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Ensures MQ and Vanilla title Logos are saved with different names. (#1788)
This way either one can be loaded according to which OTR/whether or not MQ is enabled.
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parent
fc1a009953
commit
60c9e869e3
@ -91,8 +91,17 @@ static void ExporterProgramEnd()
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otrArchive = Ship::Archive::CreateArchive(otrFileName, 40000);
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for (auto item : files) {
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std::string fName = item.first;
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if (fName.find("gTitleZeldaShieldLogoMQTex") != std::string::npos && !ZRom(romPath).IsMQ())
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{
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size_t pos = 0;
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if ((pos = fName.find("gTitleZeldaShieldLogoMQTex", 0)) != std::string::npos)
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{
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fName.replace(pos, 27, "gTitleZeldaShieldLogoTex");
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}
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}
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auto fileData = item.second;
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otrArchive->AddFile(item.first, (uintptr_t)fileData.data(),
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otrArchive->AddFile(fName, (uintptr_t)fileData.data(),
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fileData.size());
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}
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@ -362,6 +362,28 @@ static const char %s[] __attribute__((aligned (2))) = d%s;
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}
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}
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if (name == "gTitleZeldaShieldLogoMQTex")
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{
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std::string addName = "gTitleZeldaShieldLogoTex";
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nameStr = StringHelper::Strip(StringHelper::Strip(addName, "\n"), "\r");
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str += StringHelper::Sprintf("\n#define d%s \"__OTR__%s/%s/%s\"", addName.c_str(), prefix.c_str(), outName.c_str(), nameStr.c_str());
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if (nameSet && nameSet->find(addName) == nameSet->end())
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{
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str += StringHelper::Sprintf(R"(
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#ifdef _WIN32
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static const __declspec(align(2)) char %s[] = d%s;
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#else
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static const char %s[] __attribute__((aligned (2))) = d%s;
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#endif
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)", addName.c_str(), addName.c_str(), addName.c_str(), addName.c_str());
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if (nameSet)
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{
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nameSet->insert(addName);
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}
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}
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}
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return str;
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}
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else
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@ -913,7 +913,7 @@ void EnMag_DrawInnerVanilla(Actor* thisx, GlobalContext* globalCtx, Gfx** gfxp)
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gDPSetPrimColor(gfx++, 0, 0, 255, 255, 255, (s16)this->mainAlpha);
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if ((s16)this->mainAlpha != 0) {
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EnMag_DrawImageRGBA32(&gfx, 160, 100, (u8*)gTitleZeldaShieldLogoMQTex, 160, 160);
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EnMag_DrawImageRGBA32(&gfx, 160, 100, (u8*)gTitleZeldaShieldLogoTex, 160, 160);
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}
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func_8009457C(&gfx);
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