make cvar
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60a6f8b65c
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@ -1369,6 +1369,8 @@ void DrawEnhancementsMenu() {
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UIWidgets::Tooltip("Restore a bug from NTSC 1.0 that allows bypassing Bongo Bongo's intro cutscene to quickly kill him");
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UIWidgets::PaddedEnhancementCheckbox("Original RBA Values", "gRestoreRBAValues", true, false);
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UIWidgets::Tooltip("Restores the original outcomes when performing Reverse Bottle Adventure.");
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UIWidgets::PaddedEnhancementCheckbox("Early Eyeball Frog", "gRestorations.EarlyEyeballFrog", true, false);
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UIWidgets::Tooltip("Restores a bug from NTSC 1.0/1.1 that allows you to obtain the eyeball frog from King Zora instead of the Zora Tunic by holding shield.");
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ImGui::EndMenu();
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}
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@ -127,19 +127,42 @@ s16 func_80A9C6C0(PlayState* play, Actor* thisx) {
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s16 ret = NPC_TALK_STATE_TALKING;
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switch (Message_GetState(&play->msgCtx)) {
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case TEXT_STATE_DONE:
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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if (Message_ShouldAdvance(play)) {
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ret = NPC_TALK_STATE_ITEM_GIVEN;
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}
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} else {
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ret = NPC_TALK_STATE_IDLE;
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switch (this->actor.textId) {
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case 0x4012:
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Flags_SetInfTable(INFTABLE_139);
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ret = NPC_TALK_STATE_ACTION;
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break;
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case 0x401B:
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ret = !Message_ShouldAdvance(play) ? NPC_TALK_STATE_TALKING : NPC_TALK_STATE_ACTION;
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break;
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case 0x401F:
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Flags_SetInfTable(INFTABLE_139);
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break;
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}
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}
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break;
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case TEXT_STATE_CLOSING:
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ret = NPC_TALK_STATE_IDLE;
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switch (this->actor.textId) {
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case 0x4012:
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Flags_SetInfTable(INFTABLE_139);
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ret = NPC_TALK_STATE_ACTION;
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break;
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case 0x401B:
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ret = !Message_ShouldAdvance(play) ? NPC_TALK_STATE_TALKING : NPC_TALK_STATE_ACTION;
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break;
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case 0x401F:
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Flags_SetInfTable(INFTABLE_139);
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break;
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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ret = NPC_TALK_STATE_IDLE;
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switch (this->actor.textId) {
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case 0x4012:
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Flags_SetInfTable(INFTABLE_139);
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ret = NPC_TALK_STATE_ACTION;
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break;
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case 0x401B:
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ret = !Message_ShouldAdvance(play) ? NPC_TALK_STATE_TALKING : NPC_TALK_STATE_ACTION;
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break;
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case 0x401F:
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Flags_SetInfTable(INFTABLE_139);
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break;
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}
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}
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break;
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case TEXT_STATE_DONE_FADING:
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@ -159,8 +182,10 @@ s16 func_80A9C6C0(PlayState* play, Actor* thisx) {
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break;
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}
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if (this->actor.textId == 0x4014) {
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if (play->msgCtx.choiceIndex == 0 && this->actor.textId == 0x4014) {
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// EnKz_SetupGetItem(this, play);
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if (play->msgCtx.choiceIndex == 0 && (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0) && this->actor.textId == 0x4014)) {
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if (!CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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EnKz_SetupGetItem(this, play);
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}
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ret = NPC_TALK_STATE_ACTION;
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} else {
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this->actor.textId = 0x4016;
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@ -173,11 +198,6 @@ s16 func_80A9C6C0(PlayState* play, Actor* thisx) {
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ret = NPC_TALK_STATE_ACTION;
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}
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break;
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case TEXT_STATE_DONE:
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if (Message_ShouldAdvance(play)) {
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ret = NPC_TALK_STATE_ITEM_GIVEN;
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}
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break;
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case TEXT_STATE_NONE:
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case TEXT_STATE_DONE_HAS_NEXT:
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case TEXT_STATE_SONG_DEMO_DONE:
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@ -204,30 +224,39 @@ s32 func_80A9C95C(PlayState* play, EnKz* this, s16* talkState, f32 unkf, NpcGetT
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s16 sp32;
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s16 sp30;
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f32 xzDistToPlayer;
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// f32 yaw;
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f32 yaw;
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if (Actor_ProcessTalkRequest(&this->actor, play)) {
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*talkState = NPC_TALK_STATE_TALKING;
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return 1;
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}
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// yaw = Math_Vec3f_Yaw(&this->actor.home.pos, &player->actor.world.pos);
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// yaw -= this->actor.shape.rot.y;
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// if ((fabsf(yaw) > 1638.0f) || (this->actor.xzDistToPlayer < 265.0f)) {
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// this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
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// return 0;
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// }
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if (!CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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if (*talkState != NPC_TALK_STATE_IDLE) {
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*talkState = updateTalkState(play, &this->actor);
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return 0;
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}
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// this->actor.flags |= ACTOR_FLAG_TARGETABLE;
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yaw = Math_Vec3f_Yaw(&this->actor.home.pos, &player->actor.world.pos);
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yaw -= this->actor.shape.rot.y;
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if ((fabsf(yaw) > 1638.0f) || (this->actor.xzDistToPlayer < 265.0f)) {
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this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
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return 0;
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}
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this->actor.flags |= ACTOR_FLAG_TARGETABLE;
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}
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Actor_GetScreenPos(play, &this->actor, &sp32, &sp30);
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if (!((sp32 >= -30) && (sp32 < 361) && (sp30 >= -10) && (sp30 < 241))) {
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return 0;
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}
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if (*talkState != NPC_TALK_STATE_IDLE) {
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*talkState = updateTalkState(play, &this->actor);
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return 0;
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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if (*talkState != NPC_TALK_STATE_IDLE) {
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*talkState = updateTalkState(play, &this->actor);
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return 0;
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}
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}
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xzDistToPlayer = this->actor.xzDistToPlayer;
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@ -244,17 +273,19 @@ s32 func_80A9C95C(PlayState* play, EnKz* this, s16* talkState, f32 unkf, NpcGetT
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void func_80A9CB18(EnKz* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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f32 yaw;
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yaw = Math_Vec3f_Yaw(&this->actor.home.pos, &player->actor.world.pos);
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yaw -= this->actor.shape.rot.y;
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if ((fabsf(yaw) > 1638.0f) || (this->actor.xzDistToPlayer < 265.0f)) {
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this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
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return 0;
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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f32 yaw;
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yaw = Math_Vec3f_Yaw(&this->actor.home.pos, &player->actor.world.pos);
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yaw -= this->actor.shape.rot.y;
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if ((fabsf(yaw) > 1638.0f) || (this->actor.xzDistToPlayer < 265.0f)) {
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this->actor.flags &= ~ACTOR_FLAG_TARGETABLE;
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return 0;
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}
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this->actor.flags |= ACTOR_FLAG_TARGETABLE;
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}
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this->actor.flags |= ACTOR_FLAG_TARGETABLE;
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if (func_80A9C95C(play, this, &this->interactInfo.talkState, 340.0f, EnKz_GetText, func_80A9C6C0)) {
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if (GameInteractor_Should(GI_VB_BE_ABLE_TO_EXCHANGE_RUTOS_LETTER, (this->actor.textId == 0x401A), this) &&
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!Flags_GetEventChkInf(EVENTCHKINF_KING_ZORA_MOVED))
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@ -276,12 +307,15 @@ void func_80A9CB18(EnKz* this, PlayState* play) {
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this->actor.textId = 0x4014;
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this->sfxPlayed = false;
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player->actor.textId = this->actor.textId;
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// this->isTrading = true;
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if (!CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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this->isTrading = true;
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}
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return;
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}
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}
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// this->isTrading = false;
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if (!CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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this->isTrading = false;
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}
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if (Flags_GetInfTable(INFTABLE_139)) {
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this->actor.textId = CHECK_QUEST_ITEM(QUEST_SONG_SERENADE) ? 0x4045 : 0x401A;
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player->actor.textId = this->actor.textId;
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@ -448,7 +482,9 @@ void EnKz_StopMweep(EnKz* this, PlayState* play) {
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void EnKz_Wait(EnKz* this, PlayState* play) {
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if (this->interactInfo.talkState == NPC_TALK_STATE_ACTION) {
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this->interactInfo.talkState = NPC_TALK_STATE_IDLE;
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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this->interactInfo.talkState = NPC_TALK_STATE_IDLE;
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}
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this->actionFunc = EnKz_SetupGetItem;
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EnKz_SetupGetItem(this, play);
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} else {
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@ -475,7 +511,11 @@ void EnKz_SetupGetItem(EnKz* this, PlayState* play) {
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Flags_SetRandomizerInf(RAND_INF_ADULT_TRADES_ZD_TRADE_PRESCRIPTION);
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}
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} else {
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getItemId = func_8002F368(play) == EXCH_ITEM_PRESCRIPTION ? GI_FROG : GI_TUNIC_ZORA;
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if (CVarGetInteger("gRestorations.EarlyEyeballFrog", 0)) {
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getItemId = func_8002F368(play) == EXCH_ITEM_PRESCRIPTION ? GI_FROG : GI_TUNIC_ZORA;
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} else {
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getItemId = this->isTrading ? GI_FROG : GI_TUNIC_ZORA;
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}
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yRange = fabsf(this->actor.yDistToPlayer) + 1.0f;
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xzRange = this->actor.xzDistToPlayer + 1.0f;
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Actor_OfferGetItem(&this->actor, play, getItemId, xzRange, yRange);
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