Change "AnubixFix" back to "AnubisFix". (#4124)

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Malkierian 2024-05-06 15:10:06 -07:00 committed by GitHub
parent 27dd303a57
commit 438dede792
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3 changed files with 5 additions and 5 deletions

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@ -163,7 +163,7 @@ const std::vector<const char*> enhancementsCvars = {
CVAR_ENHANCEMENT("GravediggingTourFix"), CVAR_ENHANCEMENT("GravediggingTourFix"),
CVAR_ENHANCEMENT("DekuNutUpgradeFix"), CVAR_ENHANCEMENT("DekuNutUpgradeFix"),
CVAR_ENHANCEMENT("NaviTextFix"), CVAR_ENHANCEMENT("NaviTextFix"),
CVAR_ENHANCEMENT("AnubixFix"), CVAR_ENHANCEMENT("AnubisFix"),
CVAR_ENHANCEMENT("CrouchStabHammerFix"), CVAR_ENHANCEMENT("CrouchStabHammerFix"),
CVAR_ENHANCEMENT("CrouchStabFix"), CVAR_ENHANCEMENT("CrouchStabFix"),
CVAR_ENHANCEMENT("GerudoWarriorClothingFix"), CVAR_ENHANCEMENT("GerudoWarriorClothingFix"),
@ -682,7 +682,7 @@ const std::vector<PresetEntry> enhancedPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1),
// Fix Anubis fireballs // Fix Anubis fireballs
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1),
// Autosave // Autosave
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS),
@ -808,7 +808,7 @@ const std::vector<PresetEntry> randomizerPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1),
// Fix Anubis fireballs // Fix Anubis fireballs
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1),
// Autosave // Autosave
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS),

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@ -1201,7 +1201,7 @@ void DrawEnhancementsMenu() {
UIWidgets::Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw"); UIWidgets::Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw");
UIWidgets::PaddedEnhancementCheckbox("Fix Navi text HUD position", CVAR_ENHANCEMENT("NaviTextFix"), true, false); UIWidgets::PaddedEnhancementCheckbox("Fix Navi text HUD position", CVAR_ENHANCEMENT("NaviTextFix"), true, false);
UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button"); UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button");
UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubixFix"), true, false); UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubisFix"), true, false);
UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield"); UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield");
if (UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", CVAR_ENHANCEMENT("CrouchStabHammerFix"), true, false)) { if (UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", CVAR_ENHANCEMENT("CrouchStabHammerFix"), true, false)) {
if (!CVarGetInteger(CVAR_ENHANCEMENT("CrouchStabHammerFix"), 0)) { if (!CVarGetInteger(CVAR_ENHANCEMENT("CrouchStabHammerFix"), 0)) {

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@ -116,7 +116,7 @@ void func_809B27D8(EnAnubiceFire* this, PlayState* play) {
Audio_PlayActorSound2(&this->actor, NA_SE_IT_SHIELD_REFLECT_SW); Audio_PlayActorSound2(&this->actor, NA_SE_IT_SHIELD_REFLECT_SW);
this->cylinder.base.atFlags &= 0xFFE9; this->cylinder.base.atFlags &= 0xFFE9;
this->cylinder.base.atFlags |= 8; this->cylinder.base.atFlags |= 8;
this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubixFix"), 0) ? 0x800 : 2; this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubisFix"), 0) ? 0x800 : 2;
this->unk_15A = 30; this->unk_15A = 30;
this->actor.params = 1; this->actor.params = 1;
this->actor.velocity.x *= -1.0f; this->actor.velocity.x *= -1.0f;