mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-17 22:02:19 -05:00
bump lus/support lus changes (#4701)
This commit is contained in:
parent
e1a53a77d4
commit
5d978c11c4
@ -1 +1 @@
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Subproject commit c872b1ff18b793a97385ccf1c864c3fc04051cc7
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Subproject commit 8f71672901987bc3dbf6256e64e228db36a686f5
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@ -1 +1 @@
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Subproject commit 60868949e62a4c4c863eb5daf883bae18387f372
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Subproject commit bd307e8edc3ec4424c284484fce6233c2c618eae
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@ -46,6 +46,8 @@ namespace LUS
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{
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class IResource;
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class Scene;
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};
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namespace Fast {
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class DisplayList;
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};
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#include <memory>
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@ -170,7 +170,7 @@ void InputViewer::DrawElement() {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
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OSContPad* pads = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
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OSContPad* pads = std::dynamic_pointer_cast<LUS::ControlDeck>(Ship::Context::GetInstance()->GetControlDeck())->GetPads();
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ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground |
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@ -1304,7 +1304,7 @@ void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<N64
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}
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}
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void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::Stick stick) {
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void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::StickIndex stickIndex) {
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std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
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allLusDeviceIndices.insert(Ship::ShipDeviceIndex::Keyboard);
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for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
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@ -1317,7 +1317,7 @@ void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::S
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std::vector<std::pair<Ship::ShipDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
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for (auto lusIndex : allLusDeviceIndices) {
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auto controllerStick =
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stick == Ship::Stick::LEFT_STICK
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stickIndex == Ship::StickIndex::LEFT_STICK
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? Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetLeftStick()
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: Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetRightStick();
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if (controllerStick->HasMappingsForShipDeviceIndex(lusIndex)) {
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@ -96,7 +96,7 @@ class SohInputEditorWindow : public Ship::GuiWindow {
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std::set<N64ButtonMask> mModifierButtonsBitmasks;
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std::set<N64ButtonMask> mCustomOcarinaButtonsBitmasks;
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void DrawButtonDeviceIcons(uint8_t portIndex, std::set<N64ButtonMask> bitmasks);
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void DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::Stick stick);
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void DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::StickIndex stickIndex);
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void DrawRumbleDeviceIcons(uint8_t portIndex);
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void DrawGyroDeviceIcons(uint8_t portIndex);
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void DrawLEDDeviceIcons(uint8_t portIndex);
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@ -120,9 +120,9 @@ void DLViewerWindow::DrawElement() {
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}
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try {
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auto res = std::static_pointer_cast<LUS::DisplayList>(Ship::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
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auto res = std::static_pointer_cast<Fast::DisplayList>(Ship::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
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if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
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if (res->GetInitData()->Type != static_cast<uint32_t>(Fast::ResourceType::DisplayList)) {
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ImGui::Text("Resource type is not a Display List. Please choose another.");
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return;
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}
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@ -822,7 +822,7 @@ void CheckTrackerWindow::DrawElement() {
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if (CVarGetInteger(CVAR_TRACKER_CHECK("DisplayType"), TRACKER_DISPLAY_ALWAYS) == TRACKER_DISPLAY_COMBO_BUTTON) {
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int comboButton1Mask = buttons[CVarGetInteger(CVAR_TRACKER_CHECK("ComboButton1"), TRACKER_COMBO_BUTTON_L)];
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int comboButton2Mask = buttons[CVarGetInteger(CVAR_TRACKER_CHECK("ComboButton2"), TRACKER_COMBO_BUTTON_R)];
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OSContPad* trackerButtonsPressed = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
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OSContPad* trackerButtonsPressed = std::dynamic_pointer_cast<LUS::ControlDeck>(Ship::Context::GetInstance()->GetControlDeck())->GetPads();
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bool comboButtonsHeld = trackerButtonsPressed != nullptr &&
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trackerButtonsPressed[0].button & comboButton1Mask &&
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trackerButtonsPressed[0].button & comboButton2Mask;
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@ -1224,7 +1224,7 @@ void ItemTrackerWindow::DrawElement() {
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int iconSpacing = CVarGetInteger(CVAR_TRACKER_ITEM("IconSpacing"), 12);
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int comboButton1Mask = buttonMap[CVarGetInteger(CVAR_TRACKER_ITEM("ComboButton1"), TRACKER_COMBO_BUTTON_L)];
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int comboButton2Mask = buttonMap[CVarGetInteger(CVAR_TRACKER_ITEM("ComboButton2"), TRACKER_COMBO_BUTTON_R)];
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OSContPad* buttonsPressed = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
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OSContPad* buttonsPressed = std::dynamic_pointer_cast<LUS::ControlDeck>(Ship::Context::GetInstance()->GetControlDeck())->GetPads();
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bool comboButtonsHeld = buttonsPressed != nullptr && buttonsPressed[0].button & comboButton1Mask && buttonsPressed[0].button & comboButton2Mask;
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bool isPaused = CVarGetInteger(CVAR_TRACKER_ITEM("ShowOnlyPaused"), 0) == 0 || gPlayState != nullptr && gPlayState->pauseCtx.state > 0;
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@ -1,6 +1,6 @@
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#include "savestates.h"
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include <cstdio> // std::sprintf
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28
soh/soh/GameVersions.h
Normal file
28
soh/soh/GameVersions.h
Normal file
@ -0,0 +1,28 @@
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#ifndef GAME_VERSION_H
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#define GAME_VERSION_H
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#pragma once
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#define OOT_NTSC_US_10 0xEC7011B7
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#define OOT_NTSC_US_11 0xD43DA81F
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#define OOT_NTSC_US_12 0x693BA2AE
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// #define OOT_NTSC_JP_10 ?
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// #define OOT_NTSC_JP_11 ?
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// #define OOT_NTSC_JP_12 ?
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#define OOT_PAL_10 0xB044B569
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#define OOT_PAL_11 0xB2055FBD
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#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
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#define OOT_NTSC_JP_GC 0xF611F4BA
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#define OOT_NTSC_US_GC 0xF3DD35BA
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#define OOT_PAL_GC 0x09465AC3
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#define OOT_NTSC_JP_MQ 0xF43B45BA
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#define OOT_NTSC_US_MQ 0xF034001A
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#define OOT_PAL_MQ 0x1D4136F3
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#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
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#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
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#define OOT_PAL_GC_MQ_DBG 0x917D18F6
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#define OOT_IQUE_TW 0x3D81FB3E
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#define OOT_IQUE_CN 0xB1E1E07B
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#define UNKNOWN_GAME_VERSION 0xFFFFFFFF
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#endif
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@ -11,7 +11,7 @@
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#include <File.h>
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#include <DisplayList.h>
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#include <Window.h>
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include "Enhancements/gameconsole.h"
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#ifdef _WIN32
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@ -327,7 +327,7 @@ OTRGlobals::OTRGlobals() {
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prevAltAssets = CVarGetInteger(CVAR_ENHANCEMENT("AltAssets"), 0);
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context->GetResourceManager()->SetAltAssetsEnabled(prevAltAssets);
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context->InitControlDeck({
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auto controlDeck = std::make_shared<LUS::ControlDeck>(std::vector<CONTROLLERBUTTONS_T>({
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BTN_CUSTOM_MODIFIER1,
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BTN_CUSTOM_MODIFIER2,
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BTN_CUSTOM_OCARINA_NOTE_D4,
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@ -338,14 +338,16 @@ OTRGlobals::OTRGlobals() {
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BTN_CUSTOM_OCARINA_DISABLE_SONGS,
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BTN_CUSTOM_OCARINA_PITCH_UP,
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BTN_CUSTOM_OCARINA_PITCH_DOWN,
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});
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}));
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context->InitControlDeck(controlDeck);
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context->GetControlDeck()->SetSinglePlayerMappingMode(true);
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context->InitCrashHandler();
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context->InitConsole();
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auto sohInputEditorWindow = std::make_shared<SohInputEditorWindow>(CVAR_WINDOW("ControllerConfiguration"), "Controller Configuration");
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context->InitWindow({ sohInputEditorWindow });
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auto sohFast3dWindow = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({sohInputEditorWindow}));
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context->InitWindow(sohFast3dWindow);
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auto overlay = context->GetInstance()->GetWindow()->GetGui()->GetGameOverlay();
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overlay->LoadFont("Press Start 2P", 12.0f, "fonts/PressStart2P-Regular.ttf");
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@ -357,14 +359,14 @@ OTRGlobals::OTRGlobals() {
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SPDLOG_INFO("Starting Ship of Harkinian version {} (Branch: {} | Commit: {})", (char*)gBuildVersion, (char*)gGitBranch, (char*)gGitCommitHash);
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auto loader = context->GetResourceManager()->GetResourceLoader();
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryTextureV0>(), RESOURCE_FORMAT_BINARY, "Texture", static_cast<uint32_t>(LUS::ResourceType::Texture), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryTextureV1>(), RESOURCE_FORMAT_BINARY, "Texture", static_cast<uint32_t>(LUS::ResourceType::Texture), 1);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryVertexV0>(), RESOURCE_FORMAT_BINARY, "Vertex", static_cast<uint32_t>(LUS::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryXMLVertexV0>(), RESOURCE_FORMAT_XML, "Vertex", static_cast<uint32_t>(LUS::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryDisplayListV0>(), RESOURCE_FORMAT_BINARY, "DisplayList", static_cast<uint32_t>(LUS::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryXMLDisplayListV0>(), RESOURCE_FORMAT_XML, "DisplayList", static_cast<uint32_t>(LUS::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryMatrixV0>(), RESOURCE_FORMAT_BINARY, "Matrix", static_cast<uint32_t>(LUS::ResourceType::Matrix), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryBlobV0>(), RESOURCE_FORMAT_BINARY, "Blob", static_cast<uint32_t>(LUS::ResourceType::Blob), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryBinaryTextureV0>(), RESOURCE_FORMAT_BINARY, "Texture", static_cast<uint32_t>(Fast::ResourceType::Texture), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryBinaryTextureV1>(), RESOURCE_FORMAT_BINARY, "Texture", static_cast<uint32_t>(Fast::ResourceType::Texture), 1);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryBinaryVertexV0>(), RESOURCE_FORMAT_BINARY, "Vertex", static_cast<uint32_t>(Fast::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryXMLVertexV0>(), RESOURCE_FORMAT_XML, "Vertex", static_cast<uint32_t>(Fast::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryBinaryDisplayListV0>(), RESOURCE_FORMAT_BINARY, "DisplayList", static_cast<uint32_t>(Fast::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryXMLDisplayListV0>(), RESOURCE_FORMAT_XML, "DisplayList", static_cast<uint32_t>(Fast::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<Fast::ResourceFactoryBinaryMatrixV0>(), RESOURCE_FORMAT_BINARY, "Matrix", static_cast<uint32_t>(Fast::ResourceType::Matrix), 0);
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loader->RegisterResourceFactory(std::make_shared<Ship::ResourceFactoryBinaryBlobV0>(), RESOURCE_FORMAT_BINARY, "Blob", static_cast<uint32_t>(Ship::ResourceType::Blob), 0);
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loader->RegisterResourceFactory(std::make_shared<SOH::ResourceFactoryBinaryArrayV0>(), RESOURCE_FORMAT_BINARY, "Array", static_cast<uint32_t>(SOH::ResourceType::SOH_Array), 0);
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loader->RegisterResourceFactory(std::make_shared<SOH::ResourceFactoryBinaryAnimationV0>(), RESOURCE_FORMAT_BINARY, "Animation", static_cast<uint32_t>(SOH::ResourceType::SOH_Animation), 0);
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loader->RegisterResourceFactory(std::make_shared<SOH::ResourceFactoryBinaryPlayerAnimationV0>(), RESOURCE_FORMAT_BINARY, "PlayerAnimation", static_cast<uint32_t>(SOH::ResourceType::SOH_PlayerAnimation), 0);
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@ -6,7 +6,7 @@
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#include "Enhancements/enhancementTypes.h"
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#include "Enhancements/randomizer/dungeon.h"
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#include <libultraship/libultraship.h>
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include "resource/type/SohResourceType.h"
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#include "resource/type/Array.h"
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#include "resource/type/Skeleton.h"
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@ -205,7 +205,7 @@ extern "C" char* ResourceMgr_GetResourceDataByNameHandlingMQ(const char* path) {
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}
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extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
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auto res = std::static_pointer_cast<LUS::Texture>(ResourceMgr_GetResourceByNameHandlingMQ(texPath));
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auto res = std::static_pointer_cast<Fast::Texture>(ResourceMgr_GetResourceByNameHandlingMQ(texPath));
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return res->Flags & TEX_FLAG_LOAD_AS_RAW;
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}
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@ -253,8 +253,8 @@ extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize) {
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extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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auto res = ResourceMgr_GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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if (res->GetInitData()->Type == static_cast<uint32_t>(Fast::ResourceType::DisplayList)) {
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return (char*)&((std::static_pointer_cast<Fast::DisplayList>(res))->Instructions[0]);
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}
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if (res->GetInitData()->Type == static_cast<uint32_t>(SOH::ResourceType::SOH_Array)) {
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@ -267,8 +267,8 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
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extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
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auto res = ResourceMgr_GetResourceByNameHandlingMQ(filePath);
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if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
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return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
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if (res->GetInitData()->Type == static_cast<uint32_t>(Fast::ResourceType::DisplayList)) {
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return (char*)&((std::static_pointer_cast<Fast::DisplayList>(res))->Instructions[0]);
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}
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return nullptr;
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@ -290,12 +290,12 @@ extern "C" Gfx* ResourceMgr_LoadGfxByName(const char* path) {
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// OTRTODO: If Alt loading over original cache is fixed, this line can most likely be removed
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ResourceMgr_UnloadOriginalWhenAltExists(path);
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auto res = std::static_pointer_cast<LUS::DisplayList>(ResourceMgr_GetResourceByNameHandlingMQ(path));
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auto res = std::static_pointer_cast<Fast::DisplayList>(ResourceMgr_GetResourceByNameHandlingMQ(path));
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return (Gfx*)&res->Instructions[0];
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}
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extern "C" uint8_t ResourceMgr_FileIsCustomByName(const char* path) {
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auto res = std::static_pointer_cast<LUS::DisplayList>(ResourceMgr_GetResourceByNameHandlingMQ(path));
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auto res = std::static_pointer_cast<Fast::DisplayList>(ResourceMgr_GetResourceByNameHandlingMQ(path));
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return res->GetInitData()->IsCustom;
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}
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@ -309,7 +309,7 @@ std::unordered_map<std::string, std::unordered_map<std::string, GfxPatch>> origi
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// Attention! This is primarily for cosmetics & bug fixes. For things like mods and model replacement you should be using OTRs
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// instead (When that is available). Index can be found using the commented out section below.
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extern "C" void ResourceMgr_PatchGfxByName(const char* path, const char* patchName, int index, Gfx instruction) {
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auto res = std::static_pointer_cast<LUS::DisplayList>(
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auto res = std::static_pointer_cast<Fast::DisplayList>(
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Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
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// Leaving this here for people attempting to find the correct Dlist index to patch
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@ -348,7 +348,7 @@ extern "C" void ResourceMgr_PatchGfxByName(const char* path, const char* patchNa
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}
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extern "C" void ResourceMgr_PatchGfxCopyCommandByName(const char* path, const char* patchName, int destinationIndex, int sourceIndex) {
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auto res = std::static_pointer_cast<LUS::DisplayList>(
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auto res = std::static_pointer_cast<Fast::DisplayList>(
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Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
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// Do not patch custom assets as they most likely do not have the same instructions as authentic assets
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@ -371,7 +371,7 @@ extern "C" void ResourceMgr_PatchGfxCopyCommandByName(const char* path, const ch
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extern "C" void ResourceMgr_UnpatchGfxByName(const char* path, const char* patchName) {
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if (originalGfx.contains(path) && originalGfx[path].contains(patchName)) {
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auto res = std::static_pointer_cast<LUS::DisplayList>(
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auto res = std::static_pointer_cast<Fast::DisplayList>(
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Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
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Gfx* gfx = (Gfx*)&res->Instructions[originalGfx[path][patchName].index];
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@ -107,7 +107,7 @@ bool Scene_CommandSpecialFiles(PlayState* play, SOH::ISceneCommand* cmd) {
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if (specialCmd->specialObjects.elfMessage != 0) {
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auto res =
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(LUS::Blob*)OTRPlay_LoadFile(play, sNaviMsgFiles[specialCmd->specialObjects.elfMessage - 1].fileName);
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(Ship::Blob*)OTRPlay_LoadFile(play, sNaviMsgFiles[specialCmd->specialObjects.elfMessage - 1].fileName);
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play->cUpElfMsgs = (ElfMessage*)res->Data.data();
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}
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@ -6,7 +6,7 @@
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#include "z_en_mag.h"
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#include "objects/object_mag/object_mag.h"
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include "soh/ResourceManagerHelpers.h"
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#define FLAGS (ACTOR_FLAG_UPDATE_WHILE_CULLED | ACTOR_FLAG_DRAW_WHILE_CULLED)
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@ -11,7 +11,7 @@
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#include <textures/parameter_static/parameter_static.h>
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#include "textures/message_static/message_static.h"
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#include "soh/frame_interpolation.h"
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include "objects/object_mag/object_mag.h"
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#include "objects/gameplay_keep/gameplay_keep.h"
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#include "soh_assets.h"
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@ -11,7 +11,7 @@
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#include "textures/nintendo_rogo_static/nintendo_rogo_static.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#include <soh/Enhancements/bootcommands.h>
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#include <GameVersions.h>
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#include <soh/GameVersions.h>
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#include <soh/SaveManager.h>
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#include "soh/ResourceManagerHelpers.h"
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#include <string.h>
|
||||
|
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Reference in New Issue
Block a user