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Save in-game language setting (#4026)
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@ -692,6 +692,7 @@ void FileChoose_UpdateOptionsMenu(GameState* thisx) {
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sLastOptionButtonIndex = -1;
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sLastOptionButtonIndex = -1;
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osSyncPrintf("SAVE");
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osSyncPrintf("SAVE");
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Save_SaveGlobal();
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Save_SaveGlobal();
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CVarSave();
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osSyncPrintf(VT_FGCOL(YELLOW));
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osSyncPrintf(VT_FGCOL(YELLOW));
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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