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fix some bean salesman oversights (#4405)
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@ -478,6 +478,7 @@ const std::vector<FlagTable> flagTables = {
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{ RAND_INF_MERCHANTS_CARPET_SALESMAN, "RAND_INF_MERCHANTS_CARPET_SALESMAN" },
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{ RAND_INF_MERCHANTS_MEDIGORON, "RAND_INF_MERCHANTS_MEDIGORON" },
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{ RAND_INF_MERCHANTS_GRANNYS_SHOP, "RAND_INF_MERCHANTS_GRANNY_SHOP"},
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{ RAND_INF_MERCHANTS_MAGIC_BEAN_SALESMAN, "RAND_INF_MERCHANTS_MAGIC_BEAN_SALESMAN"},
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{ RAND_INF_ADULT_TRADES_LW_TRADE_COJIRO, "ADULT_TRADES_LW_TRADE_COJIRO" },
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{ RAND_INF_ADULT_TRADES_GV_TRADE_SAW, "ADULT_TRADES_GV_TRADE_SAW" },
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@ -1283,7 +1283,7 @@ void GenerateItemPool() {
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for (uint8_t i = 0; i < bottleCount; i++) {
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if (i >= rutoBottles) {
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if ((i == bottleCount - 1) &&
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(ctx->GetOption(RSK_SHUFFLE_MERCHANTS).Is(RO_SHUFFLE_MERCHANTS_BEANS_ONLY) ||
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(ctx->GetOption(RSK_SHUFFLE_MERCHANTS).Is(RO_SHUFFLE_MERCHANTS_ALL_BUT_BEANS) ||
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ctx->GetOption(RSK_SHUFFLE_MERCHANTS).Is(RO_SHUFFLE_MERCHANTS_ALL))) {
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AddItemToMainPool(RG_BOTTLE_WITH_BLUE_POTION);
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} else {
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@ -919,6 +919,7 @@ std::map<RandomizerCheck, RandomizerInf> rcToRandomizerInf = {
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{ RC_GC_MEDIGORON, RAND_INF_MERCHANTS_MEDIGORON },
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{ RC_KAK_GRANNYS_SHOP, RAND_INF_MERCHANTS_GRANNYS_SHOP },
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{ RC_WASTELAND_BOMBCHU_SALESMAN, RAND_INF_MERCHANTS_CARPET_SALESMAN },
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{ RC_ZR_MAGIC_BEAN_SALESMAN, RAND_INF_MERCHANTS_MAGIC_BEAN_SALESMAN },
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{ RC_LW_TRADE_COJIRO, RAND_INF_ADULT_TRADES_LW_TRADE_COJIRO },
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{ RC_GV_TRADE_SAW, RAND_INF_ADULT_TRADES_GV_TRADE_SAW },
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{ RC_DMT_TRADE_BROKEN_SWORD, RAND_INF_ADULT_TRADES_DMT_TRADE_BROKEN_SWORD },
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