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Fix RSK for mixing boss entrances. (#4277)
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@ -1386,7 +1386,7 @@ int EntranceShuffler::ShuffleAllEntrances() {
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poolsToMix.insert(EntranceType::DungeonReverse);
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}
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}
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if (ctx->GetOption(RSK_MIX_DUNGEON_ENTRANCES)) {
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if (ctx->GetOption(RSK_MIX_BOSS_ENTRANCES)) {
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poolsToMix.insert(EntranceType::Boss);
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if (ctx->GetOption(RSK_DECOUPLED_ENTRANCES)) {
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poolsToMix.insert(EntranceType::BossReverse);
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