diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 21757949a..5e4dee5ef 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3211,6 +3211,7 @@ void DrawRandoEditor(bool& open) { // std::string presetfilepath = CVar_GetString("gLoadedPreset", ""); // ImGui::Text("Settings File: %s", presetfilepath.c_str()); } + PaddedSeparator(); ImGuiWindow* window = ImGui::GetCurrentWindow(); @@ -3412,8 +3413,8 @@ void DrawRandoEditor(bool& open) { " - Bottom of the Well Lens of Truth location\n" " - Gerudo Training Ground's Ice Arrows location\n" "\n" - "Anywhere - Songs can appear at any location."); - + "Anywhere - Songs can appear at any location." + ); SohImGui::EnhancementCombobox("gRandomizeShuffleSongs", randoShuffleSongs, 3, 0); PaddedSeparator(); @@ -3485,9 +3486,8 @@ void DrawRandoEditor(bool& open) { // Disabled when Start with Kokiri Sword is active bool disableShuffleKokiriSword = CVar_GetS32("gRandomizeStartingKokiriSword", 0); const char* disableShuffleKokiriSwordText = "This option is disabled because \"Start with Kokiri Sword\" is enabled."; - SohImGui::EnhancementCheckbox(Settings::ShuffleKokiriSword.GetName().c_str(), - "gRandomizeShuffleKokiriSword", disableShuffleKokiriSword, - disableShuffleKokiriSwordText); + SohImGui::EnhancementCheckbox(Settings::ShuffleKokiriSword.GetName().c_str(), "gRandomizeShuffleKokiriSword", + disableShuffleKokiriSword, disableShuffleKokiriSwordText); InsertHelpHoverText( "Shuffles the Kokiri Sword into the item pool.\n" "\n"