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Adds text for Bottle with Blue Fire as a demo.
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1165e70434
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3f2111a3e6
@ -10,6 +10,16 @@ std::string Randomizer::GetCustomGetItemMessage(GetItemID giid) {
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}
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switch (giid) {
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case GI_BOTTLE_WITH_BLUE_FIRE:
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switch (gSaveContext.language) {
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case LANGUAGE_FRA:
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case LANGUAGE_GER:
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case LANGUAGE_ENG:
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default:
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return ITEM_OBTAINED(ITEM_BLUE_FIRE) + "You got a " + COLOR(QM_RED) + "Bottle with Blue " +
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NEWLINE() + "Fire" + COLOR(QM_WHITE) + "! Use it to melt Red Ice!" +
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MESSAGE_END();
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}
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default:
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switch (gSaveContext.language) {
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case LANGUAGE_FRA:
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@ -657,7 +657,7 @@ static GetItemEntry sGetItemTable[] = {
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GET_ITEM(ITEM_BOTTLE_WITH_BLUE_POTION, OBJECT_GI_LIQUID, GID_POTION_BLUE, 0x45, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_FAIRY, OBJECT_GI_BOTTLE, GID_BOTTLE, 0x46, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_FISH, OBJECT_GI_FISH, GID_FISH, 0x47, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_BLUE_FIRE, OBJECT_GI_FIRE, GID_BLUE_FIRE, 0x5D, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_BLUE_FIRE, OBJECT_GI_FIRE, GID_BLUE_FIRE, 0xF8, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_BUGS, OBJECT_GI_INSECT, GID_BUG, 0x7A, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_POE, OBJECT_GI_GHOST, GID_POE, 0x97, 0x80, CHEST_ANIM_LONG),
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GET_ITEM(ITEM_BOTTLE_WITH_BIG_POE, OBJECT_GI_GHOST, GID_BIG_POE, 0xF9, 0x80, CHEST_ANIM_LONG),
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