mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-01-30 23:10:14 -05:00
Add all slots
This commit is contained in:
parent
39d8b77b02
commit
5bf4128add
@ -915,6 +915,8 @@ namespace SohImGui {
|
||||
Tooltip("Allows the Lon Lon Ranch obstacle course reward to be shared across time periods");
|
||||
EnhancementCheckbox("Enable visible guard vision", "gGuardVision");
|
||||
EnhancementCheckbox("Enable passage of time on file select", "gTimeFlowFileSelect");
|
||||
EnhancementCheckbox("Allow the cursor to be on any slot", "gPauseAnyCursor");
|
||||
Tooltip("Allows the cursor on the pause menu to be over any slot. Similar to Rando and Spaceworld 97");
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
|
@ -163,7 +163,7 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
s16 cursorPoint;
|
||||
s16 cursorX;
|
||||
s16 cursorY;
|
||||
volatile s16 oldCursorPoint;
|
||||
s16 oldCursorPoint;
|
||||
bool dpad = CVar_GetS32("gDpadPauseName", 0);
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_kaleido_equipment.c", 219);
|
||||
@ -214,10 +214,8 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
cursorMoveResult = 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) {
|
||||
cursorMoveResult = 2;
|
||||
}
|
||||
} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
cursorMoveResult = 2;
|
||||
}
|
||||
} else {
|
||||
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
||||
@ -250,10 +248,8 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
|
||||
cursorMoveResult = 1;
|
||||
}
|
||||
} else {
|
||||
if (gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) {
|
||||
} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
cursorMoveResult = 2;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
||||
@ -302,8 +298,8 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
} else if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
|
||||
cursorMoveResult = 1;
|
||||
}
|
||||
} else if (gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
|
||||
gSaveContext.inventory.equipment) {
|
||||
} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
|
||||
gSaveContext.inventory.equipment) || CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
cursorMoveResult = 2;
|
||||
}
|
||||
} else {
|
||||
@ -320,8 +316,8 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
|
||||
cursorMoveResult = 1;
|
||||
}
|
||||
} else if (gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
|
||||
gSaveContext.inventory.equipment) {
|
||||
} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
|
||||
gSaveContext.inventory.equipment) || CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
cursorMoveResult = 2;
|
||||
}
|
||||
} else {
|
||||
@ -503,7 +499,11 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
(gEquipAgeReqs[pauseCtx->cursorY[PAUSE_EQUIP]][pauseCtx->cursorX[PAUSE_EQUIP]] ==
|
||||
((void)0, gSaveContext.linkAge))) {
|
||||
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
|
||||
Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]);
|
||||
if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) {
|
||||
Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]);
|
||||
} else {
|
||||
goto EQUIP_FAIL;
|
||||
}
|
||||
|
||||
if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) {
|
||||
gSaveContext.infTable[29] = 0;
|
||||
@ -560,6 +560,7 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
EQUIP_FAIL:
|
||||
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
} else if ((CVar_GetS32("gAssignableTunicsAndBoots", 0) != 0) && (pauseCtx->cursorY[PAUSE_EQUIP] > 1)) {
|
||||
|
@ -137,8 +137,8 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
|
||||
if (pauseCtx->cursorX[PAUSE_ITEM] != 0) {
|
||||
pauseCtx->cursorX[PAUSE_ITEM] -= 1;
|
||||
pauseCtx->cursorPoint[PAUSE_ITEM] -= 1;
|
||||
|
||||
if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) {
|
||||
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
|
||||
CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
moveCursorResult = 1;
|
||||
}
|
||||
} else {
|
||||
@ -169,8 +169,8 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
|
||||
if (pauseCtx->cursorX[PAUSE_ITEM] < 5) {
|
||||
pauseCtx->cursorX[PAUSE_ITEM] += 1;
|
||||
pauseCtx->cursorPoint[PAUSE_ITEM] += 1;
|
||||
|
||||
if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) {
|
||||
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
|
||||
CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
moveCursorResult = 1;
|
||||
}
|
||||
} else {
|
||||
@ -291,8 +291,8 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
|
||||
if (pauseCtx->cursorY[PAUSE_ITEM] != 0) {
|
||||
pauseCtx->cursorY[PAUSE_ITEM] -= 1;
|
||||
pauseCtx->cursorPoint[PAUSE_ITEM] -= 6;
|
||||
|
||||
if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) {
|
||||
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
|
||||
CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
moveCursorResult = 1;
|
||||
}
|
||||
} else {
|
||||
@ -305,8 +305,8 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
|
||||
if (pauseCtx->cursorY[PAUSE_ITEM] < 3) {
|
||||
pauseCtx->cursorY[PAUSE_ITEM] += 1;
|
||||
pauseCtx->cursorPoint[PAUSE_ITEM] += 6;
|
||||
|
||||
if (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) {
|
||||
if ((gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE) ||
|
||||
CVar_GetS32("gPauseAnyCursor", 0)) {
|
||||
moveCursorResult = 1;
|
||||
}
|
||||
} else {
|
||||
@ -350,7 +350,7 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) {
|
||||
if (CHECK_BTN_ANY(input->press.button, BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT)) {
|
||||
if (((gSlotAgeReqs[cursorSlot] == 9) ||
|
||||
(gSlotAgeReqs[cursorSlot] == ((void)0, gSaveContext.linkAge))) &&
|
||||
(cursorItem != ITEM_SOLD_OUT)) {
|
||||
(cursorItem != ITEM_SOLD_OUT) && (cursorItem != ITEM_NONE)) {
|
||||
KaleidoScope_SetupItemEquip(globalCtx, cursorItem, cursorSlot,
|
||||
pauseCtx->itemVtx[index].v.ob[0] * 10,
|
||||
pauseCtx->itemVtx[index].v.ob[1] * 10);
|
||||
|
@ -1559,22 +1559,22 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
{ 0, 255, 100, 255 },//Gamecube
|
||||
{ 0, 100, 255, 255 },//Original N64
|
||||
};
|
||||
static void* D_8082AD54[3] = {
|
||||
static const void* sToEquipTextures[3] = {
|
||||
gPauseToEquipENGTex,
|
||||
gPauseToEquipGERTex,
|
||||
gPauseToEquipFRATex,
|
||||
};
|
||||
static void* D_8082AD60[3] = {
|
||||
static const void* sToDecideTextures[3] = {
|
||||
gPauseToDecideENGTex,
|
||||
gPauseToDecideGERTex,
|
||||
gPauseToDecideFRATex,
|
||||
};
|
||||
static void* D_8082AD6C[3] = {
|
||||
static const void* sPlayMelodyTextures[3] = {
|
||||
gPauseToPlayMelodyENGTex,
|
||||
gPauseToPlayMelodyGERTex,
|
||||
gPauseToPlayMelodyFRATex,
|
||||
};
|
||||
static void* D_8082AD78[][3] = {
|
||||
static const void* D_8082AD78[][3] = {
|
||||
{ gPauseToEquipmentENGTex, gPauseToEquipmentGERTex, gPauseToEquipmentFRATex },
|
||||
{ gPauseToSelectItemENGTex, gPauseToSelectItemGERTex, gPauseToSelectItemFRATex },
|
||||
{ gPauseToMapENGTex, gPauseToMapGERTex, gPauseToMapFRATex },
|
||||
@ -1814,8 +1814,13 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
} else {
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
}
|
||||
//TOOD CVAR
|
||||
if (((CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) ||
|
||||
(pauseCtx->pageIndex != PAUSE_EQUIP) && (pauseCtx->cursorX[PAUSE_EQUIP] != 0)) && (pauseCtx->pageIndex != PAUSE_ITEM ||
|
||||
(gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE))) {
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA4(POLY_KAL_DISP, pauseCtx->nameSegment, 128, 16, 0);
|
||||
}
|
||||
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA4(POLY_KAL_DISP, pauseCtx->nameSegment, 128, 16, 0);
|
||||
}
|
||||
|
||||
if (pauseCtx->pageIndex == PAUSE_MAP && CVar_GetS32("gDebugEnabled", 0) != 0) {
|
||||
@ -1898,7 +1903,7 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
gDPPipeSync(POLY_KAL_DISP++);
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, D_8082AD60[gSaveContext.language],
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, sToDecideTextures[gSaveContext.language],
|
||||
D_8082ADE0[gSaveContext.language], 16, 4);
|
||||
} else if (pauseCtx->cursorSpecialPos != 0) {
|
||||
if ((pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0)) {
|
||||
@ -1946,15 +1951,16 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
} else if (CVar_GetS32("gHudColors", 1) == 2) {
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, CVar_GetS32("gCCCBtnPrimR", R_C_BTN_COLOR(0)), CVar_GetS32("gCCCBtnPrimG", R_C_BTN_COLOR(1)), CVar_GetS32("gCCCBtnPrimB", R_C_BTN_COLOR(2)), 255);
|
||||
}
|
||||
//gSPDisplayList(POLY_KAL_DISP++, gCButtonIconsDL); //Same reason for every A button, to be able to recolor them.
|
||||
gDPLoadTextureBlock(POLY_KAL_DISP++, gCBtnSymbolsTex, G_IM_FMT_IA, G_IM_SIZ_8b, 48, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD);
|
||||
gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
|
||||
if (gSaveContext.inventory.items[pauseCtx->cursorSlot[PAUSE_ITEM]] != ITEM_NONE) {
|
||||
//gSPDisplayList(POLY_KAL_DISP++, gCButtonIconsDL); //Same reason for every A button, to be able to recolor them.
|
||||
gDPLoadTextureBlock(POLY_KAL_DISP++, gCBtnSymbolsTex, G_IM_FMT_IA, G_IM_SIZ_8b, 48, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD);
|
||||
gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
|
||||
|
||||
gDPPipeSync(POLY_KAL_DISP++);
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, D_8082AD54[gSaveContext.language],
|
||||
D_8082ADD8[gSaveContext.language], 16, 4);
|
||||
gDPPipeSync(POLY_KAL_DISP++);
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, sToEquipTextures[gSaveContext.language],
|
||||
D_8082ADD8[gSaveContext.language], 16, 4);
|
||||
}
|
||||
} else if ((pauseCtx->pageIndex == PAUSE_MAP) && sInDungeonScene) {
|
||||
|
||||
} else if ((pauseCtx->pageIndex == PAUSE_QUEST) && (pauseCtx->cursorSlot[PAUSE_QUEST] >= 6) &&
|
||||
@ -1996,7 +2002,7 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
gDPPipeSync(POLY_KAL_DISP++);
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, D_8082AD6C[gSaveContext.language],
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, sPlayMelodyTextures[gSaveContext.language],
|
||||
D_8082ADE8[gSaveContext.language], 16, 4);
|
||||
}
|
||||
} else if (pauseCtx->pageIndex == PAUSE_EQUIP) {
|
||||
@ -2017,6 +2023,10 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
pauseCtx->infoPanelVtx[21].v.tc[0] = pauseCtx->infoPanelVtx[23].v.tc[0] =
|
||||
D_8082ADD8[gSaveContext.language] << 5;
|
||||
|
||||
if (!(CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) && (pauseCtx->pageIndex == PAUSE_EQUIP) && (pauseCtx->cursorX[PAUSE_EQUIP] != 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
//gSPDisplayList(POLY_KAL_DISP++, gAButtonIconDL);
|
||||
if (CVar_GetS32("gHudColors", 1) == 0) {//To equip A button
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, gABtnTexColour[1][0], gABtnTexColour[1][1], gABtnTexColour[1][2], gABtnTexColour[1][3]);
|
||||
@ -2031,7 +2041,7 @@ void KaleidoScope_DrawInfoPanel(GlobalContext* globalCtx) {
|
||||
gDPPipeSync(POLY_KAL_DISP++);
|
||||
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, D_8082AD54[gSaveContext.language],
|
||||
POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, sToEquipTextures[gSaveContext.language],
|
||||
D_8082ADD8[gSaveContext.language], 16, 4);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user