Makes text speed slider consistent with the rest of the UI
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@ -395,8 +395,8 @@ namespace SohImGui {
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ImGui::Text("Gameplay");
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ImGui::Separator();
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ImGui::Text("Text Speed", Game::Settings.enhancements.text_speed);
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if (ImGui::SliderInt("##TEXTSPEED", &Game::Settings.enhancements.text_speed, 1, 5)) {
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ImGui::Text("Text Speed: %dx", Game::Settings.enhancements.text_speed);
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if (ImGui::SliderInt("##TEXTSPEED", &Game::Settings.enhancements.text_speed, 1, 5, "")) {
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CVar_SetS32("gTextSpeed", Game::Settings.enhancements.text_speed);
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needs_save = true;
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}
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