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Add master sword to ItemIDtoRandomizerGetMap to prevent assert crash in Return_Item after custom GIE was removed for MS. (#4584)
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@ -874,6 +874,7 @@ std::unordered_map<ItemID, RandomizerGet> ItemIDtoRandomizerGetMap {
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{ ITEM_KOKIRI_EMERALD, RG_KOKIRI_EMERALD },
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{ ITEM_KOKIRI_EMERALD, RG_KOKIRI_EMERALD },
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{ ITEM_GORON_RUBY, RG_GORON_RUBY },
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{ ITEM_GORON_RUBY, RG_GORON_RUBY },
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{ ITEM_ZORA_SAPPHIRE, RG_ZORA_SAPPHIRE },
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{ ITEM_ZORA_SAPPHIRE, RG_ZORA_SAPPHIRE },
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{ ITEM_SWORD_MASTER, RG_MASTER_SWORD },
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};
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};
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extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
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extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
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