Proper X,Y,W,H

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Baoulettes 2022-04-30 14:08:42 +02:00 committed by GitHub
parent 1a5796c954
commit 661347152a
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@ -979,7 +979,7 @@ void BossVa_BodyIntro(BossVa* this, GlobalContext* globalCtx) {
if (!(gSaveContext.eventChkInf[7] & 0x40)) { if (!(gSaveContext.eventChkInf[7] & 0x40)) {
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx, TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
SEGMENTED_TO_VIRTUAL(gBarinadeTitleCardTex), 0xA0, 0xB4, 0x80, 0x28); SEGMENTED_TO_VIRTUAL(gBarinadeTitleCardTex), 160, 180, 128, 40);
} }
if (Rand_ZeroOne() < 0.1f) { if (Rand_ZeroOne() < 0.1f) {
@ -4028,4 +4028,4 @@ void BossVa_Reset(void) {
sZapperRot.z = 0; sZapperRot.z = 0;
sPhase2Timer = 0; sPhase2Timer = 0;
sPhase4HP = 0; sPhase4HP = 0;
} }