Merge pull request #3509 from leggettc18/merge-develop

develop->develop-rando
This commit is contained in:
Christopher Leggett 2023-12-14 13:39:34 -05:00 committed by GitHub
commit 3e0fc5efa5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
784 changed files with 25405 additions and 20013 deletions

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@ -281,13 +281,20 @@ jobs:
with:
submodules: true
- name: ccache
uses: dcvz/ccache-action@27b9f33213c0079872f064f6b6ba0233dfa16ba2
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-ccache
- uses: ilammy/msvc-dev-cmd@v1
- name: vcpkg
uses: johnwason/vcpkg-action@v5
with:
pkgs: zlib bzip2 libpng sdl2 sdl2-net glew glfw3
token: ${{ github.token }}
triplet: 'x64-windows-static'
- name: Configure Developer Command Prompt
uses: ilammy/msvc-dev-cmd@v1
- name: Build SoH
env:
VCPKG_ROOT: D:/a/vcpkg
VCPKG_ROOT: ${{github.workspace}}/vcpkg
run: |
set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH"
cmake -S . -B build-windows -G Ninja -DCMAKE_MAKE_PROGRAM=ninja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache

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@ -24,7 +24,6 @@ if (CPACK_GENERATOR MATCHES "Bundle")
set(CPACK_BUNDLE_NAME "soh")
set(CPACK_BUNDLE_PLIST "macosx/Info.plist")
set(CPACK_BUNDLE_ICON "macosx/soh.icns")
set(CPACK_BUNDLE_STARTUP_COMMAND "../soh/macosx/soh-macos.sh")
set(CPACK_BUNDLE_STARTUP_COMMAND "macosx/soh-macos.sh")
set(CPACK_BUNDLE_APPLE_CERT_APP "-")
endif()

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@ -5,8 +5,8 @@ set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
project(Ship VERSION 7.1.1 LANGUAGES C CXX)
set(PROJECT_BUILD_NAME "Sulu Bravo" CACHE STRING "")
project(Ship VERSION 8.0.3 LANGUAGES C CXX)
set(PROJECT_BUILD_NAME "MacReady Delta" CACHE STRING "")
set(PROJECT_TEAM "github.com/harbourmasters" CACHE STRING "")
set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT soh)
@ -97,7 +97,7 @@ set_property(TARGET soh PROPERTY APPIMAGE_DESKTOP_FILE "${CMAKE_SOURCE_DIR}/scri
set_property(TARGET soh PROPERTY APPIMAGE_ICON_FILE "${CMAKE_BINARY_DIR}/sohIcon.png")
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
install(PROGRAMS "${CMAKE_SOURCE_DIR}/scripts/linux/appimage/soh.sh" DESTINATION . COMPONENT appimage)
install(PROGRAMS "${CMAKE_BINARY_DIR}/linux/soh.sh" DESTINATION . COMPONENT appimage)
install(FILES "${CMAKE_SOURCE_DIR}/soh.otr" DESTINATION . COMPONENT ship)
install(TARGETS ZAPD DESTINATION ./assets/extractor COMPONENT extractor)
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/extractor COMPONENT extractor)
@ -124,7 +124,7 @@ add_custom_target(
ExtractAssets
# CMake versions prior to 3.17 do not have the rm command, use remove instead for older versions
COMMAND ${CMAKE_COMMAND} -E $<IF:$<VERSION_LESS:${CMAKE_VERSION},3.17>,remove,rm> -f oot.otr oot-mq.otr soh.otr
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root ../soh/assets/xml --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root ../soh/assets/xml --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
COMMAND ${CMAKE_COMMAND} -DSYSTEM_NAME=${CMAKE_SYSTEM_NAME} -DTARGET_DIR="$<TARGET_FILE_DIR:ZAPD>" -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR} -DBINARY_DIR=${CMAKE_BINARY_DIR} -P ${CMAKE_CURRENT_SOURCE_DIR}/copy-existing-otrs.cmake
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter
COMMENT "Running asset extraction..."
@ -146,7 +146,7 @@ add_custom_target(
GenerateSohOtr
# CMake versions prior to 3.17 do not have the rm command, use remove instead for older versions
COMMAND ${CMAKE_COMMAND} -E $<IF:$<VERSION_LESS:${CMAKE_VERSION},3.17>,remove,rm> -f soh.otr
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --norom --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --norom --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
COMMAND ${CMAKE_COMMAND} -DSYSTEM_NAME=${CMAKE_SYSTEM_NAME} -DTARGET_DIR="$<TARGET_FILE_DIR:ZAPD>" -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR} -DBINARY_DIR=${CMAKE_BINARY_DIR} -DONLYSOHOTR=On -P ${CMAKE_CURRENT_SOURCE_DIR}/copy-existing-otrs.cmake
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter
COMMENT "Generating soh.otr..."

@ -1 +1 @@
Subproject commit f1bc0a726813d7e70ad471fdebd080e6fd77996a
Subproject commit 04b85b95fab07a394b62dcd28a502a3040f08e0c

2
ZAPDTR

@ -1 +1 @@
Subproject commit 9b8e224dac83aa8e47a688884ad48725f18fc293
Subproject commit eff29036118349e142ee8efca80fd975a2a2b6ff

@ -1 +1 @@
Subproject commit 317edd72cc317387f8ac010a9ec772d4bfdfdbb6
Subproject commit 4600eedcc18f496319c99e07b8b2b4f11a0f6e64

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@ -171,7 +171,7 @@ while [[ (! -e "$SHIP_HOME"/oot.otr) || (! -e "$SHIP_HOME"/oot-mq.otr) ]]; do
else
echo "Processing..."
fi
assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/"${ROM}" -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_"${ROM}".xml -se OTR --otrfile "${OTRNAME}" > /dev/null 2>&1
assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/"${ROM}" -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_"${ROM}".xml -se OTR --otrfile "${OTRNAME}" --portVer "@CMAKE_PROJECT_VERSION@" > /dev/null 2>&1
cp "$ASSETDIR"/"$OTRNAME" "$SHIP_HOME"
fi
else

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@ -757,11 +757,16 @@ INSTALL(FILES $<TARGET_PDB_FILE:soh> DESTINATION ./debug COMPONENT ship)
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.otr DESTINATION . COMPONENT ship)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/../scripts/linux/appimage/soh.sh.in ${CMAKE_BINARY_DIR}/linux/soh.sh @ONLY)
endif()
find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/Info.plist.in ${CMAKE_BINARY_DIR}/macosx/Info.plist @ONLY)
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/soh-macos.sh.in ${CMAKE_BINARY_DIR}/macosx/soh-macos.sh @ONLY)
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT ship)
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.otr DESTINATION ../Resources COMPONENT ship)
elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")

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@ -12,6 +12,8 @@
"equipped": "$0 - Equipped",
"save_prompt": "Would you like to save?",
"game_saved": "Game saved",
"game_over": "Game Over",
"continue_game": "Continue playing?",
"assigned_to": "Assigned to $0",
"0": "Deku Stick - $0",
"1": "Deku Nut - $0",

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@ -10,8 +10,10 @@
"equip_menu": "Equipment",
"overworld": "Surmonde",
"equipped": "$0 - Équipé",
"save_prompt": "Voulez-vous sauvegarder?",
"save_prompt": "Voulez-vous sauvegarder ?",
"game_saved": "Jeu sauvegardé",
"game_over": "Game Over",
"continue_game": "Continuer la partie ?",
"assigned_to": "Assigné au $0",
"0": "Bâton Mojo - $0",
"1": "Noix Mojo - $0",

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@ -10,8 +10,10 @@
"equip_menu": "Ausrüstung",
"overworld": "Überwelt",
"equipped": "$0 - Ausgerüstet",
"save_prompt": "Spielstand sichern?",
"save_prompt": "Spielstand sichern ?",
"game_saved": "Spielstand gesichert",
"game_over": "Game Over",
"continue_game": "Spiel fortsetzen ?",
"assigned_to": "$0 zugeordnet",
"0": "Deku-Stab - $0",
"1": "Deku-Nuß - $0",

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@ -3,6 +3,75 @@
#include "align_asset_macro.h"
#define dgameplay_dangeon_keepTex_000000 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000000"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_000000[] = dgameplay_dangeon_keepTex_000000;
#define dgameplay_dangeon_keepTex_000200 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000200"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_000200[] = dgameplay_dangeon_keepTex_000200;
#define dgameplay_dangeon_keepTex_0005C0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0005C0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0005C0[] = dgameplay_dangeon_keepTex_0005C0;
#define dgameplay_dangeon_keepTex_001280 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_001280"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_001280[] = dgameplay_dangeon_keepTex_001280;
#define dgameplay_dangeon_keepTex_0078A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0078A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0078A0[] = dgameplay_dangeon_keepTex_0078A0;
#define dgameplay_dangeon_keepTex_007CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_007CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_007CA0[] = dgameplay_dangeon_keepTex_007CA0;
#define dgameplay_dangeon_keepTex_0080A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0080A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0080A0[] = dgameplay_dangeon_keepTex_0080A0;
#define dgameplay_dangeon_keepTex_0088A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0088A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0088A0[] = dgameplay_dangeon_keepTex_0088A0;
#define dgameplay_dangeon_keepTex_00D8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00D8A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00D8A0[] = dgameplay_dangeon_keepTex_00D8A0;
#define dgameplay_dangeon_keepTex_00E0A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00E0A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00E0A0[] = dgameplay_dangeon_keepTex_00E0A0;
#define dgameplay_dangeon_keepTex_00F8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00F8A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00F8A0[] = dgameplay_dangeon_keepTex_00F8A0;
#define dgameplay_dangeon_keepTex_0108A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0108A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0108A0[] = dgameplay_dangeon_keepTex_0108A0;
#define dgameplay_dangeon_keepTex_0118A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0118A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0118A0[] = dgameplay_dangeon_keepTex_0118A0;
#define dgameplay_dangeon_keepTex_011AA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011AA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0;
#define dgameplay_dangeon_keepTex_011CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011CA0[] = dgameplay_dangeon_keepTex_011CA0;
#define dgameplay_dangeon_keepTex_012CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_012CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_012CA0[] = dgameplay_dangeon_keepTex_012CA0;
#define dgameplay_dangeon_keepTex_0134A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0134A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0134A0[] = dgameplay_dangeon_keepTex_0134A0;
#define dgameplay_dangeon_keepTex_013CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_013CA0[] = dgameplay_dangeon_keepTex_013CA0;
#define dgameplay_dangeon_keepTex_013CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_013CB0[] = dgameplay_dangeon_keepTex_013CB0;
#define dgameplay_dangeon_keepTex_0154B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0154B0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0154B0[] = dgameplay_dangeon_keepTex_0154B0;
#define dgameplay_dangeon_keepTex_015CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_015CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_015CB0[] = dgameplay_dangeon_keepTex_015CB0;
#define dgameplay_dangeon_keepTex_0164B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0164B0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0164B0[] = dgameplay_dangeon_keepTex_0164B0;
#define dgameplay_dangeon_keepTex_016CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_016CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_016CB0[] = dgameplay_dangeon_keepTex_016CB0;
#define dgUnusedCandleDL "__OTR__objects/gameplay_dangeon_keep/gUnusedCandleDL"
static const ALIGN_ASSET(2) char gUnusedCandleDL[] = dgUnusedCandleDL;
@ -147,73 +216,4 @@ static const ALIGN_ASSET(2) char gPotDL[] = dgPotDL;
#define dgPotFragmentDL "__OTR__objects/gameplay_dangeon_keep/gPotFragmentDL"
static const ALIGN_ASSET(2) char gPotFragmentDL[] = dgPotFragmentDL;
#define dgameplay_dangeon_keepTex_000000 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000000"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_000000[] = dgameplay_dangeon_keepTex_000000;
#define dgameplay_dangeon_keepTex_000200 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_000200"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_000200[] = dgameplay_dangeon_keepTex_000200;
#define dgameplay_dangeon_keepTex_0005C0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0005C0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0005C0[] = dgameplay_dangeon_keepTex_0005C0;
#define dgameplay_dangeon_keepTex_001280 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_001280"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_001280[] = dgameplay_dangeon_keepTex_001280;
#define dgameplay_dangeon_keepTex_0164B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0164B0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0164B0[] = dgameplay_dangeon_keepTex_0164B0;
#define dgameplay_dangeon_keepTex_00F8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00F8A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00F8A0[] = dgameplay_dangeon_keepTex_00F8A0;
#define dgameplay_dangeon_keepTex_011CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011CA0[] = dgameplay_dangeon_keepTex_011CA0;
#define dgameplay_dangeon_keepTex_012CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_012CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_012CA0[] = dgameplay_dangeon_keepTex_012CA0;
#define dgameplay_dangeon_keepTex_0154B0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0154B0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0154B0[] = dgameplay_dangeon_keepTex_0154B0;
#define dgameplay_dangeon_keepTex_015CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_015CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_015CB0[] = dgameplay_dangeon_keepTex_015CB0;
#define dgameplay_dangeon_keepTex_016CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_016CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_016CB0[] = dgameplay_dangeon_keepTex_016CB0;
#define dgameplay_dangeon_keepTex_007CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_007CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_007CA0[] = dgameplay_dangeon_keepTex_007CA0;
#define dgameplay_dangeon_keepTex_0078A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0078A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0078A0[] = dgameplay_dangeon_keepTex_0078A0;
#define dgameplay_dangeon_keepTex_00D8A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00D8A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00D8A0[] = dgameplay_dangeon_keepTex_00D8A0;
#define dgameplay_dangeon_keepTex_00E0A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_00E0A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_00E0A0[] = dgameplay_dangeon_keepTex_00E0A0;
#define dgameplay_dangeon_keepTex_0080A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0080A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0080A0[] = dgameplay_dangeon_keepTex_0080A0;
#define dgameplay_dangeon_keepTex_0088A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0088A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0088A0[] = dgameplay_dangeon_keepTex_0088A0;
#define dgameplay_dangeon_keepTex_013CB0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CB0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_013CB0[] = dgameplay_dangeon_keepTex_013CB0;
#define dgameplay_dangeon_keepTex_0134A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0134A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0134A0[] = dgameplay_dangeon_keepTex_0134A0;
#define dgameplay_dangeon_keepTex_013CA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_013CA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_013CA0[] = dgameplay_dangeon_keepTex_013CA0;
#define dgameplay_dangeon_keepTex_0108A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0108A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0108A0[] = dgameplay_dangeon_keepTex_0108A0;
#define dgameplay_dangeon_keepTex_0118A0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_0118A0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0118A0[] = dgameplay_dangeon_keepTex_0118A0;
#define dgameplay_dangeon_keepTex_011AA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011AA0"
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0;
#endif // OBJECTS_GAMEPLAY_DANGEON_KEEP_H

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@ -3,6 +3,18 @@
#include "align_asset_macro.h"
#define dgameplay_keepTex_04C540 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C540"
static const ALIGN_ASSET(2) char gameplay_keepTex_04C540[] = dgameplay_keepTex_04C540;
#define dgameplay_keepTex_04C740 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C740"
static const ALIGN_ASSET(2) char gameplay_keepTex_04C740[] = dgameplay_keepTex_04C740;
#define dgameplay_keepTex_04CD40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CD40"
static const ALIGN_ASSET(2) char gameplay_keepTex_04CD40[] = dgameplay_keepTex_04CD40;
#define dgameplay_keepTex_04CF40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CF40"
static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40;
#define dgHilite1Tex "__OTR__objects/gameplay_keep/gHilite1Tex"
static const ALIGN_ASSET(2) char gHilite1Tex[] = dgHilite1Tex;
@ -2826,18 +2838,6 @@ static const ALIGN_ASSET(2) char gEffSpark3Tex[] = dgEffSpark3Tex;
#define dgEffSpark4Tex "__OTR__objects/gameplay_keep/gEffSpark4Tex"
static const ALIGN_ASSET(2) char gEffSpark4Tex[] = dgEffSpark4Tex;
#define dgameplay_keepTex_04C540 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C540"
static const ALIGN_ASSET(2) char gameplay_keepTex_04C540[] = dgameplay_keepTex_04C540;
#define dgameplay_keepTex_04CD40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CD40"
static const ALIGN_ASSET(2) char gameplay_keepTex_04CD40[] = dgameplay_keepTex_04CD40;
#define dgameplay_keepTex_04C740 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C740"
static const ALIGN_ASSET(2) char gameplay_keepTex_04C740[] = dgameplay_keepTex_04C740;
#define dgameplay_keepTex_04CF40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CF40"
static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40;
#define dgFishSkelLimbsLimb_018F98DL_018A68 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018F98DL_018A68"
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018F98DL_018A68[] = dgFishSkelLimbsLimb_018F98DL_018A68;

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@ -3,6 +3,45 @@
#include "align_asset_macro.h"
#define dobject_amTex_002638 "__OTR__objects/object_am/object_amTex_002638"
static const ALIGN_ASSET(2) char object_amTex_002638[] = dobject_amTex_002638;
#define dobject_amTex_002838 "__OTR__objects/object_am/object_amTex_002838"
static const ALIGN_ASSET(2) char object_amTex_002838[] = dobject_amTex_002838;
#define dobject_amTex_002938 "__OTR__objects/object_am/object_amTex_002938"
static const ALIGN_ASSET(2) char object_amTex_002938[] = dobject_amTex_002938;
#define dobject_amTex_002D38 "__OTR__objects/object_am/object_amTex_002D38"
static const ALIGN_ASSET(2) char object_amTex_002D38[] = dobject_amTex_002D38;
#define dobject_amTex_002E38 "__OTR__objects/object_am/object_amTex_002E38"
static const ALIGN_ASSET(2) char object_amTex_002E38[] = dobject_amTex_002E38;
#define dobject_amTex_003038 "__OTR__objects/object_am/object_amTex_003038"
static const ALIGN_ASSET(2) char object_amTex_003038[] = dobject_amTex_003038;
#define dobject_amTex_003238 "__OTR__objects/object_am/object_amTex_003238"
static const ALIGN_ASSET(2) char object_amTex_003238[] = dobject_amTex_003238;
#define dobject_amTex_003A38 "__OTR__objects/object_am/object_amTex_003A38"
static const ALIGN_ASSET(2) char object_amTex_003A38[] = dobject_amTex_003A38;
#define dobject_amTex_003C38 "__OTR__objects/object_am/object_amTex_003C38"
static const ALIGN_ASSET(2) char object_amTex_003C38[] = dobject_amTex_003C38;
#define dobject_amTex_004438 "__OTR__objects/object_am/object_amTex_004438"
static const ALIGN_ASSET(2) char object_amTex_004438[] = dobject_amTex_004438;
#define dobject_amTex_004C38 "__OTR__objects/object_am/object_amTex_004C38"
static const ALIGN_ASSET(2) char object_amTex_004C38[] = dobject_amTex_004C38;
#define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438"
static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438;
#define dobject_amTex_005478 "__OTR__objects/object_am/object_amTex_005478"
static const ALIGN_ASSET(2) char object_amTex_005478[] = dobject_amTex_005478;
#define dgArmosSkel "__OTR__objects/object_am/gArmosSkel"
static const ALIGN_ASSET(2) char gArmosSkel[] = dgArmosSkel;
@ -30,43 +69,5 @@ static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_0058E4DL_002278[] = dgArmos
#define dgArmosSkelLimbsLimb_005908DL_0005D0 "__OTR__objects/object_am/gArmosSkelLimbsLimb_005908DL_0005D0"
static const ALIGN_ASSET(2) char gArmosSkelLimbsLimb_005908DL_0005D0[] = dgArmosSkelLimbsLimb_005908DL_0005D0;
#define dobject_amTex_002638 "__OTR__objects/object_am/object_amTex_002638"
static const ALIGN_ASSET(2) char object_amTex_002638[] = dobject_amTex_002638;
#define dobject_amTex_003C38 "__OTR__objects/object_am/object_amTex_003C38"
static const ALIGN_ASSET(2) char object_amTex_003C38[] = dobject_amTex_003C38;
#define dobject_amTex_003238 "__OTR__objects/object_am/object_amTex_003238"
static const ALIGN_ASSET(2) char object_amTex_003238[] = dobject_amTex_003238;
#define dobject_amTex_002838 "__OTR__objects/object_am/object_amTex_002838"
static const ALIGN_ASSET(2) char object_amTex_002838[] = dobject_amTex_002838;
#define dobject_amTex_004C38 "__OTR__objects/object_am/object_amTex_004C38"
static const ALIGN_ASSET(2) char object_amTex_004C38[] = dobject_amTex_004C38;
#define dobject_amTex_003A38 "__OTR__objects/object_am/object_amTex_003A38"
static const ALIGN_ASSET(2) char object_amTex_003A38[] = dobject_amTex_003A38;
#define dobject_amTex_003038 "__OTR__objects/object_am/object_amTex_003038"
static const ALIGN_ASSET(2) char object_amTex_003038[] = dobject_amTex_003038;
#define dobject_amTex_004438 "__OTR__objects/object_am/object_amTex_004438"
static const ALIGN_ASSET(2) char object_amTex_004438[] = dobject_amTex_004438;
#define dobject_amTex_002938 "__OTR__objects/object_am/object_amTex_002938"
static const ALIGN_ASSET(2) char object_amTex_002938[] = dobject_amTex_002938;
#define dobject_amTex_002D38 "__OTR__objects/object_am/object_amTex_002D38"
static const ALIGN_ASSET(2) char object_amTex_002D38[] = dobject_amTex_002D38;
#define dobject_amTex_002E38 "__OTR__objects/object_am/object_amTex_002E38"
static const ALIGN_ASSET(2) char object_amTex_002E38[] = dobject_amTex_002E38;
#define dobject_amTex_005478 "__OTR__objects/object_am/object_amTex_005478"
static const ALIGN_ASSET(2) char object_amTex_005478[] = dobject_amTex_005478;
#define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438"
static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438;
#endif // OBJECTS_OBJECT_AM_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8"
static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
#define dgRoofManSkel "__OTR__objects/object_ani/gRoofManSkel"
static const ALIGN_ASSET(2) char gRoofManSkel[] = dgRoofManSkel;
@ -99,7 +102,5 @@ static const ALIGN_ASSET(2) char gRoofManGettingUpAfterKnockbackAnim[] = dgRoofM
#define dgRoofManIdleAnim "__OTR__objects/object_ani/gRoofManIdleAnim"
static const ALIGN_ASSET(2) char gRoofManIdleAnim[] = dgRoofManIdleAnim;
#define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8"
static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
#endif // OBJECTS_OBJECT_ANI_H

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@ -3,6 +3,33 @@
#include "align_asset_macro.h"
#define dobject_anubiceTex_000F90 "__OTR__objects/object_anubice/object_anubiceTex_000F90"
static const ALIGN_ASSET(2) char object_anubiceTex_000F90[] = dobject_anubiceTex_000F90;
#define dobject_anubiceTex_001090 "__OTR__objects/object_anubice/object_anubiceTex_001090"
static const ALIGN_ASSET(2) char object_anubiceTex_001090[] = dobject_anubiceTex_001090;
#define dobject_anubiceTex_001110 "__OTR__objects/object_anubice/object_anubiceTex_001110"
static const ALIGN_ASSET(2) char object_anubiceTex_001110[] = dobject_anubiceTex_001110;
#define dobject_anubiceTex_001510 "__OTR__objects/object_anubice/object_anubiceTex_001510"
static const ALIGN_ASSET(2) char object_anubiceTex_001510[] = dobject_anubiceTex_001510;
#define dobject_anubiceTex_001590 "__OTR__objects/object_anubice/object_anubiceTex_001590"
static const ALIGN_ASSET(2) char object_anubiceTex_001590[] = dobject_anubiceTex_001590;
#define dobject_anubiceTex_001610 "__OTR__objects/object_anubice/object_anubiceTex_001610"
static const ALIGN_ASSET(2) char object_anubiceTex_001610[] = dobject_anubiceTex_001610;
#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690"
static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690;
#define dobject_anubiceTex_001A90 "__OTR__objects/object_anubice/object_anubiceTex_001A90"
static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90;
#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0"
static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0;
#define dgAnubiceSkel "__OTR__objects/object_anubice/gAnubiceSkel"
static const ALIGN_ASSET(2) char gAnubiceSkel[] = dgAnubiceSkel;
@ -39,12 +66,6 @@ static const ALIGN_ASSET(2) char gAnubiceAnim_000A48[] = dgAnubiceAnim_000A48;
#define dgAnubiceAnim_000BAC "__OTR__objects/object_anubice/gAnubiceAnim_000BAC"
static const ALIGN_ASSET(2) char gAnubiceAnim_000BAC[] = dgAnubiceAnim_000BAC;
#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690"
static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690;
#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0"
static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0;
#define dgAnubiceSkelLimbsLimb_0038B8DL_002CE0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038B8DL_002CE0"
static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_0038B8DL_002CE0[] = dgAnubiceSkelLimbsLimb_0038B8DL_002CE0;
@ -69,25 +90,5 @@ static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003930DL_003288[] = dgAnu
#define dgAnubiceSkelLimbsLimb_003948DL_0031A0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003948DL_0031A0"
static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003948DL_0031A0[] = dgAnubiceSkelLimbsLimb_003948DL_0031A0;
#define dobject_anubiceTex_001090 "__OTR__objects/object_anubice/object_anubiceTex_001090"
static const ALIGN_ASSET(2) char object_anubiceTex_001090[] = dobject_anubiceTex_001090;
#define dobject_anubiceTex_000F90 "__OTR__objects/object_anubice/object_anubiceTex_000F90"
static const ALIGN_ASSET(2) char object_anubiceTex_000F90[] = dobject_anubiceTex_000F90;
#define dobject_anubiceTex_001110 "__OTR__objects/object_anubice/object_anubiceTex_001110"
static const ALIGN_ASSET(2) char object_anubiceTex_001110[] = dobject_anubiceTex_001110;
#define dobject_anubiceTex_001510 "__OTR__objects/object_anubice/object_anubiceTex_001510"
static const ALIGN_ASSET(2) char object_anubiceTex_001510[] = dobject_anubiceTex_001510;
#define dobject_anubiceTex_001590 "__OTR__objects/object_anubice/object_anubiceTex_001590"
static const ALIGN_ASSET(2) char object_anubiceTex_001590[] = dobject_anubiceTex_001590;
#define dobject_anubiceTex_001610 "__OTR__objects/object_anubice/object_anubiceTex_001610"
static const ALIGN_ASSET(2) char object_anubiceTex_001610[] = dobject_anubiceTex_001610;
#define dobject_anubiceTex_001A90 "__OTR__objects/object_anubice/object_anubiceTex_001A90"
static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90;
#endif // OBJECTS_OBJECT_ANUBICE_H

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@ -3,17 +3,8 @@
#include "align_asset_macro.h"
#define dgIllusionRoomCol "__OTR__objects/object_blkobj/gIllusionRoomCol"
static const ALIGN_ASSET(2) char gIllusionRoomCol[] = dgIllusionRoomCol;
#define dgIllusionRoomNormalDL "__OTR__objects/object_blkobj/gIllusionRoomNormalDL"
static const ALIGN_ASSET(2) char gIllusionRoomNormalDL[] = dgIllusionRoomNormalDL;
#define dgIllusionRoomIllusionDL "__OTR__objects/object_blkobj/gIllusionRoomIllusionDL"
static const ALIGN_ASSET(2) char gIllusionRoomIllusionDL[] = dgIllusionRoomIllusionDL;
#define dgIllusionRoomTreeDL "__OTR__objects/object_blkobj/gIllusionRoomTreeDL"
static const ALIGN_ASSET(2) char gIllusionRoomTreeDL[] = dgIllusionRoomTreeDL;
#define dobject_blkobjTex_008090 "__OTR__objects/object_blkobj/object_blkobjTex_008090"
static const ALIGN_ASSET(2) char object_blkobjTex_008090[] = dobject_blkobjTex_008090;
#define dobject_blkobjTex_008890 "__OTR__objects/object_blkobj/object_blkobjTex_008890"
static const ALIGN_ASSET(2) char object_blkobjTex_008890[] = dobject_blkobjTex_008890;
@ -21,50 +12,41 @@ static const ALIGN_ASSET(2) char object_blkobjTex_008890[] = dobject_blkobjTex_0
#define dobject_blkobjTex_009090 "__OTR__objects/object_blkobj/object_blkobjTex_009090"
static const ALIGN_ASSET(2) char object_blkobjTex_009090[] = dobject_blkobjTex_009090;
#define dobject_blkobjTex_00C090 "__OTR__objects/object_blkobj/object_blkobjTex_00C090"
static const ALIGN_ASSET(2) char object_blkobjTex_00C090[] = dobject_blkobjTex_00C090;
#define dobject_blkobjTex_00D090 "__OTR__objects/object_blkobj/object_blkobjTex_00D090"
static const ALIGN_ASSET(2) char object_blkobjTex_00D090[] = dobject_blkobjTex_00D090;
#define dobject_blkobjTex_009890 "__OTR__objects/object_blkobj/object_blkobjTex_009890"
static const ALIGN_ASSET(2) char object_blkobjTex_009890[] = dobject_blkobjTex_009890;
#define dobject_blkobjTex_00B890 "__OTR__objects/object_blkobj/object_blkobjTex_00B890"
static const ALIGN_ASSET(2) char object_blkobjTex_00B890[] = dobject_blkobjTex_00B890;
#define dobject_blkobjTex_00C890 "__OTR__objects/object_blkobj/object_blkobjTex_00C890"
static const ALIGN_ASSET(2) char object_blkobjTex_00C890[] = dobject_blkobjTex_00C890;
#define dobject_blkobjTex_00B090 "__OTR__objects/object_blkobj/object_blkobjTex_00B090"
static const ALIGN_ASSET(2) char object_blkobjTex_00B090[] = dobject_blkobjTex_00B090;
#define dobject_blkobjTex_00E090 "__OTR__objects/object_blkobj/object_blkobjTex_00E090"
static const ALIGN_ASSET(2) char object_blkobjTex_00E090[] = dobject_blkobjTex_00E090;
#define dobject_blkobjTex_008090 "__OTR__objects/object_blkobj/object_blkobjTex_008090"
static const ALIGN_ASSET(2) char object_blkobjTex_008090[] = dobject_blkobjTex_008090;
#define dobject_blkobjTex_00A890 "__OTR__objects/object_blkobj/object_blkobjTex_00A890"
static const ALIGN_ASSET(2) char object_blkobjTex_00A890[] = dobject_blkobjTex_00A890;
#define dobject_blkobjTex_00D890 "__OTR__objects/object_blkobj/object_blkobjTex_00D890"
static const ALIGN_ASSET(2) char object_blkobjTex_00D890[] = dobject_blkobjTex_00D890;
#define dobject_blkobjTex_00A090 "__OTR__objects/object_blkobj/object_blkobjTex_00A090"
static const ALIGN_ASSET(2) char object_blkobjTex_00A090[] = dobject_blkobjTex_00A090;
#define dobject_blkobjTex_00A890 "__OTR__objects/object_blkobj/object_blkobjTex_00A890"
static const ALIGN_ASSET(2) char object_blkobjTex_00A890[] = dobject_blkobjTex_00A890;
#define dobject_blkobjTex_00B090 "__OTR__objects/object_blkobj/object_blkobjTex_00B090"
static const ALIGN_ASSET(2) char object_blkobjTex_00B090[] = dobject_blkobjTex_00B090;
#define dobject_blkobjTex_00B890 "__OTR__objects/object_blkobj/object_blkobjTex_00B890"
static const ALIGN_ASSET(2) char object_blkobjTex_00B890[] = dobject_blkobjTex_00B890;
#define dobject_blkobjTex_00C090 "__OTR__objects/object_blkobj/object_blkobjTex_00C090"
static const ALIGN_ASSET(2) char object_blkobjTex_00C090[] = dobject_blkobjTex_00C090;
#define dobject_blkobjTex_00C890 "__OTR__objects/object_blkobj/object_blkobjTex_00C890"
static const ALIGN_ASSET(2) char object_blkobjTex_00C890[] = dobject_blkobjTex_00C890;
#define dobject_blkobjTex_00D090 "__OTR__objects/object_blkobj/object_blkobjTex_00D090"
static const ALIGN_ASSET(2) char object_blkobjTex_00D090[] = dobject_blkobjTex_00D090;
#define dobject_blkobjTex_00D890 "__OTR__objects/object_blkobj/object_blkobjTex_00D890"
static const ALIGN_ASSET(2) char object_blkobjTex_00D890[] = dobject_blkobjTex_00D890;
#define dobject_blkobjTex_00E090 "__OTR__objects/object_blkobj/object_blkobjTex_00E090"
static const ALIGN_ASSET(2) char object_blkobjTex_00E090[] = dobject_blkobjTex_00E090;
#define dobject_blkobjTex_00E890 "__OTR__objects/object_blkobj/object_blkobjTex_00E890"
static const ALIGN_ASSET(2) char object_blkobjTex_00E890[] = dobject_blkobjTex_00E890;
#define dobject_blkobjTex_013090 "__OTR__objects/object_blkobj/object_blkobjTex_013090"
static const ALIGN_ASSET(2) char object_blkobjTex_013090[] = dobject_blkobjTex_013090;
#define dobject_blkobjTex_012890 "__OTR__objects/object_blkobj/object_blkobjTex_012890"
static const ALIGN_ASSET(2) char object_blkobjTex_012890[] = dobject_blkobjTex_012890;
#define dobject_blkobjTex_012090 "__OTR__objects/object_blkobj/object_blkobjTex_012090"
static const ALIGN_ASSET(2) char object_blkobjTex_012090[] = dobject_blkobjTex_012090;
#define dobject_blkobjTex_00F890 "__OTR__objects/object_blkobj/object_blkobjTex_00F890"
static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890;
#define dobject_blkobjTex_010090 "__OTR__objects/object_blkobj/object_blkobjTex_010090"
static const ALIGN_ASSET(2) char object_blkobjTex_010090[] = dobject_blkobjTex_010090;
@ -78,7 +60,25 @@ static const ALIGN_ASSET(2) char object_blkobjTex_011090[] = dobject_blkobjTex_0
#define dobject_blkobjTex_011890 "__OTR__objects/object_blkobj/object_blkobjTex_011890"
static const ALIGN_ASSET(2) char object_blkobjTex_011890[] = dobject_blkobjTex_011890;
#define dobject_blkobjTex_00F890 "__OTR__objects/object_blkobj/object_blkobjTex_00F890"
static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890;
#define dobject_blkobjTex_012090 "__OTR__objects/object_blkobj/object_blkobjTex_012090"
static const ALIGN_ASSET(2) char object_blkobjTex_012090[] = dobject_blkobjTex_012090;
#define dobject_blkobjTex_012890 "__OTR__objects/object_blkobj/object_blkobjTex_012890"
static const ALIGN_ASSET(2) char object_blkobjTex_012890[] = dobject_blkobjTex_012890;
#define dobject_blkobjTex_013090 "__OTR__objects/object_blkobj/object_blkobjTex_013090"
static const ALIGN_ASSET(2) char object_blkobjTex_013090[] = dobject_blkobjTex_013090;
#define dgIllusionRoomCol "__OTR__objects/object_blkobj/gIllusionRoomCol"
static const ALIGN_ASSET(2) char gIllusionRoomCol[] = dgIllusionRoomCol;
#define dgIllusionRoomNormalDL "__OTR__objects/object_blkobj/gIllusionRoomNormalDL"
static const ALIGN_ASSET(2) char gIllusionRoomNormalDL[] = dgIllusionRoomNormalDL;
#define dgIllusionRoomIllusionDL "__OTR__objects/object_blkobj/gIllusionRoomIllusionDL"
static const ALIGN_ASSET(2) char gIllusionRoomIllusionDL[] = dgIllusionRoomIllusionDL;
#define dgIllusionRoomTreeDL "__OTR__objects/object_blkobj/gIllusionRoomTreeDL"
static const ALIGN_ASSET(2) char gIllusionRoomTreeDL[] = dgIllusionRoomTreeDL;
#endif // OBJECTS_OBJECT_BLKOBJ_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80"
static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80;
#define dgTreasureChestCurveSkel "__OTR__objects/object_box/gTreasureChestCurveSkel"
static const ALIGN_ASSET(2) char gTreasureChestCurveSkel[] = dgTreasureChestCurveSkel;
@ -72,7 +75,5 @@ static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL
#define dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8 "__OTR__objects/object_box/gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8"
static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
#define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80"
static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80;
#endif // OBJECTS_OBJECT_BOX_H

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@ -3,6 +3,117 @@
#include "align_asset_macro.h"
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#define dgBarinadeTitleCardTex "__OTR__objects/object_bv/gBarinadeTitleCardTex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardTex[] = dgBarinadeTitleCardTex;
@ -183,87 +294,6 @@ static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8;
#define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0"
static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0;
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
@ -360,34 +390,5 @@ static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB
#define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
#endif // OBJECTS_OBJECT_BV_H

View File

@ -3,6 +3,54 @@
#include "align_asset_macro.h"
#define dobject_demo_kekkaiTex_000000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000000[] = dobject_demo_kekkaiTex_000000;
#define dobject_demo_kekkaiTex_000800 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000800"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000800[] = dobject_demo_kekkaiTex_000800;
#define dobject_demo_kekkaiTex_001000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_001000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000;
#define dobject_demo_kekkaiTex_002450 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_002450"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_002450[] = dobject_demo_kekkaiTex_002450;
#define dobject_demo_kekkaiTex_0036A0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0036A0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0036A0[] = dobject_demo_kekkaiTex_0036A0;
#define dobject_demo_kekkaiTex_003EA0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_003EA0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_003EA0[] = dobject_demo_kekkaiTex_003EA0;
#define dobject_demo_kekkaiTex_004AC0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_004AC0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_004AC0[] = dobject_demo_kekkaiTex_004AC0;
#define dobject_demo_kekkaiTex_006140 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006140"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006140[] = dobject_demo_kekkaiTex_006140;
#define dobject_demo_kekkaiTex_006940 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006940"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006940[] = dobject_demo_kekkaiTex_006940;
#define dobject_demo_kekkaiTex_007DB0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_007DB0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_007DB0[] = dobject_demo_kekkaiTex_007DB0;
#define dobject_demo_kekkaiTex_0089D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0089D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0089D0[] = dobject_demo_kekkaiTex_0089D0;
#define dobject_demo_kekkaiTex_0092D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0092D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0092D0[] = dobject_demo_kekkaiTex_0092D0;
#define dobject_demo_kekkaiTex_00A440 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00A440"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00A440[] = dobject_demo_kekkaiTex_00A440;
#define dobject_demo_kekkaiTex_00B540 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00B540"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00B540[] = dobject_demo_kekkaiTex_00B540;
#define dobject_demo_kekkaiTex_00C0B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C0B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C0B0[] = dobject_demo_kekkaiTex_00C0B0;
#define dobject_demo_kekkaiTex_00C8B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C8B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C8B0[] = dobject_demo_kekkaiTex_00C8B0;
#define dgTowerBarrierDL "__OTR__objects/object_demo_kekkai/gTowerBarrierDL"
static const ALIGN_ASSET(2) char gTowerBarrierDL[] = dgTowerBarrierDL;
@ -63,52 +111,4 @@ static const ALIGN_ASSET(2) char gDemoKekkaiDL_005FF0[] = dgDemoKekkaiDL_005FF0;
#define dgGanonsCastleDoorDL "__OTR__objects/object_demo_kekkai/gGanonsCastleDoorDL"
static const ALIGN_ASSET(2) char gGanonsCastleDoorDL[] = dgGanonsCastleDoorDL;
#define dobject_demo_kekkaiTex_000000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000000[] = dobject_demo_kekkaiTex_000000;
#define dobject_demo_kekkaiTex_004AC0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_004AC0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_004AC0[] = dobject_demo_kekkaiTex_004AC0;
#define dobject_demo_kekkaiTex_000800 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_000800"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_000800[] = dobject_demo_kekkaiTex_000800;
#define dobject_demo_kekkaiTex_007DB0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_007DB0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_007DB0[] = dobject_demo_kekkaiTex_007DB0;
#define dobject_demo_kekkaiTex_00B540 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00B540"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00B540[] = dobject_demo_kekkaiTex_00B540;
#define dobject_demo_kekkaiTex_00C8B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C8B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C8B0[] = dobject_demo_kekkaiTex_00C8B0;
#define dobject_demo_kekkaiTex_00C0B0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00C0B0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00C0B0[] = dobject_demo_kekkaiTex_00C0B0;
#define dobject_demo_kekkaiTex_0036A0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0036A0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0036A0[] = dobject_demo_kekkaiTex_0036A0;
#define dobject_demo_kekkaiTex_003EA0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_003EA0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_003EA0[] = dobject_demo_kekkaiTex_003EA0;
#define dobject_demo_kekkaiTex_0089D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0089D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0089D0[] = dobject_demo_kekkaiTex_0089D0;
#define dobject_demo_kekkaiTex_0092D0 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_0092D0"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_0092D0[] = dobject_demo_kekkaiTex_0092D0;
#define dobject_demo_kekkaiTex_00A440 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_00A440"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_00A440[] = dobject_demo_kekkaiTex_00A440;
#define dobject_demo_kekkaiTex_006140 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006140"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006140[] = dobject_demo_kekkaiTex_006140;
#define dobject_demo_kekkaiTex_006940 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_006940"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006940[] = dobject_demo_kekkaiTex_006940;
#define dobject_demo_kekkaiTex_002450 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_002450"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_002450[] = dobject_demo_kekkaiTex_002450;
#define dobject_demo_kekkaiTex_001000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_001000"
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000;
#endif // OBJECTS_OBJECT_DEMO_KEKKAI_H

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@ -3,6 +3,21 @@
#include "align_asset_macro.h"
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
#define dobject_dnkTex_0023D0 "__OTR__objects/object_dnk/object_dnkTex_0023D0"
static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
#define dobject_dnkTex_002650 "__OTR__objects/object_dnk/object_dnkTex_002650"
static const ALIGN_ASSET(2) char object_dnkTex_002650[] = dobject_dnkTex_002650;
#define dobject_dnkTex_0026D0 "__OTR__objects/object_dnk/object_dnkTex_0026D0"
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
#define dgDntStageSkel "__OTR__objects/object_dnk/gDntStageSkel"
static const ALIGN_ASSET(2) char gDntStageSkel[] = dgDntStageSkel;
@ -42,12 +57,6 @@ static const ALIGN_ASSET(2) char gDntStageNutDL[] = dgDntStageNutDL;
#define dgDntStageWaitAnim "__OTR__objects/object_dnk/gDntStageWaitAnim"
static const ALIGN_ASSET(2) char gDntStageWaitAnim[] = dgDntStageWaitAnim;
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
#define dgDntStageSkelLimbsLimb_002A50DL_0011E0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002A50DL_0011E0"
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002A50DL_0011E0[] = dgDntStageSkelLimbsLimb_002A50DL_0011E0;
@ -78,13 +87,5 @@ static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002AB0DL_001700[] = dgDn
#define dgDntStageSkelLimbsLimb_002ABCDL_0017B0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002ABCDL_0017B0"
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002ABCDL_0017B0[] = dgDntStageSkelLimbsLimb_002ABCDL_0017B0;
#define dobject_dnkTex_0023D0 "__OTR__objects/object_dnk/object_dnkTex_0023D0"
static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
#define dobject_dnkTex_002650 "__OTR__objects/object_dnk/object_dnkTex_002650"
static const ALIGN_ASSET(2) char object_dnkTex_002650[] = dobject_dnkTex_002650;
#define dobject_dnkTex_0026D0 "__OTR__objects/object_dnk/object_dnkTex_0026D0"
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
#endif // OBJECTS_OBJECT_DNK_H

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@ -3,6 +3,21 @@
#include "align_asset_macro.h"
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
#define dobject_dnsTex_002CA0 "__OTR__objects/object_dns/object_dnsTex_002CA0"
static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
#define dobject_dnsTex_002F20 "__OTR__objects/object_dns/object_dnsTex_002F20"
static const ALIGN_ASSET(2) char object_dnsTex_002F20[] = dobject_dnsTex_002F20;
#define dobject_dnsTex_002FA0 "__OTR__objects/object_dns/object_dnsTex_002FA0"
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
#define dgDntJijiSkel "__OTR__objects/object_dns/gDntJijiSkel"
static const ALIGN_ASSET(2) char gDntJijiSkel[] = dgDntJijiSkel;
@ -54,12 +69,6 @@ static const ALIGN_ASSET(2) char gDntJijiUnkAnim[] = dgDntJijiUnkAnim;
#define dgDntJijiWaitAnim "__OTR__objects/object_dns/gDntJijiWaitAnim"
static const ALIGN_ASSET(2) char gDntJijiWaitAnim[] = dgDntJijiWaitAnim;
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
#define dgDntJijiSkelLimbsLimb_003320DL_001AF0 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_003320DL_001AF0"
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003320DL_001AF0[] = dgDntJijiSkelLimbsLimb_003320DL_001AF0;
@ -96,13 +105,5 @@ static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003398DL_001A40[] = dgDnt
#define dgDntJijiSkelLimbsLimb_0033A4DL_001990 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_0033A4DL_001990"
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_0033A4DL_001990[] = dgDntJijiSkelLimbsLimb_0033A4DL_001990;
#define dobject_dnsTex_002CA0 "__OTR__objects/object_dns/object_dnsTex_002CA0"
static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
#define dobject_dnsTex_002F20 "__OTR__objects/object_dns/object_dnsTex_002F20"
static const ALIGN_ASSET(2) char object_dnsTex_002F20[] = dobject_dnsTex_002F20;
#define dobject_dnsTex_002FA0 "__OTR__objects/object_dns/object_dnsTex_002FA0"
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
#endif // OBJECTS_OBJECT_DNS_H

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@ -3,6 +3,87 @@
#include "align_asset_macro.h"
#define dobject_fdTex_000458 "__OTR__objects/object_fd/object_fdTex_000458"
static const ALIGN_ASSET(2) char object_fdTex_000458[] = dobject_fdTex_000458;
#define dobject_fdTex_000658 "__OTR__objects/object_fd/object_fdTex_000658"
static const ALIGN_ASSET(2) char object_fdTex_000658[] = dobject_fdTex_000658;
#define dobject_fdTex_000A78 "__OTR__objects/object_fd/object_fdTex_000A78"
static const ALIGN_ASSET(2) char object_fdTex_000A78[] = dobject_fdTex_000A78;
#define dobject_fdTex_0040A8 "__OTR__objects/object_fd/object_fdTex_0040A8"
static const ALIGN_ASSET(2) char object_fdTex_0040A8[] = dobject_fdTex_0040A8;
#define dobject_fdTex_0048A8 "__OTR__objects/object_fd/object_fdTex_0048A8"
static const ALIGN_ASSET(2) char object_fdTex_0048A8[] = dobject_fdTex_0048A8;
#define dobject_fdTex_0050A8 "__OTR__objects/object_fd/object_fdTex_0050A8"
static const ALIGN_ASSET(2) char object_fdTex_0050A8[] = dobject_fdTex_0050A8;
#define dobject_fdTex_0052A8 "__OTR__objects/object_fd/object_fdTex_0052A8"
static const ALIGN_ASSET(2) char object_fdTex_0052A8[] = dobject_fdTex_0052A8;
#define dobject_fdTex_0054A8 "__OTR__objects/object_fd/object_fdTex_0054A8"
static const ALIGN_ASSET(2) char object_fdTex_0054A8[] = dobject_fdTex_0054A8;
#define dobject_fdTex_0056A8 "__OTR__objects/object_fd/object_fdTex_0056A8"
static const ALIGN_ASSET(2) char object_fdTex_0056A8[] = dobject_fdTex_0056A8;
#define dobject_fdTex_005B60 "__OTR__objects/object_fd/object_fdTex_005B60"
static const ALIGN_ASSET(2) char object_fdTex_005B60[] = dobject_fdTex_005B60;
#define dobject_fdTex_005D60 "__OTR__objects/object_fd/object_fdTex_005D60"
static const ALIGN_ASSET(2) char object_fdTex_005D60[] = dobject_fdTex_005D60;
#define dobject_fdTex_005F60 "__OTR__objects/object_fd/object_fdTex_005F60"
static const ALIGN_ASSET(2) char object_fdTex_005F60[] = dobject_fdTex_005F60;
#define dobject_fdTex_009208 "__OTR__objects/object_fd/object_fdTex_009208"
static const ALIGN_ASSET(2) char object_fdTex_009208[] = dobject_fdTex_009208;
#define dobject_fdTex_009780 "__OTR__objects/object_fd/object_fdTex_009780"
static const ALIGN_ASSET(2) char object_fdTex_009780[] = dobject_fdTex_009780;
#define dobject_fdTex_009980 "__OTR__objects/object_fd/object_fdTex_009980"
static const ALIGN_ASSET(2) char object_fdTex_009980[] = dobject_fdTex_009980;
#define dobject_fdTex_00A050 "__OTR__objects/object_fd/object_fdTex_00A050"
static const ALIGN_ASSET(2) char object_fdTex_00A050[] = dobject_fdTex_00A050;
#define dobject_fdTex_00A918 "__OTR__objects/object_fd/object_fdTex_00A918"
static const ALIGN_ASSET(2) char object_fdTex_00A918[] = dobject_fdTex_00A918;
#define dobject_fdTex_00AA18 "__OTR__objects/object_fd/object_fdTex_00AA18"
static const ALIGN_ASSET(2) char object_fdTex_00AA18[] = dobject_fdTex_00AA18;
#define dobject_fdTex_00B458 "__OTR__objects/object_fd/object_fdTex_00B458"
static const ALIGN_ASSET(2) char object_fdTex_00B458[] = dobject_fdTex_00B458;
#define dobject_fdTex_00BC58 "__OTR__objects/object_fd/object_fdTex_00BC58"
static const ALIGN_ASSET(2) char object_fdTex_00BC58[] = dobject_fdTex_00BC58;
#define dobject_fdTex_00BE58 "__OTR__objects/object_fd/object_fdTex_00BE58"
static const ALIGN_ASSET(2) char object_fdTex_00BE58[] = dobject_fdTex_00BE58;
#define dobject_fdTex_00C058 "__OTR__objects/object_fd/object_fdTex_00C058"
static const ALIGN_ASSET(2) char object_fdTex_00C058[] = dobject_fdTex_00C058;
#define dobject_fdTex_00D170 "__OTR__objects/object_fd/object_fdTex_00D170"
static const ALIGN_ASSET(2) char object_fdTex_00D170[] = dobject_fdTex_00D170;
#define dobject_fdTex_00D438 "__OTR__objects/object_fd/object_fdTex_00D438"
static const ALIGN_ASSET(2) char object_fdTex_00D438[] = dobject_fdTex_00D438;
#define dobject_fdTLUT_000438 "__OTR__objects/object_fd/object_fdTLUT_000438"
static const ALIGN_ASSET(2) char object_fdTLUT_000438[] = dobject_fdTLUT_000438;
#define dobject_fdTLUT_000A58 "__OTR__objects/object_fd/object_fdTLUT_000A58"
static const ALIGN_ASSET(2) char object_fdTLUT_000A58[] = dobject_fdTLUT_000A58;
#define dobject_fdTLUT_0032A8 "__OTR__objects/object_fd/object_fdTLUT_0032A8"
static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8;
#define dgVolvagiaTitleCardTex "__OTR__objects/object_fd/gVolvagiaTitleCardTex"
static const ALIGN_ASSET(2) char gVolvagiaTitleCardTex[] = dgVolvagiaTitleCardTex;
@ -150,72 +231,6 @@ static const ALIGN_ASSET(2) char gVolvagiaPlatformDL[] = dgVolvagiaPlatformDL;
#define dgVolvagiaRockDL "__OTR__objects/object_fd/gVolvagiaRockDL"
static const ALIGN_ASSET(2) char gVolvagiaRockDL[] = dgVolvagiaRockDL;
#define dobject_fdTex_005B60 "__OTR__objects/object_fd/object_fdTex_005B60"
static const ALIGN_ASSET(2) char object_fdTex_005B60[] = dobject_fdTex_005B60;
#define dobject_fdTex_005F60 "__OTR__objects/object_fd/object_fdTex_005F60"
static const ALIGN_ASSET(2) char object_fdTex_005F60[] = dobject_fdTex_005F60;
#define dobject_fdTex_005D60 "__OTR__objects/object_fd/object_fdTex_005D60"
static const ALIGN_ASSET(2) char object_fdTex_005D60[] = dobject_fdTex_005D60;
#define dobject_fdTex_009208 "__OTR__objects/object_fd/object_fdTex_009208"
static const ALIGN_ASSET(2) char object_fdTex_009208[] = dobject_fdTex_009208;
#define dobject_fdTex_00AA18 "__OTR__objects/object_fd/object_fdTex_00AA18"
static const ALIGN_ASSET(2) char object_fdTex_00AA18[] = dobject_fdTex_00AA18;
#define dobject_fdTex_00C058 "__OTR__objects/object_fd/object_fdTex_00C058"
static const ALIGN_ASSET(2) char object_fdTex_00C058[] = dobject_fdTex_00C058;
#define dobject_fdTex_00BE58 "__OTR__objects/object_fd/object_fdTex_00BE58"
static const ALIGN_ASSET(2) char object_fdTex_00BE58[] = dobject_fdTex_00BE58;
#define dobject_fdTex_00BC58 "__OTR__objects/object_fd/object_fdTex_00BC58"
static const ALIGN_ASSET(2) char object_fdTex_00BC58[] = dobject_fdTex_00BC58;
#define dobject_fdTex_00B458 "__OTR__objects/object_fd/object_fdTex_00B458"
static const ALIGN_ASSET(2) char object_fdTex_00B458[] = dobject_fdTex_00B458;
#define dobject_fdTex_0040A8 "__OTR__objects/object_fd/object_fdTex_0040A8"
static const ALIGN_ASSET(2) char object_fdTex_0040A8[] = dobject_fdTex_0040A8;
#define dobject_fdTex_0048A8 "__OTR__objects/object_fd/object_fdTex_0048A8"
static const ALIGN_ASSET(2) char object_fdTex_0048A8[] = dobject_fdTex_0048A8;
#define dobject_fdTex_00A918 "__OTR__objects/object_fd/object_fdTex_00A918"
static const ALIGN_ASSET(2) char object_fdTex_00A918[] = dobject_fdTex_00A918;
#define dobject_fdTex_00D170 "__OTR__objects/object_fd/object_fdTex_00D170"
static const ALIGN_ASSET(2) char object_fdTex_00D170[] = dobject_fdTex_00D170;
#define dobject_fdTex_00D438 "__OTR__objects/object_fd/object_fdTex_00D438"
static const ALIGN_ASSET(2) char object_fdTex_00D438[] = dobject_fdTex_00D438;
#define dobject_fdTex_009780 "__OTR__objects/object_fd/object_fdTex_009780"
static const ALIGN_ASSET(2) char object_fdTex_009780[] = dobject_fdTex_009780;
#define dobject_fdTex_009980 "__OTR__objects/object_fd/object_fdTex_009980"
static const ALIGN_ASSET(2) char object_fdTex_009980[] = dobject_fdTex_009980;
#define dobject_fdTex_000A78 "__OTR__objects/object_fd/object_fdTex_000A78"
static const ALIGN_ASSET(2) char object_fdTex_000A78[] = dobject_fdTex_000A78;
#define dobject_fdTLUT_000A58 "__OTR__objects/object_fd/object_fdTLUT_000A58"
static const ALIGN_ASSET(2) char object_fdTLUT_000A58[] = dobject_fdTLUT_000A58;
#define dobject_fdTex_000658 "__OTR__objects/object_fd/object_fdTex_000658"
static const ALIGN_ASSET(2) char object_fdTex_000658[] = dobject_fdTex_000658;
#define dobject_fdTLUT_000438 "__OTR__objects/object_fd/object_fdTLUT_000438"
static const ALIGN_ASSET(2) char object_fdTLUT_000438[] = dobject_fdTLUT_000438;
#define dobject_fdTex_000458 "__OTR__objects/object_fd/object_fdTex_000458"
static const ALIGN_ASSET(2) char object_fdTex_000458[] = dobject_fdTex_000458;
#define dobject_fdTex_00A050 "__OTR__objects/object_fd/object_fdTex_00A050"
static const ALIGN_ASSET(2) char object_fdTex_00A050[] = dobject_fdTex_00A050;
#define dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8"
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8[] = dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8;
@ -267,19 +282,5 @@ static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8[] =
#define dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0"
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0[] = dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0;
#define dobject_fdTex_0050A8 "__OTR__objects/object_fd/object_fdTex_0050A8"
static const ALIGN_ASSET(2) char object_fdTex_0050A8[] = dobject_fdTex_0050A8;
#define dobject_fdTex_0054A8 "__OTR__objects/object_fd/object_fdTex_0054A8"
static const ALIGN_ASSET(2) char object_fdTex_0054A8[] = dobject_fdTex_0054A8;
#define dobject_fdTex_0052A8 "__OTR__objects/object_fd/object_fdTex_0052A8"
static const ALIGN_ASSET(2) char object_fdTex_0052A8[] = dobject_fdTex_0052A8;
#define dobject_fdTex_0056A8 "__OTR__objects/object_fd/object_fdTex_0056A8"
static const ALIGN_ASSET(2) char object_fdTex_0056A8[] = dobject_fdTex_0056A8;
#define dobject_fdTLUT_0032A8 "__OTR__objects/object_fd/object_fdTLUT_0032A8"
static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8;
#endif // OBJECTS_OBJECT_FD_H

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@ -3,6 +3,39 @@
#include "align_asset_macro.h"
#define dobject_fd2Tex_003308 "__OTR__objects/object_fd2/object_fd2Tex_003308"
static const ALIGN_ASSET(2) char object_fd2Tex_003308[] = dobject_fd2Tex_003308;
#define dobject_fd2Tex_003B08 "__OTR__objects/object_fd2/object_fd2Tex_003B08"
static const ALIGN_ASSET(2) char object_fd2Tex_003B08[] = dobject_fd2Tex_003B08;
#define dobject_fd2Tex_004308 "__OTR__objects/object_fd2/object_fd2Tex_004308"
static const ALIGN_ASSET(2) char object_fd2Tex_004308[] = dobject_fd2Tex_004308;
#define dobject_fd2Tex_004508 "__OTR__objects/object_fd2/object_fd2Tex_004508"
static const ALIGN_ASSET(2) char object_fd2Tex_004508[] = dobject_fd2Tex_004508;
#define dobject_fd2Tex_004708 "__OTR__objects/object_fd2/object_fd2Tex_004708"
static const ALIGN_ASSET(2) char object_fd2Tex_004708[] = dobject_fd2Tex_004708;
#define dobject_fd2Tex_004908 "__OTR__objects/object_fd2/object_fd2Tex_004908"
static const ALIGN_ASSET(2) char object_fd2Tex_004908[] = dobject_fd2Tex_004908;
#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8"
static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8;
#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0"
static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0;
#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0"
static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0;
#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0"
static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0;
#define dobject_fd2TLUT_002508 "__OTR__objects/object_fd2/object_fd2TLUT_002508"
static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508;
#define dgHoleVolvagiaSkel "__OTR__objects/object_fd2/gHoleVolvagiaSkel"
static const ALIGN_ASSET(2) char gHoleVolvagiaSkel[] = dgHoleVolvagiaSkel;
@ -63,18 +96,6 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00DD80[] = dgHoleVolvagiaVtx_0
#define dgHoleVolvagiaVtx_00D000 "__OTR__objects/object_fd2/gHoleVolvagiaVtx_00D000"
static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00D000[] = dgHoleVolvagiaVtx_00D000;
#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8"
static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8;
#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0"
static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0;
#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0"
static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0;
#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0"
static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0;
#define dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70"
static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70[] = dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70;
@ -180,25 +201,5 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119D0DL_001308[] =
#define dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010"
static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010[] = dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010;
#define dobject_fd2Tex_003308 "__OTR__objects/object_fd2/object_fd2Tex_003308"
static const ALIGN_ASSET(2) char object_fd2Tex_003308[] = dobject_fd2Tex_003308;
#define dobject_fd2Tex_003B08 "__OTR__objects/object_fd2/object_fd2Tex_003B08"
static const ALIGN_ASSET(2) char object_fd2Tex_003B08[] = dobject_fd2Tex_003B08;
#define dobject_fd2Tex_004308 "__OTR__objects/object_fd2/object_fd2Tex_004308"
static const ALIGN_ASSET(2) char object_fd2Tex_004308[] = dobject_fd2Tex_004308;
#define dobject_fd2Tex_004708 "__OTR__objects/object_fd2/object_fd2Tex_004708"
static const ALIGN_ASSET(2) char object_fd2Tex_004708[] = dobject_fd2Tex_004708;
#define dobject_fd2Tex_004508 "__OTR__objects/object_fd2/object_fd2Tex_004508"
static const ALIGN_ASSET(2) char object_fd2Tex_004508[] = dobject_fd2Tex_004508;
#define dobject_fd2Tex_004908 "__OTR__objects/object_fd2/object_fd2Tex_004908"
static const ALIGN_ASSET(2) char object_fd2Tex_004908[] = dobject_fd2Tex_004908;
#define dobject_fd2TLUT_002508 "__OTR__objects/object_fd2/object_fd2TLUT_002508"
static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508;
#endif // OBJECTS_OBJECT_FD2_H

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@ -3,6 +3,66 @@
#include "align_asset_macro.h"
#define dobject_fhgTex_003320 "__OTR__objects/object_fhg/object_fhgTex_003320"
static const ALIGN_ASSET(2) char object_fhgTex_003320[] = dobject_fhgTex_003320;
#define dobject_fhgTex_003520 "__OTR__objects/object_fhg/object_fhgTex_003520"
static const ALIGN_ASSET(2) char object_fhgTex_003520[] = dobject_fhgTex_003520;
#define dobject_fhgTex_003720 "__OTR__objects/object_fhg/object_fhgTex_003720"
static const ALIGN_ASSET(2) char object_fhgTex_003720[] = dobject_fhgTex_003720;
#define dobject_fhgTex_003920 "__OTR__objects/object_fhg/object_fhgTex_003920"
static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920;
#define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20"
static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
#define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0"
static const ALIGN_ASSET(2) char object_fhgTex_003BA0[] = dobject_fhgTex_003BA0;
#define dobject_fhgTex_003DA0 "__OTR__objects/object_fhg/object_fhgTex_003DA0"
static const ALIGN_ASSET(2) char object_fhgTex_003DA0[] = dobject_fhgTex_003DA0;
#define dobject_fhgTex_003FA0 "__OTR__objects/object_fhg/object_fhgTex_003FA0"
static const ALIGN_ASSET(2) char object_fhgTex_003FA0[] = dobject_fhgTex_003FA0;
#define dobject_fhgTex_0043A0 "__OTR__objects/object_fhg/object_fhgTex_0043A0"
static const ALIGN_ASSET(2) char object_fhgTex_0043A0[] = dobject_fhgTex_0043A0;
#define dobject_fhgTex_0044A0 "__OTR__objects/object_fhg/object_fhgTex_0044A0"
static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0;
#define dobject_fhgTex_004CA0 "__OTR__objects/object_fhg/object_fhgTex_004CA0"
static const ALIGN_ASSET(2) char object_fhgTex_004CA0[] = dobject_fhgTex_004CA0;
#define dobject_fhgTex_004DA0 "__OTR__objects/object_fhg/object_fhgTex_004DA0"
static const ALIGN_ASSET(2) char object_fhgTex_004DA0[] = dobject_fhgTex_004DA0;
#define dobject_fhgTex_00D040 "__OTR__objects/object_fhg/object_fhgTex_00D040"
static const ALIGN_ASSET(2) char object_fhgTex_00D040[] = dobject_fhgTex_00D040;
#define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060"
static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060;
#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
#define dgPhantomHorseSkel "__OTR__objects/object_fhg/gPhantomHorseSkel"
static const ALIGN_ASSET(2) char gPhantomHorseSkel[] = dgPhantomHorseSkel;
@ -54,45 +114,6 @@ static const ALIGN_ASSET(2) char gPhantomUnkDL_FCA0[] = dgPhantomUnkDL_FCA0;
#define dgPhantomUnkDL_10CA0 "__OTR__objects/object_fhg/gPhantomUnkDL_10CA0"
static const ALIGN_ASSET(2) char gPhantomUnkDL_10CA0[] = dgPhantomUnkDL_10CA0;
#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
#define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060"
static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060;
#define dobject_fhgTex_00D040 "__OTR__objects/object_fhg/object_fhgTex_00D040"
static const ALIGN_ASSET(2) char object_fhgTex_00D040[] = dobject_fhgTex_00D040;
#define dobject_fhgTex_004CA0 "__OTR__objects/object_fhg/object_fhgTex_004CA0"
static const ALIGN_ASSET(2) char object_fhgTex_004CA0[] = dobject_fhgTex_004CA0;
#define dobject_fhgTex_003DA0 "__OTR__objects/object_fhg/object_fhgTex_003DA0"
static const ALIGN_ASSET(2) char object_fhgTex_003DA0[] = dobject_fhgTex_003DA0;
#define dobject_fhgTex_003720 "__OTR__objects/object_fhg/object_fhgTex_003720"
static const ALIGN_ASSET(2) char object_fhgTex_003720[] = dobject_fhgTex_003720;
#define dobject_fhgTex_003520 "__OTR__objects/object_fhg/object_fhgTex_003520"
static const ALIGN_ASSET(2) char object_fhgTex_003520[] = dobject_fhgTex_003520;
#define dobject_fhgTex_003320 "__OTR__objects/object_fhg/object_fhgTex_003320"
static const ALIGN_ASSET(2) char object_fhgTex_003320[] = dobject_fhgTex_003320;
#define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30"
static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30[] = dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30;
@ -146,25 +167,4 @@ static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFB4DL_003170[] =
#define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30"
#define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0"
static const ALIGN_ASSET(2) char object_fhgTex_003BA0[] = dobject_fhgTex_003BA0;
#define dobject_fhgTex_0043A0 "__OTR__objects/object_fhg/object_fhgTex_0043A0"
static const ALIGN_ASSET(2) char object_fhgTex_0043A0[] = dobject_fhgTex_0043A0;
#define dobject_fhgTex_003FA0 "__OTR__objects/object_fhg/object_fhgTex_003FA0"
static const ALIGN_ASSET(2) char object_fhgTex_003FA0[] = dobject_fhgTex_003FA0;
#define dobject_fhgTex_004DA0 "__OTR__objects/object_fhg/object_fhgTex_004DA0"
static const ALIGN_ASSET(2) char object_fhgTex_004DA0[] = dobject_fhgTex_004DA0;
#define dobject_fhgTex_003920 "__OTR__objects/object_fhg/object_fhgTex_003920"
static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920;
#define dobject_fhgTex_0044A0 "__OTR__objects/object_fhg/object_fhgTex_0044A0"
static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0;
#define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20"
static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
#endif // OBJECTS_OBJECT_FHG_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
#define dgFlareDancerSkel "__OTR__objects/object_fw/gFlareDancerSkel"
static const ALIGN_ASSET(2) char gFlareDancerSkel[] = dgFlareDancerSkel;
@ -150,7 +153,5 @@ static const ALIGN_ASSET(2) char gFlareDancerCoreRunCycleAnim[] = dgFlareDancerC
#define dgFlareDancerCoreEndRunCycleAnim "__OTR__objects/object_fw/gFlareDancerCoreEndRunCycleAnim"
static const ALIGN_ASSET(2) char gFlareDancerCoreEndRunCycleAnim[] = dgFlareDancerCoreEndRunCycleAnim;
#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
#endif // OBJECTS_OBJECT_FW_H

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@ -3,6 +3,54 @@
#include "align_asset_macro.h"
#define dobject_geldbTex_002700 "__OTR__objects/object_geldb/object_geldbTex_002700"
static const ALIGN_ASSET(2) char object_geldbTex_002700[] = dobject_geldbTex_002700;
#define dobject_geldbTex_002740 "__OTR__objects/object_geldb/object_geldbTex_002740"
static const ALIGN_ASSET(2) char object_geldbTex_002740[] = dobject_geldbTex_002740;
#define dobject_geldbTex_002780 "__OTR__objects/object_geldb/object_geldbTex_002780"
static const ALIGN_ASSET(2) char object_geldbTex_002780[] = dobject_geldbTex_002780;
#define dobject_geldbTex_002880 "__OTR__objects/object_geldb/object_geldbTex_002880"
static const ALIGN_ASSET(2) char object_geldbTex_002880[] = dobject_geldbTex_002880;
#define dobject_geldbTex_002980 "__OTR__objects/object_geldb/object_geldbTex_002980"
static const ALIGN_ASSET(2) char object_geldbTex_002980[] = dobject_geldbTex_002980;
#define dobject_geldbTex_002A80 "__OTR__objects/object_geldb/object_geldbTex_002A80"
static const ALIGN_ASSET(2) char object_geldbTex_002A80[] = dobject_geldbTex_002A80;
#define dobject_geldbTex_002B80 "__OTR__objects/object_geldb/object_geldbTex_002B80"
static const ALIGN_ASSET(2) char object_geldbTex_002B80[] = dobject_geldbTex_002B80;
#define dobject_geldbTex_005F68 "__OTR__objects/object_geldb/object_geldbTex_005F68"
static const ALIGN_ASSET(2) char object_geldbTex_005F68[] = dobject_geldbTex_005F68;
#define dobject_geldbTex_0063E8 "__OTR__objects/object_geldb/object_geldbTex_0063E8"
static const ALIGN_ASSET(2) char object_geldbTex_0063E8[] = dobject_geldbTex_0063E8;
#define dobject_geldbTex_0064E8 "__OTR__objects/object_geldb/object_geldbTex_0064E8"
static const ALIGN_ASSET(2) char object_geldbTex_0064E8[] = dobject_geldbTex_0064E8;
#define dobject_geldbTex_006568 "__OTR__objects/object_geldb/object_geldbTex_006568"
static const ALIGN_ASSET(2) char object_geldbTex_006568[] = dobject_geldbTex_006568;
#define dobject_geldbTex_0069A8 "__OTR__objects/object_geldb/object_geldbTex_0069A8"
static const ALIGN_ASSET(2) char object_geldbTex_0069A8[] = dobject_geldbTex_0069A8;
#define dobject_geldbTex_006A28 "__OTR__objects/object_geldb/object_geldbTex_006A28"
static const ALIGN_ASSET(2) char object_geldbTex_006A28[] = dobject_geldbTex_006A28;
#define dobject_geldbTex_006B28 "__OTR__objects/object_geldb/object_geldbTex_006B28"
static const ALIGN_ASSET(2) char object_geldbTex_006B28[] = dobject_geldbTex_006B28;
#define dobject_geldbTex_006C28 "__OTR__objects/object_geldb/object_geldbTex_006C28"
static const ALIGN_ASSET(2) char object_geldbTex_006C28[] = dobject_geldbTex_006C28;
#define dobject_geldbTLUT_002500 "__OTR__objects/object_geldb/object_geldbTLUT_002500"
static const ALIGN_ASSET(2) char object_geldbTLUT_002500[] = dobject_geldbTLUT_002500;
#define dgGerudoRedSkel "__OTR__objects/object_geldb/gGerudoRedSkel"
static const ALIGN_ASSET(2) char gGerudoRedSkel[] = dgGerudoRedSkel;
@ -111,52 +159,5 @@ static const ALIGN_ASSET(2) char gGerudoRedSkelLimbsLimb_00A3E4DL_009108[] = dgG
#define dgGerudoRedSkelLimbsLimb_00A3F0DL_005420 "__OTR__objects/object_geldb/gGerudoRedSkelLimbsLimb_00A3F0DL_005420"
static const ALIGN_ASSET(2) char gGerudoRedSkelLimbsLimb_00A3F0DL_005420[] = dgGerudoRedSkelLimbsLimb_00A3F0DL_005420;
#define dobject_geldbTLUT_002500 "__OTR__objects/object_geldb/object_geldbTLUT_002500"
static const ALIGN_ASSET(2) char object_geldbTLUT_002500[] = dobject_geldbTLUT_002500;
#define dobject_geldbTex_002700 "__OTR__objects/object_geldb/object_geldbTex_002700"
static const ALIGN_ASSET(2) char object_geldbTex_002700[] = dobject_geldbTex_002700;
#define dobject_geldbTex_002980 "__OTR__objects/object_geldb/object_geldbTex_002980"
static const ALIGN_ASSET(2) char object_geldbTex_002980[] = dobject_geldbTex_002980;
#define dobject_geldbTex_002880 "__OTR__objects/object_geldb/object_geldbTex_002880"
static const ALIGN_ASSET(2) char object_geldbTex_002880[] = dobject_geldbTex_002880;
#define dobject_geldbTex_002780 "__OTR__objects/object_geldb/object_geldbTex_002780"
static const ALIGN_ASSET(2) char object_geldbTex_002780[] = dobject_geldbTex_002780;
#define dobject_geldbTex_002740 "__OTR__objects/object_geldb/object_geldbTex_002740"
static const ALIGN_ASSET(2) char object_geldbTex_002740[] = dobject_geldbTex_002740;
#define dobject_geldbTex_006A28 "__OTR__objects/object_geldb/object_geldbTex_006A28"
static const ALIGN_ASSET(2) char object_geldbTex_006A28[] = dobject_geldbTex_006A28;
#define dobject_geldbTex_0063E8 "__OTR__objects/object_geldb/object_geldbTex_0063E8"
static const ALIGN_ASSET(2) char object_geldbTex_0063E8[] = dobject_geldbTex_0063E8;
#define dobject_geldbTex_005F68 "__OTR__objects/object_geldb/object_geldbTex_005F68"
static const ALIGN_ASSET(2) char object_geldbTex_005F68[] = dobject_geldbTex_005F68;
#define dobject_geldbTex_006C28 "__OTR__objects/object_geldb/object_geldbTex_006C28"
static const ALIGN_ASSET(2) char object_geldbTex_006C28[] = dobject_geldbTex_006C28;
#define dobject_geldbTex_0069A8 "__OTR__objects/object_geldb/object_geldbTex_0069A8"
static const ALIGN_ASSET(2) char object_geldbTex_0069A8[] = dobject_geldbTex_0069A8;
#define dobject_geldbTex_006B28 "__OTR__objects/object_geldb/object_geldbTex_006B28"
static const ALIGN_ASSET(2) char object_geldbTex_006B28[] = dobject_geldbTex_006B28;
#define dobject_geldbTex_002A80 "__OTR__objects/object_geldb/object_geldbTex_002A80"
static const ALIGN_ASSET(2) char object_geldbTex_002A80[] = dobject_geldbTex_002A80;
#define dobject_geldbTex_002B80 "__OTR__objects/object_geldb/object_geldbTex_002B80"
static const ALIGN_ASSET(2) char object_geldbTex_002B80[] = dobject_geldbTex_002B80;
#define dobject_geldbTex_0064E8 "__OTR__objects/object_geldb/object_geldbTex_0064E8"
static const ALIGN_ASSET(2) char object_geldbTex_0064E8[] = dobject_geldbTex_0064E8;
#define dobject_geldbTex_006568 "__OTR__objects/object_geldb/object_geldbTex_006568"
static const ALIGN_ASSET(2) char object_geldbTex_006568[] = dobject_geldbTex_006568;
#endif // OBJECTS_OBJECT_GELDB_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_boots_2Tex_000000 "__OTR__objects/object_gi_boots_2/object_gi_boots_2Tex_000000"
static const ALIGN_ASSET(2) char object_gi_boots_2Tex_000000[] = dobject_gi_boots_2Tex_000000;
#define dgGiIronBootsDL "__OTR__objects/object_gi_boots_2/gGiIronBootsDL"
static const ALIGN_ASSET(2) char gGiIronBootsDL[] = dgGiIronBootsDL;
#define dgGiIronBootsRivetsDL "__OTR__objects/object_gi_boots_2/gGiIronBootsRivetsDL"
static const ALIGN_ASSET(2) char gGiIronBootsRivetsDL[] = dgGiIronBootsRivetsDL;
#define dobject_gi_boots_2Tex_000000 "__OTR__objects/object_gi_boots_2/object_gi_boots_2Tex_000000"
static const ALIGN_ASSET(2) char object_gi_boots_2Tex_000000[] = dobject_gi_boots_2Tex_000000;
#endif // OBJECTS_OBJECT_GI_BOOTS_2_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_butterflyTex_000000 "__OTR__objects/object_gi_butterfly/object_gi_butterflyTex_000000"
static const ALIGN_ASSET(2) char object_gi_butterflyTex_000000[] = dobject_gi_butterflyTex_000000;
#define dgGiButterflyContainerDL "__OTR__objects/object_gi_butterfly/gGiButterflyContainerDL"
static const ALIGN_ASSET(2) char gGiButterflyContainerDL[] = dgGiButterflyContainerDL;
#define dgGiButterflyGlassDL "__OTR__objects/object_gi_butterfly/gGiButterflyGlassDL"
static const ALIGN_ASSET(2) char gGiButterflyGlassDL[] = dgGiButterflyGlassDL;
#define dobject_gi_butterflyTex_000000 "__OTR__objects/object_gi_butterfly/object_gi_butterflyTex_000000"
static const ALIGN_ASSET(2) char object_gi_butterflyTex_000000[] = dobject_gi_butterflyTex_000000;
#endif // OBJECTS_OBJECT_GI_BUTTERFLY_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_gi_clothesTex_000000 "__OTR__objects/object_gi_clothes/object_gi_clothesTex_000000"
static const ALIGN_ASSET(2) char object_gi_clothesTex_000000[] = dobject_gi_clothesTex_000000;
#define dgGiGoronCollarColorDL "__OTR__objects/object_gi_clothes/gGiGoronCollarColorDL"
static const ALIGN_ASSET(2) char gGiGoronCollarColorDL[] = dgGiGoronCollarColorDL;
@ -21,7 +24,4 @@ static const ALIGN_ASSET(2) char gGiTunicCollarDL[] = dgGiTunicCollarDL;
#define dgGiTunicDL "__OTR__objects/object_gi_clothes/gGiTunicDL"
static const ALIGN_ASSET(2) char gGiTunicDL[] = dgGiTunicDL;
#define dobject_gi_clothesTex_000000 "__OTR__objects/object_gi_clothes/object_gi_clothesTex_000000"
static const ALIGN_ASSET(2) char object_gi_clothesTex_000000[] = dobject_gi_clothesTex_000000;
#endif // OBJECTS_OBJECT_GI_CLOTHES_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;
#define dgGiBulletBagColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagColorDL"
static const ALIGN_ASSET(2) char gGiBulletBagColorDL[] = dgGiBulletBagColorDL;
@ -24,10 +30,4 @@ static const ALIGN_ASSET(2) char gGiBulletBagStringDL[] = dgGiBulletBagStringDL;
#define dgGiBulletBagWritingDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagWritingDL"
static const ALIGN_ASSET(2) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingDL;
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;
#endif // OBJECTS_OBJECT_GI_DEKUPOUCH_H

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@ -3,16 +3,16 @@
#include "align_asset_macro.h"
#define dgGiBlueFireChamberstickDL "__OTR__objects/object_gi_fire/gGiBlueFireChamberstickDL"
static const ALIGN_ASSET(2) char gGiBlueFireChamberstickDL[] = dgGiBlueFireChamberstickDL;
#define dgGiBlueFireFlameDL "__OTR__objects/object_gi_fire/gGiBlueFireFlameDL"
static const ALIGN_ASSET(2) char gGiBlueFireFlameDL[] = dgGiBlueFireFlameDL;
#define dobject_gi_fireTex_000000 "__OTR__objects/object_gi_fire/object_gi_fireTex_000000"
static const ALIGN_ASSET(2) char object_gi_fireTex_000000[] = dobject_gi_fireTex_000000;
#define dobject_gi_fireTex_000200 "__OTR__objects/object_gi_fire/object_gi_fireTex_000200"
static const ALIGN_ASSET(2) char object_gi_fireTex_000200[] = dobject_gi_fireTex_000200;
#define dgGiBlueFireChamberstickDL "__OTR__objects/object_gi_fire/gGiBlueFireChamberstickDL"
static const ALIGN_ASSET(2) char gGiBlueFireChamberstickDL[] = dgGiBlueFireChamberstickDL;
#define dgGiBlueFireFlameDL "__OTR__objects/object_gi_fire/gGiBlueFireFlameDL"
static const ALIGN_ASSET(2) char gGiBlueFireFlameDL[] = dgGiBlueFireFlameDL;
#endif // OBJECTS_OBJECT_GI_FIRE_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_frogTex_000000 "__OTR__objects/object_gi_frog/object_gi_frogTex_000000"
static const ALIGN_ASSET(2) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000;
#define dgGiFrogDL "__OTR__objects/object_gi_frog/gGiFrogDL"
static const ALIGN_ASSET(2) char gGiFrogDL[] = dgGiFrogDL;
#define dgGiFrogEyesDL "__OTR__objects/object_gi_frog/gGiFrogEyesDL"
static const ALIGN_ASSET(2) char gGiFrogEyesDL[] = dgGiFrogEyesDL;
#define dobject_gi_frogTex_000000 "__OTR__objects/object_gi_frog/object_gi_frogTex_000000"
static const ALIGN_ASSET(2) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000;
#endif // OBJECTS_OBJECT_GI_FROG_H

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@ -3,10 +3,10 @@
#include "align_asset_macro.h"
#define dgGiGerudoCardDL "__OTR__objects/object_gi_gerudo/gGiGerudoCardDL"
static const ALIGN_ASSET(2) char gGiGerudoCardDL[] = dgGiGerudoCardDL;
#define dobject_gi_gerudoTex_000000 "__OTR__objects/object_gi_gerudo/object_gi_gerudoTex_000000"
static const ALIGN_ASSET(2) char object_gi_gerudoTex_000000[] = dobject_gi_gerudoTex_000000;
#define dgGiGerudoCardDL "__OTR__objects/object_gi_gerudo/gGiGerudoCardDL"
static const ALIGN_ASSET(2) char gGiGerudoCardDL[] = dgGiGerudoCardDL;
#endif // OBJECTS_OBJECT_GI_GERUDO_H

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@ -3,15 +3,9 @@
#include "align_asset_macro.h"
#define dgGiGerudoMaskDL "__OTR__objects/object_gi_gerudomask/gGiGerudoMaskDL"
static const ALIGN_ASSET(2) char gGiGerudoMaskDL[] = dgGiGerudoMaskDL;
#define dobject_gi_gerudomaskTex_000208 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTex_000208"
static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000208[] = dobject_gi_gerudomaskTex_000208;
#define dobject_gi_gerudomaskTLUT_000000 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_gerudomaskTLUT_000000[] = dobject_gi_gerudomaskTLUT_000000;
#define dobject_gi_gerudomaskTex_000248 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTex_000248"
static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000248[] = dobject_gi_gerudomaskTex_000248;
@ -21,4 +15,10 @@ static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000348[] = dobject_gi_g
#define dobject_gi_gerudomaskTex_000448 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTex_000448"
static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000448[] = dobject_gi_gerudomaskTex_000448;
#define dobject_gi_gerudomaskTLUT_000000 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_gerudomaskTLUT_000000[] = dobject_gi_gerudomaskTLUT_000000;
#define dgGiGerudoMaskDL "__OTR__objects/object_gi_gerudomask/gGiGerudoMaskDL"
static const ALIGN_ASSET(2) char gGiGerudoMaskDL[] = dgGiGerudoMaskDL;
#endif // OBJECTS_OBJECT_GI_GERUDOMASK_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_gi_ghostTex_000000 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000000"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000;
#define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200;
#define dgGiPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeColorDL[] = dgGiPoeColorDL;
@ -18,10 +24,4 @@ static const ALIGN_ASSET(2) char gGiGhostContainerGlassDL[] = dgGiGhostContainer
#define dgGiGhostContainerContentsDL "__OTR__objects/object_gi_ghost/gGiGhostContainerContentsDL"
static const ALIGN_ASSET(2) char gGiGhostContainerContentsDL[] = dgGiGhostContainerContentsDL;
#define dobject_gi_ghostTex_000000 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000000"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000;
#define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200;
#endif // OBJECTS_OBJECT_GI_GHOST_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_gi_glovesTex_000000 "__OTR__objects/object_gi_gloves/object_gi_glovesTex_000000"
static const ALIGN_ASSET(2) char object_gi_glovesTex_000000[] = dobject_gi_glovesTex_000000;
#define dgGiSilverGauntletsColorDL "__OTR__objects/object_gi_gloves/gGiSilverGauntletsColorDL"
static const ALIGN_ASSET(2) char gGiSilverGauntletsColorDL[] = dgGiSilverGauntletsColorDL;
@ -21,7 +24,4 @@ static const ALIGN_ASSET(2) char gGiGauntletsDL[] = dgGiGauntletsDL;
#define dgGiGauntletsPlateDL "__OTR__objects/object_gi_gloves/gGiGauntletsPlateDL"
static const ALIGN_ASSET(2) char gGiGauntletsPlateDL[] = dgGiGauntletsPlateDL;
#define dobject_gi_glovesTex_000000 "__OTR__objects/object_gi_gloves/object_gi_glovesTex_000000"
static const ALIGN_ASSET(2) char object_gi_glovesTex_000000[] = dobject_gi_glovesTex_000000;
#endif // OBJECTS_OBJECT_GI_GLOVES_H

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@ -3,15 +3,9 @@
#include "align_asset_macro.h"
#define dgGiGoronMaskDL "__OTR__objects/object_gi_golonmask/gGiGoronMaskDL"
static const ALIGN_ASSET(2) char gGiGoronMaskDL[] = dgGiGoronMaskDL;
#define dobject_gi_golonmaskTex_000208 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTex_000208"
static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000208[] = dobject_gi_golonmaskTex_000208;
#define dobject_gi_golonmaskTLUT_000000 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_golonmaskTLUT_000000[] = dobject_gi_golonmaskTLUT_000000;
#define dobject_gi_golonmaskTex_000248 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTex_000248"
static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000248[] = dobject_gi_golonmaskTex_000248;
@ -21,4 +15,10 @@ static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000348[] = dobject_gi_go
#define dobject_gi_golonmaskTex_000748 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTex_000748"
static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000748[] = dobject_gi_golonmaskTex_000748;
#define dobject_gi_golonmaskTLUT_000000 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_golonmaskTLUT_000000[] = dobject_gi_golonmaskTLUT_000000;
#define dgGiGoronMaskDL "__OTR__objects/object_gi_golonmask/gGiGoronMaskDL"
static const ALIGN_ASSET(2) char gGiGoronMaskDL[] = dgGiGoronMaskDL;
#endif // OBJECTS_OBJECT_GI_GOLONMASK_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dgGiHoverBootsDL "__OTR__objects/object_gi_hoverboots/gGiHoverBootsDL"
static const ALIGN_ASSET(2) char gGiHoverBootsDL[] = dgGiHoverBootsDL;
#define dobject_gi_hoverbootsTex_000000 "__OTR__objects/object_gi_hoverboots/object_gi_hoverbootsTex_000000"
static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000000[] = dobject_gi_hoverbootsTex_000000;
#define dobject_gi_hoverbootsTex_000300 "__OTR__objects/object_gi_hoverboots/object_gi_hoverbootsTex_000300"
static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000300[] = dobject_gi_hoverbootsTex_000300;
#define dobject_gi_hoverbootsTex_000000 "__OTR__objects/object_gi_hoverboots/object_gi_hoverbootsTex_000000"
static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000000[] = dobject_gi_hoverbootsTex_000000;
#define dgGiHoverBootsDL "__OTR__objects/object_gi_hoverboots/gGiHoverBootsDL"
static const ALIGN_ASSET(2) char gGiHoverBootsDL[] = dgGiHoverBootsDL;
#endif // OBJECTS_OBJECT_GI_HOVERBOOTS_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_ki_tan_maskTex_000000 "__OTR__objects/object_gi_ki_tan_mask/object_gi_ki_tan_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_ki_tan_maskTex_000000[] = dobject_gi_ki_tan_maskTex_000000;
#define dgGiKeatonMaskDL "__OTR__objects/object_gi_ki_tan_mask/gGiKeatonMaskDL"
static const ALIGN_ASSET(2) char gGiKeatonMaskDL[] = dgGiKeatonMaskDL;
#define dgGiKeatonMaskEyesDL "__OTR__objects/object_gi_ki_tan_mask/gGiKeatonMaskEyesDL"
static const ALIGN_ASSET(2) char gGiKeatonMaskEyesDL[] = dgGiKeatonMaskEyesDL;
#define dobject_gi_ki_tan_maskTex_000000 "__OTR__objects/object_gi_ki_tan_mask/object_gi_ki_tan_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_ki_tan_maskTex_000000[] = dobject_gi_ki_tan_maskTex_000000;
#endif // OBJECTS_OBJECT_GI_KI_TAN_MASK_H

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@ -3,16 +3,16 @@
#include "align_asset_macro.h"
#define dgGiLetterDL "__OTR__objects/object_gi_letter/gGiLetterDL"
static const ALIGN_ASSET(2) char gGiLetterDL[] = dgGiLetterDL;
#define dgGiLetterWritingDL "__OTR__objects/object_gi_letter/gGiLetterWritingDL"
static const ALIGN_ASSET(2) char gGiLetterWritingDL[] = dgGiLetterWritingDL;
#define dobject_gi_letterTex_000000 "__OTR__objects/object_gi_letter/object_gi_letterTex_000000"
static const ALIGN_ASSET(2) char object_gi_letterTex_000000[] = dobject_gi_letterTex_000000;
#define dobject_gi_letterTex_000600 "__OTR__objects/object_gi_letter/object_gi_letterTex_000600"
static const ALIGN_ASSET(2) char object_gi_letterTex_000600[] = dobject_gi_letterTex_000600;
#define dgGiLetterDL "__OTR__objects/object_gi_letter/gGiLetterDL"
static const ALIGN_ASSET(2) char gGiLetterDL[] = dgGiLetterDL;
#define dgGiLetterWritingDL "__OTR__objects/object_gi_letter/gGiLetterWritingDL"
static const ALIGN_ASSET(2) char gGiLetterWritingDL[] = dgGiLetterWritingDL;
#endif // OBJECTS_OBJECT_GI_LETTER_H

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@ -3,6 +3,15 @@
#include "align_asset_macro.h"
#define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000;
#define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200;
#define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400;
#define dgGiGreenPotColorDL "__OTR__objects/object_gi_liquid/gGiGreenPotColorDL"
static const ALIGN_ASSET(2) char gGiGreenPotColorDL[] = dgGiGreenPotColorDL;
@ -39,13 +48,4 @@ static const ALIGN_ASSET(2) char gGiPotionLiquidDL[] = dgGiPotionLiquidDL;
#define dgGiPotionPatternDL "__OTR__objects/object_gi_liquid/gGiPotionPatternDL"
static const ALIGN_ASSET(2) char gGiPotionPatternDL[] = dgGiPotionPatternDL;
#define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000;
#define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200;
#define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400;
#endif // OBJECTS_OBJECT_GI_LIQUID_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60"
static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60;
#define dgGiDungeonMapDL "__OTR__objects/object_gi_map/gGiDungeonMapDL"
static const ALIGN_ASSET(2) char gGiDungeonMapDL[] = dgGiDungeonMapDL;
#define dgGiStoneOfAgonyDL "__OTR__objects/object_gi_map/gGiStoneOfAgonyDL"
static const ALIGN_ASSET(2) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL;
#define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60"
static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60;
#endif // OBJECTS_OBJECT_GI_MAP_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_milkTex_000000 "__OTR__objects/object_gi_milk/object_gi_milkTex_000000"
static const ALIGN_ASSET(2) char object_gi_milkTex_000000[] = dobject_gi_milkTex_000000;
#define dgGiMilkBottleContentsDL "__OTR__objects/object_gi_milk/gGiMilkBottleContentsDL"
static const ALIGN_ASSET(2) char gGiMilkBottleContentsDL[] = dgGiMilkBottleContentsDL;
#define dgGiMilkBottleDL "__OTR__objects/object_gi_milk/gGiMilkBottleDL"
static const ALIGN_ASSET(2) char gGiMilkBottleDL[] = dgGiMilkBottleDL;
#define dobject_gi_milkTex_000000 "__OTR__objects/object_gi_milk/object_gi_milkTex_000000"
static const ALIGN_ASSET(2) char object_gi_milkTex_000000[] = dobject_gi_milkTex_000000;
#endif // OBJECTS_OBJECT_GI_MILK_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_gi_niwatoriTex_000000 "__OTR__objects/object_gi_niwatori/object_gi_niwatoriTex_000000"
static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000000[] = dobject_gi_niwatoriTex_000000;
#define dobject_gi_niwatoriTex_000800 "__OTR__objects/object_gi_niwatori/object_gi_niwatoriTex_000800"
static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000800[] = dobject_gi_niwatoriTex_000800;
#define dgGiChickenColorDL "__OTR__objects/object_gi_niwatori/gGiChickenColorDL"
static const ALIGN_ASSET(2) char gGiChickenColorDL[] = dgGiChickenColorDL;
@ -15,10 +21,4 @@ static const ALIGN_ASSET(2) char gGiChickenDL[] = dgGiChickenDL;
#define dgGiChickenEyesDL "__OTR__objects/object_gi_niwatori/gGiChickenEyesDL"
static const ALIGN_ASSET(2) char gGiChickenEyesDL[] = dgGiChickenEyesDL;
#define dobject_gi_niwatoriTex_000000 "__OTR__objects/object_gi_niwatori/object_gi_niwatoriTex_000000"
static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000000[] = dobject_gi_niwatoriTex_000000;
#define dobject_gi_niwatoriTex_000800 "__OTR__objects/object_gi_niwatori/object_gi_niwatoriTex_000800"
static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000800[] = dobject_gi_niwatoriTex_000800;
#endif // OBJECTS_OBJECT_GI_NIWATORI_H

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@ -3,10 +3,10 @@
#include "align_asset_macro.h"
#define dgGiNutDL "__OTR__objects/object_gi_nuts/gGiNutDL"
static const ALIGN_ASSET(2) char gGiNutDL[] = dgGiNutDL;
#define dobject_gi_nutsTex_000000 "__OTR__objects/object_gi_nuts/object_gi_nutsTex_000000"
static const ALIGN_ASSET(2) char object_gi_nutsTex_000000[] = dobject_gi_nutsTex_000000;
#define dgGiNutDL "__OTR__objects/object_gi_nuts/gGiNutDL"
static const ALIGN_ASSET(2) char gGiNutDL[] = dgGiNutDL;
#endif // OBJECTS_OBJECT_GI_NUTS_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_ocarinaTex_000000 "__OTR__objects/object_gi_ocarina/object_gi_ocarinaTex_000000"
static const ALIGN_ASSET(2) char object_gi_ocarinaTex_000000[] = dobject_gi_ocarinaTex_000000;
#define dgGiOcarinaTimeDL "__OTR__objects/object_gi_ocarina/gGiOcarinaTimeDL"
static const ALIGN_ASSET(2) char gGiOcarinaTimeDL[] = dgGiOcarinaTimeDL;
#define dgGiOcarinaTimeHolesDL "__OTR__objects/object_gi_ocarina/gGiOcarinaTimeHolesDL"
static const ALIGN_ASSET(2) char gGiOcarinaTimeHolesDL[] = dgGiOcarinaTimeHolesDL;
#define dobject_gi_ocarinaTex_000000 "__OTR__objects/object_gi_ocarina/object_gi_ocarinaTex_000000"
static const ALIGN_ASSET(2) char object_gi_ocarinaTex_000000[] = dobject_gi_ocarinaTex_000000;
#endif // OBJECTS_OBJECT_GI_OCARINA_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_ocarina_0Tex_000000 "__OTR__objects/object_gi_ocarina_0/object_gi_ocarina_0Tex_000000"
static const ALIGN_ASSET(2) char object_gi_ocarina_0Tex_000000[] = dobject_gi_ocarina_0Tex_000000;
#define dgGiOcarinaFairyDL "__OTR__objects/object_gi_ocarina_0/gGiOcarinaFairyDL"
static const ALIGN_ASSET(2) char gGiOcarinaFairyDL[] = dgGiOcarinaFairyDL;
#define dgGiOcarinaFairyHolesDL "__OTR__objects/object_gi_ocarina_0/gGiOcarinaFairyHolesDL"
static const ALIGN_ASSET(2) char gGiOcarinaFairyHolesDL[] = dgGiOcarinaFairyHolesDL;
#define dobject_gi_ocarina_0Tex_000000 "__OTR__objects/object_gi_ocarina_0/object_gi_ocarina_0Tex_000000"
static const ALIGN_ASSET(2) char object_gi_ocarina_0Tex_000000[] = dobject_gi_ocarina_0Tex_000000;
#endif // OBJECTS_OBJECT_GI_OCARINA_0_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_prescriptionTex_000000 "__OTR__objects/object_gi_prescription/object_gi_prescriptionTex_000000"
static const ALIGN_ASSET(2) char object_gi_prescriptionTex_000000[] = dobject_gi_prescriptionTex_000000;
#define dgGiPrescriptionDL "__OTR__objects/object_gi_prescription/gGiPrescriptionDL"
static const ALIGN_ASSET(2) char gGiPrescriptionDL[] = dgGiPrescriptionDL;
#define dgGiPrescriptionWritingDL "__OTR__objects/object_gi_prescription/gGiPrescriptionWritingDL"
static const ALIGN_ASSET(2) char gGiPrescriptionWritingDL[] = dgGiPrescriptionWritingDL;
#define dobject_gi_prescriptionTex_000000 "__OTR__objects/object_gi_prescription/object_gi_prescriptionTex_000000"
static const ALIGN_ASSET(2) char object_gi_prescriptionTex_000000[] = dobject_gi_prescriptionTex_000000;
#endif // OBJECTS_OBJECT_GI_PRESCRIPTION_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_gi_purseTex_000000 "__OTR__objects/object_gi_purse/object_gi_purseTex_000000"
static const ALIGN_ASSET(2) char object_gi_purseTex_000000[] = dobject_gi_purseTex_000000;
#define dgGiAdultWalletColorDL "__OTR__objects/object_gi_purse/gGiAdultWalletColorDL"
static const ALIGN_ASSET(2) char gGiAdultWalletColorDL[] = dgGiAdultWalletColorDL;
@ -39,7 +42,4 @@ static const ALIGN_ASSET(2) char gGiWalletStringDL[] = dgGiWalletStringDL;
#define dgGiWalletRupeeInnerDL "__OTR__objects/object_gi_purse/gGiWalletRupeeInnerDL"
static const ALIGN_ASSET(2) char gGiWalletRupeeInnerDL[] = dgGiWalletRupeeInnerDL;
#define dobject_gi_purseTex_000000 "__OTR__objects/object_gi_purse/object_gi_purseTex_000000"
static const ALIGN_ASSET(2) char object_gi_purseTex_000000[] = dobject_gi_purseTex_000000;
#endif // OBJECTS_OBJECT_GI_PURSE_H

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@ -3,13 +3,13 @@
#include "align_asset_macro.h"
#define dobject_gi_rabit_maskTex_000000 "__OTR__objects/object_gi_rabit_mask/object_gi_rabit_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000;
#define dgGiBunnyHoodDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodDL"
static const ALIGN_ASSET(2) char gGiBunnyHoodDL[] = dgGiBunnyHoodDL;
#define dgGiBunnyHoodEyesDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodEyesDL"
static const ALIGN_ASSET(2) char gGiBunnyHoodEyesDL[] = dgGiBunnyHoodEyesDL;
#define dobject_gi_rabit_maskTex_000000 "__OTR__objects/object_gi_rabit_mask/object_gi_rabit_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000;
#endif // OBJECTS_OBJECT_GI_RABIT_MASK_H

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@ -3,10 +3,10 @@
#include "align_asset_macro.h"
#define dgGiDekuShieldDL "__OTR__objects/object_gi_shield_1/gGiDekuShieldDL"
static const ALIGN_ASSET(2) char gGiDekuShieldDL[] = dgGiDekuShieldDL;
#define dobject_gi_shield_1Tex_000000 "__OTR__objects/object_gi_shield_1/object_gi_shield_1Tex_000000"
static const ALIGN_ASSET(2) char object_gi_shield_1Tex_000000[] = dobject_gi_shield_1Tex_000000;
#define dgGiDekuShieldDL "__OTR__objects/object_gi_shield_1/gGiDekuShieldDL"
static const ALIGN_ASSET(2) char gGiDekuShieldDL[] = dgGiDekuShieldDL;
#endif // OBJECTS_OBJECT_GI_SHIELD_1_H

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@ -3,16 +3,16 @@
#include "align_asset_macro.h"
#define dgGiMirrorShieldDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldDL"
static const ALIGN_ASSET(2) char gGiMirrorShieldDL[] = dgGiMirrorShieldDL;
#define dgGiMirrorShieldSymbolDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldSymbolDL"
static const ALIGN_ASSET(2) char gGiMirrorShieldSymbolDL[] = dgGiMirrorShieldSymbolDL;
#define dobject_gi_shield_3Tex_000000 "__OTR__objects/object_gi_shield_3/object_gi_shield_3Tex_000000"
static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000000[] = dobject_gi_shield_3Tex_000000;
#define dobject_gi_shield_3Tex_000400 "__OTR__objects/object_gi_shield_3/object_gi_shield_3Tex_000400"
static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000400[] = dobject_gi_shield_3Tex_000400;
#define dgGiMirrorShieldDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldDL"
static const ALIGN_ASSET(2) char gGiMirrorShieldDL[] = dgGiMirrorShieldDL;
#define dgGiMirrorShieldSymbolDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldSymbolDL"
static const ALIGN_ASSET(2) char gGiMirrorShieldSymbolDL[] = dgGiMirrorShieldSymbolDL;
#endif // OBJECTS_OBJECT_GI_SHIELD_3_H

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@ -3,10 +3,10 @@
#include "align_asset_macro.h"
#define dgGiSoldOutDL "__OTR__objects/object_gi_soldout/gGiSoldOutDL"
static const ALIGN_ASSET(2) char gGiSoldOutDL[] = dgGiSoldOutDL;
#define dobject_gi_soldoutTex_000000 "__OTR__objects/object_gi_soldout/object_gi_soldoutTex_000000"
static const ALIGN_ASSET(2) char object_gi_soldoutTex_000000[] = dobject_gi_soldoutTex_000000;
#define dgGiSoldOutDL "__OTR__objects/object_gi_soldout/gGiSoldOutDL"
static const ALIGN_ASSET(2) char gGiSoldOutDL[] = dgGiSoldOutDL;
#endif // OBJECTS_OBJECT_GI_SOLDOUT_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_gi_soulTex_000000 "__OTR__objects/object_gi_soul/object_gi_soulTex_000000"
static const ALIGN_ASSET(2) char object_gi_soulTex_000000[] = dobject_gi_soulTex_000000;
#define dgGiFairyContainerBaseCapDL "__OTR__objects/object_gi_soul/gGiFairyContainerBaseCapDL"
static const ALIGN_ASSET(2) char gGiFairyContainerBaseCapDL[] = dgGiFairyContainerBaseCapDL;
@ -12,7 +15,4 @@ static const ALIGN_ASSET(2) char gGiFairyContainerGlassDL[] = dgGiFairyContainer
#define dgGiFairyContainerContentsDL "__OTR__objects/object_gi_soul/gGiFairyContainerContentsDL"
static const ALIGN_ASSET(2) char gGiFairyContainerContentsDL[] = dgGiFairyContainerContentsDL;
#define dobject_gi_soulTex_000000 "__OTR__objects/object_gi_soul/object_gi_soulTex_000000"
static const ALIGN_ASSET(2) char object_gi_soulTex_000000[] = dobject_gi_soulTex_000000;
#endif // OBJECTS_OBJECT_GI_SOUL_H

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@ -3,16 +3,16 @@
#include "align_asset_macro.h"
#define dobject_gi_ticketstoneTex_000000 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000000"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000;
#define dobject_gi_ticketstoneTex_000240 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000240"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000240[] = dobject_gi_ticketstoneTex_000240;
#define dgGiClaimCheckDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckDL"
static const ALIGN_ASSET(2) char gGiClaimCheckDL[] = dgGiClaimCheckDL;
#define dgGiClaimCheckWritingDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckWritingDL"
static const ALIGN_ASSET(2) char gGiClaimCheckWritingDL[] = dgGiClaimCheckWritingDL;
#define dobject_gi_ticketstoneTex_000240 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000240"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000240[] = dobject_gi_ticketstoneTex_000240;
#define dobject_gi_ticketstoneTex_000000 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000000"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000;
#endif // OBJECTS_OBJECT_GI_TICKETSTONE_H

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@ -3,16 +3,16 @@
#include "align_asset_macro.h"
#define dgGiMaskOfTruthDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthDL[] = dgGiMaskOfTruthDL;
#define dgGiMaskOfTruthAccentsDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthAccentsDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthAccentsDL[] = dgGiMaskOfTruthAccentsDL;
#define dobject_gi_truth_maskTex_000000 "__OTR__objects/object_gi_truth_mask/object_gi_truth_maskTex_000000"
static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000000[] = dobject_gi_truth_maskTex_000000;
#define dobject_gi_truth_maskTex_000400 "__OTR__objects/object_gi_truth_mask/object_gi_truth_maskTex_000400"
static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000400[] = dobject_gi_truth_maskTex_000400;
#define dgGiMaskOfTruthDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthDL[] = dgGiMaskOfTruthDL;
#define dgGiMaskOfTruthAccentsDL "__OTR__objects/object_gi_truth_mask/gGiMaskOfTruthAccentsDL"
static const ALIGN_ASSET(2) char gGiMaskOfTruthAccentsDL[] = dgGiMaskOfTruthAccentsDL;
#endif // OBJECTS_OBJECT_GI_TRUTH_MASK_H

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@ -3,15 +3,9 @@
#include "align_asset_macro.h"
#define dgGiZoraMaskDL "__OTR__objects/object_gi_zoramask/gGiZoraMaskDL"
static const ALIGN_ASSET(2) char gGiZoraMaskDL[] = dgGiZoraMaskDL;
#define dobject_gi_zoramaskTex_000208 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTex_000208"
static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000208[] = dobject_gi_zoramaskTex_000208;
#define dobject_gi_zoramaskTLUT_000000 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_zoramaskTLUT_000000[] = dobject_gi_zoramaskTLUT_000000;
#define dobject_gi_zoramaskTex_000248 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTex_000248"
static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000248[] = dobject_gi_zoramaskTex_000248;
@ -21,4 +15,10 @@ static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000648[] = dobject_gi_zor
#define dobject_gi_zoramaskTex_000A48 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTex_000A48"
static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000A48[] = dobject_gi_zoramaskTex_000A48;
#define dobject_gi_zoramaskTLUT_000000 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTLUT_000000"
static const ALIGN_ASSET(2) char object_gi_zoramaskTLUT_000000[] = dobject_gi_zoramaskTLUT_000000;
#define dgGiZoraMaskDL "__OTR__objects/object_gi_zoramask/gGiZoraMaskDL"
static const ALIGN_ASSET(2) char gGiZoraMaskDL[] = dgGiZoraMaskDL;
#endif // OBJECTS_OBJECT_GI_ZORAMASK_H

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@ -3,6 +3,36 @@
#include "align_asset_macro.h"
#define dobject_gjTex_003B20 "__OTR__objects/object_gj/object_gjTex_003B20"
static const ALIGN_ASSET(2) char object_gjTex_003B20[] = dobject_gjTex_003B20;
#define dobject_gjTex_003C20 "__OTR__objects/object_gj/object_gjTex_003C20"
static const ALIGN_ASSET(2) char object_gjTex_003C20[] = dobject_gjTex_003C20;
#define dobject_gjTex_003D20 "__OTR__objects/object_gj/object_gjTex_003D20"
static const ALIGN_ASSET(2) char object_gjTex_003D20[] = dobject_gjTex_003D20;
#define dobject_gjTex_003F20 "__OTR__objects/object_gj/object_gjTex_003F20"
static const ALIGN_ASSET(2) char object_gjTex_003F20[] = dobject_gjTex_003F20;
#define dobject_gjTex_004F20 "__OTR__objects/object_gj/object_gjTex_004F20"
static const ALIGN_ASSET(2) char object_gjTex_004F20[] = dobject_gjTex_004F20;
#define dobject_gjTex_005F20 "__OTR__objects/object_gj/object_gjTex_005F20"
static const ALIGN_ASSET(2) char object_gjTex_005F20[] = dobject_gjTex_005F20;
#define dobject_gjTex_006F20 "__OTR__objects/object_gj/object_gjTex_006F20"
static const ALIGN_ASSET(2) char object_gjTex_006F20[] = dobject_gjTex_006F20;
#define dobject_gjTex_007320 "__OTR__objects/object_gj/object_gjTex_007320"
static const ALIGN_ASSET(2) char object_gjTex_007320[] = dobject_gjTex_007320;
#define dobject_gjTex_007720 "__OTR__objects/object_gj/object_gjTex_007720"
static const ALIGN_ASSET(2) char object_gjTex_007720[] = dobject_gjTex_007720;
#define dobject_gjTex_007B20 "__OTR__objects/object_gj/object_gjTex_007B20"
static const ALIGN_ASSET(2) char object_gjTex_007B20[] = dobject_gjTex_007B20;
#define dgGanonsCastleRubbleAroundArenaDL "__OTR__objects/object_gj/gGanonsCastleRubbleAroundArenaDL"
static const ALIGN_ASSET(2) char gGanonsCastleRubbleAroundArenaDL[] = dgGanonsCastleRubbleAroundArenaDL;
@ -60,34 +90,4 @@ static const ALIGN_ASSET(2) char gGanonsCastleUnusedWallTex[] = dgGanonsCastleUn
#define dgGanonsCastleUnusedTex_00A320 "__OTR__objects/object_gj/gGanonsCastleUnusedTex_00A320"
static const ALIGN_ASSET(2) char gGanonsCastleUnusedTex_00A320[] = dgGanonsCastleUnusedTex_00A320;
#define dobject_gjTex_003D20 "__OTR__objects/object_gj/object_gjTex_003D20"
static const ALIGN_ASSET(2) char object_gjTex_003D20[] = dobject_gjTex_003D20;
#define dobject_gjTex_003B20 "__OTR__objects/object_gj/object_gjTex_003B20"
static const ALIGN_ASSET(2) char object_gjTex_003B20[] = dobject_gjTex_003B20;
#define dobject_gjTex_004F20 "__OTR__objects/object_gj/object_gjTex_004F20"
static const ALIGN_ASSET(2) char object_gjTex_004F20[] = dobject_gjTex_004F20;
#define dobject_gjTex_003C20 "__OTR__objects/object_gj/object_gjTex_003C20"
static const ALIGN_ASSET(2) char object_gjTex_003C20[] = dobject_gjTex_003C20;
#define dobject_gjTex_003F20 "__OTR__objects/object_gj/object_gjTex_003F20"
static const ALIGN_ASSET(2) char object_gjTex_003F20[] = dobject_gjTex_003F20;
#define dobject_gjTex_005F20 "__OTR__objects/object_gj/object_gjTex_005F20"
static const ALIGN_ASSET(2) char object_gjTex_005F20[] = dobject_gjTex_005F20;
#define dobject_gjTex_007B20 "__OTR__objects/object_gj/object_gjTex_007B20"
static const ALIGN_ASSET(2) char object_gjTex_007B20[] = dobject_gjTex_007B20;
#define dobject_gjTex_007320 "__OTR__objects/object_gj/object_gjTex_007320"
static const ALIGN_ASSET(2) char object_gjTex_007320[] = dobject_gjTex_007320;
#define dobject_gjTex_007720 "__OTR__objects/object_gj/object_gjTex_007720"
static const ALIGN_ASSET(2) char object_gjTex_007720[] = dobject_gjTex_007720;
#define dobject_gjTex_006F20 "__OTR__objects/object_gj/object_gjTex_006F20"
static const ALIGN_ASSET(2) char object_gjTex_006F20[] = dobject_gjTex_006F20;
#endif // OBJECTS_OBJECT_GJ_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50"
static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50;
#define dgPhantomGanonSkel "__OTR__objects/object_gnd/gPhantomGanonSkel"
static const ALIGN_ASSET(2) char gPhantomGanonSkel[] = dgPhantomGanonSkel;
@ -177,9 +180,6 @@ static const ALIGN_ASSET(2) char gPhantomGanonBarsDL[] = dgPhantomGanonBarsDL;
#define dgPhantomGanonBarsCol "__OTR__objects/object_gnd/gPhantomGanonBarsCol"
static const ALIGN_ASSET(2) char gPhantomGanonBarsCol[] = dgPhantomGanonBarsCol;
#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50"
static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50;
#define dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0"
static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0;

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@ -3,6 +3,39 @@
#include "align_asset_macro.h"
#define dobject_grTex_005D78 "__OTR__objects/object_gr/object_grTex_005D78"
static const ALIGN_ASSET(2) char object_grTex_005D78[] = dobject_grTex_005D78;
#define dobject_grTex_005E78 "__OTR__objects/object_gr/object_grTex_005E78"
static const ALIGN_ASSET(2) char object_grTex_005E78[] = dobject_grTex_005E78;
#define dobject_grTex_005EB8 "__OTR__objects/object_gr/object_grTex_005EB8"
static const ALIGN_ASSET(2) char object_grTex_005EB8[] = dobject_grTex_005EB8;
#define dobject_grTex_005EF8 "__OTR__objects/object_gr/object_grTex_005EF8"
static const ALIGN_ASSET(2) char object_grTex_005EF8[] = dobject_grTex_005EF8;
#define dobject_grTex_0077F8 "__OTR__objects/object_gr/object_grTex_0077F8"
static const ALIGN_ASSET(2) char object_grTex_0077F8[] = dobject_grTex_0077F8;
#define dobject_grTex_007BF8 "__OTR__objects/object_gr/object_grTex_007BF8"
static const ALIGN_ASSET(2) char object_grTex_007BF8[] = dobject_grTex_007BF8;
#define dobject_grTex_007FF8 "__OTR__objects/object_gr/object_grTex_007FF8"
static const ALIGN_ASSET(2) char object_grTex_007FF8[] = dobject_grTex_007FF8;
#define dobject_grTex_0083F8 "__OTR__objects/object_gr/object_grTex_0083F8"
static const ALIGN_ASSET(2) char object_grTex_0083F8[] = dobject_grTex_0083F8;
#define dobject_grTex_0097F8 "__OTR__objects/object_gr/object_grTex_0097F8"
static const ALIGN_ASSET(2) char object_grTex_0097F8[] = dobject_grTex_0097F8;
#define dobject_grTex_009808 "__OTR__objects/object_gr/object_grTex_009808"
static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808;
#define dobject_grTLUT_003F78 "__OTR__objects/object_gr/object_grTLUT_003F78"
static const ALIGN_ASSET(2) char object_grTLUT_003F78[] = dobject_grTLUT_003F78;
#define dgNiwGirlSkel "__OTR__objects/object_gr/gNiwGirlSkel"
static const ALIGN_ASSET(2) char gNiwGirlSkel[] = dgNiwGirlSkel;
@ -84,37 +117,5 @@ static const ALIGN_ASSET(2) char gNiwGirlSkelLimbsLimb_0098F0DL_003D78[] = dgNiw
#define dgNiwGirlSkelLimbsLimb_0098FCDL_003BA0 "__OTR__objects/object_gr/gNiwGirlSkelLimbsLimb_0098FCDL_003BA0"
static const ALIGN_ASSET(2) char gNiwGirlSkelLimbsLimb_0098FCDL_003BA0[] = dgNiwGirlSkelLimbsLimb_0098FCDL_003BA0;
#define dobject_grTLUT_003F78 "__OTR__objects/object_gr/object_grTLUT_003F78"
static const ALIGN_ASSET(2) char object_grTLUT_003F78[] = dobject_grTLUT_003F78;
#define dobject_grTex_005EB8 "__OTR__objects/object_gr/object_grTex_005EB8"
static const ALIGN_ASSET(2) char object_grTex_005EB8[] = dobject_grTex_005EB8;
#define dobject_grTex_005D78 "__OTR__objects/object_gr/object_grTex_005D78"
static const ALIGN_ASSET(2) char object_grTex_005D78[] = dobject_grTex_005D78;
#define dobject_grTex_005E78 "__OTR__objects/object_gr/object_grTex_005E78"
static const ALIGN_ASSET(2) char object_grTex_005E78[] = dobject_grTex_005E78;
#define dobject_grTex_0077F8 "__OTR__objects/object_gr/object_grTex_0077F8"
static const ALIGN_ASSET(2) char object_grTex_0077F8[] = dobject_grTex_0077F8;
#define dobject_grTex_007BF8 "__OTR__objects/object_gr/object_grTex_007BF8"
static const ALIGN_ASSET(2) char object_grTex_007BF8[] = dobject_grTex_007BF8;
#define dobject_grTex_007FF8 "__OTR__objects/object_gr/object_grTex_007FF8"
static const ALIGN_ASSET(2) char object_grTex_007FF8[] = dobject_grTex_007FF8;
#define dobject_grTex_0083F8 "__OTR__objects/object_gr/object_grTex_0083F8"
static const ALIGN_ASSET(2) char object_grTex_0083F8[] = dobject_grTex_0083F8;
#define dobject_grTex_005EF8 "__OTR__objects/object_gr/object_grTex_005EF8"
static const ALIGN_ASSET(2) char object_grTex_005EF8[] = dobject_grTex_005EF8;
#define dobject_grTex_0097F8 "__OTR__objects/object_gr/object_grTex_0097F8"
static const ALIGN_ASSET(2) char object_grTex_0097F8[] = dobject_grTex_0097F8;
#define dobject_grTex_009808 "__OTR__objects/object_gr/object_grTex_009808"
static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808;
#endif // OBJECTS_OBJECT_GR_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_hakach_objectsTex_0062F0 "__OTR__objects/object_hakach_objects/object_hakach_objectsTex_0062F0"
static const ALIGN_ASSET(2) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0;
#define dgBotwHoleTrap1DL "__OTR__objects/object_hakach_objects/gBotwHoleTrap1DL"
static const ALIGN_ASSET(2) char gBotwHoleTrap1DL[] = dgBotwHoleTrap1DL;
@ -69,7 +72,4 @@ static const ALIGN_ASSET(2) char gBotwTex_0058F0[] = dgBotwTex_0058F0;
#define dgBotwTex_0060F0 "__OTR__objects/object_hakach_objects/gBotwTex_0060F0"
static const ALIGN_ASSET(2) char gBotwTex_0060F0[] = dgBotwTex_0060F0;
#define dobject_hakach_objectsTex_0062F0 "__OTR__objects/object_hakach_objects/object_hakach_objectsTex_0062F0"
static const ALIGN_ASSET(2) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0;
#endif // OBJECTS_OBJECT_HAKACH_OBJECTS_H

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@ -3,6 +3,66 @@
#include "align_asset_macro.h"
#define dobject_hidan_objectsTex_000040 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000040"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000040[] = dobject_hidan_objectsTex_000040;
#define dobject_hidan_objectsTex_000240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000240[] = dobject_hidan_objectsTex_000240;
#define dobject_hidan_objectsTex_000A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000A40[] = dobject_hidan_objectsTex_000A40;
#define dobject_hidan_objectsTex_001A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_001A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_001A40[] = dobject_hidan_objectsTex_001A40;
#define dobject_hidan_objectsTex_002A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_002A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_002A40[] = dobject_hidan_objectsTex_002A40;
#define dobject_hidan_objectsTex_003A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_003A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_003A40[] = dobject_hidan_objectsTex_003A40;
#define dobject_hidan_objectsTex_004240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_004240[] = dobject_hidan_objectsTex_004240;
#define dobject_hidan_objectsTex_004A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_004A40[] = dobject_hidan_objectsTex_004A40;
#define dobject_hidan_objectsTex_005240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005240[] = dobject_hidan_objectsTex_005240;
#define dobject_hidan_objectsTex_005640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005640"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005640[] = dobject_hidan_objectsTex_005640;
#define dobject_hidan_objectsTex_005A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005A40[] = dobject_hidan_objectsTex_005A40;
#define dobject_hidan_objectsTex_005E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005E40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005E40[] = dobject_hidan_objectsTex_005E40;
#define dobject_hidan_objectsTex_006640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006640"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006640[] = dobject_hidan_objectsTex_006640;
#define dobject_hidan_objectsTex_006A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006A40[] = dobject_hidan_objectsTex_006A40;
#define dobject_hidan_objectsTex_006C40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006C40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006C40[] = dobject_hidan_objectsTex_006C40;
#define dobject_hidan_objectsTex_006E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006E40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006E40[] = dobject_hidan_objectsTex_006E40;
#define dobject_hidan_objectsTex_00FB20 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_00FB20"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_00FB20[] = dobject_hidan_objectsTex_00FB20;
#define dobject_hidan_objectsTex_010D90 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_010D90"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_010D90[] = dobject_hidan_objectsTex_010D90;
#define dobject_hidan_objectsTLUT_000000 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000000"
static const ALIGN_ASSET(2) char object_hidan_objectsTLUT_000000[] = dobject_hidan_objectsTLUT_000000;
#define dobject_hidan_objectsTLUT_000020 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000020"
static const ALIGN_ASSET(2) char object_hidan_objectsTLUT_000020[] = dobject_hidan_objectsTLUT_000020;
#define dgFireTempleHammerableTotemBodyDL "__OTR__objects/object_hidan_objects/gFireTempleHammerableTotemBodyDL"
static const ALIGN_ASSET(2) char gFireTempleHammerableTotemBodyDL[] = dgFireTempleHammerableTotemBodyDL;
@ -204,64 +264,4 @@ static const ALIGN_ASSET(2) char gFireTempleDoorBackDL[] = dgFireTempleDoorBackD
#define dgFireTempleDoorKillerTex "__OTR__objects/object_hidan_objects/gFireTempleDoorKillerTex"
static const ALIGN_ASSET(2) char gFireTempleDoorKillerTex[] = dgFireTempleDoorKillerTex;
#define dobject_hidan_objectsTex_000A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000A40[] = dobject_hidan_objectsTex_000A40;
#define dobject_hidan_objectsTex_002A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_002A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_002A40[] = dobject_hidan_objectsTex_002A40;
#define dobject_hidan_objectsTex_000040 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000040"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000040[] = dobject_hidan_objectsTex_000040;
#define dobject_hidan_objectsTLUT_000000 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000000"
static const ALIGN_ASSET(2) char object_hidan_objectsTLUT_000000[] = dobject_hidan_objectsTLUT_000000;
#define dobject_hidan_objectsTex_004A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_004A40[] = dobject_hidan_objectsTex_004A40;
#define dobject_hidan_objectsTex_005640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005640"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005640[] = dobject_hidan_objectsTex_005640;
#define dobject_hidan_objectsTex_006640 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006640"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006640[] = dobject_hidan_objectsTex_006640;
#define dobject_hidan_objectsTex_006A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006A40[] = dobject_hidan_objectsTex_006A40;
#define dobject_hidan_objectsTex_004240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_004240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_004240[] = dobject_hidan_objectsTex_004240;
#define dobject_hidan_objectsTex_005E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005E40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005E40[] = dobject_hidan_objectsTex_005E40;
#define dobject_hidan_objectsTex_006C40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006C40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006C40[] = dobject_hidan_objectsTex_006C40;
#define dobject_hidan_objectsTex_005240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005240[] = dobject_hidan_objectsTex_005240;
#define dobject_hidan_objectsTex_003A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_003A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_003A40[] = dobject_hidan_objectsTex_003A40;
#define dobject_hidan_objectsTex_005A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_005A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_005A40[] = dobject_hidan_objectsTex_005A40;
#define dobject_hidan_objectsTLUT_000020 "__OTR__objects/object_hidan_objects/object_hidan_objectsTLUT_000020"
static const ALIGN_ASSET(2) char object_hidan_objectsTLUT_000020[] = dobject_hidan_objectsTLUT_000020;
#define dobject_hidan_objectsTex_001A40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_001A40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_001A40[] = dobject_hidan_objectsTex_001A40;
#define dobject_hidan_objectsTex_000240 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_000240"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_000240[] = dobject_hidan_objectsTex_000240;
#define dobject_hidan_objectsTex_006E40 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_006E40"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_006E40[] = dobject_hidan_objectsTex_006E40;
#define dobject_hidan_objectsTex_00FB20 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_00FB20"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_00FB20[] = dobject_hidan_objectsTex_00FB20;
#define dobject_hidan_objectsTex_010D90 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_010D90"
static const ALIGN_ASSET(2) char object_hidan_objectsTex_010D90[] = dobject_hidan_objectsTex_010D90;
#endif // OBJECTS_OBJECT_HIDAN_OBJECTS_H

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@ -3,6 +3,24 @@
#include "align_asset_macro.h"
#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8;
#define dobject_hintnutsTex_001DA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001DA8"
static const ALIGN_ASSET(2) char object_hintnutsTex_001DA8[] = dobject_hintnutsTex_001DA8;
#define dobject_hintnutsTex_001FA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001FA8"
static const ALIGN_ASSET(2) char object_hintnutsTex_001FA8[] = dobject_hintnutsTex_001FA8;
#define dobject_hintnutsTex_002028 "__OTR__objects/object_hintnuts/object_hintnutsTex_002028"
static const ALIGN_ASSET(2) char object_hintnutsTex_002028[] = dobject_hintnutsTex_002028;
#define dobject_hintnutsTex_0020A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0020A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8;
#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128"
static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128;
#define dgHintNutsSkel "__OTR__objects/object_hintnuts/gHintNutsSkel"
static const ALIGN_ASSET(2) char gHintNutsSkel[] = dgHintNutsSkel;
@ -39,12 +57,6 @@ static const ALIGN_ASSET(2) char gHintNutsFlowerDL[] = dgHintNutsFlowerDL;
#define dgHintNutsNutDL "__OTR__objects/object_hintnuts/gHintNutsNutDL"
static const ALIGN_ASSET(2) char gHintNutsNutDL[] = dgHintNutsNutDL;
#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8;
#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128"
static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128;
#define dgHintNutsSkelLimbsLimb_002328DL_000C68 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002328DL_000C68"
static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002328DL_000C68[] = dgHintNutsSkelLimbsLimb_002328DL_000C68;
@ -72,16 +84,5 @@ static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_00237CDL_000E28[] = dgHi
#define dgHintNutsSkelLimbsLimb_002388DL_000EC8 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002388DL_000EC8"
static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002388DL_000EC8[] = dgHintNutsSkelLimbsLimb_002388DL_000EC8;
#define dobject_hintnutsTex_001DA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001DA8"
static const ALIGN_ASSET(2) char object_hintnutsTex_001DA8[] = dobject_hintnutsTex_001DA8;
#define dobject_hintnutsTex_001FA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001FA8"
static const ALIGN_ASSET(2) char object_hintnutsTex_001FA8[] = dobject_hintnutsTex_001FA8;
#define dobject_hintnutsTex_002028 "__OTR__objects/object_hintnuts/object_hintnutsTex_002028"
static const ALIGN_ASSET(2) char object_hintnutsTex_002028[] = dobject_hintnutsTex_002028;
#define dobject_hintnutsTex_0020A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0020A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8;
#endif // OBJECTS_OBJECT_HINTNUTS_H

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@ -3,6 +3,39 @@
#include "align_asset_macro.h"
#define dobject_horse_ganonTex_00A570 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A570"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A570[] = dobject_horse_ganonTex_00A570;
#define dobject_horse_ganonTex_00A5F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A5F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A5F0[] = dobject_horse_ganonTex_00A5F0;
#define dobject_horse_ganonTex_00A7F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A7F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A7F0[] = dobject_horse_ganonTex_00A7F0;
#define dobject_horse_ganonTex_00A810 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A810"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A810[] = dobject_horse_ganonTex_00A810;
#define dobject_horse_ganonTex_00AA10 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00AA10"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00AA10[] = dobject_horse_ganonTex_00AA10;
#define dobject_horse_ganonTex_00B010 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B010"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B010[] = dobject_horse_ganonTex_00B010;
#define dobject_horse_ganonTex_00B110 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B110"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B110[] = dobject_horse_ganonTex_00B110;
#define dobject_horse_ganonTex_00B510 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B510"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B510[] = dobject_horse_ganonTex_00B510;
#define dobject_horse_ganonTex_00B610 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B610"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610;
#define dobject_horse_ganonTex_00B690 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B690"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B690[] = dobject_horse_ganonTex_00B690;
#define dobject_horse_ganonTex_00BE90 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00BE90"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00BE90[] = dobject_horse_ganonTex_00BE90;
#define dgHorseGanonSkel "__OTR__objects/object_horse_ganon/gHorseGanonSkel"
static const ALIGN_ASSET(2) char gHorseGanonSkel[] = dgHorseGanonSkel;
@ -33,21 +66,6 @@ static const ALIGN_ASSET(2) char gHorseGanonHeadHairTex[] = dgHorseGanonHeadHair
#define dgHorseGanonLegTex "__OTR__objects/object_horse_ganon/gHorseGanonLegTex"
static const ALIGN_ASSET(2) char gHorseGanonLegTex[] = dgHorseGanonLegTex;
#define dobject_horse_ganonTex_00BE90 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00BE90"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00BE90[] = dobject_horse_ganonTex_00BE90;
#define dobject_horse_ganonTex_00A7F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A7F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A7F0[] = dobject_horse_ganonTex_00A7F0;
#define dobject_horse_ganonTex_00B010 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B010"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B010[] = dobject_horse_ganonTex_00B010;
#define dobject_horse_ganonTex_00A5F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A5F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A5F0[] = dobject_horse_ganonTex_00A5F0;
#define dobject_horse_ganonTex_00AA10 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00AA10"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00AA10[] = dobject_horse_ganonTex_00AA10;
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20[] = dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20;
@ -101,22 +119,4 @@ static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008584DL_001CE0[] = dg
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
#define dobject_horse_ganonTex_00B510 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B510"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B510[] = dobject_horse_ganonTex_00B510;
#define dobject_horse_ganonTex_00B110 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B110"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B110[] = dobject_horse_ganonTex_00B110;
#define dobject_horse_ganonTex_00A570 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A570"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A570[] = dobject_horse_ganonTex_00A570;
#define dobject_horse_ganonTex_00A810 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A810"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A810[] = dobject_horse_ganonTex_00A810;
#define dobject_horse_ganonTex_00B690 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B690"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B690[] = dobject_horse_ganonTex_00B690;
#define dobject_horse_ganonTex_00B610 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B610"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610;
#endif // OBJECTS_OBJECT_HORSE_GANON_H

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@ -3,6 +3,33 @@
#include "align_asset_macro.h"
#define dobject_horse_link_childTex_001F28 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_001F28"
static const ALIGN_ASSET(2) char object_horse_link_childTex_001F28[] = dobject_horse_link_childTex_001F28;
#define dobject_horse_link_childTex_001F68 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_001F68"
static const ALIGN_ASSET(2) char object_horse_link_childTex_001F68[] = dobject_horse_link_childTex_001F68;
#define dobject_horse_link_childTex_002168 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002168"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002168[] = dobject_horse_link_childTex_002168;
#define dobject_horse_link_childTex_002368 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002368"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002368[] = dobject_horse_link_childTex_002368;
#define dobject_horse_link_childTex_002568 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002568"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002568[] = dobject_horse_link_childTex_002568;
#define dobject_horse_link_childTex_002588 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002588"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002588[] = dobject_horse_link_childTex_002588;
#define dobject_horse_link_childTex_002788 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002788"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002788[] = dobject_horse_link_childTex_002788;
#define dobject_horse_link_childTex_008120 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_008120"
static const ALIGN_ASSET(2) char object_horse_link_childTex_008120[] = dobject_horse_link_childTex_008120;
#define dobject_horse_link_childTex_008320 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_008320"
static const ALIGN_ASSET(2) char object_horse_link_childTex_008320[] = dobject_horse_link_childTex_008320;
#define dgChildEponaSkel "__OTR__objects/object_horse_link_child/gChildEponaSkel"
static const ALIGN_ASSET(2) char gChildEponaSkel[] = dgChildEponaSkel;
@ -33,21 +60,6 @@ static const ALIGN_ASSET(2) char gChildEponaEyeHalfTex[] = dgChildEponaEyeHalfTe
#define dgChildEponaEyeCloseTex "__OTR__objects/object_horse_link_child/gChildEponaEyeCloseTex"
static const ALIGN_ASSET(2) char gChildEponaEyeCloseTex[] = dgChildEponaEyeCloseTex;
#define dobject_horse_link_childTex_002568 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002568"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002568[] = dobject_horse_link_childTex_002568;
#define dobject_horse_link_childTex_008320 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_008320"
static const ALIGN_ASSET(2) char object_horse_link_childTex_008320[] = dobject_horse_link_childTex_008320;
#define dobject_horse_link_childTex_002168 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002168"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002168[] = dobject_horse_link_childTex_002168;
#define dobject_horse_link_childTex_008120 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_008120"
static const ALIGN_ASSET(2) char object_horse_link_childTex_008120[] = dobject_horse_link_childTex_008120;
#define dobject_horse_link_childTex_001F68 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_001F68"
static const ALIGN_ASSET(2) char object_horse_link_childTex_001F68[] = dobject_horse_link_childTex_001F68;
#define dgChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30 "__OTR__objects/object_horse_link_child/gChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30"
static const ALIGN_ASSET(2) char gChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30[] = dgChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30;
@ -80,16 +92,4 @@ static const ALIGN_ASSET(2) char gChildEponaSkelLimbsLimb_007A58DL_001678[] = dg
#define dgChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30 "__OTR__objects/object_horse_link_child/gChildEponaSkelLimbsLimb_0077D8SkinLimbDL_007B30"
#define dobject_horse_link_childTex_002788 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002788"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002788[] = dobject_horse_link_childTex_002788;
#define dobject_horse_link_childTex_002588 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002588"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002588[] = dobject_horse_link_childTex_002588;
#define dobject_horse_link_childTex_002368 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_002368"
static const ALIGN_ASSET(2) char object_horse_link_childTex_002368[] = dobject_horse_link_childTex_002368;
#define dobject_horse_link_childTex_001F28 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_001F28"
static const ALIGN_ASSET(2) char object_horse_link_childTex_001F28[] = dobject_horse_link_childTex_001F28;
#endif // OBJECTS_OBJECT_HORSE_LINK_CHILD_H

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@ -3,6 +3,30 @@
#include "align_asset_macro.h"
#define dobject_horse_normalTex_0058D8 "__OTR__objects/object_horse_normal/object_horse_normalTex_0058D8"
static const ALIGN_ASSET(2) char object_horse_normalTex_0058D8[] = dobject_horse_normalTex_0058D8;
#define dobject_horse_normalTex_005918 "__OTR__objects/object_horse_normal/object_horse_normalTex_005918"
static const ALIGN_ASSET(2) char object_horse_normalTex_005918[] = dobject_horse_normalTex_005918;
#define dobject_horse_normalTex_005B18 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B18"
static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18;
#define dobject_horse_normalTex_005B98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B98"
static const ALIGN_ASSET(2) char object_horse_normalTex_005B98[] = dobject_horse_normalTex_005B98;
#define dobject_horse_normalTex_005C98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005C98"
static const ALIGN_ASSET(2) char object_horse_normalTex_005C98[] = dobject_horse_normalTex_005C98;
#define dobject_horse_normalTex_006F28 "__OTR__objects/object_horse_normal/object_horse_normalTex_006F28"
static const ALIGN_ASSET(2) char object_horse_normalTex_006F28[] = dobject_horse_normalTex_006F28;
#define dobject_horse_normalTex_007028 "__OTR__objects/object_horse_normal/object_horse_normalTex_007028"
static const ALIGN_ASSET(2) char object_horse_normalTex_007028[] = dobject_horse_normalTex_007028;
#define dobject_horse_normalTex_007128 "__OTR__objects/object_horse_normal/object_horse_normalTex_007128"
static const ALIGN_ASSET(2) char object_horse_normalTex_007128[] = dobject_horse_normalTex_007128;
#define dgHorseNormalSkel "__OTR__objects/object_horse_normal/gHorseNormalSkel"
static const ALIGN_ASSET(2) char gHorseNormalSkel[] = dgHorseNormalSkel;
@ -36,21 +60,6 @@ static const ALIGN_ASSET(2) char gHorseNormalWalkingAnim[] = dgHorseNormalWalkin
#define dgHorseNormalEyeTex "__OTR__objects/object_horse_normal/gHorseNormalEyeTex"
static const ALIGN_ASSET(2) char gHorseNormalEyeTex[] = dgHorseNormalEyeTex;
#define dobject_horse_normalTex_005B98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B98"
static const ALIGN_ASSET(2) char object_horse_normalTex_005B98[] = dobject_horse_normalTex_005B98;
#define dobject_horse_normalTex_007128 "__OTR__objects/object_horse_normal/object_horse_normalTex_007128"
static const ALIGN_ASSET(2) char object_horse_normalTex_007128[] = dobject_horse_normalTex_007128;
#define dobject_horse_normalTex_007028 "__OTR__objects/object_horse_normal/object_horse_normalTex_007028"
static const ALIGN_ASSET(2) char object_horse_normalTex_007028[] = dobject_horse_normalTex_007028;
#define dobject_horse_normalTex_006F28 "__OTR__objects/object_horse_normal/object_horse_normalTex_006F28"
static const ALIGN_ASSET(2) char object_horse_normalTex_006F28[] = dobject_horse_normalTex_006F28;
#define dobject_horse_normalTex_0058D8 "__OTR__objects/object_horse_normal/object_horse_normalTex_0058D8"
static const ALIGN_ASSET(2) char object_horse_normalTex_0058D8[] = dobject_horse_normalTex_0058D8;
#define dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528 "__OTR__objects/object_horse_normal/gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528"
static const ALIGN_ASSET(2) char gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528[] = dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528;
@ -83,13 +92,4 @@ static const ALIGN_ASSET(2) char gHorseNormalSkelLimbsLimb_009EE4DL_006878[] = d
#define dgHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528 "__OTR__objects/object_horse_normal/gHorseNormalSkelLimbsLimb_009C64SkinLimbDL_007528"
#define dobject_horse_normalTex_005918 "__OTR__objects/object_horse_normal/object_horse_normalTex_005918"
static const ALIGN_ASSET(2) char object_horse_normalTex_005918[] = dobject_horse_normalTex_005918;
#define dobject_horse_normalTex_005C98 "__OTR__objects/object_horse_normal/object_horse_normalTex_005C98"
static const ALIGN_ASSET(2) char object_horse_normalTex_005C98[] = dobject_horse_normalTex_005C98;
#define dobject_horse_normalTex_005B18 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B18"
static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18;
#endif // OBJECTS_OBJECT_HORSE_NORMAL_H

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@ -3,6 +3,42 @@
#include "align_asset_macro.h"
#define dobject_horse_zeldaTex_000408 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000408"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000408[] = dobject_horse_zeldaTex_000408;
#define dobject_horse_zeldaTex_000888 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000888"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000888[] = dobject_horse_zeldaTex_000888;
#define dobject_horse_zeldaTex_000988 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000988"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000988[] = dobject_horse_zeldaTex_000988;
#define dobject_horse_zeldaTex_002578 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002578"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002578[] = dobject_horse_zeldaTex_002578;
#define dobject_horse_zeldaTex_002678 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002678"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002678[] = dobject_horse_zeldaTex_002678;
#define dobject_horse_zeldaTex_002778 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002778"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002778[] = dobject_horse_zeldaTex_002778;
#define dobject_horse_zeldaTex_002978 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002978"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002978[] = dobject_horse_zeldaTex_002978;
#define dobject_horse_zeldaTex_003178 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003178"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003178[] = dobject_horse_zeldaTex_003178;
#define dobject_horse_zeldaTex_003278 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003278"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003278[] = dobject_horse_zeldaTex_003278;
#define dobject_horse_zeldaTex_003378 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003378"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003378[] = dobject_horse_zeldaTex_003378;
#define dobject_horse_zeldaTex_0033F8 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_0033F8"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_0033F8[] = dobject_horse_zeldaTex_0033F8;
#define dobject_horse_zeldaTex_0034F8 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_0034F8"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_0034F8[] = dobject_horse_zeldaTex_0034F8;
#define dgHorseZeldaSkel "__OTR__objects/object_horse_zelda/gHorseZeldaSkel"
static const ALIGN_ASSET(2) char gHorseZeldaSkel[] = dgHorseZeldaSkel;
@ -21,33 +57,6 @@ static const ALIGN_ASSET(2) char gHorseZeldaNoseTex[] = dgHorseZeldaNoseTex;
#define dgHorseZeldaLegTex "__OTR__objects/object_horse_zelda/gHorseZeldaLegTex"
static const ALIGN_ASSET(2) char gHorseZeldaLegTex[] = dgHorseZeldaLegTex;
#define dobject_horse_zeldaTex_0034F8 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_0034F8"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_0034F8[] = dobject_horse_zeldaTex_0034F8;
#define dobject_horse_zeldaTex_0033F8 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_0033F8"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_0033F8[] = dobject_horse_zeldaTex_0033F8;
#define dobject_horse_zeldaTex_003378 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003378"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003378[] = dobject_horse_zeldaTex_003378;
#define dobject_horse_zeldaTex_003278 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003278"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003278[] = dobject_horse_zeldaTex_003278;
#define dobject_horse_zeldaTex_003178 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_003178"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_003178[] = dobject_horse_zeldaTex_003178;
#define dobject_horse_zeldaTex_002978 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002978"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002978[] = dobject_horse_zeldaTex_002978;
#define dobject_horse_zeldaTex_002778 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002778"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002778[] = dobject_horse_zeldaTex_002778;
#define dobject_horse_zeldaTex_002678 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002678"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002678[] = dobject_horse_zeldaTex_002678;
#define dobject_horse_zeldaTex_002578 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_002578"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_002578[] = dobject_horse_zeldaTex_002578;
#define dgHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8 "__OTR__objects/object_horse_zelda/gHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8"
static const ALIGN_ASSET(2) char gHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8[] = dgHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8;
@ -80,13 +89,4 @@ static const ALIGN_ASSET(2) char gHorseZeldaSkelLimbsLimb_006A64DL_002088[] = dg
#define dgHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8 "__OTR__objects/object_horse_zelda/gHorseZeldaSkelLimbsLimb_0067E4SkinLimbDL_0036F8"
#define dobject_horse_zeldaTex_000988 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000988"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000988[] = dobject_horse_zeldaTex_000988;
#define dobject_horse_zeldaTex_000888 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000888"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000888[] = dobject_horse_zeldaTex_000888;
#define dobject_horse_zeldaTex_000408 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000408"
static const ALIGN_ASSET(2) char object_horse_zeldaTex_000408[] = dobject_horse_zeldaTex_000408;
#endif // OBJECTS_OBJECT_HORSE_ZELDA_H

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@ -3,6 +3,27 @@
#include "align_asset_macro.h"
#define dobject_jya_objTex_00B4B8 "__OTR__objects/object_jya_obj/object_jya_objTex_00B4B8"
static const ALIGN_ASSET(2) char object_jya_objTex_00B4B8[] = dobject_jya_objTex_00B4B8;
#define dobject_jya_objTex_011A80 "__OTR__objects/object_jya_obj/object_jya_objTex_011A80"
static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80;
#define dobject_jya_objTex_016140 "__OTR__objects/object_jya_obj/object_jya_objTex_016140"
static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex_016140;
#define dobject_jya_objTex_017140 "__OTR__objects/object_jya_obj/object_jya_objTex_017140"
static const ALIGN_ASSET(2) char object_jya_objTex_017140[] = dobject_jya_objTex_017140;
#define dobject_jya_objTex_01B340 "__OTR__objects/object_jya_obj/object_jya_objTex_01B340"
static const ALIGN_ASSET(2) char object_jya_objTex_01B340[] = dobject_jya_objTex_01B340;
#define dobject_jya_objTex_01B740 "__OTR__objects/object_jya_obj/object_jya_objTex_01B740"
static const ALIGN_ASSET(2) char object_jya_objTex_01B740[] = dobject_jya_objTex_01B740;
#define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60"
static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60;
#define dg1fliftDL "__OTR__objects/object_jya_obj/g1fliftDL"
static const ALIGN_ASSET(2) char g1fliftDL[] = dg1fliftDL;
@ -231,25 +252,4 @@ static const ALIGN_ASSET(2) char gZurerukabeDL[] = dgZurerukabeDL;
#define dgZurerukabeCol "__OTR__objects/object_jya_obj/gZurerukabeCol"
static const ALIGN_ASSET(2) char gZurerukabeCol[] = dgZurerukabeCol;
#define dobject_jya_objTex_017140 "__OTR__objects/object_jya_obj/object_jya_objTex_017140"
static const ALIGN_ASSET(2) char object_jya_objTex_017140[] = dobject_jya_objTex_017140;
#define dobject_jya_objTex_01B340 "__OTR__objects/object_jya_obj/object_jya_objTex_01B340"
static const ALIGN_ASSET(2) char object_jya_objTex_01B340[] = dobject_jya_objTex_01B340;
#define dobject_jya_objTex_01B740 "__OTR__objects/object_jya_obj/object_jya_objTex_01B740"
static const ALIGN_ASSET(2) char object_jya_objTex_01B740[] = dobject_jya_objTex_01B740;
#define dobject_jya_objTex_00B4B8 "__OTR__objects/object_jya_obj/object_jya_objTex_00B4B8"
static const ALIGN_ASSET(2) char object_jya_objTex_00B4B8[] = dobject_jya_objTex_00B4B8;
#define dobject_jya_objTex_016140 "__OTR__objects/object_jya_obj/object_jya_objTex_016140"
static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex_016140;
#define dobject_jya_objTex_011A80 "__OTR__objects/object_jya_obj/object_jya_objTex_011A80"
static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80;
#define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60"
static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60;
#endif // OBJECTS_OBJECT_JYA_OBJ_H

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@ -3,6 +3,27 @@
#include "align_asset_macro.h"
#define dobject_link_boyTLUT_005400 "__OTR__objects/object_link_boy/object_link_boyTLUT_005400"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005400[] = dobject_link_boyTLUT_005400;
#define dobject_link_boyTLUT_005800 "__OTR__objects/object_link_boy/object_link_boyTLUT_005800"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005800[] = dobject_link_boyTLUT_005800;
#define dobject_link_boyTLUT_005A00 "__OTR__objects/object_link_boy/object_link_boyTLUT_005A00"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005A00[] = dobject_link_boyTLUT_005A00;
#define dobject_link_boyTLUT_00CB40 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CB40"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40;
#define dobject_link_boyTLUT_00CD48 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CD48"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CD48[] = dobject_link_boyTLUT_00CD48;
#define dobject_link_boyTLUT_00CF50 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CF50"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CF50[] = dobject_link_boyTLUT_00CF50;
#define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078;
#define dgLinkAdultSkel "__OTR__objects/object_link_boy/gLinkAdultSkel"
static const ALIGN_ASSET(2) char gLinkAdultSkel[] = dgLinkAdultSkel;
@ -309,9 +330,6 @@ static const ALIGN_ASSET(2) char gLinkAdultHookshotDesignTex[] = dgLinkAdultHook
#define dgLinkAdultHookshotChainTex "__OTR__objects/object_link_boy/gLinkAdultHookshotChainTex"
static const ALIGN_ASSET(2) char gLinkAdultHookshotChainTex[] = dgLinkAdultHookshotChainTex;
#define dgLinkAdultHookshotReticleVtx "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleVtx"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleVtx[] = dgLinkAdultHookshotReticleVtx;
#define dgLinkAdultHookshotReticleTex "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleTex"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleTex[] = dgLinkAdultHookshotReticleTex;
@ -369,6 +387,9 @@ static const ALIGN_ASSET(2) char gLinkAdultGauntletPlate1Tex[] = dgLinkAdultGaun
#define dgLinkAdultGauntletPlate2Tex "__OTR__objects/object_link_boy/gLinkAdultGauntletPlate2Tex"
static const ALIGN_ASSET(2) char gLinkAdultGauntletPlate2Tex[] = dgLinkAdultGauntletPlate2Tex;
#define dgLinkAdultHookshotReticleVtx "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleVtx"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleVtx[] = dgLinkAdultHookshotReticleVtx;
#define dgLinkAdultHookshotReticleDL "__OTR__objects/object_link_boy/gLinkAdultHookshotReticleDL"
static const ALIGN_ASSET(2) char gLinkAdultHookshotReticleDL[] = dgLinkAdultHookshotReticleDL;
@ -489,25 +510,5 @@ static const ALIGN_ASSET(2) char gLinkAdultVtx_0340A0[] = dgLinkAdultVtx_0340A0;
#define dgLinkAdultVtx_02E7E0 "__OTR__objects/object_link_boy/gLinkAdultVtx_02E7E0"
static const ALIGN_ASSET(2) char gLinkAdultVtx_02E7E0[] = dgLinkAdultVtx_02E7E0;
#define dobject_link_boyTLUT_005800 "__OTR__objects/object_link_boy/object_link_boyTLUT_005800"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005800[] = dobject_link_boyTLUT_005800;
#define dobject_link_boyTLUT_005A00 "__OTR__objects/object_link_boy/object_link_boyTLUT_005A00"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005A00[] = dobject_link_boyTLUT_005A00;
#define dobject_link_boyTLUT_005400 "__OTR__objects/object_link_boy/object_link_boyTLUT_005400"
static const ALIGN_ASSET(2) char object_link_boyTLUT_005400[] = dobject_link_boyTLUT_005400;
#define dobject_link_boyTLUT_00CD48 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CD48"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CD48[] = dobject_link_boyTLUT_00CD48;
#define dobject_link_boyTLUT_00CF50 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CF50"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CF50[] = dobject_link_boyTLUT_00CF50;
#define dobject_link_boyTLUT_00CB40 "__OTR__objects/object_link_boy/object_link_boyTLUT_00CB40"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40;
#define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078"
static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078;
#endif // OBJECTS_OBJECT_LINK_BOY_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;
#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
#define dgKokiriShopkeeperHeadDL "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHeadDL"
static const ALIGN_ASSET(2) char gKokiriShopkeeperHeadDL[] = dgKokiriShopkeeperHeadDL;
@ -33,10 +39,4 @@ static const ALIGN_ASSET(2) char gKokiriShopkeeperHatTex[] = dgKokiriShopkeeperH
#define dgKokiriShopkeeperMouthAndNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperMouthAndNoseTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriShopkeeperMouthAndNoseTex;
#define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;
#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H

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@ -3,6 +3,48 @@
#include "align_asset_macro.h"
#define dobject_mbTex_008128 "__OTR__objects/object_mb/object_mbTex_008128"
static const ALIGN_ASSET(2) char object_mbTex_008128[] = dobject_mbTex_008128;
#define dobject_mbTex_008328 "__OTR__objects/object_mb/object_mbTex_008328"
static const ALIGN_ASSET(2) char object_mbTex_008328[] = dobject_mbTex_008328;
#define dobject_mbTex_008928 "__OTR__objects/object_mb/object_mbTex_008928"
static const ALIGN_ASSET(2) char object_mbTex_008928[] = dobject_mbTex_008928;
#define dobject_mbTex_008A28 "__OTR__objects/object_mb/object_mbTex_008A28"
static const ALIGN_ASSET(2) char object_mbTex_008A28[] = dobject_mbTex_008A28;
#define dobject_mbTex_008A48 "__OTR__objects/object_mb/object_mbTex_008A48"
static const ALIGN_ASSET(2) char object_mbTex_008A48[] = dobject_mbTex_008A48;
#define dobject_mbTex_008BC8 "__OTR__objects/object_mb/object_mbTex_008BC8"
static const ALIGN_ASSET(2) char object_mbTex_008BC8[] = dobject_mbTex_008BC8;
#define dobject_mbTex_008C48 "__OTR__objects/object_mb/object_mbTex_008C48"
static const ALIGN_ASSET(2) char object_mbTex_008C48[] = dobject_mbTex_008C48;
#define dobject_mbTex_008C88 "__OTR__objects/object_mb/object_mbTex_008C88"
static const ALIGN_ASSET(2) char object_mbTex_008C88[] = dobject_mbTex_008C88;
#define dobject_mbTex_00EC00 "__OTR__objects/object_mb/object_mbTex_00EC00"
static const ALIGN_ASSET(2) char object_mbTex_00EC00[] = dobject_mbTex_00EC00;
#define dobject_mbTex_00EE00 "__OTR__objects/object_mb/object_mbTex_00EE00"
static const ALIGN_ASSET(2) char object_mbTex_00EE00[] = dobject_mbTex_00EE00;
#define dobject_mbTex_00EF00 "__OTR__objects/object_mb/object_mbTex_00EF00"
static const ALIGN_ASSET(2) char object_mbTex_00EF00[] = dobject_mbTex_00EF00;
#define dobject_mbTex_00F000 "__OTR__objects/object_mb/object_mbTex_00F000"
static const ALIGN_ASSET(2) char object_mbTex_00F000[] = dobject_mbTex_00F000;
#define dobject_mbTex_00F200 "__OTR__objects/object_mb/object_mbTex_00F200"
static const ALIGN_ASSET(2) char object_mbTex_00F200[] = dobject_mbTex_00F200;
#define dobject_mbTex_00F280 "__OTR__objects/object_mb/object_mbTex_00F280"
static const ALIGN_ASSET(2) char object_mbTex_00F280[] = dobject_mbTex_00F280;
#define dgEnMbSpearSkel "__OTR__objects/object_mb/gEnMbSpearSkel"
static const ALIGN_ASSET(2) char gEnMbSpearSkel[] = dgEnMbSpearSkel;
@ -168,48 +210,6 @@ static const ALIGN_ASSET(2) char gEnMbDL_013A30[] = dgEnMbDL_013A30;
#define dgEnMbDL_013DF0 "__OTR__objects/object_mb/gEnMbDL_013DF0"
static const ALIGN_ASSET(2) char gEnMbDL_013DF0[] = dgEnMbDL_013DF0;
#define dobject_mbTex_008328 "__OTR__objects/object_mb/object_mbTex_008328"
static const ALIGN_ASSET(2) char object_mbTex_008328[] = dobject_mbTex_008328;
#define dobject_mbTex_008128 "__OTR__objects/object_mb/object_mbTex_008128"
static const ALIGN_ASSET(2) char object_mbTex_008128[] = dobject_mbTex_008128;
#define dobject_mbTex_008BC8 "__OTR__objects/object_mb/object_mbTex_008BC8"
static const ALIGN_ASSET(2) char object_mbTex_008BC8[] = dobject_mbTex_008BC8;
#define dobject_mbTex_008C48 "__OTR__objects/object_mb/object_mbTex_008C48"
static const ALIGN_ASSET(2) char object_mbTex_008C48[] = dobject_mbTex_008C48;
#define dobject_mbTex_008C88 "__OTR__objects/object_mb/object_mbTex_008C88"
static const ALIGN_ASSET(2) char object_mbTex_008C88[] = dobject_mbTex_008C88;
#define dobject_mbTex_008A48 "__OTR__objects/object_mb/object_mbTex_008A48"
static const ALIGN_ASSET(2) char object_mbTex_008A48[] = dobject_mbTex_008A48;
#define dobject_mbTex_008928 "__OTR__objects/object_mb/object_mbTex_008928"
static const ALIGN_ASSET(2) char object_mbTex_008928[] = dobject_mbTex_008928;
#define dobject_mbTex_008A28 "__OTR__objects/object_mb/object_mbTex_008A28"
static const ALIGN_ASSET(2) char object_mbTex_008A28[] = dobject_mbTex_008A28;
#define dobject_mbTex_00F280 "__OTR__objects/object_mb/object_mbTex_00F280"
static const ALIGN_ASSET(2) char object_mbTex_00F280[] = dobject_mbTex_00F280;
#define dobject_mbTex_00EE00 "__OTR__objects/object_mb/object_mbTex_00EE00"
static const ALIGN_ASSET(2) char object_mbTex_00EE00[] = dobject_mbTex_00EE00;
#define dobject_mbTex_00EC00 "__OTR__objects/object_mb/object_mbTex_00EC00"
static const ALIGN_ASSET(2) char object_mbTex_00EC00[] = dobject_mbTex_00EC00;
#define dobject_mbTex_00EF00 "__OTR__objects/object_mb/object_mbTex_00EF00"
static const ALIGN_ASSET(2) char object_mbTex_00EF00[] = dobject_mbTex_00EF00;
#define dobject_mbTex_00F000 "__OTR__objects/object_mb/object_mbTex_00F000"
static const ALIGN_ASSET(2) char object_mbTex_00F000[] = dobject_mbTex_00F000;
#define dobject_mbTex_00F200 "__OTR__objects/object_mb/object_mbTex_00F200"
static const ALIGN_ASSET(2) char object_mbTex_00F200[] = dobject_mbTex_00F200;
#define dgEnMbSpearSkelLimbsLimb_008DE8DL_007908 "__OTR__objects/object_mb/gEnMbSpearSkelLimbsLimb_008DE8DL_007908"
static const ALIGN_ASSET(2) char gEnMbSpearSkelLimbsLimb_008DE8DL_007908[] = dgEnMbSpearSkelLimbsLimb_008DE8DL_007908;

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@ -3,6 +3,48 @@
#include "align_asset_macro.h"
#define dobject_mizu_objectsTex_004C00 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_004C00"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_004C00[] = dobject_mizu_objectsTex_004C00;
#define dobject_mizu_objectsTex_005E70 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_005E70"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_005E70[] = dobject_mizu_objectsTex_005E70;
#define dobject_mizu_objectsTex_007520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_007520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_007520[] = dobject_mizu_objectsTex_007520;
#define dobject_mizu_objectsTex_007D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_007D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_007D20[] = dobject_mizu_objectsTex_007D20;
#define dobject_mizu_objectsTex_008520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_008520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_008520[] = dobject_mizu_objectsTex_008520;
#define dobject_mizu_objectsTex_008D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_008D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_008D20[] = dobject_mizu_objectsTex_008D20;
#define dobject_mizu_objectsTex_009520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009520[] = dobject_mizu_objectsTex_009520;
#define dobject_mizu_objectsTex_009720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009720"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009720[] = dobject_mizu_objectsTex_009720;
#define dobject_mizu_objectsTex_009920 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009920"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009920[] = dobject_mizu_objectsTex_009920;
#define dobject_mizu_objectsTex_009B20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009B20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009B20[] = dobject_mizu_objectsTex_009B20;
#define dobject_mizu_objectsTex_009D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009D20[] = dobject_mizu_objectsTex_009D20;
#define dobject_mizu_objectsTex_009F20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009F20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009F20[] = dobject_mizu_objectsTex_009F20;
#define dobject_mizu_objectsTex_00A720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00A720"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720;
#define dobject_mizu_objectsTex_00AB20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00AB20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00AB20[] = dobject_mizu_objectsTex_00AB20;
#define dgObjectMizuObjectsMovebgDL_000190 "__OTR__objects/object_mizu_objects/gObjectMizuObjectsMovebgDL_000190"
static const ALIGN_ASSET(2) char gObjectMizuObjectsMovebgDL_000190[] = dgObjectMizuObjectsMovebgDL_000190;
@ -93,46 +135,4 @@ static const ALIGN_ASSET(2) char gObjectMizuObjectsShutterCol_0073F0[] = dgObjec
#define dgObjectMizuObjectsUzuCol_0074EC "__OTR__objects/object_mizu_objects/gObjectMizuObjectsUzuCol_0074EC"
static const ALIGN_ASSET(2) char gObjectMizuObjectsUzuCol_0074EC[] = dgObjectMizuObjectsUzuCol_0074EC;
#define dobject_mizu_objectsTex_007D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_007D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_007D20[] = dobject_mizu_objectsTex_007D20;
#define dobject_mizu_objectsTex_008520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_008520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_008520[] = dobject_mizu_objectsTex_008520;
#define dobject_mizu_objectsTex_008D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_008D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_008D20[] = dobject_mizu_objectsTex_008D20;
#define dobject_mizu_objectsTex_00AB20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00AB20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00AB20[] = dobject_mizu_objectsTex_00AB20;
#define dobject_mizu_objectsTex_009B20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009B20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009B20[] = dobject_mizu_objectsTex_009B20;
#define dobject_mizu_objectsTex_009D20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009D20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009D20[] = dobject_mizu_objectsTex_009D20;
#define dobject_mizu_objectsTex_009920 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009920"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009920[] = dobject_mizu_objectsTex_009920;
#define dobject_mizu_objectsTex_009720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009720"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009720[] = dobject_mizu_objectsTex_009720;
#define dobject_mizu_objectsTex_009520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009520[] = dobject_mizu_objectsTex_009520;
#define dobject_mizu_objectsTex_009F20 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_009F20"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_009F20[] = dobject_mizu_objectsTex_009F20;
#define dobject_mizu_objectsTex_007520 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_007520"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_007520[] = dobject_mizu_objectsTex_007520;
#define dobject_mizu_objectsTex_004C00 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_004C00"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_004C00[] = dobject_mizu_objectsTex_004C00;
#define dobject_mizu_objectsTex_005E70 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_005E70"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_005E70[] = dobject_mizu_objectsTex_005E70;
#define dobject_mizu_objectsTex_00A720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00A720"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720;
#endif // OBJECTS_OBJECT_MIZU_OBJECTS_H

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@ -3,6 +3,33 @@
#include "align_asset_macro.h"
#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
#define dgRunningManSkel "__OTR__objects/object_mm/gRunningManSkel"
static const ALIGN_ASSET(2) char gRunningManSkel[] = dgRunningManSkel;
@ -78,31 +105,5 @@ static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DC4DL_004CC8[] = dg
#define dgRunningManSkelLimbsLimb_005DD0DL_004348 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DD0DL_004348"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DD0DL_004348[] = dgRunningManSkelLimbsLimb_005DD0DL_004348;
#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;
#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;
#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;
#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;
#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;
#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;
#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;
#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;
#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;
#endif // OBJECTS_OBJECT_MM_H

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@ -3,6 +3,21 @@
#include "align_asset_macro.h"
#define dobject_moTex_000000 "__OTR__objects/object_mo/object_moTex_000000"
static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000;
#define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680"
static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680;
#define dobject_moTex_004D20 "__OTR__objects/object_mo/object_moTex_004D20"
static const ALIGN_ASSET(2) char object_moTex_004D20[] = dobject_moTex_004D20;
#define dobject_moTex_005520 "__OTR__objects/object_mo/object_moTex_005520"
static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520;
#define dobject_moTex_005D20 "__OTR__objects/object_mo/object_moTex_005D20"
static const ALIGN_ASSET(2) char object_moTex_005D20[] = dobject_moTex_005D20;
#define dgMorphaTitleCardTex "__OTR__objects/object_mo/gMorphaTitleCardTex"
static const ALIGN_ASSET(2) char gMorphaTitleCardTex[] = dgMorphaTitleCardTex;
@ -174,19 +189,4 @@ static const ALIGN_ASSET(2) char gMorphaVtx_006938[] = dgMorphaVtx_006938;
#define dgMorphaVtx_007BB8 "__OTR__objects/object_mo/gMorphaVtx_007BB8"
static const ALIGN_ASSET(2) char gMorphaVtx_007BB8[] = dgMorphaVtx_007BB8;
#define dobject_moTex_004D20 "__OTR__objects/object_mo/object_moTex_004D20"
static const ALIGN_ASSET(2) char object_moTex_004D20[] = dobject_moTex_004D20;
#define dobject_moTex_005D20 "__OTR__objects/object_mo/object_moTex_005D20"
static const ALIGN_ASSET(2) char object_moTex_005D20[] = dobject_moTex_005D20;
#define dobject_moTex_005520 "__OTR__objects/object_mo/object_moTex_005520"
static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520;
#define dobject_moTex_000000 "__OTR__objects/object_mo/object_moTex_000000"
static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000;
#define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680"
static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680;
#endif // OBJECTS_OBJECT_MO_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_oE1sTex_000478 "__OTR__objects/object_oE1s/object_oE1sTex_000478"
static const ALIGN_ASSET(2) char object_oE1sTex_000478[] = dobject_oE1sTex_000478;
#define dobject_oE1sTLUT_0001A8 "__OTR__objects/object_oE1s/object_oE1sTLUT_0001A8"
static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8;
#define dobject_oE1s_Anim_00007C "__OTR__objects/object_oE1s/object_oE1s_Anim_00007C"
static const ALIGN_ASSET(2) char object_oE1s_Anim_00007C[] = dobject_oE1s_Anim_00007C;
@ -87,10 +93,5 @@ static const ALIGN_ASSET(2) char object_oE1s_DL_006340[] = dobject_oE1s_DL_00634
#define dobject_oE1s_DL_006490 "__OTR__objects/object_oE1s/object_oE1s_DL_006490"
static const ALIGN_ASSET(2) char object_oE1s_DL_006490[] = dobject_oE1s_DL_006490;
#define dobject_oE1sTex_000478 "__OTR__objects/object_oE1s/object_oE1sTex_000478"
static const ALIGN_ASSET(2) char object_oE1sTex_000478[] = dobject_oE1sTex_000478;
#define dobject_oE1sTLUT_0001A8 "__OTR__objects/object_oE1s/object_oE1sTLUT_0001A8"
static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8;
#endif // OBJECTS_OBJECT_OE1S_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_oE4sTex_0002A0 "__OTR__objects/object_oE4s/object_oE4sTex_0002A0"
static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0;
#define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0"
static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0;
#define dobject_oE4s_Anim_00007C "__OTR__objects/object_oE4s/object_oE4s_Anim_00007C"
static const ALIGN_ASSET(2) char object_oE4s_Anim_00007C[] = dobject_oE4s_Anim_00007C;
@ -81,10 +87,5 @@ static const ALIGN_ASSET(2) char object_oE4s_DL_004C48[] = dobject_oE4s_DL_004C4
#define dobject_oE4s_DL_004D00 "__OTR__objects/object_oE4s/object_oE4s_DL_004D00"
static const ALIGN_ASSET(2) char object_oE4s_DL_004D00[] = dobject_oE4s_DL_004D00;
#define dobject_oE4sTex_0002A0 "__OTR__objects/object_oE4s/object_oE4sTex_0002A0"
static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0;
#define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0"
static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0;
#endif // OBJECTS_OBJECT_OE4S_H

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@ -3,6 +3,57 @@
#include "align_asset_macro.h"
#define dobject_oF1d_mapTex_009270 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009270"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009270[] = dobject_oF1d_mapTex_009270;
#define dobject_oF1d_mapTex_0092B0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092B0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092B0[] = dobject_oF1d_mapTex_0092B0;
#define dobject_oF1d_mapTex_0092F0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092F0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092F0[] = dobject_oF1d_mapTex_0092F0;
#define dobject_oF1d_mapTex_009370 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009370"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009370[] = dobject_oF1d_mapTex_009370;
#define dobject_oF1d_mapTex_009B70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009B70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009B70[] = dobject_oF1d_mapTex_009B70;
#define dobject_oF1d_mapTex_009C70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009C70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009C70[] = dobject_oF1d_mapTex_009C70;
#define dobject_oF1d_mapTex_00C840 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C840"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C840[] = dobject_oF1d_mapTex_00C840;
#define dobject_oF1d_mapTex_00C880 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C880"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C880[] = dobject_oF1d_mapTex_00C880;
#define dobject_oF1d_mapTex_00CA80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00CA80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00CA80[] = dobject_oF1d_mapTex_00CA80;
#define dobject_oF1d_mapTex_00EE80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00EE80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00EE80[] = dobject_oF1d_mapTex_00EE80;
#define dobject_oF1d_mapTex_00F680 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F680"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F680[] = dobject_oF1d_mapTex_00F680;
#define dobject_oF1d_mapTex_00F6C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F6C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F6C0[] = dobject_oF1d_mapTex_00F6C0;
#define dobject_oF1d_mapTex_00F7C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F7C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F7C0[] = dobject_oF1d_mapTex_00F7C0;
#define dobject_oF1d_mapTex_00F8C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F8C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F8C0[] = dobject_oF1d_mapTex_00F8C0;
#define dobject_oF1d_mapTex_00FCC0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00FCC0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00FCC0[] = dobject_oF1d_mapTex_00FCC0;
#define dobject_oF1d_mapTLUT_009130 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_009130"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_009130[] = dobject_oF1d_mapTLUT_009130;
#define dobject_oF1d_mapTLUT_00C440 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_00C440"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_00C440[] = dobject_oF1d_mapTLUT_00C440;
#define dgGoronAnim_000750 "__OTR__objects/object_oF1d_map/gGoronAnim_000750"
static const ALIGN_ASSET(2) char gGoronAnim_000750[] = dgGoronAnim_000750;
@ -72,27 +123,6 @@ static const ALIGN_ASSET(2) char gGoronCsMouthNeutralTex[] = dgGoronCsMouthNeutr
#define dgGoronCsMouthSmileTex "__OTR__objects/object_oF1d_map/gGoronCsMouthSmileTex"
static const ALIGN_ASSET(2) char gGoronCsMouthSmileTex[] = dgGoronCsMouthSmileTex;
#define dobject_oF1d_mapTex_009C70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009C70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009C70[] = dobject_oF1d_mapTex_009C70;
#define dobject_oF1d_mapTex_009270 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009270"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009270[] = dobject_oF1d_mapTex_009270;
#define dobject_oF1d_mapTLUT_009130 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_009130"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_009130[] = dobject_oF1d_mapTLUT_009130;
#define dobject_oF1d_mapTex_0092B0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092B0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092B0[] = dobject_oF1d_mapTex_0092B0;
#define dobject_oF1d_mapTex_0092F0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092F0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092F0[] = dobject_oF1d_mapTex_0092F0;
#define dobject_oF1d_mapTex_009370 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009370"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009370[] = dobject_oF1d_mapTex_009370;
#define dobject_oF1d_mapTex_009B70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009B70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009B70[] = dobject_oF1d_mapTex_009B70;
#define dgGoronSkelLimbsLimb_00FDECDL_008708 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FDECDL_008708"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FDECDL_008708[] = dgGoronSkelLimbsLimb_00FDECDL_008708;
@ -138,34 +168,5 @@ static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE94DL_007FF0[] = dgGoron
#define dgGoronSkelLimbsLimb_00FEA0DL_007458 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FEA0DL_007458"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FEA0DL_007458[] = dgGoronSkelLimbsLimb_00FEA0DL_007458;
#define dobject_oF1d_mapTLUT_00C440 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_00C440"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_00C440[] = dobject_oF1d_mapTLUT_00C440;
#define dobject_oF1d_mapTex_00C840 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C840"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C840[] = dobject_oF1d_mapTex_00C840;
#define dobject_oF1d_mapTex_00C880 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C880"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C880[] = dobject_oF1d_mapTex_00C880;
#define dobject_oF1d_mapTex_00CA80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00CA80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00CA80[] = dobject_oF1d_mapTex_00CA80;
#define dobject_oF1d_mapTex_00F680 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F680"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F680[] = dobject_oF1d_mapTex_00F680;
#define dobject_oF1d_mapTex_00EE80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00EE80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00EE80[] = dobject_oF1d_mapTex_00EE80;
#define dobject_oF1d_mapTex_00FCC0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00FCC0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00FCC0[] = dobject_oF1d_mapTex_00FCC0;
#define dobject_oF1d_mapTex_00F8C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F8C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F8C0[] = dobject_oF1d_mapTex_00F8C0;
#define dobject_oF1d_mapTex_00F7C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F7C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F7C0[] = dobject_oF1d_mapTex_00F7C0;
#define dobject_oF1d_mapTex_00F6C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F6C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F6C0[] = dobject_oF1d_mapTex_00F6C0;
#endif // OBJECTS_OBJECT_OF1D_MAP_H

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@ -3,6 +3,36 @@
#include "align_asset_macro.h"
#define dobject_ossanTex_005078 "__OTR__objects/object_ossan/object_ossanTex_005078"
static const ALIGN_ASSET(2) char object_ossanTex_005078[] = dobject_ossanTex_005078;
#define dobject_ossanTex_005178 "__OTR__objects/object_ossan/object_ossanTex_005178"
static const ALIGN_ASSET(2) char object_ossanTex_005178[] = dobject_ossanTex_005178;
#define dobject_ossanTex_005278 "__OTR__objects/object_ossan/object_ossanTex_005278"
static const ALIGN_ASSET(2) char object_ossanTex_005278[] = dobject_ossanTex_005278;
#define dobject_ossanTex_005AB8 "__OTR__objects/object_ossan/object_ossanTex_005AB8"
static const ALIGN_ASSET(2) char object_ossanTex_005AB8[] = dobject_ossanTex_005AB8;
#define dobject_ossanTex_008A38 "__OTR__objects/object_ossan/object_ossanTex_008A38"
static const ALIGN_ASSET(2) char object_ossanTex_008A38[] = dobject_ossanTex_008A38;
#define dobject_ossanTex_008AB8 "__OTR__objects/object_ossan/object_ossanTex_008AB8"
static const ALIGN_ASSET(2) char object_ossanTex_008AB8[] = dobject_ossanTex_008AB8;
#define dobject_ossanTex_008CB8 "__OTR__objects/object_ossan/object_ossanTex_008CB8"
static const ALIGN_ASSET(2) char object_ossanTex_008CB8[] = dobject_ossanTex_008CB8;
#define dobject_ossanTex_008EB8 "__OTR__objects/object_ossan/object_ossanTex_008EB8"
static const ALIGN_ASSET(2) char object_ossanTex_008EB8[] = dobject_ossanTex_008EB8;
#define dobject_ossanTex_0096B8 "__OTR__objects/object_ossan/object_ossanTex_0096B8"
static const ALIGN_ASSET(2) char object_ossanTex_0096B8[] = dobject_ossanTex_0096B8;
#define dobject_ossanTex_0098B8 "__OTR__objects/object_ossan/object_ossanTex_0098B8"
static const ALIGN_ASSET(2) char object_ossanTex_0098B8[] = dobject_ossanTex_0098B8;
#define dgObjectOssanAnim_000338 "__OTR__objects/object_ossan/gObjectOssanAnim_000338"
static const ALIGN_ASSET(2) char gObjectOssanAnim_000338[] = dgObjectOssanAnim_000338;
@ -30,18 +60,6 @@ static const ALIGN_ASSET(2) char gObjectOssanEnSyatekiManDL_007E28[] = dgObjectO
#define dgObjectOssanSkel "__OTR__objects/object_ossan/gObjectOssanSkel"
static const ALIGN_ASSET(2) char gObjectOssanSkel[] = dgObjectOssanSkel;
#define dobject_ossanTex_005078 "__OTR__objects/object_ossan/object_ossanTex_005078"
static const ALIGN_ASSET(2) char object_ossanTex_005078[] = dobject_ossanTex_005078;
#define dobject_ossanTex_005AB8 "__OTR__objects/object_ossan/object_ossanTex_005AB8"
static const ALIGN_ASSET(2) char object_ossanTex_005AB8[] = dobject_ossanTex_005AB8;
#define dobject_ossanTex_005178 "__OTR__objects/object_ossan/object_ossanTex_005178"
static const ALIGN_ASSET(2) char object_ossanTex_005178[] = dobject_ossanTex_005178;
#define dobject_ossanTex_005278 "__OTR__objects/object_ossan/object_ossanTex_005278"
static const ALIGN_ASSET(2) char object_ossanTex_005278[] = dobject_ossanTex_005278;
#define dgObjectOssanSkelLimbsLimb_009AB8DL_002E30 "__OTR__objects/object_ossan/gObjectOssanSkelLimbsLimb_009AB8DL_002E30"
static const ALIGN_ASSET(2) char gObjectOssanSkelLimbsLimb_009AB8DL_002E30[] = dgObjectOssanSkelLimbsLimb_009AB8DL_002E30;
@ -66,22 +84,5 @@ static const ALIGN_ASSET(2) char gObjectOssanSkelLimbsLimb_009B00DL_003708[] = d
#define dgObjectOssanSkelLimbsLimb_009B0CDL_007428 "__OTR__objects/object_ossan/gObjectOssanSkelLimbsLimb_009B0CDL_007428"
static const ALIGN_ASSET(2) char gObjectOssanSkelLimbsLimb_009B0CDL_007428[] = dgObjectOssanSkelLimbsLimb_009B0CDL_007428;
#define dobject_ossanTex_008EB8 "__OTR__objects/object_ossan/object_ossanTex_008EB8"
static const ALIGN_ASSET(2) char object_ossanTex_008EB8[] = dobject_ossanTex_008EB8;
#define dobject_ossanTex_008A38 "__OTR__objects/object_ossan/object_ossanTex_008A38"
static const ALIGN_ASSET(2) char object_ossanTex_008A38[] = dobject_ossanTex_008A38;
#define dobject_ossanTex_0096B8 "__OTR__objects/object_ossan/object_ossanTex_0096B8"
static const ALIGN_ASSET(2) char object_ossanTex_0096B8[] = dobject_ossanTex_0096B8;
#define dobject_ossanTex_0098B8 "__OTR__objects/object_ossan/object_ossanTex_0098B8"
static const ALIGN_ASSET(2) char object_ossanTex_0098B8[] = dobject_ossanTex_0098B8;
#define dobject_ossanTex_008AB8 "__OTR__objects/object_ossan/object_ossanTex_008AB8"
static const ALIGN_ASSET(2) char object_ossanTex_008AB8[] = dobject_ossanTex_008AB8;
#define dobject_ossanTex_008CB8 "__OTR__objects/object_ossan/object_ossanTex_008CB8"
static const ALIGN_ASSET(2) char object_ossanTex_008CB8[] = dobject_ossanTex_008CB8;
#endif // OBJECTS_OBJECT_OSSAN_H

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@ -3,6 +3,30 @@
#include "align_asset_macro.h"
#define dobject_owlTex_0071A8 "__OTR__objects/object_owl/object_owlTex_0071A8"
static const ALIGN_ASSET(2) char object_owlTex_0071A8[] = dobject_owlTex_0071A8;
#define dobject_owlTex_0079A8 "__OTR__objects/object_owl/object_owlTex_0079A8"
static const ALIGN_ASSET(2) char object_owlTex_0079A8[] = dobject_owlTex_0079A8;
#define dobject_owlTex_0081A8 "__OTR__objects/object_owl/object_owlTex_0081A8"
static const ALIGN_ASSET(2) char object_owlTex_0081A8[] = dobject_owlTex_0081A8;
#define dobject_owlTex_0095A8 "__OTR__objects/object_owl/object_owlTex_0095A8"
static const ALIGN_ASSET(2) char object_owlTex_0095A8[] = dobject_owlTex_0095A8;
#define dobject_owlTex_009DA8 "__OTR__objects/object_owl/object_owlTex_009DA8"
static const ALIGN_ASSET(2) char object_owlTex_009DA8[] = dobject_owlTex_009DA8;
#define dobject_owlTex_009FA8 "__OTR__objects/object_owl/object_owlTex_009FA8"
static const ALIGN_ASSET(2) char object_owlTex_009FA8[] = dobject_owlTex_009FA8;
#define dobject_owlTex_00AFA8 "__OTR__objects/object_owl/object_owlTex_00AFA8"
static const ALIGN_ASSET(2) char object_owlTex_00AFA8[] = dobject_owlTex_00AFA8;
#define dobject_owlTex_00B7A8 "__OTR__objects/object_owl/object_owlTex_00B7A8"
static const ALIGN_ASSET(2) char object_owlTex_00B7A8[] = dobject_owlTex_00B7A8;
#define dgOwlFlyingSkel "__OTR__objects/object_owl/gOwlFlyingSkel"
static const ALIGN_ASSET(2) char gOwlFlyingSkel[] = dgOwlFlyingSkel;
@ -99,30 +123,6 @@ static const ALIGN_ASSET(2) char gObjOwlEyeHalfTex[] = dgObjOwlEyeHalfTex;
#define dgObjOwlEyeClosedTex "__OTR__objects/object_owl/gObjOwlEyeClosedTex"
static const ALIGN_ASSET(2) char gObjOwlEyeClosedTex[] = dgObjOwlEyeClosedTex;
#define dobject_owlTex_009DA8 "__OTR__objects/object_owl/object_owlTex_009DA8"
static const ALIGN_ASSET(2) char object_owlTex_009DA8[] = dobject_owlTex_009DA8;
#define dobject_owlTex_0071A8 "__OTR__objects/object_owl/object_owlTex_0071A8"
static const ALIGN_ASSET(2) char object_owlTex_0071A8[] = dobject_owlTex_0071A8;
#define dobject_owlTex_0079A8 "__OTR__objects/object_owl/object_owlTex_0079A8"
static const ALIGN_ASSET(2) char object_owlTex_0079A8[] = dobject_owlTex_0079A8;
#define dobject_owlTex_0081A8 "__OTR__objects/object_owl/object_owlTex_0081A8"
static const ALIGN_ASSET(2) char object_owlTex_0081A8[] = dobject_owlTex_0081A8;
#define dobject_owlTex_0095A8 "__OTR__objects/object_owl/object_owlTex_0095A8"
static const ALIGN_ASSET(2) char object_owlTex_0095A8[] = dobject_owlTex_0095A8;
#define dobject_owlTex_009FA8 "__OTR__objects/object_owl/object_owlTex_009FA8"
static const ALIGN_ASSET(2) char object_owlTex_009FA8[] = dobject_owlTex_009FA8;
#define dobject_owlTex_00AFA8 "__OTR__objects/object_owl/object_owlTex_00AFA8"
static const ALIGN_ASSET(2) char object_owlTex_00AFA8[] = dobject_owlTex_00AFA8;
#define dobject_owlTex_00B7A8 "__OTR__objects/object_owl/object_owlTex_00B7A8"
static const ALIGN_ASSET(2) char object_owlTex_00B7A8[] = dobject_owlTex_00B7A8;
#define dgOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0"
static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0[] = dgOwlPerchingSkelLimbsLimb_00FFCCDL_00F1C0;

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@ -3,6 +3,45 @@
#include "align_asset_macro.h"
#define dobject_po_composerTex_001450 "__OTR__objects/object_po_composer/object_po_composerTex_001450"
static const ALIGN_ASSET(2) char object_po_composerTex_001450[] = dobject_po_composerTex_001450;
#define dobject_po_composerTex_0054E0 "__OTR__objects/object_po_composer/object_po_composerTex_0054E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0054E0[] = dobject_po_composerTex_0054E0;
#define dobject_po_composerTex_0056E0 "__OTR__objects/object_po_composer/object_po_composerTex_0056E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0056E0[] = dobject_po_composerTex_0056E0;
#define dobject_po_composerTex_0058E0 "__OTR__objects/object_po_composer/object_po_composerTex_0058E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0058E0[] = dobject_po_composerTex_0058E0;
#define dobject_po_composerTex_005AE0 "__OTR__objects/object_po_composer/object_po_composerTex_005AE0"
static const ALIGN_ASSET(2) char object_po_composerTex_005AE0[] = dobject_po_composerTex_005AE0;
#define dobject_po_composerTex_005CE0 "__OTR__objects/object_po_composer/object_po_composerTex_005CE0"
static const ALIGN_ASSET(2) char object_po_composerTex_005CE0[] = dobject_po_composerTex_005CE0;
#define dobject_po_composerTex_0060E0 "__OTR__objects/object_po_composer/object_po_composerTex_0060E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0060E0[] = dobject_po_composerTex_0060E0;
#define dobject_po_composerTex_0062E0 "__OTR__objects/object_po_composer/object_po_composerTex_0062E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0062E0[] = dobject_po_composerTex_0062E0;
#define dobject_po_composerTex_0064E0 "__OTR__objects/object_po_composer/object_po_composerTex_0064E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0064E0[] = dobject_po_composerTex_0064E0;
#define dobject_po_composerTex_0066E0 "__OTR__objects/object_po_composer/object_po_composerTex_0066E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0066E0[] = dobject_po_composerTex_0066E0;
#define dobject_po_composerTex_0068E0 "__OTR__objects/object_po_composer/object_po_composerTex_0068E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0068E0[] = dobject_po_composerTex_0068E0;
#define dobject_po_composerTex_006AE0 "__OTR__objects/object_po_composer/object_po_composerTex_006AE0"
static const ALIGN_ASSET(2) char object_po_composerTex_006AE0[] = dobject_po_composerTex_006AE0;
#define dobject_po_composerTex_006CE0 "__OTR__objects/object_po_composer/object_po_composerTex_006CE0"
static const ALIGN_ASSET(2) char object_po_composerTex_006CE0[] = dobject_po_composerTex_006CE0;
#define dgPoeComposerAttackAnim "__OTR__objects/object_po_composer/gPoeComposerAttackAnim"
static const ALIGN_ASSET(2) char gPoeComposerAttackAnim[] = dgPoeComposerAttackAnim;
@ -42,39 +81,6 @@ static const ALIGN_ASSET(2) char gPoeComposerBurnDL[] = dgPoeComposerBurnDL;
#define dgPoeComposerSkel "__OTR__objects/object_po_composer/gPoeComposerSkel"
static const ALIGN_ASSET(2) char gPoeComposerSkel[] = dgPoeComposerSkel;
#define dobject_po_composerTex_001450 "__OTR__objects/object_po_composer/object_po_composerTex_001450"
static const ALIGN_ASSET(2) char object_po_composerTex_001450[] = dobject_po_composerTex_001450;
#define dobject_po_composerTex_0056E0 "__OTR__objects/object_po_composer/object_po_composerTex_0056E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0056E0[] = dobject_po_composerTex_0056E0;
#define dobject_po_composerTex_0058E0 "__OTR__objects/object_po_composer/object_po_composerTex_0058E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0058E0[] = dobject_po_composerTex_0058E0;
#define dobject_po_composerTex_005AE0 "__OTR__objects/object_po_composer/object_po_composerTex_005AE0"
static const ALIGN_ASSET(2) char object_po_composerTex_005AE0[] = dobject_po_composerTex_005AE0;
#define dobject_po_composerTex_0068E0 "__OTR__objects/object_po_composer/object_po_composerTex_0068E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0068E0[] = dobject_po_composerTex_0068E0;
#define dobject_po_composerTex_0062E0 "__OTR__objects/object_po_composer/object_po_composerTex_0062E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0062E0[] = dobject_po_composerTex_0062E0;
#define dobject_po_composerTex_0064E0 "__OTR__objects/object_po_composer/object_po_composerTex_0064E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0064E0[] = dobject_po_composerTex_0064E0;
#define dobject_po_composerTex_0060E0 "__OTR__objects/object_po_composer/object_po_composerTex_0060E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0060E0[] = dobject_po_composerTex_0060E0;
#define dobject_po_composerTex_005CE0 "__OTR__objects/object_po_composer/object_po_composerTex_005CE0"
static const ALIGN_ASSET(2) char object_po_composerTex_005CE0[] = dobject_po_composerTex_005CE0;
#define dobject_po_composerTex_006CE0 "__OTR__objects/object_po_composer/object_po_composerTex_006CE0"
static const ALIGN_ASSET(2) char object_po_composerTex_006CE0[] = dobject_po_composerTex_006CE0;
#define dobject_po_composerTex_006AE0 "__OTR__objects/object_po_composer/object_po_composerTex_006AE0"
static const ALIGN_ASSET(2) char object_po_composerTex_006AE0[] = dobject_po_composerTex_006AE0;
#define dgPoeComposerSkelLimbsLimb_006EE0DL_002970 "__OTR__objects/object_po_composer/gPoeComposerSkelLimbsLimb_006EE0DL_002970"
static const ALIGN_ASSET(2) char gPoeComposerSkelLimbsLimb_006EE0DL_002970[] = dgPoeComposerSkelLimbsLimb_006EE0DL_002970;
@ -105,10 +111,5 @@ static const ALIGN_ASSET(2) char gPoeComposerSkelLimbsLimb_006F4CDL_004100[] = d
#define dgPoeComposerSkelLimbsLimb_006F58DL_002B70 "__OTR__objects/object_po_composer/gPoeComposerSkelLimbsLimb_006F58DL_002B70"
static const ALIGN_ASSET(2) char gPoeComposerSkelLimbsLimb_006F58DL_002B70[] = dgPoeComposerSkelLimbsLimb_006F58DL_002B70;
#define dobject_po_composerTex_0054E0 "__OTR__objects/object_po_composer/object_po_composerTex_0054E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0054E0[] = dobject_po_composerTex_0054E0;
#define dobject_po_composerTex_0066E0 "__OTR__objects/object_po_composer/object_po_composerTex_0066E0"
static const ALIGN_ASSET(2) char object_po_composerTex_0066E0[] = dobject_po_composerTex_0066E0;
#endif // OBJECTS_OBJECT_PO_COMPOSER_H

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@ -3,6 +3,39 @@
#include "align_asset_macro.h"
#define dobject_po_fieldTex_002470 "__OTR__objects/object_po_field/object_po_fieldTex_002470"
static const ALIGN_ASSET(2) char object_po_fieldTex_002470[] = dobject_po_fieldTex_002470;
#define dobject_po_fieldTex_002670 "__OTR__objects/object_po_field/object_po_fieldTex_002670"
static const ALIGN_ASSET(2) char object_po_fieldTex_002670[] = dobject_po_fieldTex_002670;
#define dobject_po_fieldTex_002870 "__OTR__objects/object_po_field/object_po_fieldTex_002870"
static const ALIGN_ASSET(2) char object_po_fieldTex_002870[] = dobject_po_fieldTex_002870;
#define dobject_po_fieldTex_003070 "__OTR__objects/object_po_field/object_po_fieldTex_003070"
static const ALIGN_ASSET(2) char object_po_fieldTex_003070[] = dobject_po_fieldTex_003070;
#define dobject_po_fieldTex_003270 "__OTR__objects/object_po_field/object_po_fieldTex_003270"
static const ALIGN_ASSET(2) char object_po_fieldTex_003270[] = dobject_po_fieldTex_003270;
#define dobject_po_fieldTex_0032F0 "__OTR__objects/object_po_field/object_po_fieldTex_0032F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0032F0[] = dobject_po_fieldTex_0032F0;
#define dobject_po_fieldTex_0033F0 "__OTR__objects/object_po_field/object_po_fieldTex_0033F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0033F0[] = dobject_po_fieldTex_0033F0;
#define dobject_po_fieldTex_0035F0 "__OTR__objects/object_po_field/object_po_fieldTex_0035F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0035F0[] = dobject_po_fieldTex_0035F0;
#define dobject_po_fieldTex_0037F0 "__OTR__objects/object_po_field/object_po_fieldTex_0037F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0037F0[] = dobject_po_fieldTex_0037F0;
#define dobject_po_fieldTex_005AB0 "__OTR__objects/object_po_field/object_po_fieldTex_005AB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005AB0[] = dobject_po_fieldTex_005AB0;
#define dobject_po_fieldTex_005CB0 "__OTR__objects/object_po_field/object_po_fieldTex_005CB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005CB0[] = dobject_po_fieldTex_005CB0;
#define dgPoeFieldAttackAnim "__OTR__objects/object_po_field/gPoeFieldAttackAnim"
static const ALIGN_ASSET(2) char gPoeFieldAttackAnim[] = dgPoeFieldAttackAnim;
@ -51,33 +84,6 @@ static const ALIGN_ASSET(2) char gPoeFieldBurnDL[] = dgPoeFieldBurnDL;
#define dgPoeFieldSkel "__OTR__objects/object_po_field/gPoeFieldSkel"
static const ALIGN_ASSET(2) char gPoeFieldSkel[] = dgPoeFieldSkel;
#define dobject_po_fieldTex_002670 "__OTR__objects/object_po_field/object_po_fieldTex_002670"
static const ALIGN_ASSET(2) char object_po_fieldTex_002670[] = dobject_po_fieldTex_002670;
#define dobject_po_fieldTex_002470 "__OTR__objects/object_po_field/object_po_fieldTex_002470"
static const ALIGN_ASSET(2) char object_po_fieldTex_002470[] = dobject_po_fieldTex_002470;
#define dobject_po_fieldTex_0033F0 "__OTR__objects/object_po_field/object_po_fieldTex_0033F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0033F0[] = dobject_po_fieldTex_0033F0;
#define dobject_po_fieldTex_0032F0 "__OTR__objects/object_po_field/object_po_fieldTex_0032F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0032F0[] = dobject_po_fieldTex_0032F0;
#define dobject_po_fieldTex_003270 "__OTR__objects/object_po_field/object_po_fieldTex_003270"
static const ALIGN_ASSET(2) char object_po_fieldTex_003270[] = dobject_po_fieldTex_003270;
#define dobject_po_fieldTex_002870 "__OTR__objects/object_po_field/object_po_fieldTex_002870"
static const ALIGN_ASSET(2) char object_po_fieldTex_002870[] = dobject_po_fieldTex_002870;
#define dobject_po_fieldTex_0037F0 "__OTR__objects/object_po_field/object_po_fieldTex_0037F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0037F0[] = dobject_po_fieldTex_0037F0;
#define dobject_po_fieldTex_005AB0 "__OTR__objects/object_po_field/object_po_fieldTex_005AB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005AB0[] = dobject_po_fieldTex_005AB0;
#define dobject_po_fieldTex_005CB0 "__OTR__objects/object_po_field/object_po_fieldTex_005CB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005CB0[] = dobject_po_fieldTex_005CB0;
#define dgPoeFieldSkelLimbsLimb_0069A0DL_004F60 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069A0DL_004F60"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069A0DL_004F60[] = dgPoeFieldSkelLimbsLimb_0069A0DL_004F60;
@ -102,10 +108,5 @@ static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069F4DL_005328[] = dgPo
#define dgPoeFieldSkelLimbsLimb_006A00DL_004DF8 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_006A00DL_004DF8"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_006A00DL_004DF8[] = dgPoeFieldSkelLimbsLimb_006A00DL_004DF8;
#define dobject_po_fieldTex_0035F0 "__OTR__objects/object_po_field/object_po_fieldTex_0035F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0035F0[] = dobject_po_fieldTex_0035F0;
#define dobject_po_fieldTex_003070 "__OTR__objects/object_po_field/object_po_fieldTex_003070"
static const ALIGN_ASSET(2) char object_po_fieldTex_003070[] = dobject_po_fieldTex_003070;
#endif // OBJECTS_OBJECT_PO_FIELD_H

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@ -3,6 +3,90 @@
#include "align_asset_macro.h"
#define dobject_po_sistersTex_0048D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0048D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0048D8[] = dobject_po_sistersTex_0048D8;
#define dobject_po_sistersTex_004AD8 "__OTR__objects/object_po_sisters/object_po_sistersTex_004AD8"
static const ALIGN_ASSET(2) char object_po_sistersTex_004AD8[] = dobject_po_sistersTex_004AD8;
#define dobject_po_sistersTex_0052D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0052D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0052D8[] = dobject_po_sistersTex_0052D8;
#define dobject_po_sistersTex_0056D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0056D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0056D8[] = dobject_po_sistersTex_0056D8;
#define dobject_po_sistersTex_0058D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0058D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0058D8[] = dobject_po_sistersTex_0058D8;
#define dobject_po_sistersTex_0058F8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0058F8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0058F8[] = dobject_po_sistersTex_0058F8;
#define dobject_po_sistersTex_005AF8 "__OTR__objects/object_po_sisters/object_po_sistersTex_005AF8"
static const ALIGN_ASSET(2) char object_po_sistersTex_005AF8[] = dobject_po_sistersTex_005AF8;
#define dobject_po_sistersTex_005CF8 "__OTR__objects/object_po_sisters/object_po_sistersTex_005CF8"
static const ALIGN_ASSET(2) char object_po_sistersTex_005CF8[] = dobject_po_sistersTex_005CF8;
#define dobject_po_sistersTex_005D78 "__OTR__objects/object_po_sisters/object_po_sistersTex_005D78"
static const ALIGN_ASSET(2) char object_po_sistersTex_005D78[] = dobject_po_sistersTex_005D78;
#define dobject_po_sistersTex_005F78 "__OTR__objects/object_po_sisters/object_po_sistersTex_005F78"
static const ALIGN_ASSET(2) char object_po_sistersTex_005F78[] = dobject_po_sistersTex_005F78;
#define dobject_po_sistersTex_006078 "__OTR__objects/object_po_sisters/object_po_sistersTex_006078"
static const ALIGN_ASSET(2) char object_po_sistersTex_006078[] = dobject_po_sistersTex_006078;
#define dobject_po_sistersTex_006278 "__OTR__objects/object_po_sisters/object_po_sistersTex_006278"
static const ALIGN_ASSET(2) char object_po_sistersTex_006278[] = dobject_po_sistersTex_006278;
#define dobject_po_sistersTex_0062F8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0062F8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0062F8[] = dobject_po_sistersTex_0062F8;
#define dobject_po_sistersTex_006318 "__OTR__objects/object_po_sisters/object_po_sistersTex_006318"
static const ALIGN_ASSET(2) char object_po_sistersTex_006318[] = dobject_po_sistersTex_006318;
#define dobject_po_sistersTex_007AC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_007AC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_007AC0[] = dobject_po_sistersTex_007AC0;
#define dobject_po_sistersTex_0082C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0082C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0082C0[] = dobject_po_sistersTex_0082C0;
#define dobject_po_sistersTex_0083C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0083C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0083C0[] = dobject_po_sistersTex_0083C0;
#define dobject_po_sistersTex_008BC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_008BC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_008BC0[] = dobject_po_sistersTex_008BC0;
#define dobject_po_sistersTex_0093C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0093C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0093C0[] = dobject_po_sistersTex_0093C0;
#define dobject_po_sistersTex_009BC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_009BC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_009BC0[] = dobject_po_sistersTex_009BC0;
#define dobject_po_sistersTex_00A3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00A3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00A3C0[] = dobject_po_sistersTex_00A3C0;
#define dobject_po_sistersTex_00ABC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00ABC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00ABC0[] = dobject_po_sistersTex_00ABC0;
#define dobject_po_sistersTex_00B3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00B3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00B3C0[] = dobject_po_sistersTex_00B3C0;
#define dobject_po_sistersTex_00BBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00BBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00BBC0[] = dobject_po_sistersTex_00BBC0;
#define dobject_po_sistersTex_00C3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00C3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00C3C0[] = dobject_po_sistersTex_00C3C0;
#define dobject_po_sistersTex_00CBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00CBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00CBC0[] = dobject_po_sistersTex_00CBC0;
#define dobject_po_sistersTex_00D3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00D3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00D3C0[] = dobject_po_sistersTex_00D3C0;
#define dobject_po_sistersTex_00DBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00DBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00DBC0[] = dobject_po_sistersTex_00DBC0;
#define dgPoeSistersAttackAnim "__OTR__objects/object_po_sisters/gPoeSistersAttackAnim"
static const ALIGN_ASSET(2) char gPoeSistersAttackAnim[] = dgPoeSistersAttackAnim;
@ -75,87 +159,6 @@ static const ALIGN_ASSET(2) char gPoSistersAmyBlockCol[] = dgPoSistersAmyBlockCo
#define dgPoSistersAmyBethBlockDL "__OTR__objects/object_po_sisters/gPoSistersAmyBethBlockDL"
static const ALIGN_ASSET(2) char gPoSistersAmyBethBlockDL[] = dgPoSistersAmyBethBlockDL;
#define dobject_po_sistersTex_0056D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0056D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0056D8[] = dobject_po_sistersTex_0056D8;
#define dobject_po_sistersTex_005AF8 "__OTR__objects/object_po_sisters/object_po_sistersTex_005AF8"
static const ALIGN_ASSET(2) char object_po_sistersTex_005AF8[] = dobject_po_sistersTex_005AF8;
#define dobject_po_sistersTex_0058D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0058D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0058D8[] = dobject_po_sistersTex_0058D8;
#define dobject_po_sistersTex_0058F8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0058F8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0058F8[] = dobject_po_sistersTex_0058F8;
#define dobject_po_sistersTex_004AD8 "__OTR__objects/object_po_sisters/object_po_sistersTex_004AD8"
static const ALIGN_ASSET(2) char object_po_sistersTex_004AD8[] = dobject_po_sistersTex_004AD8;
#define dobject_po_sistersTex_0048D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0048D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0048D8[] = dobject_po_sistersTex_0048D8;
#define dobject_po_sistersTex_005CF8 "__OTR__objects/object_po_sisters/object_po_sistersTex_005CF8"
static const ALIGN_ASSET(2) char object_po_sistersTex_005CF8[] = dobject_po_sistersTex_005CF8;
#define dobject_po_sistersTex_005D78 "__OTR__objects/object_po_sisters/object_po_sistersTex_005D78"
static const ALIGN_ASSET(2) char object_po_sistersTex_005D78[] = dobject_po_sistersTex_005D78;
#define dobject_po_sistersTex_006078 "__OTR__objects/object_po_sisters/object_po_sistersTex_006078"
static const ALIGN_ASSET(2) char object_po_sistersTex_006078[] = dobject_po_sistersTex_006078;
#define dobject_po_sistersTex_006278 "__OTR__objects/object_po_sisters/object_po_sistersTex_006278"
static const ALIGN_ASSET(2) char object_po_sistersTex_006278[] = dobject_po_sistersTex_006278;
#define dobject_po_sistersTex_005F78 "__OTR__objects/object_po_sisters/object_po_sistersTex_005F78"
static const ALIGN_ASSET(2) char object_po_sistersTex_005F78[] = dobject_po_sistersTex_005F78;
#define dobject_po_sistersTex_0062F8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0062F8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0062F8[] = dobject_po_sistersTex_0062F8;
#define dobject_po_sistersTex_006318 "__OTR__objects/object_po_sisters/object_po_sistersTex_006318"
static const ALIGN_ASSET(2) char object_po_sistersTex_006318[] = dobject_po_sistersTex_006318;
#define dobject_po_sistersTex_0082C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0082C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0082C0[] = dobject_po_sistersTex_0082C0;
#define dobject_po_sistersTex_008BC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_008BC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_008BC0[] = dobject_po_sistersTex_008BC0;
#define dobject_po_sistersTex_007AC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_007AC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_007AC0[] = dobject_po_sistersTex_007AC0;
#define dobject_po_sistersTex_009BC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_009BC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_009BC0[] = dobject_po_sistersTex_009BC0;
#define dobject_po_sistersTex_0083C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0083C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0083C0[] = dobject_po_sistersTex_0083C0;
#define dobject_po_sistersTex_0093C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0093C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_0093C0[] = dobject_po_sistersTex_0093C0;
#define dobject_po_sistersTex_00ABC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00ABC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00ABC0[] = dobject_po_sistersTex_00ABC0;
#define dobject_po_sistersTex_00BBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00BBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00BBC0[] = dobject_po_sistersTex_00BBC0;
#define dobject_po_sistersTex_00A3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00A3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00A3C0[] = dobject_po_sistersTex_00A3C0;
#define dobject_po_sistersTex_00B3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00B3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00B3C0[] = dobject_po_sistersTex_00B3C0;
#define dobject_po_sistersTex_00DBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00DBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00DBC0[] = dobject_po_sistersTex_00DBC0;
#define dobject_po_sistersTex_00D3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00D3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00D3C0[] = dobject_po_sistersTex_00D3C0;
#define dobject_po_sistersTex_00CBC0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00CBC0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00CBC0[] = dobject_po_sistersTex_00CBC0;
#define dobject_po_sistersTex_00C3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00C3C0"
static const ALIGN_ASSET(2) char object_po_sistersTex_00C3C0[] = dobject_po_sistersTex_00C3C0;
#define dgPoeSistersSkelLimbsLimb_006524DL_002718 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006524DL_002718"
static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006524DL_002718[] = dgPoeSistersSkelLimbsLimb_006524DL_002718;
@ -174,7 +177,5 @@ static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006560DL_002570[] = dg
#define dgPoeSistersSkelLimbsLimb_006590DL_0024A8 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006590DL_0024A8"
static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006590DL_0024A8[] = dgPoeSistersSkelLimbsLimb_006590DL_0024A8;
#define dobject_po_sistersTex_0052D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0052D8"
static const ALIGN_ASSET(2) char object_po_sistersTex_0052D8[] = dobject_po_sistersTex_0052D8;
#endif // OBJECTS_OBJECT_PO_SISTERS_H

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@ -3,6 +3,39 @@
#include "align_asset_macro.h"
#define dobject_pohTex_003010 "__OTR__objects/object_poh/object_pohTex_003010"
static const ALIGN_ASSET(2) char object_pohTex_003010[] = dobject_pohTex_003010;
#define dobject_pohTex_003910 "__OTR__objects/object_poh/object_pohTex_003910"
static const ALIGN_ASSET(2) char object_pohTex_003910[] = dobject_pohTex_003910;
#define dobject_pohTex_003D10 "__OTR__objects/object_poh/object_pohTex_003D10"
static const ALIGN_ASSET(2) char object_pohTex_003D10[] = dobject_pohTex_003D10;
#define dobject_pohTex_004510 "__OTR__objects/object_poh/object_pohTex_004510"
static const ALIGN_ASSET(2) char object_pohTex_004510[] = dobject_pohTex_004510;
#define dobject_pohTex_004710 "__OTR__objects/object_poh/object_pohTex_004710"
static const ALIGN_ASSET(2) char object_pohTex_004710[] = dobject_pohTex_004710;
#define dobject_pohTex_004790 "__OTR__objects/object_poh/object_pohTex_004790"
static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790;
#define dobject_pohTex_004990 "__OTR__objects/object_poh/object_pohTex_004990"
static const ALIGN_ASSET(2) char object_pohTex_004990[] = dobject_pohTex_004990;
#define dobject_pohTex_004A10 "__OTR__objects/object_poh/object_pohTex_004A10"
static const ALIGN_ASSET(2) char object_pohTex_004A10[] = dobject_pohTex_004A10;
#define dobject_pohTex_004B10 "__OTR__objects/object_poh/object_pohTex_004B10"
static const ALIGN_ASSET(2) char object_pohTex_004B10[] = dobject_pohTex_004B10;
#define dobject_pohTex_004D10 "__OTR__objects/object_poh/object_pohTex_004D10"
static const ALIGN_ASSET(2) char object_pohTex_004D10[] = dobject_pohTex_004D10;
#define dobject_pohTex_004F10 "__OTR__objects/object_poh/object_pohTex_004F10"
static const ALIGN_ASSET(2) char object_pohTex_004F10[] = dobject_pohTex_004F10;
#define dgPoeAttackAnim "__OTR__objects/object_poh/gPoeAttackAnim"
static const ALIGN_ASSET(2) char gPoeAttackAnim[] = dgPoeAttackAnim;
@ -33,24 +66,6 @@ static const ALIGN_ASSET(2) char gPoeSoulDL[] = dgPoeSoulDL;
#define dgPoeSkel "__OTR__objects/object_poh/gPoeSkel"
static const ALIGN_ASSET(2) char gPoeSkel[] = dgPoeSkel;
#define dobject_pohTex_004D10 "__OTR__objects/object_poh/object_pohTex_004D10"
static const ALIGN_ASSET(2) char object_pohTex_004D10[] = dobject_pohTex_004D10;
#define dobject_pohTex_004F10 "__OTR__objects/object_poh/object_pohTex_004F10"
static const ALIGN_ASSET(2) char object_pohTex_004F10[] = dobject_pohTex_004F10;
#define dobject_pohTex_004A10 "__OTR__objects/object_poh/object_pohTex_004A10"
static const ALIGN_ASSET(2) char object_pohTex_004A10[] = dobject_pohTex_004A10;
#define dobject_pohTex_004990 "__OTR__objects/object_poh/object_pohTex_004990"
static const ALIGN_ASSET(2) char object_pohTex_004990[] = dobject_pohTex_004990;
#define dobject_pohTex_004B10 "__OTR__objects/object_poh/object_pohTex_004B10"
static const ALIGN_ASSET(2) char object_pohTex_004B10[] = dobject_pohTex_004B10;
#define dobject_pohTex_003010 "__OTR__objects/object_poh/object_pohTex_003010"
static const ALIGN_ASSET(2) char object_pohTex_003010[] = dobject_pohTex_003010;
#define dgPoeSkelLimbsLimb_004FB4DL_002F58 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FB4DL_002F58"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FB4DL_002F58[] = dgPoeSkelLimbsLimb_004FB4DL_002F58;
@ -75,19 +90,5 @@ static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005068DL_001B70[] = dgPoeSkel
#define dgPoeSkelLimbsLimb_005074DL_001A78 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005074DL_001A78"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005074DL_001A78[] = dgPoeSkelLimbsLimb_005074DL_001A78;
#define dobject_pohTex_003D10 "__OTR__objects/object_poh/object_pohTex_003D10"
static const ALIGN_ASSET(2) char object_pohTex_003D10[] = dobject_pohTex_003D10;
#define dobject_pohTex_004710 "__OTR__objects/object_poh/object_pohTex_004710"
static const ALIGN_ASSET(2) char object_pohTex_004710[] = dobject_pohTex_004710;
#define dobject_pohTex_004510 "__OTR__objects/object_poh/object_pohTex_004510"
static const ALIGN_ASSET(2) char object_pohTex_004510[] = dobject_pohTex_004510;
#define dobject_pohTex_003910 "__OTR__objects/object_poh/object_pohTex_003910"
static const ALIGN_ASSET(2) char object_pohTex_003910[] = dobject_pohTex_003910;
#define dobject_pohTex_004790 "__OTR__objects/object_poh/object_pohTex_004790"
static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790;
#endif // OBJECTS_OBJECT_POH_H

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@ -3,6 +3,75 @@
#include "align_asset_macro.h"
#define dobject_psTex_0005B8 "__OTR__objects/object_ps/object_psTex_0005B8"
static const ALIGN_ASSET(2) char object_psTex_0005B8[] = dobject_psTex_0005B8;
#define dobject_psTex_0015B8 "__OTR__objects/object_ps/object_psTex_0015B8"
static const ALIGN_ASSET(2) char object_psTex_0015B8[] = dobject_psTex_0015B8;
#define dobject_psTex_0015F8 "__OTR__objects/object_ps/object_psTex_0015F8"
static const ALIGN_ASSET(2) char object_psTex_0015F8[] = dobject_psTex_0015F8;
#define dobject_psTex_0017F8 "__OTR__objects/object_ps/object_psTex_0017F8"
static const ALIGN_ASSET(2) char object_psTex_0017F8[] = dobject_psTex_0017F8;
#define dobject_psTex_001838 "__OTR__objects/object_ps/object_psTex_001838"
static const ALIGN_ASSET(2) char object_psTex_001838[] = dobject_psTex_001838;
#define dobject_psTex_001C38 "__OTR__objects/object_ps/object_psTex_001C38"
static const ALIGN_ASSET(2) char object_psTex_001C38[] = dobject_psTex_001C38;
#define dobject_psTex_001D38 "__OTR__objects/object_ps/object_psTex_001D38"
static const ALIGN_ASSET(2) char object_psTex_001D38[] = dobject_psTex_001D38;
#define dobject_psTex_001D78 "__OTR__objects/object_ps/object_psTex_001D78"
static const ALIGN_ASSET(2) char object_psTex_001D78[] = dobject_psTex_001D78;
#define dobject_psTex_001E78 "__OTR__objects/object_ps/object_psTex_001E78"
static const ALIGN_ASSET(2) char object_psTex_001E78[] = dobject_psTex_001E78;
#define dobject_psTex_001F78 "__OTR__objects/object_ps/object_psTex_001F78"
static const ALIGN_ASSET(2) char object_psTex_001F78[] = dobject_psTex_001F78;
#define dobject_psTex_002178 "__OTR__objects/object_ps/object_psTex_002178"
static const ALIGN_ASSET(2) char object_psTex_002178[] = dobject_psTex_002178;
#define dobject_psTex_002378 "__OTR__objects/object_ps/object_psTex_002378"
static const ALIGN_ASSET(2) char object_psTex_002378[] = dobject_psTex_002378;
#define dobject_psTex_002578 "__OTR__objects/object_ps/object_psTex_002578"
static const ALIGN_ASSET(2) char object_psTex_002578[] = dobject_psTex_002578;
#define dobject_psTex_002978 "__OTR__objects/object_ps/object_psTex_002978"
static const ALIGN_ASSET(2) char object_psTex_002978[] = dobject_psTex_002978;
#define dobject_psTex_007180 "__OTR__objects/object_ps/object_psTex_007180"
static const ALIGN_ASSET(2) char object_psTex_007180[] = dobject_psTex_007180;
#define dobject_psTex_0071C0 "__OTR__objects/object_ps/object_psTex_0071C0"
static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0;
#define dobject_psTex_0075C0 "__OTR__objects/object_ps/object_psTex_0075C0"
static const ALIGN_ASSET(2) char object_psTex_0075C0[] = dobject_psTex_0075C0;
#define dobject_psTex_007600 "__OTR__objects/object_ps/object_psTex_007600"
static const ALIGN_ASSET(2) char object_psTex_007600[] = dobject_psTex_007600;
#define dobject_psTex_007640 "__OTR__objects/object_ps/object_psTex_007640"
static const ALIGN_ASSET(2) char object_psTex_007640[] = dobject_psTex_007640;
#define dobject_psTex_007A40 "__OTR__objects/object_ps/object_psTex_007A40"
static const ALIGN_ASSET(2) char object_psTex_007A40[] = dobject_psTex_007A40;
#define dobject_psTex_007C40 "__OTR__objects/object_ps/object_psTex_007C40"
static const ALIGN_ASSET(2) char object_psTex_007C40[] = dobject_psTex_007C40;
#define dobject_psTLUT_0004B0 "__OTR__objects/object_ps/object_psTLUT_0004B0"
static const ALIGN_ASSET(2) char object_psTLUT_0004B0[] = dobject_psTLUT_0004B0;
#define dobject_psTLUT_005880 "__OTR__objects/object_ps/object_psTLUT_005880"
static const ALIGN_ASSET(2) char object_psTLUT_005880[] = dobject_psTLUT_005880;
#define dgPoeSellerIdleAnim "__OTR__objects/object_ps/gPoeSellerIdleAnim"
static const ALIGN_ASSET(2) char gPoeSellerIdleAnim[] = dgPoeSellerIdleAnim;
@ -78,73 +147,5 @@ static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8[] = dgP
#define dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0[] = dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0;
#define dobject_psTex_0015B8 "__OTR__objects/object_ps/object_psTex_0015B8"
static const ALIGN_ASSET(2) char object_psTex_0015B8[] = dobject_psTex_0015B8;
#define dobject_psTLUT_0004B0 "__OTR__objects/object_ps/object_psTLUT_0004B0"
static const ALIGN_ASSET(2) char object_psTLUT_0004B0[] = dobject_psTLUT_0004B0;
#define dobject_psTex_0005B8 "__OTR__objects/object_ps/object_psTex_0005B8"
static const ALIGN_ASSET(2) char object_psTex_0005B8[] = dobject_psTex_0005B8;
#define dobject_psTex_0015F8 "__OTR__objects/object_ps/object_psTex_0015F8"
static const ALIGN_ASSET(2) char object_psTex_0015F8[] = dobject_psTex_0015F8;
#define dobject_psTex_0017F8 "__OTR__objects/object_ps/object_psTex_0017F8"
static const ALIGN_ASSET(2) char object_psTex_0017F8[] = dobject_psTex_0017F8;
#define dobject_psTex_001838 "__OTR__objects/object_ps/object_psTex_001838"
static const ALIGN_ASSET(2) char object_psTex_001838[] = dobject_psTex_001838;
#define dobject_psTex_002578 "__OTR__objects/object_ps/object_psTex_002578"
static const ALIGN_ASSET(2) char object_psTex_002578[] = dobject_psTex_002578;
#define dobject_psTex_001D78 "__OTR__objects/object_ps/object_psTex_001D78"
static const ALIGN_ASSET(2) char object_psTex_001D78[] = dobject_psTex_001D78;
#define dobject_psTex_001C38 "__OTR__objects/object_ps/object_psTex_001C38"
static const ALIGN_ASSET(2) char object_psTex_001C38[] = dobject_psTex_001C38;
#define dobject_psTex_002978 "__OTR__objects/object_ps/object_psTex_002978"
static const ALIGN_ASSET(2) char object_psTex_002978[] = dobject_psTex_002978;
#define dobject_psTex_001F78 "__OTR__objects/object_ps/object_psTex_001F78"
static const ALIGN_ASSET(2) char object_psTex_001F78[] = dobject_psTex_001F78;
#define dobject_psTex_002178 "__OTR__objects/object_ps/object_psTex_002178"
static const ALIGN_ASSET(2) char object_psTex_002178[] = dobject_psTex_002178;
#define dobject_psTex_002378 "__OTR__objects/object_ps/object_psTex_002378"
static const ALIGN_ASSET(2) char object_psTex_002378[] = dobject_psTex_002378;
#define dobject_psTex_001D38 "__OTR__objects/object_ps/object_psTex_001D38"
static const ALIGN_ASSET(2) char object_psTex_001D38[] = dobject_psTex_001D38;
#define dobject_psTex_001E78 "__OTR__objects/object_ps/object_psTex_001E78"
static const ALIGN_ASSET(2) char object_psTex_001E78[] = dobject_psTex_001E78;
#define dobject_psTLUT_005880 "__OTR__objects/object_ps/object_psTLUT_005880"
static const ALIGN_ASSET(2) char object_psTLUT_005880[] = dobject_psTLUT_005880;
#define dobject_psTex_0075C0 "__OTR__objects/object_ps/object_psTex_0075C0"
static const ALIGN_ASSET(2) char object_psTex_0075C0[] = dobject_psTex_0075C0;
#define dobject_psTex_007180 "__OTR__objects/object_ps/object_psTex_007180"
static const ALIGN_ASSET(2) char object_psTex_007180[] = dobject_psTex_007180;
#define dobject_psTex_007600 "__OTR__objects/object_ps/object_psTex_007600"
static const ALIGN_ASSET(2) char object_psTex_007600[] = dobject_psTex_007600;
#define dobject_psTex_007640 "__OTR__objects/object_ps/object_psTex_007640"
static const ALIGN_ASSET(2) char object_psTex_007640[] = dobject_psTex_007640;
#define dobject_psTex_007A40 "__OTR__objects/object_ps/object_psTex_007A40"
static const ALIGN_ASSET(2) char object_psTex_007A40[] = dobject_psTex_007A40;
#define dobject_psTex_007C40 "__OTR__objects/object_ps/object_psTex_007C40"
static const ALIGN_ASSET(2) char object_psTex_007C40[] = dobject_psTex_007C40;
#define dobject_psTex_0071C0 "__OTR__objects/object_ps/object_psTex_0071C0"
static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0;
#endif // OBJECTS_OBJECT_PS_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_rlTex_0033E0 "__OTR__objects/object_rl/object_rlTex_0033E0"
static const ALIGN_ASSET(2) char object_rlTex_0033E0[] = dobject_rlTex_0033E0;
#define dobject_rlTex_003420 "__OTR__objects/object_rl/object_rlTex_003420"
static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420;
#define dobject_rl_Anim_00040C "__OTR__objects/object_rl/object_rl_Anim_00040C"
static const ALIGN_ASSET(2) char object_rl_Anim_00040C[] = dobject_rl_Anim_00040C;
@ -102,11 +108,5 @@ static const ALIGN_ASSET(2) char object_rl_Tex_007998[] = dobject_rl_Tex_007998;
#define dobject_rl_Skel_007B38 "__OTR__objects/object_rl/object_rl_Skel_007B38"
static const ALIGN_ASSET(2) char object_rl_Skel_007B38[] = dobject_rl_Skel_007B38;
#define dobject_rlTex_0033E0 "__OTR__objects/object_rl/object_rlTex_0033E0"
static const ALIGN_ASSET(2) char object_rlTex_0033E0[] = dobject_rlTex_0033E0;
#define dobject_rlTex_003420 "__OTR__objects/object_rl/object_rlTex_003420"
static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420;
#endif // OBJECTS_OBJECT_RL_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dobject_ru2Tex_0055C0 "__OTR__objects/object_ru2/object_ru2Tex_0055C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0055C0[] = dobject_ru2Tex_0055C0;
#define dobject_ru2Tex_0056C0 "__OTR__objects/object_ru2/object_ru2Tex_0056C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0;
#define dgAdultRutoSkel "__OTR__objects/object_ru2/gAdultRutoSkel"
static const ALIGN_ASSET(2) char gAdultRutoSkel[] = dgAdultRutoSkel;
@ -156,10 +162,5 @@ static const ALIGN_ASSET(2) char gAdultRutoLookingDownLeftAnim[] = dgAdultRutoLo
#define dgAdultRutoSwimmingUpAnim "__OTR__objects/object_ru2/gAdultRutoSwimmingUpAnim"
static const ALIGN_ASSET(2) char gAdultRutoSwimmingUpAnim[] = dgAdultRutoSwimmingUpAnim;
#define dobject_ru2Tex_0055C0 "__OTR__objects/object_ru2/object_ru2Tex_0055C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0055C0[] = dobject_ru2Tex_0055C0;
#define dobject_ru2Tex_0056C0 "__OTR__objects/object_ru2/object_ru2Tex_0056C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0;
#endif // OBJECTS_OBJECT_RU2_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_saTex_002530 "__OTR__objects/object_sa/object_saTex_002530"
static const ALIGN_ASSET(2) char object_saTex_002530[] = dobject_saTex_002530;
#define dgSariaSkel "__OTR__objects/object_sa/gSariaSkel"
static const ALIGN_ASSET(2) char gSariaSkel[] = dgSariaSkel;
@ -225,7 +228,5 @@ static const ALIGN_ASSET(2) char gSariaMouthSuprisedTex[] = dgSariaMouthSuprised
#define dgSariaEyeSadTex "__OTR__objects/object_sa/gSariaEyeSadTex"
static const ALIGN_ASSET(2) char gSariaEyeSadTex[] = dgSariaEyeSadTex;
#define dobject_saTex_002530 "__OTR__objects/object_sa/object_saTex_002530"
static const ALIGN_ASSET(2) char object_saTex_002530[] = dobject_saTex_002530;
#endif // OBJECTS_OBJECT_SA_H

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@ -3,6 +3,30 @@
#include "align_asset_macro.h"
#define dobject_skjTex_005300 "__OTR__objects/object_skj/object_skjTex_005300"
static const ALIGN_ASSET(2) char object_skjTex_005300[] = dobject_skjTex_005300;
#define dobject_skjTex_005500 "__OTR__objects/object_skj/object_skjTex_005500"
static const ALIGN_ASSET(2) char object_skjTex_005500[] = dobject_skjTex_005500;
#define dobject_skjTex_005700 "__OTR__objects/object_skj/object_skjTex_005700"
static const ALIGN_ASSET(2) char object_skjTex_005700[] = dobject_skjTex_005700;
#define dobject_skjTex_005900 "__OTR__objects/object_skj/object_skjTex_005900"
static const ALIGN_ASSET(2) char object_skjTex_005900[] = dobject_skjTex_005900;
#define dobject_skjTex_005B00 "__OTR__objects/object_skj/object_skjTex_005B00"
static const ALIGN_ASSET(2) char object_skjTex_005B00[] = dobject_skjTex_005B00;
#define dobject_skjTex_005B80 "__OTR__objects/object_skj/object_skjTex_005B80"
static const ALIGN_ASSET(2) char object_skjTex_005B80[] = dobject_skjTex_005B80;
#define dobject_skjTex_005D80 "__OTR__objects/object_skj/object_skjTex_005D80"
static const ALIGN_ASSET(2) char object_skjTex_005D80[] = dobject_skjTex_005D80;
#define dobject_skjTex_005DA0 "__OTR__objects/object_skj/object_skjTex_005DA0"
static const ALIGN_ASSET(2) char object_skjTex_005DA0[] = dobject_skjTex_005DA0;
#define dgSkullKidNeedleDL "__OTR__objects/object_skj/gSkullKidNeedleDL"
static const ALIGN_ASSET(2) char gSkullKidNeedleDL[] = dgSkullKidNeedleDL;
@ -123,28 +147,5 @@ static const ALIGN_ASSET(2) char gSkullKidUnkLimb_5E2CDL_0036A0[] = dgSkullKidUn
#define dgSkullKidUnkLimb_5E38DL_003E48 "__OTR__objects/object_skj/gSkullKidUnkLimb_5E38DL_003E48"
static const ALIGN_ASSET(2) char gSkullKidUnkLimb_5E38DL_003E48[] = dgSkullKidUnkLimb_5E38DL_003E48;
#define dobject_skjTex_005700 "__OTR__objects/object_skj/object_skjTex_005700"
static const ALIGN_ASSET(2) char object_skjTex_005700[] = dobject_skjTex_005700;
#define dobject_skjTex_005300 "__OTR__objects/object_skj/object_skjTex_005300"
static const ALIGN_ASSET(2) char object_skjTex_005300[] = dobject_skjTex_005300;
#define dobject_skjTex_005500 "__OTR__objects/object_skj/object_skjTex_005500"
static const ALIGN_ASSET(2) char object_skjTex_005500[] = dobject_skjTex_005500;
#define dobject_skjTex_005900 "__OTR__objects/object_skj/object_skjTex_005900"
static const ALIGN_ASSET(2) char object_skjTex_005900[] = dobject_skjTex_005900;
#define dobject_skjTex_005B00 "__OTR__objects/object_skj/object_skjTex_005B00"
static const ALIGN_ASSET(2) char object_skjTex_005B00[] = dobject_skjTex_005B00;
#define dobject_skjTex_005B80 "__OTR__objects/object_skj/object_skjTex_005B80"
static const ALIGN_ASSET(2) char object_skjTex_005B80[] = dobject_skjTex_005B80;
#define dobject_skjTex_005D80 "__OTR__objects/object_skj/object_skjTex_005D80"
static const ALIGN_ASSET(2) char object_skjTex_005D80[] = dobject_skjTex_005D80;
#define dobject_skjTex_005DA0 "__OTR__objects/object_skj/object_skjTex_005DA0"
static const ALIGN_ASSET(2) char object_skjTex_005DA0[] = dobject_skjTex_005DA0;
#endif // OBJECTS_OBJECT_SKJ_H

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@ -3,6 +3,69 @@
#include "align_asset_macro.h"
#define dobject_spot09_objTex_008490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008490"
static const ALIGN_ASSET(2) char object_spot09_objTex_008490[] = dobject_spot09_objTex_008490;
#define dobject_spot09_objTex_008C90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008C90"
static const ALIGN_ASSET(2) char object_spot09_objTex_008C90[] = dobject_spot09_objTex_008C90;
#define dobject_spot09_objTex_009490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_009490"
static const ALIGN_ASSET(2) char object_spot09_objTex_009490[] = dobject_spot09_objTex_009490;
#define dobject_spot09_objTex_00A490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00A490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00A490[] = dobject_spot09_objTex_00A490;
#define dobject_spot09_objTex_00AC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00AC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00AC90[] = dobject_spot09_objTex_00AC90;
#define dobject_spot09_objTex_00B490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00B490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00B490[] = dobject_spot09_objTex_00B490;
#define dobject_spot09_objTex_00BC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00BC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00BC90[] = dobject_spot09_objTex_00BC90;
#define dobject_spot09_objTex_00CC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00CC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00CC90[] = dobject_spot09_objTex_00CC90;
#define dobject_spot09_objTex_00DC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00DC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00DC90[] = dobject_spot09_objTex_00DC90;
#define dobject_spot09_objTex_00EC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00EC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00EC90[] = dobject_spot09_objTex_00EC90;
#define dobject_spot09_objTex_00FC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00FC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00FC90[] = dobject_spot09_objTex_00FC90;
#define dobject_spot09_objTex_010090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_010090"
static const ALIGN_ASSET(2) char object_spot09_objTex_010090[] = dobject_spot09_objTex_010090;
#define dobject_spot09_objTex_011090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_011090"
static const ALIGN_ASSET(2) char object_spot09_objTex_011090[] = dobject_spot09_objTex_011090;
#define dobject_spot09_objTex_012090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_012090"
static const ALIGN_ASSET(2) char object_spot09_objTex_012090[] = dobject_spot09_objTex_012090;
#define dobject_spot09_objTex_013090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_013090"
static const ALIGN_ASSET(2) char object_spot09_objTex_013090[] = dobject_spot09_objTex_013090;
#define dobject_spot09_objTex_014090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_014090"
static const ALIGN_ASSET(2) char object_spot09_objTex_014090[] = dobject_spot09_objTex_014090;
#define dobject_spot09_objTex_015090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_015090"
static const ALIGN_ASSET(2) char object_spot09_objTex_015090[] = dobject_spot09_objTex_015090;
#define dobject_spot09_objTex_016090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_016090"
static const ALIGN_ASSET(2) char object_spot09_objTex_016090[] = dobject_spot09_objTex_016090;
#define dobject_spot09_objTex_017090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017090"
static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090;
#define dobject_spot09_objTex_017490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017490"
static const ALIGN_ASSET(2) char object_spot09_objTex_017490[] = dobject_spot09_objTex_017490;
#define dobject_spot09_objTex_017890 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017890"
static const ALIGN_ASSET(2) char object_spot09_objTex_017890[] = dobject_spot09_objTex_017890;
#define dgValleyBridgeSidesDL "__OTR__objects/object_spot09_obj/gValleyBridgeSidesDL"
static const ALIGN_ASSET(2) char gValleyBridgeSidesDL[] = dgValleyBridgeSidesDL;
@ -33,67 +96,4 @@ static const ALIGN_ASSET(2) char gValleyObjects3Col[] = dgValleyObjects3Col;
#define dgValleyObjects4Col "__OTR__objects/object_spot09_obj/gValleyObjects4Col"
static const ALIGN_ASSET(2) char gValleyObjects4Col[] = dgValleyObjects4Col;
#define dobject_spot09_objTex_013090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_013090"
static const ALIGN_ASSET(2) char object_spot09_objTex_013090[] = dobject_spot09_objTex_013090;
#define dobject_spot09_objTex_014090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_014090"
static const ALIGN_ASSET(2) char object_spot09_objTex_014090[] = dobject_spot09_objTex_014090;
#define dobject_spot09_objTex_00AC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00AC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00AC90[] = dobject_spot09_objTex_00AC90;
#define dobject_spot09_objTex_00BC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00BC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00BC90[] = dobject_spot09_objTex_00BC90;
#define dobject_spot09_objTex_00B490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00B490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00B490[] = dobject_spot09_objTex_00B490;
#define dobject_spot09_objTex_00A490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00A490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00A490[] = dobject_spot09_objTex_00A490;
#define dobject_spot09_objTex_00CC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00CC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00CC90[] = dobject_spot09_objTex_00CC90;
#define dobject_spot09_objTex_00DC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00DC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00DC90[] = dobject_spot09_objTex_00DC90;
#define dobject_spot09_objTex_00EC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00EC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00EC90[] = dobject_spot09_objTex_00EC90;
#define dobject_spot09_objTex_008C90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008C90"
static const ALIGN_ASSET(2) char object_spot09_objTex_008C90[] = dobject_spot09_objTex_008C90;
#define dobject_spot09_objTex_00FC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00FC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00FC90[] = dobject_spot09_objTex_00FC90;
#define dobject_spot09_objTex_012090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_012090"
static const ALIGN_ASSET(2) char object_spot09_objTex_012090[] = dobject_spot09_objTex_012090;
#define dobject_spot09_objTex_011090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_011090"
static const ALIGN_ASSET(2) char object_spot09_objTex_011090[] = dobject_spot09_objTex_011090;
#define dobject_spot09_objTex_010090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_010090"
static const ALIGN_ASSET(2) char object_spot09_objTex_010090[] = dobject_spot09_objTex_010090;
#define dobject_spot09_objTex_017890 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017890"
static const ALIGN_ASSET(2) char object_spot09_objTex_017890[] = dobject_spot09_objTex_017890;
#define dobject_spot09_objTex_015090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_015090"
static const ALIGN_ASSET(2) char object_spot09_objTex_015090[] = dobject_spot09_objTex_015090;
#define dobject_spot09_objTex_008490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008490"
static const ALIGN_ASSET(2) char object_spot09_objTex_008490[] = dobject_spot09_objTex_008490;
#define dobject_spot09_objTex_016090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_016090"
static const ALIGN_ASSET(2) char object_spot09_objTex_016090[] = dobject_spot09_objTex_016090;
#define dobject_spot09_objTex_009490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_009490"
static const ALIGN_ASSET(2) char object_spot09_objTex_009490[] = dobject_spot09_objTex_009490;
#define dobject_spot09_objTex_017490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017490"
static const ALIGN_ASSET(2) char object_spot09_objTex_017490[] = dobject_spot09_objTex_017490;
#define dobject_spot09_objTex_017090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017090"
static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090;
#endif // OBJECTS_OBJECT_SPOT09_OBJ_H

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@ -3,6 +3,54 @@
#include "align_asset_macro.h"
#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0"
static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0;
#define dobject_sstTex_019530 "__OTR__objects/object_sst/object_sstTex_019530"
static const ALIGN_ASSET(2) char object_sstTex_019530[] = dobject_sstTex_019530;
#define dobject_sstTex_019570 "__OTR__objects/object_sst/object_sstTex_019570"
static const ALIGN_ASSET(2) char object_sstTex_019570[] = dobject_sstTex_019570;
#define dobject_sstTex_019670 "__OTR__objects/object_sst/object_sstTex_019670"
static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670;
#define dobject_sstTex_019770 "__OTR__objects/object_sst/object_sstTex_019770"
static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770;
#define dobject_sstTex_0197B0 "__OTR__objects/object_sst/object_sstTex_0197B0"
static const ALIGN_ASSET(2) char object_sstTex_0197B0[] = dobject_sstTex_0197B0;
#define dobject_sstTex_0199B0 "__OTR__objects/object_sst/object_sstTex_0199B0"
static const ALIGN_ASSET(2) char object_sstTex_0199B0[] = dobject_sstTex_0199B0;
#define dobject_sstTex_019AB0 "__OTR__objects/object_sst/object_sstTex_019AB0"
static const ALIGN_ASSET(2) char object_sstTex_019AB0[] = dobject_sstTex_019AB0;
#define dobject_sstTex_019BB0 "__OTR__objects/object_sst/object_sstTex_019BB0"
static const ALIGN_ASSET(2) char object_sstTex_019BB0[] = dobject_sstTex_019BB0;
#define dobject_sstTex_019FB0 "__OTR__objects/object_sst/object_sstTex_019FB0"
static const ALIGN_ASSET(2) char object_sstTex_019FB0[] = dobject_sstTex_019FB0;
#define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0"
static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0;
#define dobject_sstTex_01A1B0 "__OTR__objects/object_sst/object_sstTex_01A1B0"
static const ALIGN_ASSET(2) char object_sstTex_01A1B0[] = dobject_sstTex_01A1B0;
#define dobject_sstTex_01A3B0 "__OTR__objects/object_sst/object_sstTex_01A3B0"
static const ALIGN_ASSET(2) char object_sstTex_01A3B0[] = dobject_sstTex_01A3B0;
#define dobject_sstTex_01A5B0 "__OTR__objects/object_sst/object_sstTex_01A5B0"
static const ALIGN_ASSET(2) char object_sstTex_01A5B0[] = dobject_sstTex_01A5B0;
#define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730"
static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730;
#define dobject_sstTex_01A7B0 "__OTR__objects/object_sst/object_sstTex_01A7B0"
static const ALIGN_ASSET(2) char object_sstTex_01A7B0[] = dobject_sstTex_01A7B0;
#define dgBongoTitleCardTex "__OTR__objects/object_sst/gBongoTitleCardTex"
static const ALIGN_ASSET(2) char gBongoTitleCardTex[] = dgBongoTitleCardTex;
@ -111,9 +159,6 @@ static const ALIGN_ASSET(2) char gBongoUnused1Tex[] = dgBongoUnused1Tex;
#define dgBongoUnused2Tex "__OTR__objects/object_sst/gBongoUnused2Tex"
static const ALIGN_ASSET(2) char gBongoUnused2Tex[] = dgBongoUnused2Tex;
#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0"
static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0;
#define dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8"
static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8[] = dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8;
@ -294,49 +339,5 @@ static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B78DL_011658[] = dgB
#define dgBongoHeadSkelLimbsLimb_017B84DL_0119B0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B84DL_0119B0"
static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B84DL_0119B0[] = dgBongoHeadSkelLimbsLimb_017B84DL_0119B0;
#define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730"
static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730;
#define dobject_sstTex_0199B0 "__OTR__objects/object_sst/object_sstTex_0199B0"
static const ALIGN_ASSET(2) char object_sstTex_0199B0[] = dobject_sstTex_0199B0;
#define dobject_sstTex_019BB0 "__OTR__objects/object_sst/object_sstTex_019BB0"
static const ALIGN_ASSET(2) char object_sstTex_019BB0[] = dobject_sstTex_019BB0;
#define dobject_sstTex_01A3B0 "__OTR__objects/object_sst/object_sstTex_01A3B0"
static const ALIGN_ASSET(2) char object_sstTex_01A3B0[] = dobject_sstTex_01A3B0;
#define dobject_sstTex_01A7B0 "__OTR__objects/object_sst/object_sstTex_01A7B0"
static const ALIGN_ASSET(2) char object_sstTex_01A7B0[] = dobject_sstTex_01A7B0;
#define dobject_sstTex_019AB0 "__OTR__objects/object_sst/object_sstTex_019AB0"
static const ALIGN_ASSET(2) char object_sstTex_019AB0[] = dobject_sstTex_019AB0;
#define dobject_sstTex_019FB0 "__OTR__objects/object_sst/object_sstTex_019FB0"
static const ALIGN_ASSET(2) char object_sstTex_019FB0[] = dobject_sstTex_019FB0;
#define dobject_sstTex_01A5B0 "__OTR__objects/object_sst/object_sstTex_01A5B0"
static const ALIGN_ASSET(2) char object_sstTex_01A5B0[] = dobject_sstTex_01A5B0;
#define dobject_sstTex_01A1B0 "__OTR__objects/object_sst/object_sstTex_01A1B0"
static const ALIGN_ASSET(2) char object_sstTex_01A1B0[] = dobject_sstTex_01A1B0;
#define dobject_sstTex_0197B0 "__OTR__objects/object_sst/object_sstTex_0197B0"
static const ALIGN_ASSET(2) char object_sstTex_0197B0[] = dobject_sstTex_0197B0;
#define dobject_sstTex_019570 "__OTR__objects/object_sst/object_sstTex_019570"
static const ALIGN_ASSET(2) char object_sstTex_019570[] = dobject_sstTex_019570;
#define dobject_sstTex_019530 "__OTR__objects/object_sst/object_sstTex_019530"
static const ALIGN_ASSET(2) char object_sstTex_019530[] = dobject_sstTex_019530;
#define dobject_sstTex_019670 "__OTR__objects/object_sst/object_sstTex_019670"
static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670;
#define dobject_sstTex_019770 "__OTR__objects/object_sst/object_sstTex_019770"
static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770;
#define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0"
static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0;
#endif // OBJECTS_OBJECT_SST_H

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@ -3,6 +3,57 @@
#include "align_asset_macro.h"
#define dobject_tkTex_003980 "__OTR__objects/object_tk/object_tkTex_003980"
static const ALIGN_ASSET(2) char object_tkTex_003980[] = dobject_tkTex_003980;
#define dobject_tkTex_0039C0 "__OTR__objects/object_tk/object_tkTex_0039C0"
static const ALIGN_ASSET(2) char object_tkTex_0039C0[] = dobject_tkTex_0039C0;
#define dobject_tkTex_003A00 "__OTR__objects/object_tk/object_tkTex_003A00"
static const ALIGN_ASSET(2) char object_tkTex_003A00[] = dobject_tkTex_003A00;
#define dobject_tkTex_003A40 "__OTR__objects/object_tk/object_tkTex_003A40"
static const ALIGN_ASSET(2) char object_tkTex_003A40[] = dobject_tkTex_003A40;
#define dobject_tkTex_005340 "__OTR__objects/object_tk/object_tkTex_005340"
static const ALIGN_ASSET(2) char object_tkTex_005340[] = dobject_tkTex_005340;
#define dobject_tkTex_005440 "__OTR__objects/object_tk/object_tkTex_005440"
static const ALIGN_ASSET(2) char object_tkTex_005440[] = dobject_tkTex_005440;
#define dobject_tkTex_0056C0 "__OTR__objects/object_tk/object_tkTex_0056C0"
static const ALIGN_ASSET(2) char object_tkTex_0056C0[] = dobject_tkTex_0056C0;
#define dobject_tkTex_009B00 "__OTR__objects/object_tk/object_tkTex_009B00"
static const ALIGN_ASSET(2) char object_tkTex_009B00[] = dobject_tkTex_009B00;
#define dobject_tkTex_009C00 "__OTR__objects/object_tk/object_tkTex_009C00"
static const ALIGN_ASSET(2) char object_tkTex_009C00[] = dobject_tkTex_009C00;
#define dobject_tkTex_009C80 "__OTR__objects/object_tk/object_tkTex_009C80"
static const ALIGN_ASSET(2) char object_tkTex_009C80[] = dobject_tkTex_009C80;
#define dobject_tkTex_009CC0 "__OTR__objects/object_tk/object_tkTex_009CC0"
static const ALIGN_ASSET(2) char object_tkTex_009CC0[] = dobject_tkTex_009CC0;
#define dobject_tkTex_009D40 "__OTR__objects/object_tk/object_tkTex_009D40"
static const ALIGN_ASSET(2) char object_tkTex_009D40[] = dobject_tkTex_009D40;
#define dobject_tkTex_00B088 "__OTR__objects/object_tk/object_tkTex_00B088"
static const ALIGN_ASSET(2) char object_tkTex_00B088[] = dobject_tkTex_00B088;
#define dobject_tkTex_00B288 "__OTR__objects/object_tk/object_tkTex_00B288"
static const ALIGN_ASSET(2) char object_tkTex_00B288[] = dobject_tkTex_00B288;
#define dobject_tkTex_00B488 "__OTR__objects/object_tk/object_tkTex_00B488"
static const ALIGN_ASSET(2) char object_tkTex_00B488[] = dobject_tkTex_00B488;
#define dobject_tkTLUT_003780 "__OTR__objects/object_tk/object_tkTLUT_003780"
static const ALIGN_ASSET(2) char object_tkTLUT_003780[] = dobject_tkTLUT_003780;
#define dobject_tkTLUT_009AB0 "__OTR__objects/object_tk/object_tkTLUT_009AB0"
static const ALIGN_ASSET(2) char object_tkTLUT_009AB0[] = dobject_tkTLUT_009AB0;
#define dgDampeDigAnim "__OTR__objects/object_tk/gDampeDigAnim"
static const ALIGN_ASSET(2) char gDampeDigAnim[] = dgDampeDigAnim;
@ -45,27 +96,6 @@ static const ALIGN_ASSET(2) char gDampeEff2DL[] = dgDampeEff2DL;
#define dgDampeSkel "__OTR__objects/object_tk/gDampeSkel"
static const ALIGN_ASSET(2) char gDampeSkel[] = dgDampeSkel;
#define dobject_tkTLUT_003780 "__OTR__objects/object_tk/object_tkTLUT_003780"
static const ALIGN_ASSET(2) char object_tkTLUT_003780[] = dobject_tkTLUT_003780;
#define dobject_tkTex_009CC0 "__OTR__objects/object_tk/object_tkTex_009CC0"
static const ALIGN_ASSET(2) char object_tkTex_009CC0[] = dobject_tkTex_009CC0;
#define dobject_tkTex_009D40 "__OTR__objects/object_tk/object_tkTex_009D40"
static const ALIGN_ASSET(2) char object_tkTex_009D40[] = dobject_tkTex_009D40;
#define dobject_tkTex_009C80 "__OTR__objects/object_tk/object_tkTex_009C80"
static const ALIGN_ASSET(2) char object_tkTex_009C80[] = dobject_tkTex_009C80;
#define dobject_tkTex_00B288 "__OTR__objects/object_tk/object_tkTex_00B288"
static const ALIGN_ASSET(2) char object_tkTex_00B288[] = dobject_tkTex_00B288;
#define dobject_tkTex_00B088 "__OTR__objects/object_tk/object_tkTex_00B088"
static const ALIGN_ASSET(2) char object_tkTex_00B088[] = dobject_tkTex_00B088;
#define dobject_tkTex_00B488 "__OTR__objects/object_tk/object_tkTex_00B488"
static const ALIGN_ASSET(2) char object_tkTex_00B488[] = dobject_tkTex_00B488;
#define dgDampeSkelLimbsLimb_00BD30DL_008020 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BD30DL_008020"
static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BD30DL_008020[] = dgDampeSkelLimbsLimb_00BD30DL_008020;
@ -117,34 +147,5 @@ static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDE4DL_008410[] = dgDampe
#define dgDampeSkelLimbsLimb_00BDF0DL_008958 "__OTR__objects/object_tk/gDampeSkelLimbsLimb_00BDF0DL_008958"
static const ALIGN_ASSET(2) char gDampeSkelLimbsLimb_00BDF0DL_008958[] = dgDampeSkelLimbsLimb_00BDF0DL_008958;
#define dobject_tkTex_005440 "__OTR__objects/object_tk/object_tkTex_005440"
static const ALIGN_ASSET(2) char object_tkTex_005440[] = dobject_tkTex_005440;
#define dobject_tkTex_0056C0 "__OTR__objects/object_tk/object_tkTex_0056C0"
static const ALIGN_ASSET(2) char object_tkTex_0056C0[] = dobject_tkTex_0056C0;
#define dobject_tkTex_003980 "__OTR__objects/object_tk/object_tkTex_003980"
static const ALIGN_ASSET(2) char object_tkTex_003980[] = dobject_tkTex_003980;
#define dobject_tkTex_009B00 "__OTR__objects/object_tk/object_tkTex_009B00"
static const ALIGN_ASSET(2) char object_tkTex_009B00[] = dobject_tkTex_009B00;
#define dobject_tkTLUT_009AB0 "__OTR__objects/object_tk/object_tkTLUT_009AB0"
static const ALIGN_ASSET(2) char object_tkTLUT_009AB0[] = dobject_tkTLUT_009AB0;
#define dobject_tkTex_009C00 "__OTR__objects/object_tk/object_tkTex_009C00"
static const ALIGN_ASSET(2) char object_tkTex_009C00[] = dobject_tkTex_009C00;
#define dobject_tkTex_005340 "__OTR__objects/object_tk/object_tkTex_005340"
static const ALIGN_ASSET(2) char object_tkTex_005340[] = dobject_tkTex_005340;
#define dobject_tkTex_003A40 "__OTR__objects/object_tk/object_tkTex_003A40"
static const ALIGN_ASSET(2) char object_tkTex_003A40[] = dobject_tkTex_003A40;
#define dobject_tkTex_0039C0 "__OTR__objects/object_tk/object_tkTex_0039C0"
static const ALIGN_ASSET(2) char object_tkTex_0039C0[] = dobject_tkTex_0039C0;
#define dobject_tkTex_003A00 "__OTR__objects/object_tk/object_tkTex_003A00"
static const ALIGN_ASSET(2) char object_tkTex_003A00[] = dobject_tkTex_003A00;
#endif // OBJECTS_OBJECT_TK_H

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@ -3,15 +3,18 @@
#include "align_asset_macro.h"
#define dobject_torch2Tex_0041C0 "__OTR__objects/object_torch2/object_torch2Tex_0041C0"
static const ALIGN_ASSET(2) char object_torch2Tex_0041C0[] = dobject_torch2Tex_0041C0;
#define dobject_torch2Tex_0043C0 "__OTR__objects/object_torch2/object_torch2Tex_0043C0"
static const ALIGN_ASSET(2) char object_torch2Tex_0043C0[] = dobject_torch2Tex_0043C0;
#define dgDarkLinkSkel "__OTR__objects/object_torch2/gDarkLinkSkel"
static const ALIGN_ASSET(2) char gDarkLinkSkel[] = dgDarkLinkSkel;
#define dsDarkLinkSheathDL "__OTR__objects/object_torch2/sDarkLinkSheathDL"
static const ALIGN_ASSET(2) char sDarkLinkSheathDL[] = dsDarkLinkSheathDL;
#define dobject_torch2Tex_0041C0 "__OTR__objects/object_torch2/object_torch2Tex_0041C0"
static const ALIGN_ASSET(2) char object_torch2Tex_0041C0[] = dobject_torch2Tex_0041C0;
#define dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0"
static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0[] = dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0;
@ -63,7 +66,5 @@ static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_0046E0FarDL_003C10[] = d
#define dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004700FarDL_0038D0"
static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_004700FarDL_0038D0[] = dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0;
#define dobject_torch2Tex_0043C0 "__OTR__objects/object_torch2/object_torch2Tex_0043C0"
static const ALIGN_ASSET(2) char object_torch2Tex_0043C0[] = dobject_torch2Tex_0043C0;
#endif // OBJECTS_OBJECT_TORCH2_H

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@ -3,6 +3,87 @@
#include "align_asset_macro.h"
#define dobject_xcTex_004C40 "__OTR__objects/object_xc/object_xcTex_004C40"
static const ALIGN_ASSET(2) char object_xcTex_004C40[] = dobject_xcTex_004C40;
#define dobject_xcTex_004C80 "__OTR__objects/object_xc/object_xcTex_004C80"
static const ALIGN_ASSET(2) char object_xcTex_004C80[] = dobject_xcTex_004C80;
#define dobject_xcTex_005CC0 "__OTR__objects/object_xc/object_xcTex_005CC0"
static const ALIGN_ASSET(2) char object_xcTex_005CC0[] = dobject_xcTex_005CC0;
#define dobject_xcTex_0060C0 "__OTR__objects/object_xc/object_xcTex_0060C0"
static const ALIGN_ASSET(2) char object_xcTex_0060C0[] = dobject_xcTex_0060C0;
#define dobject_xcTex_0064C0 "__OTR__objects/object_xc/object_xcTex_0064C0"
static const ALIGN_ASSET(2) char object_xcTex_0064C0[] = dobject_xcTex_0064C0;
#define dobject_xcTex_006CC0 "__OTR__objects/object_xc/object_xcTex_006CC0"
static const ALIGN_ASSET(2) char object_xcTex_006CC0[] = dobject_xcTex_006CC0;
#define dobject_xcTex_006D40 "__OTR__objects/object_xc/object_xcTex_006D40"
static const ALIGN_ASSET(2) char object_xcTex_006D40[] = dobject_xcTex_006D40;
#define dobject_xcTex_006D80 "__OTR__objects/object_xc/object_xcTex_006D80"
static const ALIGN_ASSET(2) char object_xcTex_006D80[] = dobject_xcTex_006D80;
#define dobject_xcTex_006E80 "__OTR__objects/object_xc/object_xcTex_006E80"
static const ALIGN_ASSET(2) char object_xcTex_006E80[] = dobject_xcTex_006E80;
#define dobject_xcTex_007280 "__OTR__objects/object_xc/object_xcTex_007280"
static const ALIGN_ASSET(2) char object_xcTex_007280[] = dobject_xcTex_007280;
#define dobject_xcTex_007380 "__OTR__objects/object_xc/object_xcTex_007380"
static const ALIGN_ASSET(2) char object_xcTex_007380[] = dobject_xcTex_007380;
#define dobject_xcTex_007B80 "__OTR__objects/object_xc/object_xcTex_007B80"
static const ALIGN_ASSET(2) char object_xcTex_007B80[] = dobject_xcTex_007B80;
#define dobject_xcTex_008380 "__OTR__objects/object_xc/object_xcTex_008380"
static const ALIGN_ASSET(2) char object_xcTex_008380[] = dobject_xcTex_008380;
#define dobject_xcTex_008B80 "__OTR__objects/object_xc/object_xcTex_008B80"
static const ALIGN_ASSET(2) char object_xcTex_008B80[] = dobject_xcTex_008B80;
#define dobject_xcTex_008C00 "__OTR__objects/object_xc/object_xcTex_008C00"
static const ALIGN_ASSET(2) char object_xcTex_008C00[] = dobject_xcTex_008C00;
#define dobject_xcTex_00F790 "__OTR__objects/object_xc/object_xcTex_00F790"
static const ALIGN_ASSET(2) char object_xcTex_00F790[] = dobject_xcTex_00F790;
#define dobject_xcTex_00F7D0 "__OTR__objects/object_xc/object_xcTex_00F7D0"
static const ALIGN_ASSET(2) char object_xcTex_00F7D0[] = dobject_xcTex_00F7D0;
#define dobject_xcTex_00FBD0 "__OTR__objects/object_xc/object_xcTex_00FBD0"
static const ALIGN_ASSET(2) char object_xcTex_00FBD0[] = dobject_xcTex_00FBD0;
#define dobject_xcTex_00FCD0 "__OTR__objects/object_xc/object_xcTex_00FCD0"
static const ALIGN_ASSET(2) char object_xcTex_00FCD0[] = dobject_xcTex_00FCD0;
#define dobject_xcTex_00FD10 "__OTR__objects/object_xc/object_xcTex_00FD10"
static const ALIGN_ASSET(2) char object_xcTex_00FD10[] = dobject_xcTex_00FD10;
#define dobject_xcTex_00FD90 "__OTR__objects/object_xc/object_xcTex_00FD90"
static const ALIGN_ASSET(2) char object_xcTex_00FD90[] = dobject_xcTex_00FD90;
#define dobject_xcTex_00FDD0 "__OTR__objects/object_xc/object_xcTex_00FDD0"
static const ALIGN_ASSET(2) char object_xcTex_00FDD0[] = dobject_xcTex_00FDD0;
#define dobject_xcTex_0101D0 "__OTR__objects/object_xc/object_xcTex_0101D0"
static const ALIGN_ASSET(2) char object_xcTex_0101D0[] = dobject_xcTex_0101D0;
#define dobject_xcTex_011930 "__OTR__objects/object_xc/object_xcTex_011930"
static const ALIGN_ASSET(2) char object_xcTex_011930[] = dobject_xcTex_011930;
#define dobject_xcTLUT_004840 "__OTR__objects/object_xc/object_xcTLUT_004840"
static const ALIGN_ASSET(2) char object_xcTLUT_004840[] = dobject_xcTLUT_004840;
#define dobject_xcTLUT_00F6C0 "__OTR__objects/object_xc/object_xcTLUT_00F6C0"
static const ALIGN_ASSET(2) char object_xcTLUT_00F6C0[] = dobject_xcTLUT_00F6C0;
#define dobject_xcTLUT_00F720 "__OTR__objects/object_xc/object_xcTLUT_00F720"
static const ALIGN_ASSET(2) char object_xcTLUT_00F720[] = dobject_xcTLUT_00F720;
#define dgSheikSkel "__OTR__objects/object_xc/gSheikSkel"
static const ALIGN_ASSET(2) char gSheikSkel[] = dgSheikSkel;
@ -90,39 +171,6 @@ static const ALIGN_ASSET(2) char gSheikDL_011620[] = dgSheikDL_011620;
#define dgSheikDL_012970 "__OTR__objects/object_xc/gSheikDL_012970"
static const ALIGN_ASSET(2) char gSheikDL_012970[] = dgSheikDL_012970;
#define dobject_xcTex_00F790 "__OTR__objects/object_xc/object_xcTex_00F790"
static const ALIGN_ASSET(2) char object_xcTex_00F790[] = dobject_xcTex_00F790;
#define dobject_xcTLUT_00F6C0 "__OTR__objects/object_xc/object_xcTLUT_00F6C0"
static const ALIGN_ASSET(2) char object_xcTLUT_00F6C0[] = dobject_xcTLUT_00F6C0;
#define dobject_xcTex_00F7D0 "__OTR__objects/object_xc/object_xcTex_00F7D0"
static const ALIGN_ASSET(2) char object_xcTex_00F7D0[] = dobject_xcTex_00F7D0;
#define dobject_xcTLUT_00F720 "__OTR__objects/object_xc/object_xcTLUT_00F720"
static const ALIGN_ASSET(2) char object_xcTLUT_00F720[] = dobject_xcTLUT_00F720;
#define dobject_xcTex_00FBD0 "__OTR__objects/object_xc/object_xcTex_00FBD0"
static const ALIGN_ASSET(2) char object_xcTex_00FBD0[] = dobject_xcTex_00FBD0;
#define dobject_xcTex_00FD10 "__OTR__objects/object_xc/object_xcTex_00FD10"
static const ALIGN_ASSET(2) char object_xcTex_00FD10[] = dobject_xcTex_00FD10;
#define dobject_xcTex_00FD90 "__OTR__objects/object_xc/object_xcTex_00FD90"
static const ALIGN_ASSET(2) char object_xcTex_00FD90[] = dobject_xcTex_00FD90;
#define dobject_xcTex_00FDD0 "__OTR__objects/object_xc/object_xcTex_00FDD0"
static const ALIGN_ASSET(2) char object_xcTex_00FDD0[] = dobject_xcTex_00FDD0;
#define dobject_xcTex_0101D0 "__OTR__objects/object_xc/object_xcTex_0101D0"
static const ALIGN_ASSET(2) char object_xcTex_0101D0[] = dobject_xcTex_0101D0;
#define dobject_xcTex_00FCD0 "__OTR__objects/object_xc/object_xcTex_00FCD0"
static const ALIGN_ASSET(2) char object_xcTex_00FCD0[] = dobject_xcTex_00FCD0;
#define dobject_xcTex_011930 "__OTR__objects/object_xc/object_xcTex_011930"
static const ALIGN_ASSET(2) char object_xcTex_011930[] = dobject_xcTex_011930;
#define dgSheikSkelLimbsLimb_0129FCDL_00EA98 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_0129FCDL_00EA98"
static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_0129FCDL_00EA98[] = dgSheikSkelLimbsLimb_0129FCDL_00EA98;
@ -168,52 +216,5 @@ static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A98DL_00E220[] = dgSheik
#define dgSheikSkelLimbsLimb_012AA4DL_00D710 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012AA4DL_00D710"
static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012AA4DL_00D710[] = dgSheikSkelLimbsLimb_012AA4DL_00D710;
#define dobject_xcTLUT_004840 "__OTR__objects/object_xc/object_xcTLUT_004840"
static const ALIGN_ASSET(2) char object_xcTLUT_004840[] = dobject_xcTLUT_004840;
#define dobject_xcTex_006D80 "__OTR__objects/object_xc/object_xcTex_006D80"
static const ALIGN_ASSET(2) char object_xcTex_006D80[] = dobject_xcTex_006D80;
#define dobject_xcTex_007280 "__OTR__objects/object_xc/object_xcTex_007280"
static const ALIGN_ASSET(2) char object_xcTex_007280[] = dobject_xcTex_007280;
#define dobject_xcTex_007380 "__OTR__objects/object_xc/object_xcTex_007380"
static const ALIGN_ASSET(2) char object_xcTex_007380[] = dobject_xcTex_007380;
#define dobject_xcTex_007B80 "__OTR__objects/object_xc/object_xcTex_007B80"
static const ALIGN_ASSET(2) char object_xcTex_007B80[] = dobject_xcTex_007B80;
#define dobject_xcTex_008380 "__OTR__objects/object_xc/object_xcTex_008380"
static const ALIGN_ASSET(2) char object_xcTex_008380[] = dobject_xcTex_008380;
#define dobject_xcTex_008B80 "__OTR__objects/object_xc/object_xcTex_008B80"
static const ALIGN_ASSET(2) char object_xcTex_008B80[] = dobject_xcTex_008B80;
#define dobject_xcTex_008C00 "__OTR__objects/object_xc/object_xcTex_008C00"
static const ALIGN_ASSET(2) char object_xcTex_008C00[] = dobject_xcTex_008C00;
#define dobject_xcTex_004C40 "__OTR__objects/object_xc/object_xcTex_004C40"
static const ALIGN_ASSET(2) char object_xcTex_004C40[] = dobject_xcTex_004C40;
#define dobject_xcTex_0060C0 "__OTR__objects/object_xc/object_xcTex_0060C0"
static const ALIGN_ASSET(2) char object_xcTex_0060C0[] = dobject_xcTex_0060C0;
#define dobject_xcTex_0064C0 "__OTR__objects/object_xc/object_xcTex_0064C0"
static const ALIGN_ASSET(2) char object_xcTex_0064C0[] = dobject_xcTex_0064C0;
#define dobject_xcTex_006E80 "__OTR__objects/object_xc/object_xcTex_006E80"
static const ALIGN_ASSET(2) char object_xcTex_006E80[] = dobject_xcTex_006E80;
#define dobject_xcTex_004C80 "__OTR__objects/object_xc/object_xcTex_004C80"
static const ALIGN_ASSET(2) char object_xcTex_004C80[] = dobject_xcTex_004C80;
#define dobject_xcTex_005CC0 "__OTR__objects/object_xc/object_xcTex_005CC0"
static const ALIGN_ASSET(2) char object_xcTex_005CC0[] = dobject_xcTex_005CC0;
#define dobject_xcTex_006CC0 "__OTR__objects/object_xc/object_xcTex_006CC0"
static const ALIGN_ASSET(2) char object_xcTex_006CC0[] = dobject_xcTex_006CC0;
#define dobject_xcTex_006D40 "__OTR__objects/object_xc/object_xcTex_006D40"
static const ALIGN_ASSET(2) char object_xcTex_006D40[] = dobject_xcTex_006D40;
#endif // OBJECTS_OBJECT_XC_H

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@ -3,6 +3,9 @@
#include "align_asset_macro.h"
#define dobject_zl1Tex_00EE58 "__OTR__objects/object_zl1/object_zl1Tex_00EE58"
static const ALIGN_ASSET(2) char object_zl1Tex_00EE58[] = dobject_zl1Tex_00EE58;
#define dgChildZelda1Skel "__OTR__objects/object_zl1/gChildZelda1Skel"
static const ALIGN_ASSET(2) char gChildZelda1Skel[] = dgChildZelda1Skel;
@ -231,7 +234,5 @@ static const ALIGN_ASSET(2) char gChildZelda1Anim_13F10[] = dgChildZelda1Anim_13
#define dgChildZelda1Anim_143A8 "__OTR__objects/object_zl1/gChildZelda1Anim_143A8"
static const ALIGN_ASSET(2) char gChildZelda1Anim_143A8[] = dgChildZelda1Anim_143A8;
#define dobject_zl1Tex_00EE58 "__OTR__objects/object_zl1/object_zl1Tex_00EE58"
static const ALIGN_ASSET(2) char object_zl1Tex_00EE58[] = dobject_zl1Tex_00EE58;
#endif // OBJECTS_OBJECT_ZL1_H

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@ -3,6 +3,105 @@
#include "align_asset_macro.h"
#define dobject_zl2Tex_000E00 "__OTR__objects/object_zl2/object_zl2Tex_000E00"
static const ALIGN_ASSET(2) char object_zl2Tex_000E00[] = dobject_zl2Tex_000E00;
#define dobject_zl2Tex_000F00 "__OTR__objects/object_zl2/object_zl2Tex_000F00"
static const ALIGN_ASSET(2) char object_zl2Tex_000F00[] = dobject_zl2Tex_000F00;
#define dobject_zl2Tex_000F40 "__OTR__objects/object_zl2/object_zl2Tex_000F40"
static const ALIGN_ASSET(2) char object_zl2Tex_000F40[] = dobject_zl2Tex_000F40;
#define dobject_zl2Tex_001140 "__OTR__objects/object_zl2/object_zl2Tex_001140"
static const ALIGN_ASSET(2) char object_zl2Tex_001140[] = dobject_zl2Tex_001140;
#define dobject_zl2Tex_001180 "__OTR__objects/object_zl2/object_zl2Tex_001180"
static const ALIGN_ASSET(2) char object_zl2Tex_001180[] = dobject_zl2Tex_001180;
#define dobject_zl2Tex_001280 "__OTR__objects/object_zl2/object_zl2Tex_001280"
static const ALIGN_ASSET(2) char object_zl2Tex_001280[] = dobject_zl2Tex_001280;
#define dobject_zl2Tex_0012C0 "__OTR__objects/object_zl2/object_zl2Tex_0012C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0012C0[] = dobject_zl2Tex_0012C0;
#define dobject_zl2Tex_0016C0 "__OTR__objects/object_zl2/object_zl2Tex_0016C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0016C0[] = dobject_zl2Tex_0016C0;
#define dobject_zl2Tex_001AC0 "__OTR__objects/object_zl2/object_zl2Tex_001AC0"
static const ALIGN_ASSET(2) char object_zl2Tex_001AC0[] = dobject_zl2Tex_001AC0;
#define dobject_zl2Tex_001CC0 "__OTR__objects/object_zl2/object_zl2Tex_001CC0"
static const ALIGN_ASSET(2) char object_zl2Tex_001CC0[] = dobject_zl2Tex_001CC0;
#define dobject_zl2Tex_0024C0 "__OTR__objects/object_zl2/object_zl2Tex_0024C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0024C0[] = dobject_zl2Tex_0024C0;
#define dobject_zl2Tex_002500 "__OTR__objects/object_zl2/object_zl2Tex_002500"
static const ALIGN_ASSET(2) char object_zl2Tex_002500[] = dobject_zl2Tex_002500;
#define dobject_zl2Tex_002600 "__OTR__objects/object_zl2/object_zl2Tex_002600"
static const ALIGN_ASSET(2) char object_zl2Tex_002600[] = dobject_zl2Tex_002600;
#define dobject_zl2Tex_002700 "__OTR__objects/object_zl2/object_zl2Tex_002700"
static const ALIGN_ASSET(2) char object_zl2Tex_002700[] = dobject_zl2Tex_002700;
#define dobject_zl2Tex_002740 "__OTR__objects/object_zl2/object_zl2Tex_002740"
static const ALIGN_ASSET(2) char object_zl2Tex_002740[] = dobject_zl2Tex_002740;
#define dobject_zl2Tex_002780 "__OTR__objects/object_zl2/object_zl2Tex_002780"
static const ALIGN_ASSET(2) char object_zl2Tex_002780[] = dobject_zl2Tex_002780;
#define dobject_zl2Tex_002880 "__OTR__objects/object_zl2/object_zl2Tex_002880"
static const ALIGN_ASSET(2) char object_zl2Tex_002880[] = dobject_zl2Tex_002880;
#define dobject_zl2Tex_0034C8 "__OTR__objects/object_zl2/object_zl2Tex_0034C8"
static const ALIGN_ASSET(2) char object_zl2Tex_0034C8[] = dobject_zl2Tex_0034C8;
#define dobject_zl2Tex_003908 "__OTR__objects/object_zl2/object_zl2Tex_003908"
static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908;
#define dobject_zl2Tex_003A08 "__OTR__objects/object_zl2/object_zl2Tex_003A08"
static const ALIGN_ASSET(2) char object_zl2Tex_003A08[] = dobject_zl2Tex_003A08;
#define dobject_zl2Tex_003A48 "__OTR__objects/object_zl2/object_zl2Tex_003A48"
static const ALIGN_ASSET(2) char object_zl2Tex_003A48[] = dobject_zl2Tex_003A48;
#define dobject_zl2Tex_003AC8 "__OTR__objects/object_zl2/object_zl2Tex_003AC8"
static const ALIGN_ASSET(2) char object_zl2Tex_003AC8[] = dobject_zl2Tex_003AC8;
#define dobject_zl2Tex_003B48 "__OTR__objects/object_zl2/object_zl2Tex_003B48"
static const ALIGN_ASSET(2) char object_zl2Tex_003B48[] = dobject_zl2Tex_003B48;
#define dobject_zl2Tex_004448 "__OTR__objects/object_zl2/object_zl2Tex_004448"
static const ALIGN_ASSET(2) char object_zl2Tex_004448[] = dobject_zl2Tex_004448;
#define dobject_zl2Tex_006548 "__OTR__objects/object_zl2/object_zl2Tex_006548"
static const ALIGN_ASSET(2) char object_zl2Tex_006548[] = dobject_zl2Tex_006548;
#define dobject_zl2Tex_009738 "__OTR__objects/object_zl2/object_zl2Tex_009738"
static const ALIGN_ASSET(2) char object_zl2Tex_009738[] = dobject_zl2Tex_009738;
#define dobject_zl2Tex_009938 "__OTR__objects/object_zl2/object_zl2Tex_009938"
static const ALIGN_ASSET(2) char object_zl2Tex_009938[] = dobject_zl2Tex_009938;
#define dobject_zl2Tex_009A38 "__OTR__objects/object_zl2/object_zl2Tex_009A38"
static const ALIGN_ASSET(2) char object_zl2Tex_009A38[] = dobject_zl2Tex_009A38;
#define dobject_zl2Tex_009A78 "__OTR__objects/object_zl2/object_zl2Tex_009A78"
static const ALIGN_ASSET(2) char object_zl2Tex_009A78[] = dobject_zl2Tex_009A78;
#define dobject_zl2Tex_009E78 "__OTR__objects/object_zl2/object_zl2Tex_009E78"
static const ALIGN_ASSET(2) char object_zl2Tex_009E78[] = dobject_zl2Tex_009E78;
#define dobject_zl2Tex_009F78 "__OTR__objects/object_zl2/object_zl2Tex_009F78"
static const ALIGN_ASSET(2) char object_zl2Tex_009F78[] = dobject_zl2Tex_009F78;
#define dobject_zl2Tex_009FF8 "__OTR__objects/object_zl2/object_zl2Tex_009FF8"
static const ALIGN_ASSET(2) char object_zl2Tex_009FF8[] = dobject_zl2Tex_009FF8;
#define dobject_zl2Tex_00A0F8 "__OTR__objects/object_zl2/object_zl2Tex_00A0F8"
static const ALIGN_ASSET(2) char object_zl2Tex_00A0F8[] = dobject_zl2Tex_00A0F8;
#define dgZelda2Skel "__OTR__objects/object_zl2/gZelda2Skel"
static const ALIGN_ASSET(2) char gZelda2Skel[] = dgZelda2Skel;
@ -123,103 +222,5 @@ static const ALIGN_ASSET(2) char gZelda2SkelLimbsLimb_010D20DL_00EA58[] = dgZeld
#define dgZelda2SkelLimbsLimb_010D2CDL_007DC8 "__OTR__objects/object_zl2/gZelda2SkelLimbsLimb_010D2CDL_007DC8"
static const ALIGN_ASSET(2) char gZelda2SkelLimbsLimb_010D2CDL_007DC8[] = dgZelda2SkelLimbsLimb_010D2CDL_007DC8;
#define dobject_zl2Tex_0024C0 "__OTR__objects/object_zl2/object_zl2Tex_0024C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0024C0[] = dobject_zl2Tex_0024C0;
#define dobject_zl2Tex_000E00 "__OTR__objects/object_zl2/object_zl2Tex_000E00"
static const ALIGN_ASSET(2) char object_zl2Tex_000E00[] = dobject_zl2Tex_000E00;
#define dobject_zl2Tex_002500 "__OTR__objects/object_zl2/object_zl2Tex_002500"
static const ALIGN_ASSET(2) char object_zl2Tex_002500[] = dobject_zl2Tex_002500;
#define dobject_zl2Tex_002600 "__OTR__objects/object_zl2/object_zl2Tex_002600"
static const ALIGN_ASSET(2) char object_zl2Tex_002600[] = dobject_zl2Tex_002600;
#define dobject_zl2Tex_002700 "__OTR__objects/object_zl2/object_zl2Tex_002700"
static const ALIGN_ASSET(2) char object_zl2Tex_002700[] = dobject_zl2Tex_002700;
#define dobject_zl2Tex_002740 "__OTR__objects/object_zl2/object_zl2Tex_002740"
static const ALIGN_ASSET(2) char object_zl2Tex_002740[] = dobject_zl2Tex_002740;
#define dobject_zl2Tex_002780 "__OTR__objects/object_zl2/object_zl2Tex_002780"
static const ALIGN_ASSET(2) char object_zl2Tex_002780[] = dobject_zl2Tex_002780;
#define dobject_zl2Tex_002880 "__OTR__objects/object_zl2/object_zl2Tex_002880"
static const ALIGN_ASSET(2) char object_zl2Tex_002880[] = dobject_zl2Tex_002880;
#define dobject_zl2Tex_0012C0 "__OTR__objects/object_zl2/object_zl2Tex_0012C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0012C0[] = dobject_zl2Tex_0012C0;
#define dobject_zl2Tex_001CC0 "__OTR__objects/object_zl2/object_zl2Tex_001CC0"
static const ALIGN_ASSET(2) char object_zl2Tex_001CC0[] = dobject_zl2Tex_001CC0;
#define dobject_zl2Tex_0016C0 "__OTR__objects/object_zl2/object_zl2Tex_0016C0"
static const ALIGN_ASSET(2) char object_zl2Tex_0016C0[] = dobject_zl2Tex_0016C0;
#define dobject_zl2Tex_001AC0 "__OTR__objects/object_zl2/object_zl2Tex_001AC0"
static const ALIGN_ASSET(2) char object_zl2Tex_001AC0[] = dobject_zl2Tex_001AC0;
#define dobject_zl2Tex_009A38 "__OTR__objects/object_zl2/object_zl2Tex_009A38"
static const ALIGN_ASSET(2) char object_zl2Tex_009A38[] = dobject_zl2Tex_009A38;
#define dobject_zl2Tex_003A08 "__OTR__objects/object_zl2/object_zl2Tex_003A08"
static const ALIGN_ASSET(2) char object_zl2Tex_003A08[] = dobject_zl2Tex_003A08;
#define dobject_zl2Tex_009738 "__OTR__objects/object_zl2/object_zl2Tex_009738"
static const ALIGN_ASSET(2) char object_zl2Tex_009738[] = dobject_zl2Tex_009738;
#define dobject_zl2Tex_009938 "__OTR__objects/object_zl2/object_zl2Tex_009938"
static const ALIGN_ASSET(2) char object_zl2Tex_009938[] = dobject_zl2Tex_009938;
#define dobject_zl2Tex_009A78 "__OTR__objects/object_zl2/object_zl2Tex_009A78"
static const ALIGN_ASSET(2) char object_zl2Tex_009A78[] = dobject_zl2Tex_009A78;
#define dobject_zl2Tex_009E78 "__OTR__objects/object_zl2/object_zl2Tex_009E78"
static const ALIGN_ASSET(2) char object_zl2Tex_009E78[] = dobject_zl2Tex_009E78;
#define dobject_zl2Tex_009F78 "__OTR__objects/object_zl2/object_zl2Tex_009F78"
static const ALIGN_ASSET(2) char object_zl2Tex_009F78[] = dobject_zl2Tex_009F78;
#define dobject_zl2Tex_009FF8 "__OTR__objects/object_zl2/object_zl2Tex_009FF8"
static const ALIGN_ASSET(2) char object_zl2Tex_009FF8[] = dobject_zl2Tex_009FF8;
#define dobject_zl2Tex_00A0F8 "__OTR__objects/object_zl2/object_zl2Tex_00A0F8"
static const ALIGN_ASSET(2) char object_zl2Tex_00A0F8[] = dobject_zl2Tex_00A0F8;
#define dobject_zl2Tex_001140 "__OTR__objects/object_zl2/object_zl2Tex_001140"
static const ALIGN_ASSET(2) char object_zl2Tex_001140[] = dobject_zl2Tex_001140;
#define dobject_zl2Tex_001180 "__OTR__objects/object_zl2/object_zl2Tex_001180"
static const ALIGN_ASSET(2) char object_zl2Tex_001180[] = dobject_zl2Tex_001180;
#define dobject_zl2Tex_001280 "__OTR__objects/object_zl2/object_zl2Tex_001280"
static const ALIGN_ASSET(2) char object_zl2Tex_001280[] = dobject_zl2Tex_001280;
#define dobject_zl2Tex_000F40 "__OTR__objects/object_zl2/object_zl2Tex_000F40"
static const ALIGN_ASSET(2) char object_zl2Tex_000F40[] = dobject_zl2Tex_000F40;
#define dobject_zl2Tex_000F00 "__OTR__objects/object_zl2/object_zl2Tex_000F00"
static const ALIGN_ASSET(2) char object_zl2Tex_000F00[] = dobject_zl2Tex_000F00;
#define dobject_zl2Tex_003AC8 "__OTR__objects/object_zl2/object_zl2Tex_003AC8"
static const ALIGN_ASSET(2) char object_zl2Tex_003AC8[] = dobject_zl2Tex_003AC8;
#define dobject_zl2Tex_0034C8 "__OTR__objects/object_zl2/object_zl2Tex_0034C8"
static const ALIGN_ASSET(2) char object_zl2Tex_0034C8[] = dobject_zl2Tex_0034C8;
#define dobject_zl2Tex_004448 "__OTR__objects/object_zl2/object_zl2Tex_004448"
static const ALIGN_ASSET(2) char object_zl2Tex_004448[] = dobject_zl2Tex_004448;
#define dobject_zl2Tex_003A48 "__OTR__objects/object_zl2/object_zl2Tex_003A48"
static const ALIGN_ASSET(2) char object_zl2Tex_003A48[] = dobject_zl2Tex_003A48;
#define dobject_zl2Tex_006548 "__OTR__objects/object_zl2/object_zl2Tex_006548"
static const ALIGN_ASSET(2) char object_zl2Tex_006548[] = dobject_zl2Tex_006548;
#define dobject_zl2Tex_003B48 "__OTR__objects/object_zl2/object_zl2Tex_003B48"
static const ALIGN_ASSET(2) char object_zl2Tex_003B48[] = dobject_zl2Tex_003B48;
#define dobject_zl2Tex_003908 "__OTR__objects/object_zl2/object_zl2Tex_003908"
static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908;
#endif // OBJECTS_OBJECT_ZL2_H

View File

@ -3,6 +3,99 @@
#include "align_asset_macro.h"
#define dobject_zl4Tex_000C70 "__OTR__objects/object_zl4/object_zl4Tex_000C70"
static const ALIGN_ASSET(2) char object_zl4Tex_000C70[] = dobject_zl4Tex_000C70;
#define dobject_zl4Tex_000CB0 "__OTR__objects/object_zl4/object_zl4Tex_000CB0"
static const ALIGN_ASSET(2) char object_zl4Tex_000CB0[] = dobject_zl4Tex_000CB0;
#define dobject_zl4Tex_000DB0 "__OTR__objects/object_zl4/object_zl4Tex_000DB0"
static const ALIGN_ASSET(2) char object_zl4Tex_000DB0[] = dobject_zl4Tex_000DB0;
#define dobject_zl4Tex_0015B0 "__OTR__objects/object_zl4/object_zl4Tex_0015B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0015B0[] = dobject_zl4Tex_0015B0;
#define dobject_zl4Tex_001630 "__OTR__objects/object_zl4/object_zl4Tex_001630"
static const ALIGN_ASSET(2) char object_zl4Tex_001630[] = dobject_zl4Tex_001630;
#define dobject_zl4Tex_0016B0 "__OTR__objects/object_zl4/object_zl4Tex_0016B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0016B0[] = dobject_zl4Tex_0016B0;
#define dobject_zl4Tex_0017B0 "__OTR__objects/object_zl4/object_zl4Tex_0017B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0017B0[] = dobject_zl4Tex_0017B0;
#define dobject_zl4Tex_0017F0 "__OTR__objects/object_zl4/object_zl4Tex_0017F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0017F0[] = dobject_zl4Tex_0017F0;
#define dobject_zl4Tex_001BF0 "__OTR__objects/object_zl4/object_zl4Tex_001BF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001BF0[] = dobject_zl4Tex_001BF0;
#define dobject_zl4Tex_001CF0 "__OTR__objects/object_zl4/object_zl4Tex_001CF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001CF0[] = dobject_zl4Tex_001CF0;
#define dobject_zl4Tex_001DF0 "__OTR__objects/object_zl4/object_zl4Tex_001DF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001DF0[] = dobject_zl4Tex_001DF0;
#define dobject_zl4Tex_001E30 "__OTR__objects/object_zl4/object_zl4Tex_001E30"
static const ALIGN_ASSET(2) char object_zl4Tex_001E30[] = dobject_zl4Tex_001E30;
#define dobject_zl4Tex_002230 "__OTR__objects/object_zl4/object_zl4Tex_002230"
static const ALIGN_ASSET(2) char object_zl4Tex_002230[] = dobject_zl4Tex_002230;
#define dobject_zl4Tex_002270 "__OTR__objects/object_zl4/object_zl4Tex_002270"
static const ALIGN_ASSET(2) char object_zl4Tex_002270[] = dobject_zl4Tex_002270;
#define dobject_zl4Tex_0022F0 "__OTR__objects/object_zl4/object_zl4Tex_0022F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0022F0[] = dobject_zl4Tex_0022F0;
#define dobject_zl4Tex_0024F0 "__OTR__objects/object_zl4/object_zl4Tex_0024F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0024F0[] = dobject_zl4Tex_0024F0;
#define dobject_zl4Tex_0026F0 "__OTR__objects/object_zl4/object_zl4Tex_0026F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0026F0[] = dobject_zl4Tex_0026F0;
#define dobject_zl4Tex_0028F0 "__OTR__objects/object_zl4/object_zl4Tex_0028F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0028F0[] = dobject_zl4Tex_0028F0;
#define dobject_zl4Tex_002970 "__OTR__objects/object_zl4/object_zl4Tex_002970"
static const ALIGN_ASSET(2) char object_zl4Tex_002970[] = dobject_zl4Tex_002970;
#define dobject_zl4Tex_0029F0 "__OTR__objects/object_zl4/object_zl4Tex_0029F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0029F0[] = dobject_zl4Tex_0029F0;
#define dobject_zl4Tex_0056F0 "__OTR__objects/object_zl4/object_zl4Tex_0056F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0056F0[] = dobject_zl4Tex_0056F0;
#define dobject_zl4Tex_0058F0 "__OTR__objects/object_zl4/object_zl4Tex_0058F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0058F0[] = dobject_zl4Tex_0058F0;
#define dobject_zl4Tex_0059F0 "__OTR__objects/object_zl4/object_zl4Tex_0059F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0059F0[] = dobject_zl4Tex_0059F0;
#define dobject_zl4Tex_005A70 "__OTR__objects/object_zl4/object_zl4Tex_005A70"
static const ALIGN_ASSET(2) char object_zl4Tex_005A70[] = dobject_zl4Tex_005A70;
#define dobject_zl4Tex_005C70 "__OTR__objects/object_zl4/object_zl4Tex_005C70"
static const ALIGN_ASSET(2) char object_zl4Tex_005C70[] = dobject_zl4Tex_005C70;
#define dobject_zl4Tex_005CB0 "__OTR__objects/object_zl4/object_zl4Tex_005CB0"
static const ALIGN_ASSET(2) char object_zl4Tex_005CB0[] = dobject_zl4Tex_005CB0;
#define dobject_zl4Tex_005DB0 "__OTR__objects/object_zl4/object_zl4Tex_005DB0"
static const ALIGN_ASSET(2) char object_zl4Tex_005DB0[] = dobject_zl4Tex_005DB0;
#define dobject_zl4Tex_00D8B8 "__OTR__objects/object_zl4/object_zl4Tex_00D8B8"
static const ALIGN_ASSET(2) char object_zl4Tex_00D8B8[] = dobject_zl4Tex_00D8B8;
#define dobject_zl4TLUT_000670 "__OTR__objects/object_zl4/object_zl4TLUT_000670"
static const ALIGN_ASSET(2) char object_zl4TLUT_000670[] = dobject_zl4TLUT_000670;
#define dobject_zl4TLUT_000870 "__OTR__objects/object_zl4/object_zl4TLUT_000870"
static const ALIGN_ASSET(2) char object_zl4TLUT_000870[] = dobject_zl4TLUT_000870;
#define dobject_zl4TLUT_000A70 "__OTR__objects/object_zl4/object_zl4TLUT_000A70"
static const ALIGN_ASSET(2) char object_zl4TLUT_000A70[] = dobject_zl4TLUT_000A70;
#define dgChildZeldaSkel "__OTR__objects/object_zl4/gChildZeldaSkel"
static const ALIGN_ASSET(2) char gChildZeldaSkel[] = dgChildZeldaSkel;
@ -144,27 +237,6 @@ static const ALIGN_ASSET(2) char gChildZeldaCutsceneDressDL[] = dgChildZeldaCuts
#define dgChildZeldaOcarinaOfTimeDL "__OTR__objects/object_zl4/gChildZeldaOcarinaOfTimeDL"
static const ALIGN_ASSET(2) char gChildZeldaOcarinaOfTimeDL[] = dgChildZeldaOcarinaOfTimeDL;
#define dobject_zl4TLUT_000670 "__OTR__objects/object_zl4/object_zl4TLUT_000670"
static const ALIGN_ASSET(2) char object_zl4TLUT_000670[] = dobject_zl4TLUT_000670;
#define dobject_zl4Tex_0017B0 "__OTR__objects/object_zl4/object_zl4Tex_0017B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0017B0[] = dobject_zl4Tex_0017B0;
#define dobject_zl4Tex_0016B0 "__OTR__objects/object_zl4/object_zl4Tex_0016B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0016B0[] = dobject_zl4Tex_0016B0;
#define dobject_zl4Tex_001BF0 "__OTR__objects/object_zl4/object_zl4Tex_001BF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001BF0[] = dobject_zl4Tex_001BF0;
#define dobject_zl4Tex_001CF0 "__OTR__objects/object_zl4/object_zl4Tex_001CF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001CF0[] = dobject_zl4Tex_001CF0;
#define dobject_zl4Tex_001DF0 "__OTR__objects/object_zl4/object_zl4Tex_001DF0"
static const ALIGN_ASSET(2) char object_zl4Tex_001DF0[] = dobject_zl4Tex_001DF0;
#define dobject_zl4Tex_00D8B8 "__OTR__objects/object_zl4/object_zl4Tex_00D8B8"
static const ALIGN_ASSET(2) char object_zl4Tex_00D8B8[] = dobject_zl4Tex_00D8B8;
#define dgChildZeldaSkelLimbsLimb_00DF34DL_00C8D0 "__OTR__objects/object_zl4/gChildZeldaSkelLimbsLimb_00DF34DL_00C8D0"
static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DF34DL_00C8D0[] = dgChildZeldaSkelLimbsLimb_00DF34DL_00C8D0;
@ -213,76 +285,5 @@ static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DFDCDL_00BC90[] = dg
#define dgChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8 "__OTR__objects/object_zl4/gChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8"
static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8[] = dgChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8;
#define dobject_zl4Tex_000C70 "__OTR__objects/object_zl4/object_zl4Tex_000C70"
static const ALIGN_ASSET(2) char object_zl4Tex_000C70[] = dobject_zl4Tex_000C70;
#define dobject_zl4Tex_000CB0 "__OTR__objects/object_zl4/object_zl4Tex_000CB0"
static const ALIGN_ASSET(2) char object_zl4Tex_000CB0[] = dobject_zl4Tex_000CB0;
#define dobject_zl4Tex_000DB0 "__OTR__objects/object_zl4/object_zl4Tex_000DB0"
static const ALIGN_ASSET(2) char object_zl4Tex_000DB0[] = dobject_zl4Tex_000DB0;
#define dobject_zl4Tex_0017F0 "__OTR__objects/object_zl4/object_zl4Tex_0017F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0017F0[] = dobject_zl4Tex_0017F0;
#define dobject_zl4Tex_0015B0 "__OTR__objects/object_zl4/object_zl4Tex_0015B0"
static const ALIGN_ASSET(2) char object_zl4Tex_0015B0[] = dobject_zl4Tex_0015B0;
#define dobject_zl4Tex_001630 "__OTR__objects/object_zl4/object_zl4Tex_001630"
static const ALIGN_ASSET(2) char object_zl4Tex_001630[] = dobject_zl4Tex_001630;
#define dobject_zl4Tex_0028F0 "__OTR__objects/object_zl4/object_zl4Tex_0028F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0028F0[] = dobject_zl4Tex_0028F0;
#define dobject_zl4Tex_0059F0 "__OTR__objects/object_zl4/object_zl4Tex_0059F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0059F0[] = dobject_zl4Tex_0059F0;
#define dobject_zl4Tex_005CB0 "__OTR__objects/object_zl4/object_zl4Tex_005CB0"
static const ALIGN_ASSET(2) char object_zl4Tex_005CB0[] = dobject_zl4Tex_005CB0;
#define dobject_zl4Tex_005DB0 "__OTR__objects/object_zl4/object_zl4Tex_005DB0"
static const ALIGN_ASSET(2) char object_zl4Tex_005DB0[] = dobject_zl4Tex_005DB0;
#define dobject_zl4Tex_005A70 "__OTR__objects/object_zl4/object_zl4Tex_005A70"
static const ALIGN_ASSET(2) char object_zl4Tex_005A70[] = dobject_zl4Tex_005A70;
#define dobject_zl4Tex_005C70 "__OTR__objects/object_zl4/object_zl4Tex_005C70"
static const ALIGN_ASSET(2) char object_zl4Tex_005C70[] = dobject_zl4Tex_005C70;
#define dobject_zl4Tex_0058F0 "__OTR__objects/object_zl4/object_zl4Tex_0058F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0058F0[] = dobject_zl4Tex_0058F0;
#define dobject_zl4Tex_0056F0 "__OTR__objects/object_zl4/object_zl4Tex_0056F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0056F0[] = dobject_zl4Tex_0056F0;
#define dobject_zl4Tex_001E30 "__OTR__objects/object_zl4/object_zl4Tex_001E30"
static const ALIGN_ASSET(2) char object_zl4Tex_001E30[] = dobject_zl4Tex_001E30;
#define dobject_zl4Tex_002230 "__OTR__objects/object_zl4/object_zl4Tex_002230"
static const ALIGN_ASSET(2) char object_zl4Tex_002230[] = dobject_zl4Tex_002230;
#define dobject_zl4Tex_002270 "__OTR__objects/object_zl4/object_zl4Tex_002270"
static const ALIGN_ASSET(2) char object_zl4Tex_002270[] = dobject_zl4Tex_002270;
#define dobject_zl4Tex_0022F0 "__OTR__objects/object_zl4/object_zl4Tex_0022F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0022F0[] = dobject_zl4Tex_0022F0;
#define dobject_zl4Tex_0024F0 "__OTR__objects/object_zl4/object_zl4Tex_0024F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0024F0[] = dobject_zl4Tex_0024F0;
#define dobject_zl4Tex_0026F0 "__OTR__objects/object_zl4/object_zl4Tex_0026F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0026F0[] = dobject_zl4Tex_0026F0;
#define dobject_zl4Tex_002970 "__OTR__objects/object_zl4/object_zl4Tex_002970"
static const ALIGN_ASSET(2) char object_zl4Tex_002970[] = dobject_zl4Tex_002970;
#define dobject_zl4Tex_0029F0 "__OTR__objects/object_zl4/object_zl4Tex_0029F0"
static const ALIGN_ASSET(2) char object_zl4Tex_0029F0[] = dobject_zl4Tex_0029F0;
#define dobject_zl4TLUT_000870 "__OTR__objects/object_zl4/object_zl4TLUT_000870"
static const ALIGN_ASSET(2) char object_zl4TLUT_000870[] = dobject_zl4TLUT_000870;
#define dobject_zl4TLUT_000A70 "__OTR__objects/object_zl4/object_zl4TLUT_000A70"
static const ALIGN_ASSET(2) char object_zl4TLUT_000A70[] = dobject_zl4TLUT_000A70;
#endif // OBJECTS_OBJECT_ZL4_H

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@ -3,6 +3,54 @@
#include "align_asset_macro.h"
#define dovl_Boss_GanonTex_00E748 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_00E748"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_00E748[] = dovl_Boss_GanonTex_00E748;
#define dovl_Boss_GanonTex_00F848 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_00F848"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_00F848[] = dovl_Boss_GanonTex_00F848;
#define dovl_Boss_GanonTex_010538 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_010538"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_010538[] = dovl_Boss_GanonTex_010538;
#define dovl_Boss_GanonTex_01A7B0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01A7B0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01A7B0[] = dovl_Boss_GanonTex_01A7B0;
#define dovl_Boss_GanonTex_01AFB0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01AFB0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01AFB0[] = dovl_Boss_GanonTex_01AFB0;
#define dovl_Boss_GanonTex_01B7B0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01B7B0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01B7B0[] = dovl_Boss_GanonTex_01B7B0;
#define dovl_Boss_GanonTex_01C420 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01C420"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01C420[] = dovl_Boss_GanonTex_01C420;
#define dovl_Boss_GanonTex_01CEB8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01CEB8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01CEB8[] = dovl_Boss_GanonTex_01CEB8;
#define dovl_Boss_GanonTex_01D6B8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01D6B8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01D6B8[] = dovl_Boss_GanonTex_01D6B8;
#define dovl_Boss_GanonTex_01DE88 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01DE88"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01DE88[] = dovl_Boss_GanonTex_01DE88;
#define dovl_Boss_GanonTex_01E688 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01E688"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01E688[] = dovl_Boss_GanonTex_01E688;
#define dovl_Boss_GanonTex_01EF90 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01EF90"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01EF90[] = dovl_Boss_GanonTex_01EF90;
#define dovl_Boss_GanonTex_01FFF8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01FFF8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01FFF8[] = dovl_Boss_GanonTex_01FFF8;
#define dovl_Boss_GanonTex_020370 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_020370"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020370[] = dovl_Boss_GanonTex_020370;
#define dovl_Boss_GanonTex_020770 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_020770"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020770[] = dovl_Boss_GanonTex_020770;
#define dovl_Boss_GanonTLUT_00F808 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTLUT_00F808"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTLUT_00F808[] = dovl_Boss_GanonTLUT_00F808;
#define dgGanondorfLightning1Tex "__OTR__overlays/ovl_Boss_Ganon/gGanondorfLightning1Tex"
static const ALIGN_ASSET(2) char gGanondorfLightning1Tex[] = dgGanondorfLightning1Tex;
@ -138,52 +186,4 @@ static const ALIGN_ASSET(2) char gGanondorfShockDL[] = dgGanondorfShockDL;
#define dgGanondorfVortexDL "__OTR__overlays/ovl_Boss_Ganon/gGanondorfVortexDL"
static const ALIGN_ASSET(2) char gGanondorfVortexDL[] = dgGanondorfVortexDL;
#define dovl_Boss_GanonTex_01EF90 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01EF90"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01EF90[] = dovl_Boss_GanonTex_01EF90;
#define dovl_Boss_GanonTex_00E748 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_00E748"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_00E748[] = dovl_Boss_GanonTex_00E748;
#define dovl_Boss_GanonTex_00F848 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_00F848"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_00F848[] = dovl_Boss_GanonTex_00F848;
#define dovl_Boss_GanonTLUT_00F808 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTLUT_00F808"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTLUT_00F808[] = dovl_Boss_GanonTLUT_00F808;
#define dovl_Boss_GanonTex_010538 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_010538"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_010538[] = dovl_Boss_GanonTex_010538;
#define dovl_Boss_GanonTex_01B7B0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01B7B0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01B7B0[] = dovl_Boss_GanonTex_01B7B0;
#define dovl_Boss_GanonTex_01A7B0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01A7B0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01A7B0[] = dovl_Boss_GanonTex_01A7B0;
#define dovl_Boss_GanonTex_01AFB0 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01AFB0"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01AFB0[] = dovl_Boss_GanonTex_01AFB0;
#define dovl_Boss_GanonTex_01C420 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01C420"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01C420[] = dovl_Boss_GanonTex_01C420;
#define dovl_Boss_GanonTex_01CEB8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01CEB8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01CEB8[] = dovl_Boss_GanonTex_01CEB8;
#define dovl_Boss_GanonTex_01D6B8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01D6B8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01D6B8[] = dovl_Boss_GanonTex_01D6B8;
#define dovl_Boss_GanonTex_01DE88 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01DE88"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01DE88[] = dovl_Boss_GanonTex_01DE88;
#define dovl_Boss_GanonTex_01E688 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01E688"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01E688[] = dovl_Boss_GanonTex_01E688;
#define dovl_Boss_GanonTex_01FFF8 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_01FFF8"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01FFF8[] = dovl_Boss_GanonTex_01FFF8;
#define dovl_Boss_GanonTex_020370 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_020370"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020370[] = dovl_Boss_GanonTex_020370;
#define dovl_Boss_GanonTex_020770 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_020770"
static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020770[] = dovl_Boss_GanonTex_020770;
#endif // OVERLAYS_OVL_BOSS_GANON_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dovl_Boss_SstTex_00A438 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A438"
static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438;
#define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0"
static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0;
#define dsBodyStaticDList "__OTR__overlays/ovl_Boss_Sst/sBodyStaticDList"
static const ALIGN_ASSET(2) char sBodyStaticDList[] = dsBodyStaticDList;
@ -15,10 +21,4 @@ static const ALIGN_ASSET(2) char sIntroVanishDList[] = dsIntroVanishDList;
#define dsShadowDList "__OTR__overlays/ovl_Boss_Sst/sShadowDList"
static const ALIGN_ASSET(2) char sShadowDList[] = dsShadowDList;
#define dovl_Boss_SstTex_00A438 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A438"
static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438;
#define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0"
static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0;
#endif // OVERLAYS_OVL_BOSS_SST_H

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@ -3,6 +3,12 @@
#include "align_asset_macro.h"
#define dovl_Demo_ShdTex_000450 "__OTR__overlays/ovl_Demo_Shd/ovl_Demo_ShdTex_000450"
static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000450[] = dovl_Demo_ShdTex_000450;
#define dovl_Demo_ShdTex_000C50 "__OTR__overlays/ovl_Demo_Shd/ovl_Demo_ShdTex_000C50"
static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000C50[] = dovl_Demo_ShdTex_000C50;
#define dD_809932D0 "__OTR__overlays/ovl_Demo_Shd/D_809932D0"
static const ALIGN_ASSET(2) char D_809932D0[] = dD_809932D0;
@ -12,10 +18,4 @@ static const ALIGN_ASSET(2) char D_80993390[] = dD_80993390;
#define dD_809934B8 "__OTR__overlays/ovl_Demo_Shd/D_809934B8"
static const ALIGN_ASSET(2) char D_809934B8[] = dD_809934B8;
#define dovl_Demo_ShdTex_000450 "__OTR__overlays/ovl_Demo_Shd/ovl_Demo_ShdTex_000450"
static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000450[] = dovl_Demo_ShdTex_000450;
#define dovl_Demo_ShdTex_000C50 "__OTR__overlays/ovl_Demo_Shd/ovl_Demo_ShdTex_000C50"
static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000C50[] = dovl_Demo_ShdTex_000C50;
#endif // OVERLAYS_OVL_DEMO_SHD_H

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