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fix master sword check not being behind door of time and some other logic checks (#3353)
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@ -52,7 +52,6 @@ void AreaTable_Init_CastleTown() {
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areaTable[TEMPLE_OF_TIME] = Area("Temple of Time", "Temple of Time", TEMPLE_OF_TIME, NO_DAY_NIGHT_CYCLE, {}, {
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//Locations
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LocationAccess(TOT_MASTER_SWORD, {[]{return IsAdult;}}),
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LocationAccess(TOT_LIGHT_ARROWS_CUTSCENE, {[]{return IsAdult && CanTriggerLACS;}}),
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}, {
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//Exits
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@ -65,6 +64,7 @@ void AreaTable_Init_CastleTown() {
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//EventAccess(&TimeTravel, {[]{return true;}}),
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}, {
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//Locations
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LocationAccess(TOT_MASTER_SWORD, {[]{return IsAdult;}}),
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LocationAccess(SHEIK_AT_TEMPLE, {[]{return ForestMedallion && IsAdult;}}),
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}, {
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//Exits
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@ -69,7 +69,7 @@ void AreaTable_Init_GerudoTrainingGrounds() {
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areaTable[GERUDO_TRAINING_GROUNDS_HAMMER_ROOM] = Area("Gerudo Training Grounds Hammer Room", "Gerudo Training Grounds", GERUDO_TRAINING_GROUNDS, NO_DAY_NIGHT_CYCLE, {}, {
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//Locations
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LocationAccess(GERUDO_TRAINING_GROUNDS_HAMMER_ROOM_CLEAR_CHEST, {[]{return CanUse(KOKIRI_SWORD) || CanUse(MASTER_SWORD) || CanUse(BIGGORON_SWORD) || CanUse(MEGATON_HAMMER);}}),
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LocationAccess(GERUDO_TRAINING_GROUNDS_HAMMER_ROOM_CLEAR_CHEST, {[]{return CanAdultAttack || CanChildAttack;}}),
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LocationAccess(GERUDO_TRAINING_GROUNDS_HAMMER_ROOM_SWITCH_CHEST, {[]{return CanUse(MEGATON_HAMMER) || (CanTakeDamage && LogicFlamingChests);}}),
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}, {
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//Exits
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@ -13,7 +13,7 @@ void AreaTable_Init_IceCavern() {
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areaTable[ICE_CAVERN_ENTRYWAY] = Area("Ice Cavern Entryway", "Ice Cavern", ICE_CAVERN, NO_DAY_NIGHT_CYCLE, {}, {}, {
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//Exits
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Entrance(ICE_CAVERN_BEGINNING, {[]{return Dungeon::IceCavern.IsVanilla();}}),
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Entrance(ICE_CAVERN_MQ_BEGINNING, {[]{return Dungeon::IceCavern.IsMQ() && CanUseProjectile;}}),
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Entrance(ICE_CAVERN_MQ_BEGINNING, {[]{return Dungeon::IceCavern.IsMQ();}}),
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Entrance(ZORAS_FOUNTAIN, {[]{return true;}}),
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});
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@ -24,7 +24,7 @@ void AreaTable_Init_IceCavern() {
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areaTable[ICE_CAVERN_BEGINNING] = Area("Ice Cavern Beginning", "Ice Cavern", ICE_CAVERN, NO_DAY_NIGHT_CYCLE, {}, {}, {
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//Exits
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Entrance(ICE_CAVERN_ENTRYWAY, {[]{return true;}}),
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Entrance(ICE_CAVERN_MAIN, {[]{return Here(ICE_CAVERN_BEGINNING, []{return (CanUse(MASTER_SWORD) || CanUse(KOKIRI_SWORD) || CanUse(BIGGORON_SWORD)) || HasExplosives || CanUse(DINS_FIRE);});}}),
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Entrance(ICE_CAVERN_MAIN, {[]{return Here(ICE_CAVERN_BEGINNING, []{return (CanUse(MASTER_SWORD) || CanUse(BIGGORON_SWORD)) || CanUse(RG_MEGATON_HAMMER) || HasExplosives || CanUse(HOOKSHOT) || CanUse(DINS_FIRE);});}}),
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});
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areaTable[ICE_CAVERN_MAIN] = Area("Ice Cavern", "Ice Cavern", ICE_CAVERN, NO_DAY_NIGHT_CYCLE, {
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@ -53,7 +53,7 @@ void AreaTable_Init_IceCavern() {
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}, {}, {
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//Exits
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Entrance(ICE_CAVERN_ENTRYWAY, {[]{return true;}}),
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Entrance(ICE_CAVERN_MQ_MAP_ROOM, {[]{return CanUse(MASTER_SWORD) || CanUse(KOKIRI_SWORD) || CanUse(BIGGORON_SWORD) || CanUse(DINS_FIRE) || (HasExplosives && (CanUse(STICKS) || CanUse(SLINGSHOT) || CanUse(BOW)));}}),
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Entrance(ICE_CAVERN_MQ_MAP_ROOM, {[]{return CanUse(MASTER_SWORD) || CanUse(BIGGORON_SWORD) || CanUse(MEGATON_HAMMER) || CanUse(DINS_FIRE) || (HasExplosives && (CanUse(KOKIRI_SWORD) || CanUse(STICKS) || CanUse(SLINGSHOT) || CanUse(BOW)));}}),
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Entrance(ICE_CAVERN_MQ_COMPASS_ROOM, {[]{return IsAdult && BlueFire;}}),
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Entrance(ICE_CAVERN_MQ_IRON_BOOTS_REGION, {[]{return BlueFire;}}),
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});
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@ -63,15 +63,15 @@ void AreaTable_Init_IceCavern() {
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EventAccess(&BlueFireAccess, {[]{return BlueFireAccess || (HasBottle && CanJumpslash);}}),
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}, {
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//Locations
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LocationAccess(ICE_CAVERN_MQ_MAP_CHEST, {[]{return BlueFire && (CanJumpslash || CanUseProjectile);}}),
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LocationAccess(ICE_CAVERN_MQ_MAP_CHEST, {[]{return BlueFire && (CanJumpslash || HasExplosives || CanUseProjectile);}}),
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}, {});
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areaTable[ICE_CAVERN_MQ_IRON_BOOTS_REGION] = Area("Ice Cavern MQ Iron Boots Region", "Ice Cavern", ICE_CAVERN, NO_DAY_NIGHT_CYCLE, {}, {
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//Locations
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LocationAccess(ICE_CAVERN_MQ_IRON_BOOTS_CHEST, {[]{return IsAdult && (CanUse(KOKIRI_SWORD) || CanUse(MASTER_SWORD) || CanUse(BIGGORON_SWORD)) ;}}),
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LocationAccess(SHEIK_IN_ICE_CAVERN, {[]{return IsAdult;}}),
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LocationAccess(ICE_CAVERN_MQ_GS_ICE_BLOCK, {[]{return (IsAdult && CanJumpslash) || CanUseProjectile;}}),
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LocationAccess(ICE_CAVERN_MQ_GS_SCARECROW, {[]{return (CanUse(SCARECROW) || (HoverBoots && CanUse(LONGSHOT)) || LogicIceMQScarecrow) && IsAdult;}}),
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LocationAccess(ICE_CAVERN_MQ_IRON_BOOTS_CHEST, {[]{return IsAdult && (CanJumpslash || CanUse(RG_MEGATON_HAMMER));}}),
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LocationAccess(SHEIK_IN_ICE_CAVERN, {[]{return IsAdult && (CanJumpslash || CanUse(RG_MEGATON_HAMMER));}}),
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LocationAccess(ICE_CAVERN_MQ_GS_ICE_BLOCK, {[]{return CanAdultAttack || CanChildAttack;}}),
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LocationAccess(ICE_CAVERN_MQ_GS_SCARECROW, {[]{return CanUse(SCARECROW) || (HoverBoots && CanUse(LONGSHOT)) || (LogicIceMQScarecrow && IsAdult);}}),
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//Tricks: (CanUse(SCARECROW) || (HoverBoots && CanUse(LONGSHOT)) || LogicIceMQScarecrow) && IsAdult
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}, {});
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