mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-18 06:12:20 -05:00
Overworld logic done
This commit is contained in:
parent
c28a604c6d
commit
34bca0bcb4
@ -127,6 +127,10 @@ void AreaTable_Init_CastleTown() {
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//Locations
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//Locations
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LOCATION(RC_HC_GS_STORMS_GROTTO, (logic->CanBlastOrSmash && logic->HookshotOrBoomerang) || (logic->Boomerang && randoCtx->GetTrickOption(RT_HC_STORMS_GS))),
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LOCATION(RC_HC_GS_STORMS_GROTTO, (logic->CanBlastOrSmash && logic->HookshotOrBoomerang) || (logic->Boomerang && randoCtx->GetTrickOption(RT_HC_STORMS_GS))),
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LOCATION(RC_HC_STORMS_GROTTO_GOSSIP_STONE, logic->CanBlastOrSmash),
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LOCATION(RC_HC_STORMS_GROTTO_GOSSIP_STONE, logic->CanBlastOrSmash),
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LOCATION(RC_HC_STORMS_GROTTO_POT_1, logic->CanBlastOrSmash && logic->CanBreakPots),
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LOCATION(RC_HC_STORMS_GROTTO_POT_2, logic->CanBlastOrSmash && logic->CanBreakPots),
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LOCATION(RC_HC_STORMS_GROTTO_POT_3, logic->CanBlastOrSmash && logic->CanBreakPots),
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LOCATION(RC_HC_STORMS_GROTTO_POT_4, logic->CanBlastOrSmash && logic->CanBreakPots),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_CASTLE_GROUNDS, {[]{return true;}}),
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Entrance(RR_CASTLE_GROUNDS, {[]{return true;}}),
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@ -169,8 +173,61 @@ void AreaTable_Init_CastleTown() {
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//Locations
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//Locations
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LOCATION(RC_MARKET_10_BIG_POES, logic->IsAdult && logic->BigPoeKill),
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LOCATION(RC_MARKET_10_BIG_POES, logic->IsAdult && logic->BigPoeKill),
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LOCATION(RC_MARKET_GS_GUARD_HOUSE, logic->IsChild),
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LOCATION(RC_MARKET_GS_GUARD_HOUSE, logic->IsChild),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_1, logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_1, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_2, logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_2, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_3, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_4, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_5, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_6, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_7, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_8, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_9, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_10, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_11, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_12, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_13, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_14, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_15, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_16, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_17, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_18, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_19, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_20, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_21, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_22, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_23, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_24, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_25, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_26, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_27, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_28, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_29, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_30, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_31, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_32, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_33, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_34, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_35, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_36, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_37, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_38, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_39, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_40, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_41, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_42, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_43, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_CHILD_POT_44, logic->IsChild && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_1, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_2, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_3, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_4, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_5, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_6, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_7, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_8, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_9, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_10, logic->IsAdult && logic->CanBreakPots),
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LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_11, logic->IsAdult && logic->CanBreakPots),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_MARKET_ENTRANCE, {[]{return true;}}),
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Entrance(RR_MARKET_ENTRANCE, {[]{return true;}}),
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@ -277,7 +334,12 @@ void AreaTable_Init_CastleTown() {
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Entrance(RR_MARKET_BACK_ALLEY, {[]{return true;}}),
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Entrance(RR_MARKET_BACK_ALLEY, {[]{return true;}}),
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});
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});
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areaTable[RR_MARKET_MAN_IN_GREEN_HOUSE] = Area("Market Man in Green House", "Market Man in Green House", RA_NONE, NO_DAY_NIGHT_CYCLE, {}, {}, {
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areaTable[RR_MARKET_MAN_IN_GREEN_HOUSE] = Area("Market Man in Green House", "Market Man in Green House", RA_NONE, NO_DAY_NIGHT_CYCLE, {}, {
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// Locations
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LOCATION(RC_MK_BACK_ALLEY_HOUSE_POT_1, logic->CanBreakPots),
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LOCATION(RC_MK_BACK_ALLEY_HOUSE_POT_2, logic->CanBreakPots),
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LOCATION(RC_MK_BACK_ALLEY_HOUSE_POT_3, logic->CanBreakPots),
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}, {
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//Exits
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//Exits
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Entrance(RR_MARKET_BACK_ALLEY, {[]{return true;}}),
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Entrance(RR_MARKET_BACK_ALLEY, {[]{return true;}}),
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});
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});
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@ -102,6 +102,12 @@ void AreaTable_Init_DeathMountain() {
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LOCATION(RC_GC_MEDIGORON, logic->IsAdult && logic->AdultsWallet && (logic->CanBlastOrSmash || logic->GoronBracelet)),
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LOCATION(RC_GC_MEDIGORON, logic->IsAdult && logic->AdultsWallet && (logic->CanBlastOrSmash || logic->GoronBracelet)),
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LOCATION(RC_GC_MAZE_GOSSIP_STONE, logic->CanBlastOrSmash || logic->CanUse(RG_SILVER_GAUNTLETS)),
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LOCATION(RC_GC_MAZE_GOSSIP_STONE, logic->CanBlastOrSmash || logic->CanUse(RG_SILVER_GAUNTLETS)),
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LOCATION(RC_GC_MEDIGORON_GOSSIP_STONE, logic->CanBlastOrSmash || logic->GoronBracelet),
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LOCATION(RC_GC_MEDIGORON_GOSSIP_STONE, logic->CanBlastOrSmash || logic->GoronBracelet),
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LOCATION(RC_GC_LOWER_STAIRCASE_POT_1, logic->CanBreakPots),
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LOCATION(RC_GC_LOWER_STAIRCASE_POT_2, logic->CanBreakPots),
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LOCATION(RC_GC_UPPER_STAIRCASE_POT_1, logic->CanBreakPots),
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LOCATION(RC_GC_UPPER_STAIRCASE_POT_2, logic->CanBreakPots),
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LOCATION(RC_GC_UPPER_STAIRCASE_POT_3, logic->CanBreakPots),
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LOCATION(RC_GC_MEDIGORON_POT_1, logic->CanBlastOrSmash || logic->GoronBracelet),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_DEATH_MOUNTAIN_TRAIL, {[]{return true;}}),
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Entrance(RR_DEATH_MOUNTAIN_TRAIL, {[]{return true;}}),
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@ -126,6 +132,9 @@ void AreaTable_Init_DeathMountain() {
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}, {
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}, {
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//Locations
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//Locations
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LOCATION(RC_GC_DARUNIAS_JOY, logic->IsChild && logic->CanUse(RG_SARIAS_SONG)),
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LOCATION(RC_GC_DARUNIAS_JOY, logic->IsChild && logic->CanUse(RG_SARIAS_SONG)),
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LOCATION(RC_GC_DARUNIA_POT_1, logic->CanBreakPots),
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LOCATION(RC_GC_DARUNIA_POT_2, logic->CanBreakPots),
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LOCATION(RC_GC_DARUNIA_POT_3, logic->CanBreakPots),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_GORON_CITY, {[]{return true;}}),
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Entrance(RR_GORON_CITY, {[]{return true;}}),
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@ -196,7 +205,13 @@ void AreaTable_Init_DeathMountain() {
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Entrance(RR_DMC_LOWER_NEARBY, {[]{return logic->Hearts >= 3 && (logic->CanUse(RG_HOVER_BOOTS) || (randoCtx->GetTrickOption(RT_DMC_BOULDER_JS) && logic->IsAdult && logic->CanUse(RG_MEGATON_HAMMER)) || (randoCtx->GetTrickOption(RT_DMC_BOULDER_SKIP) && logic->IsAdult));}}),
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Entrance(RR_DMC_LOWER_NEARBY, {[]{return logic->Hearts >= 3 && (logic->CanUse(RG_HOVER_BOOTS) || (randoCtx->GetTrickOption(RT_DMC_BOULDER_JS) && logic->IsAdult && logic->CanUse(RG_MEGATON_HAMMER)) || (randoCtx->GetTrickOption(RT_DMC_BOULDER_SKIP) && logic->IsAdult));}}),
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});
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});
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areaTable[RR_DMC_LOWER_NEARBY] = Area("DMC Lower Nearby", "Death Mountain Crater", RA_DEATH_MOUNTAIN_CRATER, NO_DAY_NIGHT_CYCLE, {}, {}, {
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areaTable[RR_DMC_LOWER_NEARBY] = Area("DMC Lower Nearby", "Death Mountain Crater", RA_DEATH_MOUNTAIN_CRATER, NO_DAY_NIGHT_CYCLE, {}, {
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// Locations
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LOCATION(RC_DMC_NEAR_GC_POT_1, logic->CanBreakPots),
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LOCATION(RC_DMC_NEAR_GC_POT_2, logic->CanBreakPots),
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LOCATION(RC_DMC_NEAR_GC_POT_3, logic->CanBreakPots),
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LOCATION(RC_DMC_NEAR_GC_POT_4, logic->CanBreakPots),
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}, {
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//Exits
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//Exits
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Entrance(RR_DMC_LOWER_LOCAL, {[]{return logic->FireTimer >= 48;}}),
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Entrance(RR_DMC_LOWER_LOCAL, {[]{return logic->FireTimer >= 48;}}),
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Entrance(RR_GC_DARUNIAS_CHAMBER, {[]{return true;}}),
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Entrance(RR_GC_DARUNIAS_CHAMBER, {[]{return true;}}),
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@ -112,8 +112,8 @@ void AreaTable_Init_GerudoValley() {
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LOCATION(RC_GF_GS_TOP_FLOOR, logic->IsAdult && logic->AtNight && (logic->CanJumpslash || logic->CanUse(RG_FAIRY_SLINGSHOT) || logic->CanUse(RG_BOOMERANG) || logic->HasExplosives || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_DINS_FIRE)) && (logic->GerudoToken || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_HOVER_BOOTS) || randoCtx->GetTrickOption(RT_GF_KITCHEN) || randoCtx->GetTrickOption(RT_GF_JUMP)) && logic->CanGetNightTimeGS),
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LOCATION(RC_GF_GS_TOP_FLOOR, logic->IsAdult && logic->AtNight && (logic->CanJumpslash || logic->CanUse(RG_FAIRY_SLINGSHOT) || logic->CanUse(RG_BOOMERANG) || logic->HasExplosives || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_DINS_FIRE)) && (logic->GerudoToken || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_HOVER_BOOTS) || randoCtx->GetTrickOption(RT_GF_KITCHEN) || randoCtx->GetTrickOption(RT_GF_JUMP)) && logic->CanGetNightTimeGS),
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LOCATION(RC_GF_BREAK_ROOM_POT_1, logic->CanBreakPots),
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LOCATION(RC_GF_BREAK_ROOM_POT_1, logic->CanBreakPots),
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LOCATION(RC_GF_BREAK_ROOM_POT_2, logic->CanBreakPots),
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LOCATION(RC_GF_BREAK_ROOM_POT_2, logic->CanBreakPots),
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LOCATION(RC_GF_KITCHEN_POT_1, logic->CanBreakPots),
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LOCATION(RC_GF_KITCHEN_POT_1, (logic->GerudoToken || logic->Bow || logic->Hookshot) && logic->CanBreakPots),
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LOCATION(RC_GF_KITCHEN_POT_2, logic->CanBreakPots),
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LOCATION(RC_GF_KITCHEN_POT_2, (logic->GerudoToken || logic->Bow || logic->Hookshot) && logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_1, logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_1, logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_2, logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_2, logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_3, logic->CanBreakPots),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_3, logic->CanBreakPots),
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@ -166,6 +166,10 @@ void AreaTable_Init_GerudoValley() {
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LOCATION(RC_WASTELAND_CHEST, logic->HasFireSource),
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LOCATION(RC_WASTELAND_CHEST, logic->HasFireSource),
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LOCATION(RC_WASTELAND_BOMBCHU_SALESMAN, logic->AdultsWallet && (logic->CanJumpslash || logic->CanUse(RG_HOVER_BOOTS)) ),
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LOCATION(RC_WASTELAND_BOMBCHU_SALESMAN, logic->AdultsWallet && (logic->CanJumpslash || logic->CanUse(RG_HOVER_BOOTS)) ),
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LOCATION(RC_WASTELAND_GS, logic->HookshotOrBoomerang),
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LOCATION(RC_WASTELAND_GS, logic->HookshotOrBoomerang),
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LOCATION(RC_WASTELAND_NEAR_GS_POT_1, logic->CanBreakPots),
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LOCATION(RC_WASTELAND_NEAR_GS_POT_2, logic->CanBreakPots),
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LOCATION(RC_WASTELAND_NEAR_GS_POT_3, logic->CanBreakPots),
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LOCATION(RC_WASTELAND_NEAR_GS_POT_4, logic->CanBreakPots),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_WASTELAND_NEAR_COLOSSUS, {[]{return randoCtx->GetTrickOption(RT_LENS_HW) || logic->CanUse(RG_LENS_OF_TRUTH);}}),
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Entrance(RR_WASTELAND_NEAR_COLOSSUS, {[]{return randoCtx->GetTrickOption(RT_LENS_HW) || logic->CanUse(RG_LENS_OF_TRUTH);}}),
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@ -68,6 +68,8 @@ void AreaTable_Init_HyruleField() {
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LOCATION(RC_HF_GS_COW_GROTTO, logic->HasFireSource && logic->HookshotOrBoomerang),
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LOCATION(RC_HF_GS_COW_GROTTO, logic->HasFireSource && logic->HookshotOrBoomerang),
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LOCATION(RC_HF_COW_GROTTO_COW, logic->HasFireSource && logic->CanUse(RG_EPONAS_SONG)),
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LOCATION(RC_HF_COW_GROTTO_COW, logic->HasFireSource && logic->CanUse(RG_EPONAS_SONG)),
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LOCATION(RC_HF_COW_GROTTO_GOSSIP_STONE, logic->HasFireSource),
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LOCATION(RC_HF_COW_GROTTO_GOSSIP_STONE, logic->HasFireSource),
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LOCATION(RC_HF_COW_GROTTO_POT_1, logic->HasFireSource && logic->CanBreakPots),
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LOCATION(RC_HF_COW_GROTTO_POT_2, logic->HasFireSource && logic->CanBreakPots),
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}, {
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}, {
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//Exits
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//Exits
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Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
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Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
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@ -231,6 +233,13 @@ void AreaTable_Init_HyruleField() {
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LOCATION(RC_LLR_GS_RAIN_SHED, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_GS_RAIN_SHED, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_GS_HOUSE_WINDOW, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_GS_HOUSE_WINDOW, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_GS_BACK_WALL, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_GS_BACK_WALL, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
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LOCATION(RC_LLR_FRONT_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_FRONT_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_FRONT_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_FRONT_POT_4, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_RAIN_SHED_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_RAIN_SHED_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_RAIN_SHED_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
|
Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
|
||||||
@ -243,6 +252,9 @@ void AreaTable_Init_HyruleField() {
|
|||||||
areaTable[RR_LLR_TALONS_HOUSE] = Area("LLR Talons House", "LLR Talons House", RA_NONE, NO_DAY_NIGHT_CYCLE, {}, {
|
areaTable[RR_LLR_TALONS_HOUSE] = Area("LLR Talons House", "LLR Talons House", RA_NONE, NO_DAY_NIGHT_CYCLE, {}, {
|
||||||
//Locations
|
//Locations
|
||||||
LOCATION(RC_LLR_TALONS_CHICKENS, logic->ChildsWallet && logic->IsChild && logic->AtDay && logic->ZeldasLetter),
|
LOCATION(RC_LLR_TALONS_CHICKENS, logic->ChildsWallet && logic->IsChild && logic->AtDay && logic->ZeldasLetter),
|
||||||
|
LOCATION(RC_LLR_TALONS_HOUSE_POT_1, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_TALONS_HOUSE_POT_2, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_LLR_TALONS_HOUSE_POT_3, logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_LON_LON_RANCH, {[]{return true;}}),
|
Entrance(RR_LON_LON_RANCH, {[]{return true;}}),
|
||||||
|
@ -20,6 +20,17 @@ void AreaTable_Init_Kakariko() {
|
|||||||
LOCATION(RC_KAK_GS_GUARDS_HOUSE, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
|
LOCATION(RC_KAK_GS_GUARDS_HOUSE, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
|
||||||
LOCATION(RC_KAK_GS_TREE, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
|
LOCATION(RC_KAK_GS_TREE, logic->IsChild && logic->AtNight && logic->CanGetNightTimeGS),
|
||||||
LOCATION(RC_KAK_GS_WATCHTOWER, logic->IsChild && (logic->Slingshot || logic->HasBombchus || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_LONGSHOT) || (randoCtx->GetTrickOption(RT_KAK_TOWER_GS) && logic->CanJumpslash)) && logic->AtNight && logic->CanGetNightTimeGS),
|
LOCATION(RC_KAK_GS_WATCHTOWER, logic->IsChild && (logic->Slingshot || logic->HasBombchus || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_LONGSHOT) || (randoCtx->GetTrickOption(RT_KAK_TOWER_GS) && logic->CanJumpslash)) && logic->AtNight && logic->CanGetNightTimeGS),
|
||||||
|
LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_MEDICINE_SHOP_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_KAK_NEAR_MEDICINE_SHOP_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
|
Entrance(RR_HYRULE_FIELD, {[]{return true;}}),
|
||||||
@ -262,6 +273,12 @@ void AreaTable_Init_Kakariko() {
|
|||||||
//Locations
|
//Locations
|
||||||
LOCATION(RC_GRAVEYARD_HOOKSHOT_CHEST, true),
|
LOCATION(RC_GRAVEYARD_HOOKSHOT_CHEST, true),
|
||||||
LOCATION(RC_GRAVEYARD_DAMPE_RACE_FREESTANDING_POH, logic->IsAdult || randoCtx->GetTrickOption(RT_GY_CHILD_DAMPE_RACE_POH)),
|
LOCATION(RC_GRAVEYARD_DAMPE_RACE_FREESTANDING_POH, logic->IsAdult || randoCtx->GetTrickOption(RT_GY_CHILD_DAMPE_RACE_POH)),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_1, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_2, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_3, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_4, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_5, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_GY_DAMPES_GRAVE_POT_6, logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_THE_GRAVEYARD, {[]{return true;}}),
|
Entrance(RR_THE_GRAVEYARD, {[]{return true;}}),
|
||||||
|
@ -106,6 +106,11 @@ void AreaTable_Init_ZorasDomain() {
|
|||||||
LOCATION(RC_ZD_GOSSIP_STONE, true),
|
LOCATION(RC_ZD_GOSSIP_STONE, true),
|
||||||
LOCATION(RC_ZD_IN_FRONT_OF_KING_ZORA_BEEHIVE_LEFT, logic->CanBreakUpperBeehives),
|
LOCATION(RC_ZD_IN_FRONT_OF_KING_ZORA_BEEHIVE_LEFT, logic->CanBreakUpperBeehives),
|
||||||
LOCATION(RC_ZD_IN_FRONT_OF_KING_ZORA_BEEHIVE_RIGHT, logic->CanBreakUpperBeehives),
|
LOCATION(RC_ZD_IN_FRONT_OF_KING_ZORA_BEEHIVE_RIGHT, logic->CanBreakUpperBeehives),
|
||||||
|
LOCATION(RC_ZD_NEAR_SHOP_POT_1, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZD_NEAR_SHOP_POT_2, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZD_NEAR_SHOP_POT_3, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZD_NEAR_SHOP_POT_4, logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZD_NEAR_SHOP_POT_5, logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_ZR_BEHIND_WATERFALL, {[]{return true;}}),
|
Entrance(RR_ZR_BEHIND_WATERFALL, {[]{return true;}}),
|
||||||
@ -158,8 +163,15 @@ void AreaTable_Init_ZorasDomain() {
|
|||||||
LOCATION(RC_ZF_GS_TREE, logic->IsChild),
|
LOCATION(RC_ZF_GS_TREE, logic->IsChild),
|
||||||
LOCATION(RC_ZF_GS_ABOVE_THE_LOG, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
|
LOCATION(RC_ZF_GS_ABOVE_THE_LOG, logic->IsChild && logic->HookshotOrBoomerang && logic->AtNight && logic->CanGetNightTimeGS),
|
||||||
LOCATION(RC_ZF_GS_HIDDEN_CAVE, logic->CanUse(RG_SILVER_GAUNTLETS) && logic->CanBlastOrSmash && logic->HookshotOrBoomerang && logic->IsAdult && logic->AtNight && logic->CanGetNightTimeGS),
|
LOCATION(RC_ZF_GS_HIDDEN_CAVE, logic->CanUse(RG_SILVER_GAUNTLETS) && logic->CanBlastOrSmash && logic->HookshotOrBoomerang && logic->IsAdult && logic->AtNight && logic->CanGetNightTimeGS),
|
||||||
|
LOCATION(RC_ZF_HIDDEN_CAVE_POT_1, logic->CanUse(RG_SILVER_GAUNTLETS) && logic->IsAdult && logic->CanBlastOrSmash && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZF_HIDDEN_CAVE_POT_2, logic->CanUse(RG_SILVER_GAUNTLETS) && logic->IsAdult && logic->CanBlastOrSmash && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZF_HIDDEN_CAVE_POT_3, logic->CanUse(RG_SILVER_GAUNTLETS) && logic->IsAdult && logic->CanBlastOrSmash && logic->CanBreakPots),
|
||||||
LOCATION(RC_ZF_FAIRY_GOSSIP_STONE, true),
|
LOCATION(RC_ZF_FAIRY_GOSSIP_STONE, true),
|
||||||
LOCATION(RC_ZF_JABU_GOSSIP_STONE, true),
|
LOCATION(RC_ZF_JABU_GOSSIP_STONE, true),
|
||||||
|
LOCATION(RC_ZF_NEAR_JABU_POT_1, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZF_NEAR_JABU_POT_2, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZF_NEAR_JABU_POT_3, logic->IsChild && logic->CanBreakPots),
|
||||||
|
LOCATION(RC_ZF_NEAR_JABU_POT_4, logic->IsChild && logic->CanBreakPots),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_ZD_BEHIND_KING_ZORA, {[]{return true;}}),
|
Entrance(RR_ZD_BEHIND_KING_ZORA, {[]{return true;}}),
|
||||||
|
Loading…
Reference in New Issue
Block a user