From 4a8a7f5c7df68f042e13dc5c5f9c79ae4910131a Mon Sep 17 00:00:00 2001 From: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Date: Thu, 28 Apr 2022 12:08:40 -0500 Subject: [PATCH] Fixed gerudo valley entrance to lho --- .../overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c b/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c index 2d1cbbc8c..bea02aaae 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c @@ -167,6 +167,8 @@ void BgSpot06Objects_Init(Actor* thisx, GlobalContext* globalCtx) { } else { this->lakeHyliaWaterLevel = 0.0f; WaterBox* water_boxes = globalCtx->colCtx.colHeader->waterBoxes; + water_boxes[LHWB_GERUDO_VALLEY_RIVER_LOWER].ySurface = WATER_LEVEL_RIVER_RAISED; + water_boxes[LHWB_GERUDO_VALLEY_RIVER_LOWER].zMin += 50; water_boxes[LHWB_MAIN_1].ySurface = WATER_LEVEL_RAISED; water_boxes[LHWB_MAIN_2].ySurface = WATER_LEVEL_RAISED; this->actionFunc = BgSpot06Objects_DoNothing;