diff --git a/soh/include/z64effect.h b/soh/include/z64effect.h index 8dce5b6a3..861eb9070 100644 --- a/soh/include/z64effect.h +++ b/soh/include/z64effect.h @@ -25,7 +25,7 @@ typedef struct { /* 0x0C */ Vec3f position; /* 0x18 */ Vec3s unkVelocity; /* 0x1E */ Vec3s unkPosition; - /* 0x24 */ s32 epoch; + /* 0x24 */ u32 epoch; } EffectSparkElement; // size = 0x28 typedef struct { @@ -118,7 +118,7 @@ typedef struct { /* 0x10 */ f32 startX; /* 0x14 */ s16 yaw; /* 0x16 */ s16 pitch; - /* 0x18 */ s32 epoch; + /* 0x18 */ u32 epoch; } EffectShieldParticleElement; // size = 0x1C typedef struct { diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index eaf9f3098..759658e3a 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3226,7 +3226,10 @@ void GenerateRandomizerImgui() { cvarSettings[RSK_CUCCO_COUNT] = CVar_GetS32("gRandomizeCuccosToReturn", 7); cvarSettings[RSK_BIG_POE_COUNT] = CVar_GetS32("gRandomizeBigPoeTargetCount", 10); - cvarSettings[RSK_SKIP_CHILD_STEALTH] = CVar_GetS32("gRandomizeSkipChildStealth", 0); + // If we skip child zelda, skip child stealth is pointless, so this needs to be reflected in the spoiler log + cvarSettings[RSK_SKIP_CHILD_STEALTH] = + !CVar_GetS32("gRandomizeSkipChildZelda", 0) && CVar_GetS32("gRandomizeSkipChildStealth", 0); + cvarSettings[RSK_SKIP_EPONA_RACE] = CVar_GetS32("gRandomizeSkipEponaRace", 0); cvarSettings[RSK_SKIP_TOWER_ESCAPE] = CVar_GetS32("gRandomizeSkipTowerEscape", 0); diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index b96978620..d624fc42d 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -3957,7 +3957,7 @@ void Actor_DrawDoorLock(GlobalContext* globalCtx, s32 frame, s32 type) { f32 chainsTranslateX; f32 chainsTranslateY; f32 rotZStep; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; entry = &sDoorLocksInfo[type]; diff --git a/soh/src/code/z_kankyo.c b/soh/src/code/z_kankyo.c index de8634f32..7fd9a7480 100644 --- a/soh/src/code/z_kankyo.c +++ b/soh/src/code/z_kankyo.c @@ -1459,7 +1459,7 @@ void Environment_DrawLensFlare(GlobalContext* globalCtx, EnvironmentContext* env LENS_FLARE_RING, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, }; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); @@ -1642,7 +1642,7 @@ void Environment_DrawRain(GlobalContext* globalCtx, View* view, GraphicsContext* Vec3f unused = { 0.0f, 0.0f, 0.0f }; Vec3f windDirection = { 0.0f, 0.0f, 0.0f }; Player* player = GET_PLAYER(globalCtx); - static s32 epoch = 0; + static u32 epoch = 0; epoch++; if (!(globalCtx->cameraPtrs[0]->unk_14C & 0x100) && (globalCtx->envCtx.unk_EE[2] == 0)) { @@ -1925,7 +1925,7 @@ void Environment_DrawLightning(GlobalContext* globalCtx, s32 unused) { s32 pad[2]; Vec3f unused1 = { 0.0f, 0.0f, 0.0f }; Vec3f unused2 = { 0.0f, 0.0f, 0.0f }; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/code/z_lifemeter.c b/soh/src/code/z_lifemeter.c index 400f0a275..071cc18a7 100644 --- a/soh/src/code/z_lifemeter.c +++ b/soh/src/code/z_lifemeter.c @@ -413,7 +413,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) { s32 curCombineModeSet = 0; u8* curBgImgLoaded = NULL; s32 ddHeartCountMinusOne = gSaveContext.inventory.defenseHearts - 1; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 5c3b97da6..104b7f1e4 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -277,11 +277,15 @@ void Gameplay_Init(GameState* thisx) { u8 tempSetupIndex; s32 pad[2]; - if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_CHILD_STEALTH)) { + // Skip Child Stealth when option is enabled, Zelda's Letter isn't obtained and Impa's reward hasn't been received + // eventChkInf[4] & 1 = Got Zelda's Letter + // eventChkInf[5] & 0x200 = Got Impa's reward + // entranceIndex 0x7A, Castle Courtyard - Day from crawlspace + // entranceIndex 0x400, Zelda's Courtyard + if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_CHILD_STEALTH) && + !(gSaveContext.eventChkInf[4] & 1) && !(gSaveContext.eventChkInf[5] & 0x200)) { if (gSaveContext.entranceIndex == 0x7A) { gSaveContext.entranceIndex = 0x400; - } else if (gSaveContext.entranceIndex == 0x296) { - gSaveContext.entranceIndex = 0x23D; } } diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index 080c5ea9d..9214a57d2 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -793,12 +793,12 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) { gSaveContext.eventChkInf[1] |= (1 << 3); gSaveContext.eventChkInf[1] |= (1 << 4); + // Set "Got Zelda's Letter" flag. Also ensures Saria is back at SFM. TODO: Is this flag used for anything else? + gSaveContext.eventChkInf[4] |= 1; + // Got item from impa gSaveContext.eventChkInf[5] |= 0x200; - // make sure saria is at SFM - gSaveContext.eventChkInf[4] |= (1 << 0); - // set this at the end to ensure we always start with the letter // this is for the off chance we got the weird egg from impa (which should never happen) INV_CONTENT(ITEM_LETTER_ZELDA) = ITEM_LETTER_ZELDA; diff --git a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h index 401eb8b22..c25205729 100644 --- a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h +++ b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h @@ -24,7 +24,7 @@ typedef struct { /* 0x36 */ f32 pitch; /* 0x36 */ f32 yaw; /* 0x40 */ f32 roll; - /* 0x44 */ s32 epoch; + /* 0x44 */ u32 epoch; } BgDyYoseizoParticle; // size = 0x48 typedef struct BgDyYoseizo { diff --git a/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.h b/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.h index 4198781b0..8ccac6a95 100644 --- a/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.h +++ b/soh/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.h @@ -13,7 +13,7 @@ typedef struct { /* 0x0C */ Vec3f vel; /* 0x18 */ s16 rotVelX; /* 0x1A */ s16 rotVelY; - /* 0x1C */ s32 epoch; + /* 0x1C */ u32 epoch; } BgJyaMegamiPiece; // size = 0x20 typedef struct BgJyaMegami { diff --git a/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c b/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c index d74a39624..50b3e1fc4 100644 --- a/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c +++ b/soh/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.c @@ -261,7 +261,7 @@ void BgSpot00Hanebasi_DrawTorches(Actor* thisx, GlobalContext* globalCtx2) { GlobalContext* globalCtx = globalCtx2; f32 angle; s32 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.h b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.h index f920b44a6..ddc76960c 100644 --- a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.h +++ b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.h @@ -17,7 +17,7 @@ typedef struct { /* 0x26 */ Color_RGB8 color; /* 0x2A */ s16 alpha; /* 0x2C */ f32 unk_2C; - /* 0x30 */ s32 epoch; + /* 0x30 */ u32 epoch; } BossDodongoEffect; // Size = 0x34 typedef struct BossDodongo { diff --git a/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c b/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c index 8afb08ba1..b1bfeb5de 100644 --- a/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c +++ b/soh/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c @@ -1835,7 +1835,7 @@ void BossFd_DrawBody(GlobalContext* globalCtx, BossFd* this) { s16 i; f32 temp_float; Mtx* tempMat = Graph_Alloc(globalCtx->state.gfxCtx, 18 * sizeof(Mtx)); - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.h b/soh/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.h index 3bc77b0b7..7133b78a6 100644 --- a/soh/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.h +++ b/soh/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.h @@ -87,7 +87,7 @@ typedef struct BossFd2 { /* 0x1394 */ BossFd2Cam camData; /* 0x141C */ ColliderJntSph collider; /* 0x143C */ ColliderJntSphElement elements[9]; - /* 0x167C */ s32 epoch; + /* 0x167C */ u32 epoch; } BossFd2; // size = 0x1680 #endif diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c index 10e118c17..da84d0f5e 100644 --- a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c +++ b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c @@ -3356,7 +3356,7 @@ void BossGanon_DrawShock(BossGanon* this, GlobalContext* globalCtx) { s32 pad; GraphicsContext* gfxCtx = globalCtx->state.gfxCtx; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); @@ -3463,7 +3463,7 @@ void BossGanon_DrawBigMagicCharge(BossGanon* this, GlobalContext* globalCtx) { f32 yRot; GraphicsContext* gfxCtx = globalCtx->state.gfxCtx; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); @@ -4158,7 +4158,7 @@ void BossGanon_LightBall_Draw(Actor* thisx, GlobalContext* globalCtx) { s16 i; f32 alpha; s32 pad; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index ecc084be3..1f5455e24 100644 --- a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -2464,7 +2464,7 @@ void func_80904340(BossGanon2* this, GlobalContext* globalCtx) { f32 angle; f32 sin; f32 cos; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -2637,7 +2637,7 @@ void BossGanon2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dLis void func_80904D88(BossGanon2* this, GlobalContext* globalCtx) { s32 pad; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -2701,7 +2701,7 @@ void func_80904FC8(BossGanon2* this, GlobalContext* globalCtx) { void func_8090523C(BossGanon2* this, GlobalContext* globalCtx) { Player* player; f32 phi_f20; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -2933,7 +2933,7 @@ void func_809060E8(GlobalContext* globalCtx) { BossGanon2Effect* effect; s16 i; BossGanon2Effect* effects; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; effects = effect = globalCtx->specialEffects; diff --git a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c index b7756765a..ae326d696 100644 --- a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c +++ b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c @@ -2443,7 +2443,7 @@ void BossMo_DrawTentacle(BossMo* this, GlobalContext* globalCtx) { f32 phi_f20; f32 phi_f22; Vec3f sp110; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c index 1a1a93b07..31d1488a7 100644 --- a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c +++ b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.c @@ -2706,7 +2706,7 @@ s32 BossSst_OverrideHandTrailDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** void BossSst_DrawHand(Actor* thisx, GlobalContext* globalCtx) { BossSst* this = (BossSst*)thisx; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.h b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.h index 32c12b7fd..ea287fb1b 100644 --- a/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.h +++ b/soh/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.h @@ -17,7 +17,7 @@ typedef struct { /* 0x0020 */ s16 move; /* 0x0022 */ s16 status; /* 0x0024 */ u8 alpha; - /* 0x0028 */ s32 epoch; + /* 0x0028 */ u32 epoch; } BossSstEffect; // size = 0x2C typedef struct { diff --git a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index 1252df4bf..533420b06 100644 --- a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -3329,7 +3329,7 @@ void func_80942180(BossTw* this, GlobalContext* globalCtx) { void func_809426F0(BossTw* this, GlobalContext* globalCtx) { s32 pad; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -4418,7 +4418,7 @@ void BossTw_BlastDraw(Actor* thisx, GlobalContext* globalCtx2) { f32 scaleFactor; s16 tailIdx; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -4492,7 +4492,7 @@ void BossTw_DrawDeathBall(Actor* thisx, GlobalContext* globalCtx2) { f32 scaleFactor; s16 tailIdx; s16 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.h b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.h index 1a4a31438..5560f58d7 100644 --- a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.h +++ b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.h @@ -43,7 +43,7 @@ typedef struct { /* 0x002E */ s16 work[EFF_WORK_MAX]; /* 0x0034 */ f32 workf[EFF_FWORK_MAX]; /* 0x0044 */ Actor* target; - s32 epoch; + u32 epoch; } BossTwEffect; typedef enum { diff --git a/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c b/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c index b4236ef25..c8134866a 100644 --- a/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c +++ b/soh/src/overlays/actors/ovl_Boss_Va/z_boss_va.c @@ -4006,7 +4006,7 @@ void BossVa_DrawDoor(GlobalContext* globalCtx, s16 scale) { f32 yScale; f32 segAngle = 0.0f; s32 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c b/soh/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c index fd131a244..bd1bafc0a 100644 --- a/soh/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c +++ b/soh/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c @@ -564,7 +564,7 @@ void func_80967FFC(Actor* thisx, GlobalContext* globalCtx) { Demo6K* this = (Demo6K*)thisx; s32 pad; u16 timer1 = this->timer1; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -695,7 +695,7 @@ void func_809688C4(Actor* thisx, GlobalContext* globalCtx2) { GlobalContext* globalCtx = globalCtx2; u32 frames = globalCtx->state.frames; s32 i; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; if ((i = (globalCtx->csCtx.state != CS_STATE_IDLE) && (globalCtx->csCtx.npcActions[1] != NULL)) && diff --git a/soh/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c b/soh/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c index 6ca6a025b..ca162f584 100644 --- a/soh/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c +++ b/soh/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c @@ -522,7 +522,7 @@ void DemoKankyo_DrawRain(Actor* thisx, GlobalContext* globalCtx) { f32 translateY; f32 translateZ; s16 j; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -663,7 +663,7 @@ void DemoKankyo_DrawClouds(Actor* thisx, GlobalContext* globalCtx) { f32 dx; f32 dy; f32 dz; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -784,7 +784,7 @@ void DemoKankyo_DrawWarpSparkles(Actor* thisx, GlobalContext* globalCtx) { f32 translateZ; PosRot posRot; u8 linkAge = gSaveContext.linkAge; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); @@ -933,7 +933,7 @@ void DemoKankyo_DrawSparkles(Actor* thisx, GlobalContext* globalCtx) { f32 scale; s16 i; PosRot posRot; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.h b/soh/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.h index 6e7fa6693..596159815 100644 --- a/soh/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.h +++ b/soh/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.h @@ -19,7 +19,7 @@ typedef struct { /* 0x30 */ char unk_2C[4]; /* 0x34 */ f32 scale; /* 0x38 */ char unk_34[8]; - /* 0x3C */ s32 epoch; + /* 0x3C */ u32 epoch; } EfcErupcParticles; // size 0x40 #define EFC_ERUPC_NUM_PARTICLES 100 diff --git a/soh/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c b/soh/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c index e3af7ba4d..b9bd8e311 100644 --- a/soh/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c +++ b/soh/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c @@ -269,7 +269,7 @@ void EffDust_DrawFunc_8099E4F4(Actor* thisx, GlobalContext* globalCtx2) { f32* distanceTraveled; s32 i; f32 aux; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); @@ -321,7 +321,7 @@ void EffDust_DrawFunc_8099E784(Actor* thisx, GlobalContext* globalCtx2) { s32 i; f32 aux; Player* player = GET_PLAYER(globalCtx); - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(gfxCtx); diff --git a/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.h b/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.h index 848bcdae9..aa6359c48 100644 --- a/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.h +++ b/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.h @@ -19,7 +19,7 @@ typedef struct EnAnubiceFire { /* 0x015E */ s16 unk_15E; /* 0x0178 */ Vec3f unk_160[6]; /* 0x01A8 */ ColliderCylinder cylinder; - /* 0x01F4 */ s32 epoch; + /* 0x01F4 */ u32 epoch; } EnAnubiceFire; // size = 0x01F8 #endif diff --git a/soh/src/overlays/actors/ovl_En_Ba/z_en_ba.h b/soh/src/overlays/actors/ovl_En_Ba/z_en_ba.h index a43c33e81..1996a09bc 100644 --- a/soh/src/overlays/actors/ovl_En_Ba/z_en_ba.h +++ b/soh/src/overlays/actors/ovl_En_Ba/z_en_ba.h @@ -32,7 +32,7 @@ typedef struct EnBa { /* 0x031C */ s16 unk31C; /* 0x0320 */ ColliderJntSph collider; /* 0x0340 */ ColliderJntSphElement colliderItems[2]; - /* 0x03C0 */ s32 epoch; + /* 0x03C0 */ u32 epoch; } EnBa; // size = 0x03C4 #endif diff --git a/soh/src/overlays/actors/ovl_En_Bx/z_en_bx.h b/soh/src/overlays/actors/ovl_En_Bx/z_en_bx.h index e842ce3a0..87f9370d6 100644 --- a/soh/src/overlays/actors/ovl_En_Bx/z_en_bx.h +++ b/soh/src/overlays/actors/ovl_En_Bx/z_en_bx.h @@ -16,7 +16,7 @@ typedef struct EnBx { /* 0x01B4 */ Vec3s unk_1B4[4]; /* 0x01CC */ ColliderCylinder collider; /* 0x0218 */ ColliderQuad colliderQuad; - /* 0x0298 */ s32 epoch; + /* 0x0298 */ u32 epoch; } EnBx; // size = 0x029C #endif diff --git a/soh/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.h b/soh/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.h index 4c9b92584..f6328ea8d 100644 --- a/soh/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.h +++ b/soh/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.h @@ -88,7 +88,7 @@ typedef struct EnClearTagEffect { /* 0x0058 */ f32 rotationX; /* 0x005C */ f32 floorHeight; /* 0x0060 */ Vec3f floorTangent; - /* 0x006C */ s32 epoch; + /* 0x006C */ u32 epoch; } EnClearTagEffect; // size = 0x70 #define CLEAR_TAG_EFFECT_MAX_COUNT 100 diff --git a/soh/src/overlays/actors/ovl_En_Encount2/z_en_encount2.h b/soh/src/overlays/actors/ovl_En_Encount2/z_en_encount2.h index b4c7db491..9e3aca0eb 100644 --- a/soh/src/overlays/actors/ovl_En_Encount2/z_en_encount2.h +++ b/soh/src/overlays/actors/ovl_En_Encount2/z_en_encount2.h @@ -14,7 +14,7 @@ typedef struct { /* 0x0010 */ u8 isAlive; /* 0x0014 */ Vec3f moveDirection; /* 0x0020 */ Vec3f rot; - /* 0x002C */ s32 epoch; + /* 0x002C */ u32 epoch; } EnEncount2Particle; // size = 0x30 typedef struct EnEncount2 { diff --git a/soh/src/overlays/actors/ovl_En_Fd/z_en_fd.h b/soh/src/overlays/actors/ovl_En_Fd/z_en_fd.h index 7dc990a7e..0ee372369 100644 --- a/soh/src/overlays/actors/ovl_En_Fd/z_en_fd.h +++ b/soh/src/overlays/actors/ovl_En_Fd/z_en_fd.h @@ -25,7 +25,7 @@ typedef struct { /* 0x0014 */ Vec3f pos; /* 0x0020 */ Vec3f velocity; /* 0x002C */ Vec3f accel; - s32 epoch; + u32 epoch; } EnFdEffect; // size = 0x38 typedef struct EnFd { diff --git a/soh/src/overlays/actors/ovl_En_Fw/z_en_fw.h b/soh/src/overlays/actors/ovl_En_Fw/z_en_fw.h index 0230a2c3d..79279a71f 100644 --- a/soh/src/overlays/actors/ovl_En_Fw/z_en_fw.h +++ b/soh/src/overlays/actors/ovl_En_Fw/z_en_fw.h @@ -19,7 +19,7 @@ typedef struct { /* 0x0014 */ Vec3f pos; /* 0x0020 */ Vec3f velocity; /* 0x002C */ Vec3f accel; - s32 epoch; + u32 epoch; } EnFwEffect; typedef struct EnFw { diff --git a/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.h b/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.h index 471a2fce2..7dab02bbc 100644 --- a/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.h +++ b/soh/src/overlays/actors/ovl_En_Fz/z_en_fz.h @@ -21,7 +21,7 @@ typedef struct { /* 0x0030 */ f32 xyScale; // /* 0x0034 */ f32 xyScaleTarget; /* 0x0038 */ u8 isTimerMod8; // conditional, used to run CollisionCheck_SetAT - s32 epoch; + u32 epoch; } EnFzEffectSsIceSmoke; // size = 0x3C typedef struct EnFz { diff --git a/soh/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.h b/soh/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.h index 366a7d120..38b6de292 100644 --- a/soh/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.h +++ b/soh/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.h @@ -32,7 +32,7 @@ typedef struct { /* 0x12 */ u8 flag; /* 0x14 */ Vec3f velocity; /* 0x20 */ Vec3f rot; - s32 epoch; + u32 epoch; } EnGSwitchEffect; // size = 0x2C typedef struct EnGSwitch { diff --git a/soh/src/overlays/actors/ovl_En_Gb/z_en_gb.h b/soh/src/overlays/actors/ovl_En_Gb/z_en_gb.h index 48908d7e5..e72a33f14 100644 --- a/soh/src/overlays/actors/ovl_En_Gb/z_en_gb.h +++ b/soh/src/overlays/actors/ovl_En_Gb/z_en_gb.h @@ -27,7 +27,7 @@ typedef struct { /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; - s32 epoch; + u32 epoch; } EnGbCagedSoul; // size = 0x2C typedef struct EnGb { diff --git a/soh/src/overlays/actors/ovl_En_Go/z_en_go.h b/soh/src/overlays/actors/ovl_En_Go/z_en_go.h index 94bad5bab..e54d45bfc 100644 --- a/soh/src/overlays/actors/ovl_En_Go/z_en_go.h +++ b/soh/src/overlays/actors/ovl_En_Go/z_en_go.h @@ -34,7 +34,7 @@ typedef struct { /* 0x0014 */ Vec3f pos; /* 0x0020 */ Vec3f velocity; /* 0x002C */ Vec3f accel; - s32 epoch; + u32 epoch; } EnGoEffect; // size = 0x38 typedef struct EnGo { diff --git a/soh/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c b/soh/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c index d2d9fac4b..5a313a07f 100644 --- a/soh/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c +++ b/soh/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c @@ -112,14 +112,23 @@ void EnHeishi1_Init(Actor* thisx, GlobalContext* globalCtx) { } } + // eventChkInf[4] & 1 = Got Zelda's Letter + // eventChkInf[5] & 0x200 = Got item from impa + // eventChkInf[8] & 1 = Ocarina thrown in moat + bool metZelda = (gSaveContext.eventChkInf[4] & 1) && (gSaveContext.eventChkInf[5] & 0x200); + if (this->type != 5) { - if (((gSaveContext.dayTime < 0xB888) || IS_DAY) && (gSaveContext.n64ddFlag || !(gSaveContext.eventChkInf[8] & 1))) { + if ((gSaveContext.dayTime < 0xB888 || IS_DAY) && + ((!gSaveContext.n64ddFlag && !(gSaveContext.eventChkInf[8] & 1)) || + (gSaveContext.n64ddFlag && !metZelda))) { this->actionFunc = EnHeishi1_SetupWalk; } else { Actor_Kill(&this->actor); } } else { - if ((gSaveContext.dayTime >= 0xB889) || !IS_DAY || (!gSaveContext.n64ddFlag && (gSaveContext.eventChkInf[8] & 1))) { + if ((gSaveContext.dayTime >= 0xB889) || !IS_DAY || + (!gSaveContext.n64ddFlag && gSaveContext.eventChkInf[8] & 1) || + (gSaveContext.n64ddFlag && metZelda)) { this->actionFunc = EnHeishi1_SetupWaitNight; } else { Actor_Kill(&this->actor); diff --git a/soh/src/overlays/actors/ovl_En_Niw/z_en_niw.h b/soh/src/overlays/actors/ovl_En_Niw/z_en_niw.h index 78d52af33..5c481e5e6 100644 --- a/soh/src/overlays/actors/ovl_En_Niw/z_en_niw.h +++ b/soh/src/overlays/actors/ovl_En_Niw/z_en_niw.h @@ -18,7 +18,7 @@ typedef struct { /* 0x002C */ f32 scale; /* 0x0030 */ f32 unk_30; /* 0x0034 */ u8 timer; - s32 epoch; + u32 epoch; } EnNiwFeather; // size = 0x0038 typedef struct EnNiw { diff --git a/soh/src/overlays/actors/ovl_En_Nwc/z_en_nwc.h b/soh/src/overlays/actors/ovl_En_Nwc/z_en_nwc.h index fa57bb2f3..eb4d9fb1d 100644 --- a/soh/src/overlays/actors/ovl_En_Nwc/z_en_nwc.h +++ b/soh/src/overlays/actors/ovl_En_Nwc/z_en_nwc.h @@ -23,7 +23,7 @@ typedef struct EnNwcChick { /* 0x36 */ u16 height; /* 0x38 */ CollisionPoly* floorPoly; /* 0x44 */ char unk_3C[0x20]; - s32 epoch; + u32 epoch; } EnNwcChick; // size = 0x5C typedef struct EnNwc { diff --git a/soh/src/overlays/actors/ovl_En_Ny/z_en_ny.h b/soh/src/overlays/actors/ovl_En_Ny/z_en_ny.h index ebc358254..407a2d761 100644 --- a/soh/src/overlays/actors/ovl_En_Ny/z_en_ny.h +++ b/soh/src/overlays/actors/ovl_En_Ny/z_en_ny.h @@ -30,7 +30,7 @@ typedef struct EnNy { /* 0x01F0 */ f32 unk_1F0; /* 0x01F4 */ f32 unk_1F4; /* 0x01F8 */ Vec3f unk_1F8[16]; - s32 epoch; + u32 epoch; } EnNy; // size = 0x02B8 #endif diff --git a/soh/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h b/soh/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h index cc55a1dc9..0e9464738 100644 --- a/soh/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h +++ b/soh/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.h @@ -29,7 +29,7 @@ typedef struct EnPoSisters { /* 0x029C */ LightInfo lightInfo; /* 0x02AC */ ColliderCylinder collider; /* 0x02F8 */ MtxF unk_2F8; - s32 epoch; + u32 epoch; } EnPoSisters; // size = 0x0338 #endif diff --git a/soh/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/soh/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index 4b55990da..0abbb4cd3 100644 --- a/soh/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/soh/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -760,6 +760,14 @@ void func_80AEC2C0(EnRu1* this, GlobalContext* globalCtx) { func_80AEC070(this, globalCtx, something); } +// Convenience function used so that Ruto always spawns in Jabu in rando, even after she's been kidnapped +// Equivalent to !(gSaveContext.infTable[20] & 0x20) in vanilla +bool shouldSpawnRuto() { + // gSaveContext.infTable[20] & 0x40 check is to prevent Ruto from spawning during the short period of time when + // she's on the Zora's Sapphire pedestal but hasn't been kidnapped yet (would result in multiple Rutos otherwise) + return !(gSaveContext.infTable[20] & 0x20) || (gSaveContext.n64ddFlag && (gSaveContext.infTable[20] & 0x40)); +} + void func_80AEC320(EnRu1* this, GlobalContext* globalCtx) { s8 actorRoom; @@ -767,8 +775,7 @@ void func_80AEC320(EnRu1* this, GlobalContext* globalCtx) { func_80AEB264(this, &gRutoChildWait2Anim, 0, 0, 0); this->action = 7; EnRu1_SetMouthIndex(this, 1); - } else if ((gSaveContext.infTable[20] & 0x80) && !(gSaveContext.infTable[20] & 1) && - !(gSaveContext.infTable[20] & 0x20)) { + } else if ((gSaveContext.infTable[20] & 0x80) && !(gSaveContext.infTable[20] & 1) && shouldSpawnRuto()) { if (!func_80AEB020(this, globalCtx)) { func_80AEB264(this, &gRutoChildWait2Anim, 0, 0, 0); actorRoom = this->actor.room; @@ -1172,7 +1179,7 @@ void func_80AED414(EnRu1* this, GlobalContext* globalCtx) { void func_80AED44C(EnRu1* this, GlobalContext* globalCtx) { s8 actorRoom; - if ((gSaveContext.infTable[20] & 2) && !(gSaveContext.infTable[20] & 0x20) && !(gSaveContext.infTable[20] & 1) && + if ((gSaveContext.infTable[20] & 2) && shouldSpawnRuto() && !(gSaveContext.infTable[20] & 1) && !(gSaveContext.infTable[20] & 0x80)) { if (!func_80AEB020(this, globalCtx)) { func_80AEB264(this, &gRutoChildWait2Anim, 0, 0, 0); @@ -2179,7 +2186,7 @@ void func_80AEFF40(EnRu1* this, GlobalContext* globalCtx) { void func_80AEFF94(EnRu1* this, GlobalContext* globalCtx) { s8 actorRoom; - if ((gSaveContext.infTable[20] & 2) && (gSaveContext.infTable[20] & 1) && !(gSaveContext.infTable[20] & 0x20) && + if ((gSaveContext.infTable[20] & 2) && (gSaveContext.infTable[20] & 1) && shouldSpawnRuto() && (!(func_80AEB020(this, globalCtx)))) { func_80AEB264(this, &gRutoChildWait2Anim, 0, 0, 0); actorRoom = this->actor.room; diff --git a/soh/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.h b/soh/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.h index dfa493817..aa9b5dde8 100644 --- a/soh/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.h +++ b/soh/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.h @@ -18,7 +18,7 @@ typedef struct { /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ u8 unk_34; - s32 epoch; + u32 epoch; } EnSyatekiNiw_1; // size = 0x38 typedef struct EnSyatekiNiw { diff --git a/soh/src/overlays/actors/ovl_En_Tk/z_en_tk.h b/soh/src/overlays/actors/ovl_En_Tk/z_en_tk.h index 82fb6eef3..1dff6a252 100644 --- a/soh/src/overlays/actors/ovl_En_Tk/z_en_tk.h +++ b/soh/src/overlays/actors/ovl_En_Tk/z_en_tk.h @@ -17,7 +17,7 @@ typedef struct EnTkEff { /* 0x0014 */ Vec3f pos; /* 0x0020 */ Vec3f speed; /* 0x002C */ Vec3f accel; - s32 epoch; + u32 epoch; } EnTkEff; // size = 0x0038 struct EnTk; diff --git a/soh/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h b/soh/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h index d16613fcf..c6ca0eb80 100644 --- a/soh/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h +++ b/soh/src/overlays/actors/ovl_En_Viewer/z_en_viewer.h @@ -56,7 +56,7 @@ typedef struct { /* 0x28 */ f32 scale; /* 0x2C */ f32 lerpFactor; /* 0x30 */ u8 state; - s32 epoch; + u32 epoch; } EnViewerFireEffect; // size = 0x34 typedef struct EnViewer { diff --git a/soh/src/overlays/actors/ovl_Fishing/z_fishing.c b/soh/src/overlays/actors/ovl_Fishing/z_fishing.c index 5f404c4ad..1cb3b53e9 100644 --- a/soh/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/soh/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -90,7 +90,7 @@ typedef struct { /* 0x32 */ s16 timer; /* 0x34 */ u8 shouldDraw; /* 0x38 */ f32 drawDistance; - s32 epoch; + u32 epoch; } FishingProp; // size = 0x3C typedef enum { @@ -116,7 +116,7 @@ typedef struct { /* 0x40 */ s16 unk_40; /* 0x42 */ s16 unk_42; /* 0x44 */ u8 shouldDraw; - s32 epoch; + u32 epoch; } FishingGroupFish; // size = 0x48 #define LINE_SEG_COUNT 200 @@ -1766,7 +1766,7 @@ static f32 sSinkingLureSizes[] = { void Fishing_DrawSinkingLure(GlobalContext* globalCtx) { s16 i; f32 scale; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; OPEN_DISPS(globalCtx->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c b/soh/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c index c332590dd..9ea675b55 100644 --- a/soh/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c +++ b/soh/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c @@ -482,7 +482,7 @@ void MirRay_Draw(Actor* thisx, GlobalContext* globalCtx) { s32 i; MirRayShieldReflection reflection[6]; s32 temp; - static s32 epoch = 0; + static u32 epoch = 0; epoch++; this->reflectIntensity = 0.0f; diff --git a/soh/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h b/soh/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h index 93dc28031..8fe9efc02 100644 --- a/soh/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h +++ b/soh/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h @@ -11,7 +11,7 @@ typedef struct { /* 0x24 */ s16 scale; /* 0x26 */ s16 scaleStep; /* 0x28 */ u8 drawMode; - /* 0x29 */ s32 epoch; + /* 0x29 */ u32 epoch; } EffectSsBomb2InitParams; // size = 0x30 #endif diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c index 8bb4cc431..675fc1191 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c @@ -12,12 +12,12 @@ static s16 sEquipMoveTimer = 10; bool gSelectingMask; static s16 sAmmoVtxOffset[] = { - 0, 2, 4, 6, 99, 99, 8, 99, 99, 10, 99, 99, 99, 99, 99, 99, 12, + 0, 2, 4, 6, 99, 99, 8, 99, 10, 99, 99, 99, 99, 99, 12, }; extern const char* _gAmmoDigit0Tex[]; -void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, s16 item) { +void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, s16 item, int slot) { s16 ammo; s16 i; @@ -51,7 +51,7 @@ void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, gDPPipeSync(POLY_KAL_DISP++); if (i != 0) { - gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[item] + 31) * 4], 4, 0); + gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 31) * 4], 4, 0); gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[i]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, @@ -60,7 +60,7 @@ void KaleidoScope_DrawAmmoCount(PauseContext* pauseCtx, GraphicsContext* gfxCtx, gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0); } - gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[item] + 32) * 4], 4, 0); + gSPVertex(POLY_KAL_DISP++, &pauseCtx->itemVtx[(sAmmoVtxOffset[slot] + 32) * 4], 4, 0); gDPLoadTextureBlock(POLY_KAL_DISP++, ((u8*)_gAmmoDigit0Tex[ammo]), G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, @@ -499,7 +499,7 @@ void KaleidoScope_DrawItemSelect(GlobalContext* globalCtx) { for (i = 0; i < 15; i++) { if ((gAmmoItems[i] != ITEM_NONE) && (gSaveContext.inventory.items[i] != ITEM_NONE)) { - KaleidoScope_DrawAmmoCount(pauseCtx, globalCtx->state.gfxCtx, gSaveContext.inventory.items[i]); + KaleidoScope_DrawAmmoCount(pauseCtx, globalCtx->state.gfxCtx, gSaveContext.inventory.items[i], i); } }