TLUT[] = dgJabuObjects7TLUT;
#else
static const char gJabuObjects7TLUT[] __attribute__((aligned (2))) = dgJabuObjects7TLUT;
#endif
#define dgJabuObjects8TLUT "__OTR__objects/object_bdan_objects/gJabuObjects8TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects8TLUT[] = dgJabuObjects8TLUT;
#else
static const char gJabuObjects8TLUT[] __attribute__((aligned (2))) = dgJabuObjects8TLUT;
#endif
#define dgJabuObjects9TLUT "__OTR__objects/object_bdan_objects/gJabuObjects9TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects9TLUT[] = dgJabuObjects9TLUT;
#else
static const char gJabuObjects9TLUT[] __attribute__((aligned (2))) = dgJabuObjects9TLUT;
#endif
#define dgJabuObjects10TLUT "__OTR__objects/object_bdan_objects/gJabuObjects10TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects10TLUT[] = dgJabuObjects10TLUT;
#else
static const char gJabuObjects10TLUT[] __attribute__((aligned (2))) = dgJabuObjects10TLUT;
#endif
#define dgJabuObjects11TLUT "__OTR__objects/object_bdan_objects/gJabuObjects11TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjects11TLUT[] = dgJabuObjects11TLUT;
#else
static const char gJabuObjects11TLUT[] __attribute__((aligned (2))) = dgJabuObjects11TLUT;
#endif
#define dgJabuDoorSection1DL "__OTR__objects/object_bdan_objects/gJabuDoorSection1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection1DL[] = dgJabuDoorSection1DL;
#else
static const char gJabuDoorSection1DL[] __attribute__((aligned (2))) = dgJabuDoorSection1DL;
#endif
#define dgJabuDoorSection2DL "__OTR__objects/object_bdan_objects/gJabuDoorSection2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection2DL[] = dgJabuDoorSection2DL;
#else
static const char gJabuDoorSection2DL[] __attribute__((aligned (2))) = dgJabuDoorSection2DL;
#endif
#define dgJabuDoorSection3DL "__OTR__objects/object_bdan_objects/gJabuDoorSection3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection3DL[] = dgJabuDoorSection3DL;
#else
static const char gJabuDoorSection3DL[] __attribute__((aligned (2))) = dgJabuDoorSection3DL;
#endif
#define dgJabuDoorSection4DL "__OTR__objects/object_bdan_objects/gJabuDoorSection4DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection4DL[] = dgJabuDoorSection4DL;
#else
static const char gJabuDoorSection4DL[] __attribute__((aligned (2))) = dgJabuDoorSection4DL;
#endif
#define dgJabuDoorSection5DL "__OTR__objects/object_bdan_objects/gJabuDoorSection5DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection5DL[] = dgJabuDoorSection5DL;
#else
static const char gJabuDoorSection5DL[] __attribute__((aligned (2))) = dgJabuDoorSection5DL;
#endif
#define dgJabuDoorSection6DL "__OTR__objects/object_bdan_objects/gJabuDoorSection6DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection6DL[] = dgJabuDoorSection6DL;
#else
static const char gJabuDoorSection6DL[] __attribute__((aligned (2))) = dgJabuDoorSection6DL;
#endif
#define dgJabuDoorSection7DL "__OTR__objects/object_bdan_objects/gJabuDoorSection7DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection7DL[] = dgJabuDoorSection7DL;
#else
static const char gJabuDoorSection7DL[] __attribute__((aligned (2))) = dgJabuDoorSection7DL;
#endif
#define dgJabuDoorSection8DL "__OTR__objects/object_bdan_objects/gJabuDoorSection8DL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuDoorSection8DL[] = dgJabuDoorSection8DL;
#else
static const char gJabuDoorSection8DL[] __attribute__((aligned (2))) = dgJabuDoorSection8DL;
#endif
#define dgJabuWaterDL "__OTR__objects/object_bdan_objects/gJabuWaterDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuWaterDL[] = dgJabuWaterDL;
#else
static const char gJabuWaterDL[] __attribute__((aligned (2))) = dgJabuWaterDL;
#endif
#define dgJabuElevatorPlatformDL "__OTR__objects/object_bdan_objects/gJabuElevatorPlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuElevatorPlatformDL[] = dgJabuElevatorPlatformDL;
#else
static const char gJabuElevatorPlatformDL[] __attribute__((aligned (2))) = dgJabuElevatorPlatformDL;
#endif
#define dgJabuFallingPlatformDL "__OTR__objects/object_bdan_objects/gJabuFallingPlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuFallingPlatformDL[] = dgJabuFallingPlatformDL;
#else
static const char gJabuFallingPlatformDL[] __attribute__((aligned (2))) = dgJabuFallingPlatformDL;
#endif
#define dgJabuBlueFloorSwitchDL "__OTR__objects/object_bdan_objects/gJabuBlueFloorSwitchDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuBlueFloorSwitchDL[] = dgJabuBlueFloorSwitchDL;
#else
static const char gJabuBlueFloorSwitchDL[] __attribute__((aligned (2))) = dgJabuBlueFloorSwitchDL;
#endif
#define dgJabuYellowFloorSwitchDL "__OTR__objects/object_bdan_objects/gJabuYellowFloorSwitchDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuYellowFloorSwitchDL[] = dgJabuYellowFloorSwitchDL;
#else
static const char gJabuYellowFloorSwitchDL[] __attribute__((aligned (2))) = dgJabuYellowFloorSwitchDL;
#endif
#define dgJabuWebDoorDL "__OTR__objects/object_bdan_objects/gJabuWebDoorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuWebDoorDL[] = dgJabuWebDoorDL;
#else
static const char gJabuWebDoorDL[] __attribute__((aligned (2))) = dgJabuWebDoorDL;
#endif
#define dgJabuObjectsLargeRotatingSpikePlatformDL "__OTR__objects/object_bdan_objects/gJabuObjectsLargeRotatingSpikePlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuObjectsLargeRotatingSpikePlatformDL[] = dgJabuObjectsLargeRotatingSpikePlatformDL;
#else
static const char gJabuObjectsLargeRotatingSpikePlatformDL[] __attribute__((aligned (2))) = dgJabuObjectsLargeRotatingSpikePlatformDL;
#endif
#define dgJabuElevatorCol "__OTR__objects/object_bdan_objects/gJabuElevatorCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuElevatorCol[] = dgJabuElevatorCol;
#else
static const char gJabuElevatorCol[] __attribute__((aligned (2))) = dgJabuElevatorCol;
#endif
#define dgJabuLoweringPlatformCol "__OTR__objects/object_bdan_objects/gJabuLoweringPlatformCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuLoweringPlatformCol[] = dgJabuLoweringPlatformCol;
#else
static const char gJabuLoweringPlatformCol[] __attribute__((aligned (2))) = dgJabuLoweringPlatformCol;
#endif
#define dgJabuFloorSwitchCol "__OTR__objects/object_bdan_objects/gJabuFloorSwitchCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuFloorSwitchCol[] = dgJabuFloorSwitchCol;
#else
static const char gJabuFloorSwitchCol[] __attribute__((aligned (2))) = dgJabuFloorSwitchCol;
#endif
#define dgJabuBigOctoPlatformCol "__OTR__objects/object_bdan_objects/gJabuBigOctoPlatformCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol;
#else
static const char gJabuBigOctoPlatformCol[] __attribute__((aligned (2))) = dgJabuBigOctoPlatformCol;
#endif

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@ -0,0 +1,72 @@
#pragma once
#define dobject_bdoor_Tex_000000 "__OTR__objects/object_bdoor/object_bdoor_Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_000000[] = dobject_bdoor_Tex_000000;
#else
static const char object_bdoor_Tex_000000[] __attribute__((aligned (2))) = dobject_bdoor_Tex_000000;
#endif
#define dobject_bdoor_DL_0010C0 "__OTR__objects/object_bdoor/object_bdoor_DL_0010C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_DL_0010C0[] = dobject_bdoor_DL_0010C0;
#else
static const char object_bdoor_DL_0010C0[] __attribute__((aligned (2))) = dobject_bdoor_DL_0010C0;
#endif
#define dobject_bdoor_DL_001400 "__OTR__objects/object_bdoor/object_bdoor_DL_001400"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_DL_001400[] = dobject_bdoor_DL_001400;
#else
static const char object_bdoor_DL_001400[] __attribute__((aligned (2))) = dobject_bdoor_DL_001400;
#endif
#define dobject_bdoor_DL_001530 "__OTR__objects/object_bdoor/object_bdoor_DL_001530"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_DL_001530[] = dobject_bdoor_DL_001530;
#else
static const char object_bdoor_DL_001530[] __attribute__((aligned (2))) = dobject_bdoor_DL_001530;
#endif
#define dobject_bdoor_Tex_0015C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0015C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0015C0[] = dobject_bdoor_Tex_0015C0;
#else
static const char object_bdoor_Tex_0015C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0015C0;
#endif
#define dobject_bdoor_Tex_0025C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0025C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0025C0[] = dobject_bdoor_Tex_0025C0;
#else
static const char object_bdoor_Tex_0025C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0025C0;
#endif
#define dobject_bdoor_Tex_0035C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0035C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0035C0[] = dobject_bdoor_Tex_0035C0;
#else
static const char object_bdoor_Tex_0035C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0035C0;
#endif
#define dobject_bdoor_Tex_0045C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0045C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0045C0[] = dobject_bdoor_Tex_0045C0;
#else
static const char object_bdoor_Tex_0045C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0045C0;
#endif
#define dobject_bdoor_Tex_0055C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0055C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0055C0[] = dobject_bdoor_Tex_0055C0;
#else
static const char object_bdoor_Tex_0055C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0055C0;
#endif
#define dobject_bdoor_Tex_0065C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0065C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0;
#else
static const char object_bdoor_Tex_0065C0[] __attribute__((aligned (2))) = dobject_bdoor_Tex_0065C0;
#endif

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#pragma once
#define dgChuGirlSkel "__OTR__objects/object_bg/gChuGirlSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlSkel[] = dgChuGirlSkel;
#else
static const char gChuGirlSkel[] __attribute__((aligned (2))) = dgChuGirlSkel;
#endif
#define dgChuGirlWakeUpAnim "__OTR__objects/object_bg/gChuGirlWakeUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlWakeUpAnim[] = dgChuGirlWakeUpAnim;
#else
static const char gChuGirlWakeUpAnim[] __attribute__((aligned (2))) = dgChuGirlWakeUpAnim;
#endif
#define dgChuGirlNoddingOffAnim "__OTR__objects/object_bg/gChuGirlNoddingOffAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlNoddingOffAnim[] = dgChuGirlNoddingOffAnim;
#else
static const char gChuGirlNoddingOffAnim[] __attribute__((aligned (2))) = dgChuGirlNoddingOffAnim;
#endif
#define dgChuGirlLeanOverCounterAnim "__OTR__objects/object_bg/gChuGirlLeanOverCounterAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlLeanOverCounterAnim[] = dgChuGirlLeanOverCounterAnim;
#else
static const char gChuGirlLeanOverCounterAnim[] __attribute__((aligned (2))) = dgChuGirlLeanOverCounterAnim;
#endif
#define dgChuGirlWaistDL "__OTR__objects/object_bg/gChuGirlWaistDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlWaistDL[] = dgChuGirlWaistDL;
#else
static const char gChuGirlWaistDL[] __attribute__((aligned (2))) = dgChuGirlWaistDL;
#endif
#define dgChuGirlTorsoDL "__OTR__objects/object_bg/gChuGirlTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlTorsoDL[] = dgChuGirlTorsoDL;
#else
static const char gChuGirlTorsoDL[] __attribute__((aligned (2))) = dgChuGirlTorsoDL;
#endif
#define dgChuGirlNeckDL "__OTR__objects/object_bg/gChuGirlNeckDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlNeckDL[] = dgChuGirlNeckDL;
#else
static const char gChuGirlNeckDL[] __attribute__((aligned (2))) = dgChuGirlNeckDL;
#endif
#define dgChuGirlHeadDL "__OTR__objects/object_bg/gChuGirlHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlHeadDL[] = dgChuGirlHeadDL;
#else
static const char gChuGirlHeadDL[] __attribute__((aligned (2))) = dgChuGirlHeadDL;
#endif
#define dgChuGirlLeftUpperArmDL "__OTR__objects/object_bg/gChuGirlLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlLeftUpperArmDL[] = dgChuGirlLeftUpperArmDL;
#else
static const char gChuGirlLeftUpperArmDL[] __attribute__((aligned (2))) = dgChuGirlLeftUpperArmDL;
#endif
#define dgChuGirlLeftForearmDL "__OTR__objects/object_bg/gChuGirlLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlLeftForearmDL[] = dgChuGirlLeftForearmDL;
#else
static const char gChuGirlLeftForearmDL[] __attribute__((aligned (2))) = dgChuGirlLeftForearmDL;
#endif
#define dgChuGirlLeftHandDL "__OTR__objects/object_bg/gChuGirlLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlLeftHandDL[] = dgChuGirlLeftHandDL;
#else
static const char gChuGirlLeftHandDL[] __attribute__((aligned (2))) = dgChuGirlLeftHandDL;
#endif
#define dgChuGirlRightUpperArmDL "__OTR__objects/object_bg/gChuGirlRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlRightUpperArmDL[] = dgChuGirlRightUpperArmDL;
#else
static const char gChuGirlRightUpperArmDL[] __attribute__((aligned (2))) = dgChuGirlRightUpperArmDL;
#endif
#define dgChuGirlRightForearmDL "__OTR__objects/object_bg/gChuGirlRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlRightForearmDL[] = dgChuGirlRightForearmDL;
#else
static const char gChuGirlRightForearmDL[] __attribute__((aligned (2))) = dgChuGirlRightForearmDL;
#endif
#define dgChuGirlRightHandDL "__OTR__objects/object_bg/gChuGirlRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlRightHandDL[] = dgChuGirlRightHandDL;
#else
static const char gChuGirlRightHandDL[] __attribute__((aligned (2))) = dgChuGirlRightHandDL;
#endif
#define dgChuGirlMouthTex "__OTR__objects/object_bg/gChuGirlMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlMouthTex[] = dgChuGirlMouthTex;
#else
static const char gChuGirlMouthTex[] __attribute__((aligned (2))) = dgChuGirlMouthTex;
#endif
#define dgChuGirlSkinGradientTex "__OTR__objects/object_bg/gChuGirlSkinGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlSkinGradientTex[] = dgChuGirlSkinGradientTex;
#else
static const char gChuGirlSkinGradientTex[] __attribute__((aligned (2))) = dgChuGirlSkinGradientTex;
#endif
#define dgChuGirlSweaterTex "__OTR__objects/object_bg/gChuGirlSweaterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlSweaterTex[] = dgChuGirlSweaterTex;
#else
static const char gChuGirlSweaterTex[] __attribute__((aligned (2))) = dgChuGirlSweaterTex;
#endif
#define dgChuGirlUmbEarLicusTex "__OTR__objects/object_bg/gChuGirlUmbEarLicusTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlUmbEarLicusTex[] = dgChuGirlUmbEarLicusTex;
#else
static const char gChuGirlUmbEarLicusTex[] __attribute__((aligned (2))) = dgChuGirlUmbEarLicusTex;
#endif
#define dgChuGirlHairTex "__OTR__objects/object_bg/gChuGirlHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlHairTex[] = dgChuGirlHairTex;
#else
static const char gChuGirlHairTex[] __attribute__((aligned (2))) = dgChuGirlHairTex;
#endif
#define dgChuGirlEyeOpenTex "__OTR__objects/object_bg/gChuGirlEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex;
#else
static const char gChuGirlEyeOpenTex[] __attribute__((aligned (2))) = dgChuGirlEyeOpenTex;
#endif
#define dgChuGirlEyeHalfTex "__OTR__objects/object_bg/gChuGirlEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex;
#else
static const char gChuGirlEyeHalfTex[] __attribute__((aligned (2))) = dgChuGirlEyeHalfTex;
#endif
#define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;
#else
static const char gChuGirlEyeClosedTex[] __attribute__((aligned (2))) = dgChuGirlEyeClosedTex;
#endif

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#pragma once
#define dobject_bigokuta_Anim_000444 "__OTR__objects/object_bigokuta/object_bigokuta_Anim_000444"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Anim_000444[] = dobject_bigokuta_Anim_000444;
#else
static const char object_bigokuta_Anim_000444[] __attribute__((aligned (2))) = dobject_bigokuta_Anim_000444;
#endif
#define dobject_bigokuta_Anim_000A74 "__OTR__objects/object_bigokuta/object_bigokuta_Anim_000A74"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Anim_000A74[] = dobject_bigokuta_Anim_000A74;
#else
static const char object_bigokuta_Anim_000A74[] __attribute__((aligned (2))) = dobject_bigokuta_Anim_000A74;
#endif
#define dobject_bigokuta_Anim_000D1C "__OTR__objects/object_bigokuta/object_bigokuta_Anim_000D1C"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Anim_000D1C[] = dobject_bigokuta_Anim_000D1C;
#else
static const char object_bigokuta_Anim_000D1C[] __attribute__((aligned (2))) = dobject_bigokuta_Anim_000D1C;
#endif
#define dobject_bigokuta_Anim_0014B8 "__OTR__objects/object_bigokuta/object_bigokuta_Anim_0014B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Anim_0014B8[] = dobject_bigokuta_Anim_0014B8;
#else
static const char object_bigokuta_Anim_0014B8[] __attribute__((aligned (2))) = dobject_bigokuta_Anim_0014B8;
#endif
#define dobject_bigokuta_Anim_001CA4 "__OTR__objects/object_bigokuta/object_bigokuta_Anim_001CA4"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Anim_001CA4[] = dobject_bigokuta_Anim_001CA4;
#else
static const char object_bigokuta_Anim_001CA4[] __attribute__((aligned (2))) = dobject_bigokuta_Anim_001CA4;
#endif
#define dobject_bigokuta_DL_004090 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004090"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004090[] = dobject_bigokuta_DL_004090;
#else
static const char object_bigokuta_DL_004090[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004090;
#endif
#define dobject_bigokuta_DL_004158 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004158"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004158[] = dobject_bigokuta_DL_004158;
#else
static const char object_bigokuta_DL_004158[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004158;
#endif
#define dobject_bigokuta_DL_0042A8 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0042A8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0042A8[] = dobject_bigokuta_DL_0042A8;
#else
static const char object_bigokuta_DL_0042A8[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0042A8;
#endif
#define dobject_bigokuta_DL_0043D0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0043D0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0043D0[] = dobject_bigokuta_DL_0043D0;
#else
static const char object_bigokuta_DL_0043D0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0043D0;
#endif
#define dobject_bigokuta_DL_0044F8 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0044F8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0044F8[] = dobject_bigokuta_DL_0044F8;
#else
static const char object_bigokuta_DL_0044F8[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0044F8;
#endif
#define dobject_bigokuta_DL_004AB8 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004AB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004AB8[] = dobject_bigokuta_DL_004AB8;
#else
static const char object_bigokuta_DL_004AB8[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004AB8;
#endif
#define dobject_bigokuta_DL_004CA0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004CA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004CA0[] = dobject_bigokuta_DL_004CA0;
#else
static const char object_bigokuta_DL_004CA0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004CA0;
#endif
#define dobject_bigokuta_DL_004E10 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004E10"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004E10[] = dobject_bigokuta_DL_004E10;
#else
static const char object_bigokuta_DL_004E10[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004E10;
#endif
#define dobject_bigokuta_DL_004EB8 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004EB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004EB8[] = dobject_bigokuta_DL_004EB8;
#else
static const char object_bigokuta_DL_004EB8[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004EB8;
#endif
#define dobject_bigokuta_DL_004F90 "__OTR__objects/object_bigokuta/object_bigokuta_DL_004F90"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_004F90[] = dobject_bigokuta_DL_004F90;
#else
static const char object_bigokuta_DL_004F90[] __attribute__((aligned (2))) = dobject_bigokuta_DL_004F90;
#endif
#define dobject_bigokuta_DL_005038 "__OTR__objects/object_bigokuta/object_bigokuta_DL_005038"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_005038[] = dobject_bigokuta_DL_005038;
#else
static const char object_bigokuta_DL_005038[] __attribute__((aligned (2))) = dobject_bigokuta_DL_005038;
#endif
#define dobject_bigokuta_DL_005110 "__OTR__objects/object_bigokuta/object_bigokuta_DL_005110"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_005110[] = dobject_bigokuta_DL_005110;
#else
static const char object_bigokuta_DL_005110[] __attribute__((aligned (2))) = dobject_bigokuta_DL_005110;
#endif
#define dobject_bigokuta_DL_0051D0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0051D0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0051D0[] = dobject_bigokuta_DL_0051D0;
#else
static const char object_bigokuta_DL_0051D0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0051D0;
#endif
#define dobject_bigokuta_DL_0053B0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0053B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0053B0[] = dobject_bigokuta_DL_0053B0;
#else
static const char object_bigokuta_DL_0053B0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0053B0;
#endif
#define dobject_bigokuta_DL_005470 "__OTR__objects/object_bigokuta/object_bigokuta_DL_005470"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_005470[] = dobject_bigokuta_DL_005470;
#else
static const char object_bigokuta_DL_005470[] __attribute__((aligned (2))) = dobject_bigokuta_DL_005470;
#endif
#define dobject_bigokuta_DL_005650 "__OTR__objects/object_bigokuta/object_bigokuta_DL_005650"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_005650[] = dobject_bigokuta_DL_005650;
#else
static const char object_bigokuta_DL_005650[] __attribute__((aligned (2))) = dobject_bigokuta_DL_005650;
#endif
#define dobject_bigokuta_DL_005710 "__OTR__objects/object_bigokuta/object_bigokuta_DL_005710"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_005710[] = dobject_bigokuta_DL_005710;
#else
static const char object_bigokuta_DL_005710[] __attribute__((aligned (2))) = dobject_bigokuta_DL_005710;
#endif
#define dobject_bigokuta_DL_0058F0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0058F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0058F0[] = dobject_bigokuta_DL_0058F0;
#else
static const char object_bigokuta_DL_0058F0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0058F0;
#endif
#define dobject_bigokuta_DL_0059B0 "__OTR__objects/object_bigokuta/object_bigokuta_DL_0059B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_DL_0059B0[] = dobject_bigokuta_DL_0059B0;
#else
static const char object_bigokuta_DL_0059B0[] __attribute__((aligned (2))) = dobject_bigokuta_DL_0059B0;
#endif
#define dobject_bigokuta_Tex_005B90 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_005B90"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_005B90[] = dobject_bigokuta_Tex_005B90;
#else
static const char object_bigokuta_Tex_005B90[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_005B90;
#endif
#define dobject_bigokuta_Tex_005D90 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_005D90"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_005D90[] = dobject_bigokuta_Tex_005D90;
#else
static const char object_bigokuta_Tex_005D90[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_005D90;
#endif
#define dobject_bigokuta_Tex_005E90 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_005E90"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_005E90[] = dobject_bigokuta_Tex_005E90;
#else
static const char object_bigokuta_Tex_005E90[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_005E90;
#endif
#define dobject_bigokuta_Tex_006090 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006090"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006090[] = dobject_bigokuta_Tex_006090;
#else
static const char object_bigokuta_Tex_006090[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006090;
#endif
#define dobject_bigokuta_Tex_006290 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006290"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006290[] = dobject_bigokuta_Tex_006290;
#else
static const char object_bigokuta_Tex_006290[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006290;
#endif
#define dobject_bigokuta_Tex_006310 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006310"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006310[] = dobject_bigokuta_Tex_006310;
#else
static const char object_bigokuta_Tex_006310[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006310;
#endif
#define dobject_bigokuta_Tex_006390 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006390"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006390[] = dobject_bigokuta_Tex_006390;
#else
static const char object_bigokuta_Tex_006390[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006390;
#endif
#define dobject_bigokuta_Tex_006590 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006590"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006590[] = dobject_bigokuta_Tex_006590;
#else
static const char object_bigokuta_Tex_006590[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006590;
#endif
#define dobject_bigokuta_Tex_006790 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006790"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006790[] = dobject_bigokuta_Tex_006790;
#else
static const char object_bigokuta_Tex_006790[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006790;
#endif
#define dobject_bigokuta_Tex_006890 "__OTR__objects/object_bigokuta/object_bigokuta_Tex_006890"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Tex_006890[] = dobject_bigokuta_Tex_006890;
#else
static const char object_bigokuta_Tex_006890[] __attribute__((aligned (2))) = dobject_bigokuta_Tex_006890;
#endif
#define dobject_bigokuta_Skel_006BC0 "__OTR__objects/object_bigokuta/object_bigokuta_Skel_006BC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bigokuta_Skel_006BC0[] = dobject_bigokuta_Skel_006BC0;
#else
static const char object_bigokuta_Skel_006BC0[] __attribute__((aligned (2))) = dobject_bigokuta_Skel_006BC0;
#endif

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#pragma once
#define dgBirdFlyAnim "__OTR__objects/object_bird/gBirdFlyAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdFlyAnim[] = dgBirdFlyAnim;
#else
static const char gBirdFlyAnim[] __attribute__((aligned (2))) = dgBirdFlyAnim;
#endif
#define dgBirdLeftWingDL "__OTR__objects/object_bird/gBirdLeftWingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdLeftWingDL[] = dgBirdLeftWingDL;
#else
static const char gBirdLeftWingDL[] __attribute__((aligned (2))) = dgBirdLeftWingDL;
#endif
#define dgBirdLeftWingWrapper1DL "__OTR__objects/object_bird/gBirdLeftWingWrapper1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdLeftWingWrapper1DL[] = dgBirdLeftWingWrapper1DL;
#else
static const char gBirdLeftWingWrapper1DL[] __attribute__((aligned (2))) = dgBirdLeftWingWrapper1DL;
#endif
#define dgBirdLeftWingWrapper2DL "__OTR__objects/object_bird/gBirdLeftWingWrapper2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdLeftWingWrapper2DL[] = dgBirdLeftWingWrapper2DL;
#else
static const char gBirdLeftWingWrapper2DL[] __attribute__((aligned (2))) = dgBirdLeftWingWrapper2DL;
#endif
#define dgBirdRightWingDL "__OTR__objects/object_bird/gBirdRightWingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdRightWingDL[] = dgBirdRightWingDL;
#else
static const char gBirdRightWingDL[] __attribute__((aligned (2))) = dgBirdRightWingDL;
#endif
#define dgBirdRightWingWrapper1DL "__OTR__objects/object_bird/gBirdRightWingWrapper1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdRightWingWrapper1DL[] = dgBirdRightWingWrapper1DL;
#else
static const char gBirdRightWingWrapper1DL[] __attribute__((aligned (2))) = dgBirdRightWingWrapper1DL;
#endif
#define dgBirdRightWingWrapper2DL "__OTR__objects/object_bird/gBirdRightWingWrapper2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdRightWingWrapper2DL[] = dgBirdRightWingWrapper2DL;
#else
static const char gBirdRightWingWrapper2DL[] __attribute__((aligned (2))) = dgBirdRightWingWrapper2DL;
#endif
#define dgBirdBodyDL "__OTR__objects/object_bird/gBirdBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdBodyDL[] = dgBirdBodyDL;
#else
static const char gBirdBodyDL[] __attribute__((aligned (2))) = dgBirdBodyDL;
#endif
#define dgBirdBodyWrapper1DL "__OTR__objects/object_bird/gBirdBodyWrapper1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdBodyWrapper1DL[] = dgBirdBodyWrapper1DL;
#else
static const char gBirdBodyWrapper1DL[] __attribute__((aligned (2))) = dgBirdBodyWrapper1DL;
#endif
#define dgBirdBodyWrapper2DL "__OTR__objects/object_bird/gBirdBodyWrapper2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdBodyWrapper2DL[] = dgBirdBodyWrapper2DL;
#else
static const char gBirdBodyWrapper2DL[] __attribute__((aligned (2))) = dgBirdBodyWrapper2DL;
#endif
#define dgBirdFaceTex "__OTR__objects/object_bird/gBirdFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdFaceTex[] = dgBirdFaceTex;
#else
static const char gBirdFaceTex[] __attribute__((aligned (2))) = dgBirdFaceTex;
#endif
#define dgBirdTailTex "__OTR__objects/object_bird/gBirdTailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdTailTex[] = dgBirdTailTex;
#else
static const char gBirdTailTex[] __attribute__((aligned (2))) = dgBirdTailTex;
#endif
#define dgBirdWingTex "__OTR__objects/object_bird/gBirdWingTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdWingTex[] = dgBirdWingTex;
#else
static const char gBirdWingTex[] __attribute__((aligned (2))) = dgBirdWingTex;
#endif
#define dgBirdSkel "__OTR__objects/object_bird/gBirdSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBirdSkel[] = dgBirdSkel;
#else
static const char gBirdSkel[] __attribute__((aligned (2))) = dgBirdSkel;
#endif

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#pragma once
#define dobject_bji_Skel_0000F0 "__OTR__objects/object_bji/object_bji_Skel_0000F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Skel_0000F0[] = dobject_bji_Skel_0000F0;
#else
static const char object_bji_Skel_0000F0[] __attribute__((aligned (2))) = dobject_bji_Skel_0000F0;
#endif
#define dobject_bji_TLUT_0000FC "__OTR__objects/object_bji/object_bji_TLUT_0000FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_TLUT_0000FC[] = dobject_bji_TLUT_0000FC;
#else
static const char object_bji_TLUT_0000FC[] __attribute__((aligned (2))) = dobject_bji_TLUT_0000FC;
#endif
#define dobject_bji_Tex_0002FC "__OTR__objects/object_bji/object_bji_Tex_0002FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0002FC[] = dobject_bji_Tex_0002FC;
#else
static const char object_bji_Tex_0002FC[] __attribute__((aligned (2))) = dobject_bji_Tex_0002FC;
#endif
#define dobject_bji_Tex_00033C "__OTR__objects/object_bji/object_bji_Tex_00033C"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_00033C[] = dobject_bji_Tex_00033C;
#else
static const char object_bji_Tex_00033C[] __attribute__((aligned (2))) = dobject_bji_Tex_00033C;
#endif
#define dobject_bji_Tex_00037C "__OTR__objects/object_bji/object_bji_Tex_00037C"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_00037C[] = dobject_bji_Tex_00037C;
#else
static const char object_bji_Tex_00037C[] __attribute__((aligned (2))) = dobject_bji_Tex_00037C;
#endif
#define dobject_bji_Tex_00047C "__OTR__objects/object_bji/object_bji_Tex_00047C"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_00047C[] = dobject_bji_Tex_00047C;
#else
static const char object_bji_Tex_00047C[] __attribute__((aligned (2))) = dobject_bji_Tex_00047C;
#endif
#define dobject_bji_Tex_0004BC "__OTR__objects/object_bji/object_bji_Tex_0004BC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0004BC[] = dobject_bji_Tex_0004BC;
#else
static const char object_bji_Tex_0004BC[] __attribute__((aligned (2))) = dobject_bji_Tex_0004BC;
#endif
#define dobject_bji_Tex_0004FC "__OTR__objects/object_bji/object_bji_Tex_0004FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0004FC[] = dobject_bji_Tex_0004FC;
#else
static const char object_bji_Tex_0004FC[] __attribute__((aligned (2))) = dobject_bji_Tex_0004FC;
#endif
#define dobject_bji_Tex_0005FC "__OTR__objects/object_bji/object_bji_Tex_0005FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0005FC[] = dobject_bji_Tex_0005FC;
#else
static const char object_bji_Tex_0005FC[] __attribute__((aligned (2))) = dobject_bji_Tex_0005FC;
#endif
#define dobject_bji_Tex_0009FC "__OTR__objects/object_bji/object_bji_Tex_0009FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0009FC[] = dobject_bji_Tex_0009FC;
#else
static const char object_bji_Tex_0009FC[] __attribute__((aligned (2))) = dobject_bji_Tex_0009FC;
#endif
#define dobject_bji_Tex_000DFC "__OTR__objects/object_bji/object_bji_Tex_000DFC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_000DFC[] = dobject_bji_Tex_000DFC;
#else
static const char object_bji_Tex_000DFC[] __attribute__((aligned (2))) = dobject_bji_Tex_000DFC;
#endif
#define dobject_bji_Tex_0011FC "__OTR__objects/object_bji/object_bji_Tex_0011FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_0011FC[] = dobject_bji_Tex_0011FC;
#else
static const char object_bji_Tex_0011FC[] __attribute__((aligned (2))) = dobject_bji_Tex_0011FC;
#endif
#define dobject_bji_DL_002560 "__OTR__objects/object_bji/object_bji_DL_002560"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002560[] = dobject_bji_DL_002560;
#else
static const char object_bji_DL_002560[] __attribute__((aligned (2))) = dobject_bji_DL_002560;
#endif
#define dobject_bji_DL_002B88 "__OTR__objects/object_bji/object_bji_DL_002B88"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002B88[] = dobject_bji_DL_002B88;
#else
static const char object_bji_DL_002B88[] __attribute__((aligned (2))) = dobject_bji_DL_002B88;
#endif
#define dobject_bji_DL_002C50 "__OTR__objects/object_bji/object_bji_DL_002C50"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002C50[] = dobject_bji_DL_002C50;
#else
static const char object_bji_DL_002C50[] __attribute__((aligned (2))) = dobject_bji_DL_002C50;
#endif
#define dobject_bji_DL_002D40 "__OTR__objects/object_bji/object_bji_DL_002D40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002D40[] = dobject_bji_DL_002D40;
#else
static const char object_bji_DL_002D40[] __attribute__((aligned (2))) = dobject_bji_DL_002D40;
#endif
#define dobject_bji_DL_002E40 "__OTR__objects/object_bji/object_bji_DL_002E40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002E40[] = dobject_bji_DL_002E40;
#else
static const char object_bji_DL_002E40[] __attribute__((aligned (2))) = dobject_bji_DL_002E40;
#endif
#define dobject_bji_DL_002F08 "__OTR__objects/object_bji/object_bji_DL_002F08"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002F08[] = dobject_bji_DL_002F08;
#else
static const char object_bji_DL_002F08[] __attribute__((aligned (2))) = dobject_bji_DL_002F08;
#endif
#define dobject_bji_DL_002FF8 "__OTR__objects/object_bji/object_bji_DL_002FF8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_002FF8[] = dobject_bji_DL_002FF8;
#else
static const char object_bji_DL_002FF8[] __attribute__((aligned (2))) = dobject_bji_DL_002FF8;
#endif
#define dobject_bji_DL_0030F8 "__OTR__objects/object_bji/object_bji_DL_0030F8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_0030F8[] = dobject_bji_DL_0030F8;
#else
static const char object_bji_DL_0030F8[] __attribute__((aligned (2))) = dobject_bji_DL_0030F8;
#endif
#define dobject_bji_DL_003328 "__OTR__objects/object_bji/object_bji_DL_003328"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_003328[] = dobject_bji_DL_003328;
#else
static const char object_bji_DL_003328[] __attribute__((aligned (2))) = dobject_bji_DL_003328;
#endif
#define dobject_bji_DL_0033F0 "__OTR__objects/object_bji/object_bji_DL_0033F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_0033F0[] = dobject_bji_DL_0033F0;
#else
static const char object_bji_DL_0033F0[] __attribute__((aligned (2))) = dobject_bji_DL_0033F0;
#endif
#define dobject_bji_DL_0034B8 "__OTR__objects/object_bji/object_bji_DL_0034B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_0034B8[] = dobject_bji_DL_0034B8;
#else
static const char object_bji_DL_0034B8[] __attribute__((aligned (2))) = dobject_bji_DL_0034B8;
#endif
#define dobject_bji_DL_003580 "__OTR__objects/object_bji/object_bji_DL_003580"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_003580[] = dobject_bji_DL_003580;
#else
static const char object_bji_DL_003580[] __attribute__((aligned (2))) = dobject_bji_DL_003580;
#endif
#define dobject_bji_DL_003648 "__OTR__objects/object_bji/object_bji_DL_003648"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_003648[] = dobject_bji_DL_003648;
#else
static const char object_bji_DL_003648[] __attribute__((aligned (2))) = dobject_bji_DL_003648;
#endif
#define dobject_bji_DL_003710 "__OTR__objects/object_bji/object_bji_DL_003710"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_003710[] = dobject_bji_DL_003710;
#else
static const char object_bji_DL_003710[] __attribute__((aligned (2))) = dobject_bji_DL_003710;
#endif
#define dobject_bji_DL_0037D8 "__OTR__objects/object_bji/object_bji_DL_0037D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_0037D8[] = dobject_bji_DL_0037D8;
#else
static const char object_bji_DL_0037D8[] __attribute__((aligned (2))) = dobject_bji_DL_0037D8;
#endif
#define dobject_bji_Tex_003908 "__OTR__objects/object_bji/object_bji_Tex_003908"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_003908[] = dobject_bji_Tex_003908;
#else
static const char object_bji_Tex_003908[] __attribute__((aligned (2))) = dobject_bji_Tex_003908;
#endif
#define dobject_bji_Tex_003988 "__OTR__objects/object_bji/object_bji_Tex_003988"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_003988[] = dobject_bji_Tex_003988;
#else
static const char object_bji_Tex_003988[] __attribute__((aligned (2))) = dobject_bji_Tex_003988;
#endif
#define dobject_bji_Tex_003A08 "__OTR__objects/object_bji/object_bji_Tex_003A08"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_Tex_003A08[] = dobject_bji_Tex_003A08;
#else
static const char object_bji_Tex_003A08[] __attribute__((aligned (2))) = dobject_bji_Tex_003A08;
#endif
#define dobject_bji_DL_003F68 "__OTR__objects/object_bji/object_bji_DL_003F68"
#ifdef _WIN32
static const __declspec(align(2)) char object_bji_DL_003F68[] = dobject_bji_DL_003F68;
#else
static const char object_bji_DL_003F68[] __attribute__((aligned (2))) = dobject_bji_DL_003F68;
#endif

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#pragma once
#define dgBiriDischargeLightningAnim "__OTR__objects/object_bl/gBiriDischargeLightningAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriDischargeLightningAnim[] = dgBiriDischargeLightningAnim;
#else
static const char gBiriDischargeLightningAnim[] __attribute__((aligned (2))) = dgBiriDischargeLightningAnim;
#endif
#define dgBiriClimbAnim "__OTR__objects/object_bl/gBiriClimbAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriClimbAnim[] = dgBiriClimbAnim;
#else
static const char gBiriClimbAnim[] __attribute__((aligned (2))) = dgBiriClimbAnim;
#endif
#define dgBiriDefaultAnim "__OTR__objects/object_bl/gBiriDefaultAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriDefaultAnim[] = dgBiriDefaultAnim;
#else
static const char gBiriDefaultAnim[] __attribute__((aligned (2))) = dgBiriDefaultAnim;
#endif
#define dgBiriTentaclesDL "__OTR__objects/object_bl/gBiriTentaclesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentaclesDL[] = dgBiriTentaclesDL;
#else
static const char gBiriTentaclesDL[] __attribute__((aligned (2))) = dgBiriTentaclesDL;
#endif
#define dgBiriInnerHoodDL "__OTR__objects/object_bl/gBiriInnerHoodDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriInnerHoodDL[] = dgBiriInnerHoodDL;
#else
static const char gBiriInnerHoodDL[] __attribute__((aligned (2))) = dgBiriInnerHoodDL;
#endif
#define dgBiriOuterHoodDL "__OTR__objects/object_bl/gBiriOuterHoodDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriOuterHoodDL[] = dgBiriOuterHoodDL;
#else
static const char gBiriOuterHoodDL[] __attribute__((aligned (2))) = dgBiriOuterHoodDL;
#endif
#define dgBiriOuterHoodTex "__OTR__objects/object_bl/gBiriOuterHoodTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriOuterHoodTex[] = dgBiriOuterHoodTex;
#else
static const char gBiriOuterHoodTex[] __attribute__((aligned (2))) = dgBiriOuterHoodTex;
#endif
#define dgBiriTentacles0Tex "__OTR__objects/object_bl/gBiriTentacles0Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles0Tex[] = dgBiriTentacles0Tex;
#else
static const char gBiriTentacles0Tex[] __attribute__((aligned (2))) = dgBiriTentacles0Tex;
#endif
#define dgBiriTentacles1Tex "__OTR__objects/object_bl/gBiriTentacles1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles1Tex[] = dgBiriTentacles1Tex;
#else
static const char gBiriTentacles1Tex[] __attribute__((aligned (2))) = dgBiriTentacles1Tex;
#endif
#define dgBiriTentacles2Tex "__OTR__objects/object_bl/gBiriTentacles2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles2Tex[] = dgBiriTentacles2Tex;
#else
static const char gBiriTentacles2Tex[] __attribute__((aligned (2))) = dgBiriTentacles2Tex;
#endif
#define dgBiriTentacles3Tex "__OTR__objects/object_bl/gBiriTentacles3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles3Tex[] = dgBiriTentacles3Tex;
#else
static const char gBiriTentacles3Tex[] __attribute__((aligned (2))) = dgBiriTentacles3Tex;
#endif
#define dgBiriTentacles4Tex "__OTR__objects/object_bl/gBiriTentacles4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles4Tex[] = dgBiriTentacles4Tex;
#else
static const char gBiriTentacles4Tex[] __attribute__((aligned (2))) = dgBiriTentacles4Tex;
#endif
#define dgBiriTentacles5Tex "__OTR__objects/object_bl/gBiriTentacles5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles5Tex[] = dgBiriTentacles5Tex;
#else
static const char gBiriTentacles5Tex[] __attribute__((aligned (2))) = dgBiriTentacles5Tex;
#endif
#define dgBiriTentacles6Tex "__OTR__objects/object_bl/gBiriTentacles6Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles6Tex[] = dgBiriTentacles6Tex;
#else
static const char gBiriTentacles6Tex[] __attribute__((aligned (2))) = dgBiriTentacles6Tex;
#endif
#define dgBiriTentacles7Tex "__OTR__objects/object_bl/gBiriTentacles7Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriTentacles7Tex[] = dgBiriTentacles7Tex;
#else
static const char gBiriTentacles7Tex[] __attribute__((aligned (2))) = dgBiriTentacles7Tex;
#endif
#define dgBiriInnerHoodTex "__OTR__objects/object_bl/gBiriInnerHoodTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriInnerHoodTex[] = dgBiriInnerHoodTex;
#else
static const char gBiriInnerHoodTex[] __attribute__((aligned (2))) = dgBiriInnerHoodTex;
#endif
#define dgBiriSkel "__OTR__objects/object_bl/gBiriSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBiriSkel[] = dgBiriSkel;
#else
static const char gBiriSkel[] __attribute__((aligned (2))) = dgBiriSkel;
#endif

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#pragma once
#define dgIllusionRoomCol "__OTR__objects/object_blkobj/gIllusionRoomCol"
#ifdef _WIN32
static const __declspec(align(2)) char gIllusionRoomCol[] = dgIllusionRoomCol;
#else
static const char gIllusionRoomCol[] __attribute__((aligned (2))) = dgIllusionRoomCol;
#endif
#define dgIllusionRoomNormalDL "__OTR__objects/object_blkobj/gIllusionRoomNormalDL"
#ifdef _WIN32
static const __declspec(align(2)) char gIllusionRoomNormalDL[] = dgIllusionRoomNormalDL;
#else
static const char gIllusionRoomNormalDL[] __attribute__((aligned (2))) = dgIllusionRoomNormalDL;
#endif
#define dgIllusionRoomIllusionDL "__OTR__objects/object_blkobj/gIllusionRoomIllusionDL"
#ifdef _WIN32
static const __declspec(align(2)) char gIllusionRoomIllusionDL[] = dgIllusionRoomIllusionDL;
#else
static const char gIllusionRoomIllusionDL[] __attribute__((aligned (2))) = dgIllusionRoomIllusionDL;
#endif
#define dgIllusionRoomTreeDL "__OTR__objects/object_blkobj/gIllusionRoomTreeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gIllusionRoomTreeDL[] = dgIllusionRoomTreeDL;
#else
static const char gIllusionRoomTreeDL[] __attribute__((aligned (2))) = dgIllusionRoomTreeDL;
#endif
#define dobject_blkobjTex_008890 "__OTR__objects/object_blkobj/object_blkobjTex_008890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_008890[] = dobject_blkobjTex_008890;
#else
static const char object_blkobjTex_008890[] __attribute__((aligned (2))) = dobject_blkobjTex_008890;
#endif
#define dobject_blkobjTex_009090 "__OTR__objects/object_blkobj/object_blkobjTex_009090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_009090[] = dobject_blkobjTex_009090;
#else
static const char object_blkobjTex_009090[] __attribute__((aligned (2))) = dobject_blkobjTex_009090;
#endif
#define dobject_blkobjTex_00C090 "__OTR__objects/object_blkobj/object_blkobjTex_00C090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00C090[] = dobject_blkobjTex_00C090;
#else
static const char object_blkobjTex_00C090[] __attribute__((aligned (2))) = dobject_blkobjTex_00C090;
#endif
#define dobject_blkobjTex_00D090 "__OTR__objects/object_blkobj/object_blkobjTex_00D090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00D090[] = dobject_blkobjTex_00D090;
#else
static const char object_blkobjTex_00D090[] __attribute__((aligned (2))) = dobject_blkobjTex_00D090;
#endif
#define dobject_blkobjTex_009890 "__OTR__objects/object_blkobj/object_blkobjTex_009890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_009890[] = dobject_blkobjTex_009890;
#else
static const char object_blkobjTex_009890[] __attribute__((aligned (2))) = dobject_blkobjTex_009890;
#endif
#define dobject_blkobjTex_00B890 "__OTR__objects/object_blkobj/object_blkobjTex_00B890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00B890[] = dobject_blkobjTex_00B890;
#else
static const char object_blkobjTex_00B890[] __attribute__((aligned (2))) = dobject_blkobjTex_00B890;
#endif
#define dobject_blkobjTex_00C890 "__OTR__objects/object_blkobj/object_blkobjTex_00C890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00C890[] = dobject_blkobjTex_00C890;
#else
static const char object_blkobjTex_00C890[] __attribute__((aligned (2))) = dobject_blkobjTex_00C890;
#endif
#define dobject_blkobjTex_00B090 "__OTR__objects/object_blkobj/object_blkobjTex_00B090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00B090[] = dobject_blkobjTex_00B090;
#else
static const char object_blkobjTex_00B090[] __attribute__((aligned (2))) = dobject_blkobjTex_00B090;
#endif
#define dobject_blkobjTex_00E090 "__OTR__objects/object_blkobj/object_blkobjTex_00E090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00E090[] = dobject_blkobjTex_00E090;
#else
static const char object_blkobjTex_00E090[] __attribute__((aligned (2))) = dobject_blkobjTex_00E090;
#endif
#define dobject_blkobjTex_008090 "__OTR__objects/object_blkobj/object_blkobjTex_008090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_008090[] = dobject_blkobjTex_008090;
#else
static const char object_blkobjTex_008090[] __attribute__((aligned (2))) = dobject_blkobjTex_008090;
#endif
#define dobject_blkobjTex_00A890 "__OTR__objects/object_blkobj/object_blkobjTex_00A890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00A890[] = dobject_blkobjTex_00A890;
#else
static const char object_blkobjTex_00A890[] __attribute__((aligned (2))) = dobject_blkobjTex_00A890;
#endif
#define dobject_blkobjTex_00D890 "__OTR__objects/object_blkobj/object_blkobjTex_00D890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00D890[] = dobject_blkobjTex_00D890;
#else
static const char object_blkobjTex_00D890[] __attribute__((aligned (2))) = dobject_blkobjTex_00D890;
#endif
#define dobject_blkobjTex_00A090 "__OTR__objects/object_blkobj/object_blkobjTex_00A090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00A090[] = dobject_blkobjTex_00A090;
#else
static const char object_blkobjTex_00A090[] __attribute__((aligned (2))) = dobject_blkobjTex_00A090;
#endif
#define dobject_blkobjTex_00E890 "__OTR__objects/object_blkobj/object_blkobjTex_00E890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00E890[] = dobject_blkobjTex_00E890;
#else
static const char object_blkobjTex_00E890[] __attribute__((aligned (2))) = dobject_blkobjTex_00E890;
#endif
#define dobject_blkobjTex_013090 "__OTR__objects/object_blkobj/object_blkobjTex_013090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_013090[] = dobject_blkobjTex_013090;
#else
static const char object_blkobjTex_013090[] __attribute__((aligned (2))) = dobject_blkobjTex_013090;
#endif
#define dobject_blkobjTex_012890 "__OTR__objects/object_blkobj/object_blkobjTex_012890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_012890[] = dobject_blkobjTex_012890;
#else
static const char object_blkobjTex_012890[] __attribute__((aligned (2))) = dobject_blkobjTex_012890;
#endif
#define dobject_blkobjTex_012090 "__OTR__objects/object_blkobj/object_blkobjTex_012090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_012090[] = dobject_blkobjTex_012090;
#else
static const char object_blkobjTex_012090[] __attribute__((aligned (2))) = dobject_blkobjTex_012090;
#endif
#define dobject_blkobjTex_010090 "__OTR__objects/object_blkobj/object_blkobjTex_010090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_010090[] = dobject_blkobjTex_010090;
#else
static const char object_blkobjTex_010090[] __attribute__((aligned (2))) = dobject_blkobjTex_010090;
#endif
#define dobject_blkobjTex_010890 "__OTR__objects/object_blkobj/object_blkobjTex_010890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_010890[] = dobject_blkobjTex_010890;
#else
static const char object_blkobjTex_010890[] __attribute__((aligned (2))) = dobject_blkobjTex_010890;
#endif
#define dobject_blkobjTex_011090 "__OTR__objects/object_blkobj/object_blkobjTex_011090"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_011090[] = dobject_blkobjTex_011090;
#else
static const char object_blkobjTex_011090[] __attribute__((aligned (2))) = dobject_blkobjTex_011090;
#endif
#define dobject_blkobjTex_011890 "__OTR__objects/object_blkobj/object_blkobjTex_011890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_011890[] = dobject_blkobjTex_011890;
#else
static const char object_blkobjTex_011890[] __attribute__((aligned (2))) = dobject_blkobjTex_011890;
#endif
#define dobject_blkobjTex_00F890 "__OTR__objects/object_blkobj/object_blkobjTex_00F890"
#ifdef _WIN32
static const __declspec(align(2)) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890;
#else
static const char object_blkobjTex_00F890[] __attribute__((aligned (2))) = dobject_blkobjTex_00F890;
#endif

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#pragma once
#define dobject_bob_Skel_0000F0 "__OTR__objects/object_bob/object_bob_Skel_0000F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Skel_0000F0[] = dobject_bob_Skel_0000F0;
#else
static const char object_bob_Skel_0000F0[] __attribute__((aligned (2))) = dobject_bob_Skel_0000F0;
#endif
#define dobject_bob_TLUT_000108 "__OTR__objects/object_bob/object_bob_TLUT_000108"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_TLUT_000108[] = dobject_bob_TLUT_000108;
#else
static const char object_bob_TLUT_000108[] __attribute__((aligned (2))) = dobject_bob_TLUT_000108;
#endif
#define dobject_bob_Tex_000308 "__OTR__objects/object_bob/object_bob_Tex_000308"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_000308[] = dobject_bob_Tex_000308;
#else
static const char object_bob_Tex_000308[] __attribute__((aligned (2))) = dobject_bob_Tex_000308;
#endif
#define dobject_bob_Tex_000348 "__OTR__objects/object_bob/object_bob_Tex_000348"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_000348[] = dobject_bob_Tex_000348;
#else
static const char object_bob_Tex_000348[] __attribute__((aligned (2))) = dobject_bob_Tex_000348;
#endif
#define dobject_bob_Tex_000388 "__OTR__objects/object_bob/object_bob_Tex_000388"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_000388[] = dobject_bob_Tex_000388;
#else
static const char object_bob_Tex_000388[] __attribute__((aligned (2))) = dobject_bob_Tex_000388;
#endif
#define dobject_bob_Tex_000788 "__OTR__objects/object_bob/object_bob_Tex_000788"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_000788[] = dobject_bob_Tex_000788;
#else
static const char object_bob_Tex_000788[] __attribute__((aligned (2))) = dobject_bob_Tex_000788;
#endif
#define dobject_bob_Tex_0007C8 "__OTR__objects/object_bob/object_bob_Tex_0007C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_0007C8[] = dobject_bob_Tex_0007C8;
#else
static const char object_bob_Tex_0007C8[] __attribute__((aligned (2))) = dobject_bob_Tex_0007C8;
#endif
#define dobject_bob_Tex_000FC8 "__OTR__objects/object_bob/object_bob_Tex_000FC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_000FC8[] = dobject_bob_Tex_000FC8;
#else
static const char object_bob_Tex_000FC8[] __attribute__((aligned (2))) = dobject_bob_Tex_000FC8;
#endif
#define dobject_bob_Tex_0017C8 "__OTR__objects/object_bob/object_bob_Tex_0017C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_0017C8[] = dobject_bob_Tex_0017C8;
#else
static const char object_bob_Tex_0017C8[] __attribute__((aligned (2))) = dobject_bob_Tex_0017C8;
#endif
#define dobject_bob_Tex_001FC8 "__OTR__objects/object_bob/object_bob_Tex_001FC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_001FC8[] = dobject_bob_Tex_001FC8;
#else
static const char object_bob_Tex_001FC8[] __attribute__((aligned (2))) = dobject_bob_Tex_001FC8;
#endif
#define dobject_bob_Tex_0020C8 "__OTR__objects/object_bob/object_bob_Tex_0020C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_0020C8[] = dobject_bob_Tex_0020C8;
#else
static const char object_bob_Tex_0020C8[] __attribute__((aligned (2))) = dobject_bob_Tex_0020C8;
#endif
#define dobject_bob_Tex_0021C8 "__OTR__objects/object_bob/object_bob_Tex_0021C8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_0021C8[] = dobject_bob_Tex_0021C8;
#else
static const char object_bob_Tex_0021C8[] __attribute__((aligned (2))) = dobject_bob_Tex_0021C8;
#endif
#define dobject_bob_Tex_002208 "__OTR__objects/object_bob/object_bob_Tex_002208"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_Tex_002208[] = dobject_bob_Tex_002208;
#else
static const char object_bob_Tex_002208[] __attribute__((aligned (2))) = dobject_bob_Tex_002208;
#endif
#define dobject_bob_DL_003B78 "__OTR__objects/object_bob/object_bob_DL_003B78"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_003B78[] = dobject_bob_DL_003B78;
#else
static const char object_bob_DL_003B78[] __attribute__((aligned (2))) = dobject_bob_DL_003B78;
#endif
#define dobject_bob_DL_003F68 "__OTR__objects/object_bob/object_bob_DL_003F68"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_003F68[] = dobject_bob_DL_003F68;
#else
static const char object_bob_DL_003F68[] __attribute__((aligned (2))) = dobject_bob_DL_003F68;
#endif
#define dobject_bob_DL_0040B0 "__OTR__objects/object_bob/object_bob_DL_0040B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_0040B0[] = dobject_bob_DL_0040B0;
#else
static const char object_bob_DL_0040B0[] __attribute__((aligned (2))) = dobject_bob_DL_0040B0;
#endif
#define dobject_bob_DL_0041E0 "__OTR__objects/object_bob/object_bob_DL_0041E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_0041E0[] = dobject_bob_DL_0041E0;
#else
static const char object_bob_DL_0041E0[] __attribute__((aligned (2))) = dobject_bob_DL_0041E0;
#endif
#define dobject_bob_DL_004310 "__OTR__objects/object_bob/object_bob_DL_004310"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004310[] = dobject_bob_DL_004310;
#else
static const char object_bob_DL_004310[] __attribute__((aligned (2))) = dobject_bob_DL_004310;
#endif
#define dobject_bob_DL_004458 "__OTR__objects/object_bob/object_bob_DL_004458"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004458[] = dobject_bob_DL_004458;
#else
static const char object_bob_DL_004458[] __attribute__((aligned (2))) = dobject_bob_DL_004458;
#endif
#define dobject_bob_DL_004588 "__OTR__objects/object_bob/object_bob_DL_004588"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004588[] = dobject_bob_DL_004588;
#else
static const char object_bob_DL_004588[] __attribute__((aligned (2))) = dobject_bob_DL_004588;
#endif
#define dobject_bob_DL_0046B8 "__OTR__objects/object_bob/object_bob_DL_0046B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_0046B8[] = dobject_bob_DL_0046B8;
#else
static const char object_bob_DL_0046B8[] __attribute__((aligned (2))) = dobject_bob_DL_0046B8;
#endif
#define dobject_bob_DL_004A48 "__OTR__objects/object_bob/object_bob_DL_004A48"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004A48[] = dobject_bob_DL_004A48;
#else
static const char object_bob_DL_004A48[] __attribute__((aligned (2))) = dobject_bob_DL_004A48;
#endif
#define dobject_bob_DL_004B18 "__OTR__objects/object_bob/object_bob_DL_004B18"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004B18[] = dobject_bob_DL_004B18;
#else
static const char object_bob_DL_004B18[] __attribute__((aligned (2))) = dobject_bob_DL_004B18;
#endif
#define dobject_bob_DL_004BE8 "__OTR__objects/object_bob/object_bob_DL_004BE8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004BE8[] = dobject_bob_DL_004BE8;
#else
static const char object_bob_DL_004BE8[] __attribute__((aligned (2))) = dobject_bob_DL_004BE8;
#endif
#define dobject_bob_DL_004C38 "__OTR__objects/object_bob/object_bob_DL_004C38"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004C38[] = dobject_bob_DL_004C38;
#else
static const char object_bob_DL_004C38[] __attribute__((aligned (2))) = dobject_bob_DL_004C38;
#endif
#define dobject_bob_DL_004D08 "__OTR__objects/object_bob/object_bob_DL_004D08"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004D08[] = dobject_bob_DL_004D08;
#else
static const char object_bob_DL_004D08[] __attribute__((aligned (2))) = dobject_bob_DL_004D08;
#endif
#define dobject_bob_DL_004DD8 "__OTR__objects/object_bob/object_bob_DL_004DD8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004DD8[] = dobject_bob_DL_004DD8;
#else
static const char object_bob_DL_004DD8[] __attribute__((aligned (2))) = dobject_bob_DL_004DD8;
#endif
#define dobject_bob_DL_004E28 "__OTR__objects/object_bob/object_bob_DL_004E28"
#ifdef _WIN32
static const __declspec(align(2)) char object_bob_DL_004E28[] = dobject_bob_DL_004E28;
#else
static const char object_bob_DL_004E28[] __attribute__((aligned (2))) = dobject_bob_DL_004E28;
#endif

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#pragma once
#define dobject_boj_Skel_0000F0 "__OTR__objects/object_boj/object_boj_Skel_0000F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Skel_0000F0[] = dobject_boj_Skel_0000F0;
#else
static const char object_boj_Skel_0000F0[] __attribute__((aligned (2))) = dobject_boj_Skel_0000F0;
#endif
#define dobject_boj_TLUT_0000FC "__OTR__objects/object_boj/object_boj_TLUT_0000FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_TLUT_0000FC[] = dobject_boj_TLUT_0000FC;
#else
static const char object_boj_TLUT_0000FC[] __attribute__((aligned (2))) = dobject_boj_TLUT_0000FC;
#endif
#define dobject_boj_Tex_0002FC "__OTR__objects/object_boj/object_boj_Tex_0002FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0002FC[] = dobject_boj_Tex_0002FC;
#else
static const char object_boj_Tex_0002FC[] __attribute__((aligned (2))) = dobject_boj_Tex_0002FC;
#endif
#define dobject_boj_Tex_00037C "__OTR__objects/object_boj/object_boj_Tex_00037C"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_00037C[] = dobject_boj_Tex_00037C;
#else
static const char object_boj_Tex_00037C[] __attribute__((aligned (2))) = dobject_boj_Tex_00037C;
#endif
#define dobject_boj_Tex_0003BC "__OTR__objects/object_boj/object_boj_Tex_0003BC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0003BC[] = dobject_boj_Tex_0003BC;
#else
static const char object_boj_Tex_0003BC[] __attribute__((aligned (2))) = dobject_boj_Tex_0003BC;
#endif
#define dobject_boj_Tex_0005BC "__OTR__objects/object_boj/object_boj_Tex_0005BC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0005BC[] = dobject_boj_Tex_0005BC;
#else
static const char object_boj_Tex_0005BC[] __attribute__((aligned (2))) = dobject_boj_Tex_0005BC;
#endif
#define dobject_boj_Tex_0005FC "__OTR__objects/object_boj/object_boj_Tex_0005FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0005FC[] = dobject_boj_Tex_0005FC;
#else
static const char object_boj_Tex_0005FC[] __attribute__((aligned (2))) = dobject_boj_Tex_0005FC;
#endif
#define dobject_boj_Tex_0006FC "__OTR__objects/object_boj/object_boj_Tex_0006FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0006FC[] = dobject_boj_Tex_0006FC;
#else
static const char object_boj_Tex_0006FC[] __attribute__((aligned (2))) = dobject_boj_Tex_0006FC;
#endif
#define dobject_boj_Tex_0007FC "__OTR__objects/object_boj/object_boj_Tex_0007FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0007FC[] = dobject_boj_Tex_0007FC;
#else
static const char object_boj_Tex_0007FC[] __attribute__((aligned (2))) = dobject_boj_Tex_0007FC;
#endif
#define dobject_boj_Tex_0008FC "__OTR__objects/object_boj/object_boj_Tex_0008FC"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_0008FC[] = dobject_boj_Tex_0008FC;
#else
static const char object_boj_Tex_0008FC[] __attribute__((aligned (2))) = dobject_boj_Tex_0008FC;
#endif
#define dobject_boj_Tex_00093C "__OTR__objects/object_boj/object_boj_Tex_00093C"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_00093C[] = dobject_boj_Tex_00093C;
#else
static const char object_boj_Tex_00093C[] __attribute__((aligned (2))) = dobject_boj_Tex_00093C;
#endif
#define dobject_boj_Tex_000A3C "__OTR__objects/object_boj/object_boj_Tex_000A3C"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_000A3C[] = dobject_boj_Tex_000A3C;
#else
static const char object_boj_Tex_000A3C[] __attribute__((aligned (2))) = dobject_boj_Tex_000A3C;
#endif
#define dobject_boj_Tex_000A7C "__OTR__objects/object_boj/object_boj_Tex_000A7C"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_000A7C[] = dobject_boj_Tex_000A7C;
#else
static const char object_boj_Tex_000A7C[] __attribute__((aligned (2))) = dobject_boj_Tex_000A7C;
#endif
#define dobject_boj_DL_0026F0 "__OTR__objects/object_boj/object_boj_DL_0026F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_0026F0[] = dobject_boj_DL_0026F0;
#else
static const char object_boj_DL_0026F0[] __attribute__((aligned (2))) = dobject_boj_DL_0026F0;
#endif
#define dobject_boj_DL_002AC8 "__OTR__objects/object_boj/object_boj_DL_002AC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_002AC8[] = dobject_boj_DL_002AC8;
#else
static const char object_boj_DL_002AC8[] __attribute__((aligned (2))) = dobject_boj_DL_002AC8;
#endif
#define dobject_boj_DL_002C10 "__OTR__objects/object_boj/object_boj_DL_002C10"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_002C10[] = dobject_boj_DL_002C10;
#else
static const char object_boj_DL_002C10[] __attribute__((aligned (2))) = dobject_boj_DL_002C10;
#endif
#define dobject_boj_DL_002D18 "__OTR__objects/object_boj/object_boj_DL_002D18"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_002D18[] = dobject_boj_DL_002D18;
#else
static const char object_boj_DL_002D18[] __attribute__((aligned (2))) = dobject_boj_DL_002D18;
#endif
#define dobject_boj_DL_002E20 "__OTR__objects/object_boj/object_boj_DL_002E20"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_002E20[] = dobject_boj_DL_002E20;
#else
static const char object_boj_DL_002E20[] __attribute__((aligned (2))) = dobject_boj_DL_002E20;
#endif
#define dobject_boj_DL_002F68 "__OTR__objects/object_boj/object_boj_DL_002F68"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_002F68[] = dobject_boj_DL_002F68;
#else
static const char object_boj_DL_002F68[] __attribute__((aligned (2))) = dobject_boj_DL_002F68;
#endif
#define dobject_boj_DL_003070 "__OTR__objects/object_boj/object_boj_DL_003070"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003070[] = dobject_boj_DL_003070;
#else
static const char object_boj_DL_003070[] __attribute__((aligned (2))) = dobject_boj_DL_003070;
#endif
#define dobject_boj_DL_003178 "__OTR__objects/object_boj/object_boj_DL_003178"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003178[] = dobject_boj_DL_003178;
#else
static const char object_boj_DL_003178[] __attribute__((aligned (2))) = dobject_boj_DL_003178;
#endif
#define dobject_boj_DL_003350 "__OTR__objects/object_boj/object_boj_DL_003350"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003350[] = dobject_boj_DL_003350;
#else
static const char object_boj_DL_003350[] __attribute__((aligned (2))) = dobject_boj_DL_003350;
#endif
#define dobject_boj_DL_003468 "__OTR__objects/object_boj/object_boj_DL_003468"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003468[] = dobject_boj_DL_003468;
#else
static const char object_boj_DL_003468[] __attribute__((aligned (2))) = dobject_boj_DL_003468;
#endif
#define dobject_boj_DL_003578 "__OTR__objects/object_boj/object_boj_DL_003578"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003578[] = dobject_boj_DL_003578;
#else
static const char object_boj_DL_003578[] __attribute__((aligned (2))) = dobject_boj_DL_003578;
#endif
#define dobject_boj_DL_003680 "__OTR__objects/object_boj/object_boj_DL_003680"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003680[] = dobject_boj_DL_003680;
#else
static const char object_boj_DL_003680[] __attribute__((aligned (2))) = dobject_boj_DL_003680;
#endif
#define dobject_boj_DL_003798 "__OTR__objects/object_boj/object_boj_DL_003798"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_003798[] = dobject_boj_DL_003798;
#else
static const char object_boj_DL_003798[] __attribute__((aligned (2))) = dobject_boj_DL_003798;
#endif
#define dobject_boj_DL_0038A8 "__OTR__objects/object_boj/object_boj_DL_0038A8"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_0038A8[] = dobject_boj_DL_0038A8;
#else
static const char object_boj_DL_0038A8[] __attribute__((aligned (2))) = dobject_boj_DL_0038A8;
#endif
#define dobject_boj_DL_0039B0 "__OTR__objects/object_boj/object_boj_DL_0039B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_0039B0[] = dobject_boj_DL_0039B0;
#else
static const char object_boj_DL_0039B0[] __attribute__((aligned (2))) = dobject_boj_DL_0039B0;
#endif
#define dobject_boj_TLUT_003B98 "__OTR__objects/object_boj/object_boj_TLUT_003B98"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_TLUT_003B98[] = dobject_boj_TLUT_003B98;
#else
static const char object_boj_TLUT_003B98[] __attribute__((aligned (2))) = dobject_boj_TLUT_003B98;
#endif
#define dobject_boj_Tex_003D90 "__OTR__objects/object_boj/object_boj_Tex_003D90"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_003D90[] = dobject_boj_Tex_003D90;
#else
static const char object_boj_Tex_003D90[] __attribute__((aligned (2))) = dobject_boj_Tex_003D90;
#endif
#define dobject_boj_Tex_003DD0 "__OTR__objects/object_boj/object_boj_Tex_003DD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_003DD0[] = dobject_boj_Tex_003DD0;
#else
static const char object_boj_Tex_003DD0[] __attribute__((aligned (2))) = dobject_boj_Tex_003DD0;
#endif
#define dobject_boj_Tex_003ED0 "__OTR__objects/object_boj/object_boj_Tex_003ED0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_003ED0[] = dobject_boj_Tex_003ED0;
#else
static const char object_boj_Tex_003ED0[] __attribute__((aligned (2))) = dobject_boj_Tex_003ED0;
#endif
#define dobject_boj_Tex_003FD0 "__OTR__objects/object_boj/object_boj_Tex_003FD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_003FD0[] = dobject_boj_Tex_003FD0;
#else
static const char object_boj_Tex_003FD0[] __attribute__((aligned (2))) = dobject_boj_Tex_003FD0;
#endif
#define dobject_boj_Tex_004050 "__OTR__objects/object_boj/object_boj_Tex_004050"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_004050[] = dobject_boj_Tex_004050;
#else
static const char object_boj_Tex_004050[] __attribute__((aligned (2))) = dobject_boj_Tex_004050;
#endif
#define dobject_boj_Tex_004150 "__OTR__objects/object_boj/object_boj_Tex_004150"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_004150[] = dobject_boj_Tex_004150;
#else
static const char object_boj_Tex_004150[] __attribute__((aligned (2))) = dobject_boj_Tex_004150;
#endif
#define dobject_boj_Tex_004250 "__OTR__objects/object_boj/object_boj_Tex_004250"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_Tex_004250[] = dobject_boj_Tex_004250;
#else
static const char object_boj_Tex_004250[] __attribute__((aligned (2))) = dobject_boj_Tex_004250;
#endif
#define dobject_boj_DL_0052E0 "__OTR__objects/object_boj/object_boj_DL_0052E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_0052E0[] = dobject_boj_DL_0052E0;
#else
static const char object_boj_DL_0052E0[] __attribute__((aligned (2))) = dobject_boj_DL_0052E0;
#endif
#define dobject_boj_DL_005528 "__OTR__objects/object_boj/object_boj_DL_005528"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_005528[] = dobject_boj_DL_005528;
#else
static const char object_boj_DL_005528[] __attribute__((aligned (2))) = dobject_boj_DL_005528;
#endif
#define dobject_boj_DL_005738 "__OTR__objects/object_boj/object_boj_DL_005738"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_005738[] = dobject_boj_DL_005738;
#else
static const char object_boj_DL_005738[] __attribute__((aligned (2))) = dobject_boj_DL_005738;
#endif
#define dobject_boj_DL_0059B0 "__OTR__objects/object_boj/object_boj_DL_0059B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_0059B0[] = dobject_boj_DL_0059B0;
#else
static const char object_boj_DL_0059B0[] __attribute__((aligned (2))) = dobject_boj_DL_0059B0;
#endif
#define dobject_boj_DL_005BC8 "__OTR__objects/object_boj/object_boj_DL_005BC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_boj_DL_005BC8[] = dobject_boj_DL_005BC8;
#else
static const char object_boj_DL_005BC8[] __attribute__((aligned (2))) = dobject_boj_DL_005BC8;
#endif

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#pragma once
#define dgBombFlowerLeafOutwardsTex "__OTR__objects/object_bombf/gBombFlowerLeafOutwardsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerLeafOutwardsTex[] = dgBombFlowerLeafOutwardsTex;
#else
static const char gBombFlowerLeafOutwardsTex[] __attribute__((aligned (2))) = dgBombFlowerLeafOutwardsTex;
#endif
#define dgBombFlowerLeafUpwardsTex "__OTR__objects/object_bombf/gBombFlowerLeafUpwardsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerLeafUpwardsTex[] = dgBombFlowerLeafUpwardsTex;
#else
static const char gBombFlowerLeafUpwardsTex[] __attribute__((aligned (2))) = dgBombFlowerLeafUpwardsTex;
#endif
#define dgBombFlowerBombTex "__OTR__objects/object_bombf/gBombFlowerBombTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerBombTex[] = dgBombFlowerBombTex;
#else
static const char gBombFlowerBombTex[] __attribute__((aligned (2))) = dgBombFlowerBombTex;
#endif
#define dgBombFlowerFuseTex "__OTR__objects/object_bombf/gBombFlowerFuseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerFuseTex[] = dgBombFlowerFuseTex;
#else
static const char gBombFlowerFuseTex[] __attribute__((aligned (2))) = dgBombFlowerFuseTex;
#endif
#define dgBombFlowerLeavesDL "__OTR__objects/object_bombf/gBombFlowerLeavesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerLeavesDL[] = dgBombFlowerLeavesDL;
#else
static const char gBombFlowerLeavesDL[] __attribute__((aligned (2))) = dgBombFlowerLeavesDL;
#endif
#define dgBombFlowerBombAndSparkDL "__OTR__objects/object_bombf/gBombFlowerBombAndSparkDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerBombAndSparkDL[] = dgBombFlowerBombAndSparkDL;
#else
static const char gBombFlowerBombAndSparkDL[] __attribute__((aligned (2))) = dgBombFlowerBombAndSparkDL;
#endif
#define dgBombFlowerBaseLeavesDL "__OTR__objects/object_bombf/gBombFlowerBaseLeavesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL;
#else
static const char gBombFlowerBaseLeavesDL[] __attribute__((aligned (2))) = dgBombFlowerBaseLeavesDL;
#endif

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#pragma once
#define dobject_bombiwa_TLUT_000000 "__OTR__objects/object_bombiwa/object_bombiwa_TLUT_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_TLUT_000000;
#else
static const char object_bombiwa_TLUT_000000[] __attribute__((aligned (2))) = dobject_bombiwa_TLUT_000000;
#endif
#define dobject_bombiwa_Tex_000020 "__OTR__objects/object_bombiwa/object_bombiwa_Tex_000020"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020;
#else
static const char object_bombiwa_Tex_000020[] __attribute__((aligned (2))) = dobject_bombiwa_Tex_000020;
#endif
#define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0;
#else
static const char object_bombiwa_DL_0009E0[] __attribute__((aligned (2))) = dobject_bombiwa_DL_0009E0;
#endif

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#pragma once
#define dgBowlingWoodPanelTex "__OTR__objects/object_bowl/gBowlingWoodPanelTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingWoodPanelTex[] = dgBowlingWoodPanelTex;
#else
static const char gBowlingWoodPanelTex[] __attribute__((aligned (2))) = dgBowlingWoodPanelTex;
#endif
#define dgBowlingStoneWallTex "__OTR__objects/object_bowl/gBowlingStoneWallTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingStoneWallTex[] = dgBowlingStoneWallTex;
#else
static const char gBowlingStoneWallTex[] __attribute__((aligned (2))) = dgBowlingStoneWallTex;
#endif
#define dgBowlingStripesTex "__OTR__objects/object_bowl/gBowlingStripesTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingStripesTex[] = dgBowlingStripesTex;
#else
static const char gBowlingStripesTex[] __attribute__((aligned (2))) = dgBowlingStripesTex;
#endif
#define dgBowlingRound1WallDL "__OTR__objects/object_bowl/gBowlingRound1WallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingRound1WallDL[] = dgBowlingRound1WallDL;
#else
static const char gBowlingRound1WallDL[] __attribute__((aligned (2))) = dgBowlingRound1WallDL;
#endif
#define dgBowlingRound2WallDL "__OTR__objects/object_bowl/gBowlingRound2WallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingRound2WallDL[] = dgBowlingRound2WallDL;
#else
static const char gBowlingRound2WallDL[] __attribute__((aligned (2))) = dgBowlingRound2WallDL;
#endif
#define dgBowlingDL_1B80 "__OTR__objects/object_bowl/gBowlingDL_1B80"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingDL_1B80[] = dgBowlingDL_1B80;
#else
static const char gBowlingDL_1B80[] __attribute__((aligned (2))) = dgBowlingDL_1B80;
#endif
#define dgBowlingFirstAndFinalRoundCol "__OTR__objects/object_bowl/gBowlingFirstAndFinalRoundCol"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingFirstAndFinalRoundCol[] = dgBowlingFirstAndFinalRoundCol;
#else
static const char gBowlingFirstAndFinalRoundCol[] __attribute__((aligned (2))) = dgBowlingFirstAndFinalRoundCol;
#endif
#define dgBowlingSecondRoundCol "__OTR__objects/object_bowl/gBowlingSecondRoundCol"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingSecondRoundCol[] = dgBowlingSecondRoundCol;
#else
static const char gBowlingSecondRoundCol[] __attribute__((aligned (2))) = dgBowlingSecondRoundCol;
#endif
#define dgBowlingDefaultCol "__OTR__objects/object_bowl/gBowlingDefaultCol"
#ifdef _WIN32
static const __declspec(align(2)) char gBowlingDefaultCol[] = dgBowlingDefaultCol;
#else
static const char gBowlingDefaultCol[] __attribute__((aligned (2))) = dgBowlingDefaultCol;
#endif

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#pragma once
#define dgTreasureChestCurveSkel "__OTR__objects/object_box/gTreasureChestCurveSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkel[] = dgTreasureChestCurveSkel;
#else
static const char gTreasureChestCurveSkel[] __attribute__((aligned (2))) = dgTreasureChestCurveSkel;
#endif
#define dgTreasureChestCurveAnim_4B60 "__OTR__objects/object_box/gTreasureChestCurveAnim_4B60"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveAnim_4B60[] = dgTreasureChestCurveAnim_4B60;
#else
static const char gTreasureChestCurveAnim_4B60[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4B60;
#endif
#define dgTreasureChestCurveAnim_4F70 "__OTR__objects/object_box/gTreasureChestCurveAnim_4F70"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveAnim_4F70[] = dgTreasureChestCurveAnim_4F70;
#else
static const char gTreasureChestCurveAnim_4F70[] __attribute__((aligned (2))) = dgTreasureChestCurveAnim_4F70;
#endif
#define dgTreasureChestAnim_000128 "__OTR__objects/object_box/gTreasureChestAnim_000128"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_000128[] = dgTreasureChestAnim_000128;
#else
static const char gTreasureChestAnim_000128[] __attribute__((aligned (2))) = dgTreasureChestAnim_000128;
#endif
#define dgTreasureChestAnim_00024C "__OTR__objects/object_box/gTreasureChestAnim_00024C"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_00024C[] = dgTreasureChestAnim_00024C;
#else
static const char gTreasureChestAnim_00024C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00024C;
#endif
#define dgTreasureChestAnim_00043C "__OTR__objects/object_box/gTreasureChestAnim_00043C"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestAnim_00043C[] = dgTreasureChestAnim_00043C;
#else
static const char gTreasureChestAnim_00043C[] __attribute__((aligned (2))) = dgTreasureChestAnim_00043C;
#endif
#define dgTreasureChestChestFrontDL "__OTR__objects/object_box/gTreasureChestChestFrontDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestChestFrontDL[] = dgTreasureChestChestFrontDL;
#else
static const char gTreasureChestChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestChestFrontDL;
#endif
#define dgTreasureChestFrontTex "__OTR__objects/object_box/gTreasureChestFrontTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestFrontTex[] = dgTreasureChestFrontTex;
#else
static const char gTreasureChestFrontTex[] __attribute__((aligned (2))) = dgTreasureChestFrontTex;
#endif
#define dgTreasureChestBossKeyChestFrontDL "__OTR__objects/object_box/gTreasureChestBossKeyChestFrontDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyChestFrontDL[] = dgTreasureChestBossKeyChestFrontDL;
#else
static const char gTreasureChestBossKeyChestFrontDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestFrontDL;
#endif
#define dgTreasureChestBossKeyFrontTex "__OTR__objects/object_box/gTreasureChestBossKeyFrontTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyFrontTex[] = dgTreasureChestBossKeyFrontTex;
#else
static const char gTreasureChestBossKeyFrontTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeyFrontTex;
#endif
#define dgTreasureChestChestSideAndLidDL "__OTR__objects/object_box/gTreasureChestChestSideAndLidDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestChestSideAndLidDL[] = dgTreasureChestChestSideAndLidDL;
#else
static const char gTreasureChestChestSideAndLidDL[] __attribute__((aligned (2))) = dgTreasureChestChestSideAndLidDL;
#endif
#define dgTreasureChestSideAndTopTex "__OTR__objects/object_box/gTreasureChestSideAndTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestSideAndTopTex[] = dgTreasureChestSideAndTopTex;
#else
static const char gTreasureChestSideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestSideAndTopTex;
#endif
#define dgTreasureChestBossKeyChestSideAndTopDL "__OTR__objects/object_box/gTreasureChestBossKeyChestSideAndTopDL"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeyChestSideAndTopDL[] = dgTreasureChestBossKeyChestSideAndTopDL;
#else
static const char gTreasureChestBossKeyChestSideAndTopDL[] __attribute__((aligned (2))) = dgTreasureChestBossKeyChestSideAndTopDL;
#endif
#define dgTreasureChestBossKeySideAndTopTex "__OTR__objects/object_box/gTreasureChestBossKeySideAndTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestBossKeySideAndTopTex[] = dgTreasureChestBossKeySideAndTopTex;
#else
static const char gTreasureChestBossKeySideAndTopTex[] __attribute__((aligned (2))) = dgTreasureChestBossKeySideAndTopTex;
#endif
#define dgTreasureChestSkel "__OTR__objects/object_box/gTreasureChestSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestSkel[] = dgTreasureChestSkel;
#else
static const char gTreasureChestSkel[] __attribute__((aligned (2))) = dgTreasureChestSkel;
#endif
#define dgTreasureChestCol "__OTR__objects/object_box/gTreasureChestCol"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCol[] = dgTreasureChestCol;
#else
static const char gTreasureChestCol[] __attribute__((aligned (2))) = dgTreasureChestCol;
#endif
#define dgBoxBlob_00025C "__OTR__objects/object_box/gBoxBlob_00025C"
#ifdef _WIN32
static const __declspec(align(2)) char gBoxBlob_00025C[] = dgBoxBlob_00025C;
#else
static const char gBoxBlob_00025C[] __attribute__((aligned (2))) = dgBoxBlob_00025C;
#endif
#define dgBoxBlob_00044C "__OTR__objects/object_box/gBoxBlob_00044C"
#ifdef _WIN32
static const __declspec(align(2)) char gBoxBlob_00044C[] = dgBoxBlob_00044C;
#else
static const char gBoxBlob_00044C[] __attribute__((aligned (2))) = dgBoxBlob_00044C;
#endif
#define dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005DE4Curve2DL_0059D0;
#endif
#define dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E08Curve2DL_005C48;
#endif
#define dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E2CCurve2DL_005B80;
#endif
#define dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E50Curve2DL_005D10;
#endif
#define dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8"
#ifdef _WIN32
static const __declspec(align(2)) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
#else
static const char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] __attribute__((aligned (2))) = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
#endif
#define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80"
#ifdef _WIN32
static const __declspec(align(2)) char object_boxTex_004F80[] = dobject_boxTex_004F80;
#else
static const char object_boxTex_004F80[] __attribute__((aligned (2))) = dobject_boxTex_004F80;
#endif

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#pragma once
#define dobject_brob_Anim_000290 "__OTR__objects/object_brob/object_brob_Anim_000290"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_000290[] = dobject_brob_Anim_000290;
#else
static const char object_brob_Anim_000290[] __attribute__((aligned (2))) = dobject_brob_Anim_000290;
#endif
#define dobject_brob_DL_0007E0 "__OTR__objects/object_brob/object_brob_DL_0007E0"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_0007E0[] = dobject_brob_DL_0007E0;
#else
static const char object_brob_DL_0007E0[] __attribute__((aligned (2))) = dobject_brob_DL_0007E0;
#endif
#define dobject_brob_DL_000898 "__OTR__objects/object_brob/object_brob_DL_000898"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000898[] = dobject_brob_DL_000898;
#else
static const char object_brob_DL_000898[] __attribute__((aligned (2))) = dobject_brob_DL_000898;
#endif
#define dobject_brob_DL_0009D0 "__OTR__objects/object_brob/object_brob_DL_0009D0"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_0009D0[] = dobject_brob_DL_0009D0;
#else
static const char object_brob_DL_0009D0[] __attribute__((aligned (2))) = dobject_brob_DL_0009D0;
#endif
#define dobject_brob_DL_000AE8 "__OTR__objects/object_brob/object_brob_DL_000AE8"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000AE8[] = dobject_brob_DL_000AE8;
#else
static const char object_brob_DL_000AE8[] __attribute__((aligned (2))) = dobject_brob_DL_000AE8;
#endif
#define dobject_brob_DL_000C00 "__OTR__objects/object_brob/object_brob_DL_000C00"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_DL_000C00[] = dobject_brob_DL_000C00;
#else
static const char object_brob_DL_000C00[] __attribute__((aligned (2))) = dobject_brob_DL_000C00;
#endif
#define dobject_brob_Tex_000D48 "__OTR__objects/object_brob/object_brob_Tex_000D48"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Tex_000D48[] = dobject_brob_Tex_000D48;
#else
static const char object_brob_Tex_000D48[] __attribute__((aligned (2))) = dobject_brob_Tex_000D48;
#endif
#define dobject_brob_Skel_0015D8 "__OTR__objects/object_brob/object_brob_Skel_0015D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Skel_0015D8[] = dobject_brob_Skel_0015D8;
#else
static const char object_brob_Skel_0015D8[] __attribute__((aligned (2))) = dobject_brob_Skel_0015D8;
#endif
#define dobject_brob_Anim_001678 "__OTR__objects/object_brob/object_brob_Anim_001678"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001678[] = dobject_brob_Anim_001678;
#else
static const char object_brob_Anim_001678[] __attribute__((aligned (2))) = dobject_brob_Anim_001678;
#endif
#define dobject_brob_Anim_001750 "__OTR__objects/object_brob/object_brob_Anim_001750"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001750[] = dobject_brob_Anim_001750;
#else
static const char object_brob_Anim_001750[] __attribute__((aligned (2))) = dobject_brob_Anim_001750;
#endif
#define dobject_brob_Anim_001958 "__OTR__objects/object_brob/object_brob_Anim_001958"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Anim_001958[] = dobject_brob_Anim_001958;
#else
static const char object_brob_Anim_001958[] __attribute__((aligned (2))) = dobject_brob_Anim_001958;
#endif
#define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70"
#ifdef _WIN32
static const __declspec(align(2)) char object_brob_Col_001A70[] = dobject_brob_Col_001A70;
#else
static const char object_brob_Col_001A70[] __attribute__((aligned (2))) = dobject_brob_Col_001A70;
#endif

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#pragma once
#define dgBubbleTex "__OTR__objects/object_bubble/gBubbleTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBubbleTex[] = dgBubbleTex;
#else
static const char gBubbleTex[] __attribute__((aligned (2))) = dgBubbleTex;
#endif
#define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gBubbleDL[] = dgBubbleDL;
#else
static const char gBubbleDL[] __attribute__((aligned (2))) = dgBubbleDL;
#endif

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#pragma once
#define dgBarinadeTitleCardTex "__OTR__objects/object_bv/gBarinadeTitleCardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeTitleCardTex[] = dgBarinadeTitleCardTex;
#else
static const char gBarinadeTitleCardTex[] __attribute__((aligned (2))) = dgBarinadeTitleCardTex;
#endif
#define dgBarinadeBodySkel "__OTR__objects/object_bv/gBarinadeBodySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkel[] = dgBarinadeBodySkel;
#else
static const char gBarinadeBodySkel[] __attribute__((aligned (2))) = dgBarinadeBodySkel;
#endif
#define dgBarinadeSupportSkel "__OTR__objects/object_bv/gBarinadeSupportSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkel[] = dgBarinadeSupportSkel;
#else
static const char gBarinadeSupportSkel[] __attribute__((aligned (2))) = dgBarinadeSupportSkel;
#endif
#define dgBarinadeZapperSkel "__OTR__objects/object_bv/gBarinadeZapperSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperSkel[] = dgBarinadeZapperSkel;
#else
static const char gBarinadeZapperSkel[] __attribute__((aligned (2))) = dgBarinadeZapperSkel;
#endif
#define dgBarinadeStumpSkel "__OTR__objects/object_bv/gBarinadeStumpSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeStumpSkel[] = dgBarinadeStumpSkel;
#else
static const char gBarinadeStumpSkel[] __attribute__((aligned (2))) = dgBarinadeStumpSkel;
#endif
#define dgBarinadeBariSkel "__OTR__objects/object_bv/gBarinadeBariSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBariSkel[] = dgBarinadeBariSkel;
#else
static const char gBarinadeBariSkel[] __attribute__((aligned (2))) = dgBarinadeBariSkel;
#endif
#define dgBarinadeCutSupportSkel "__OTR__objects/object_bv/gBarinadeCutSupportSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeCutSupportSkel[] = dgBarinadeCutSupportSkel;
#else
static const char gBarinadeCutSupportSkel[] __attribute__((aligned (2))) = dgBarinadeCutSupportSkel;
#endif
#define dgBarinadeBodyAnim "__OTR__objects/object_bv/gBarinadeBodyAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodyAnim[] = dgBarinadeBodyAnim;
#else
static const char gBarinadeBodyAnim[] __attribute__((aligned (2))) = dgBarinadeBodyAnim;
#endif
#define dgBarinadeSupportAttachedAnim "__OTR__objects/object_bv/gBarinadeSupportAttachedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportAttachedAnim[] = dgBarinadeSupportAttachedAnim;
#else
static const char gBarinadeSupportAttachedAnim[] __attribute__((aligned (2))) = dgBarinadeSupportAttachedAnim;
#endif
#define dgBarinadeZapperIdleAnim "__OTR__objects/object_bv/gBarinadeZapperIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperIdleAnim[] = dgBarinadeZapperIdleAnim;
#else
static const char gBarinadeZapperIdleAnim[] __attribute__((aligned (2))) = dgBarinadeZapperIdleAnim;
#endif
#define dgBarinadeStumpAnim "__OTR__objects/object_bv/gBarinadeStumpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeStumpAnim[] = dgBarinadeStumpAnim;
#else
static const char gBarinadeStumpAnim[] __attribute__((aligned (2))) = dgBarinadeStumpAnim;
#endif
#define dgBarinadeBariAnim "__OTR__objects/object_bv/gBarinadeBariAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBariAnim[] = dgBarinadeBariAnim;
#else
static const char gBarinadeBariAnim[] __attribute__((aligned (2))) = dgBarinadeBariAnim;
#endif
#define dgBarinadeSupportDamage1Anim "__OTR__objects/object_bv/gBarinadeSupportDamage1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportDamage1Anim[] = dgBarinadeSupportDamage1Anim;
#else
static const char gBarinadeSupportDamage1Anim[] __attribute__((aligned (2))) = dgBarinadeSupportDamage1Anim;
#endif
#define dgBarinadeSupportDamage2Anim "__OTR__objects/object_bv/gBarinadeSupportDamage2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportDamage2Anim[] = dgBarinadeSupportDamage2Anim;
#else
static const char gBarinadeSupportDamage2Anim[] __attribute__((aligned (2))) = dgBarinadeSupportDamage2Anim;
#endif
#define dgBarinadeSupportCutAnim "__OTR__objects/object_bv/gBarinadeSupportCutAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportCutAnim[] = dgBarinadeSupportCutAnim;
#else
static const char gBarinadeSupportCutAnim[] __attribute__((aligned (2))) = dgBarinadeSupportCutAnim;
#endif
#define dgBarinadeSupportDetachedAnim "__OTR__objects/object_bv/gBarinadeSupportDetachedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportDetachedAnim[] = dgBarinadeSupportDetachedAnim;
#else
static const char gBarinadeSupportDetachedAnim[] __attribute__((aligned (2))) = dgBarinadeSupportDetachedAnim;
#endif
#define dgBarinadeZapperDamage1Anim "__OTR__objects/object_bv/gBarinadeZapperDamage1Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperDamage1Anim[] = dgBarinadeZapperDamage1Anim;
#else
static const char gBarinadeZapperDamage1Anim[] __attribute__((aligned (2))) = dgBarinadeZapperDamage1Anim;
#endif
#define dgBarinadeZapperDamage2Anim "__OTR__objects/object_bv/gBarinadeZapperDamage2Anim"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperDamage2Anim[] = dgBarinadeZapperDamage2Anim;
#else
static const char gBarinadeZapperDamage2Anim[] __attribute__((aligned (2))) = dgBarinadeZapperDamage2Anim;
#endif
#define dgBarinadeDL_008D70 "__OTR__objects/object_bv/gBarinadeDL_008D70"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008D70[] = dgBarinadeDL_008D70;
#else
static const char gBarinadeDL_008D70[] __attribute__((aligned (2))) = dgBarinadeDL_008D70;
#endif
#define dgBarinadeDL_008BB8 "__OTR__objects/object_bv/gBarinadeDL_008BB8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008BB8[] = dgBarinadeDL_008BB8;
#else
static const char gBarinadeDL_008BB8[] __attribute__((aligned (2))) = dgBarinadeDL_008BB8;
#endif
#define dgBarinadeDL_000FA0 "__OTR__objects/object_bv/gBarinadeDL_000FA0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_000FA0[] = dgBarinadeDL_000FA0;
#else
static const char gBarinadeDL_000FA0[] __attribute__((aligned (2))) = dgBarinadeDL_000FA0;
#endif
#define dgBarinadeDL_0156A0 "__OTR__objects/object_bv/gBarinadeDL_0156A0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0156A0[] = dgBarinadeDL_0156A0;
#else
static const char gBarinadeDL_0156A0[] __attribute__((aligned (2))) = dgBarinadeDL_0156A0;
#endif
#define dgBarinadeDL_015710 "__OTR__objects/object_bv/gBarinadeDL_015710"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_015710[] = dgBarinadeDL_015710;
#else
static const char gBarinadeDL_015710[] __attribute__((aligned (2))) = dgBarinadeDL_015710;
#endif
#define dgBarinadeDL_011738 "__OTR__objects/object_bv/gBarinadeDL_011738"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_011738[] = dgBarinadeDL_011738;
#else
static const char gBarinadeDL_011738[] __attribute__((aligned (2))) = dgBarinadeDL_011738;
#endif
#define dgBarinadeDL_011768 "__OTR__objects/object_bv/gBarinadeDL_011768"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_011768[] = dgBarinadeDL_011768;
#else
static const char gBarinadeDL_011768[] __attribute__((aligned (2))) = dgBarinadeDL_011768;
#endif
#define dgBarinadeDL_009430 "__OTR__objects/object_bv/gBarinadeDL_009430"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_009430[] = dgBarinadeDL_009430;
#else
static const char gBarinadeDL_009430[] __attribute__((aligned (2))) = dgBarinadeDL_009430;
#endif
#define dgBarinadeDL_009468 "__OTR__objects/object_bv/gBarinadeDL_009468"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_009468[] = dgBarinadeDL_009468;
#else
static const char gBarinadeDL_009468[] __attribute__((aligned (2))) = dgBarinadeDL_009468;
#endif
#define dgBarinadeDL_0128B8 "__OTR__objects/object_bv/gBarinadeDL_0128B8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0128B8[] = dgBarinadeDL_0128B8;
#else
static const char gBarinadeDL_0128B8[] __attribute__((aligned (2))) = dgBarinadeDL_0128B8;
#endif
#define dgBarinadeDL_012948 "__OTR__objects/object_bv/gBarinadeDL_012948"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_012948[] = dgBarinadeDL_012948;
#else
static const char gBarinadeDL_012948[] __attribute__((aligned (2))) = dgBarinadeDL_012948;
#endif
#define dgBarinadeDL_012BA0 "__OTR__objects/object_bv/gBarinadeDL_012BA0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_012BA0[] = dgBarinadeDL_012BA0;
#else
static const char gBarinadeDL_012BA0[] __attribute__((aligned (2))) = dgBarinadeDL_012BA0;
#endif
#define dgBarinadeDL_012C50 "__OTR__objects/object_bv/gBarinadeDL_012C50"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_012C50[] = dgBarinadeDL_012C50;
#else
static const char gBarinadeDL_012C50[] __attribute__((aligned (2))) = dgBarinadeDL_012C50;
#endif
#define dgBarinadeDL_0135B0 "__OTR__objects/object_bv/gBarinadeDL_0135B0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0135B0[] = dgBarinadeDL_0135B0;
#else
static const char gBarinadeDL_0135B0[] __attribute__((aligned (2))) = dgBarinadeDL_0135B0;
#endif
#define dgBarinadeDL_013638 "__OTR__objects/object_bv/gBarinadeDL_013638"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_013638[] = dgBarinadeDL_013638;
#else
static const char gBarinadeDL_013638[] __attribute__((aligned (2))) = dgBarinadeDL_013638;
#endif
#define dgBarinadeDL_008F08 "__OTR__objects/object_bv/gBarinadeDL_008F08"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008F08[] = dgBarinadeDL_008F08;
#else
static const char gBarinadeDL_008F08[] __attribute__((aligned (2))) = dgBarinadeDL_008F08;
#endif
#define dgBarinadeDL_008F70 "__OTR__objects/object_bv/gBarinadeDL_008F70"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008F70[] = dgBarinadeDL_008F70;
#else
static const char gBarinadeDL_008F70[] __attribute__((aligned (2))) = dgBarinadeDL_008F70;
#endif
#define dgBarinadeSparkBall1Tex "__OTR__objects/object_bv/gBarinadeSparkBall1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall1Tex[] = dgBarinadeSparkBall1Tex;
#else
static const char gBarinadeSparkBall1Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall1Tex;
#endif
#define dgBarinadeSparkBall2Tex "__OTR__objects/object_bv/gBarinadeSparkBall2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall2Tex[] = dgBarinadeSparkBall2Tex;
#else
static const char gBarinadeSparkBall2Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall2Tex;
#endif
#define dgBarinadeSparkBall3Tex "__OTR__objects/object_bv/gBarinadeSparkBall3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall3Tex[] = dgBarinadeSparkBall3Tex;
#else
static const char gBarinadeSparkBall3Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall3Tex;
#endif
#define dgBarinadeSparkBall4Tex "__OTR__objects/object_bv/gBarinadeSparkBall4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall4Tex[] = dgBarinadeSparkBall4Tex;
#else
static const char gBarinadeSparkBall4Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall4Tex;
#endif
#define dgBarinadeSparkBall5Tex "__OTR__objects/object_bv/gBarinadeSparkBall5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall5Tex[] = dgBarinadeSparkBall5Tex;
#else
static const char gBarinadeSparkBall5Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall5Tex;
#endif
#define dgBarinadeSparkBall6Tex "__OTR__objects/object_bv/gBarinadeSparkBall6Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall6Tex[] = dgBarinadeSparkBall6Tex;
#else
static const char gBarinadeSparkBall6Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall6Tex;
#endif
#define dgBarinadeSparkBall7Tex "__OTR__objects/object_bv/gBarinadeSparkBall7Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall7Tex[] = dgBarinadeSparkBall7Tex;
#else
static const char gBarinadeSparkBall7Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall7Tex;
#endif
#define dgBarinadeSparkBall8Tex "__OTR__objects/object_bv/gBarinadeSparkBall8Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSparkBall8Tex[] = dgBarinadeSparkBall8Tex;
#else
static const char gBarinadeSparkBall8Tex[] __attribute__((aligned (2))) = dgBarinadeSparkBall8Tex;
#endif
#define dgBarinadeDoorPiece1DL "__OTR__objects/object_bv/gBarinadeDoorPiece1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece1DL[] = dgBarinadeDoorPiece1DL;
#else
static const char gBarinadeDoorPiece1DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece1DL;
#endif
#define dgBarinadeDoorPiece2DL "__OTR__objects/object_bv/gBarinadeDoorPiece2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece2DL[] = dgBarinadeDoorPiece2DL;
#else
static const char gBarinadeDoorPiece2DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece2DL;
#endif
#define dgBarinadeDoorPiece3DL "__OTR__objects/object_bv/gBarinadeDoorPiece3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece3DL[] = dgBarinadeDoorPiece3DL;
#else
static const char gBarinadeDoorPiece3DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece3DL;
#endif
#define dgBarinadeDoorPiece4DL "__OTR__objects/object_bv/gBarinadeDoorPiece4DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece4DL[] = dgBarinadeDoorPiece4DL;
#else
static const char gBarinadeDoorPiece4DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece4DL;
#endif
#define dgBarinadeDoorPiece5DL "__OTR__objects/object_bv/gBarinadeDoorPiece5DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece5DL[] = dgBarinadeDoorPiece5DL;
#else
static const char gBarinadeDoorPiece5DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece5DL;
#endif
#define dgBarinadeDoorPiece6DL "__OTR__objects/object_bv/gBarinadeDoorPiece6DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece6DL[] = dgBarinadeDoorPiece6DL;
#else
static const char gBarinadeDoorPiece6DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece6DL;
#endif
#define dgBarinadeDoorPiece7DL "__OTR__objects/object_bv/gBarinadeDoorPiece7DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece7DL[] = dgBarinadeDoorPiece7DL;
#else
static const char gBarinadeDoorPiece7DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece7DL;
#endif
#define dgBarinadeDoorPiece8DL "__OTR__objects/object_bv/gBarinadeDoorPiece8DL"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDoorPiece8DL[] = dgBarinadeDoorPiece8DL;
#else
static const char gBarinadeDoorPiece8DL[] __attribute__((aligned (2))) = dgBarinadeDoorPiece8DL;
#endif
#define dgBarinadeAnim_018A00 "__OTR__objects/object_bv/gBarinadeAnim_018A00"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeAnim_018A00[] = dgBarinadeAnim_018A00;
#else
static const char gBarinadeAnim_018A00[] __attribute__((aligned (2))) = dgBarinadeAnim_018A00;
#endif
#define dgBarinadeAnim_015F10 "__OTR__objects/object_bv/gBarinadeAnim_015F10"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeAnim_015F10[] = dgBarinadeAnim_015F10;
#else
static const char gBarinadeAnim_015F10[] __attribute__((aligned (2))) = dgBarinadeAnim_015F10;
#endif
#define dgBarinadeAnim_015D10 "__OTR__objects/object_bv/gBarinadeAnim_015D10"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeAnim_015D10[] = dgBarinadeAnim_015D10;
#else
static const char gBarinadeAnim_015D10[] __attribute__((aligned (2))) = dgBarinadeAnim_015D10;
#endif
#define dgBarinadeDL_008E88 "__OTR__objects/object_bv/gBarinadeDL_008E88"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008E88[] = dgBarinadeDL_008E88;
#else
static const char gBarinadeDL_008E88[] __attribute__((aligned (2))) = dgBarinadeDL_008E88;
#endif
#define dgBarinadeDL_008EF0 "__OTR__objects/object_bv/gBarinadeDL_008EF0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_008EF0[] = dgBarinadeDL_008EF0;
#else
static const char gBarinadeDL_008EF0[] __attribute__((aligned (2))) = dgBarinadeDL_008EF0;
#endif
#define dgBarinadeDL_009388 "__OTR__objects/object_bv/gBarinadeDL_009388"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_009388[] = dgBarinadeDL_009388;
#else
static const char gBarinadeDL_009388[] __attribute__((aligned (2))) = dgBarinadeDL_009388;
#endif
#define dgBarinadeDL_0093A0 "__OTR__objects/object_bv/gBarinadeDL_0093A0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0093A0[] = dgBarinadeDL_0093A0;
#else
static const char gBarinadeDL_0093A0[] __attribute__((aligned (2))) = dgBarinadeDL_0093A0;
#endif
#define dgBarinadeDL_0094F8 "__OTR__objects/object_bv/gBarinadeDL_0094F8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8;
#else
static const char gBarinadeDL_0094F8[] __attribute__((aligned (2))) = dgBarinadeDL_0094F8;
#endif
#define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0;
#else
static const char gBarinadeDL_0095B0[] __attribute__((aligned (2))) = dgBarinadeDL_0095B0;
#endif
#define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
#else
static const char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
#endif
#define dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01580CDL_0080B0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_01580CDL_0080B0[] = dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0;
#else
static const char gBarinadeBodySkelLimbsLimb_01580CDL_0080B0[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0;
#endif
#define dgBarinadeBodySkelLimbsLimb_01583CDL_007F40 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01583CDL_007F40"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_01583CDL_007F40[] = dgBarinadeBodySkelLimbsLimb_01583CDL_007F40;
#else
static const char gBarinadeBodySkelLimbsLimb_01583CDL_007F40[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_01583CDL_007F40;
#endif
#define dgBarinadeBodySkelLimbsLimb_015854DL_008388 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015854DL_008388"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015854DL_008388[] = dgBarinadeBodySkelLimbsLimb_015854DL_008388;
#else
static const char gBarinadeBodySkelLimbsLimb_015854DL_008388[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015854DL_008388;
#endif
#define dgBarinadeBodySkelLimbsLimb_015878DL_008458 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015878DL_008458"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015878DL_008458[] = dgBarinadeBodySkelLimbsLimb_015878DL_008458;
#else
static const char gBarinadeBodySkelLimbsLimb_015878DL_008458[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015878DL_008458;
#endif
#define dgBarinadeBodySkelLimbsLimb_015890DL_0084E8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015890DL_0084E8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015890DL_0084E8[] = dgBarinadeBodySkelLimbsLimb_015890DL_0084E8;
#else
static const char gBarinadeBodySkelLimbsLimb_015890DL_0084E8[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015890DL_0084E8;
#endif
#define dgBarinadeBodySkelLimbsLimb_0158C0DL_008578 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158C0DL_008578"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_0158C0DL_008578[] = dgBarinadeBodySkelLimbsLimb_0158C0DL_008578;
#else
static const char gBarinadeBodySkelLimbsLimb_0158C0DL_008578[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_0158C0DL_008578;
#endif
#define dgBarinadeBodySkelLimbsLimb_0158D8DL_008608 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158D8DL_008608"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_0158D8DL_008608[] = dgBarinadeBodySkelLimbsLimb_0158D8DL_008608;
#else
static const char gBarinadeBodySkelLimbsLimb_0158D8DL_008608[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_0158D8DL_008608;
#endif
#define dgBarinadeBodySkelLimbsLimb_015908DL_008698 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015908DL_008698"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015908DL_008698[] = dgBarinadeBodySkelLimbsLimb_015908DL_008698;
#else
static const char gBarinadeBodySkelLimbsLimb_015908DL_008698[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015908DL_008698;
#endif
#define dgBarinadeBodySkelLimbsLimb_015920DL_008728 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015920DL_008728"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015920DL_008728[] = dgBarinadeBodySkelLimbsLimb_015920DL_008728;
#else
static const char gBarinadeBodySkelLimbsLimb_015920DL_008728[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015920DL_008728;
#endif
#define dgBarinadeBodySkelLimbsLimb_015950DL_0087B8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015950DL_0087B8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015950DL_0087B8[] = dgBarinadeBodySkelLimbsLimb_015950DL_0087B8;
#else
static const char gBarinadeBodySkelLimbsLimb_015950DL_0087B8[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015950DL_0087B8;
#endif
#define dgBarinadeBodySkelLimbsLimb_015968DL_008848 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015968DL_008848"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015968DL_008848[] = dgBarinadeBodySkelLimbsLimb_015968DL_008848;
#else
static const char gBarinadeBodySkelLimbsLimb_015968DL_008848[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015968DL_008848;
#endif
#define dgBarinadeBodySkelLimbsLimb_015998DL_0088D8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015998DL_0088D8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015998DL_0088D8[] = dgBarinadeBodySkelLimbsLimb_015998DL_0088D8;
#else
static const char gBarinadeBodySkelLimbsLimb_015998DL_0088D8[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015998DL_0088D8;
#endif
#define dgBarinadeBodySkelLimbsLimb_0159B0DL_008968 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0159B0DL_008968"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_0159B0DL_008968[] = dgBarinadeBodySkelLimbsLimb_0159B0DL_008968;
#else
static const char gBarinadeBodySkelLimbsLimb_0159B0DL_008968[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_0159B0DL_008968;
#endif
#define dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015A04DL_0082A8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBodySkelLimbsLimb_015A04DL_0082A8[] = dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8;
#else
static const char gBarinadeBodySkelLimbsLimb_015A04DL_0082A8[] __attribute__((aligned (2))) = dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8;
#endif
#define dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8[] = dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8;
#else
static const char gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8[] __attribute__((aligned (2))) = dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8;
#endif
#define dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017438DL_016EC8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkelLimbsLimb_017438DL_016EC8[] = dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8;
#else
static const char gBarinadeSupportSkelLimbsLimb_017438DL_016EC8[] __attribute__((aligned (2))) = dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8;
#endif
#define dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017444DL_016DC8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkelLimbsLimb_017444DL_016DC8[] = dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8;
#else
static const char gBarinadeSupportSkelLimbsLimb_017444DL_016DC8[] __attribute__((aligned (2))) = dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8;
#endif
#define dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017450DL_016CC8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkelLimbsLimb_017450DL_016CC8[] = dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8;
#else
static const char gBarinadeSupportSkelLimbsLimb_017450DL_016CC8[] __attribute__((aligned (2))) = dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8;
#endif
#define dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0[] = dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0;
#else
static const char gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0[] __attribute__((aligned (2))) = dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0;
#endif
#define dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019948DL_0194A0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperSkelLimbsLimb_019948DL_0194A0[] = dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0;
#else
static const char gBarinadeZapperSkelLimbsLimb_019948DL_0194A0[] __attribute__((aligned (2))) = dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0;
#endif
#define dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019954DL_0195C8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperSkelLimbsLimb_019954DL_0195C8[] = dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8;
#else
static const char gBarinadeZapperSkelLimbsLimb_019954DL_0195C8[] __attribute__((aligned (2))) = dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8;
#endif
#define dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8[] = dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8;
#else
static const char gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8[] __attribute__((aligned (2))) = dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8;
#endif
#define dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019978DL_0197C8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeZapperSkelLimbsLimb_019978DL_0197C8[] = dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8;
#else
static const char gBarinadeZapperSkelLimbsLimb_019978DL_0197C8[] __attribute__((aligned (2))) = dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8;
#endif
#define dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8[] = dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8;
#else
static const char gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8[] __attribute__((aligned (2))) = dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8;
#endif
#define dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018838DL_0184D0"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeStumpSkelLimbsLimb_018838DL_0184D0[] = dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0;
#else
static const char gBarinadeStumpSkelLimbsLimb_018838DL_0184D0[] __attribute__((aligned (2))) = dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0;
#endif
#define dgBarinadeStumpSkelLimbsLimb_018844DL_018410 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018844DL_018410"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeStumpSkelLimbsLimb_018844DL_018410[] = dgBarinadeStumpSkelLimbsLimb_018844DL_018410;
#else
static const char gBarinadeStumpSkelLimbsLimb_018844DL_018410[] __attribute__((aligned (2))) = dgBarinadeStumpSkelLimbsLimb_018844DL_018410;
#endif
#define dgBarinadeBariSkelLimbsLimb_004E48DL_001070 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E48DL_001070"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBariSkelLimbsLimb_004E48DL_001070[] = dgBarinadeBariSkelLimbsLimb_004E48DL_001070;
#else
static const char gBarinadeBariSkelLimbsLimb_004E48DL_001070[] __attribute__((aligned (2))) = dgBarinadeBariSkelLimbsLimb_004E48DL_001070;
#endif
#define dgBarinadeBariSkelLimbsLimb_004E54DL_001158 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E54DL_001158"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeBariSkelLimbsLimb_004E54DL_001158[] = dgBarinadeBariSkelLimbsLimb_004E54DL_001158;
#else
static const char gBarinadeBariSkelLimbsLimb_004E54DL_001158[] __attribute__((aligned (2))) = dgBarinadeBariSkelLimbsLimb_004E54DL_001158;
#endif
#define dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8;
#else
static const char gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8[] __attribute__((aligned (2))) = dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8;
#endif
#define dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8;
#else
static const char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8[] __attribute__((aligned (2))) = dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8;
#endif
#define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90"
#ifdef _WIN32
static const __declspec(align(2)) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
#else
static const char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] __attribute__((aligned (2))) = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
#endif
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#else
static const char object_bvTex_0065A0[] __attribute__((aligned (2))) = dobject_bvTex_0065A0;
#endif
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#else
static const char object_bvTex_005DA0[] __attribute__((aligned (2))) = dobject_bvTex_005DA0;
#endif
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#else
static const char object_bvTex_000A40[] __attribute__((aligned (2))) = dobject_bvTex_000A40;
#endif
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_013660[] = dobject_bvTex_013660;
#else
static const char object_bvTex_013660[] __attribute__((aligned (2))) = dobject_bvTex_013660;
#endif
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#else
static const char object_bvTex_0117B8[] __attribute__((aligned (2))) = dobject_bvTex_0117B8;
#endif
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#else
static const char object_bvTex_011BB8[] __attribute__((aligned (2))) = dobject_bvTex_011BB8;
#endif
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#else
static const char object_bvTex_0119B8[] __attribute__((aligned (2))) = dobject_bvTex_0119B8;
#endif
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#else
static const char object_bvTex_012CE0[] __attribute__((aligned (2))) = dobject_bvTex_012CE0;
#endif
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#else
static const char object_bvTex_008F88[] __attribute__((aligned (2))) = dobject_bvTex_008F88;
#endif
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#else
static const char object_bvTex_019BB8[] __attribute__((aligned (2))) = dobject_bvTex_019BB8;
#endif
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#else
static const char object_bvTLUT_0199B0[] __attribute__((aligned (2))) = dobject_bvTLUT_0199B0;
#endif
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#else
static const char object_bvTex_01A6B8[] __attribute__((aligned (2))) = dobject_bvTex_01A6B8;
#endif
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#else
static const char object_bvTLUT_01A4B0[] __attribute__((aligned (2))) = dobject_bvTLUT_01A4B0;
#endif
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#else
static const char object_bvTex_01B1B8[] __attribute__((aligned (2))) = dobject_bvTex_01B1B8;
#endif
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#else
static const char object_bvTLUT_01AFB0[] __attribute__((aligned (2))) = dobject_bvTLUT_01AFB0;
#endif
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#else
static const char object_bvTex_01BCB8[] __attribute__((aligned (2))) = dobject_bvTex_01BCB8;
#endif
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#else
static const char object_bvTLUT_01BAB0[] __attribute__((aligned (2))) = dobject_bvTLUT_01BAB0;
#endif
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#else
static const char object_bvTex_01C7B8[] __attribute__((aligned (2))) = dobject_bvTex_01C7B8;
#endif
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#else
static const char object_bvTLUT_01C5B0[] __attribute__((aligned (2))) = dobject_bvTLUT_01C5B0;
#endif
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#else
static const char object_bvTex_01D2B8[] __attribute__((aligned (2))) = dobject_bvTex_01D2B8;
#endif
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#else
static const char object_bvTLUT_01D0B0[] __attribute__((aligned (2))) = dobject_bvTLUT_01D0B0;
#endif
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#else
static const char object_bvTex_01DDB8[] __attribute__((aligned (2))) = dobject_bvTex_01DDB8;
#endif
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#else
static const char object_bvTLUT_01DBB0[] __attribute__((aligned (2))) = dobject_bvTLUT_01DBB0;
#endif
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#else
static const char object_bvTex_01E8B8[] __attribute__((aligned (2))) = dobject_bvTex_01E8B8;
#endif
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#else
static const char object_bvTLUT_01E6B0[] __attribute__((aligned (2))) = dobject_bvTLUT_01E6B0;
#endif
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#else
static const char object_bvTex_0052A0[] __attribute__((aligned (2))) = dobject_bvTex_0052A0;
#endif
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#else
static const char object_bvTex_0053A0[] __attribute__((aligned (2))) = dobject_bvTex_0053A0;
#endif
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#else
static const char object_bvTex_0051A0[] __attribute__((aligned (2))) = dobject_bvTex_0051A0;
#endif
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#else
static const char object_bvTex_0055A0[] __attribute__((aligned (2))) = dobject_bvTex_0055A0;
#endif
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#else
static const char object_bvTex_0059A0[] __attribute__((aligned (2))) = dobject_bvTex_0059A0;
#endif
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#else
static const char object_bvTex_0170D8[] __attribute__((aligned (2))) = dobject_bvTex_0170D8;
#endif
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#else
static const char object_bvTex_0171D8[] __attribute__((aligned (2))) = dobject_bvTex_0171D8;
#endif
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#else
static const char object_bvTex_018E30[] __attribute__((aligned (2))) = dobject_bvTex_018E30;
#endif
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#else
static const char object_bvTex_018D30[] __attribute__((aligned (2))) = dobject_bvTex_018D30;
#endif
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_018770[] = dobject_bvTex_018770;
#else
static const char object_bvTex_018770[] __attribute__((aligned (2))) = dobject_bvTex_018770;
#endif
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_000840[] = dobject_bvTex_000840;
#else
static const char object_bvTex_000840[] __attribute__((aligned (2))) = dobject_bvTex_000840;
#endif
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
#ifdef _WIN32
static const __declspec(align(2)) char object_bvTex_000040[] = dobject_bvTex_000040;
#else
static const char object_bvTex_000040[] __attribute__((aligned (2))) = dobject_bvTex_000040;
#endif

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#pragma once
#define dobject_bw_Anim_000228 "__OTR__objects/object_bw/object_bw_Anim_000228"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Anim_000228[] = dobject_bw_Anim_000228;
#else
static const char object_bw_Anim_000228[] __attribute__((aligned (2))) = dobject_bw_Anim_000228;
#endif
#define dobject_bw_DL_0002C0 "__OTR__objects/object_bw/object_bw_DL_0002C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_DL_0002C0[] = dobject_bw_DL_0002C0;
#else
static const char object_bw_DL_0002C0[] __attribute__((aligned (2))) = dobject_bw_DL_0002C0;
#endif
#define dobject_bw_DL_0003E8 "__OTR__objects/object_bw/object_bw_DL_0003E8"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_DL_0003E8[] = dobject_bw_DL_0003E8;
#else
static const char object_bw_DL_0003E8[] __attribute__((aligned (2))) = dobject_bw_DL_0003E8;
#endif
#define dobject_bw_DL_000558 "__OTR__objects/object_bw/object_bw_DL_000558"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_DL_000558[] = dobject_bw_DL_000558;
#else
static const char object_bw_DL_000558[] __attribute__((aligned (2))) = dobject_bw_DL_000558;
#endif
#define dobject_bw_DL_000680 "__OTR__objects/object_bw/object_bw_DL_000680"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_DL_000680[] = dobject_bw_DL_000680;
#else
static const char object_bw_DL_000680[] __attribute__((aligned (2))) = dobject_bw_DL_000680;
#endif
#define dobject_bw_DL_001050 "__OTR__objects/object_bw/object_bw_DL_001050"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_DL_001050[] = dobject_bw_DL_001050;
#else
static const char object_bw_DL_001050[] __attribute__((aligned (2))) = dobject_bw_DL_001050;
#endif
#define dobject_bw_Tex_001240 "__OTR__objects/object_bw/object_bw_Tex_001240"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Tex_001240[] = dobject_bw_Tex_001240;
#else
static const char object_bw_Tex_001240[] __attribute__((aligned (2))) = dobject_bw_Tex_001240;
#endif
#define dobject_bw_Tex_001440 "__OTR__objects/object_bw/object_bw_Tex_001440"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Tex_001440[] = dobject_bw_Tex_001440;
#else
static const char object_bw_Tex_001440[] __attribute__((aligned (2))) = dobject_bw_Tex_001440;
#endif
#define dobject_bw_TLUT_001640 "__OTR__objects/object_bw/object_bw_TLUT_001640"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_TLUT_001640[] = dobject_bw_TLUT_001640;
#else
static const char object_bw_TLUT_001640[] __attribute__((aligned (2))) = dobject_bw_TLUT_001640;
#endif
#define dobject_bw_Tex_001840 "__OTR__objects/object_bw/object_bw_Tex_001840"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Tex_001840[] = dobject_bw_Tex_001840;
#else
static const char object_bw_Tex_001840[] __attribute__((aligned (2))) = dobject_bw_Tex_001840;
#endif
#define dobject_bw_Tex_001C40 "__OTR__objects/object_bw/object_bw_Tex_001C40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Tex_001C40[] = dobject_bw_Tex_001C40;
#else
static const char object_bw_Tex_001C40[] __attribute__((aligned (2))) = dobject_bw_Tex_001C40;
#endif
#define dobject_bw_Skel_0020F0 "__OTR__objects/object_bw/object_bw_Skel_0020F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Skel_0020F0[] = dobject_bw_Skel_0020F0;
#else
static const char object_bw_Skel_0020F0[] __attribute__((aligned (2))) = dobject_bw_Skel_0020F0;
#endif
#define dobject_bw_Anim_0021A0 "__OTR__objects/object_bw/object_bw_Anim_0021A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Anim_0021A0[] = dobject_bw_Anim_0021A0;
#else
static const char object_bw_Anim_0021A0[] __attribute__((aligned (2))) = dobject_bw_Anim_0021A0;
#endif
#define dobject_bw_Anim_002250 "__OTR__objects/object_bw/object_bw_Anim_002250"
#ifdef _WIN32
static const __declspec(align(2)) char object_bw_Anim_002250[] = dobject_bw_Anim_002250;
#else
static const char object_bw_Anim_002250[] __attribute__((aligned (2))) = dobject_bw_Anim_002250;
#endif

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#pragma once
#define dobject_bwall_DL_000040 "__OTR__objects/object_bwall/object_bwall_DL_000040"
#ifdef _WIN32
static const __declspec(align(2)) char object_bwall_DL_000040[] = dobject_bwall_DL_000040;
#else
static const char object_bwall_DL_000040[] __attribute__((aligned (2))) = dobject_bwall_DL_000040;
#endif
#define dobject_bwall_Col_000118 "__OTR__objects/object_bwall/object_bwall_Col_000118"
#ifdef _WIN32
static const __declspec(align(2)) char object_bwall_Col_000118[] = dobject_bwall_Col_000118;
#else
static const char object_bwall_Col_000118[] __attribute__((aligned (2))) = dobject_bwall_Col_000118;
#endif
#define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150"
#ifdef _WIN32
static const __declspec(align(2)) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150;
#else
static const char object_bwall_Tex_000150[] __attribute__((aligned (2))) = dobject_bwall_Tex_000150;
#endif

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#pragma once
#define dobject_bxa_DL_000890 "__OTR__objects/object_bxa/object_bxa_DL_000890"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_000890[] = dobject_bxa_DL_000890;
#else
static const char object_bxa_DL_000890[] __attribute__((aligned (2))) = dobject_bxa_DL_000890;
#endif
#define dobject_bxa_Tex_000C40 "__OTR__objects/object_bxa/object_bxa_Tex_000C40"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_000C40[] = dobject_bxa_Tex_000C40;
#else
static const char object_bxa_Tex_000C40[] __attribute__((aligned (2))) = dobject_bxa_Tex_000C40;
#endif
#define dobject_bxa_Tex_001440 "__OTR__objects/object_bxa/object_bxa_Tex_001440"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_001440[] = dobject_bxa_Tex_001440;
#else
static const char object_bxa_Tex_001440[] __attribute__((aligned (2))) = dobject_bxa_Tex_001440;
#endif
#define dobject_bxa_DL_001D80 "__OTR__objects/object_bxa/object_bxa_DL_001D80"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_001D80[] = dobject_bxa_DL_001D80;
#else
static const char object_bxa_DL_001D80[] __attribute__((aligned (2))) = dobject_bxa_DL_001D80;
#endif
#define dobject_bxa_DL_0022F0 "__OTR__objects/object_bxa/object_bxa_DL_0022F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_DL_0022F0[] = dobject_bxa_DL_0022F0;
#else
static const char object_bxa_DL_0022F0[] __attribute__((aligned (2))) = dobject_bxa_DL_0022F0;
#endif
#define dobject_bxa_Tex_0024F0 "__OTR__objects/object_bxa/object_bxa_Tex_0024F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0024F0[] = dobject_bxa_Tex_0024F0;
#else
static const char object_bxa_Tex_0024F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0024F0;
#endif
#define dobject_bxa_Tex_0026F0 "__OTR__objects/object_bxa/object_bxa_Tex_0026F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F0;
#else
static const char object_bxa_Tex_0026F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0026F0;
#endif
#define dobject_bxa_Tex_0027F0 "__OTR__objects/object_bxa/object_bxa_Tex_0027F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0;
#else
static const char object_bxa_Tex_0027F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0027F0;
#endif
#define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
#else
static const char object_bxa_Tex_0029F0[] __attribute__((aligned (2))) = dobject_bxa_Tex_0029F0;
#endif

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#pragma once
#define dgCneSkel "__OTR__objects/object_cne/gCneSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCneSkel[] = dgCneSkel;
#else
static const char gCneSkel[] __attribute__((aligned (2))) = dgCneSkel;
#endif
#define dgCneTLUT "__OTR__objects/object_cne/gCneTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCneTLUT[] = dgCneTLUT;
#else
static const char gCneTLUT[] __attribute__((aligned (2))) = dgCneTLUT;
#endif
#define dgCneSkinTex "__OTR__objects/object_cne/gCneSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneSkinTex[] = dgCneSkinTex;
#else
static const char gCneSkinTex[] __attribute__((aligned (2))) = dgCneSkinTex;
#endif
#define dgCneBrownHairTex "__OTR__objects/object_cne/gCneBrownHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneBrownHairTex[] = dgCneBrownHairTex;
#else
static const char gCneBrownHairTex[] __attribute__((aligned (2))) = dgCneBrownHairTex;
#endif
#define dgCneHandTex "__OTR__objects/object_cne/gCneHandTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneHandTex[] = dgCneHandTex;
#else
static const char gCneHandTex[] __attribute__((aligned (2))) = dgCneHandTex;
#endif
#define dgCneBrownHairSkinTex "__OTR__objects/object_cne/gCneBrownHairSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneBrownHairSkinTex[] = dgCneBrownHairSkinTex;
#else
static const char gCneBrownHairSkinTex[] __attribute__((aligned (2))) = dgCneBrownHairSkinTex;
#endif
#define dgCneBrownHairFaceTex "__OTR__objects/object_cne/gCneBrownHairFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneBrownHairFaceTex[] = dgCneBrownHairFaceTex;
#else
static const char gCneBrownHairFaceTex[] __attribute__((aligned (2))) = dgCneBrownHairFaceTex;
#endif
#define dgCneDressTex "__OTR__objects/object_cne/gCneDressTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneDressTex[] = dgCneDressTex;
#else
static const char gCneDressTex[] __attribute__((aligned (2))) = dgCneDressTex;
#endif
#define dgCneDressNeckTex "__OTR__objects/object_cne/gCneDressNeckTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneDressNeckTex[] = dgCneDressNeckTex;
#else
static const char gCneDressNeckTex[] __attribute__((aligned (2))) = dgCneDressNeckTex;
#endif
#define dgCneHeadBrownHairDL "__OTR__objects/object_cne/gCneHeadBrownHairDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneHeadBrownHairDL[] = dgCneHeadBrownHairDL;
#else
static const char gCneHeadBrownHairDL[] __attribute__((aligned (2))) = dgCneHeadBrownHairDL;
#endif
#define dgCneRightHandDL "__OTR__objects/object_cne/gCneRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightHandDL[] = dgCneRightHandDL;
#else
static const char gCneRightHandDL[] __attribute__((aligned (2))) = dgCneRightHandDL;
#endif
#define dgCneRightForearmDL "__OTR__objects/object_cne/gCneRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightForearmDL[] = dgCneRightForearmDL;
#else
static const char gCneRightForearmDL[] __attribute__((aligned (2))) = dgCneRightForearmDL;
#endif
#define dgCneRightUpperArmDL "__OTR__objects/object_cne/gCneRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightUpperArmDL[] = dgCneRightUpperArmDL;
#else
static const char gCneRightUpperArmDL[] __attribute__((aligned (2))) = dgCneRightUpperArmDL;
#endif
#define dgCneLeftHandDL "__OTR__objects/object_cne/gCneLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftHandDL[] = dgCneLeftHandDL;
#else
static const char gCneLeftHandDL[] __attribute__((aligned (2))) = dgCneLeftHandDL;
#endif
#define dgCneLeftForearmDL "__OTR__objects/object_cne/gCneLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftForearmDL[] = dgCneLeftForearmDL;
#else
static const char gCneLeftForearmDL[] __attribute__((aligned (2))) = dgCneLeftForearmDL;
#endif
#define dgCneLeftUpperArmDL "__OTR__objects/object_cne/gCneLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftUpperArmDL[] = dgCneLeftUpperArmDL;
#else
static const char gCneLeftUpperArmDL[] __attribute__((aligned (2))) = dgCneLeftUpperArmDL;
#endif
#define dgCneTorsoDL "__OTR__objects/object_cne/gCneTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneTorsoDL[] = dgCneTorsoDL;
#else
static const char gCneTorsoDL[] __attribute__((aligned (2))) = dgCneTorsoDL;
#endif
#define dgCneRightFootDL "__OTR__objects/object_cne/gCneRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightFootDL[] = dgCneRightFootDL;
#else
static const char gCneRightFootDL[] __attribute__((aligned (2))) = dgCneRightFootDL;
#endif
#define dgCneRightShinDL "__OTR__objects/object_cne/gCneRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightShinDL[] = dgCneRightShinDL;
#else
static const char gCneRightShinDL[] __attribute__((aligned (2))) = dgCneRightShinDL;
#endif
#define dgCneRightThighDL "__OTR__objects/object_cne/gCneRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneRightThighDL[] = dgCneRightThighDL;
#else
static const char gCneRightThighDL[] __attribute__((aligned (2))) = dgCneRightThighDL;
#endif
#define dgCneLeftFootDL "__OTR__objects/object_cne/gCneLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftFootDL[] = dgCneLeftFootDL;
#else
static const char gCneLeftFootDL[] __attribute__((aligned (2))) = dgCneLeftFootDL;
#endif
#define dgCneLeftShinDL "__OTR__objects/object_cne/gCneLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftShinDL[] = dgCneLeftShinDL;
#else
static const char gCneLeftShinDL[] __attribute__((aligned (2))) = dgCneLeftShinDL;
#endif
#define dgCneLeftThighDL "__OTR__objects/object_cne/gCneLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneLeftThighDL[] = dgCneLeftThighDL;
#else
static const char gCneLeftThighDL[] __attribute__((aligned (2))) = dgCneLeftThighDL;
#endif
#define dgCnePelvisDL "__OTR__objects/object_cne/gCnePelvisDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCnePelvisDL[] = dgCnePelvisDL;
#else
static const char gCnePelvisDL[] __attribute__((aligned (2))) = dgCnePelvisDL;
#endif
#define dgCneOrangeHairFaceTex "__OTR__objects/object_cne/gCneOrangeHairFaceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneOrangeHairFaceTex[] = dgCneOrangeHairFaceTex;
#else
static const char gCneOrangeHairFaceTex[] __attribute__((aligned (2))) = dgCneOrangeHairFaceTex;
#endif
#define dgCneOrangeHairSkinTex "__OTR__objects/object_cne/gCneOrangeHairSkinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCneOrangeHairSkinTex[] = dgCneOrangeHairSkinTex;
#else
static const char gCneOrangeHairSkinTex[] __attribute__((aligned (2))) = dgCneOrangeHairSkinTex;
#endif
#define dgCneHeadOrangeHairDL "__OTR__objects/object_cne/gCneHeadOrangeHairDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL;
#else
static const char gCneHeadOrangeHairDL[] __attribute__((aligned (2))) = dgCneHeadOrangeHairDL;
#endif

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#pragma once
#define dobject_cob_TLUT_000000 "__OTR__objects/object_cob/object_cob_TLUT_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_TLUT_000000[] = dobject_cob_TLUT_000000;
#else
static const char object_cob_TLUT_000000[] __attribute__((aligned (2))) = dobject_cob_TLUT_000000;
#endif
#define dobject_cob_Tex_000200 "__OTR__objects/object_cob/object_cob_Tex_000200"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Tex_000200[] = dobject_cob_Tex_000200;
#else
static const char object_cob_Tex_000200[] __attribute__((aligned (2))) = dobject_cob_Tex_000200;
#endif
#define dobject_cob_Tex_000280 "__OTR__objects/object_cob/object_cob_Tex_000280"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Tex_000280[] = dobject_cob_Tex_000280;
#else
static const char object_cob_Tex_000280[] __attribute__((aligned (2))) = dobject_cob_Tex_000280;
#endif
#define dobject_cob_Tex_0002C0 "__OTR__objects/object_cob/object_cob_Tex_0002C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Tex_0002C0[] = dobject_cob_Tex_0002C0;
#else
static const char object_cob_Tex_0002C0[] __attribute__((aligned (2))) = dobject_cob_Tex_0002C0;
#endif
#define dobject_cob_Tex_000300 "__OTR__objects/object_cob/object_cob_Tex_000300"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Tex_000300[] = dobject_cob_Tex_000300;
#else
static const char object_cob_Tex_000300[] __attribute__((aligned (2))) = dobject_cob_Tex_000300;
#endif
#define dobject_cob_Tex_000340 "__OTR__objects/object_cob/object_cob_Tex_000340"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Tex_000340[] = dobject_cob_Tex_000340;
#else
static const char object_cob_Tex_000340[] __attribute__((aligned (2))) = dobject_cob_Tex_000340;
#endif
#define dobject_cob_DL_001300 "__OTR__objects/object_cob/object_cob_DL_001300"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001300[] = dobject_cob_DL_001300;
#else
static const char object_cob_DL_001300[] __attribute__((aligned (2))) = dobject_cob_DL_001300;
#endif
#define dobject_cob_DL_001678 "__OTR__objects/object_cob/object_cob_DL_001678"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001678[] = dobject_cob_DL_001678;
#else
static const char object_cob_DL_001678[] __attribute__((aligned (2))) = dobject_cob_DL_001678;
#endif
#define dobject_cob_DL_001780 "__OTR__objects/object_cob/object_cob_DL_001780"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001780[] = dobject_cob_DL_001780;
#else
static const char object_cob_DL_001780[] __attribute__((aligned (2))) = dobject_cob_DL_001780;
#endif
#define dobject_cob_DL_001898 "__OTR__objects/object_cob/object_cob_DL_001898"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001898[] = dobject_cob_DL_001898;
#else
static const char object_cob_DL_001898[] __attribute__((aligned (2))) = dobject_cob_DL_001898;
#endif
#define dobject_cob_DL_0019B0 "__OTR__objects/object_cob/object_cob_DL_0019B0"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_0019B0[] = dobject_cob_DL_0019B0;
#else
static const char object_cob_DL_0019B0[] __attribute__((aligned (2))) = dobject_cob_DL_0019B0;
#endif
#define dobject_cob_DL_001AB8 "__OTR__objects/object_cob/object_cob_DL_001AB8"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001AB8[] = dobject_cob_DL_001AB8;
#else
static const char object_cob_DL_001AB8[] __attribute__((aligned (2))) = dobject_cob_DL_001AB8;
#endif
#define dobject_cob_DL_001BD0 "__OTR__objects/object_cob/object_cob_DL_001BD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001BD0[] = dobject_cob_DL_001BD0;
#else
static const char object_cob_DL_001BD0[] __attribute__((aligned (2))) = dobject_cob_DL_001BD0;
#endif
#define dobject_cob_DL_001CE8 "__OTR__objects/object_cob/object_cob_DL_001CE8"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001CE8[] = dobject_cob_DL_001CE8;
#else
static const char object_cob_DL_001CE8[] __attribute__((aligned (2))) = dobject_cob_DL_001CE8;
#endif
#define dobject_cob_DL_001E40 "__OTR__objects/object_cob/object_cob_DL_001E40"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001E40[] = dobject_cob_DL_001E40;
#else
static const char object_cob_DL_001E40[] __attribute__((aligned (2))) = dobject_cob_DL_001E40;
#endif
#define dobject_cob_DL_001E90 "__OTR__objects/object_cob/object_cob_DL_001E90"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001E90[] = dobject_cob_DL_001E90;
#else
static const char object_cob_DL_001E90[] __attribute__((aligned (2))) = dobject_cob_DL_001E90;
#endif
#define dobject_cob_DL_001EE0 "__OTR__objects/object_cob/object_cob_DL_001EE0"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001EE0[] = dobject_cob_DL_001EE0;
#else
static const char object_cob_DL_001EE0[] __attribute__((aligned (2))) = dobject_cob_DL_001EE0;
#endif
#define dobject_cob_DL_001F30 "__OTR__objects/object_cob/object_cob_DL_001F30"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001F30[] = dobject_cob_DL_001F30;
#else
static const char object_cob_DL_001F30[] __attribute__((aligned (2))) = dobject_cob_DL_001F30;
#endif
#define dobject_cob_DL_001F80 "__OTR__objects/object_cob/object_cob_DL_001F80"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001F80[] = dobject_cob_DL_001F80;
#else
static const char object_cob_DL_001F80[] __attribute__((aligned (2))) = dobject_cob_DL_001F80;
#endif
#define dobject_cob_DL_001FD0 "__OTR__objects/object_cob/object_cob_DL_001FD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_001FD0[] = dobject_cob_DL_001FD0;
#else
static const char object_cob_DL_001FD0[] __attribute__((aligned (2))) = dobject_cob_DL_001FD0;
#endif
#define dobject_cob_DL_002020 "__OTR__objects/object_cob/object_cob_DL_002020"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_DL_002020[] = dobject_cob_DL_002020;
#else
static const char object_cob_DL_002020[] __attribute__((aligned (2))) = dobject_cob_DL_002020;
#endif
#define dobject_cob_Skel_0021F8 "__OTR__objects/object_cob/object_cob_Skel_0021F8"
#ifdef _WIN32
static const __declspec(align(2)) char object_cob_Skel_0021F8[] = dobject_cob_Skel_0021F8;
#else
static const char object_cob_Skel_0021F8[] __attribute__((aligned (2))) = dobject_cob_Skel_0021F8;
#endif

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#pragma once
#define dgCowBodySkel "__OTR__objects/object_cow/gCowBodySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodySkel[] = dgCowBodySkel;
#else
static const char gCowBodySkel[] __attribute__((aligned (2))) = dgCowBodySkel;
#endif
#define dgCowTorsoDL "__OTR__objects/object_cow/gCowTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTorsoDL[] = dgCowTorsoDL;
#else
static const char gCowTorsoDL[] __attribute__((aligned (2))) = dgCowTorsoDL;
#endif
#define dgCowHeadDL "__OTR__objects/object_cow/gCowHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowHeadDL[] = dgCowHeadDL;
#else
static const char gCowHeadDL[] __attribute__((aligned (2))) = dgCowHeadDL;
#endif
#define dgCowJawDL "__OTR__objects/object_cow/gCowJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowJawDL[] = dgCowJawDL;
#else
static const char gCowJawDL[] __attribute__((aligned (2))) = dgCowJawDL;
#endif
#define dgCowNoseDL "__OTR__objects/object_cow/gCowNoseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseDL[] = dgCowNoseDL;
#else
static const char gCowNoseDL[] __attribute__((aligned (2))) = dgCowNoseDL;
#endif
#define dgCowNoseRingDL "__OTR__objects/object_cow/gCowNoseRingDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseRingDL[] = dgCowNoseRingDL;
#else
static const char gCowNoseRingDL[] __attribute__((aligned (2))) = dgCowNoseRingDL;
#endif
#define dgCowTailSkel "__OTR__objects/object_cow/gCowTailSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailSkel[] = dgCowTailSkel;
#else
static const char gCowTailSkel[] __attribute__((aligned (2))) = dgCowTailSkel;
#endif
#define dgCowTailConnectionDL "__OTR__objects/object_cow/gCowTailConnectionDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailConnectionDL[] = dgCowTailConnectionDL;
#else
static const char gCowTailConnectionDL[] __attribute__((aligned (2))) = dgCowTailConnectionDL;
#endif
#define dgCowTailUpperDL "__OTR__objects/object_cow/gCowTailUpperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailUpperDL[] = dgCowTailUpperDL;
#else
static const char gCowTailUpperDL[] __attribute__((aligned (2))) = dgCowTailUpperDL;
#endif
#define dgCowTailMiddleDL "__OTR__objects/object_cow/gCowTailMiddleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailMiddleDL[] = dgCowTailMiddleDL;
#else
static const char gCowTailMiddleDL[] __attribute__((aligned (2))) = dgCowTailMiddleDL;
#endif
#define dgCowTailLowerDL "__OTR__objects/object_cow/gCowTailLowerDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailLowerDL[] = dgCowTailLowerDL;
#else
static const char gCowTailLowerDL[] __attribute__((aligned (2))) = dgCowTailLowerDL;
#endif
#define dgCowTailEndDL "__OTR__objects/object_cow/gCowTailEndDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailEndDL[] = dgCowTailEndDL;
#else
static const char gCowTailEndDL[] __attribute__((aligned (2))) = dgCowTailEndDL;
#endif
#define dgCowBodyChewAnim "__OTR__objects/object_cow/gCowBodyChewAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodyChewAnim[] = dgCowBodyChewAnim;
#else
static const char gCowBodyChewAnim[] __attribute__((aligned (2))) = dgCowBodyChewAnim;
#endif
#define dgCowBodyMoveHeadAnim "__OTR__objects/object_cow/gCowBodyMoveHeadAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowBodyMoveHeadAnim[] = dgCowBodyMoveHeadAnim;
#else
static const char gCowBodyMoveHeadAnim[] __attribute__((aligned (2))) = dgCowBodyMoveHeadAnim;
#endif
#define dgCowTailIdleAnim "__OTR__objects/object_cow/gCowTailIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailIdleAnim[] = dgCowTailIdleAnim;
#else
static const char gCowTailIdleAnim[] __attribute__((aligned (2))) = dgCowTailIdleAnim;
#endif
#define dgCowTailSwishAnim "__OTR__objects/object_cow/gCowTailSwishAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailSwishAnim[] = dgCowTailSwishAnim;
#else
static const char gCowTailSwishAnim[] __attribute__((aligned (2))) = dgCowTailSwishAnim;
#endif
#define dgCowTLUT "__OTR__objects/object_cow/gCowTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTLUT[] = dgCowTLUT;
#else
static const char gCowTLUT[] __attribute__((aligned (2))) = dgCowTLUT;
#endif
#define dgCowUdderTex "__OTR__objects/object_cow/gCowUdderTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowUdderTex[] = dgCowUdderTex;
#else
static const char gCowUdderTex[] __attribute__((aligned (2))) = dgCowUdderTex;
#endif
#define dgCowNoseRingTex "__OTR__objects/object_cow/gCowNoseRingTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseRingTex[] = dgCowNoseRingTex;
#else
static const char gCowNoseRingTex[] __attribute__((aligned (2))) = dgCowNoseRingTex;
#endif
#define dgCowNoseTex "__OTR__objects/object_cow/gCowNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowNoseTex[] = dgCowNoseTex;
#else
static const char gCowNoseTex[] __attribute__((aligned (2))) = dgCowNoseTex;
#endif
#define dgCowSpottedPatternTex "__OTR__objects/object_cow/gCowSpottedPatternTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowSpottedPatternTex[] = dgCowSpottedPatternTex;
#else
static const char gCowSpottedPatternTex[] __attribute__((aligned (2))) = dgCowSpottedPatternTex;
#endif
#define dgCowEarTex "__OTR__objects/object_cow/gCowEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowEarTex[] = dgCowEarTex;
#else
static const char gCowEarTex[] __attribute__((aligned (2))) = dgCowEarTex;
#endif
#define dgCowEyelidTex "__OTR__objects/object_cow/gCowEyelidTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowEyelidTex[] = dgCowEyelidTex;
#else
static const char gCowEyelidTex[] __attribute__((aligned (2))) = dgCowEyelidTex;
#endif
#define dgCowTailTex "__OTR__objects/object_cow/gCowTailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCowTailTex[] = dgCowTailTex;
#else
static const char gCowTailTex[] __attribute__((aligned (2))) = dgCowTailTex;
#endif

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#pragma once
#define dgGuayFlyAnim "__OTR__objects/object_crow/gGuayFlyAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGuayFlyAnim[] = dgGuayFlyAnim;
#else
static const char gGuayFlyAnim[] __attribute__((aligned (2))) = dgGuayFlyAnim;
#endif
#define dgGuayEyeTex "__OTR__objects/object_crow/gGuayEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGuayEyeTex[] = dgGuayEyeTex;
#else
static const char gGuayEyeTex[] __attribute__((aligned (2))) = dgGuayEyeTex;
#endif
#define dgGuayBodyTex "__OTR__objects/object_crow/gGuayBodyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGuayBodyTex[] = dgGuayBodyTex;
#else
static const char gGuayBodyTex[] __attribute__((aligned (2))) = dgGuayBodyTex;
#endif
#define dgGuayTailTex "__OTR__objects/object_crow/gGuayTailTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGuayTailTex[] = dgGuayTailTex;
#else
static const char gGuayTailTex[] __attribute__((aligned (2))) = dgGuayTailTex;
#endif
#define dgGuaySkel "__OTR__objects/object_crow/gGuaySkel"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkel[] = dgGuaySkel;
#else
static const char gGuaySkel[] __attribute__((aligned (2))) = dgGuaySkel;
#endif
#define dgGuaySkelLimbsLimb_00104CDL_000490 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_00104CDL_000490"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_00104CDL_000490[] = dgGuaySkelLimbsLimb_00104CDL_000490;
#else
static const char gGuaySkelLimbsLimb_00104CDL_000490[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_00104CDL_000490;
#endif
#define dgGuaySkelLimbsLimb_001058DL_0006B0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001058DL_0006B0"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_001058DL_0006B0[] = dgGuaySkelLimbsLimb_001058DL_0006B0;
#else
static const char gGuaySkelLimbsLimb_001058DL_0006B0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001058DL_0006B0;
#endif
#define dgGuaySkelLimbsLimb_001064DL_0005E0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001064DL_0005E0"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_001064DL_0005E0[] = dgGuaySkelLimbsLimb_001064DL_0005E0;
#else
static const char gGuaySkelLimbsLimb_001064DL_0005E0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001064DL_0005E0;
#endif
#define dgGuaySkelLimbsLimb_001070DL_000840 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001070DL_000840"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_001070DL_000840[] = dgGuaySkelLimbsLimb_001070DL_000840;
#else
static const char gGuaySkelLimbsLimb_001070DL_000840[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001070DL_000840;
#endif
#define dgGuaySkelLimbsLimb_00107CDL_000770 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_00107CDL_000770"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_00107CDL_000770[] = dgGuaySkelLimbsLimb_00107CDL_000770;
#else
static const char gGuaySkelLimbsLimb_00107CDL_000770[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_00107CDL_000770;
#endif
#define dgGuaySkelLimbsLimb_001088DL_0009A0 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001088DL_0009A0"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_001088DL_0009A0[] = dgGuaySkelLimbsLimb_001088DL_0009A0;
#else
static const char gGuaySkelLimbsLimb_001088DL_0009A0[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001088DL_0009A0;
#endif
#define dgGuaySkelLimbsLimb_001094DL_000900 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001094DL_000900"
#ifdef _WIN32
static const __declspec(align(2)) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900;
#else
static const char gGuaySkelLimbsLimb_001094DL_000900[] __attribute__((aligned (2))) = dgGuaySkelLimbsLimb_001094DL_000900;
#endif

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#pragma once
#define dgGraveyardKidSkel "__OTR__objects/object_cs/gGraveyardKidSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidSkel[] = dgGraveyardKidSkel;
#else
static const char gGraveyardKidSkel[] __attribute__((aligned (2))) = dgGraveyardKidSkel;
#endif
#define dgGraveyardKidTorsoDL "__OTR__objects/object_cs/gGraveyardKidTorsoDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidTorsoDL[] = dgGraveyardKidTorsoDL;
#else
static const char gGraveyardKidTorsoDL[] __attribute__((aligned (2))) = dgGraveyardKidTorsoDL;
#endif
#define dgGraveyardKidLeftThighDL "__OTR__objects/object_cs/gGraveyardKidLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftThighDL[] = dgGraveyardKidLeftThighDL;
#else
static const char gGraveyardKidLeftThighDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftThighDL;
#endif
#define dgGraveyardKidLeftShinDL "__OTR__objects/object_cs/gGraveyardKidLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftShinDL[] = dgGraveyardKidLeftShinDL;
#else
static const char gGraveyardKidLeftShinDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftShinDL;
#endif
#define dgGraveyardKidLeftFootDL "__OTR__objects/object_cs/gGraveyardKidLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftFootDL[] = dgGraveyardKidLeftFootDL;
#else
static const char gGraveyardKidLeftFootDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftFootDL;
#endif
#define dgGraveyardKidRightThighDL "__OTR__objects/object_cs/gGraveyardKidRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightThighDL[] = dgGraveyardKidRightThighDL;
#else
static const char gGraveyardKidRightThighDL[] __attribute__((aligned (2))) = dgGraveyardKidRightThighDL;
#endif
#define dgGraveyardKidRightShinDL "__OTR__objects/object_cs/gGraveyardKidRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightShinDL[] = dgGraveyardKidRightShinDL;
#else
static const char gGraveyardKidRightShinDL[] __attribute__((aligned (2))) = dgGraveyardKidRightShinDL;
#endif
#define dgGraveyardKidRightFootDL "__OTR__objects/object_cs/gGraveyardKidRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightFootDL[] = dgGraveyardKidRightFootDL;
#else
static const char gGraveyardKidRightFootDL[] __attribute__((aligned (2))) = dgGraveyardKidRightFootDL;
#endif
#define dgGraveyardKidChestDL "__OTR__objects/object_cs/gGraveyardKidChestDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidChestDL[] = dgGraveyardKidChestDL;
#else
static const char gGraveyardKidChestDL[] __attribute__((aligned (2))) = dgGraveyardKidChestDL;
#endif
#define dgGraveyardKidLeftUpperArmDL "__OTR__objects/object_cs/gGraveyardKidLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftUpperArmDL[] = dgGraveyardKidLeftUpperArmDL;
#else
static const char gGraveyardKidLeftUpperArmDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftUpperArmDL;
#endif
#define dgGraveyardKidLeftArmDL "__OTR__objects/object_cs/gGraveyardKidLeftArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftArmDL[] = dgGraveyardKidLeftArmDL;
#else
static const char gGraveyardKidLeftArmDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftArmDL;
#endif
#define dgGraveyardKidLeftHandDL "__OTR__objects/object_cs/gGraveyardKidLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidLeftHandDL[] = dgGraveyardKidLeftHandDL;
#else
static const char gGraveyardKidLeftHandDL[] __attribute__((aligned (2))) = dgGraveyardKidLeftHandDL;
#endif
#define dgGraveyardKidRightUpperArmDL "__OTR__objects/object_cs/gGraveyardKidRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightUpperArmDL[] = dgGraveyardKidRightUpperArmDL;
#else
static const char gGraveyardKidRightUpperArmDL[] __attribute__((aligned (2))) = dgGraveyardKidRightUpperArmDL;
#endif
#define dgGraveyardKidRightArmDL "__OTR__objects/object_cs/gGraveyardKidRightArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightArmDL[] = dgGraveyardKidRightArmDL;
#else
static const char gGraveyardKidRightArmDL[] __attribute__((aligned (2))) = dgGraveyardKidRightArmDL;
#endif
#define dgGraveyardKidRightHandDL "__OTR__objects/object_cs/gGraveyardKidRightHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidRightHandDL[] = dgGraveyardKidRightHandDL;
#else
static const char gGraveyardKidRightHandDL[] __attribute__((aligned (2))) = dgGraveyardKidRightHandDL;
#endif
#define dgGraveyardKidHeadDL "__OTR__objects/object_cs/gGraveyardKidHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidHeadDL[] = dgGraveyardKidHeadDL;
#else
static const char gGraveyardKidHeadDL[] __attribute__((aligned (2))) = dgGraveyardKidHeadDL;
#endif
#define dgGraveyardKidWalkAnim "__OTR__objects/object_cs/gGraveyardKidWalkAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidWalkAnim[] = dgGraveyardKidWalkAnim;
#else
static const char gGraveyardKidWalkAnim[] __attribute__((aligned (2))) = dgGraveyardKidWalkAnim;
#endif
#define dgGraveyardKidSwingStickUpAnim "__OTR__objects/object_cs/gGraveyardKidSwingStickUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidSwingStickUpAnim[] = dgGraveyardKidSwingStickUpAnim;
#else
static const char gGraveyardKidSwingStickUpAnim[] __attribute__((aligned (2))) = dgGraveyardKidSwingStickUpAnim;
#endif
#define dgGraveyardKidGrabStickTwoHandsAnim "__OTR__objects/object_cs/gGraveyardKidGrabStickTwoHandsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidGrabStickTwoHandsAnim[] = dgGraveyardKidGrabStickTwoHandsAnim;
#else
static const char gGraveyardKidGrabStickTwoHandsAnim[] __attribute__((aligned (2))) = dgGraveyardKidGrabStickTwoHandsAnim;
#endif
#define dgGraveyardKidIdleAnim "__OTR__objects/object_cs/gGraveyardKidIdleAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidIdleAnim[] = dgGraveyardKidIdleAnim;
#else
static const char gGraveyardKidIdleAnim[] __attribute__((aligned (2))) = dgGraveyardKidIdleAnim;
#endif
#define dgGraveyardKidEyesOpenTex "__OTR__objects/object_cs/gGraveyardKidEyesOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidEyesOpenTex[] = dgGraveyardKidEyesOpenTex;
#else
static const char gGraveyardKidEyesOpenTex[] __attribute__((aligned (2))) = dgGraveyardKidEyesOpenTex;
#endif
#define dgGraveyardKidEyesHalfTex "__OTR__objects/object_cs/gGraveyardKidEyesHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidEyesHalfTex[] = dgGraveyardKidEyesHalfTex;
#else
static const char gGraveyardKidEyesHalfTex[] __attribute__((aligned (2))) = dgGraveyardKidEyesHalfTex;
#endif
#define dgGraveyardKidEyesClosedTex "__OTR__objects/object_cs/gGraveyardKidEyesClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidEyesClosedTex[] = dgGraveyardKidEyesClosedTex;
#else
static const char gGraveyardKidEyesClosedTex[] __attribute__((aligned (2))) = dgGraveyardKidEyesClosedTex;
#endif
#define dgGraveyardKidTLUT "__OTR__objects/object_cs/gGraveyardKidTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidTLUT[] = dgGraveyardKidTLUT;
#else
static const char gGraveyardKidTLUT[] __attribute__((aligned (2))) = dgGraveyardKidTLUT;
#endif
#define dgGraveyardKidGradientTex "__OTR__objects/object_cs/gGraveyardKidGradientTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidGradientTex[] = dgGraveyardKidGradientTex;
#else
static const char gGraveyardKidGradientTex[] __attribute__((aligned (2))) = dgGraveyardKidGradientTex;
#endif
#define dgGraveyardKidPantsTex "__OTR__objects/object_cs/gGraveyardKidPantsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidPantsTex[] = dgGraveyardKidPantsTex;
#else
static const char gGraveyardKidPantsTex[] __attribute__((aligned (2))) = dgGraveyardKidPantsTex;
#endif
#define dgGraveyardKidBoot1Tex "__OTR__objects/object_cs/gGraveyardKidBoot1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidBoot1Tex[] = dgGraveyardKidBoot1Tex;
#else
static const char gGraveyardKidBoot1Tex[] __attribute__((aligned (2))) = dgGraveyardKidBoot1Tex;
#endif
#define dgGraveyardKidBoot2Tex "__OTR__objects/object_cs/gGraveyardKidBoot2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidBoot2Tex[] = dgGraveyardKidBoot2Tex;
#else
static const char gGraveyardKidBoot2Tex[] __attribute__((aligned (2))) = dgGraveyardKidBoot2Tex;
#endif
#define dgGraveyardKidHairTex "__OTR__objects/object_cs/gGraveyardKidHairTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidHairTex[] = dgGraveyardKidHairTex;
#else
static const char gGraveyardKidHairTex[] __attribute__((aligned (2))) = dgGraveyardKidHairTex;
#endif
#define dgGraveyardKidEarTex "__OTR__objects/object_cs/gGraveyardKidEarTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidEarTex[] = dgGraveyardKidEarTex;
#else
static const char gGraveyardKidEarTex[] __attribute__((aligned (2))) = dgGraveyardKidEarTex;
#endif
#define dgGraveyardKidNoseTex "__OTR__objects/object_cs/gGraveyardKidNoseTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidNoseTex[] = dgGraveyardKidNoseTex;
#else
static const char gGraveyardKidNoseTex[] __attribute__((aligned (2))) = dgGraveyardKidNoseTex;
#endif
#define dgGraveyardKidMouthTex "__OTR__objects/object_cs/gGraveyardKidMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidMouthTex[] = dgGraveyardKidMouthTex;
#else
static const char gGraveyardKidMouthTex[] __attribute__((aligned (2))) = dgGraveyardKidMouthTex;
#endif
#define dgGraveyardKidShirt1Tex "__OTR__objects/object_cs/gGraveyardKidShirt1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidShirt1Tex[] = dgGraveyardKidShirt1Tex;
#else
static const char gGraveyardKidShirt1Tex[] __attribute__((aligned (2))) = dgGraveyardKidShirt1Tex;
#endif
#define dgGraveyardKidShirt2Tex "__OTR__objects/object_cs/gGraveyardKidShirt2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidShirt2Tex[] = dgGraveyardKidShirt2Tex;
#else
static const char gGraveyardKidShirt2Tex[] __attribute__((aligned (2))) = dgGraveyardKidShirt2Tex;
#endif
#define dgGraveyardKidFingersTex "__OTR__objects/object_cs/gGraveyardKidFingersTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidFingersTex[] = dgGraveyardKidFingersTex;
#else
static const char gGraveyardKidFingersTex[] __attribute__((aligned (2))) = dgGraveyardKidFingersTex;
#endif
#define dgGraveyardKidStickTex "__OTR__objects/object_cs/gGraveyardKidStickTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex;
#else
static const char gGraveyardKidStickTex[] __attribute__((aligned (2))) = dgGraveyardKidStickTex;
#endif

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#pragma once
#define dobject_d_elevator_DL_000180 "__OTR__objects/object_d_elevator/object_d_elevator_DL_000180"
#ifdef _WIN32
static const __declspec(align(2)) char object_d_elevator_DL_000180[] = dobject_d_elevator_DL_000180;
#else
static const char object_d_elevator_DL_000180[] __attribute__((aligned (2))) = dobject_d_elevator_DL_000180;
#endif
#define dobject_d_elevator_Col_000360 "__OTR__objects/object_d_elevator/object_d_elevator_Col_000360"
#ifdef _WIN32
static const __declspec(align(2)) char object_d_elevator_Col_000360[] = dobject_d_elevator_Col_000360;
#else
static const char object_d_elevator_Col_000360[] __attribute__((aligned (2))) = dobject_d_elevator_Col_000360;
#endif
#define dobject_d_elevator_Tex_000390 "__OTR__objects/object_d_elevator/object_d_elevator_Tex_000390"
#ifdef _WIN32
static const __declspec(align(2)) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390;
#else
static const char object_d_elevator_Tex_000390[] __attribute__((aligned (2))) = dobject_d_elevator_Tex_000390;
#endif

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#pragma once
#define dgHookshotTargetCol "__OTR__objects/object_d_hsblock/gHookshotTargetCol"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotTargetCol[] = dgHookshotTargetCol;
#else
static const char gHookshotTargetCol[] __attribute__((aligned (2))) = dgHookshotTargetCol;
#endif
#define dgHookshotPostCol "__OTR__objects/object_d_hsblock/gHookshotPostCol"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotPostCol[] = dgHookshotPostCol;
#else
static const char gHookshotPostCol[] __attribute__((aligned (2))) = dgHookshotPostCol;
#endif
#define dgHookshotPostDL "__OTR__objects/object_d_hsblock/gHookshotPostDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotPostDL[] = dgHookshotPostDL;
#else
static const char gHookshotPostDL[] __attribute__((aligned (2))) = dgHookshotPostDL;
#endif
#define dgHookshotTargetDL "__OTR__objects/object_d_hsblock/gHookshotTargetDL"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotTargetDL[] = dgHookshotTargetDL;
#else
static const char gHookshotTargetDL[] __attribute__((aligned (2))) = dgHookshotTargetDL;
#endif
#define dgHookshotTargetTex "__OTR__objects/object_d_hsblock/gHookshotTargetTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotTargetTex[] = dgHookshotTargetTex;
#else
static const char gHookshotTargetTex[] __attribute__((aligned (2))) = dgHookshotTargetTex;
#endif
#define dgHookshotPostTex "__OTR__objects/object_d_hsblock/gHookshotPostTex"
#ifdef _WIN32
static const __declspec(align(2)) char gHookshotPostTex[] = dgHookshotPostTex;
#else
static const char gHookshotPostTex[] __attribute__((aligned (2))) = dgHookshotPostTex;
#endif

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#pragma once
#define dgCollapsingPlatformDL "__OTR__objects/object_d_lift/gCollapsingPlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCollapsingPlatformDL[] = dgCollapsingPlatformDL;
#else
static const char gCollapsingPlatformDL[] __attribute__((aligned (2))) = dgCollapsingPlatformDL;
#endif
#define dgCollapsingPlatformCol "__OTR__objects/object_d_lift/gCollapsingPlatformCol"
#ifdef _WIN32
static const __declspec(align(2)) char gCollapsingPlatformCol[] = dgCollapsingPlatformCol;
#else
static const char gCollapsingPlatformCol[] __attribute__((aligned (2))) = dgCollapsingPlatformCol;
#endif
#define dgCollapsingPlatformSideTex "__OTR__objects/object_d_lift/gCollapsingPlatformSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCollapsingPlatformSideTex[] = dgCollapsingPlatformSideTex;
#else
static const char gCollapsingPlatformSideTex[] __attribute__((aligned (2))) = dgCollapsingPlatformSideTex;
#endif
#define dgCollapsingPlatformTopTex "__OTR__objects/object_d_lift/gCollapsingPlatformTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCollapsingPlatformTopTex[] = dgCollapsingPlatformTopTex;
#else
static const char gCollapsingPlatformTopTex[] __attribute__((aligned (2))) = dgCollapsingPlatformTopTex;
#endif

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#pragma once
#define dobject_daiku_Anim_000600 "__OTR__objects/object_daiku/object_daiku_Anim_000600"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_000600[] = dobject_daiku_Anim_000600;
#else
static const char object_daiku_Anim_000600[] __attribute__((aligned (2))) = dobject_daiku_Anim_000600;
#endif
#define dobject_daiku_Anim_000C44 "__OTR__objects/object_daiku/object_daiku_Anim_000C44"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_000C44[] = dobject_daiku_Anim_000C44;
#else
static const char object_daiku_Anim_000C44[] __attribute__((aligned (2))) = dobject_daiku_Anim_000C44;
#endif
#define dobject_daiku_Anim_001AB0 "__OTR__objects/object_daiku/object_daiku_Anim_001AB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_001AB0[] = dobject_daiku_Anim_001AB0;
#else
static const char object_daiku_Anim_001AB0[] __attribute__((aligned (2))) = dobject_daiku_Anim_001AB0;
#endif
#define dobject_daiku_TLUT_001AC0 "__OTR__objects/object_daiku/object_daiku_TLUT_001AC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_TLUT_001AC0[] = dobject_daiku_TLUT_001AC0;
#else
static const char object_daiku_TLUT_001AC0[] __attribute__((aligned (2))) = dobject_daiku_TLUT_001AC0;
#endif
#define dobject_daiku_Tex_001CC0 "__OTR__objects/object_daiku/object_daiku_Tex_001CC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001CC0[] = dobject_daiku_Tex_001CC0;
#else
static const char object_daiku_Tex_001CC0[] __attribute__((aligned (2))) = dobject_daiku_Tex_001CC0;
#endif
#define dobject_daiku_Tex_001D00 "__OTR__objects/object_daiku/object_daiku_Tex_001D00"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001D00[] = dobject_daiku_Tex_001D00;
#else
static const char object_daiku_Tex_001D00[] __attribute__((aligned (2))) = dobject_daiku_Tex_001D00;
#endif
#define dobject_daiku_Tex_001E00 "__OTR__objects/object_daiku/object_daiku_Tex_001E00"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001E00[] = dobject_daiku_Tex_001E00;
#else
static const char object_daiku_Tex_001E00[] __attribute__((aligned (2))) = dobject_daiku_Tex_001E00;
#endif
#define dobject_daiku_Tex_001E20 "__OTR__objects/object_daiku/object_daiku_Tex_001E20"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001E20[] = dobject_daiku_Tex_001E20;
#else
static const char object_daiku_Tex_001E20[] __attribute__((aligned (2))) = dobject_daiku_Tex_001E20;
#endif
#define dobject_daiku_Tex_001EA0 "__OTR__objects/object_daiku/object_daiku_Tex_001EA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001EA0[] = dobject_daiku_Tex_001EA0;
#else
static const char object_daiku_Tex_001EA0[] __attribute__((aligned (2))) = dobject_daiku_Tex_001EA0;
#endif
#define dobject_daiku_Tex_001EE0 "__OTR__objects/object_daiku/object_daiku_Tex_001EE0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001EE0[] = dobject_daiku_Tex_001EE0;
#else
static const char object_daiku_Tex_001EE0[] __attribute__((aligned (2))) = dobject_daiku_Tex_001EE0;
#endif
#define dobject_daiku_Tex_001FE0 "__OTR__objects/object_daiku/object_daiku_Tex_001FE0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_001FE0[] = dobject_daiku_Tex_001FE0;
#else
static const char object_daiku_Tex_001FE0[] __attribute__((aligned (2))) = dobject_daiku_Tex_001FE0;
#endif
#define dobject_daiku_Tex_002020 "__OTR__objects/object_daiku/object_daiku_Tex_002020"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_002020[] = dobject_daiku_Tex_002020;
#else
static const char object_daiku_Tex_002020[] __attribute__((aligned (2))) = dobject_daiku_Tex_002020;
#endif
#define dobject_daiku_Tex_002820 "__OTR__objects/object_daiku/object_daiku_Tex_002820"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_002820[] = dobject_daiku_Tex_002820;
#else
static const char object_daiku_Tex_002820[] __attribute__((aligned (2))) = dobject_daiku_Tex_002820;
#endif
#define dobject_daiku_Tex_002920 "__OTR__objects/object_daiku/object_daiku_Tex_002920"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_002920[] = dobject_daiku_Tex_002920;
#else
static const char object_daiku_Tex_002920[] __attribute__((aligned (2))) = dobject_daiku_Tex_002920;
#endif
#define dobject_daiku_Tex_002960 "__OTR__objects/object_daiku/object_daiku_Tex_002960"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_002960[] = dobject_daiku_Tex_002960;
#else
static const char object_daiku_Tex_002960[] __attribute__((aligned (2))) = dobject_daiku_Tex_002960;
#endif
#define dobject_daiku_Tex_0029A0 "__OTR__objects/object_daiku/object_daiku_Tex_0029A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Tex_0029A0[] = dobject_daiku_Tex_0029A0;
#else
static const char object_daiku_Tex_0029A0[] __attribute__((aligned (2))) = dobject_daiku_Tex_0029A0;
#endif
#define dobject_daiku_DL_005490 "__OTR__objects/object_daiku/object_daiku_DL_005490"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005490[] = dobject_daiku_DL_005490;
#else
static const char object_daiku_DL_005490[] __attribute__((aligned (2))) = dobject_daiku_DL_005490;
#endif
#define dobject_daiku_DL_005880 "__OTR__objects/object_daiku/object_daiku_DL_005880"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005880[] = dobject_daiku_DL_005880;
#else
static const char object_daiku_DL_005880[] __attribute__((aligned (2))) = dobject_daiku_DL_005880;
#endif
#define dobject_daiku_DL_005990 "__OTR__objects/object_daiku/object_daiku_DL_005990"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005990[] = dobject_daiku_DL_005990;
#else
static const char object_daiku_DL_005990[] __attribute__((aligned (2))) = dobject_daiku_DL_005990;
#endif
#define dobject_daiku_DL_005AC0 "__OTR__objects/object_daiku/object_daiku_DL_005AC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005AC0[] = dobject_daiku_DL_005AC0;
#else
static const char object_daiku_DL_005AC0[] __attribute__((aligned (2))) = dobject_daiku_DL_005AC0;
#endif
#define dobject_daiku_DL_005BD0 "__OTR__objects/object_daiku/object_daiku_DL_005BD0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005BD0[] = dobject_daiku_DL_005BD0;
#else
static const char object_daiku_DL_005BD0[] __attribute__((aligned (2))) = dobject_daiku_DL_005BD0;
#endif
#define dobject_daiku_DL_005CF0 "__OTR__objects/object_daiku/object_daiku_DL_005CF0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_005CF0[] = dobject_daiku_DL_005CF0;
#else
static const char object_daiku_DL_005CF0[] __attribute__((aligned (2))) = dobject_daiku_DL_005CF0;
#endif
#define dobject_daiku_DL_006210 "__OTR__objects/object_daiku/object_daiku_DL_006210"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006210[] = dobject_daiku_DL_006210;
#else
static const char object_daiku_DL_006210[] __attribute__((aligned (2))) = dobject_daiku_DL_006210;
#endif
#define dobject_daiku_DL_006520 "__OTR__objects/object_daiku/object_daiku_DL_006520"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006520[] = dobject_daiku_DL_006520;
#else
static const char object_daiku_DL_006520[] __attribute__((aligned (2))) = dobject_daiku_DL_006520;
#endif
#define dobject_daiku_DL_006650 "__OTR__objects/object_daiku/object_daiku_DL_006650"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006650[] = dobject_daiku_DL_006650;
#else
static const char object_daiku_DL_006650[] __attribute__((aligned (2))) = dobject_daiku_DL_006650;
#endif
#define dobject_daiku_DL_006780 "__OTR__objects/object_daiku/object_daiku_DL_006780"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006780[] = dobject_daiku_DL_006780;
#else
static const char object_daiku_DL_006780[] __attribute__((aligned (2))) = dobject_daiku_DL_006780;
#endif
#define dobject_daiku_DL_0068F0 "__OTR__objects/object_daiku/object_daiku_DL_0068F0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_0068F0[] = dobject_daiku_DL_0068F0;
#else
static const char object_daiku_DL_0068F0[] __attribute__((aligned (2))) = dobject_daiku_DL_0068F0;
#endif
#define dobject_daiku_DL_006A20 "__OTR__objects/object_daiku/object_daiku_DL_006A20"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006A20[] = dobject_daiku_DL_006A20;
#else
static const char object_daiku_DL_006A20[] __attribute__((aligned (2))) = dobject_daiku_DL_006A20;
#endif
#define dobject_daiku_DL_006B50 "__OTR__objects/object_daiku/object_daiku_DL_006B50"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006B50[] = dobject_daiku_DL_006B50;
#else
static const char object_daiku_DL_006B50[] __attribute__((aligned (2))) = dobject_daiku_DL_006B50;
#endif
#define dobject_daiku_DL_006CC0 "__OTR__objects/object_daiku/object_daiku_DL_006CC0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006CC0[] = dobject_daiku_DL_006CC0;
#else
static const char object_daiku_DL_006CC0[] __attribute__((aligned (2))) = dobject_daiku_DL_006CC0;
#endif
#define dobject_daiku_DL_006EB0 "__OTR__objects/object_daiku/object_daiku_DL_006EB0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_006EB0[] = dobject_daiku_DL_006EB0;
#else
static const char object_daiku_DL_006EB0[] __attribute__((aligned (2))) = dobject_daiku_DL_006EB0;
#endif
#define dobject_daiku_DL_007158 "__OTR__objects/object_daiku/object_daiku_DL_007158"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_007158[] = dobject_daiku_DL_007158;
#else
static const char object_daiku_DL_007158[] __attribute__((aligned (2))) = dobject_daiku_DL_007158;
#endif
#define dobject_daiku_DL_007268 "__OTR__objects/object_daiku/object_daiku_DL_007268"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_007268[] = dobject_daiku_DL_007268;
#else
static const char object_daiku_DL_007268[] __attribute__((aligned (2))) = dobject_daiku_DL_007268;
#endif
#define dobject_daiku_DL_007380 "__OTR__objects/object_daiku/object_daiku_DL_007380"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_007380[] = dobject_daiku_DL_007380;
#else
static const char object_daiku_DL_007380[] __attribute__((aligned (2))) = dobject_daiku_DL_007380;
#endif
#define dobject_daiku_DL_007630 "__OTR__objects/object_daiku/object_daiku_DL_007630"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_007630[] = dobject_daiku_DL_007630;
#else
static const char object_daiku_DL_007630[] __attribute__((aligned (2))) = dobject_daiku_DL_007630;
#endif
#define dobject_daiku_DL_007740 "__OTR__objects/object_daiku/object_daiku_DL_007740"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_DL_007740[] = dobject_daiku_DL_007740;
#else
static const char object_daiku_DL_007740[] __attribute__((aligned (2))) = dobject_daiku_DL_007740;
#endif
#define dobject_daiku_Skel_007958 "__OTR__objects/object_daiku/object_daiku_Skel_007958"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Skel_007958[] = dobject_daiku_Skel_007958;
#else
static const char object_daiku_Skel_007958[] __attribute__((aligned (2))) = dobject_daiku_Skel_007958;
#endif
#define dobject_daiku_Anim_007DE0 "__OTR__objects/object_daiku/object_daiku_Anim_007DE0"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_007DE0[] = dobject_daiku_Anim_007DE0;
#else
static const char object_daiku_Anim_007DE0[] __attribute__((aligned (2))) = dobject_daiku_Anim_007DE0;
#endif
#define dobject_daiku_Anim_008164 "__OTR__objects/object_daiku/object_daiku_Anim_008164"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_008164[] = dobject_daiku_Anim_008164;
#else
static const char object_daiku_Anim_008164[] __attribute__((aligned (2))) = dobject_daiku_Anim_008164;
#endif
#define dobject_daiku_Anim_00885C "__OTR__objects/object_daiku/object_daiku_Anim_00885C"
#ifdef _WIN32
static const __declspec(align(2)) char object_daiku_Anim_00885C[] = dobject_daiku_Anim_00885C;
#else
static const char object_daiku_Anim_00885C[] __attribute__((aligned (2))) = dobject_daiku_Anim_00885C;
#endif

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#pragma once
#define dgDodongoTex_0410 "__OTR__objects/object_ddan_objects/gDodongoTex_0410"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoTex_0410[] = dgDodongoTex_0410;
#else
static const char gDodongoTex_0410[] __attribute__((aligned (2))) = dgDodongoTex_0410;
#endif
#define dgDodongoRisingPlatformSide1Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRisingPlatformSide1Tex[] = dgDodongoRisingPlatformSide1Tex;
#else
static const char gDodongoRisingPlatformSide1Tex[] __attribute__((aligned (2))) = dgDodongoRisingPlatformSide1Tex;
#endif
#define dgDodongoRisingPlatformTopTex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformTopTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRisingPlatformTopTex[] = dgDodongoRisingPlatformTopTex;
#else
static const char gDodongoRisingPlatformTopTex[] __attribute__((aligned (2))) = dgDodongoRisingPlatformTopTex;
#endif
#define dgDodongoRisingPlatformSide2Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRisingPlatformSide2Tex[] = dgDodongoRisingPlatformSide2Tex;
#else
static const char gDodongoRisingPlatformSide2Tex[] __attribute__((aligned (2))) = dgDodongoRisingPlatformSide2Tex;
#endif
#define dgDodongoFallingStairsTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFallingStairsTex[] = dgDodongoFallingStairsTex;
#else
static const char gDodongoFallingStairsTex[] __attribute__((aligned (2))) = dgDodongoFallingStairsTex;
#endif
#define dgDodongoDoorLeftSideTex "__OTR__objects/object_ddan_objects/gDodongoDoorLeftSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoDoorLeftSideTex[] = dgDodongoDoorLeftSideTex;
#else
static const char gDodongoDoorLeftSideTex[] __attribute__((aligned (2))) = dgDodongoDoorLeftSideTex;
#endif
#define dgDodongoBarsTex "__OTR__objects/object_ddan_objects/gDodongoBarsTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoBarsTex[] = dgDodongoBarsTex;
#else
static const char gDodongoBarsTex[] __attribute__((aligned (2))) = dgDodongoBarsTex;
#endif
#define dgDodongoBarsBottomTex "__OTR__objects/object_ddan_objects/gDodongoBarsBottomTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoBarsBottomTex[] = dgDodongoBarsBottomTex;
#else
static const char gDodongoBarsBottomTex[] __attribute__((aligned (2))) = dgDodongoBarsBottomTex;
#endif
#define dgDodongoTex_6F60 "__OTR__objects/object_ddan_objects/gDodongoTex_6F60"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoTex_6F60[] = dgDodongoTex_6F60;
#else
static const char gDodongoTex_6F60[] __attribute__((aligned (2))) = dgDodongoTex_6F60;
#endif
#define dgDodongoFallingStairsVinesTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsVinesTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFallingStairsVinesTex[] = dgDodongoFallingStairsVinesTex;
#else
static const char gDodongoFallingStairsVinesTex[] __attribute__((aligned (2))) = dgDodongoFallingStairsVinesTex;
#endif
#define dgDodongo1TLUT "__OTR__objects/object_ddan_objects/gDodongo1TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongo1TLUT[] = dgDodongo1TLUT;
#else
static const char gDodongo1TLUT[] __attribute__((aligned (2))) = dgDodongo1TLUT;
#endif
#define dgDodongo2TLUT "__OTR__objects/object_ddan_objects/gDodongo2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongo2TLUT[] = dgDodongo2TLUT;
#else
static const char gDodongo2TLUT[] __attribute__((aligned (2))) = dgDodongo2TLUT;
#endif
#define dgDodongo3TLUT "__OTR__objects/object_ddan_objects/gDodongo3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongo3TLUT[] = dgDodongo3TLUT;
#else
static const char gDodongo3TLUT[] __attribute__((aligned (2))) = dgDodongo3TLUT;
#endif
#define dgDodongoDoorDL "__OTR__objects/object_ddan_objects/gDodongoDoorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoDoorDL[] = dgDodongoDoorDL;
#else
static const char gDodongoDoorDL[] __attribute__((aligned (2))) = dgDodongoDoorDL;
#endif
#define dgDodongoBarsDL "__OTR__objects/object_ddan_objects/gDodongoBarsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoBarsDL[] = dgDodongoBarsDL;
#else
static const char gDodongoBarsDL[] __attribute__((aligned (2))) = dgDodongoBarsDL;
#endif
#define dgDodongoLowerJawDL "__OTR__objects/object_ddan_objects/gDodongoLowerJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoLowerJawDL[] = dgDodongoLowerJawDL;
#else
static const char gDodongoLowerJawDL[] __attribute__((aligned (2))) = dgDodongoLowerJawDL;
#endif
#define dgDodongoRisingPlatformDL "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRisingPlatformDL[] = dgDodongoRisingPlatformDL;
#else
static const char gDodongoRisingPlatformDL[] __attribute__((aligned (2))) = dgDodongoRisingPlatformDL;
#endif
#define dgDodongoFallingStairsDL "__OTR__objects/object_ddan_objects/gDodongoFallingStairsDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFallingStairsDL[] = dgDodongoFallingStairsDL;
#else
static const char gDodongoFallingStairsDL[] __attribute__((aligned (2))) = dgDodongoFallingStairsDL;
#endif
#define dgDodongoLowerJawCol "__OTR__objects/object_ddan_objects/gDodongoLowerJawCol"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol;
#else
static const char gDodongoLowerJawCol[] __attribute__((aligned (2))) = dgDodongoLowerJawCol;
#endif
#define dgDodongoRisingPlatformCol "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformCol"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol;
#else
static const char gDodongoRisingPlatformCol[] __attribute__((aligned (2))) = dgDodongoRisingPlatformCol;
#endif
#define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol"
#ifdef _WIN32
static const __declspec(align(2)) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;
#else
static const char gDodongoFallingStairsCol[] __attribute__((aligned (2))) = dgDodongoFallingStairsCol;
#endif

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#pragma once
#define dgDekuBabaPauseChompAnim "__OTR__objects/object_dekubaba/gDekuBabaPauseChompAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaPauseChompAnim[] = dgDekuBabaPauseChompAnim;
#else
static const char gDekuBabaPauseChompAnim[] __attribute__((aligned (2))) = dgDekuBabaPauseChompAnim;
#endif
#define dgDekuBabaFastChompAnim "__OTR__objects/object_dekubaba/gDekuBabaFastChompAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaFastChompAnim[] = dgDekuBabaFastChompAnim;
#else
static const char gDekuBabaFastChompAnim[] __attribute__((aligned (2))) = dgDekuBabaFastChompAnim;
#endif
#define dgDekuBabaLowerJawDL "__OTR__objects/object_dekubaba/gDekuBabaLowerJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaLowerJawDL[] = dgDekuBabaLowerJawDL;
#else
static const char gDekuBabaLowerJawDL[] __attribute__((aligned (2))) = dgDekuBabaLowerJawDL;
#endif
#define dgDekuBabaUpperJawDL "__OTR__objects/object_dekubaba/gDekuBabaUpperJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaUpperJawDL[] = dgDekuBabaUpperJawDL;
#else
static const char gDekuBabaUpperJawDL[] __attribute__((aligned (2))) = dgDekuBabaUpperJawDL;
#endif
#define dgDekuBabaBaseLeavesDL "__OTR__objects/object_dekubaba/gDekuBabaBaseLeavesDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaBaseLeavesDL[] = dgDekuBabaBaseLeavesDL;
#else
static const char gDekuBabaBaseLeavesDL[] __attribute__((aligned (2))) = dgDekuBabaBaseLeavesDL;
#endif
#define dgDekuBabaStemTopDL "__OTR__objects/object_dekubaba/gDekuBabaStemTopDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStemTopDL[] = dgDekuBabaStemTopDL;
#else
static const char gDekuBabaStemTopDL[] __attribute__((aligned (2))) = dgDekuBabaStemTopDL;
#endif
#define dgDekuBabaStemMiddleDL "__OTR__objects/object_dekubaba/gDekuBabaStemMiddleDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStemMiddleDL[] = dgDekuBabaStemMiddleDL;
#else
static const char gDekuBabaStemMiddleDL[] __attribute__((aligned (2))) = dgDekuBabaStemMiddleDL;
#endif
#define dgDekuBabaStemBaseDL "__OTR__objects/object_dekubaba/gDekuBabaStemBaseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStemBaseDL[] = dgDekuBabaStemBaseDL;
#else
static const char gDekuBabaStemBaseDL[] __attribute__((aligned (2))) = dgDekuBabaStemBaseDL;
#endif
#define dgDekuBabaJawOuterTex "__OTR__objects/object_dekubaba/gDekuBabaJawOuterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaJawOuterTex[] = dgDekuBabaJawOuterTex;
#else
static const char gDekuBabaJawOuterTex[] __attribute__((aligned (2))) = dgDekuBabaJawOuterTex;
#endif
#define dgDekuBabaJawInnerTex "__OTR__objects/object_dekubaba/gDekuBabaJawInnerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaJawInnerTex[] = dgDekuBabaJawInnerTex;
#else
static const char gDekuBabaJawInnerTex[] __attribute__((aligned (2))) = dgDekuBabaJawInnerTex;
#endif
#define dgDekuBabaLeafTex "__OTR__objects/object_dekubaba/gDekuBabaLeafTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaLeafTex[] = dgDekuBabaLeafTex;
#else
static const char gDekuBabaLeafTex[] __attribute__((aligned (2))) = dgDekuBabaLeafTex;
#endif
#define dgDekuBabaBulbTex "__OTR__objects/object_dekubaba/gDekuBabaBulbTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaBulbTex[] = dgDekuBabaBulbTex;
#else
static const char gDekuBabaBulbTex[] __attribute__((aligned (2))) = dgDekuBabaBulbTex;
#endif
#define dgDekuBabaStemTex "__OTR__objects/object_dekubaba/gDekuBabaStemTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStemTex[] = dgDekuBabaStemTex;
#else
static const char gDekuBabaStemTex[] __attribute__((aligned (2))) = dgDekuBabaStemTex;
#endif
#define dgDekuBabaSkel "__OTR__objects/object_dekubaba/gDekuBabaSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaSkel[] = dgDekuBabaSkel;
#else
static const char gDekuBabaSkel[] __attribute__((aligned (2))) = dgDekuBabaSkel;
#endif
#define dgDekuBabaStickDropDL "__OTR__objects/object_dekubaba/gDekuBabaStickDropDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStickDropDL[] = dgDekuBabaStickDropDL;
#else
static const char gDekuBabaStickDropDL[] __attribute__((aligned (2))) = dgDekuBabaStickDropDL;
#endif
#define dgDekuBabaStickDropTex "__OTR__objects/object_dekubaba/gDekuBabaStickDropTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuBabaStickDropTex[] = dgDekuBabaStickDropTex;
#else
static const char gDekuBabaStickDropTex[] __attribute__((aligned (2))) = dgDekuBabaStickDropTex;
#endif

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#pragma once
#define dobject_dekujr_Tex_000000 "__OTR__objects/object_dekujr/object_dekujr_Tex_000000"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_000000[] = dobject_dekujr_Tex_000000;
#else
static const char object_dekujr_Tex_000000[] __attribute__((aligned (2))) = dobject_dekujr_Tex_000000;
#endif
#define dobject_dekujr_Tex_000800 "__OTR__objects/object_dekujr/object_dekujr_Tex_000800"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_000800[] = dobject_dekujr_Tex_000800;
#else
static const char object_dekujr_Tex_000800[] __attribute__((aligned (2))) = dobject_dekujr_Tex_000800;
#endif
#define dobject_dekujr_Tex_001000 "__OTR__objects/object_dekujr/object_dekujr_Tex_001000"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_001000[] = dobject_dekujr_Tex_001000;
#else
static const char object_dekujr_Tex_001000[] __attribute__((aligned (2))) = dobject_dekujr_Tex_001000;
#endif
#define dobject_dekujr_Tex_001400 "__OTR__objects/object_dekujr/object_dekujr_Tex_001400"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_001400[] = dobject_dekujr_Tex_001400;
#else
static const char object_dekujr_Tex_001400[] __attribute__((aligned (2))) = dobject_dekujr_Tex_001400;
#endif
#define dobject_dekujr_Tex_001600 "__OTR__objects/object_dekujr/object_dekujr_Tex_001600"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_001600[] = dobject_dekujr_Tex_001600;
#else
static const char object_dekujr_Tex_001600[] __attribute__((aligned (2))) = dobject_dekujr_Tex_001600;
#endif
#define dobject_dekujr_Tex_001640 "__OTR__objects/object_dekujr/object_dekujr_Tex_001640"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_001640[] = dobject_dekujr_Tex_001640;
#else
static const char object_dekujr_Tex_001640[] __attribute__((aligned (2))) = dobject_dekujr_Tex_001640;
#endif
#define dobject_dekujr_Tex_002640 "__OTR__objects/object_dekujr/object_dekujr_Tex_002640"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_Tex_002640[] = dobject_dekujr_Tex_002640;
#else
static const char object_dekujr_Tex_002640[] __attribute__((aligned (2))) = dobject_dekujr_Tex_002640;
#endif
#define dobject_dekujr_DL_0030D0 "__OTR__objects/object_dekujr/object_dekujr_DL_0030D0"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_DL_0030D0[] = dobject_dekujr_DL_0030D0;
#else
static const char object_dekujr_DL_0030D0[] __attribute__((aligned (2))) = dobject_dekujr_DL_0030D0;
#endif
#define dobject_dekujr_DL_0032D8 "__OTR__objects/object_dekujr/object_dekujr_DL_0032D8"
#ifdef _WIN32
static const __declspec(align(2)) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8;
#else
static const char object_dekujr_DL_0032D8[] __attribute__((aligned (2))) = dobject_dekujr_DL_0032D8;
#endif

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#pragma once
#define dgDekuNutsSkel "__OTR__objects/object_dekunuts/gDekuNutsSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkel[] = dgDekuNutsSkel;
#else
static const char gDekuNutsSkel[] __attribute__((aligned (2))) = dgDekuNutsSkel;
#endif
#define dgDekuNutsSpitAnim "__OTR__objects/object_dekunuts/gDekuNutsSpitAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSpitAnim[] = dgDekuNutsSpitAnim;
#else
static const char gDekuNutsSpitAnim[] __attribute__((aligned (2))) = dgDekuNutsSpitAnim;
#endif
#define dgDekuNutsDamageAnim "__OTR__objects/object_dekunuts/gDekuNutsDamageAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsDamageAnim[] = dgDekuNutsDamageAnim;
#else
static const char gDekuNutsDamageAnim[] __attribute__((aligned (2))) = dgDekuNutsDamageAnim;
#endif
#define dgDekuNutsBurrowAnim "__OTR__objects/object_dekunuts/gDekuNutsBurrowAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsBurrowAnim[] = dgDekuNutsBurrowAnim;
#else
static const char gDekuNutsBurrowAnim[] __attribute__((aligned (2))) = dgDekuNutsBurrowAnim;
#endif
#define dgDekuNutsDieAnim "__OTR__objects/object_dekunuts/gDekuNutsDieAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsDieAnim[] = dgDekuNutsDieAnim;
#else
static const char gDekuNutsDieAnim[] __attribute__((aligned (2))) = dgDekuNutsDieAnim;
#endif
#define dgDekuNutsUnburrowAnim "__OTR__objects/object_dekunuts/gDekuNutsUnburrowAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsUnburrowAnim[] = dgDekuNutsUnburrowAnim;
#else
static const char gDekuNutsUnburrowAnim[] __attribute__((aligned (2))) = dgDekuNutsUnburrowAnim;
#endif
#define dgDekuNutsLookAroundAnim "__OTR__objects/object_dekunuts/gDekuNutsLookAroundAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsLookAroundAnim[] = dgDekuNutsLookAroundAnim;
#else
static const char gDekuNutsLookAroundAnim[] __attribute__((aligned (2))) = dgDekuNutsLookAroundAnim;
#endif
#define dgDekuNutsUpAnim "__OTR__objects/object_dekunuts/gDekuNutsUpAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsUpAnim[] = dgDekuNutsUpAnim;
#else
static const char gDekuNutsUpAnim[] __attribute__((aligned (2))) = dgDekuNutsUpAnim;
#endif
#define dgDekuNutsStandAnim "__OTR__objects/object_dekunuts/gDekuNutsStandAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsStandAnim[] = dgDekuNutsStandAnim;
#else
static const char gDekuNutsStandAnim[] __attribute__((aligned (2))) = dgDekuNutsStandAnim;
#endif
#define dgDekuNutsGaspAnim "__OTR__objects/object_dekunuts/gDekuNutsGaspAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsGaspAnim[] = dgDekuNutsGaspAnim;
#else
static const char gDekuNutsGaspAnim[] __attribute__((aligned (2))) = dgDekuNutsGaspAnim;
#endif
#define dgDekuNutsRunAnim "__OTR__objects/object_dekunuts/gDekuNutsRunAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsRunAnim[] = dgDekuNutsRunAnim;
#else
static const char gDekuNutsRunAnim[] __attribute__((aligned (2))) = dgDekuNutsRunAnim;
#endif
#define dgDekuNutsLeafTex "__OTR__objects/object_dekunuts/gDekuNutsLeafTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsLeafTex[] = dgDekuNutsLeafTex;
#else
static const char gDekuNutsLeafTex[] __attribute__((aligned (2))) = dgDekuNutsLeafTex;
#endif
#define dgDekuNutsBodyTex "__OTR__objects/object_dekunuts/gDekuNutsBodyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsBodyTex[] = dgDekuNutsBodyTex;
#else
static const char gDekuNutsBodyTex[] __attribute__((aligned (2))) = dgDekuNutsBodyTex;
#endif
#define dgDekuNutsEyeTex "__OTR__objects/object_dekunuts/gDekuNutsEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsEyeTex[] = dgDekuNutsEyeTex;
#else
static const char gDekuNutsEyeTex[] __attribute__((aligned (2))) = dgDekuNutsEyeTex;
#endif
#define dgDekuNutsSnoutTex "__OTR__objects/object_dekunuts/gDekuNutsSnoutTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSnoutTex[] = dgDekuNutsSnoutTex;
#else
static const char gDekuNutsSnoutTex[] __attribute__((aligned (2))) = dgDekuNutsSnoutTex;
#endif
#define dgDekuNutsMouthTex "__OTR__objects/object_dekunuts/gDekuNutsMouthTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsMouthTex[] = dgDekuNutsMouthTex;
#else
static const char gDekuNutsMouthTex[] __attribute__((aligned (2))) = dgDekuNutsMouthTex;
#endif
#define dgDekuNutsFlowerDL "__OTR__objects/object_dekunuts/gDekuNutsFlowerDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsFlowerDL[] = dgDekuNutsFlowerDL;
#else
static const char gDekuNutsFlowerDL[] __attribute__((aligned (2))) = dgDekuNutsFlowerDL;
#endif
#define dgDekuNutsDekuNutDL "__OTR__objects/object_dekunuts/gDekuNutsDekuNutDL"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsDekuNutDL[] = dgDekuNutsDekuNutDL;
#else
static const char gDekuNutsDekuNutDL[] __attribute__((aligned (2))) = dgDekuNutsDekuNutDL;
#endif
#define dgDekuNutsDekuNutTex "__OTR__objects/object_dekunuts/gDekuNutsDekuNutTex"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsDekuNutTex[] = dgDekuNutsDekuNutTex;
#else
static const char gDekuNutsDekuNutTex[] __attribute__((aligned (2))) = dgDekuNutsDekuNutTex;
#endif
#define dgDekuNutsSkelLimbsLimb_00310CDL_0018C0 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_00310CDL_0018C0"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_00310CDL_0018C0[] = dgDekuNutsSkelLimbsLimb_00310CDL_0018C0;
#else
static const char gDekuNutsSkelLimbsLimb_00310CDL_0018C0[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_00310CDL_0018C0;
#endif
#define dgDekuNutsSkelLimbsLimb_003130DL_001BF0 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_003130DL_001BF0"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_003130DL_001BF0[] = dgDekuNutsSkelLimbsLimb_003130DL_001BF0;
#else
static const char gDekuNutsSkelLimbsLimb_003130DL_001BF0[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_003130DL_001BF0;
#endif
#define dgDekuNutsSkelLimbsLimb_003154DL_001E58 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_003154DL_001E58"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_003154DL_001E58[] = dgDekuNutsSkelLimbsLimb_003154DL_001E58;
#else
static const char gDekuNutsSkelLimbsLimb_003154DL_001E58[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_003154DL_001E58;
#endif
#define dgDekuNutsSkelLimbsLimb_003178DL_001F50 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_003178DL_001F50"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_003178DL_001F50[] = dgDekuNutsSkelLimbsLimb_003178DL_001F50;
#else
static const char gDekuNutsSkelLimbsLimb_003178DL_001F50[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_003178DL_001F50;
#endif
#define dgDekuNutsSkelLimbsLimb_003184DL_001B48 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_003184DL_001B48"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_003184DL_001B48[] = dgDekuNutsSkelLimbsLimb_003184DL_001B48;
#else
static const char gDekuNutsSkelLimbsLimb_003184DL_001B48[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_003184DL_001B48;
#endif
#define dgDekuNutsSkelLimbsLimb_0031B4DL_0019F8 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031B4DL_0019F8"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_0031B4DL_0019F8[] = dgDekuNutsSkelLimbsLimb_0031B4DL_0019F8;
#else
static const char gDekuNutsSkelLimbsLimb_0031B4DL_0019F8[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_0031B4DL_0019F8;
#endif
#define dgDekuNutsSkelLimbsLimb_0031C0DL_001AA8 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031C0DL_001AA8"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_0031C0DL_001AA8[] = dgDekuNutsSkelLimbsLimb_0031C0DL_001AA8;
#else
static const char gDekuNutsSkelLimbsLimb_0031C0DL_001AA8[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_0031C0DL_001AA8;
#endif
#define dgDekuNutsSkelLimbsLimb_0031F0DL_001DA8 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031F0DL_001DA8"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_0031F0DL_001DA8[] = dgDekuNutsSkelLimbsLimb_0031F0DL_001DA8;
#else
static const char gDekuNutsSkelLimbsLimb_0031F0DL_001DA8[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_0031F0DL_001DA8;
#endif
#define dgDekuNutsSkelLimbsLimb_0031FCDL_001D08 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031FCDL_001D08"
#ifdef _WIN32
static const __declspec(align(2)) char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08;
#else
static const char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] __attribute__((aligned (2))) = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08;
#endif

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