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Fixed linux compilation
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6d2e1a603f
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@ -21,7 +21,7 @@ void Ship::GameOverlay::LoadFont(const std::string& name, const std::string& pat
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}
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}
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}
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}
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void Ship::GameOverlay::TextDraw(float x, float y, bool shadow, const char* fmt, ...) IM_FMTARGS(5) {
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void Ship::GameOverlay::TextDraw(float x, float y, bool shadow, const char* fmt, ...) {
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char buf[1024];
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char buf[1024];
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va_list args;
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va_list args;
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va_start(args, fmt);
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va_start(args, fmt);
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