mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-12 19:22:23 -05:00
Separate option values into context and menu indexes. (#4581)
* Separate option values into context and menu indexes. * Fix option index reference in `CleanCheckConditionString`. * Update soh/soh/Enhancements/randomizer/3drando/location_access.cpp Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com> * Restore `const` classification to functions returning `string&`. * Restore `const` classification to getter functions. * Restore a couple more `const`s; cleanup header. * Final consts; rename `SetCVar` to `SaveCVar`.
This commit is contained in:
parent
f7378a9f76
commit
55960da402
@ -10,7 +10,7 @@ extern "C" {
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#include "variables.h"
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#include "variables.h"
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}
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}
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#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetSelectedOptionIndex()
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#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetContextOptionIndex()
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static bool sEnteredBlueWarp = false;
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static bool sEnteredBlueWarp = false;
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@ -125,8 +125,8 @@ namespace Rando {
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std::make_shared<KaleidoEntryIconCountRequired>(
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std::make_shared<KaleidoEntryIconCountRequired>(
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gTriforcePieceTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, Color_RGBA8{ 255,255,255,255 }, 0,
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gTriforcePieceTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, Color_RGBA8{ 255,255,255,255 }, 0,
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yOffset, reinterpret_cast<int*>(&gSaveContext.triforcePiecesCollected),
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yOffset, reinterpret_cast<int*>(&gSaveContext.triforcePiecesCollected),
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ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_REQUIRED).GetSelectedOptionIndex() + 1,
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ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_REQUIRED).GetContextOptionIndex() + 1,
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ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_TOTAL).GetSelectedOptionIndex() + 1));
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ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_TOTAL).GetContextOptionIndex() + 1));
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yOffset += 18;
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yOffset += 18;
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}
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}
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if (ctx->GetOption(RSK_SHUFFLE_OCARINA_BUTTONS)) {
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if (ctx->GetOption(RSK_SHUFFLE_OCARINA_BUTTONS)) {
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@ -238,10 +238,10 @@ static int GetMaxGSCount() {
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int maxBridge = 0;
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int maxBridge = 0;
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int maxLACS = 0;
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int maxLACS = 0;
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
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maxBridge = ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).Value<uint8_t>();
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maxBridge = ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).GetContextOptionIndex();
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}
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}
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
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maxLACS = ctx->GetOption(RSK_LACS_TOKEN_COUNT).Value<uint8_t>();
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maxLACS = ctx->GetOption(RSK_LACS_TOKEN_COUNT).GetContextOptionIndex();
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}
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}
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maxBridge = std::max(maxBridge, maxLACS);
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maxBridge = std::max(maxBridge, maxLACS);
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//Get the max amount of GS which could be useful from token reward locations
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//Get the max amount of GS which could be useful from token reward locations
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@ -266,7 +266,7 @@ static int GetMaxGSCount() {
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maxUseful = 10;
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maxUseful = 10;
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}
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}
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//Return max of the two possible reasons tokens could be important, minus the tokens in the starting inventory
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//Return max of the two possible reasons tokens could be important, minus the tokens in the starting inventory
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return std::max(maxUseful, maxBridge) - ctx->GetOption(RSK_STARTING_SKULLTULA_TOKEN).Value<uint8_t>();
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return std::max(maxUseful, maxBridge) - ctx->GetOption(RSK_STARTING_SKULLTULA_TOKEN).GetContextOptionIndex();
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}
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}
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std::string GetShopItemBaseName(std::string itemName) {
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std::string GetShopItemBaseName(std::string itemName) {
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@ -222,18 +222,18 @@ uint8_t StonesRequiredBySettings() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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uint8_t stones = 0;
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uint8_t stones = 0;
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES)) {
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES)) {
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).Value<uint8_t>();
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).GetContextOptionIndex();
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).Value<uint8_t>() - 6;
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).GetContextOptionIndex() - 6;
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} else if ((ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS)) && (ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON))) {
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} else if ((ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS)) && (ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON))) {
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).Value<uint8_t>() - 6;
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stones = ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).GetContextOptionIndex() - 6;
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}
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}
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
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stones = std::max<uint8_t>({ stones, ctx->GetOption(RSK_LACS_STONE_COUNT).Value<uint8_t>() });
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stones = std::max<uint8_t>({ stones, ctx->GetOption(RSK_LACS_STONE_COUNT).GetContextOptionIndex() });
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
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stones = std::max<uint8_t>({ stones, (uint8_t)(ctx->GetOption(RSK_LACS_REWARD_COUNT).Value<uint8_t>() - 6 )});
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stones = std::max<uint8_t>({ stones, (uint8_t)(ctx->GetOption(RSK_LACS_REWARD_COUNT).GetContextOptionIndex() - 6 )});
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS)) {
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stones = std::max<uint8_t>({ stones, (uint8_t)(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).Value<uint8_t>() - 6 )});
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stones = std::max<uint8_t>({ stones, (uint8_t)(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).GetContextOptionIndex() - 6 )});
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}
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}
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return stones;
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return stones;
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}
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}
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@ -242,18 +242,18 @@ uint8_t MedallionsRequiredBySettings() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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uint8_t medallions = 0;
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uint8_t medallions = 0;
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS)) {
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS)) {
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).Value<uint8_t>();
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).GetContextOptionIndex();
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).Value<uint8_t>() - 3;
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).GetContextOptionIndex() - 3;
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS) && ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
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} else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS) && ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).Value<uint8_t>() - 3;
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medallions = ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).GetContextOptionIndex() - 3;
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}
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}
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_MEDALLIONS)) {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_MEDALLIONS)) {
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medallions = std::max({ medallions, ctx->GetOption(RSK_LACS_MEDALLION_COUNT).Value<uint8_t>() });
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medallions = std::max({ medallions, ctx->GetOption(RSK_LACS_MEDALLION_COUNT).GetContextOptionIndex() });
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_REWARDS)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_REWARDS)) {
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medallions = std::max({ medallions, (uint8_t)(ctx->GetOption(RSK_LACS_REWARD_COUNT).Value<uint8_t>() - 3 )});
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medallions = std::max({ medallions, (uint8_t)(ctx->GetOption(RSK_LACS_REWARD_COUNT).GetContextOptionIndex() - 3 )});
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS) && ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS) && ctx->GetOption(RSK_SHUFFLE_DUNGEON_REWARDS).Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
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medallions = std::max({ medallions, (uint8_t)(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).Value<uint8_t>() - 3 )});
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medallions = std::max({ medallions, (uint8_t)(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).GetContextOptionIndex() - 3 )});
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}
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}
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return medallions;
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return medallions;
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}
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}
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@ -262,10 +262,10 @@ uint8_t TokensRequiredBySettings() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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uint8_t tokens = 0;
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uint8_t tokens = 0;
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
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if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
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tokens = ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).Value<uint8_t>();
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tokens = ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).GetContextOptionIndex();
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}
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}
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
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tokens = std::max<uint8_t>({ tokens, ctx->GetOption(RSK_LACS_TOKEN_COUNT).Value<uint8_t>() });
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tokens = std::max<uint8_t>({ tokens, ctx->GetOption(RSK_LACS_TOKEN_COUNT).GetContextOptionIndex() });
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}
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}
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return tokens;
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return tokens;
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}
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}
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@ -273,7 +273,7 @@ uint8_t TokensRequiredBySettings() {
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std::vector<std::pair<RandomizerCheck, std::function<bool()>>> conditionalAlwaysHints = {
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std::vector<std::pair<RandomizerCheck, std::function<bool()>>> conditionalAlwaysHints = {
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std::make_pair(RC_MARKET_10_BIG_POES, []() {
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std::make_pair(RC_MARKET_10_BIG_POES, []() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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return ctx->GetOption(RSK_BIG_POE_COUNT).Value<uint8_t>() >= 3 && !ctx->GetOption(RSK_BIG_POES_HINT);
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return ctx->GetOption(RSK_BIG_POE_COUNT).GetContextOptionIndex() >= 3 && !ctx->GetOption(RSK_BIG_POES_HINT);
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}), // Remember, the option's value being 3 means 4 are required
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}), // Remember, the option's value being 3 means 4 are required
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std::make_pair(RC_DEKU_THEATER_MASK_OF_TRUTH, []() {
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std::make_pair(RC_DEKU_THEATER_MASK_OF_TRUTH, []() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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@ -483,7 +483,7 @@ static void CreateTrialHints(uint8_t copies) {
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AddGossipStoneHintCopies(copies, HINT_TYPE_HINT_KEY, "Trial", {RHT_ZERO_TRIALS});
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AddGossipStoneHintCopies(copies, HINT_TYPE_HINT_KEY, "Trial", {RHT_ZERO_TRIALS});
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} else {
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} else {
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std::vector<TrialInfo*> trials = ctx->GetTrials()->GetTrialList(); //there's probably a way to remove this assignment
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std::vector<TrialInfo*> trials = ctx->GetTrials()->GetTrialList(); //there's probably a way to remove this assignment
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if (ctx->GetOption(RSK_TRIAL_COUNT).Value<uint8_t>() >= 4) {//4 or 5 required trials, get skipped trials
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if (ctx->GetOption(RSK_TRIAL_COUNT).GetContextOptionIndex() >= 4) {//4 or 5 required trials, get skipped trials
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trials = FilterFromPool(trials, [](TrialInfo* trial){return trial->IsSkipped();});
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trials = FilterFromPool(trials, [](TrialInfo* trial){return trial->IsSkipped();});
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} else {//1 to 3 trials, get requried trials
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} else {//1 to 3 trials, get requried trials
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auto requiredTrials = FilterFromPool(trials, [](TrialInfo* trial){return trial->IsRequired();});
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auto requiredTrials = FilterFromPool(trials, [](TrialInfo* trial){return trial->IsRequired();});
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@ -611,7 +611,7 @@ uint8_t PlaceHints(std::vector<uint8_t>& selectedHints, std::vector<HintDistribu
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void CreateStoneHints() {
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void CreateStoneHints() {
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auto ctx = Rando::Context::GetInstance();
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auto ctx = Rando::Context::GetInstance();
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SPDLOG_DEBUG("\nNOW CREATING HINTS\n");
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SPDLOG_DEBUG("\nNOW CREATING HINTS\n");
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const HintSetting& hintSetting = hintSettingTable[ctx->GetOption(RSK_HINT_DISTRIBUTION).Value<uint8_t>()];
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const HintSetting& hintSetting = hintSettingTable[ctx->GetOption(RSK_HINT_DISTRIBUTION).GetContextOptionIndex()];
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std::vector<HintDistributionSetting> distTable = hintSetting.distTable;
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std::vector<HintDistributionSetting> distTable = hintSetting.distTable;
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// Apply impa's song exclusions when zelda is skipped
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// Apply impa's song exclusions when zelda is skipped
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@ -655,7 +655,7 @@ static void SetMinimalItemPool() {
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ReplaceMaxItem(RG_PROGRESSIVE_BOMB_BAG, 1);
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ReplaceMaxItem(RG_PROGRESSIVE_BOMB_BAG, 1);
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ReplaceMaxItem(RG_PIECE_OF_HEART, 0);
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ReplaceMaxItem(RG_PIECE_OF_HEART, 0);
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// Need an extra heart container when starting with 1 heart to be able to reach 3 hearts
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// Need an extra heart container when starting with 1 heart to be able to reach 3 hearts
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ReplaceMaxItem(RG_HEART_CONTAINER, (ctx->GetOption(RSK_STARTING_HEARTS).Value<uint8_t>() == 18)? 1 : 0);
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ReplaceMaxItem(RG_HEART_CONTAINER, (ctx->GetOption(RSK_STARTING_HEARTS).GetContextOptionIndex() == 18)? 1 : 0);
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}
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}
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void GenerateItemPool() {
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void GenerateItemPool() {
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@ -721,7 +721,7 @@ void GenerateItemPool() {
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if (ctx->GetOption(RSK_TRIFORCE_HUNT)) {
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if (ctx->GetOption(RSK_TRIFORCE_HUNT)) {
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ctx->possibleIceTrapModels.push_back(RG_TRIFORCE_PIECE);
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ctx->possibleIceTrapModels.push_back(RG_TRIFORCE_PIECE);
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AddItemToMainPool(RG_TRIFORCE_PIECE, (ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_TOTAL).Value<uint8_t>() + 1));
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AddItemToMainPool(RG_TRIFORCE_PIECE, (ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_TOTAL).GetContextOptionIndex() + 1));
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ctx->PlaceItemInLocation(RC_TRIFORCE_COMPLETED, RG_TRIFORCE); // Win condition
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ctx->PlaceItemInLocation(RC_TRIFORCE_COMPLETED, RG_TRIFORCE); // Win condition
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ctx->PlaceItemInLocation(RC_GANON, GetJunkItem(), false, true);
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ctx->PlaceItemInLocation(RC_GANON, GetJunkItem(), false, true);
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} else {
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} else {
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@ -821,7 +821,7 @@ void GenerateItemPool() {
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if (fsMode.IsNot(RO_FISHSANITY_OFF)) {
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if (fsMode.IsNot(RO_FISHSANITY_OFF)) {
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if (fsMode.Is(RO_FISHSANITY_POND) || fsMode.Is(RO_FISHSANITY_BOTH)) {
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if (fsMode.Is(RO_FISHSANITY_POND) || fsMode.Is(RO_FISHSANITY_BOTH)) {
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// 17 max child pond fish
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// 17 max child pond fish
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uint8_t pondCt = ctx->GetOption(RSK_FISHSANITY_POND_COUNT).GetSelectedOptionIndex();
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uint8_t pondCt = ctx->GetOption(RSK_FISHSANITY_POND_COUNT).GetContextOptionIndex();
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for (uint8_t i = 0; i < pondCt; i++) {
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for (uint8_t i = 0; i < pondCt; i++) {
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AddItemToMainPool(GetJunkItem());
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AddItemToMainPool(GetJunkItem());
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}
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}
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@ -1348,7 +1348,7 @@ void GenerateItemPool() {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_KAK_TOKENS)) {
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if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_KAK_TOKENS)) {
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ctx->PlaceItemInLocation(RC_KAK_100_GOLD_SKULLTULA_REWARD, RG_GANONS_CASTLE_BOSS_KEY);
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ctx->PlaceItemInLocation(RC_KAK_100_GOLD_SKULLTULA_REWARD, RG_GANONS_CASTLE_BOSS_KEY);
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Value<uint8_t>() >= RO_GANON_BOSS_KEY_LACS_VANILLA && ctx->GetOption(RSK_GANONS_BOSS_KEY).IsNot(RO_GANON_BOSS_KEY_TRIFORCE_HUNT)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).GetContextOptionIndex() >= RO_GANON_BOSS_KEY_LACS_VANILLA && ctx->GetOption(RSK_GANONS_BOSS_KEY).IsNot(RO_GANON_BOSS_KEY_TRIFORCE_HUNT)) {
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ctx->PlaceItemInLocation(RC_TOT_LIGHT_ARROWS_CUTSCENE, RG_GANONS_CASTLE_BOSS_KEY);
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ctx->PlaceItemInLocation(RC_TOT_LIGHT_ARROWS_CUTSCENE, RG_GANONS_CASTLE_BOSS_KEY);
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_VANILLA)) {
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} else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_VANILLA)) {
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ctx->PlaceItemInLocation(RC_GANONS_TOWER_BOSS_KEY_CHEST, RG_GANONS_CASTLE_BOSS_KEY);
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ctx->PlaceItemInLocation(RC_GANONS_TOWER_BOSS_KEY_CHEST, RG_GANONS_CASTLE_BOSS_KEY);
|
||||||
|
@ -260,7 +260,7 @@ void RegionTable_Init() {
|
|||||||
areaTable[RR_ROOT] = Region("Root", "", {RA_LINKS_POCKET}, NO_DAY_NIGHT_CYCLE, {}, {
|
areaTable[RR_ROOT] = Region("Root", "", {RA_LINKS_POCKET}, NO_DAY_NIGHT_CYCLE, {}, {
|
||||||
//Locations
|
//Locations
|
||||||
LOCATION(RC_LINKS_POCKET, true),
|
LOCATION(RC_LINKS_POCKET, true),
|
||||||
LOCATION(RC_TRIFORCE_COMPLETED, logic->GetSaveContext()->triforcePiecesCollected >= ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_REQUIRED).Value<uint8_t>();),
|
LOCATION(RC_TRIFORCE_COMPLETED, logic->GetSaveContext()->triforcePiecesCollected >= ctx->GetOption(RSK_TRIFORCE_HUNT_PIECES_REQUIRED).GetContextOptionIndex();),
|
||||||
LOCATION(RC_SARIA_SONG_HINT, logic->CanUse(RG_SARIAS_SONG)),
|
LOCATION(RC_SARIA_SONG_HINT, logic->CanUse(RG_SARIAS_SONG)),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
@ -395,7 +395,7 @@ void ReplaceAllInString(std::string& s, std::string const& toReplace, std::strin
|
|||||||
std::string CleanCheckConditionString(std::string condition) {
|
std::string CleanCheckConditionString(std::string condition) {
|
||||||
ReplaceAllInString(condition, "logic->", "");
|
ReplaceAllInString(condition, "logic->", "");
|
||||||
ReplaceAllInString(condition, "ctx->", "");
|
ReplaceAllInString(condition, "ctx->", "");
|
||||||
ReplaceAllInString(condition, ".Value<uint8_t>()", "");
|
ReplaceAllInString(condition, ".GetContextOptionIndex()", "");
|
||||||
ReplaceAllInString(condition, "GetSaveContext()->", "");
|
ReplaceAllInString(condition, "GetSaveContext()->", "");
|
||||||
return condition;
|
return condition;
|
||||||
}
|
}
|
||||||
|
@ -156,7 +156,7 @@ int GetPriceFromMax(int max) {
|
|||||||
|
|
||||||
uint16_t GetPriceFromSettings(Rando::Location *loc, PriceSettingsStruct priceSettings) {
|
uint16_t GetPriceFromSettings(Rando::Location *loc, PriceSettingsStruct priceSettings) {
|
||||||
auto ctx = Rando::Context::GetInstance();
|
auto ctx = Rando::Context::GetInstance();
|
||||||
switch (ctx->GetOption(priceSettings.main).Value<uint8_t>()){
|
switch (ctx->GetOption(priceSettings.main).GetContextOptionIndex()){
|
||||||
case RO_PRICE_VANILLA:
|
case RO_PRICE_VANILLA:
|
||||||
return loc->GetVanillaPrice();
|
return loc->GetVanillaPrice();
|
||||||
case RO_PRICE_CHEAP_BALANCED:
|
case RO_PRICE_CHEAP_BALANCED:
|
||||||
@ -172,19 +172,19 @@ uint16_t GetPriceFromSettings(Rando::Location *loc, PriceSettingsStruct priceSet
|
|||||||
return 150;
|
return 150;
|
||||||
}
|
}
|
||||||
case RO_PRICE_FIXED:
|
case RO_PRICE_FIXED:
|
||||||
return (uint16_t)ctx->GetOption(priceSettings.fixedPrice).Value<uint8_t>() * 5;
|
return (uint16_t)ctx->GetOption(priceSettings.fixedPrice).GetContextOptionIndex() * 5;
|
||||||
case RO_PRICE_RANGE:{
|
case RO_PRICE_RANGE:{
|
||||||
uint16_t range1 = (uint16_t)ctx->GetOption(priceSettings.range1).Value<uint8_t>() * 5;
|
uint16_t range1 = (uint16_t)ctx->GetOption(priceSettings.range1).GetContextOptionIndex() * 5;
|
||||||
uint16_t range2 = (uint16_t)ctx->GetOption(priceSettings.range2).Value<uint8_t>() * 5;
|
uint16_t range2 = (uint16_t)ctx->GetOption(priceSettings.range2).GetContextOptionIndex() * 5;
|
||||||
return range1 < range2 ? Random(range1, range2+1) : Random(range2, range1+1);
|
return range1 < range2 ? Random(range1, range2+1) : Random(range2, range1+1);
|
||||||
}
|
}
|
||||||
case RO_PRICE_SET_BY_WALLET:{
|
case RO_PRICE_SET_BY_WALLET:{
|
||||||
bool isTycoon = ctx->GetOption(RSK_INCLUDE_TYCOON_WALLET).Value<bool>();
|
bool isTycoon = ctx->GetOption(RSK_INCLUDE_TYCOON_WALLET).GetContextOptionIndex();
|
||||||
uint16_t noWeight = ctx->GetOption(priceSettings.noWallet).Value<uint8_t>();
|
uint16_t noWeight = ctx->GetOption(priceSettings.noWallet).GetContextOptionIndex();
|
||||||
uint16_t childWeight = ctx->GetOption(priceSettings.childWallet).Value<uint8_t>();
|
uint16_t childWeight = ctx->GetOption(priceSettings.childWallet).GetContextOptionIndex();
|
||||||
uint16_t adultWeight = ctx->GetOption(priceSettings.adultWallet).Value<uint8_t>();
|
uint16_t adultWeight = ctx->GetOption(priceSettings.adultWallet).GetContextOptionIndex();
|
||||||
uint16_t giantWeight = ctx->GetOption(priceSettings.giantWallet).Value<uint8_t>();
|
uint16_t giantWeight = ctx->GetOption(priceSettings.giantWallet).GetContextOptionIndex();
|
||||||
uint16_t tycoonWeight = isTycoon ? ctx->GetOption(priceSettings.tycoonWallet).Value<uint8_t>() : 0;
|
uint16_t tycoonWeight = isTycoon ? ctx->GetOption(priceSettings.tycoonWallet).GetContextOptionIndex() : 0;
|
||||||
uint16_t totalWeight = noWeight + childWeight + adultWeight + giantWeight + tycoonWeight;
|
uint16_t totalWeight = noWeight + childWeight + adultWeight + giantWeight + tycoonWeight;
|
||||||
if (totalWeight == 0){ //if no weight, return from sane range
|
if (totalWeight == 0){ //if no weight, return from sane range
|
||||||
return Random(0, 501);
|
return Random(0, 501);
|
||||||
|
@ -176,7 +176,7 @@ static void WriteSettings() {
|
|||||||
auto allOptionGroups = ctx->GetSettings()->GetOptionGroups();
|
auto allOptionGroups = ctx->GetSettings()->GetOptionGroups();
|
||||||
for (const Rando::OptionGroup& optionGroup : allOptionGroups) {
|
for (const Rando::OptionGroup& optionGroup : allOptionGroups) {
|
||||||
if (optionGroup.GetContainsType() == Rando::OptionGroupType::DEFAULT && optionGroup.PrintInSpoiler()) {
|
if (optionGroup.GetContainsType() == Rando::OptionGroupType::DEFAULT && optionGroup.PrintInSpoiler()) {
|
||||||
for (const Rando::Option* option : optionGroup.GetOptions()) {
|
for (Rando::Option* option : optionGroup.GetOptions()) {
|
||||||
std::string settingName = optionGroup.GetName() + ":" + option->GetName();
|
std::string settingName = optionGroup.GetName() + ":" + option->GetName();
|
||||||
jsonData["settings"][settingName] = option->GetSelectedOptionText();
|
jsonData["settings"][settingName] = option->GetSelectedOptionText();
|
||||||
}
|
}
|
||||||
@ -191,7 +191,7 @@ static void WriteExcludedLocations() {
|
|||||||
|
|
||||||
for (size_t i = 1; i < ctx->GetSettings()->GetExcludeLocationsOptions().size(); i++) {
|
for (size_t i = 1; i < ctx->GetSettings()->GetExcludeLocationsOptions().size(); i++) {
|
||||||
for (const auto& location : ctx->GetSettings()->GetExcludeLocationsOptions()[i]) {
|
for (const auto& location : ctx->GetSettings()->GetExcludeLocationsOptions()[i]) {
|
||||||
if (location->GetSelectedOptionIndex() == RO_LOCATION_INCLUDE) {
|
if (location->GetContextOptionIndex() == RO_LOCATION_INCLUDE) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -214,7 +214,7 @@ static void WriteStartingInventory() {
|
|||||||
const Rando::OptionGroup& optionGroup = ctx->GetSettings()->GetOptionGroup(RSG_STARTING_INVENTORY);
|
const Rando::OptionGroup& optionGroup = ctx->GetSettings()->GetOptionGroup(RSG_STARTING_INVENTORY);
|
||||||
for (const Rando::OptionGroup* subGroup : optionGroup.GetSubGroups()) {
|
for (const Rando::OptionGroup* subGroup : optionGroup.GetSubGroups()) {
|
||||||
if (subGroup->GetContainsType() == Rando::OptionGroupType::DEFAULT) {
|
if (subGroup->GetContainsType() == Rando::OptionGroupType::DEFAULT) {
|
||||||
for (const Rando::Option* option : subGroup->GetOptions()) {
|
for (Rando::Option* option : subGroup->GetOptions()) {
|
||||||
jsonData["settings"][option->GetName()] = option->GetSelectedOptionText();
|
jsonData["settings"][option->GetName()] = option->GetSelectedOptionText();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -227,7 +227,7 @@ static void WriteEnabledTricks(tinyxml2::XMLDocument& spoilerLog) {
|
|||||||
auto ctx = Rando::Context::GetInstance();
|
auto ctx = Rando::Context::GetInstance();
|
||||||
|
|
||||||
for (const auto& setting : ctx->GetSettings()->GetOptionGroup(RSG_TRICKS).GetOptions()) {
|
for (const auto& setting : ctx->GetSettings()->GetOptionGroup(RSG_TRICKS).GetOptions()) {
|
||||||
if (setting->GetSelectedOptionIndex() != RO_GENERIC_ON/* || !setting->IsCategory(OptionCategory::Setting)*/) {
|
if (setting->GetContextOptionIndex() != RO_GENERIC_ON/* || !setting->IsCategory(OptionCategory::Setting)*/) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
jsonData["enabledTricks"].push_back(RemoveLineBreaks(setting->GetName()).c_str());
|
jsonData["enabledTricks"].push_back(RemoveLineBreaks(setting->GetName()).c_str());
|
||||||
|
@ -112,7 +112,7 @@ void GenerateStartingInventory() {
|
|||||||
// AddItemToInventory(RG_EMPTY_BOTTLE, 1);
|
// AddItemToInventory(RG_EMPTY_BOTTLE, 1);
|
||||||
// }
|
// }
|
||||||
// AddItemToInventory(RG_RUTOS_LETTER, StartingRutoBottle.Value<uint8_t>());
|
// AddItemToInventory(RG_RUTOS_LETTER, StartingRutoBottle.Value<uint8_t>());
|
||||||
AddItemToInventory(RG_PROGRESSIVE_OCARINA, ctx->GetOption(RSK_STARTING_OCARINA).Value<uint8_t>());
|
AddItemToInventory(RG_PROGRESSIVE_OCARINA, ctx->GetOption(RSK_STARTING_OCARINA).GetContextOptionIndex());
|
||||||
AddItemToInventory(RG_ZELDAS_LULLABY, ctx->GetOption(RSK_STARTING_ZELDAS_LULLABY) ? 1 : 0);
|
AddItemToInventory(RG_ZELDAS_LULLABY, ctx->GetOption(RSK_STARTING_ZELDAS_LULLABY) ? 1 : 0);
|
||||||
AddItemToInventory(RG_EPONAS_SONG, ctx->GetOption(RSK_STARTING_EPONAS_SONG) ? 1 : 0);
|
AddItemToInventory(RG_EPONAS_SONG, ctx->GetOption(RSK_STARTING_EPONAS_SONG) ? 1 : 0);
|
||||||
AddItemToInventory(RG_SARIAS_SONG, ctx->GetOption(RSK_STARTING_SARIAS_SONG) ? 1 : 0);
|
AddItemToInventory(RG_SARIAS_SONG, ctx->GetOption(RSK_STARTING_SARIAS_SONG) ? 1 : 0);
|
||||||
@ -153,21 +153,21 @@ void GenerateStartingInventory() {
|
|||||||
// AddItemToInventory(RG_SPIRIT_MEDALLION, StartingSpiritMedallion.Value<uint8_t>());
|
// AddItemToInventory(RG_SPIRIT_MEDALLION, StartingSpiritMedallion.Value<uint8_t>());
|
||||||
// AddItemToInventory(RG_SHADOW_MEDALLION, StartingShadowMedallion.Value<uint8_t>());
|
// AddItemToInventory(RG_SHADOW_MEDALLION, StartingShadowMedallion.Value<uint8_t>());
|
||||||
// AddItemToInventory(RG_LIGHT_MEDALLION, StartingLightMedallion.Value<uint8_t>());
|
// AddItemToInventory(RG_LIGHT_MEDALLION, StartingLightMedallion.Value<uint8_t>());
|
||||||
AddItemToInventory(RG_GOLD_SKULLTULA_TOKEN, ctx->GetOption(RSK_STARTING_SKULLTULA_TOKEN).Value<uint8_t>());
|
AddItemToInventory(RG_GOLD_SKULLTULA_TOKEN, ctx->GetOption(RSK_STARTING_SKULLTULA_TOKEN).GetContextOptionIndex());
|
||||||
|
|
||||||
int8_t hearts = ctx->GetOption(RSK_STARTING_HEARTS).Value<uint8_t>() - 2;
|
int8_t hearts = ctx->GetOption(RSK_STARTING_HEARTS).GetContextOptionIndex() - 2;
|
||||||
AdditionalHeartContainers = 0;
|
AdditionalHeartContainers = 0;
|
||||||
if (hearts < 0) {
|
if (hearts < 0) {
|
||||||
AddItemToInventory(RG_PIECE_OF_HEART, 4);
|
AddItemToInventory(RG_PIECE_OF_HEART, 4);
|
||||||
// Plentiful and minimal have less than 4 standard pieces of heart so also replace the winner heart
|
// Plentiful and minimal have less than 4 standard pieces of heart so also replace the winner heart
|
||||||
if (ctx->GetOption(RSK_ITEM_POOL).Value<uint8_t>() == 0 || ctx->GetOption(RSK_ITEM_POOL).Value<uint8_t>() == 3) {
|
if (ctx->GetOption(RSK_ITEM_POOL).GetContextOptionIndex() == 0 || ctx->GetOption(RSK_ITEM_POOL).GetContextOptionIndex() == 3) {
|
||||||
AddItemToInventory(RG_TREASURE_GAME_HEART);
|
AddItemToInventory(RG_TREASURE_GAME_HEART);
|
||||||
}
|
}
|
||||||
|
|
||||||
AdditionalHeartContainers = 1 - hearts;
|
AdditionalHeartContainers = 1 - hearts;
|
||||||
} else if (hearts > 0) {
|
} else if (hearts > 0) {
|
||||||
// 16 containers in plentiful, 8 in balanced and 0 in the others
|
// 16 containers in plentiful, 8 in balanced and 0 in the others
|
||||||
uint8_t maxContainers = 8 * std::max(0, 2 - ctx->GetOption(RSK_ITEM_POOL).Value<uint8_t>());
|
uint8_t maxContainers = 8 * std::max(0, 2 - ctx->GetOption(RSK_ITEM_POOL).GetContextOptionIndex());
|
||||||
|
|
||||||
if (hearts <= maxContainers) {
|
if (hearts <= maxContainers) {
|
||||||
AddItemToInventory(RG_HEART_CONTAINER, hearts);
|
AddItemToInventory(RG_HEART_CONTAINER, hearts);
|
||||||
|
@ -1333,12 +1333,12 @@ int EntranceShuffler::ShuffleAllEntrances() {
|
|||||||
(ctx->GetOption(RSK_MIX_OVERWORLD_ENTRANCES) ? 1 : 0) + (ctx->GetOption(RSK_MIX_INTERIOR_ENTRANCES) ? 1 : 0) +
|
(ctx->GetOption(RSK_MIX_OVERWORLD_ENTRANCES) ? 1 : 0) + (ctx->GetOption(RSK_MIX_INTERIOR_ENTRANCES) ? 1 : 0) +
|
||||||
(ctx->GetOption(RSK_MIX_GROTTO_ENTRANCES) ? 1 : 0);
|
(ctx->GetOption(RSK_MIX_GROTTO_ENTRANCES) ? 1 : 0);
|
||||||
if (totalMixedPools < 2) {
|
if (totalMixedPools < 2) {
|
||||||
ctx->GetOption(RSK_MIXED_ENTRANCE_POOLS).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIXED_ENTRANCE_POOLS).SetContextIndex(RO_GENERIC_OFF);
|
||||||
ctx->GetOption(RSK_MIX_DUNGEON_ENTRANCES).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIX_DUNGEON_ENTRANCES).SetContextIndex(RO_GENERIC_OFF);
|
||||||
ctx->GetOption(RSK_MIX_BOSS_ENTRANCES).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIX_BOSS_ENTRANCES).SetContextIndex(RO_GENERIC_OFF);
|
||||||
ctx->GetOption(RSK_MIX_OVERWORLD_ENTRANCES).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIX_OVERWORLD_ENTRANCES).SetContextIndex(RO_GENERIC_OFF);
|
||||||
ctx->GetOption(RSK_MIX_INTERIOR_ENTRANCES).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIX_INTERIOR_ENTRANCES).SetContextIndex(RO_GENERIC_OFF);
|
||||||
ctx->GetOption(RSK_MIX_GROTTO_ENTRANCES).SetSelectedIndex(RO_GENERIC_OFF);
|
ctx->GetOption(RSK_MIX_GROTTO_ENTRANCES).SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
if (ctx->GetOption(RSK_MIXED_ENTRANCE_POOLS)) {
|
if (ctx->GetOption(RSK_MIXED_ENTRANCE_POOLS)) {
|
||||||
std::set<EntranceType> poolsToMix = {};
|
std::set<EntranceType> poolsToMix = {};
|
||||||
|
@ -17,7 +17,7 @@ extern PlayState* gPlayState;
|
|||||||
|
|
||||||
#define FSi OTRGlobals::Instance->gRandoContext->GetFishsanity()
|
#define FSi OTRGlobals::Instance->gRandoContext->GetFishsanity()
|
||||||
|
|
||||||
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetSelectedOptionIndex()
|
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetContextOptionIndex()
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Parallel list of pond fish checks for both ages
|
* @brief Parallel list of pond fish checks for both ages
|
||||||
|
@ -559,23 +559,23 @@ CustomMessage Hint::GetBridgeReqsText() {
|
|||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES)) {
|
||||||
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_STONES_HINT].GetHintMessage();
|
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_STONES_HINT].GetHintMessage();
|
||||||
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).Value<uint8_t>());
|
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS)) {
|
||||||
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_MEDALLIONS_HINT].GetHintMessage();
|
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_MEDALLIONS_HINT].GetHintMessage();
|
||||||
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).Value<uint8_t>());
|
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS)) {
|
||||||
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_REWARDS_HINT].GetHintMessage();
|
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_REWARDS_HINT].GetHintMessage();
|
||||||
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).Value<uint8_t>());
|
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS)) {
|
||||||
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_DUNGEONS_HINT].GetHintMessage();
|
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_DUNGEONS_HINT].GetHintMessage();
|
||||||
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).Value<uint8_t>());
|
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS)) {
|
||||||
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_TOKENS_HINT].GetHintMessage();
|
bridgeMessage = StaticData::hintTextTable[RHT_BRIDGE_TOKENS_HINT].GetHintMessage();
|
||||||
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).Value<uint8_t>());
|
bridgeMessage.InsertNumber(ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_GREG)) {
|
else if (ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_GREG)) {
|
||||||
return StaticData::hintTextTable[RHT_BRIDGE_GREG_HINT].GetHintMessage();
|
return StaticData::hintTextTable[RHT_BRIDGE_GREG_HINT].GetHintMessage();
|
||||||
@ -613,23 +613,23 @@ CustomMessage Hint::GetGanonBossKeyText() {
|
|||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_STONES)) {
|
||||||
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_STONES_HINT].GetHintMessage();
|
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_STONES_HINT].GetHintMessage();
|
||||||
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_STONE_COUNT).Value<uint8_t>());
|
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_STONE_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_MEDALLIONS)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_MEDALLIONS)) {
|
||||||
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_MEDALLIONS_HINT].GetHintMessage();
|
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_MEDALLIONS_HINT].GetHintMessage();
|
||||||
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_MEDALLION_COUNT).Value<uint8_t>());
|
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_MEDALLION_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_REWARDS)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_REWARDS)) {
|
||||||
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_REWARDS_HINT].GetHintMessage();
|
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_REWARDS_HINT].GetHintMessage();
|
||||||
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_REWARD_COUNT).Value<uint8_t>());
|
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_REWARD_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_DUNGEONS)) {
|
||||||
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_DUNGEONS_HINT].GetHintMessage();
|
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_DUNGEONS_HINT].GetHintMessage();
|
||||||
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).Value<uint8_t>());
|
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_DUNGEON_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_LACS_TOKENS)) {
|
||||||
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_TOKENS_HINT].GetHintMessage();
|
ganonBossKeyMessage = StaticData::hintTextTable[RHT_LACS_TOKENS_HINT].GetHintMessage();
|
||||||
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_TOKEN_COUNT).Value<uint8_t>());
|
ganonBossKeyMessage.InsertNumber(ctx->GetOption(RSK_LACS_TOKEN_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_TRIFORCE_HUNT)) {
|
else if (ctx->GetOption(RSK_GANONS_BOSS_KEY).Is(RO_GANON_BOSS_KEY_TRIFORCE_HUNT)) {
|
||||||
return StaticData::hintTextTable[RHT_GANON_BK_TRIFORCE_HINT].GetHintMessage();
|
return StaticData::hintTextTable[RHT_GANON_BK_TRIFORCE_HINT].GetHintMessage();
|
||||||
|
@ -62,7 +62,7 @@ extern s32 Player_SetupWaitForPutAway(PlayState* play, Player* player, AfterPutA
|
|||||||
extern void Play_InitEnvironment(PlayState * play, s16 skyboxId);
|
extern void Play_InitEnvironment(PlayState * play, s16 skyboxId);
|
||||||
}
|
}
|
||||||
|
|
||||||
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetSelectedOptionIndex()
|
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetContextOptionIndex()
|
||||||
|
|
||||||
bool LocMatchesQuest(Rando::Location loc) {
|
bool LocMatchesQuest(Rando::Location loc) {
|
||||||
if (loc.GetQuest() == RCQUEST_BOTH) {
|
if (loc.GetQuest() == RCQUEST_BOTH) {
|
||||||
|
@ -176,8 +176,8 @@ void ItemLocation::SetHidden(const bool hidden_) {
|
|||||||
hidden = hidden_;
|
hidden = hidden_;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ItemLocation::IsExcluded() const {
|
bool ItemLocation::IsExcluded() {
|
||||||
return excludedOption.Value<bool>();
|
return excludedOption.GetContextOptionIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
Option* ItemLocation::GetExcludedOption() {
|
Option* ItemLocation::GetExcludedOption() {
|
||||||
@ -197,7 +197,7 @@ void ItemLocation::AddExcludeOption() {
|
|||||||
// RANDOTODO: this without string compares and loops
|
// RANDOTODO: this without string compares and loops
|
||||||
bool alreadyAdded = false;
|
bool alreadyAdded = false;
|
||||||
const Location* loc = StaticData::GetLocation(rc);
|
const Location* loc = StaticData::GetLocation(rc);
|
||||||
for (const Option* location : Context::GetInstance()->GetSettings()->GetExcludeOptionsForArea(loc->GetArea())) {
|
for (Option* location : Context::GetInstance()->GetSettings()->GetExcludeOptionsForArea(loc->GetArea())) {
|
||||||
if (location->GetName() == excludedOption.GetName()) {
|
if (location->GetName() == excludedOption.GetName()) {
|
||||||
alreadyAdded = true;
|
alreadyAdded = true;
|
||||||
}
|
}
|
||||||
|
@ -45,7 +45,7 @@ class ItemLocation {
|
|||||||
const std::vector<RandomizerHint>& GetHintedBy() const;
|
const std::vector<RandomizerHint>& GetHintedBy() const;
|
||||||
void AddHintedBy(RandomizerHint hintKey);
|
void AddHintedBy(RandomizerHint hintKey);
|
||||||
bool IsHidden() const;
|
bool IsHidden() const;
|
||||||
bool IsExcluded() const;
|
bool IsExcluded();
|
||||||
void AddExcludeOption();
|
void AddExcludeOption();
|
||||||
Option* GetExcludedOption();
|
Option* GetExcludedOption();
|
||||||
void SetHidden(bool hidden_);
|
void SetHidden(bool hidden_);
|
||||||
|
@ -974,7 +974,7 @@ namespace Rando {
|
|||||||
10 for OHKO.
|
10 for OHKO.
|
||||||
This is the number of shifts to apply, not a real multiplier
|
This is the number of shifts to apply, not a real multiplier
|
||||||
*/
|
*/
|
||||||
uint8_t Multiplier = (ctx->GetOption(RSK_DAMAGE_MULTIPLIER).Value<uint8_t>() < 6) ? ctx->GetOption(RSK_DAMAGE_MULTIPLIER).Value<uint8_t>() : 10;
|
uint8_t Multiplier = (ctx->GetOption(RSK_DAMAGE_MULTIPLIER).GetContextOptionIndex() < 6) ? ctx->GetOption(RSK_DAMAGE_MULTIPLIER).GetContextOptionIndex() : 10;
|
||||||
//(Hearts() << (2 + HasItem(RG_DOUBLE_DEFENSE))) is quarter hearts after DD
|
//(Hearts() << (2 + HasItem(RG_DOUBLE_DEFENSE))) is quarter hearts after DD
|
||||||
//>> Multiplier halves on normal and does nothing on half, meaning we're working with half hearts on normal damage
|
//>> Multiplier halves on normal and does nothing on half, meaning we're working with half hearts on normal damage
|
||||||
return ((Hearts() << (2 + HasItem(RG_DOUBLE_DEFENSE))) >> Multiplier) +
|
return ((Hearts() << (2 + HasItem(RG_DOUBLE_DEFENSE))) >> Multiplier) +
|
||||||
@ -1103,21 +1103,21 @@ namespace Rando {
|
|||||||
bool Logic::CanBuildRainbowBridge(){
|
bool Logic::CanBuildRainbowBridge(){
|
||||||
return ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_ALWAYS_OPEN) ||
|
return ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_ALWAYS_OPEN) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_VANILLA) && HasItem(RG_SHADOW_MEDALLION) && HasItem(RG_SPIRIT_MEDALLION) && CanUse(RG_LIGHT_ARROWS)) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_VANILLA) && HasItem(RG_SHADOW_MEDALLION) && HasItem(RG_SPIRIT_MEDALLION) && CanUse(RG_LIGHT_ARROWS)) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES) && StoneCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).Value<uint8_t>()) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_STONES) && StoneCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_STONE_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS) && MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).Value<uint8_t>()) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_MEDALLIONS) && MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS) && StoneCount() + MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).Value<uint8_t>()) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEON_REWARDS) && StoneCount() + MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_REWARD_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS) && DungeonCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).Value<uint8_t>()) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_DUNGEONS) && DungeonCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_BRIDGE_OPTIONS).Is(RO_BRIDGE_GREG_REWARD)) >= ctx->GetOption(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS) && GetGSCount() >= ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).Value<uint8_t>()) ||
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_TOKENS) && GetGSCount() >= ctx->GetOption(RSK_RAINBOW_BRIDGE_TOKEN_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_GREG) && HasItem(RG_GREG_RUPEE));
|
(ctx->GetOption(RSK_RAINBOW_BRIDGE).Is(RO_BRIDGE_GREG) && HasItem(RG_GREG_RUPEE));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Logic::CanTriggerLACS(){
|
bool Logic::CanTriggerLACS(){
|
||||||
return (ctx->GetSettings()->LACSCondition() == RO_LACS_VANILLA && HasItem(RG_SHADOW_MEDALLION) && HasItem(RG_SPIRIT_MEDALLION)) ||
|
return (ctx->GetSettings()->LACSCondition() == RO_LACS_VANILLA && HasItem(RG_SHADOW_MEDALLION) && HasItem(RG_SPIRIT_MEDALLION)) ||
|
||||||
(ctx->GetSettings()->LACSCondition() == RO_LACS_STONES && StoneCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_STONE_COUNT).Value<uint8_t>()) ||
|
(ctx->GetSettings()->LACSCondition() == RO_LACS_STONES && StoneCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_STONE_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetSettings()->LACSCondition() == RO_LACS_MEDALLIONS && MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_MEDALLION_COUNT).Value<uint8_t>()) ||
|
(ctx->GetSettings()->LACSCondition() == RO_LACS_MEDALLIONS && MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_MEDALLION_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetSettings()->LACSCondition() == RO_LACS_REWARDS && StoneCount() + MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_REWARD_COUNT).Value<uint8_t>()) ||
|
(ctx->GetSettings()->LACSCondition() == RO_LACS_REWARDS && StoneCount() + MedallionCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_REWARD_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetSettings()->LACSCondition() == RO_LACS_DUNGEONS && DungeonCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_DUNGEON_COUNT).Value<uint8_t>()) ||
|
(ctx->GetSettings()->LACSCondition() == RO_LACS_DUNGEONS && DungeonCount() + (HasItem(RG_GREG_RUPEE) && ctx->GetOption(RSK_LACS_OPTIONS).Is(RO_LACS_GREG_REWARD)) >= ctx->GetOption(RSK_LACS_DUNGEON_COUNT).GetContextOptionIndex()) ||
|
||||||
(ctx->GetSettings()->LACSCondition() == RO_LACS_TOKENS && GetGSCount() >= ctx->GetOption(RSK_LACS_TOKEN_COUNT).Value<uint8_t>());
|
(ctx->GetSettings()->LACSCondition() == RO_LACS_TOKENS && GetGSCount() >= ctx->GetOption(RSK_LACS_TOKEN_COUNT).GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Logic::SmallKeys(RandomizerRegion dungeon, uint8_t requiredAmount) {
|
bool Logic::SmallKeys(RandomizerRegion dungeon, uint8_t requiredAmount) {
|
||||||
@ -2089,7 +2089,7 @@ namespace Rando {
|
|||||||
//CanPlantBean = false;
|
//CanPlantBean = false;
|
||||||
BigPoeKill = false;
|
BigPoeKill = false;
|
||||||
|
|
||||||
BaseHearts = ctx->GetOption(RSK_STARTING_HEARTS).Value<uint8_t>() + 1;
|
BaseHearts = ctx->GetOption(RSK_STARTING_HEARTS).GetContextOptionIndex() + 1;
|
||||||
|
|
||||||
|
|
||||||
//Bridge Requirements
|
//Bridge Requirements
|
||||||
|
@ -31,10 +31,7 @@ Option Option::LogicTrick(std::string name_) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Option::operator bool() const {
|
Option::operator bool() const {
|
||||||
if (std::holds_alternative<bool>(var)) {
|
return contextSelection != 0;
|
||||||
return Value<bool>();
|
|
||||||
}
|
|
||||||
return Value<uint8_t>() != 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t Option::GetOptionCount() const {
|
size_t Option::GetOptionCount() const {
|
||||||
@ -49,12 +46,16 @@ const std::string& Option::GetDescription() const {
|
|||||||
return description;
|
return description;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t Option::GetSelectedOptionIndex() const {
|
uint8_t Option::GetMenuOptionIndex() const {
|
||||||
return selectedOption;
|
return menuSelection;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t Option::GetContextOptionIndex() const {
|
||||||
|
return contextSelection;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string& Option::GetSelectedOptionText() const {
|
const std::string& Option::GetSelectedOptionText() const {
|
||||||
return options[selectedOption];
|
return options[menuSelection];
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string& Option::GetCVarName() const {
|
const std::string& Option::GetCVarName() const {
|
||||||
@ -63,39 +64,45 @@ const std::string& Option::GetCVarName() const {
|
|||||||
|
|
||||||
void Option::SetVariable() {
|
void Option::SetVariable() {
|
||||||
if (std::holds_alternative<bool>(var)) {
|
if (std::holds_alternative<bool>(var)) {
|
||||||
var.emplace<bool>(selectedOption != 0);
|
var.emplace<bool>(menuSelection != 0);
|
||||||
} else {
|
} else {
|
||||||
var.emplace<uint8_t>(selectedOption);
|
var.emplace<uint8_t>(menuSelection);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::SetCVar() const {
|
void Option::SaveCVar() const {
|
||||||
if (!cvarName.empty()) {
|
if (!cvarName.empty()) {
|
||||||
CVarSetInteger(cvarName.c_str(), GetSelectedOptionIndex());
|
CVarSetInteger(cvarName.c_str(), GetMenuOptionIndex());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::SetFromCVar() {
|
void Option::SetFromCVar() {
|
||||||
if (!cvarName.empty()) {
|
if (!cvarName.empty()) {
|
||||||
SetSelectedIndex(CVarGetInteger(cvarName.c_str(), defaultOption));
|
SetMenuIndex(CVarGetInteger(cvarName.c_str(), defaultOption));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::SetDelayedOption() {
|
void Option::SetDelayedOption() {
|
||||||
delayedOption = selectedOption;
|
delayedSelection = contextSelection;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::RestoreDelayedOption() {
|
void Option::RestoreDelayedOption() {
|
||||||
selectedOption = delayedOption;
|
contextSelection = delayedSelection;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Option::SetMenuIndex(size_t idx) {
|
||||||
|
menuSelection = idx;
|
||||||
|
if (menuSelection > options.size() - 1) {
|
||||||
|
menuSelection = options.size() - 1;
|
||||||
|
}
|
||||||
SetVariable();
|
SetVariable();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::SetSelectedIndex(size_t idx) {
|
void Option::SetContextIndex(size_t idx) {
|
||||||
selectedOption = idx;
|
contextSelection = idx;
|
||||||
if (selectedOption > options.size() - 1) {
|
if (contextSelection > options.size() - 1) {
|
||||||
selectedOption = options.size() - 1;
|
contextSelection = options.size() - 1;
|
||||||
}
|
}
|
||||||
SetVariable();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Option::Hide() {
|
void Option::Hide() {
|
||||||
@ -111,8 +118,8 @@ bool Option::IsHidden() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Option::ChangeOptions(std::vector<std::string> opts) {
|
void Option::ChangeOptions(std::vector<std::string> opts) {
|
||||||
if (selectedOption >= opts.size()) {
|
if (menuSelection >= opts.size()) {
|
||||||
selectedOption = opts.size() - 1;
|
menuSelection = opts.size() - 1;
|
||||||
}
|
}
|
||||||
options = std::move(opts);
|
options = std::move(opts);
|
||||||
}
|
}
|
||||||
@ -177,7 +184,7 @@ Option::Option(uint8_t var_, std::string name_, std::vector<std::string> options
|
|||||||
: var(var_), name(std::move(name_)), options(std::move(options_)), category(category_),
|
: var(var_), name(std::move(name_)), options(std::move(options_)), category(category_),
|
||||||
cvarName(std::move(cvarName_)), description(std::move(description_)), widgetType(widgetType_),
|
cvarName(std::move(cvarName_)), description(std::move(description_)), widgetType(widgetType_),
|
||||||
defaultOption(defaultOption_), defaultHidden(defaultHidden_), imFlags(imFlags_) {
|
defaultOption(defaultOption_), defaultHidden(defaultHidden_), imFlags(imFlags_) {
|
||||||
selectedOption = defaultOption;
|
menuSelection = contextSelection = defaultOption;
|
||||||
hidden = defaultHidden;
|
hidden = defaultHidden;
|
||||||
SetFromCVar();
|
SetFromCVar();
|
||||||
}
|
}
|
||||||
@ -187,7 +194,7 @@ Option::Option(bool var_, std::string name_, std::vector<std::string> options_,
|
|||||||
: var(var_), name(std::move(name_)), options(std::move(options_)), category(category_),
|
: var(var_), name(std::move(name_)), options(std::move(options_)), category(category_),
|
||||||
cvarName(std::move(cvarName_)), description(std::move(description_)), widgetType(widgetType_),
|
cvarName(std::move(cvarName_)), description(std::move(description_)), widgetType(widgetType_),
|
||||||
defaultOption(defaultOption_), defaultHidden(defaultHidden_), imFlags(imFlags_) {
|
defaultOption(defaultOption_), defaultHidden(defaultHidden_), imFlags(imFlags_) {
|
||||||
selectedOption = defaultOption;
|
menuSelection = contextSelection = defaultOption;
|
||||||
hidden = defaultHidden;
|
hidden = defaultHidden;
|
||||||
SetFromCVar();
|
SetFromCVar();
|
||||||
}
|
}
|
||||||
@ -270,7 +277,7 @@ bool Option::RenderCombobox() {
|
|||||||
|
|
||||||
bool Option::RenderSlider() {
|
bool Option::RenderSlider() {
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
int val = GetSelectedOptionIndex();
|
int val = GetMenuOptionIndex();
|
||||||
if (val > options.size() - 1) {
|
if (val > options.size() - 1) {
|
||||||
val = options.size() - 1;
|
val = options.size() - 1;
|
||||||
CVarSetInteger(cvarName.c_str(), val);
|
CVarSetInteger(cvarName.c_str(), val);
|
||||||
|
@ -126,42 +126,25 @@ class Option {
|
|||||||
*/
|
*/
|
||||||
static Option LogicTrick(std::string name_);
|
static Option LogicTrick(std::string name_);
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Gets the selected index or boolean value of the Option.
|
|
||||||
*
|
|
||||||
* @tparam T uint8_t or bool, depending on how the option was constructed.
|
|
||||||
* @return T
|
|
||||||
*/
|
|
||||||
template <typename T> T Value() const {
|
|
||||||
return std::get<T>(var);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Determines if the value/selected index of this Option matches the provided value.
|
* @brief Determines if the value/selected index of this Option matches the provided value.
|
||||||
*
|
*
|
||||||
* @tparam T uint8_t, bool, or an enum (which will be cast to uint8_t).
|
|
||||||
* @param other The value to compare.
|
* @param other The value to compare.
|
||||||
* @return true
|
* @return true
|
||||||
* @return false
|
* @return false
|
||||||
*/
|
*/
|
||||||
template <typename T> bool Is(T other) const {
|
bool Is(uint32_t other) const {
|
||||||
static_assert(std::is_integral_v<T> || std::is_enum_v<T>, "T must be an integral type or an enum.");
|
return contextSelection == other;
|
||||||
if constexpr ((std::is_integral_v<T> && !std::is_same_v<bool, T>) || std::is_enum_v<T>) {
|
|
||||||
return Value<uint8_t>() == static_cast<uint8_t>(other);
|
|
||||||
} else {
|
|
||||||
return Value<bool>() == static_cast<bool>(other);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Determines if the value/selected index of this Option does not match the provided value.
|
* @brief Determines if the value/selected index of this Option does not match the provided value.
|
||||||
*
|
*
|
||||||
* @tparam T uint8_t, book, or an enum (which will be cast to uint8_t).
|
|
||||||
* @param other The value to compare.
|
* @param other The value to compare.
|
||||||
* @return true
|
* @return true
|
||||||
* @return false
|
* @return false
|
||||||
*/
|
*/
|
||||||
template <typename T> bool IsNot(T other) const {
|
bool IsNot(uint32_t other) const {
|
||||||
return !Is(other);
|
return !Is(other);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -203,11 +186,18 @@ class Option {
|
|||||||
const std::string& GetCVarName() const;
|
const std::string& GetCVarName() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Get the selected index for this Option.
|
* @brief Get the menu index for this Option.
|
||||||
*
|
*
|
||||||
* @return uint8_t
|
* @return uint8_t
|
||||||
*/
|
*/
|
||||||
uint8_t GetSelectedOptionIndex() const;
|
uint8_t GetMenuOptionIndex() const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Get the rando context index for this Option.
|
||||||
|
*
|
||||||
|
* @return uint8_t
|
||||||
|
*/
|
||||||
|
uint8_t GetContextOptionIndex() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Sets the variable to the currently selected index for this Option.
|
* @brief Sets the variable to the currently selected index for this Option.
|
||||||
@ -218,7 +208,7 @@ class Option {
|
|||||||
* @brief Sets the CVar corresponding to the property `cvarName` equal to the value
|
* @brief Sets the CVar corresponding to the property `cvarName` equal to the value
|
||||||
* of the property `selectedValue`.
|
* of the property `selectedValue`.
|
||||||
*/
|
*/
|
||||||
void SetCVar() const;
|
void SaveCVar() const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Sets the value of property `selectedValue` equal to the CVar corresponding
|
* @brief Sets the value of property `selectedValue` equal to the CVar corresponding
|
||||||
@ -237,11 +227,18 @@ class Option {
|
|||||||
void RestoreDelayedOption();
|
void RestoreDelayedOption();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Set the selected index for this Option. Also calls `SetVariable()`.
|
* @brief Set the menu index for this Option. Also calls `SetVariable()`.
|
||||||
*
|
*
|
||||||
* @param idx the index to set as the selected index.
|
* @param idx the index to set as the selected index.
|
||||||
*/
|
*/
|
||||||
void SetSelectedIndex(size_t idx);
|
void SetMenuIndex(size_t idx);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Set the rando context index for this Option. Also calls `SetVariable()`.
|
||||||
|
*
|
||||||
|
* @param idx the index to set as the selected index.
|
||||||
|
*/
|
||||||
|
void SetContextIndex(size_t idx);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Hides this Option in the menu. (Not currently being used afaik, we prefer to
|
* @brief Hides this Option in the menu. (Not currently being used afaik, we prefer to
|
||||||
@ -324,8 +321,9 @@ protected:
|
|||||||
std::variant<bool, uint8_t> var;
|
std::variant<bool, uint8_t> var;
|
||||||
std::string name;
|
std::string name;
|
||||||
std::vector<std::string> options;
|
std::vector<std::string> options;
|
||||||
uint8_t selectedOption = 0;
|
uint8_t menuSelection = 0;
|
||||||
uint8_t delayedOption = 0;
|
uint8_t contextSelection = 0;
|
||||||
|
uint8_t delayedSelection = 0;
|
||||||
bool hidden = false;
|
bool hidden = false;
|
||||||
OptionCategory category = OptionCategory::Setting;
|
OptionCategory category = OptionCategory::Setting;
|
||||||
std::string cvarName;
|
std::string cvarName;
|
||||||
|
@ -1270,7 +1270,7 @@ FishIdentity Randomizer::IdentifyFish(s32 sceneNum, s32 actorParams) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
u8 Randomizer::GetRandoSettingValue(RandomizerSettingKey randoSettingKey) {
|
u8 Randomizer::GetRandoSettingValue(RandomizerSettingKey randoSettingKey) {
|
||||||
return Rando::Context::GetInstance()->GetOption(randoSettingKey).GetSelectedOptionIndex();
|
return Rando::Context::GetInstance()->GetOption(randoSettingKey).GetContextOptionIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
GetItemEntry Randomizer::GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogItemId, bool checkObtainability) {
|
GetItemEntry Randomizer::GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogItemId, bool checkObtainability) {
|
||||||
|
@ -1468,7 +1468,7 @@ TrickOption& Settings::GetTrickOption(const RandomizerTrick key) {
|
|||||||
|
|
||||||
void Settings::ResetTrickOptions() {
|
void Settings::ResetTrickOptions() {
|
||||||
for (int count = 0; count < RT_MAX; count++){
|
for (int count = 0; count < RT_MAX; count++){
|
||||||
mTrickOptions[count].SetSelectedIndex(0); //RANDOTODO this can probably be done better
|
mTrickOptions[count].SetContextIndex(0); //RANDOTODO this can probably be done better
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2212,6 +2212,9 @@ void Settings::UpdateOptionProperties() {
|
|||||||
void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocations, const std::set<RandomizerTrick>& enabledTricks) {
|
void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocations, const std::set<RandomizerTrick>& enabledTricks) {
|
||||||
const auto ctx = Rando::Context::GetInstance();
|
const auto ctx = Rando::Context::GetInstance();
|
||||||
if (!ctx->IsSpoilerLoaded()) {
|
if (!ctx->IsSpoilerLoaded()) {
|
||||||
|
for (Option& option : mOptions) {
|
||||||
|
option.SetContextIndex(option.GetMenuOptionIndex());
|
||||||
|
}
|
||||||
// If we've loaded a spoiler file, the settings have already been populated, so we
|
// If we've loaded a spoiler file, the settings have already been populated, so we
|
||||||
// only need to do things like resolve the starting age or determine MQ dungeons.
|
// only need to do things like resolve the starting age or determine MQ dungeons.
|
||||||
// Any logic dependent on cvarSettings should go in this if statement
|
// Any logic dependent on cvarSettings should go in this if statement
|
||||||
@ -2219,39 +2222,39 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
// if we skip child zelda, we start with zelda's letter, and malon starts
|
// if we skip child zelda, we start with zelda's letter, and malon starts
|
||||||
// at the ranch, so we should *not* shuffle the weird egg
|
// at the ranch, so we should *not* shuffle the weird egg
|
||||||
if (mOptions[RSK_SKIP_CHILD_ZELDA]) {
|
if (mOptions[RSK_SKIP_CHILD_ZELDA]) {
|
||||||
mOptions[RSK_SHUFFLE_WEIRD_EGG].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_SHUFFLE_WEIRD_EGG].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
// With certain access settings, the seed is only beatable if Starting Age is set to Child.
|
// With certain access settings, the seed is only beatable if Starting Age is set to Child.
|
||||||
if (mOptions[RSK_FOREST].Is(RO_FOREST_CLOSED) || (mOptions[RSK_DOOR_OF_TIME].Is(RO_DOOROFTIME_CLOSED) &&
|
if (mOptions[RSK_FOREST].Is(RO_FOREST_CLOSED) || (mOptions[RSK_DOOR_OF_TIME].Is(RO_DOOROFTIME_CLOSED) &&
|
||||||
!mOptions[RSK_SHUFFLE_OCARINA])) {
|
!mOptions[RSK_SHUFFLE_OCARINA])) {
|
||||||
mOptions[RSK_STARTING_AGE].SetSelectedIndex(RO_AGE_CHILD);
|
mOptions[RSK_STARTING_AGE].SetContextIndex(RO_AGE_CHILD);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_TRIFORCE_HUNT]) {
|
if (mOptions[RSK_TRIFORCE_HUNT]) {
|
||||||
mOptions[RSK_GANONS_BOSS_KEY].SetSelectedIndex(RO_GANON_BOSS_KEY_TRIFORCE_HUNT);
|
mOptions[RSK_GANONS_BOSS_KEY].SetContextIndex(RO_GANON_BOSS_KEY_TRIFORCE_HUNT);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Force 100 GS Shuffle if that's where Ganon's Boss Key is
|
// Force 100 GS Shuffle if that's where Ganon's Boss Key is
|
||||||
if (mOptions[RSK_GANONS_BOSS_KEY].Is(RO_GANON_BOSS_KEY_KAK_TOKENS)) {
|
if (mOptions[RSK_GANONS_BOSS_KEY].Is(RO_GANON_BOSS_KEY_KAK_TOKENS)) {
|
||||||
mOptions[RSK_SHUFFLE_100_GS_REWARD].SetSelectedIndex(1);
|
mOptions[RSK_SHUFFLE_100_GS_REWARD].SetContextIndex(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If we only have MQ, set all dungeons to MQ
|
// If we only have MQ, set all dungeons to MQ
|
||||||
if (OTRGlobals::Instance->HasMasterQuest() && !OTRGlobals::Instance->HasOriginal()) {
|
if (OTRGlobals::Instance->HasMasterQuest() && !OTRGlobals::Instance->HasOriginal()) {
|
||||||
mOptions[RSK_MQ_DUNGEON_RANDOM].SetSelectedIndex(RO_MQ_DUNGEONS_SET_NUMBER);
|
mOptions[RSK_MQ_DUNGEON_RANDOM].SetContextIndex(RO_MQ_DUNGEONS_SET_NUMBER);
|
||||||
mOptions[RSK_MQ_DUNGEON_COUNT].SetSelectedIndex(12);
|
mOptions[RSK_MQ_DUNGEON_COUNT].SetContextIndex(12);
|
||||||
mOptions[RSK_MQ_DUNGEON_SET].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_MQ_DUNGEON_SET].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If we don't have MQ, set all dungeons to Vanilla
|
// If we don't have MQ, set all dungeons to Vanilla
|
||||||
if (OTRGlobals::Instance->HasOriginal() && !OTRGlobals::Instance->HasMasterQuest()) {
|
if (OTRGlobals::Instance->HasOriginal() && !OTRGlobals::Instance->HasMasterQuest()) {
|
||||||
mOptions[RSK_MQ_DUNGEON_RANDOM].SetSelectedIndex(RO_MQ_DUNGEONS_NONE);
|
mOptions[RSK_MQ_DUNGEON_RANDOM].SetContextIndex(RO_MQ_DUNGEONS_NONE);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_MQ_DUNGEON_RANDOM].Is(RO_MQ_DUNGEONS_NONE)) {
|
if (mOptions[RSK_MQ_DUNGEON_RANDOM].Is(RO_MQ_DUNGEONS_NONE)) {
|
||||||
mOptions[RSK_MQ_DUNGEON_COUNT].SetSelectedIndex(0);
|
mOptions[RSK_MQ_DUNGEON_COUNT].SetContextIndex(0);
|
||||||
mOptions[RSK_MQ_DUNGEON_SET].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_MQ_DUNGEON_SET].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If any of the individual shuffle settings are on, turn on the main Shuffle Entrances option
|
// If any of the individual shuffle settings are on, turn on the main Shuffle Entrances option
|
||||||
@ -2261,53 +2264,53 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
|| mOptions[RSK_SHUFFLE_INTERIOR_ENTRANCES].IsNot(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF)
|
|| mOptions[RSK_SHUFFLE_INTERIOR_ENTRANCES].IsNot(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF)
|
||||||
|| mOptions[RSK_SHUFFLE_GROTTO_ENTRANCES] || mOptions[RSK_SHUFFLE_OWL_DROPS]
|
|| mOptions[RSK_SHUFFLE_GROTTO_ENTRANCES] || mOptions[RSK_SHUFFLE_OWL_DROPS]
|
||||||
|| mOptions[RSK_SHUFFLE_WARP_SONGS] || mOptions[RSK_SHUFFLE_OVERWORLD_SPAWNS]) {
|
|| mOptions[RSK_SHUFFLE_WARP_SONGS] || mOptions[RSK_SHUFFLE_OVERWORLD_SPAWNS]) {
|
||||||
mOptions[RSK_SHUFFLE_ENTRANCES].SetSelectedIndex(RO_GENERIC_ON);
|
mOptions[RSK_SHUFFLE_ENTRANCES].SetContextIndex(RO_GENERIC_ON);
|
||||||
} else {
|
} else {
|
||||||
mOptions[RSK_SHUFFLE_ENTRANCES].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_SHUFFLE_ENTRANCES].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_SHUFFLE_DUNGEON_REWARDS].Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
|
if (mOptions[RSK_SHUFFLE_DUNGEON_REWARDS].Is(RO_DUNGEON_REWARDS_END_OF_DUNGEON)) {
|
||||||
mOptions[RSK_LINKS_POCKET].SetSelectedIndex(RO_LINKS_POCKET_DUNGEON_REWARD);
|
mOptions[RSK_LINKS_POCKET].SetContextIndex(RO_LINKS_POCKET_DUNGEON_REWARD);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!ctx->IsSpoilerLoaded()) {
|
if (!ctx->IsSpoilerLoaded()) {
|
||||||
ctx->AddExcludedOptions();
|
ctx->AddExcludedOptions();
|
||||||
for (const auto locationKey : ctx->everyPossibleLocation) {
|
for (const auto locationKey : ctx->everyPossibleLocation) {
|
||||||
if (const auto location = ctx->GetItemLocation(locationKey); excludedLocations.contains(location->GetRandomizerCheck())) {
|
if (const auto location = ctx->GetItemLocation(locationKey); excludedLocations.contains(location->GetRandomizerCheck())) {
|
||||||
location->GetExcludedOption()->SetSelectedIndex(1);
|
location->GetExcludedOption()->SetContextIndex(1);
|
||||||
} else {
|
} else {
|
||||||
location->GetExcludedOption()->SetSelectedIndex(0);
|
location->GetExcludedOption()->SetContextIndex(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Tricks
|
// Tricks
|
||||||
ResetTrickOptions();
|
ResetTrickOptions();
|
||||||
for (const auto randomizerTrick : enabledTricks) {
|
for (const auto randomizerTrick : enabledTricks) {
|
||||||
mTrickOptions[randomizerTrick].SetSelectedIndex(1);
|
mTrickOptions[randomizerTrick].SetContextIndex(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!mOptions[RSK_SHUFFLE_KOKIRI_SWORD]) {
|
if (!mOptions[RSK_SHUFFLE_KOKIRI_SWORD]) {
|
||||||
if (mOptions[RSK_STARTING_KOKIRI_SWORD]) {
|
if (mOptions[RSK_STARTING_KOKIRI_SWORD]) {
|
||||||
ctx->GetItemLocation(RC_KF_KOKIRI_SWORD_CHEST)->GetExcludedOption()->SetSelectedIndex(1);
|
ctx->GetItemLocation(RC_KF_KOKIRI_SWORD_CHEST)->GetExcludedOption()->SetContextIndex(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!mOptions[RSK_SHUFFLE_MASTER_SWORD]) {
|
if (!mOptions[RSK_SHUFFLE_MASTER_SWORD]) {
|
||||||
if (mOptions[RSK_STARTING_MASTER_SWORD]) {
|
if (mOptions[RSK_STARTING_MASTER_SWORD]) {
|
||||||
ctx->GetItemLocation(RC_MASTER_SWORD_PEDESTAL)->GetExcludedOption()->SetSelectedIndex(1);
|
ctx->GetItemLocation(RC_MASTER_SWORD_PEDESTAL)->GetExcludedOption()->SetContextIndex(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!mOptions[RSK_SHUFFLE_OCARINA]) {
|
if (!mOptions[RSK_SHUFFLE_OCARINA]) {
|
||||||
if (mOptions[RSK_STARTING_OCARINA].IsNot(RO_STARTING_OCARINA_OFF)) {
|
if (mOptions[RSK_STARTING_OCARINA].IsNot(RO_STARTING_OCARINA_OFF)) {
|
||||||
ctx->GetItemLocation(RC_LW_GIFT_FROM_SARIA)->GetExcludedOption()->SetSelectedIndex(1);
|
ctx->GetItemLocation(RC_LW_GIFT_FROM_SARIA)->GetExcludedOption()->SetContextIndex(1);
|
||||||
if (mOptions[RSK_STARTING_OCARINA].Is(RO_STARTING_OCARINA_TIME)) {
|
if (mOptions[RSK_STARTING_OCARINA].Is(RO_STARTING_OCARINA_TIME)) {
|
||||||
ctx->GetItemLocation(RC_HF_OCARINA_OF_TIME_ITEM)->GetExcludedOption()->SetSelectedIndex(1);
|
ctx->GetItemLocation(RC_HF_OCARINA_OF_TIME_ITEM)->GetExcludedOption()->SetContextIndex(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// RANDOTODO implement chest shuffle with keysanity
|
// RANDOTODO implement chest shuffle with keysanity
|
||||||
// ShuffleChestMinigame.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_CHEST_MINIGAME]);
|
// ShuffleChestMinigame.SetContextIndex(cvarSettings[RSK_SHUFFLE_CHEST_MINIGAME]);
|
||||||
mOptions[RSK_SHUFFLE_CHEST_MINIGAME].SetSelectedIndex(RO_CHEST_GAME_OFF);
|
mOptions[RSK_SHUFFLE_CHEST_MINIGAME].SetContextIndex(RO_CHEST_GAME_OFF);
|
||||||
|
|
||||||
//TODO: RandomizeAllSettings(true) when implementing the ability to randomize the options themselves.
|
//TODO: RandomizeAllSettings(true) when implementing the ability to randomize the options themselves.
|
||||||
std::array<DungeonInfo*, 12> dungeons = ctx->GetDungeons()->GetDungeonList();
|
std::array<DungeonInfo*, 12> dungeons = ctx->GetDungeons()->GetDungeonList();
|
||||||
@ -2318,12 +2321,12 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
dungeon->SetDungeonKnown(true);
|
dungeon->SetDungeonKnown(true);
|
||||||
}
|
}
|
||||||
//if it's selection mode, process the selection directly
|
//if it's selection mode, process the selection directly
|
||||||
if (mOptions[RSK_MQ_DUNGEON_RANDOM].Value<uint8_t>() == RO_MQ_DUNGEONS_SELECTION){
|
if (mOptions[RSK_MQ_DUNGEON_RANDOM].GetContextOptionIndex() == RO_MQ_DUNGEONS_SELECTION){
|
||||||
mOptions[RSK_MQ_DUNGEON_SET].SetSelectedIndex(RO_GENERIC_ON);
|
mOptions[RSK_MQ_DUNGEON_SET].SetContextIndex(RO_GENERIC_ON);
|
||||||
//How many dungeons are set to MQ in selection
|
//How many dungeons are set to MQ in selection
|
||||||
uint8_t mqSet = 0;
|
uint8_t mqSet = 0;
|
||||||
for (auto dungeon: dungeons) {
|
for (auto dungeon: dungeons) {
|
||||||
switch (mOptions[dungeon->GetMQSetting()].Value<uint8_t>()) {
|
switch (mOptions[dungeon->GetMQSetting()].GetContextOptionIndex()) {
|
||||||
case RO_MQ_SET_MQ:
|
case RO_MQ_SET_MQ:
|
||||||
dungeon->SetMQ();
|
dungeon->SetMQ();
|
||||||
mqSet += 1;
|
mqSet += 1;
|
||||||
@ -2342,11 +2345,11 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
//override the dungeons set with the ones set by selection, so it's accurate for anything that wants to know MQ dungeon count
|
//override the dungeons set with the ones set by selection, so it's accurate for anything that wants to know MQ dungeon count
|
||||||
mOptions[RSK_MQ_DUNGEON_COUNT].SetSelectedIndex(mqSet);
|
mOptions[RSK_MQ_DUNGEON_COUNT].SetContextIndex(mqSet);
|
||||||
//handling set number and random number together
|
//handling set number and random number together
|
||||||
} else if (mOptions[RSK_MQ_DUNGEON_RANDOM].Value<uint8_t>() != RO_MQ_DUNGEONS_NONE){
|
} else if (mOptions[RSK_MQ_DUNGEON_RANDOM].GetContextOptionIndex() != RO_MQ_DUNGEONS_NONE){
|
||||||
// so we don't have to call this repeatedly
|
// so we don't have to call this repeatedly
|
||||||
uint8_t mqCount = mOptions[RSK_MQ_DUNGEON_COUNT].Value<uint8_t>();
|
uint8_t mqCount = mOptions[RSK_MQ_DUNGEON_COUNT].GetContextOptionIndex();
|
||||||
//How many dungeons are set to MQ in selection
|
//How many dungeons are set to MQ in selection
|
||||||
uint8_t mqSet = 0;
|
uint8_t mqSet = 0;
|
||||||
//the number of random
|
//the number of random
|
||||||
@ -2356,7 +2359,7 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
//if dungeons have been preset, process them
|
//if dungeons have been preset, process them
|
||||||
if (mOptions[RSK_MQ_DUNGEON_SET]){
|
if (mOptions[RSK_MQ_DUNGEON_SET]){
|
||||||
for (size_t i = 0; i < dungeons.size(); i++) {
|
for (size_t i = 0; i < dungeons.size(); i++) {
|
||||||
switch (mOptions[dungeons[i]->GetMQSetting()].Value<uint8_t>()) {
|
switch (mOptions[dungeons[i]->GetMQSetting()].GetContextOptionIndex()) {
|
||||||
case RO_MQ_SET_MQ:
|
case RO_MQ_SET_MQ:
|
||||||
dungeons[i]->SetMQ();
|
dungeons[i]->SetMQ();
|
||||||
mqSet += 1;
|
mqSet += 1;
|
||||||
@ -2372,22 +2375,22 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
//otherwise, every dungeon is possible
|
//otherwise, every dungeon is possible
|
||||||
} else {
|
} else {
|
||||||
//if the count is fixed to 12, we know everything is MQ, so can skip some setps and do not set Known
|
//if the count is fixed to 12, we know everything is MQ, so can skip some setps and do not set Known
|
||||||
if (mOptions[RSK_MQ_DUNGEON_RANDOM].Value<uint8_t>() == RO_MQ_DUNGEONS_SET_NUMBER &&
|
if (mOptions[RSK_MQ_DUNGEON_RANDOM].GetContextOptionIndex() == RO_MQ_DUNGEONS_SET_NUMBER &&
|
||||||
mqCount == 12) {
|
mqCount == 12) {
|
||||||
randMQOption = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
|
randMQOption = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
|
||||||
for (auto dungeon: dungeons) {
|
for (auto dungeon: dungeons) {
|
||||||
mOptions[dungeon->GetMQSetting()].SetSelectedIndex(RO_MQ_SET_MQ);
|
mOptions[dungeon->GetMQSetting()].SetContextIndex(RO_MQ_SET_MQ);
|
||||||
}
|
}
|
||||||
//if it's fixed to zero, set it to None instead. the rest is processed after
|
//if it's fixed to zero, set it to None instead. the rest is processed after
|
||||||
} else if (mOptions[RSK_MQ_DUNGEON_RANDOM].Value<uint8_t>() == RO_MQ_DUNGEONS_SET_NUMBER &&
|
} else if (mOptions[RSK_MQ_DUNGEON_RANDOM].GetContextOptionIndex() == RO_MQ_DUNGEONS_SET_NUMBER &&
|
||||||
mqCount == 0){
|
mqCount == 0){
|
||||||
mOptions[RSK_MQ_DUNGEON_RANDOM].SetSelectedIndex(RO_MQ_DUNGEONS_NONE);
|
mOptions[RSK_MQ_DUNGEON_RANDOM].SetContextIndex(RO_MQ_DUNGEONS_NONE);
|
||||||
//otherwise, make everything a possibility and unknown
|
//otherwise, make everything a possibility and unknown
|
||||||
} else {
|
} else {
|
||||||
for (size_t i = 0; i < dungeons.size(); i++) {
|
for (size_t i = 0; i < dungeons.size(); i++) {
|
||||||
randMQOption.push_back(i);
|
randMQOption.push_back(i);
|
||||||
dungeons[i]->SetDungeonKnown(false);
|
dungeons[i]->SetDungeonKnown(false);
|
||||||
mOptions[dungeons[i]->GetMQSetting()].SetSelectedIndex(RO_MQ_SET_RANDOM);
|
mOptions[dungeons[i]->GetMQSetting()].SetContextIndex(RO_MQ_SET_RANDOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2409,20 +2412,20 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
} else {
|
} else {
|
||||||
//if there's no random options, check if we can collapse the setting into None or Selection
|
//if there's no random options, check if we can collapse the setting into None or Selection
|
||||||
if (mqSet == 0){
|
if (mqSet == 0){
|
||||||
mOptions[RSK_MQ_DUNGEON_RANDOM].SetSelectedIndex(RO_MQ_DUNGEONS_NONE);
|
mOptions[RSK_MQ_DUNGEON_RANDOM].SetContextIndex(RO_MQ_DUNGEONS_NONE);
|
||||||
} else {
|
} else {
|
||||||
mOptions[RSK_MQ_DUNGEON_RANDOM].SetSelectedIndex(RO_MQ_DUNGEONS_SELECTION);
|
mOptions[RSK_MQ_DUNGEON_RANDOM].SetContextIndex(RO_MQ_DUNGEONS_SELECTION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//reset the value set based on what was actually set
|
//reset the value set based on what was actually set
|
||||||
mOptions[RSK_MQ_DUNGEON_COUNT].SetSelectedIndex(mqToSet + mqSet);
|
mOptions[RSK_MQ_DUNGEON_COUNT].SetContextIndex(mqToSet + mqSet);
|
||||||
}
|
}
|
||||||
//Not an if else as other settings can become None in processing
|
//Not an if else as other settings can become None in processing
|
||||||
if (mOptions[RSK_MQ_DUNGEON_RANDOM].Value<uint8_t>() == RO_MQ_DUNGEONS_NONE) {
|
if (mOptions[RSK_MQ_DUNGEON_RANDOM].GetContextOptionIndex() == RO_MQ_DUNGEONS_NONE) {
|
||||||
mOptions[RSK_MQ_DUNGEON_SET].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_MQ_DUNGEON_SET].SetContextIndex(RO_GENERIC_OFF);
|
||||||
mOptions[RSK_MQ_DUNGEON_COUNT].SetSelectedIndex(0);
|
mOptions[RSK_MQ_DUNGEON_COUNT].SetContextIndex(0);
|
||||||
for (auto dungeon: dungeons) {
|
for (auto dungeon: dungeons) {
|
||||||
mOptions[dungeon->GetMQSetting()].SetSelectedIndex(RO_MQ_SET_VANILLA);
|
mOptions[dungeon->GetMQSetting()].SetContextIndex(RO_MQ_SET_VANILLA);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2448,16 +2451,16 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
if (mOptions[RSK_GERUDO_FORTRESS].Is(RO_GF_NORMAL) && mOptions[RSK_GERUDO_KEYS].IsNot(RO_GERUDO_KEYS_VANILLA)) {
|
if (mOptions[RSK_GERUDO_FORTRESS].Is(RO_GF_NORMAL) && mOptions[RSK_GERUDO_KEYS].IsNot(RO_GERUDO_KEYS_VANILLA)) {
|
||||||
keyrings.push_back(&mOptions[RSK_KEYRINGS_GERUDO_FORTRESS]);
|
keyrings.push_back(&mOptions[RSK_KEYRINGS_GERUDO_FORTRESS]);
|
||||||
} else {
|
} else {
|
||||||
mOptions[RSK_KEYRINGS_GERUDO_FORTRESS].SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
mOptions[RSK_KEYRINGS_GERUDO_FORTRESS].SetContextIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
||||||
}
|
}
|
||||||
if (mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_RANDOM) || mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_COUNT)) {
|
if (mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_RANDOM) || mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_COUNT)) {
|
||||||
const uint32_t keyRingCount = mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_COUNT) ? mOptions[RSK_KEYRINGS_RANDOM_COUNT].Value<uint8_t>() : Random(0, static_cast<int>(keyrings.size()));
|
const uint32_t keyRingCount = mOptions[RSK_KEYRINGS].Is(RO_KEYRINGS_COUNT) ? mOptions[RSK_KEYRINGS_RANDOM_COUNT].GetContextOptionIndex() : Random(0, static_cast<int>(keyrings.size()));
|
||||||
Shuffle(keyrings);
|
Shuffle(keyrings);
|
||||||
for (size_t i = 0; i < keyRingCount; i++) {
|
for (size_t i = 0; i < keyRingCount; i++) {
|
||||||
keyrings[i]->SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_ON);
|
keyrings[i]->SetContextIndex(RO_KEYRING_FOR_DUNGEON_ON);
|
||||||
}
|
}
|
||||||
for (size_t i = keyRingCount; i < keyrings.size(); i++) {
|
for (size_t i = keyRingCount; i < keyrings.size(); i++) {
|
||||||
keyrings[i]->SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
keyrings[i]->SetContextIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (mOptions[RSK_KEYRINGS_BOTTOM_OF_THE_WELL].Is(RO_KEYRING_FOR_DUNGEON_ON) || (mOptions[RSK_KEYRINGS_BOTTOM_OF_THE_WELL].Is(RO_KEYRING_FOR_DUNGEON_RANDOM) && Random(0, 2) == 1)) {
|
if (mOptions[RSK_KEYRINGS_BOTTOM_OF_THE_WELL].Is(RO_KEYRING_FOR_DUNGEON_ON) || (mOptions[RSK_KEYRINGS_BOTTOM_OF_THE_WELL].Is(RO_KEYRING_FOR_DUNGEON_RANDOM) && Random(0, 2) == 1)) {
|
||||||
@ -2492,11 +2495,11 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
trial->SetAsSkipped();
|
trial->SetAsSkipped();
|
||||||
}
|
}
|
||||||
if(mOptions[RSK_GANONS_TRIALS].Is(RO_GANONS_TRIALS_SKIP)){
|
if(mOptions[RSK_GANONS_TRIALS].Is(RO_GANONS_TRIALS_SKIP)){
|
||||||
mOptions[RSK_TRIAL_COUNT].SetSelectedIndex(0);
|
mOptions[RSK_TRIAL_COUNT].SetContextIndex(0);
|
||||||
} else if(mOptions[RSK_GANONS_TRIALS].Is(RO_GANONS_TRIALS_RANDOM_NUMBER)) {
|
} else if(mOptions[RSK_GANONS_TRIALS].Is(RO_GANONS_TRIALS_RANDOM_NUMBER)) {
|
||||||
mOptions[RSK_TRIAL_COUNT].SetSelectedIndex(Random(0, static_cast<int>(mOptions[RSK_TRIAL_COUNT].GetOptionCount())));
|
mOptions[RSK_TRIAL_COUNT].SetContextIndex(Random(0, static_cast<int>(mOptions[RSK_TRIAL_COUNT].GetOptionCount())));
|
||||||
}
|
}
|
||||||
for (uint8_t i = 0; i < mOptions[RSK_TRIAL_COUNT].Value<uint8_t>(); i++) {
|
for (uint8_t i = 0; i < mOptions[RSK_TRIAL_COUNT].GetContextOptionIndex(); i++) {
|
||||||
trials[i]->SetAsRequired();
|
trials[i]->SetAsRequired();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2504,7 +2507,7 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
(mOptions[RSK_SHUFFLE_INTERIOR_ENTRANCES].Is(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL) ||
|
(mOptions[RSK_SHUFFLE_INTERIOR_ENTRANCES].Is(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL) ||
|
||||||
mOptions[RSK_SHUFFLE_OVERWORLD_ENTRANCES] || mOptions[RSK_SHUFFLE_OVERWORLD_SPAWNS] ||
|
mOptions[RSK_SHUFFLE_OVERWORLD_ENTRANCES] || mOptions[RSK_SHUFFLE_OVERWORLD_SPAWNS] ||
|
||||||
mOptions[RSK_DECOUPLED_ENTRANCES] || mOptions[RSK_MIXED_ENTRANCE_POOLS])) {
|
mOptions[RSK_DECOUPLED_ENTRANCES] || mOptions[RSK_MIXED_ENTRANCE_POOLS])) {
|
||||||
mOptions[RSK_FOREST].SetSelectedIndex(RO_FOREST_CLOSED_DEKU);
|
mOptions[RSK_FOREST].SetContextIndex(RO_FOREST_CLOSED_DEKU);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_STARTING_AGE].Is(RO_AGE_RANDOM)) {
|
if (mOptions[RSK_STARTING_AGE].Is(RO_AGE_RANDOM)) {
|
||||||
@ -2514,7 +2517,7 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
mResolvedStartingAge = RO_AGE_ADULT;
|
mResolvedStartingAge = RO_AGE_ADULT;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
mResolvedStartingAge = static_cast<RandoOptionStartingAge>(mOptions[RSK_STARTING_AGE].Value<uint8_t>());
|
mResolvedStartingAge = static_cast<RandoOptionStartingAge>(mOptions[RSK_STARTING_AGE].GetContextOptionIndex());
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Random Starting Time
|
// TODO: Random Starting Time
|
||||||
@ -2535,35 +2538,35 @@ void Settings::FinalizeSettings(const std::set<RandomizerCheck>& excludedLocatio
|
|||||||
|
|
||||||
if (mOptions[RSK_LOGIC_RULES].Is(RO_LOGIC_VANILLA)) {
|
if (mOptions[RSK_LOGIC_RULES].Is(RO_LOGIC_VANILLA)) {
|
||||||
for (Option* setting : VanillaLogicDefaults) {
|
for (Option* setting : VanillaLogicDefaults) {
|
||||||
setting->SetDelayedOption();
|
//setting->SetDelayedOption();
|
||||||
setting->SetSelectedIndex(0);
|
setting->SetContextIndex(0);
|
||||||
}
|
}
|
||||||
mOptions[RSK_KEYSANITY].SetDelayedOption();
|
//mOptions[RSK_KEYSANITY].SetDelayedOption();
|
||||||
mOptions[RSK_KEYSANITY].SetSelectedIndex(3);
|
mOptions[RSK_KEYSANITY].SetContextIndex(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mOptions[RSK_SHUFFLE_WARP_SONGS]) {
|
if (!mOptions[RSK_SHUFFLE_WARP_SONGS]) {
|
||||||
mOptions[RSK_WARP_SONG_HINTS].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_WARP_SONG_HINTS].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mOptions[RSK_SHUFFLE_COWS]) {
|
if (!mOptions[RSK_SHUFFLE_COWS]) {
|
||||||
mOptions[RSK_MALON_HINT].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_MALON_HINT].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mOptions[RSK_SHUFFLE_100_GS_REWARD]) {
|
if (!mOptions[RSK_SHUFFLE_100_GS_REWARD]) {
|
||||||
mOptions[RSK_KAK_100_SKULLS_HINT].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_KAK_100_SKULLS_HINT].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mOptions[RSK_SHUFFLE_FISHING_POLE]) {
|
if (!mOptions[RSK_SHUFFLE_FISHING_POLE]) {
|
||||||
mOptions[RSK_FISHING_POLE_HINT].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_FISHING_POLE_HINT].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_FISHSANITY].IsNot(RO_FISHSANITY_HYRULE_LOACH)) {
|
if (mOptions[RSK_FISHSANITY].IsNot(RO_FISHSANITY_HYRULE_LOACH)) {
|
||||||
mOptions[RSK_LOACH_HINT].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_LOACH_HINT].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mOptions[RSK_CUCCO_COUNT].Is(0)) {
|
if (mOptions[RSK_CUCCO_COUNT].Is(0)) {
|
||||||
mOptions[RSK_CHICKENS_HINT].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[RSK_CHICKENS_HINT].SetContextIndex(RO_GENERIC_OFF);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
||||||
@ -2581,115 +2584,115 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
switch (const RandomizerSettingKey index = mSpoilerfileSettingNameToEnum[it.key()]) {
|
switch (const RandomizerSettingKey index = mSpoilerfileSettingNameToEnum[it.key()]) {
|
||||||
case RSK_LOGIC_RULES:
|
case RSK_LOGIC_RULES:
|
||||||
if (it.value() == "Glitchless") {
|
if (it.value() == "Glitchless") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LOGIC_GLITCHLESS);
|
mOptions[index].SetContextIndex(RO_LOGIC_GLITCHLESS);
|
||||||
} else if (it.value() == "No Logic") {
|
} else if (it.value() == "No Logic") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LOGIC_NO_LOGIC);
|
mOptions[index].SetContextIndex(RO_LOGIC_NO_LOGIC);
|
||||||
} else if (it.value() == "Vanilla") {
|
} else if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LOGIC_VANILLA);
|
mOptions[index].SetContextIndex(RO_LOGIC_VANILLA);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_FOREST:
|
case RSK_FOREST:
|
||||||
if (it.value() == "Closed") {
|
if (it.value() == "Closed") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FOREST_CLOSED);
|
mOptions[index].SetContextIndex(RO_FOREST_CLOSED);
|
||||||
} else if (it.value() == "Open") {
|
} else if (it.value() == "Open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FOREST_OPEN);
|
mOptions[index].SetContextIndex(RO_FOREST_OPEN);
|
||||||
} else if (it.value() == "Closed Deku") {
|
} else if (it.value() == "Closed Deku") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FOREST_CLOSED_DEKU);
|
mOptions[index].SetContextIndex(RO_FOREST_CLOSED_DEKU);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_KAK_GATE:
|
case RSK_KAK_GATE:
|
||||||
if (it.value() == "Closed") {
|
if (it.value() == "Closed") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KAK_GATE_CLOSED);
|
mOptions[index].SetContextIndex(RO_KAK_GATE_CLOSED);
|
||||||
} else if (it.value() == "Open") {
|
} else if (it.value() == "Open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KAK_GATE_OPEN);
|
mOptions[index].SetContextIndex(RO_KAK_GATE_OPEN);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_DOOR_OF_TIME:
|
case RSK_DOOR_OF_TIME:
|
||||||
if (it.value() == "Open") {
|
if (it.value() == "Open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DOOROFTIME_OPEN);
|
mOptions[index].SetContextIndex(RO_DOOROFTIME_OPEN);
|
||||||
} else if (it.value() == "Song only") {
|
} else if (it.value() == "Song only") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DOOROFTIME_SONGONLY);
|
mOptions[index].SetContextIndex(RO_DOOROFTIME_SONGONLY);
|
||||||
} else if (it.value() == "Closed") {
|
} else if (it.value() == "Closed") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DOOROFTIME_CLOSED);
|
mOptions[index].SetContextIndex(RO_DOOROFTIME_CLOSED);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_ZORAS_FOUNTAIN:
|
case RSK_ZORAS_FOUNTAIN:
|
||||||
if (it.value() == "Closed") {
|
if (it.value() == "Closed") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ZF_CLOSED);
|
mOptions[index].SetContextIndex(RO_ZF_CLOSED);
|
||||||
} else if (it.value() == "Closed as child") {
|
} else if (it.value() == "Closed as child") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ZF_CLOSED_CHILD);
|
mOptions[index].SetContextIndex(RO_ZF_CLOSED_CHILD);
|
||||||
} else if (it.value() == "Open") {
|
} else if (it.value() == "Open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ZF_OPEN);
|
mOptions[index].SetContextIndex(RO_ZF_OPEN);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_STARTING_AGE:
|
case RSK_STARTING_AGE:
|
||||||
if (it.value() == "Child") {
|
if (it.value() == "Child") {
|
||||||
mOptions[index].SetSelectedIndex(RO_AGE_CHILD);
|
mOptions[index].SetContextIndex(RO_AGE_CHILD);
|
||||||
} else if (it.value() == "Adult") {
|
} else if (it.value() == "Adult") {
|
||||||
mOptions[index].SetSelectedIndex(RO_AGE_ADULT);
|
mOptions[index].SetContextIndex(RO_AGE_ADULT);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_GERUDO_FORTRESS:
|
case RSK_GERUDO_FORTRESS:
|
||||||
if (it.value() == "Normal") {
|
if (it.value() == "Normal") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GF_NORMAL);
|
mOptions[index].SetContextIndex(RO_GF_NORMAL);
|
||||||
} else if (it.value() == "Fast") {
|
} else if (it.value() == "Fast") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GF_FAST);
|
mOptions[index].SetContextIndex(RO_GF_FAST);
|
||||||
} else if (it.value() == "Open") {
|
} else if (it.value() == "Open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GF_OPEN);
|
mOptions[index].SetContextIndex(RO_GF_OPEN);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_RAINBOW_BRIDGE:
|
case RSK_RAINBOW_BRIDGE:
|
||||||
if (it.value() == "Vanilla") {
|
if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_VANILLA);
|
mOptions[index].SetContextIndex(RO_BRIDGE_VANILLA);
|
||||||
} else if (it.value() == "Always open") {
|
} else if (it.value() == "Always open") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_ALWAYS_OPEN);
|
mOptions[index].SetContextIndex(RO_BRIDGE_ALWAYS_OPEN);
|
||||||
} else if (it.value() == "Stones") {
|
} else if (it.value() == "Stones") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_STONES);
|
mOptions[index].SetContextIndex(RO_BRIDGE_STONES);
|
||||||
} else if (it.value() == "Medallions") {
|
} else if (it.value() == "Medallions") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_MEDALLIONS);
|
mOptions[index].SetContextIndex(RO_BRIDGE_MEDALLIONS);
|
||||||
} else if (it.value() == "Dungeon rewards") {
|
} else if (it.value() == "Dungeon rewards") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_DUNGEON_REWARDS);
|
mOptions[index].SetContextIndex(RO_BRIDGE_DUNGEON_REWARDS);
|
||||||
} else if (it.value() == "Dungeons") {
|
} else if (it.value() == "Dungeons") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_DUNGEONS);
|
mOptions[index].SetContextIndex(RO_BRIDGE_DUNGEONS);
|
||||||
} else if (it.value() == "Tokens") {
|
} else if (it.value() == "Tokens") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_TOKENS);
|
mOptions[index].SetContextIndex(RO_BRIDGE_TOKENS);
|
||||||
} else if (it.value() == "Greg") {
|
} else if (it.value() == "Greg") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_GREG);
|
mOptions[index].SetContextIndex(RO_BRIDGE_GREG);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_BRIDGE_OPTIONS:
|
case RSK_BRIDGE_OPTIONS:
|
||||||
if (it.value() == "Standard Rewards") {
|
if (it.value() == "Standard Rewards") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_STANDARD_REWARD);
|
mOptions[index].SetContextIndex(RO_BRIDGE_STANDARD_REWARD);
|
||||||
} else if (it.value() == "Greg as Reward") {
|
} else if (it.value() == "Greg as Reward") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_GREG_REWARD);
|
mOptions[index].SetContextIndex(RO_BRIDGE_GREG_REWARD);
|
||||||
} else if (it.value() == "Greg as Wildcard") {
|
} else if (it.value() == "Greg as Wildcard") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BRIDGE_WILDCARD_REWARD);
|
mOptions[index].SetContextIndex(RO_BRIDGE_WILDCARD_REWARD);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_LACS_OPTIONS:
|
case RSK_LACS_OPTIONS:
|
||||||
if (it.value() == "Standard Reward") {
|
if (it.value() == "Standard Reward") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LACS_STANDARD_REWARD);
|
mOptions[index].SetContextIndex(RO_LACS_STANDARD_REWARD);
|
||||||
} else if (it.value() == "Greg as Reward") {
|
} else if (it.value() == "Greg as Reward") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LACS_GREG_REWARD);
|
mOptions[index].SetContextIndex(RO_LACS_GREG_REWARD);
|
||||||
} else if (it.value() == "Greg as Wildcard") {
|
} else if (it.value() == "Greg as Wildcard") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LACS_WILDCARD_REWARD);
|
mOptions[index].SetContextIndex(RO_LACS_WILDCARD_REWARD);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_DAMAGE_MULTIPLIER:
|
case RSK_DAMAGE_MULTIPLIER:
|
||||||
if (it.value() == "x1/2") {
|
if (it.value() == "x1/2") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_HALF);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_HALF);
|
||||||
} else if (it.value() == "x1") {
|
} else if (it.value() == "x1") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_DEFAULT);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_DEFAULT);
|
||||||
} else if (it.value() == "x2") {
|
} else if (it.value() == "x2") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_DOUBLE);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_DOUBLE);
|
||||||
} else if (it.value() == "x4") {
|
} else if (it.value() == "x4") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_QUADRUPLE);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_QUADRUPLE);
|
||||||
} else if (it.value() == "x8") {
|
} else if (it.value() == "x8") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_OCTUPLE);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_OCTUPLE);
|
||||||
} else if (it.value() == "x16") {
|
} else if (it.value() == "x16") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_SEXDECUPLE);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_SEXDECUPLE);
|
||||||
} else if (it.value() == "OHKO") {
|
} else if (it.value() == "OHKO") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DAMAGE_MULTIPLIER_OHKO);
|
mOptions[index].SetContextIndex(RO_DAMAGE_MULTIPLIER_OHKO);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_RAINBOW_BRIDGE_STONE_COUNT:
|
case RSK_RAINBOW_BRIDGE_STONE_COUNT:
|
||||||
@ -2709,7 +2712,7 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
case RSK_STARTING_SKULLTULA_TOKEN:
|
case RSK_STARTING_SKULLTULA_TOKEN:
|
||||||
case RSK_SHOPSANITY_COUNT:
|
case RSK_SHOPSANITY_COUNT:
|
||||||
numericValueString = it.value();
|
numericValueString = it.value();
|
||||||
mOptions[index].SetSelectedIndex(std::stoi(numericValueString));
|
mOptions[index].SetContextIndex(std::stoi(numericValueString));
|
||||||
break;
|
break;
|
||||||
// Same as the above section, but the indexes are off by one from the text
|
// Same as the above section, but the indexes are off by one from the text
|
||||||
// (i.e. 10 Big Poes is index 9).
|
// (i.e. 10 Big Poes is index 9).
|
||||||
@ -2718,49 +2721,49 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
case RSK_TRIFORCE_HUNT_PIECES_REQUIRED:
|
case RSK_TRIFORCE_HUNT_PIECES_REQUIRED:
|
||||||
case RSK_STARTING_HEARTS:
|
case RSK_STARTING_HEARTS:
|
||||||
numericValueString = it.value();
|
numericValueString = it.value();
|
||||||
mOptions[index].SetSelectedIndex(std::stoi(numericValueString) - 1);
|
mOptions[index].SetContextIndex(std::stoi(numericValueString) - 1);
|
||||||
break;
|
break;
|
||||||
case RSK_GANONS_TRIALS:
|
case RSK_GANONS_TRIALS:
|
||||||
if (it.value() == "Skip") {
|
if (it.value() == "Skip") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANONS_TRIALS_SKIP);
|
mOptions[index].SetContextIndex(RO_GANONS_TRIALS_SKIP);
|
||||||
} else if (it.value() == "Set Number") {
|
} else if (it.value() == "Set Number") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANONS_TRIALS_SET_NUMBER);
|
mOptions[index].SetContextIndex(RO_GANONS_TRIALS_SET_NUMBER);
|
||||||
} else if (it.value() == "Random Number") {
|
} else if (it.value() == "Random Number") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANONS_TRIALS_RANDOM_NUMBER);
|
mOptions[index].SetContextIndex(RO_GANONS_TRIALS_RANDOM_NUMBER);
|
||||||
}
|
}
|
||||||
case RSK_SHOPSANITY:
|
case RSK_SHOPSANITY:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHOPSANITY_OFF);
|
mOptions[index].SetContextIndex(RO_SHOPSANITY_OFF);
|
||||||
} else if (it.value() == "Specific Count") {
|
} else if (it.value() == "Specific Count") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHOPSANITY_SPECIFIC_COUNT);
|
mOptions[index].SetContextIndex(RO_SHOPSANITY_SPECIFIC_COUNT);
|
||||||
} else if (it.value() == "Random") {
|
} else if (it.value() == "Random") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHOPSANITY_RANDOM);
|
mOptions[index].SetContextIndex(RO_SHOPSANITY_RANDOM);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHOPSANITY_PRICES:
|
case RSK_SHOPSANITY_PRICES:
|
||||||
case RSK_SCRUBS_PRICES:
|
case RSK_SCRUBS_PRICES:
|
||||||
case RSK_MERCHANT_PRICES:
|
case RSK_MERCHANT_PRICES:
|
||||||
if (it.value() == "Vanilla") {
|
if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_VANILLA);
|
mOptions[index].SetContextIndex(RO_PRICE_VANILLA);
|
||||||
} else if (it.value() == "Cheap Balanced") {
|
} else if (it.value() == "Cheap Balanced") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_CHEAP_BALANCED);
|
mOptions[index].SetContextIndex(RO_PRICE_CHEAP_BALANCED);
|
||||||
} else if (it.value() == "Balanced") {
|
} else if (it.value() == "Balanced") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_BALANCED);
|
mOptions[index].SetContextIndex(RO_PRICE_BALANCED);
|
||||||
} else if (it.value() == "Fixed") {
|
} else if (it.value() == "Fixed") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_FIXED);
|
mOptions[index].SetContextIndex(RO_PRICE_FIXED);
|
||||||
} else if (it.value() == "Range") {
|
} else if (it.value() == "Range") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_RANGE);
|
mOptions[index].SetContextIndex(RO_PRICE_RANGE);
|
||||||
} else if (it.value() == "Set By Wallet") {
|
} else if (it.value() == "Set By Wallet") {
|
||||||
mOptions[index].SetSelectedIndex(RO_PRICE_SET_BY_WALLET);
|
mOptions[index].SetContextIndex(RO_PRICE_SET_BY_WALLET);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_SCRUBS:
|
case RSK_SHUFFLE_SCRUBS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SCRUBS_OFF);
|
mOptions[index].SetContextIndex(RO_SCRUBS_OFF);
|
||||||
} else if (it.value() == "Major Items Only") {
|
} else if (it.value() == "Major Items Only") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SCRUBS_MAJOR_ONLY);
|
mOptions[index].SetContextIndex(RO_SCRUBS_MAJOR_ONLY);
|
||||||
} else if (it.value() == "All") {
|
} else if (it.value() == "All") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SCRUBS_ALL);
|
mOptions[index].SetContextIndex(RO_SCRUBS_ALL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_FISHING_POLE:
|
case RSK_SHUFFLE_FISHING_POLE:
|
||||||
@ -2848,20 +2851,20 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
case RSK_SHUFFLE_DEKU_NUT_BAG:
|
case RSK_SHUFFLE_DEKU_NUT_BAG:
|
||||||
case RSK_SHUFFLE_DEKU_STICK_BAG:
|
case RSK_SHUFFLE_DEKU_STICK_BAG:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_OFF);
|
mOptions[index].SetContextIndex(RO_GENERIC_OFF);
|
||||||
} else if (it.value() == "On") {
|
} else if (it.value() == "On") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_ON);
|
mOptions[index].SetContextIndex(RO_GENERIC_ON);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_KEYRINGS:
|
case RSK_KEYRINGS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRINGS_OFF);
|
mOptions[index].SetContextIndex(RO_KEYRINGS_OFF);
|
||||||
} else if (it.value() == "Random") {
|
} else if (it.value() == "Random") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRINGS_RANDOM);
|
mOptions[index].SetContextIndex(RO_KEYRINGS_RANDOM);
|
||||||
} else if (it.value() == "Count") {
|
} else if (it.value() == "Count") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRINGS_COUNT);
|
mOptions[index].SetContextIndex(RO_KEYRINGS_COUNT);
|
||||||
} else if (it.value() == "Selection") {
|
} else if (it.value() == "Selection") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRINGS_SELECTION);
|
mOptions[index].SetContextIndex(RO_KEYRINGS_SELECTION);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_KEYRINGS_GERUDO_FORTRESS:
|
case RSK_KEYRINGS_GERUDO_FORTRESS:
|
||||||
@ -2874,283 +2877,283 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
case RSK_KEYRINGS_GTG:
|
case RSK_KEYRINGS_GTG:
|
||||||
case RSK_KEYRINGS_GANONS_CASTLE:
|
case RSK_KEYRINGS_GANONS_CASTLE:
|
||||||
if (it.value() == "No") {
|
if (it.value() == "No") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
mOptions[index].SetContextIndex(RO_KEYRING_FOR_DUNGEON_OFF);
|
||||||
} else if (it.value() == "Random") {
|
} else if (it.value() == "Random") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_RANDOM);
|
mOptions[index].SetContextIndex(RO_KEYRING_FOR_DUNGEON_RANDOM);
|
||||||
} else if (it.value() == "Yes") {
|
} else if (it.value() == "Yes") {
|
||||||
mOptions[index].SetSelectedIndex(RO_KEYRING_FOR_DUNGEON_ON);
|
mOptions[index].SetContextIndex(RO_KEYRING_FOR_DUNGEON_ON);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_MERCHANTS:
|
case RSK_SHUFFLE_MERCHANTS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHUFFLE_MERCHANTS_OFF);
|
mOptions[index].SetContextIndex(RO_SHUFFLE_MERCHANTS_OFF);
|
||||||
} else if (it.value() == "Beans Only") {
|
} else if (it.value() == "Beans Only") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHUFFLE_MERCHANTS_BEANS_ONLY);
|
mOptions[index].SetContextIndex(RO_SHUFFLE_MERCHANTS_BEANS_ONLY);
|
||||||
} else if (it.value() == "All but Beans") {
|
} else if (it.value() == "All but Beans") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHUFFLE_MERCHANTS_ALL_BUT_BEANS);
|
mOptions[index].SetContextIndex(RO_SHUFFLE_MERCHANTS_ALL_BUT_BEANS);
|
||||||
} else if (it.value() == "All") {
|
} else if (it.value() == "All") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SHUFFLE_MERCHANTS_ALL);
|
mOptions[index].SetContextIndex(RO_SHUFFLE_MERCHANTS_ALL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
// Uses Ammo Drops option for now. "Off" not yet implemented
|
// Uses Ammo Drops option for now. "Off" not yet implemented
|
||||||
// TODO: Change to Ammo Drops
|
// TODO: Change to Ammo Drops
|
||||||
case RSK_ENABLE_BOMBCHU_DROPS:
|
case RSK_ENABLE_BOMBCHU_DROPS:
|
||||||
if (it.value() == "Yes") {
|
if (it.value() == "Yes") {
|
||||||
mOptions[index].SetSelectedIndex(RO_AMMO_DROPS_ON);
|
mOptions[index].SetContextIndex(RO_AMMO_DROPS_ON);
|
||||||
// } else if (it.value() == "On + Bombchu") {
|
// } else if (it.value() == "On + Bombchu") {
|
||||||
// mOptions[index].SetSelectedIndex(RO_AMMO_DROPS_ON_PLUS_BOMBCHU);
|
// mOptions[index].SetContextIndex(RO_AMMO_DROPS_ON_PLUS_BOMBCHU);
|
||||||
} else if (it.value() == "No") {
|
} else if (it.value() == "No") {
|
||||||
mOptions[index].SetSelectedIndex(RO_AMMO_DROPS_OFF);
|
mOptions[index].SetContextIndex(RO_AMMO_DROPS_OFF);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_FISHSANITY:
|
case RSK_FISHSANITY:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FISHSANITY_OFF);
|
mOptions[index].SetContextIndex(RO_FISHSANITY_OFF);
|
||||||
} else if (it.value() == "Shuffle Fishing Pond") {
|
} else if (it.value() == "Shuffle Fishing Pond") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FISHSANITY_POND);
|
mOptions[index].SetContextIndex(RO_FISHSANITY_POND);
|
||||||
} else if (it.value() == "Shuffle Overworld Fish") {
|
} else if (it.value() == "Shuffle Overworld Fish") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FISHSANITY_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_FISHSANITY_OVERWORLD);
|
||||||
} else if (it.value() == "Shuffle Both") {
|
} else if (it.value() == "Shuffle Both") {
|
||||||
mOptions[index].SetSelectedIndex(RO_FISHSANITY_BOTH);
|
mOptions[index].SetContextIndex(RO_FISHSANITY_BOTH);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_BOSS_SOULS:
|
case RSK_SHUFFLE_BOSS_SOULS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_SOULS_OFF);
|
mOptions[index].SetContextIndex(RO_BOSS_SOULS_OFF);
|
||||||
} else if (it.value() == "On") {
|
} else if (it.value() == "On") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_SOULS_ON);
|
mOptions[index].SetContextIndex(RO_BOSS_SOULS_ON);
|
||||||
} else if (it.value() == "On + Ganon") {
|
} else if (it.value() == "On + Ganon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_SOULS_ON_PLUS_GANON);
|
mOptions[index].SetContextIndex(RO_BOSS_SOULS_ON_PLUS_GANON);
|
||||||
}
|
}
|
||||||
case RSK_STARTING_OCARINA:
|
case RSK_STARTING_OCARINA:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_STARTING_OCARINA_OFF);
|
mOptions[index].SetContextIndex(RO_STARTING_OCARINA_OFF);
|
||||||
} else if (it.value() == "Fairy Ocarina") {
|
} else if (it.value() == "Fairy Ocarina") {
|
||||||
mOptions[index].SetSelectedIndex(RO_STARTING_OCARINA_FAIRY);
|
mOptions[index].SetContextIndex(RO_STARTING_OCARINA_FAIRY);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_ITEM_POOL:
|
case RSK_ITEM_POOL:
|
||||||
if (it.value() == "Plentiful") {
|
if (it.value() == "Plentiful") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ITEM_POOL_PLENTIFUL);
|
mOptions[index].SetContextIndex(RO_ITEM_POOL_PLENTIFUL);
|
||||||
} else if (it.value() == "Balanced") {
|
} else if (it.value() == "Balanced") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ITEM_POOL_BALANCED);
|
mOptions[index].SetContextIndex(RO_ITEM_POOL_BALANCED);
|
||||||
} else if (it.value() == "Scarce") {
|
} else if (it.value() == "Scarce") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ITEM_POOL_SCARCE);
|
mOptions[index].SetContextIndex(RO_ITEM_POOL_SCARCE);
|
||||||
} else if (it.value() == "Minimal") {
|
} else if (it.value() == "Minimal") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ITEM_POOL_MINIMAL);
|
mOptions[index].SetContextIndex(RO_ITEM_POOL_MINIMAL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_ICE_TRAPS:
|
case RSK_ICE_TRAPS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ICE_TRAPS_OFF);
|
mOptions[index].SetContextIndex(RO_ICE_TRAPS_OFF);
|
||||||
} else if (it.value() == "Normal") {
|
} else if (it.value() == "Normal") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ICE_TRAPS_NORMAL);
|
mOptions[index].SetContextIndex(RO_ICE_TRAPS_NORMAL);
|
||||||
} else if (it.value() == "Extra") {
|
} else if (it.value() == "Extra") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ICE_TRAPS_EXTRA);
|
mOptions[index].SetContextIndex(RO_ICE_TRAPS_EXTRA);
|
||||||
} else if (it.value() == "Mayhem") {
|
} else if (it.value() == "Mayhem") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ICE_TRAPS_MAYHEM);
|
mOptions[index].SetContextIndex(RO_ICE_TRAPS_MAYHEM);
|
||||||
} else if (it.value() == "Onslaught") {
|
} else if (it.value() == "Onslaught") {
|
||||||
mOptions[index].SetSelectedIndex(RO_ICE_TRAPS_ONSLAUGHT);
|
mOptions[index].SetContextIndex(RO_ICE_TRAPS_ONSLAUGHT);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_GOSSIP_STONE_HINTS:
|
case RSK_GOSSIP_STONE_HINTS:
|
||||||
if (it.value() == "No Hints") {
|
if (it.value() == "No Hints") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GOSSIP_STONES_NONE);
|
mOptions[index].SetContextIndex(RO_GOSSIP_STONES_NONE);
|
||||||
} else if (it.value() == "Need Nothing") {
|
} else if (it.value() == "Need Nothing") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GOSSIP_STONES_NEED_NOTHING);
|
mOptions[index].SetContextIndex(RO_GOSSIP_STONES_NEED_NOTHING);
|
||||||
} else if (it.value() == "Mask of Truth") {
|
} else if (it.value() == "Mask of Truth") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GOSSIP_STONES_NEED_TRUTH);
|
mOptions[index].SetContextIndex(RO_GOSSIP_STONES_NEED_TRUTH);
|
||||||
} else if (it.value() == "Stone of Agony") {
|
} else if (it.value() == "Stone of Agony") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GOSSIP_STONES_NEED_STONE);
|
mOptions[index].SetContextIndex(RO_GOSSIP_STONES_NEED_STONE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_HINT_CLARITY:
|
case RSK_HINT_CLARITY:
|
||||||
if (it.value() == "Obscure") {
|
if (it.value() == "Obscure") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_CLARITY_OBSCURE);
|
mOptions[index].SetContextIndex(RO_HINT_CLARITY_OBSCURE);
|
||||||
} else if (it.value() == "Ambiguous") {
|
} else if (it.value() == "Ambiguous") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_CLARITY_AMBIGUOUS);
|
mOptions[index].SetContextIndex(RO_HINT_CLARITY_AMBIGUOUS);
|
||||||
} else if (it.value() == "Clear") {
|
} else if (it.value() == "Clear") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_CLARITY_CLEAR);
|
mOptions[index].SetContextIndex(RO_HINT_CLARITY_CLEAR);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_HINT_DISTRIBUTION:
|
case RSK_HINT_DISTRIBUTION:
|
||||||
if (it.value() == "Useless") {
|
if (it.value() == "Useless") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_DIST_USELESS);
|
mOptions[index].SetContextIndex(RO_HINT_DIST_USELESS);
|
||||||
} else if (it.value() == "Balanced") {
|
} else if (it.value() == "Balanced") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_DIST_BALANCED);
|
mOptions[index].SetContextIndex(RO_HINT_DIST_BALANCED);
|
||||||
} else if (it.value() == "Strong") {
|
} else if (it.value() == "Strong") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_DIST_STRONG);
|
mOptions[index].SetContextIndex(RO_HINT_DIST_STRONG);
|
||||||
} else if (it.value() == "Very Strong") {
|
} else if (it.value() == "Very Strong") {
|
||||||
mOptions[index].SetSelectedIndex(RO_HINT_DIST_VERY_STRONG);
|
mOptions[index].SetContextIndex(RO_HINT_DIST_VERY_STRONG);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_GERUDO_KEYS:
|
case RSK_GERUDO_KEYS:
|
||||||
if (it.value() == "Vanilla") {
|
if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GERUDO_KEYS_VANILLA);
|
mOptions[index].SetContextIndex(RO_GERUDO_KEYS_VANILLA);
|
||||||
} else if (it.value() == "Any Dungeon") {
|
} else if (it.value() == "Any Dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GERUDO_KEYS_ANY_DUNGEON);
|
mOptions[index].SetContextIndex(RO_GERUDO_KEYS_ANY_DUNGEON);
|
||||||
} else if (it.value() == "Overworld") {
|
} else if (it.value() == "Overworld") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GERUDO_KEYS_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_GERUDO_KEYS_OVERWORLD);
|
||||||
} else if (it.value() == "Anywhere") {
|
} else if (it.value() == "Anywhere") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GERUDO_KEYS_ANYWHERE);
|
mOptions[index].SetContextIndex(RO_GERUDO_KEYS_ANYWHERE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_KEYSANITY:
|
case RSK_KEYSANITY:
|
||||||
case RSK_BOSS_KEYSANITY:
|
case RSK_BOSS_KEYSANITY:
|
||||||
case RSK_SHUFFLE_MAPANDCOMPASS:
|
case RSK_SHUFFLE_MAPANDCOMPASS:
|
||||||
if (it.value() == "Start With") {
|
if (it.value() == "Start With") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_STARTWITH);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_STARTWITH);
|
||||||
} else if (it.value() == "Vanilla") {
|
} else if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_VANILLA);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_VANILLA);
|
||||||
} else if (it.value() == "Own Dungeon") {
|
} else if (it.value() == "Own Dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_OWN_DUNGEON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_OWN_DUNGEON);
|
||||||
} else if (it.value() == "Any Dungeon") {
|
} else if (it.value() == "Any Dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_ANY_DUNGEON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_ANY_DUNGEON);
|
||||||
} else if (it.value() == "Overworld") {
|
} else if (it.value() == "Overworld") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_OVERWORLD);
|
||||||
} else if (it.value() == "Anywhere") {
|
} else if (it.value() == "Anywhere") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ITEM_LOC_ANYWHERE);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ITEM_LOC_ANYWHERE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_GANONS_BOSS_KEY:
|
case RSK_GANONS_BOSS_KEY:
|
||||||
if (it.value() == "Vanilla") {
|
if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_VANILLA);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_VANILLA);
|
||||||
} else if (it.value() == "Own dungeon") {
|
} else if (it.value() == "Own dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_OWN_DUNGEON);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_OWN_DUNGEON);
|
||||||
} else if (it.value() == "Start with") {
|
} else if (it.value() == "Start with") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_STARTWITH);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_STARTWITH);
|
||||||
} else if (it.value() == "Any Dungeon") {
|
} else if (it.value() == "Any Dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_ANY_DUNGEON);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_ANY_DUNGEON);
|
||||||
} else if (it.value() == "Overworld") {
|
} else if (it.value() == "Overworld") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_OVERWORLD);
|
||||||
} else if (it.value() == "Anywhere") {
|
} else if (it.value() == "Anywhere") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_ANYWHERE);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_ANYWHERE);
|
||||||
} else if (it.value() == "LACS-Vanilla") {
|
} else if (it.value() == "LACS-Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_VANILLA);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_VANILLA);
|
||||||
} else if (it.value() == "LACS-Stones") {
|
} else if (it.value() == "LACS-Stones") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_STONES);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_STONES);
|
||||||
} else if (it.value() == "LACS-Medallions") {
|
} else if (it.value() == "LACS-Medallions") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_MEDALLIONS);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_MEDALLIONS);
|
||||||
} else if (it.value() == "LACS-Rewards") {
|
} else if (it.value() == "LACS-Rewards") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_REWARDS);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_REWARDS);
|
||||||
} else if (it.value() == "LACS-Dungeons") {
|
} else if (it.value() == "LACS-Dungeons") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_DUNGEONS);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_DUNGEONS);
|
||||||
} else if (it.value() == "LACS-Tokens") {
|
} else if (it.value() == "LACS-Tokens") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_LACS_TOKENS);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_LACS_TOKENS);
|
||||||
} else if (it.value() == "100 GS Reward") {
|
} else if (it.value() == "100 GS Reward") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_KAK_TOKENS);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_KAK_TOKENS);
|
||||||
} else if (it.value() == "Triforce Hunt") {
|
} else if (it.value() == "Triforce Hunt") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GANON_BOSS_KEY_TRIFORCE_HUNT);
|
mOptions[index].SetContextIndex(RO_GANON_BOSS_KEY_TRIFORCE_HUNT);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_MQ_DUNGEON_RANDOM:
|
case RSK_MQ_DUNGEON_RANDOM:
|
||||||
if (it.value() == "None") {
|
if (it.value() == "None") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_DUNGEONS_NONE);
|
mOptions[index].SetContextIndex(RO_MQ_DUNGEONS_NONE);
|
||||||
} else if (it.value() == "Random Number") {
|
} else if (it.value() == "Random Number") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_DUNGEONS_RANDOM_NUMBER);
|
mOptions[index].SetContextIndex(RO_MQ_DUNGEONS_RANDOM_NUMBER);
|
||||||
} else if (it.value() == "Set Number") {
|
} else if (it.value() == "Set Number") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_DUNGEONS_SET_NUMBER);
|
mOptions[index].SetContextIndex(RO_MQ_DUNGEONS_SET_NUMBER);
|
||||||
} else if (it.value() == "Selection Only") {
|
} else if (it.value() == "Selection Only") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_DUNGEONS_SELECTION);
|
mOptions[index].SetContextIndex(RO_MQ_DUNGEONS_SELECTION);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_STARTING_CONSUMABLES:
|
case RSK_STARTING_CONSUMABLES:
|
||||||
case RSK_FULL_WALLETS:
|
case RSK_FULL_WALLETS:
|
||||||
if (it.value() == "No") {
|
if (it.value() == "No") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_NO);
|
mOptions[index].SetContextIndex(RO_GENERIC_NO);
|
||||||
} else if (it.value() == "Yes") {
|
} else if (it.value() == "Yes") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_YES);
|
mOptions[index].SetContextIndex(RO_GENERIC_YES);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SKIP_CHILD_ZELDA:
|
case RSK_SKIP_CHILD_ZELDA:
|
||||||
case RSK_SKIP_CHILD_STEALTH:
|
case RSK_SKIP_CHILD_STEALTH:
|
||||||
case RSK_SKIP_EPONA_RACE:
|
case RSK_SKIP_EPONA_RACE:
|
||||||
if (it.value() == "Don't Skip") {
|
if (it.value() == "Don't Skip") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_DONT_SKIP);
|
mOptions[index].SetContextIndex(RO_GENERIC_DONT_SKIP);
|
||||||
} else if (it.value() == "Skip") {
|
} else if (it.value() == "Skip") {
|
||||||
mOptions[index].SetSelectedIndex(RO_GENERIC_SKIP);
|
mOptions[index].SetContextIndex(RO_GENERIC_SKIP);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_DUNGEON_REWARDS:
|
case RSK_SHUFFLE_DUNGEON_REWARDS:
|
||||||
if (it.value() == "End of dungeons") {
|
if (it.value() == "End of dungeons") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_REWARDS_END_OF_DUNGEON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_REWARDS_END_OF_DUNGEON);
|
||||||
} else if (it.value() == "Any dungeon") {
|
} else if (it.value() == "Any dungeon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_REWARDS_ANY_DUNGEON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_REWARDS_ANY_DUNGEON);
|
||||||
} else if (it.value() == "Overworld") {
|
} else if (it.value() == "Overworld") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_REWARDS_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_DUNGEON_REWARDS_OVERWORLD);
|
||||||
} else if (it.value() == "Anywhere") {
|
} else if (it.value() == "Anywhere") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_REWARDS_ANYWHERE);
|
mOptions[index].SetContextIndex(RO_DUNGEON_REWARDS_ANYWHERE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_SONGS:
|
case RSK_SHUFFLE_SONGS:
|
||||||
if (it.value() == "Song locations") {
|
if (it.value() == "Song locations") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SONG_SHUFFLE_SONG_LOCATIONS);
|
mOptions[index].SetContextIndex(RO_SONG_SHUFFLE_SONG_LOCATIONS);
|
||||||
} else if (it.value() == "Dungeon rewards") {
|
} else if (it.value() == "Dungeon rewards") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SONG_SHUFFLE_DUNGEON_REWARDS);
|
mOptions[index].SetContextIndex(RO_SONG_SHUFFLE_DUNGEON_REWARDS);
|
||||||
} else if (it.value() == "Anywhere") {
|
} else if (it.value() == "Anywhere") {
|
||||||
mOptions[index].SetSelectedIndex(RO_SONG_SHUFFLE_ANYWHERE);
|
mOptions[index].SetContextIndex(RO_SONG_SHUFFLE_ANYWHERE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_TOKENS:
|
case RSK_SHUFFLE_TOKENS:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_TOKENSANITY_OFF);
|
mOptions[index].SetContextIndex(RO_TOKENSANITY_OFF);
|
||||||
} else if (it.value() == "Dungeons") {
|
} else if (it.value() == "Dungeons") {
|
||||||
mOptions[index].SetSelectedIndex(RO_TOKENSANITY_DUNGEONS);
|
mOptions[index].SetContextIndex(RO_TOKENSANITY_DUNGEONS);
|
||||||
} else if (it.value() == "Overworld") {
|
} else if (it.value() == "Overworld") {
|
||||||
mOptions[index].SetSelectedIndex(RO_TOKENSANITY_OVERWORLD);
|
mOptions[index].SetContextIndex(RO_TOKENSANITY_OVERWORLD);
|
||||||
} else if (it.value() == "All Tokens") {
|
} else if (it.value() == "All Tokens") {
|
||||||
mOptions[index].SetSelectedIndex(RO_TOKENSANITY_ALL);
|
mOptions[index].SetContextIndex(RO_TOKENSANITY_ALL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_LINKS_POCKET:
|
case RSK_LINKS_POCKET:
|
||||||
if (it.value() == "Dungeon Reward") {
|
if (it.value() == "Dungeon Reward") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LINKS_POCKET_DUNGEON_REWARD);
|
mOptions[index].SetContextIndex(RO_LINKS_POCKET_DUNGEON_REWARD);
|
||||||
} else if (it.value() == "Advancement") {
|
} else if (it.value() == "Advancement") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LINKS_POCKET_ADVANCEMENT);
|
mOptions[index].SetContextIndex(RO_LINKS_POCKET_ADVANCEMENT);
|
||||||
} else if (it.value() == "Anything") {
|
} else if (it.value() == "Anything") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LINKS_POCKET_ANYTHING);
|
mOptions[index].SetContextIndex(RO_LINKS_POCKET_ANYTHING);
|
||||||
} else if (it.value() == "Nothing") {
|
} else if (it.value() == "Nothing") {
|
||||||
mOptions[index].SetSelectedIndex(RO_LINKS_POCKET_NOTHING);
|
mOptions[index].SetContextIndex(RO_LINKS_POCKET_NOTHING);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_MQ_DUNGEON_COUNT:
|
case RSK_MQ_DUNGEON_COUNT:
|
||||||
numericValueString = it.value();
|
numericValueString = it.value();
|
||||||
mOptions[index].SetSelectedIndex(std::stoi(numericValueString));
|
mOptions[index].SetContextIndex(std::stoi(numericValueString));
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_DUNGEON_ENTRANCES:
|
case RSK_SHUFFLE_DUNGEON_ENTRANCES:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_OFF);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_OFF);
|
||||||
} else if (it.value() == "On") {
|
} else if (it.value() == "On") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_ON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_ON);
|
||||||
} else if (it.value() == "On + Ganon") {
|
} else if (it.value() == "On + Ganon") {
|
||||||
mOptions[index].SetSelectedIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_ON_PLUS_GANON);
|
mOptions[index].SetContextIndex(RO_DUNGEON_ENTRANCE_SHUFFLE_ON_PLUS_GANON);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_BOSS_ENTRANCES:
|
case RSK_SHUFFLE_BOSS_ENTRANCES:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF);
|
mOptions[index].SetContextIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF);
|
||||||
} else if (it.value() == "Age Restricted") {
|
} else if (it.value() == "Age Restricted") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_AGE_RESTRICTED);
|
mOptions[index].SetContextIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_AGE_RESTRICTED);
|
||||||
} else if (it.value() == "Full") {
|
} else if (it.value() == "Full") {
|
||||||
mOptions[index].SetSelectedIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_FULL);
|
mOptions[index].SetContextIndex(RO_BOSS_ROOM_ENTRANCE_SHUFFLE_FULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_INTERIOR_ENTRANCES:
|
case RSK_SHUFFLE_INTERIOR_ENTRANCES:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF);
|
mOptions[index].SetContextIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_OFF);
|
||||||
} else if (it.value() == "Simple") {
|
} else if (it.value() == "Simple") {
|
||||||
mOptions[index].SetSelectedIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_SIMPLE);
|
mOptions[index].SetContextIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_SIMPLE);
|
||||||
} else if (it.value() == "All") {
|
} else if (it.value() == "All") {
|
||||||
mOptions[index].SetSelectedIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL);
|
mOptions[index].SetContextIndex(RO_INTERIOR_ENTRANCE_SHUFFLE_ALL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_SHUFFLE_CHEST_MINIGAME:
|
case RSK_SHUFFLE_CHEST_MINIGAME:
|
||||||
if (it.value() == "Off") {
|
if (it.value() == "Off") {
|
||||||
mOptions[index].SetSelectedIndex(RO_CHEST_GAME_OFF);
|
mOptions[index].SetContextIndex(RO_CHEST_GAME_OFF);
|
||||||
} else if (it.value() == "On (Separate)") {
|
} else if (it.value() == "On (Separate)") {
|
||||||
mOptions[index].SetSelectedIndex(RO_CHEST_GAME_SINGLE_KEYS);
|
mOptions[index].SetContextIndex(RO_CHEST_GAME_SINGLE_KEYS);
|
||||||
} else if (it.value() == "On (Pack)") {
|
} else if (it.value() == "On (Pack)") {
|
||||||
mOptions[index].SetSelectedIndex(RO_CHEST_GAME_PACK);
|
mOptions[index].SetContextIndex(RO_CHEST_GAME_PACK);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case RSK_MQ_DEKU_TREE:
|
case RSK_MQ_DEKU_TREE:
|
||||||
@ -3166,11 +3169,11 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
case RSK_MQ_GTG:
|
case RSK_MQ_GTG:
|
||||||
case RSK_MQ_GANONS_CASTLE:
|
case RSK_MQ_GANONS_CASTLE:
|
||||||
if (it.value() == "Vanilla") {
|
if (it.value() == "Vanilla") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_SET_VANILLA);
|
mOptions[index].SetContextIndex(RO_MQ_SET_VANILLA);
|
||||||
} else if (it.value() == "Master Quest") {
|
} else if (it.value() == "Master Quest") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_SET_MQ);
|
mOptions[index].SetContextIndex(RO_MQ_SET_MQ);
|
||||||
} else if (it.value() == "Random") {
|
} else if (it.value() == "Random") {
|
||||||
mOptions[index].SetSelectedIndex(RO_MQ_SET_RANDOM);
|
mOptions[index].SetContextIndex(RO_MQ_SET_RANDOM);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
@ -3186,13 +3189,13 @@ void Settings::ParseJson(nlohmann::json spoilerFileJson) {
|
|||||||
ctx->AddExcludedOptions();
|
ctx->AddExcludedOptions();
|
||||||
for (auto it = jsonExcludedLocations.begin(); it != jsonExcludedLocations.end(); ++it) {
|
for (auto it = jsonExcludedLocations.begin(); it != jsonExcludedLocations.end(); ++it) {
|
||||||
const RandomizerCheck rc = Rando::StaticData::locationNameToEnum[it.value()];
|
const RandomizerCheck rc = Rando::StaticData::locationNameToEnum[it.value()];
|
||||||
ctx->GetItemLocation(rc)->GetExcludedOption()->SetSelectedIndex(RO_GENERIC_ON);
|
ctx->GetItemLocation(rc)->GetExcludedOption()->SetContextIndex(RO_GENERIC_ON);
|
||||||
}
|
}
|
||||||
|
|
||||||
nlohmann::json enabledTricksJson = spoilerFileJson["enabledTricks"];
|
nlohmann::json enabledTricksJson = spoilerFileJson["enabledTricks"];
|
||||||
for (auto it = enabledTricksJson.begin(); it != enabledTricksJson.end(); ++it) {
|
for (auto it = enabledTricksJson.begin(); it != enabledTricksJson.end(); ++it) {
|
||||||
const RandomizerTrick rt = mTrickNameToEnum[it.value()];
|
const RandomizerTrick rt = mTrickNameToEnum[it.value()];
|
||||||
GetTrickOption(rt).SetSelectedIndex(RO_GENERIC_ON);
|
GetTrickOption(rt).SetContextIndex(RO_GENERIC_ON);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,7 +38,7 @@ extern int32_t D_8011D3AC;
|
|||||||
extern void func_80AF36EC(EnRu2* enRu2, PlayState* play);
|
extern void func_80AF36EC(EnRu2* enRu2, PlayState* play);
|
||||||
}
|
}
|
||||||
|
|
||||||
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetSelectedOptionIndex()
|
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).GetContextOptionIndex()
|
||||||
|
|
||||||
void EnMa1_EndTeachSong(EnMa1* enMa1, PlayState* play) {
|
void EnMa1_EndTeachSong(EnMa1* enMa1, PlayState* play) {
|
||||||
if (Message_GetState(&gPlayState->msgCtx) == TEXT_STATE_CLOSING) {
|
if (Message_GetState(&gPlayState->msgCtx) == TEXT_STATE_CLOSING) {
|
||||||
|
@ -1920,7 +1920,7 @@ extern "C" u32 SpoilerFileExists(const char* spoilerFileName) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
extern "C" u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey) {
|
extern "C" u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey) {
|
||||||
return OTRGlobals::Instance->gRandoContext->GetOption(randoSettingKey).GetSelectedOptionIndex();
|
return OTRGlobals::Instance->gRandoContext->GetOption(randoSettingKey).GetContextOptionIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams) {
|
extern "C" RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams) {
|
||||||
|
@ -180,7 +180,7 @@ void SaveManager::LoadRandomizerVersion1() {
|
|||||||
int key, value;
|
int key, value;
|
||||||
SaveManager::Instance->LoadData("sk" + std::to_string(i), key);
|
SaveManager::Instance->LoadData("sk" + std::to_string(i), key);
|
||||||
SaveManager::Instance->LoadData("sv" + std::to_string(i), value);
|
SaveManager::Instance->LoadData("sv" + std::to_string(i), value);
|
||||||
randoContext->GetOption(RandomizerSettingKey(key)).SetSelectedIndex(value);
|
randoContext->GetOption(RandomizerSettingKey(key)).SetContextIndex(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < 50; i++) {
|
for (int i = 0; i < 50; i++) {
|
||||||
@ -286,7 +286,7 @@ void SaveManager::LoadRandomizerVersion2() {
|
|||||||
SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
|
SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
|
||||||
int value = 0;
|
int value = 0;
|
||||||
SaveManager::Instance->LoadData("", value);
|
SaveManager::Instance->LoadData("", value);
|
||||||
randoContext->GetOption(RandomizerSettingKey(i)).SetSelectedIndex(value);
|
randoContext->GetOption(RandomizerSettingKey(i)).SetContextIndex(value);
|
||||||
});
|
});
|
||||||
|
|
||||||
SaveManager::Instance->LoadArray("hintLocations", RH_ZR_OPEN_GROTTO_GOSSIP_STONE + 1, [&](size_t i) {
|
SaveManager::Instance->LoadArray("hintLocations", RH_ZR_OPEN_GROTTO_GOSSIP_STONE + 1, [&](size_t i) {
|
||||||
@ -435,7 +435,7 @@ void SaveManager::LoadRandomizerVersion3() {
|
|||||||
SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
|
SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
|
||||||
int value = 0;
|
int value = 0;
|
||||||
SaveManager::Instance->LoadData("", value);
|
SaveManager::Instance->LoadData("", value);
|
||||||
randoContext->GetOption(RandomizerSettingKey(i)).SetSelectedIndex(value);
|
randoContext->GetOption(RandomizerSettingKey(i)).SetContextIndex(value);
|
||||||
});
|
});
|
||||||
|
|
||||||
SaveManager::Instance->LoadArray("hintLocations", RH_MAX, [&](size_t i) {
|
SaveManager::Instance->LoadArray("hintLocations", RH_MAX, [&](size_t i) {
|
||||||
@ -464,7 +464,7 @@ void SaveManager::LoadRandomizerVersion3() {
|
|||||||
});
|
});
|
||||||
|
|
||||||
randoContext->GetTrials()->SkipAll();
|
randoContext->GetTrials()->SkipAll();
|
||||||
SaveManager::Instance->LoadArray("requiredTrials", randoContext->GetOption(RSK_TRIAL_COUNT).GetSelectedOptionIndex()+1, [&](size_t i) {
|
SaveManager::Instance->LoadArray("requiredTrials", randoContext->GetOption(RSK_TRIAL_COUNT).GetContextOptionIndex() + 1, [&](size_t i) {
|
||||||
size_t trialId;
|
size_t trialId;
|
||||||
SaveManager::Instance->LoadData("", trialId);
|
SaveManager::Instance->LoadData("", trialId);
|
||||||
randoContext->GetTrial(trialId)->SetAsRequired();
|
randoContext->GetTrial(trialId)->SetAsRequired();
|
||||||
@ -513,7 +513,7 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext, int sectionID, bool f
|
|||||||
SaveManager::Instance->SaveData("finalSeed", randoContext->GetSettings()->GetSeed());
|
SaveManager::Instance->SaveData("finalSeed", randoContext->GetSettings()->GetSeed());
|
||||||
|
|
||||||
SaveManager::Instance->SaveArray("randoSettings", RSK_MAX, [&](size_t i) {
|
SaveManager::Instance->SaveArray("randoSettings", RSK_MAX, [&](size_t i) {
|
||||||
SaveManager::Instance->SaveData("", randoContext->GetOption((RandomizerSettingKey(i))).GetSelectedOptionIndex());
|
SaveManager::Instance->SaveData("", randoContext->GetOption((RandomizerSettingKey(i))).GetContextOptionIndex());
|
||||||
});
|
});
|
||||||
|
|
||||||
SaveManager::Instance->SaveArray("hintLocations", RH_MAX, [&](size_t i) {
|
SaveManager::Instance->SaveArray("hintLocations", RH_MAX, [&](size_t i) {
|
||||||
|
Loading…
Reference in New Issue
Block a user