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and make it build
This commit is contained in:
parent
975a854054
commit
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@ -1,32 +0,0 @@
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#include "ImGuiHelpers.h"
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#include "../../../../libultraship/libultraship/ImGuiImpl.h"
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// Adds a text tooltip for the previous ImGui item
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void SetLastItemHoverText(const std::string& text) {
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str());
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ImGui::EndTooltip();
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}
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}
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// Adds a "?" next to the previous ImGui item with a custom tooltip
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void InsertHelpHoverText(const std::string& text) {
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ImGui::SameLine();
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ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?");
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str());
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ImGui::EndTooltip();
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}
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}
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void PaddedSeparator(bool padTop, bool padBottom, float extraVerticalPadding) {
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if (padTop) {
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ImGui::Dummy(ImVec2(0.0f, extraVerticalPadding));
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}
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ImGui::Separator();
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if (padBottom) {
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ImGui::Dummy(ImVec2(0.0f, extraVerticalPadding));
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}
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}
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@ -1,10 +0,0 @@
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#pragma once
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#include "../libultraship/Lib/ImGui/imgui.h"
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#include <string>
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void SetLastItemHoverText(const std::string& text);
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void InsertHelpHoverText(const std::string& text);
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void PaddedSeparator(bool padTop = true, bool padBottom = true, float extraVerticalPadding = 0);
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@ -1,5 +1,6 @@
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#include "debugSaveEditor.h"
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#include "../../util.h"
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#include "../../OTRGlobals.h"
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#include <libultraship/ImGuiImpl.h>
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#include "../../UIWidgets.hpp"
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@ -623,7 +624,7 @@ void DrawInventoryTab() {
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gSaveContext.inventory.items[selectedIndex] = slotEntry.id;
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// Set adult trade item flag if you're playing adult trade shuffle in rando
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if (gSaveContext.n64ddFlag &&
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OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_ADULT_TRADE);
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OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_ADULT_TRADE) &&
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selectedIndex == SLOT_TRADE_ADULT &&
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slotEntry.id >= ITEM_POCKET_EGG && slotEntry.id <= ITEM_CLAIM_CHECK) {
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gSaveContext.adultTradeItems |= ADULT_TRADE_FLAG(slotEntry.id);
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@ -3567,7 +3567,7 @@ void DrawRandoEditor(bool& open) {
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bool disableEditingRandoSettings = CVar_GetS32("gRandoGenerating", 0) || CVar_GetS32("gOnFileSelectNameEntry", 0);
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, disableEditingRandoSettings);
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * (disableEditingRandoSettings ? 0.5f : 1.0f));
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SohImGui::EnhancementCheckbox("Enable Randomizer", "gRandomizer");
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UIWidgets::EnhancementCheckbox("Enable Randomizer", "gRandomizer");
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if (CVar_GetS32("gRandomizer", 0)) {
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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@ -3585,7 +3585,7 @@ void DrawRandoEditor(bool& open) {
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// ImGui::Text("Settings File: %s", presetfilepath.c_str());
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}
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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static ImVec2 cellPadding(8.0f, 8.0f);
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@ -3611,7 +3611,7 @@ void DrawRandoEditor(bool& open) {
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// Forest
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ImGui::Text(Settings::OpenForest.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Closed - Kokiri sword & shield are required to access "
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"the Deku Tree, and completing the Deku Tree is required to "
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"access the Hyrule Field exit.\n"
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@ -3623,26 +3623,26 @@ void DrawRandoEditor(bool& open) {
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"Open - Mido no longer blocks the path to the Deku Tree. Kokiri "
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"boy no longer blocks the path out of the forest."
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);
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SohImGui::EnhancementCombobox("gRandomizeForest", randoForest, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeForest", randoForest, 3, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Kakariko Gate
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ImGui::Text(Settings::OpenKakariko.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Closed - The gate will remain closed until Zelda's letter "
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"is shown to the guard.\n"
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"\n"
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"Open - The gate is always open. The happy mask shop "
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"will open immediately after obtaining Zelda's letter."
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);
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SohImGui::EnhancementCombobox("gRandomizeKakarikoGate", randoKakarikoGate, 2, 0);
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UIWidgets::EnhancementCombobox("gRandomizeKakarikoGate", randoKakarikoGate, 2, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Door of Time
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ImGui::Text(Settings::OpenDoorOfTime.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Closed - The Ocarina of Time, the Song of Time and all "
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"three spiritual stones are required to open the Door of Time.\n"
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"\n"
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@ -3651,13 +3651,13 @@ void DrawRandoEditor(bool& open) {
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"\n"
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"Open - The Door of Time is permanently open with no requirements."
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);
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SohImGui::EnhancementCombobox("gRandomizeDoorOfTime", randoDoorOfTime, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeDoorOfTime", randoDoorOfTime, 3, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Zora's Fountain
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ImGui::Text(Settings::ZorasFountain.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Closed - King Zora obstructs the way to Zora's Fountain. "
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"Ruto's letter must be shown as child Link in order to move "
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"him in both time periods.\n"
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@ -3668,9 +3668,9 @@ void DrawRandoEditor(bool& open) {
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"Open - King Zora has already mweeped out of the way in both "
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"time periods. Ruto's Letter is removed from the item pool."
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);
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SohImGui::EnhancementCombobox("gRandomizeZorasFountain", randoZorasFountain, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeZorasFountain", randoZorasFountain, 3, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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ImGui::EndChild();
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@ -3682,7 +3682,7 @@ void DrawRandoEditor(bool& open) {
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// Gerudo Fortress
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ImGui::Text("Gerudo Fortress Carpenters");
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Sets the amount of carpenters required to repair the bridge "
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"in Gerudo Valley.\n"
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"\n"
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@ -3692,13 +3692,13 @@ void DrawRandoEditor(bool& open) {
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"\n"
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"Open - The bridge is repaired from the start."
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);
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SohImGui::EnhancementCombobox("gRandomizeGerudoFortress", randoGerudoFortress, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeGerudoFortress", randoGerudoFortress, 3, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Rainbow Bridge
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ImGui::Text("Rainbow Bridge Requirements");
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Alters the requirements to open the bridge to Ganon's Castle.\n"
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"\n"
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"Vanilla - Obtain the Shadow Medallion, Spirit Medallion and Light Arrows.\n"
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@ -3719,7 +3719,7 @@ void DrawRandoEditor(bool& open) {
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"Tokens - Obtain the specified amount of Skulltula tokens."
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);
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SohImGui::EnhancementCombobox("gRandomizeRainbowBridge", randoRainbowBridge, 7, 0);
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UIWidgets::EnhancementCombobox("gRandomizeRainbowBridge", randoRainbowBridge, 7, 0);
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ImGui::PopItemWidth();
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switch (CVar_GetS32("gRandomizeRainbowBridge", 0)) {
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case 0:
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@ -3728,37 +3728,37 @@ void DrawRandoEditor(bool& open) {
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break;
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case 2:
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Stone Count: %d", "##RandoStoneCount",
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UIWidgets::EnhancementSliderInt("Stone Count: %d", "##RandoStoneCount",
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"gRandomizeStoneCount", 1, 3, "", 3, true);
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break;
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case 3:
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Medallion Count: %d", "##RandoMedallionCount",
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UIWidgets::EnhancementSliderInt("Medallion Count: %d", "##RandoMedallionCount",
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"gRandomizeMedallionCount", 1, 6, "", 6, true);
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break;
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case 4:
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Reward Count: %d", "##RandoRewardCount",
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UIWidgets::EnhancementSliderInt("Reward Count: %d", "##RandoRewardCount",
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"gRandomizeRewardCount", 1, 9, "", 9, true);
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break;
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case 5:
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Dungeon Count: %d", "##RandoDungeonCount",
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UIWidgets::EnhancementSliderInt("Dungeon Count: %d", "##RandoDungeonCount",
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"gRandomizeDungeonCount", 1, 8, "", 8, true);
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break;
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case 6:
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Token Count: %d", "##RandoTokenCount",
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UIWidgets::EnhancementSliderInt("Token Count: %d", "##RandoTokenCount",
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"gRandomizeTokenCount", 1, 100, "", 100, true);
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break;
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}
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Ganon's Trials
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ImGui::PushItemWidth(-FLT_MIN);
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ImGui::Text("Ganon's Trials");
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Sets the number of Ganon's Trials required to dispel the barrier.\n"
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"\n"
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"Skip - No Trials are required and the barrier is already dispelled.\n"
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@ -3768,16 +3768,16 @@ void DrawRandoEditor(bool& open) {
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"\n"
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"Random Number - A Random number and set of trials will be required."
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);
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SohImGui::EnhancementCombobox("gRandomizeGanonTrial", randoGanonsTrial, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeGanonTrial", randoGanonsTrial, 3, 0);
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ImGui::PopItemWidth();
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if (CVar_GetS32("gRandomizeGanonTrial", 0) == 1) {
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ImGui::Dummy(ImVec2(0.0f, 0.0f));
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SohImGui::EnhancementSliderInt("Ganon's Trial Count: %d", "##RandoTrialCount",
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UIWidgets::EnhancementSliderInt("Ganon's Trial Count: %d", "##RandoTrialCount",
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"gRandomizeGanonTrialCount", 1, 6, "", 6, true);
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InsertHelpHoverText("Set the number of trials required to enter Ganon's Tower.");
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UIWidgets::InsertHelpHoverText("Set the number of trials required to enter Ganon's Tower.");
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}
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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ImGui::EndChild();
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@ -3789,7 +3789,7 @@ void DrawRandoEditor(bool& open) {
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ImGui::Text("Coming soon");
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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ImGui::PopItemWidth();
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ImGui::EndChild();
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@ -3819,7 +3819,7 @@ void DrawRandoEditor(bool& open) {
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// Shuffle Songs
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ImGui::Text(Settings::ShuffleSongs.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Song locations - Songs will only appear at locations that normally teach songs.\n"
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"\n"
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"Dungeon rewards - Songs appear after beating a major dungeon boss.\n"
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@ -3831,13 +3831,13 @@ void DrawRandoEditor(bool& open) {
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"\n"
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"Anywhere - Songs can appear at any location."
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);
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SohImGui::EnhancementCombobox("gRandomizeShuffleSongs", randoShuffleSongs, 3, 0);
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UIWidgets::EnhancementCombobox("gRandomizeShuffleSongs", randoShuffleSongs, 3, 0);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Shuffle Tokens
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ImGui::Text(Settings::Tokensanity.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Shuffles Golden Skulltula Tokens into the item pool. This means "
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"Golden Skulltulas can contain other items as well.\n"
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"\n"
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@ -3849,53 +3849,53 @@ void DrawRandoEditor(bool& open) {
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"\n"
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"All Tokens - Shuffle all 100 GS tokens."
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);
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SohImGui::EnhancementCombobox("gRandomizeShuffleTokens", randoTokensanity, 4, 0);
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UIWidgets::EnhancementCombobox("gRandomizeShuffleTokens", randoTokensanity, 4, 0);
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ImGui::Dummy(ImVec2(0,0));
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SohImGui::EnhancementCheckbox("Nighttime GS expect Sun's Song", "gRandomizeGsExpectSunsSong");
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InsertHelpHoverText(
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UIWidgets::EnhancementCheckbox("Nighttime GS expect Sun's Song", "gRandomizeGsExpectSunsSong");
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UIWidgets::InsertHelpHoverText(
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"All Golden Skulltulas that require nighttime to appear will only be "
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"expected to be collected after getting Sun's Song."
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);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Shuffle Kokiri Sword
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// Disabled when Start with Kokiri Sword is active
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bool disableShuffleKokiriSword = CVar_GetS32("gRandomizeStartingKokiriSword", 0);
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const char* disableShuffleKokiriSwordText = "This option is disabled because \"Start with Kokiri Sword\" is enabled.";
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SohImGui::EnhancementCheckbox(Settings::ShuffleKokiriSword.GetName().c_str(), "gRandomizeShuffleKokiriSword",
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UIWidgets::EnhancementCheckbox(Settings::ShuffleKokiriSword.GetName().c_str(), "gRandomizeShuffleKokiriSword",
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disableShuffleKokiriSword, disableShuffleKokiriSwordText);
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Shuffles the Kokiri Sword into the item pool.\n"
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"\n"
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"This will require the use of sticks until the Kokiri Sword is found."
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);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Shuffle Ocarinas
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// Disabled when Start with Ocarina is active
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bool disableShuffleOcarinas = CVar_GetS32("gRandomizeStartingOcarina", 0);
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const char* disableShuffleOcarinasText = "This option is disabled because \"Start with Fairy Ocarina\" is enabled.";
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SohImGui::EnhancementCheckbox(Settings::ShuffleOcarinas.GetName().c_str(), "gRandomizeShuffleOcarinas",
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UIWidgets::EnhancementCheckbox(Settings::ShuffleOcarinas.GetName().c_str(), "gRandomizeShuffleOcarinas",
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disableShuffleOcarinas, disableShuffleOcarinasText);
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Enabling this shuffles the Fairy Ocarina and the Ocarina of Time into the item pool.\n"
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"\n"
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"This will require finding an Ocarina before being able to play songs."
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);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Shuffle Weird Egg
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// Disabled when Skip Child Zelda is active
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bool disableShuffleWeirdEgg = CVar_GetS32("gRandomizeSkipChildZelda", 0);
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const char* disableShuffleWeirdEggText = "This option is disabled because \"Skip Child Zelda\" is enabled.";
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SohImGui::EnhancementCheckbox(Settings::ShuffleWeirdEgg.GetName().c_str(), "gRandomizeShuffleWeirdEgg",
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UIWidgets::EnhancementCheckbox(Settings::ShuffleWeirdEgg.GetName().c_str(), "gRandomizeShuffleWeirdEgg",
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disableShuffleWeirdEgg, disableShuffleWeirdEggText);
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Shuffles the Weird Egg from Malon in to the item pool. Enabling "
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"\"Skip Child Zelda\" disables this feature.\n"
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"\n"
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@ -3907,19 +3907,19 @@ void DrawRandoEditor(bool& open) {
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" - Happy Mask Shop sidequest\n"
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);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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// Shuffle Gerudo Membership Card
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SohImGui::EnhancementCheckbox(Settings::ShuffleGerudoToken.GetName().c_str(),
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UIWidgets::EnhancementCheckbox(Settings::ShuffleGerudoToken.GetName().c_str(),
|
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"gRandomizeShuffleGerudoToken");
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Shuffles the Gerudo Membership Card into the item pool.\n"
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"\n"
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"The Gerudo Card is required to enter the Gerudo Training Grounds, opening "
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"the gate to Haunted Wasteland and the Horseback Archery minigame."
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);
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PaddedSeparator();
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UIWidgets::PaddedSeparator();
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ImGui::PopItemWidth();
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ImGui::EndChild();
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@ -3932,7 +3932,7 @@ void DrawRandoEditor(bool& open) {
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// Shuffle Scrubs
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ImGui::Text(Settings::Scrubsanity.GetName().c_str());
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InsertHelpHoverText(
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UIWidgets::InsertHelpHoverText(
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"Off - Scrubs will not be shuffled. The 3 Scrubs that give one-time items in the vanilla game "
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"(PoH, Deku Nut capacity, and Deku Stick capacity) will have random items.\n"
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"\n"
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@ -3941,27 +3941,27 @@ void DrawRandoEditor(bool& open) {
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"Expensive - Scrubs will be shuffled and their item will cost the vanilla price.\n"
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"\n"
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"Random - Scrubs will be shuffled and their item will cost will be between 0-95 rupees.\n");
|
||||
SohImGui::EnhancementCombobox("gRandomizeShuffleScrubs", randoShuffleScrubs, 4, 0);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeShuffleScrubs", randoShuffleScrubs, 4, 0);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Shuffle Cows
|
||||
SohImGui::EnhancementCheckbox(Settings::ShuffleCows.GetName().c_str(), "gRandomizeShuffleCows");
|
||||
InsertHelpHoverText("Cows give a randomized item from the pool upon performing Epona's Song in front of them.");
|
||||
UIWidgets::EnhancementCheckbox(Settings::ShuffleCows.GetName().c_str(), "gRandomizeShuffleCows");
|
||||
UIWidgets::InsertHelpHoverText("Cows give a randomized item from the pool upon performing Epona's Song in front of them.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
SohImGui::EnhancementCheckbox(Settings::ShuffleMagicBeans.GetName().c_str(), "gRandomizeShuffleBeans");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::EnhancementCheckbox(Settings::ShuffleMagicBeans.GetName().c_str(), "gRandomizeShuffleBeans");
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Enabling this adds a pack of 10 beans to the item pool and changes the Magic Bean "
|
||||
"Salesman to sell a random item at a price of 60 rupees."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Shuffle Frog Song Rupees
|
||||
SohImGui::EnhancementCheckbox(Settings::ShuffleFrogSongRupees.GetName().c_str(), "gRandomizeShuffleFrogSongRupees");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::EnhancementCheckbox(Settings::ShuffleFrogSongRupees.GetName().c_str(), "gRandomizeShuffleFrogSongRupees");
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Shuffles 5 Purple Rupees into to the item pool, and allows\n"
|
||||
"you to earn items by playing songs at the Frog Choir.\n"
|
||||
"\n"
|
||||
@ -3969,12 +3969,12 @@ void DrawRandoEditor(bool& open) {
|
||||
"the Song of Storms and the frog song minigame."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Shuffle Adult Trade Quest
|
||||
SohImGui::EnhancementCheckbox(Settings::ShuffleAdultTradeQuest.GetName().c_str(),
|
||||
UIWidgets::EnhancementCheckbox(Settings::ShuffleAdultTradeQuest.GetName().c_str(),
|
||||
"gRandomizeShuffleAdultTrade");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Adds all of the adult trade quest items into the pool, each of which "
|
||||
"can be traded for a unique reward.\n"
|
||||
"\n"
|
||||
@ -3985,7 +3985,7 @@ void DrawRandoEditor(bool& open) {
|
||||
"If disabled, only the Claim Check will be found in the pool."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
@ -3998,7 +3998,7 @@ void DrawRandoEditor(bool& open) {
|
||||
|
||||
// Shuffle Dungeon Rewards
|
||||
ImGui::Text(Settings::ShuffleRewards.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Shuffles the location of spiritual stones and medallions.\n"
|
||||
"\n"
|
||||
"End of dungeons - Spiritual stones and medallions will be given as rewards "
|
||||
@ -4010,13 +4010,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Spiritual stones and medallions can appear anywhere."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeShuffleDungeonReward", randoShuffleDungeonRewards, 4, 0);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeShuffleDungeonReward", randoShuffleDungeonRewards, 4, 0);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Maps & Compasses
|
||||
ImGui::Text(Settings::MapsAndCompasses.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Start with - You will start with Maps & Compasses from all dungeons.\n"
|
||||
"\n"
|
||||
"Vanilla - Maps & Compasses will appear in their vanilla locations.\n"
|
||||
@ -4029,13 +4029,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Maps & Compasses can appear anywhere in the world."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeStartingMapsCompasses", randoShuffleMapsAndCompasses, 6, 2);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeStartingMapsCompasses", randoShuffleMapsAndCompasses, 6, 2);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Keysanity
|
||||
ImGui::Text(Settings::Keysanity.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Start with - You will start with all Small Keys from all dungeons.\n"
|
||||
"\n"
|
||||
"Vanilla - Small Keys will appear in their vanilla locations.\n"
|
||||
@ -4048,13 +4048,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Small Keys can appear anywhere in the world."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeKeysanity", randoShuffleSmallKeys, 6, 2);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeKeysanity", randoShuffleSmallKeys, 6, 2);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Gerudo Keys
|
||||
ImGui::Text(Settings::GerudoKeys.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Vanilla - Thieve's Hideout Keys will appear in their vanilla locations.\n"
|
||||
"\n"
|
||||
"Any dungeon - Thieve's Hideout Keys can only appear inside of any dungon.\n"
|
||||
@ -4063,13 +4063,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Thieve's Hideout Keys can appear anywhere in the world."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeGerudoKeys", randoShuffleGerudoFortressKeys, 4, 0);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeGerudoKeys", randoShuffleGerudoFortressKeys, 4, 0);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Boss Keysanity
|
||||
ImGui::Text(Settings::BossKeysanity.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Start with - You will start with Boss keys from all dungeons.\n"
|
||||
"\n"
|
||||
"Vanilla - Boss Keys will appear in their vanilla locations.\n"
|
||||
@ -4082,13 +4082,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Boss Keys can appear anywhere in the world."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeBossKeysanity", randoShuffleBossKeys, 6, 2);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeBossKeysanity", randoShuffleBossKeys, 6, 2);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Ganon's Boss Key
|
||||
ImGui::Text(Settings::GanonsBossKey.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Vanilla - Ganon's Boss Key will appear in the vanilla location.\n"
|
||||
"\n"
|
||||
"Own dungeon - Ganon's Boss Key can appear anywhere inside Ganon's Castle.\n"
|
||||
@ -4101,9 +4101,9 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Anywhere - Ganon's Boss Key Key can appear anywhere in the world."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeShuffleGanonBossKey", randoShuffleGanonsBossKey, 6, 1);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeShuffleGanonBossKey", randoShuffleGanonsBossKey, 6, 1);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
@ -4130,53 +4130,53 @@ void DrawRandoEditor(bool& open) {
|
||||
ImGui::BeginChild("ChildTimeSavers", ImVec2(0, -8));
|
||||
|
||||
// Cuccos to return
|
||||
SohImGui::EnhancementSliderInt("Cuccos to return: %d", "##RandoCuccosToReturn",
|
||||
UIWidgets::EnhancementSliderInt("Cuccos to return: %d", "##RandoCuccosToReturn",
|
||||
"gRandomizeCuccosToReturn", 0, 7, "", 7, true);
|
||||
InsertHelpHoverText("The amount of cuccos needed to claim the reward from Anju the cucco lady");
|
||||
UIWidgets::InsertHelpHoverText("The amount of cuccos needed to claim the reward from Anju the cucco lady");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Big Poe Target Count
|
||||
SohImGui::EnhancementSliderInt("Big Poe Target Count: %d", "##RandoBigPoeTargetCount",
|
||||
UIWidgets::EnhancementSliderInt("Big Poe Target Count: %d", "##RandoBigPoeTargetCount",
|
||||
"gRandomizeBigPoeTargetCount", 1, 10, "", 10, true);
|
||||
InsertHelpHoverText("The Poe collector will give a reward for turning in this many Big Poes.");
|
||||
UIWidgets::InsertHelpHoverText("The Poe collector will give a reward for turning in this many Big Poes.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Skip child stealth
|
||||
// Disabled when Skip Child Zelda is active
|
||||
bool disableChildStealth = CVar_GetS32("gRandomizeSkipChildZelda", 0);
|
||||
const char* disableChildStealthText = "This option is disabled because \"Skip Child Zelda\" is enabled";
|
||||
SohImGui::EnhancementCheckbox(Settings::SkipChildStealth.GetName().c_str(), "gRandomizeSkipChildStealth", disableChildStealth, disableChildStealthText);
|
||||
InsertHelpHoverText("The crawlspace into Hyrule Castle goes straight to Zelda, skipping the guards.");
|
||||
UIWidgets::EnhancementCheckbox(Settings::SkipChildStealth.GetName().c_str(), "gRandomizeSkipChildStealth", disableChildStealth, disableChildStealthText);
|
||||
UIWidgets::InsertHelpHoverText("The crawlspace into Hyrule Castle goes straight to Zelda, skipping the guards.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Skip child zelda
|
||||
SohImGui::EnhancementCheckbox("Skip Child Zelda", "gRandomizeSkipChildZelda");
|
||||
InsertHelpHoverText("Start with Zelda's Letter and the item Impa would normally give you and skip the sequence up "
|
||||
UIWidgets::EnhancementCheckbox("Skip Child Zelda", "gRandomizeSkipChildZelda");
|
||||
UIWidgets::InsertHelpHoverText("Start with Zelda's Letter and the item Impa would normally give you and skip the sequence up "
|
||||
"until after meeting Zelda. Disables the ability to shuffle Weird Egg.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Skip Epona race
|
||||
SohImGui::EnhancementCheckbox(Settings::SkipEponaRace.GetName().c_str(), "gRandomizeSkipEponaRace");
|
||||
InsertHelpHoverText("Epona can be summoned with Epona's Song without needing to race Ingo.");
|
||||
UIWidgets::EnhancementCheckbox(Settings::SkipEponaRace.GetName().c_str(), "gRandomizeSkipEponaRace");
|
||||
UIWidgets::InsertHelpHoverText("Epona can be summoned with Epona's Song without needing to race Ingo.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Skip tower escape
|
||||
SohImGui::EnhancementCheckbox(Settings::SkipTowerEscape.GetName().c_str(), "gRandomizeSkipTowerEscape");
|
||||
InsertHelpHoverText("The tower escape sequence between Ganondorf and Ganon will be skipped.");
|
||||
UIWidgets::EnhancementCheckbox(Settings::SkipTowerEscape.GetName().c_str(), "gRandomizeSkipTowerEscape");
|
||||
UIWidgets::InsertHelpHoverText("The tower escape sequence between Ganondorf and Ganon will be skipped.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Complete mask quest
|
||||
SohImGui::EnhancementCheckbox(Settings::CompleteMaskQuest.GetName().c_str(),
|
||||
UIWidgets::EnhancementCheckbox(Settings::CompleteMaskQuest.GetName().c_str(),
|
||||
"gRandomizeCompleteMaskQuest");
|
||||
InsertHelpHoverText("Once the happy mask shop is opened, all masks will be available to be borrowed.");
|
||||
UIWidgets::InsertHelpHoverText("Once the happy mask shop is opened, all masks will be available to be borrowed.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::EndChild();
|
||||
|
||||
@ -4188,7 +4188,7 @@ void DrawRandoEditor(bool& open) {
|
||||
|
||||
// Item Pool Settings
|
||||
ImGui::Text(Settings::ItemPoolValue.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Sets how many major items appear in the item pool.\n"
|
||||
"\n"
|
||||
"Plentiful - Extra major items are added to the pool.\n"
|
||||
@ -4199,12 +4199,12 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Minimal - Most excess items are removed."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeItemPool", randoItemPool, 4, 1);
|
||||
PaddedSeparator();
|
||||
UIWidgets::EnhancementCombobox("gRandomizeItemPool", randoItemPool, 4, 1);
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Ice Traps
|
||||
ImGui::Text(Settings::IceTrapValue.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Sets how many items are replaced by ice traps.\n"
|
||||
"\n"
|
||||
"Off - No ice traps.\n"
|
||||
@ -4218,13 +4218,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"Onslaught - All junk items will be replaced by Ice Traps, even those "
|
||||
"in the base pool."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeIceTraps", randoIceTraps, 5, 1);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeIceTraps", randoIceTraps, 5, 1);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Gossip Stone Hints
|
||||
ImGui::Text(Settings::GossipStoneHints.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Allows Gossip Stones to provide hints on item locations. Hints mentioning "
|
||||
"\"Way of the Hero\" indicate a location that holds an item required to beat "
|
||||
"the seed.\n"
|
||||
@ -4236,13 +4236,13 @@ void DrawRandoEditor(bool& open) {
|
||||
"Need Stone of Agony - Hints are only available after obtaining the Stone of Agony.\n"
|
||||
"\n"
|
||||
"Need Mask of Truth - Hints are only available whilst wearing the Mask of Truth.\n");
|
||||
SohImGui::EnhancementCombobox("gRandomizeGossipStoneHints", randoGossipStoneHints, 4, 1);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeGossipStoneHints", randoGossipStoneHints, 4, 1);
|
||||
if (CVar_GetS32("gRandomizeGossipStoneHints", 1) != 0) {
|
||||
// Hint Clarity
|
||||
ImGui::Dummy(ImVec2(0.0f, 0.0f));
|
||||
ImGui::Indent();
|
||||
ImGui::Text(Settings::ClearerHints.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Sets the difficulty of hints.\n"
|
||||
"\n"
|
||||
"Obscure - Hints are unique for each item, but the writing may be cryptic.\n"
|
||||
@ -4254,12 +4254,12 @@ void DrawRandoEditor(bool& open) {
|
||||
"Clear - Hints are clearly written and are unique for each item.\n"
|
||||
"Ex: Kokiri Sword > the Kokiri Sword"
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeHintClarity", randoHintClarity, 3, 2);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeHintClarity", randoHintClarity, 3, 2);
|
||||
|
||||
// Hint Distribution
|
||||
ImGui::Dummy(ImVec2(0.0f, 0.0f));
|
||||
ImGui::Text(Settings::HintDistribution.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Sets how many hints will be useful.\n"
|
||||
"\n"
|
||||
"Useless - Only junk hints.\n"
|
||||
@ -4270,11 +4270,11 @@ void DrawRandoEditor(bool& open) {
|
||||
"\n"
|
||||
"Very Strong - Many powerful hints."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeHintDistribution", randoHintDistribution, 4, 1);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeHintDistribution", randoHintDistribution, 4, 1);
|
||||
ImGui::Unindent();
|
||||
}
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
@ -4285,14 +4285,14 @@ void DrawRandoEditor(bool& open) {
|
||||
ImGui::BeginChild("ChildAdditionalFeatures", ImVec2(0, -8));
|
||||
ImGui::PushItemWidth(-FLT_MIN);
|
||||
|
||||
SohImGui::EnhancementCheckbox("Full Wallets", "gRandomizeFullWallets");
|
||||
InsertHelpHoverText("Start with a full wallet. All wallet upgrades come filled with rupees.");
|
||||
UIWidgets::EnhancementCheckbox("Full Wallets", "gRandomizeFullWallets");
|
||||
UIWidgets::InsertHelpHoverText("Start with a full wallet. All wallet upgrades come filled with rupees.");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Bombchus in Logic
|
||||
SohImGui::EnhancementCheckbox(Settings::BombchusInLogic.GetName().c_str(), "gRandomizeBombchusInLogic");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::EnhancementCheckbox(Settings::BombchusInLogic.GetName().c_str(), "gRandomizeBombchusInLogic");
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Bombchus are properly considered in logic.\n"
|
||||
"\n"
|
||||
"The first Bombchu pack will always be 20, and subsequent packs will be "
|
||||
@ -4302,23 +4302,23 @@ void DrawRandoEditor(bool& open) {
|
||||
"Bombchu Bowling is opened by obtaining Bombchus."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
SohImGui::EnhancementCheckbox("WIP - Blue Fire Arrows", "gRandomizeBlueIceArrows", true, "In development");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::EnhancementCheckbox("WIP - Blue Fire Arrows", "gRandomizeBlueIceArrows", true, "In development");
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Ice Arrows act like Blue Fire, making them able to melt red ice. "
|
||||
"Item placement logic will respect this option, so it might be required to use this to progress."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
SohImGui::EnhancementCheckbox("WIP - Sunlight Arrows", "gRandomizeSunlightArrows", true, "In development");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::EnhancementCheckbox("WIP - Sunlight Arrows", "gRandomizeSunlightArrows", true, "In development");
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Light Arrows can be used to light up the sun switches instead of using the Mirror Shield. "
|
||||
"Item placement logic will respect this option, so it might be required to use this to progress."
|
||||
);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
@ -4386,7 +4386,7 @@ void DrawRandoEditor(bool& open) {
|
||||
excludedLocationString += ",";
|
||||
}
|
||||
CVar_SetString("gRandomizeExcludedLocations", excludedLocationString.c_str());
|
||||
SohImGui::needs_save = true;
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(locationIt.rcShortName.c_str());
|
||||
@ -4427,7 +4427,7 @@ void DrawRandoEditor(bool& open) {
|
||||
excludedLocationString += ",";
|
||||
}
|
||||
CVar_SetString("gRandomizeExcludedLocations", excludedLocationString.c_str());
|
||||
SohImGui::needs_save = true;
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(locationIt.rcShortName.c_str());
|
||||
@ -4455,19 +4455,19 @@ void DrawRandoEditor(bool& open) {
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::PushItemWidth(170.0);
|
||||
ImGui::Text("Logic Rules");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"Glitchless - No glitches are required, but may require some minor tricks.\n"
|
||||
"\n"
|
||||
"No logic - Item placement is completely random. MAY BE IMPOSSIBLE TO BEAT."
|
||||
);
|
||||
SohImGui::EnhancementCombobox("gRandomizeLogicRules", randoLogicRules, 2, 0);
|
||||
UIWidgets::EnhancementCombobox("gRandomizeLogicRules", randoLogicRules, 2, 0);
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
// Enable Glitch-Useful Cutscenes
|
||||
SohImGui::EnhancementCheckbox(Settings::EnableGlitchCutscenes.GetName().c_str(),
|
||||
UIWidgets::EnhancementCheckbox(Settings::EnableGlitchCutscenes.GetName().c_str(),
|
||||
"gRandomizeEnableGlitchCutscenes");
|
||||
InsertHelpHoverText(
|
||||
UIWidgets::InsertHelpHoverText(
|
||||
"The cutscenes of the Poes in Forest Temple and Darunia in Fire Temple will not be skipped. "
|
||||
"These cutscenes are only useful for glitched gameplay and can be safely skipped otherwise.");
|
||||
|
||||
@ -4525,17 +4525,17 @@ void DrawRandoEditor(bool& open) {
|
||||
// TODO: Show this but disabled when we have options for disabled Comboboxes.
|
||||
if (CVar_GetS32("gRandomizeShuffleDungeonReward", 0) != 0) {
|
||||
ImGui::Text(Settings::LinksPocketItem.GetName().c_str());
|
||||
SohImGui::EnhancementCombobox("gRandomizeLinksPocket", randoLinksPocket, 4, 0);
|
||||
PaddedSeparator();
|
||||
UIWidgets::EnhancementCombobox("gRandomizeLinksPocket", randoLinksPocket, 4, 0);
|
||||
UIWidgets::PaddedSeparator();
|
||||
}
|
||||
|
||||
SohImGui::EnhancementCheckbox(Settings::StartingKokiriSword.GetName().c_str(),
|
||||
UIWidgets::EnhancementCheckbox(Settings::StartingKokiriSword.GetName().c_str(),
|
||||
"gRandomizeStartingKokiriSword");
|
||||
PaddedSeparator();
|
||||
SohImGui::EnhancementCheckbox(Settings::StartingDekuShield.GetName().c_str(),
|
||||
UIWidgets::PaddedSeparator();
|
||||
UIWidgets::EnhancementCheckbox(Settings::StartingDekuShield.GetName().c_str(),
|
||||
"gRandomizeStartingDekuShield");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::EndChild();
|
||||
|
||||
@ -4544,11 +4544,11 @@ void DrawRandoEditor(bool& open) {
|
||||
window->DC.CurrLineTextBaseOffset = 0.0f;
|
||||
ImGui::BeginChild("ChildStartingItems", ImVec2(0, -8));
|
||||
|
||||
SohImGui::EnhancementCheckbox(Settings::StartingOcarina.GetName().c_str(), "gRandomizeStartingOcarina");
|
||||
PaddedSeparator();
|
||||
SohImGui::EnhancementCheckbox(Settings::StartingConsumables.GetName().c_str(),
|
||||
UIWidgets::EnhancementCheckbox(Settings::StartingOcarina.GetName().c_str(), "gRandomizeStartingOcarina");
|
||||
UIWidgets::PaddedSeparator();
|
||||
UIWidgets::EnhancementCheckbox(Settings::StartingConsumables.GetName().c_str(),
|
||||
"gRandomizeStartingConsumables");
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::EndChild();
|
||||
|
||||
@ -4559,7 +4559,7 @@ void DrawRandoEditor(bool& open) {
|
||||
|
||||
ImGui::Text("Coming soon");
|
||||
|
||||
PaddedSeparator();
|
||||
UIWidgets::PaddedSeparator();
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::EndTable();
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <Cvar.h>
|
||||
#include <libultraship/Cvar.h>
|
||||
|
||||
/*
|
||||
typedef struct {
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <libultraship/Cvar.h>
|
||||
#include <libultraship/Hooks.h>
|
||||
|
||||
extern "C" {
|
||||
#include <z64.h>
|
||||
@ -349,7 +350,7 @@ void DrawEquip(ItemTrackerItem item) {
|
||||
ImGui::Image(SohImGui::GetTextureByName(hasEquip && IsValidSaveFile() ? item.name : item.nameFaded),
|
||||
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
|
||||
|
||||
SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
}
|
||||
|
||||
void DrawQuest(ItemTrackerItem item) {
|
||||
@ -365,7 +366,7 @@ void DrawQuest(ItemTrackerItem item) {
|
||||
|
||||
ImGui::EndGroup();
|
||||
|
||||
SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
|
||||
};
|
||||
|
||||
void DrawItem(ItemTrackerItem item) {
|
||||
@ -416,7 +417,7 @@ void DrawItem(ItemTrackerItem item) {
|
||||
DrawItemCount(item);
|
||||
ImGui::EndGroup();
|
||||
|
||||
SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
}
|
||||
|
||||
void DrawBottle(ItemTrackerItem item) {
|
||||
@ -431,7 +432,7 @@ void DrawBottle(ItemTrackerItem item) {
|
||||
ImGui::Image(SohImGui::GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
|
||||
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
|
||||
|
||||
SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
};
|
||||
|
||||
void DrawDungeonItem(ItemTrackerItem item) {
|
||||
@ -469,7 +470,7 @@ void DrawDungeonItem(ItemTrackerItem item) {
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
|
||||
}
|
||||
|
||||
void DrawSong(ItemTrackerItem item) {
|
||||
@ -480,7 +481,7 @@ void DrawSong(ItemTrackerItem item) {
|
||||
ImGui::SetCursorScreenPos(ImVec2(p.x + 6, p.y));
|
||||
ImGui::Image(SohImGui::GetTextureByName(hasSong && IsValidSaveFile() ? item.name : item.nameFaded),
|
||||
ImVec2(iconSize / 1.5, iconSize), ImVec2(0, 0), ImVec2(1, 1));
|
||||
SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
|
||||
UIWidgets::SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
|
||||
}
|
||||
|
||||
void DrawNotes(bool resizeable = false) {
|
||||
@ -645,7 +646,7 @@ void LabeledComboBoxRightAligned(const char* label, const char* cvar, std::vecto
|
||||
for (int i = 0; i < options.size(); i++) {
|
||||
if (ImGui::Selectable(options[i].c_str())) {
|
||||
CVar_SetS32(cvar, i);
|
||||
SohImGui::needs_save = true;
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
shouldUpdateVectors = true;
|
||||
}
|
||||
}
|
||||
@ -662,7 +663,7 @@ void PaddedEnhancementCheckbox(const char* text, const char* cvarName, s32 defau
|
||||
bool val = (bool)CVar_GetS32(cvarName, defaultValue);
|
||||
if (ImGui::Checkbox(text, &val)) {
|
||||
CVar_SetS32(cvarName, val);
|
||||
SohImGui::needs_save = true;
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
shouldUpdateVectors = true;
|
||||
}
|
||||
if (padBottom) {
|
||||
@ -856,7 +857,7 @@ void DrawItemTrackerOptions(bool& open) {
|
||||
CVar_SetFloat("gItemTrackerBgColorG", ChromaKeyBackground.y);
|
||||
CVar_SetFloat("gItemTrackerBgColorB", ChromaKeyBackground.z);
|
||||
CVar_SetFloat("gItemTrackerBgColorA", ChromaKeyBackground.w);
|
||||
SohImGui::needs_save = true;
|
||||
SohImGui::RequestCvarSaveOnNextTick();
|
||||
}
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
@ -871,9 +872,9 @@ void DrawItemTrackerOptions(bool& open) {
|
||||
LabeledComboBoxRightAligned("Combo Button 2", "gItemTrackerComboButton2", { "A", "B", "C-Up", "C-Down", "C-Left", "C-Right", "L", "Z", "R", "Start", "D-Up", "D-Down", "D-Left", "D-Right" }, 8);
|
||||
}
|
||||
}
|
||||
PaddedSeparator();
|
||||
SohImGui::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gItemTrackerIconSize", 25, 128, "", 36, true);
|
||||
SohImGui::EnhancementSliderInt("Icon margins : %dpx", "##ITEMTRACKERSPACING", "gItemTrackerIconSpacing", -5, 50, "", 12, true);
|
||||
UIWidgets::PaddedSeparator();
|
||||
UIWidgets::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gItemTrackerIconSize", 25, 128, "", 36, true);
|
||||
UIWidgets::EnhancementSliderInt("Icon margins : %dpx", "##ITEMTRACKERSPACING", "gItemTrackerIconSpacing", -5, 50, "", 12, true);
|
||||
PaddedEnhancementCheckbox("Display \"Current/Max\" values", "gItemTrackerDisplayCurrentMax", 0);
|
||||
if (CVar_GetS32("gItemTrackerDisplayCurrentMax", 0) == 0) {
|
||||
PaddedEnhancementCheckbox("Align count to left side", "gItemTrackerCurrentOnLeft", 0);
|
||||
|
@ -519,7 +519,7 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
func_8002F554(&this->actor, globalCtx, getItemId);
|
||||
} else {
|
||||
getItem = Randomizer_GetRandomizedItem(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
|
||||
getItem = Randomizer_GetItemFromActor(this->actor.id, globalCtx->sceneNum, this->ogParams, getItemId);
|
||||
GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user