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Removes added function that went unused.
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@ -561,7 +561,6 @@ s32 Flags_GetInfTable(s32 flag);
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void Flags_SetInfTable(s32 flag);
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s32 Flags_GetRandomizerInf(RandomizerInf flag);
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void Flags_SetRandomizerInf(RandomizerInf flag);
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void Flags_UnsetRandomizerInf(RandomizerInf flag);
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u16 func_80037C30(GlobalContext* globalCtx, s16 arg1);
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s32 func_80037D98(GlobalContext* globalCtx, Actor* actor, s16 arg2, s32* arg3);
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s32 func_80038290(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* arg3, Vec3f arg4);
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@ -4719,10 +4719,6 @@ void Flags_SetRandomizerInf(RandomizerInf flag) {
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gSaveContext.randomizerInf[flag >> 4] |= (1 << (flag & 0xF));
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}
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void Flags_UnsetRandomizerInf(RandomizerInf flag) {
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gSaveContext.randomizerInf[flag >> 4] &= ~(flag & 0xF);
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}
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u32 func_80035BFC(GlobalContext* globalCtx, s16 arg1) {
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u16 retTextId = 0;
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