Cleanup cvars that are set on boot (#2863)

This commit is contained in:
Garrett Cox 2023-05-10 13:08:35 +00:00 committed by GitHub
parent a72997f12b
commit 2ea72f835a
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GPG Key ID: 4AEE18F83AFDEB23
18 changed files with 194 additions and 102 deletions

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@ -308,7 +308,10 @@ void DrawTypeChip(SeqType type) {
void DrawSfxEditor(bool& open) { void DrawSfxEditor(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gAudioEditor.WindowOpen", 0); if (CVarGetInteger("gAudioEditor.WindowOpen", 0)) {
CVarClear("gAudioEditor.WindowOpen");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -552,7 +555,7 @@ void DrawSfxEditor(bool& open) {
void InitAudioEditor() { void InitAudioEditor() {
//Draw the bar in the menu. //Draw the bar in the menu.
LUS::AddWindow("Enhancements", "Audio Editor", DrawSfxEditor); LUS::AddWindow("Enhancements", "Audio Editor", DrawSfxEditor, CVarGetInteger("gAudioEditor.WindowOpen", 0));
} }
std::vector<SeqType> allTypes = { SEQ_BGM_WORLD, SEQ_BGM_EVENT, SEQ_BGM_BATTLE, SEQ_OCARINA, SEQ_FANFARE, SEQ_INSTRUMENT, SEQ_SFX }; std::vector<SeqType> allTypes = { SEQ_BGM_WORLD, SEQ_BGM_EVENT, SEQ_BGM_BATTLE, SEQ_OCARINA, SEQ_FANFARE, SEQ_INSTRUMENT, SEQ_SFX };

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@ -20,13 +20,10 @@ static BootCommand sCommands[] = { { "--skiplogo", BootCommands_Command_SkipLogo
void BootCommands_Init() void BootCommands_Init()
{ {
CVarRegisterInteger("gDebugEnabled", 0);
CVarRegisterInteger("gLanguages", LANGUAGE_ENG);
CVarRegisterInteger("gDebugWarpScreenTranslation", 1);
CVarRegisterInteger("gInvertYAxis", 1);
// Clears vars to prevent randomizer menu from being disabled // Clears vars to prevent randomizer menu from being disabled
CVarSetInteger("gRandoGenerating", 0); // Clear when a crash happened during rando seed generation CVarClear("gRandoGenerating"); // Clear when a crash happened during rando seed generation
CVarSetInteger("gOnFileSelectNameEntry", 0); // Clear when soh is killed on the file name entry page CVarClear("gNewSeedGenerated");
CVarClear("gOnFileSelectNameEntry"); // Clear when soh is killed on the file name entry page
#if defined(__SWITCH__) || defined(__WIIU__) #if defined(__SWITCH__) || defined(__WIIU__)
CVarRegisterInteger("gControlNav", 1); // always enable controller nav on switch/wii u CVarRegisterInteger("gControlNav", 1); // always enable controller nav on switch/wii u
#endif #endif

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@ -88,7 +88,7 @@ namespace GameControlEditor {
void DrawUI(bool&); void DrawUI(bool&);
void Init() { void Init() {
LUS::AddWindow("Enhancements", "Game Control Editor", DrawUI); LUS::AddWindow("Enhancements", "Game Control Editor", DrawUI, CVarGetInteger("gGameControlEditorEnabled", 0));
addButtonName(BTN_A, "A"); addButtonName(BTN_A, "A");
addButtonName(BTN_B, "B"); addButtonName(BTN_B, "B");
@ -242,14 +242,16 @@ namespace GameControlEditor {
DrawHelpIcon("Inverts the Camera Y Axis in:\n-First-Person/C-Up view\n-Weapon Aiming"); DrawHelpIcon("Inverts the Camera Y Axis in:\n-First-Person/C-Up view\n-Weapon Aiming");
UIWidgets::PaddedEnhancementCheckbox("Disable Auto-Centering in First-Person View", "gDisableAutoCenterViewFirstPerson"); UIWidgets::PaddedEnhancementCheckbox("Disable Auto-Centering in First-Person View", "gDisableAutoCenterViewFirstPerson");
DrawHelpIcon("Prevents the C-Up view from auto-centering, allowing for Gyro Aiming"); DrawHelpIcon("Prevents the C-Up view from auto-centering, allowing for Gyro Aiming");
UIWidgets::PaddedEnhancementCheckbox("Enable Custom Aiming/First-Person sensitivity", "gEnableFirstPersonSensitivity", true, false); if (UIWidgets::PaddedEnhancementCheckbox("Enable Custom Aiming/First-Person sensitivity", "gEnableFirstPersonSensitivity", true, false)) {
if (!CVarGetInteger("gEnableFirstPersonSensitivity", 0)) {
CVarClear("gFirstPersonCameraSensitivity");
}
}
if (CVarGetInteger("gEnableFirstPersonSensitivity", 0)) { if (CVarGetInteger("gEnableFirstPersonSensitivity", 0)) {
UIWidgets::EnhancementSliderFloat("Aiming/First-Person Horizontal Sensitivity: %d %%", "##FirstPersonSensitivity Horizontal", UIWidgets::EnhancementSliderFloat("Aiming/First-Person Horizontal Sensitivity: %d %%", "##FirstPersonSensitivity Horizontal",
"gFirstPersonCameraSensitivityX", 0.01f, 5.0f, "", 1.0f, true); "gFirstPersonCameraSensitivityX", 0.01f, 5.0f, "", 1.0f, true);
UIWidgets::EnhancementSliderFloat("Aiming/First-Person Vertical Sensitivity: %d %%", "##FirstPersonSensitivity Vertical", UIWidgets::EnhancementSliderFloat("Aiming/First-Person Vertical Sensitivity: %d %%", "##FirstPersonSensitivity Vertical",
"gFirstPersonCameraSensitivityY", 0.01f, 5.0f, "", 1.0f, true); "gFirstPersonCameraSensitivityY", 0.01f, 5.0f, "", 1.0f, true);
} else {
CVarSetFloat("gFirstPersonCameraSensitivity", 1.0f);
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
LUS::EndGroupPanel(); LUS::EndGroupPanel();
@ -262,7 +264,7 @@ namespace GameControlEditor {
"controller config menu, and map the camera stick to the right stick."); "controller config menu, and map the camera stick to the right stick.");
UIWidgets::PaddedEnhancementCheckbox("Invert Camera X Axis", "gInvertXAxis"); UIWidgets::PaddedEnhancementCheckbox("Invert Camera X Axis", "gInvertXAxis");
DrawHelpIcon("Inverts the Camera X Axis in:\n-Free camera"); DrawHelpIcon("Inverts the Camera X Axis in:\n-Free camera");
UIWidgets::PaddedEnhancementCheckbox("Invert Camera Y Axis", "gInvertYAxis"); UIWidgets::PaddedEnhancementCheckbox("Invert Camera Y Axis", "gInvertYAxis", true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
DrawHelpIcon("Inverts the Camera Y Axis in:\n-Free camera"); DrawHelpIcon("Inverts the Camera Y Axis in:\n-Free camera");
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
+ UIWidgets::PaddedEnhancementSliderFloat("Third-Person Horizontal Sensitivity: %d %%", "##ThirdPersonSensitivity Horizontal", + UIWidgets::PaddedEnhancementSliderFloat("Third-Person Horizontal Sensitivity: %d %%", "##ThirdPersonSensitivity Horizontal",
@ -328,7 +330,10 @@ namespace GameControlEditor {
void DrawUI(bool& open) { void DrawUI(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gGameControlEditorEnabled", false); if (CVarGetInteger("gGameControlEditorEnabled", 0)) {
CVarClear("gGameControlEditorEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }

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@ -1668,7 +1668,10 @@ static const char* colorSchemes[2] = {
void DrawCosmeticsEditor(bool& open) { void DrawCosmeticsEditor(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gCosmeticsEditorEnabled", 0); if (CVarGetInteger("gCosmeticsEditorEnabled", 0)) {
CVarClear("gCosmeticsEditorEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -1803,7 +1806,7 @@ void InitCosmeticsEditor() {
LUS::AddWindow("Enhancements", "Cosmetics Update Tick", CosmeticsUpdateTick, true, true); LUS::AddWindow("Enhancements", "Cosmetics Update Tick", CosmeticsUpdateTick, true, true);
// Draw the bar in the menu. // Draw the bar in the menu.
LUS::AddWindow("Enhancements", "Cosmetics Editor", DrawCosmeticsEditor); LUS::AddWindow("Enhancements", "Cosmetics Editor", DrawCosmeticsEditor, CVarGetInteger("gCosmeticsEditorEnabled", 0));
// Convert the `current color` into the format that the ImGui color picker expects // Convert the `current color` into the format that the ImGui color picker expects
for (auto& [id, cosmeticOption] : cosmeticOptions) { for (auto& [id, cosmeticOption] : cosmeticOptions) {
Color_RGBA8 defaultColor = {cosmeticOption.defaultColor.x, cosmeticOption.defaultColor.y, cosmeticOption.defaultColor.z, cosmeticOption.defaultColor.w}; Color_RGBA8 defaultColor = {cosmeticOption.defaultColor.x, cosmeticOption.defaultColor.y, cosmeticOption.defaultColor.z, cosmeticOption.defaultColor.w};

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@ -531,7 +531,10 @@ void PopulateActorDropdown(int i, std::vector<Actor*>& data) {
void DrawActorViewer(bool& open) { void DrawActorViewer(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gActorViewerEnabled", 0); if (CVarGetInteger("gActorViewerEnabled", 0)) {
CVarClear("gActorViewerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -787,5 +790,5 @@ void DrawActorViewer(bool& open) {
} }
void InitActorViewer() { void InitActorViewer() {
LUS::AddWindow("Developer Tools", "Actor Viewer", DrawActorViewer); LUS::AddWindow("Developer Tools", "Actor Viewer", DrawActorViewer, CVarGetInteger("gActorViewerEnabled", 0));
} }

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@ -53,7 +53,10 @@ static std::vector<Vtx> sphereVtx;
// Draws the ImGui window for the collision viewer // Draws the ImGui window for the collision viewer
void DrawColViewerWindow(bool& open) { void DrawColViewerWindow(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gCollisionViewerEnabled", 0); if (CVarGetInteger("gCollisionViewerEnabled", 0)) {
CVarClear("gCollisionViewerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -288,7 +291,7 @@ void CreateSphereData() {
} }
void InitColViewer() { void InitColViewer() {
LUS::AddWindow("Developer Tools", "Collision Viewer", DrawColViewerWindow); LUS::AddWindow("Developer Tools", "Collision Viewer", DrawColViewerWindow, CVarGetInteger("gCollisionViewerEnabled", 0));
CreateCylinderData(); CreateCylinderData();
CreateSphereData(); CreateSphereData();

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@ -1733,7 +1733,10 @@ void DrawPlayerTab() {
void DrawSaveEditor(bool& open) { void DrawSaveEditor(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gSaveEditorEnabled", 0); if (CVarGetInteger("gSaveEditorEnabled", 0)) {
CVarClear("gSaveEditorEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -1781,7 +1784,7 @@ void DrawSaveEditor(bool& open) {
} }
void InitSaveEditor() { void InitSaveEditor() {
LUS::AddWindow("Developer Tools", "Save Editor", DrawSaveEditor); LUS::AddWindow("Developer Tools", "Save Editor", DrawSaveEditor, CVarGetInteger("gSaveEditorEnabled", 0));
// Load item icons into ImGui // Load item icons into ImGui
for (const auto& entry : itemMapping) { for (const auto& entry : itemMapping) {

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@ -40,7 +40,10 @@ std::map<int, std::string> cmdMap = {
void DrawDLViewer(bool& open) { void DrawDLViewer(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gDLViewerEnabled", 0); if (CVarGetInteger("gDLViewerEnabled", 0)) {
CVarClear("gDLViewerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -138,7 +141,7 @@ void DrawDLViewer(bool& open) {
} }
void InitDLViewer() { void InitDLViewer() {
LUS::AddWindow("Developer Tools", "Display List Viewer", DrawDLViewer); LUS::AddWindow("Developer Tools", "Display List Viewer", DrawDLViewer, CVarGetInteger("gDLViewerEnabled", 0));
displayListsSearchResults = ResourceMgr_ListFiles("*DL", &displayListsSearchResultsCount); displayListsSearchResults = ResourceMgr_ListFiles("*DL", &displayListsSearchResultsCount);
} }

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@ -263,7 +263,10 @@ std::string ResolveSceneID(int sceneID, int roomID){
void DrawStatsTracker(bool& open) { void DrawStatsTracker(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gGameplayStatsEnabled", 0); if (CVarGetInteger("gGameplayStatsEnabled", 0)) {
CVarClear("gGameplayStatsEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -667,8 +670,7 @@ void SetupDisplayColors() {
} }
extern "C" void InitStatTracker() { extern "C" void InitStatTracker() {
LUS::AddWindow("Enhancements", "Gameplay Stats", DrawStatsTracker, LUS::AddWindow("Enhancements", "Gameplay Stats", DrawStatsTracker, CVarGetInteger("gGameplayStatsEnabled", 0));
CVarGetInteger("gGameplayStatsEnabled", 0) == 1);
SetupDisplayNames(); SetupDisplayNames();
SetupDisplayColors(); SetupDisplayColors();
} }

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@ -152,7 +152,7 @@ void RegisterFreezeTime() {
int32_t prevTime = CVarGetInteger("gPrevTime", gSaveContext.dayTime); int32_t prevTime = CVarGetInteger("gPrevTime", gSaveContext.dayTime);
gSaveContext.dayTime = prevTime; gSaveContext.dayTime = prevTime;
} else { } else {
CVarSetInteger("gPrevTime", -1); CVarClear("gPrevTime");
} }
}); });
} }

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@ -12,7 +12,7 @@
extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEntry) { extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEntry) {
s32 pad; s32 pad;
s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 0); s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 1);
s16 color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_SMALL_KEY; s16 color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_SMALL_KEY;
s16 colors[9][3] = { s16 colors[9][3] = {
{ 4, 195, 46 }, // Forest Temple { 4, 195, 46 }, // Forest Temple
@ -49,7 +49,7 @@ extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEn
extern "C" void Randomizer_DrawBossKey(PlayState* play, GetItemEntry* getItemEntry) { extern "C" void Randomizer_DrawBossKey(PlayState* play, GetItemEntry* getItemEntry) {
s32 pad; s32 pad;
s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 0); s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 1);
s16 color_slot; s16 color_slot;
color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_BOSS_KEY; color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_BOSS_KEY;
s16 colors[6][3] = { s16 colors[6][3] = {

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@ -3090,7 +3090,10 @@ void DrawRandoEditor(bool& open) {
} }
if (!open) { if (!open) {
CVarSetInteger("gRandomizerSettingsEnabled", 0); if (CVarGetInteger("gRandomizerSettingsEnabled", 0)) {
CVarClear("gRandomizerSettingsEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -5452,7 +5455,7 @@ void InitRandoItemTable() {
void InitRando() { void InitRando() {
LUS::AddWindow("Randomizer", "Randomizer Settings", DrawRandoEditor); LUS::AddWindow("Randomizer", "Randomizer Settings", DrawRandoEditor, CVarGetInteger("gRandomizerSettingsEnabled", 0));
Randomizer::CreateCustomMessages(); Randomizer::CreateCustomMessages();
seedString = (char*)calloc(MAX_SEED_STRING_SIZE, sizeof(char)); seedString = (char*)calloc(MAX_SEED_STRING_SIZE, sizeof(char));
InitRandoItemTable(); InitRandoItemTable();

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@ -110,7 +110,10 @@ std::vector<uint32_t> buttons = { BTN_A, BTN_B, BTN_CUP, BTN_CDOWN, BTN_CLEFT,
void DrawCheckTracker(bool& open) { void DrawCheckTracker(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gCheckTrackerEnabled", 0); if (CVarGetInteger("gCheckTrackerEnabled", 0)) {
CVarClear("gCheckTrackerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -962,7 +965,10 @@ static const char* buttonStrings[] = { "A Button", "B Button", "C-Up", "C-Down"
"Z Button", "R Button", "Start", "D-Up", "D-Down", "D-Left", "D-Right" }; "Z Button", "R Button", "Start", "D-Up", "D-Down", "D-Left", "D-Right" };
void DrawCheckTrackerOptions(bool& open) { void DrawCheckTrackerOptions(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gCheckTrackerSettingsEnabled", 0); if (CVarGetInteger("gCheckTrackerSettingsEnabled", 0)) {
CVarClear("gCheckTrackerSettingsEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -1023,8 +1029,8 @@ void DrawCheckTrackerOptions(bool& open) {
} }
void InitCheckTracker() { void InitCheckTracker() {
LUS::AddWindow("Randomizer", "Check Tracker", DrawCheckTracker, CVarGetInteger("gCheckTrackerEnabled", 0) == 1); LUS::AddWindow("Randomizer", "Check Tracker", DrawCheckTracker, CVarGetInteger("gCheckTrackerEnabled", 0));
LUS::AddWindow("Randomizer", "Check Tracker Settings", DrawCheckTrackerOptions); LUS::AddWindow("Randomizer", "Check Tracker Settings", DrawCheckTrackerOptions, CVarGetInteger("gCheckTrackerSettingsEnabled", 0));
Color_Background = CVarGetColor("gCheckTrackerBgColor", Color_Bg_Default); Color_Background = CVarGetColor("gCheckTrackerBgColor", Color_Bg_Default);
Color_Area_Incomplete_Main = CVarGetColor("gCheckTrackerAreaMainIncompleteColor", Color_Main_Default); Color_Area_Incomplete_Main = CVarGetColor("gCheckTrackerAreaMainIncompleteColor", Color_Main_Default);
Color_Area_Incomplete_Extra = CVarGetColor("gCheckTrackerAreaExtraIncompleteColor", Color_Area_Incomplete_Extra_Default); Color_Area_Incomplete_Extra = CVarGetColor("gCheckTrackerAreaExtraIncompleteColor", Color_Area_Incomplete_Extra_Default);

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@ -623,7 +623,10 @@ void InitEntranceTrackingData() {
void DrawEntranceTracker(bool& open) { void DrawEntranceTracker(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gEntranceTrackerEnabled", 0); if (CVarGetInteger("gEntranceTrackerEnabled", 0)) {
CVarClear("gEntranceTrackerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -919,8 +922,7 @@ void DrawEntranceTracker(bool& open) {
} }
void InitEntranceTracker() { void InitEntranceTracker() {
LUS::AddWindow("Randomizer", "Entrance Tracker", DrawEntranceTracker, LUS::AddWindow("Randomizer", "Entrance Tracker", DrawEntranceTracker, CVarGetInteger("gEntranceTrackerEnabled", 0));
CVarGetInteger("gEntranceTrackerEnabled", 0) == 1);
// Setup hooks for loading and clearing the entrance tracker data // Setup hooks for loading and clearing the entrance tracker data
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnLoadGame>([](int32_t fileNum) { GameInteractor::Instance->RegisterGameHook<GameInteractor::OnLoadGame>([](int32_t fileNum) {

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@ -851,7 +851,10 @@ void UpdateVectors() {
void DrawItemTracker(bool& open) { void DrawItemTracker(bool& open) {
UpdateVectors(); UpdateVectors();
if (!open) { if (!open) {
CVarSetInteger("gItemTrackerEnabled", 0); if (CVarGetInteger("gItemTrackerEnabled", 0)) {
CVarClear("gItemTrackerEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
int iconSize = CVarGetInteger("gItemTrackerIconSize", 36); int iconSize = CVarGetInteger("gItemTrackerIconSize", 36);
@ -959,7 +962,10 @@ static const char* extendedDisplayTypes[4] = { "Hidden", "Main Window", "Misc Wi
void DrawItemTrackerOptions(bool& open) { void DrawItemTrackerOptions(bool& open) {
if (!open) { if (!open) {
CVarSetInteger("gItemTrackerSettingsEnabled", 0); if (CVarGetInteger("gItemTrackerSettingsEnabled", 0)) {
CVarClear("gItemTrackerSettingsEnabled");
LUS::RequestCvarSaveOnNextTick();
}
return; return;
} }
@ -1081,8 +1087,8 @@ void DrawItemTrackerOptions(bool& open) {
} }
void InitItemTracker() { void InitItemTracker() {
LUS::AddWindow("Randomizer", "Item Tracker", DrawItemTracker, CVarGetInteger("gItemTrackerEnabled", 0) == 1); LUS::AddWindow("Randomizer", "Item Tracker", DrawItemTracker, CVarGetInteger("gItemTrackerEnabled", 0));
LUS::AddWindow("Randomizer", "Item Tracker Settings", DrawItemTrackerOptions); LUS::AddWindow("Randomizer", "Item Tracker Settings", DrawItemTrackerOptions, CVarGetInteger("gItemTrackerSettingsEnabled", 0));
float trackerBgR = CVarGetFloat("gItemTrackerBgColorR", 0); float trackerBgR = CVarGetFloat("gItemTrackerBgColorR", 0);
float trackerBgG = CVarGetFloat("gItemTrackerBgColorG", 0); float trackerBgG = CVarGetFloat("gItemTrackerBgColorG", 0);
float trackerBgB = CVarGetFloat("gItemTrackerBgColorB", 0); float trackerBgB = CVarGetFloat("gItemTrackerBgColorB", 0);

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@ -162,8 +162,11 @@ namespace GameMenuBar {
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.22f, 0.38f, 0.56f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.22f, 0.38f, 0.56f, 1.0f));
if (ImGui::Button(GetWindowButtonText("Controller Configuration", CVarGetInteger("gControllerConfigurationEnabled", 0)).c_str(), ImVec2 (-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Controller Configuration", CVarGetInteger("gControllerConfigurationEnabled", 0)).c_str(), ImVec2 (-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gControllerConfigurationEnabled", 0); if (CVarGetInteger("gControllerConfigurationEnabled", 0)) {
CVarSetInteger("gControllerConfigurationEnabled", !currentValue); CVarClear("gControllerConfigurationEnabled");
} else {
CVarSetInteger("gControllerConfigurationEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::ToggleInputEditorWindow(CVarGetInteger("gControllerConfigurationEnabled", 0)); LUS::ToggleInputEditorWindow(CVarGetInteger("gControllerConfigurationEnabled", 0));
} }
@ -337,7 +340,7 @@ namespace GameMenuBar {
} }
if (LUS::SupportsViewports()) { if (LUS::SupportsViewports()) {
UIWidgets::PaddedEnhancementCheckbox("Allow multi-windows", "gEnableMultiViewports", true, false); UIWidgets::PaddedEnhancementCheckbox("Allow multi-windows", "gEnableMultiViewports", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip("Allows windows to be able to be dragged off of the main game window. Requires a reload to take effect."); UIWidgets::Tooltip("Allows windows to be able to be dragged off of the main game window. Requires a reload to take effect.");
} }
@ -887,11 +890,13 @@ namespace GameMenuBar {
UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button"); UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button");
UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", "gAnubisFix", true, false); UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", "gAnubisFix", true, false);
UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield"); UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield");
UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", "gCrouchStabHammerFix", true, false); if (UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", "gCrouchStabHammerFix", true, false)) {
if (!CVarGetInteger("gCrouchStabHammerFix", 0)) {
CVarClear("gCrouchStabFix");
}
}
UIWidgets::Tooltip("Make the Megaton Hammer's crouch stab able to destroy rocks without first swinging it normally"); UIWidgets::Tooltip("Make the Megaton Hammer's crouch stab able to destroy rocks without first swinging it normally");
if (CVarGetInteger("gCrouchStabHammerFix", 0) == 0) { if (CVarGetInteger("gCrouchStabHammerFix", 0)) {
CVarSetInteger("gCrouchStabFix", 0);
} else {
UIWidgets::PaddedEnhancementCheckbox("Remove power crouch stab", "gCrouchStabFix", true, false); UIWidgets::PaddedEnhancementCheckbox("Remove power crouch stab", "gCrouchStabFix", true, false);
UIWidgets::Tooltip("Make crouch stabbing always do the same damage as a regular slash"); UIWidgets::Tooltip("Make crouch stabbing always do the same damage as a regular slash");
} }
@ -980,28 +985,40 @@ namespace GameMenuBar {
if (ImGui::Button(GetWindowButtonText("Customize Game Controls", CVarGetInteger("gGameControlEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Customize Game Controls", CVarGetInteger("gGameControlEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gGameControlEditorEnabled", 0); if (CVarGetInteger("gGameControlEditorEnabled", 0)) {
CVarSetInteger("gGameControlEditorEnabled", !currentValue); CVarClear("gGameControlEditorEnabled");
} else {
CVarSetInteger("gGameControlEditorEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Game Control Editor", CVarGetInteger("gGameControlEditorEnabled", 0)); LUS::EnableWindow("Game Control Editor", CVarGetInteger("gGameControlEditorEnabled", 0));
} }
if (ImGui::Button(GetWindowButtonText("Cosmetics Editor", CVarGetInteger("gCosmeticsEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Cosmetics Editor", CVarGetInteger("gCosmeticsEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gCosmeticsEditorEnabled", 0); if (CVarGetInteger("gCosmeticsEditorEnabled", 0)) {
CVarSetInteger("gCosmeticsEditorEnabled", !currentValue); CVarClear("gCosmeticsEditorEnabled");
} else {
CVarSetInteger("gCosmeticsEditorEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Cosmetics Editor", CVarGetInteger("gCosmeticsEditorEnabled", 0)); LUS::EnableWindow("Cosmetics Editor", CVarGetInteger("gCosmeticsEditorEnabled", 0));
} }
if (ImGui::Button(GetWindowButtonText("Audio Editor", CVarGetInteger("gAudioEditor.WindowOpen", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Audio Editor", CVarGetInteger("gAudioEditor.WindowOpen", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gAudioEditor.WindowOpen", 0); if (CVarGetInteger("gAudioEditor.WindowOpen", 0)) {
CVarSetInteger("gAudioEditor.WindowOpen", !currentValue); CVarClear("gAudioEditor.WindowOpen");
} else {
CVarSetInteger("gAudioEditor.WindowOpen", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Audio Editor", CVarGetInteger("gAudioEditor.WindowOpen", 0)); LUS::EnableWindow("Audio Editor", CVarGetInteger("gAudioEditor.WindowOpen", 0));
} }
if (ImGui::Button(GetWindowButtonText("Gameplay Stats", CVarGetInteger("gGameplayStatsEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) { if (ImGui::Button(GetWindowButtonText("Gameplay Stats", CVarGetInteger("gGameplayStatsEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) {
bool currentValue = CVarGetInteger("gGameplayStatsEnabled", 0); if (CVarGetInteger("gGameplayStatsEnabled", 0)) {
CVarSetInteger("gGameplayStatsEnabled", !currentValue); CVarClear("gGameplayStatsEnabled");
} else {
CVarSetInteger("gGameplayStatsEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Gameplay Stats", CVarGetInteger("gGameplayStatsEnabled", 0)); LUS::EnableWindow("Gameplay Stats", CVarGetInteger("gGameplayStatsEnabled", 0));
} }
@ -1114,7 +1131,7 @@ namespace GameMenuBar {
} }
else { else {
lastBetaQuestWorld = betaQuestWorld = 0xFFEF; lastBetaQuestWorld = betaQuestWorld = 0xFFEF;
CVarSetInteger("gBetaQuestWorld", betaQuestWorld); CVarClear("gBetaQuestWorld");
} }
if (betaQuestEnabled != lastBetaQuestEnabled || betaQuestWorld != lastBetaQuestWorld) if (betaQuestEnabled != lastBetaQuestEnabled || betaQuestWorld != lastBetaQuestWorld)
{ {
@ -1158,7 +1175,7 @@ namespace GameMenuBar {
}; };
UIWidgets::PaddedEnhancementCheckbox("Better Debug Warp Screen", "gBetterDebugWarpScreen", true, false); UIWidgets::PaddedEnhancementCheckbox("Better Debug Warp Screen", "gBetterDebugWarpScreen", true, false);
UIWidgets::Tooltip("Optimized debug warp screen, with the added ability to chose entrances and time of day"); UIWidgets::Tooltip("Optimized debug warp screen, with the added ability to chose entrances and time of day");
UIWidgets::PaddedEnhancementCheckbox("Debug Warp Screen Translation", "gDebugWarpScreenTranslation", true, false); UIWidgets::PaddedEnhancementCheckbox("Debug Warp Screen Translation", "gDebugWarpScreenTranslation", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip("Translate the Debug Warp Screen based on the game language"); UIWidgets::Tooltip("Translate the Debug Warp Screen based on the game language");
UIWidgets::PaddedSeparator(); UIWidgets::PaddedSeparator();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(12.0f, 6.0f)); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(12.0f, 6.0f));
@ -1167,50 +1184,68 @@ namespace GameMenuBar {
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.22f, 0.38f, 0.56f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.22f, 0.38f, 0.56f, 1.0f));
if (ImGui::Button(GetWindowButtonText("Stats", CVarGetInteger("gStatsEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Stats", CVarGetInteger("gStatsEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gStatsEnabled", 0); if (CVarGetInteger("gStatsEnabled", 0)) {
CVarSetInteger("gStatsEnabled", !currentValue); CVarClear("gStatsEnabled");
LUS::ToggleStatisticsWindow(true); } else {
CVarSetInteger("gStatsEnabled", 1);
}
LUS::ToggleStatisticsWindow(CVarGetInteger("gStatsEnabled", 0));
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
} }
UIWidgets::Tooltip("Shows the stats window, with your FPS and frametimes, and the OS you're playing on"); UIWidgets::Tooltip("Shows the stats window, with your FPS and frametimes, and the OS you're playing on");
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Console", CVarGetInteger("gConsoleEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Console", CVarGetInteger("gConsoleEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gConsoleEnabled", 0); if (CVarGetInteger("gConsoleEnabled", 0)) {
CVarSetInteger("gConsoleEnabled", !currentValue); CVarClear("gConsoleEnabled");
} else {
CVarSetInteger("gConsoleEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::ToggleConsoleWindow(!currentValue); LUS::ToggleConsoleWindow(CVarGetInteger("gConsoleEnabled", 0));
} }
UIWidgets::Tooltip("Enables the console window, allowing you to input commands, type help for some examples"); UIWidgets::Tooltip("Enables the console window, allowing you to input commands, type help for some examples");
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Save Editor", CVarGetInteger("gSaveEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Save Editor", CVarGetInteger("gSaveEditorEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gSaveEditorEnabled", 0); if (CVarGetInteger("gSaveEditorEnabled", 0)) {
CVarSetInteger("gSaveEditorEnabled", !currentValue); CVarClear("gSaveEditorEnabled");
} else {
CVarSetInteger("gSaveEditorEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Save Editor", CVarGetInteger("gSaveEditorEnabled", 0)); LUS::EnableWindow("Save Editor", CVarGetInteger("gSaveEditorEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Collision Viewer", CVarGetInteger("gCollisionViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Collision Viewer", CVarGetInteger("gCollisionViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gCollisionViewerEnabled", 0); if (CVarGetInteger("gCollisionViewerEnabled", 0)) {
CVarSetInteger("gCollisionViewerEnabled", !currentValue); CVarClear("gCollisionViewerEnabled");
} else {
CVarSetInteger("gCollisionViewerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Collision Viewer", CVarGetInteger("gCollisionViewerEnabled", 0)); LUS::EnableWindow("Collision Viewer", CVarGetInteger("gCollisionViewerEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Actor Viewer", CVarGetInteger("gActorViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Actor Viewer", CVarGetInteger("gActorViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gActorViewerEnabled", 0); if (CVarGetInteger("gActorViewerEnabled", 0)) {
CVarSetInteger("gActorViewerEnabled", !currentValue); CVarClear("gActorViewerEnabled");
} else {
CVarSetInteger("gActorViewerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Actor Viewer", CVarGetInteger("gActorViewerEnabled", 0)); LUS::EnableWindow("Actor Viewer", CVarGetInteger("gActorViewerEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Display List Viewer", CVarGetInteger("gDLViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f))) if (ImGui::Button(GetWindowButtonText("Display List Viewer", CVarGetInteger("gDLViewerEnabled", 0)).c_str(), ImVec2(-1.0f, 0.0f)))
{ {
bool currentValue = CVarGetInteger("gDLViewerEnabled", 0); if (CVarGetInteger("gDLViewerEnabled", 0)) {
CVarSetInteger("gDLViewerEnabled", !currentValue); CVarClear("gDLViewerEnabled");
} else {
CVarSetInteger("gDLViewerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Display List Viewer", CVarGetInteger("gDLViewerEnabled", 0)); LUS::EnableWindow("Display List Viewer", CVarGetInteger("gDLViewerEnabled", 0));
} }
@ -1235,48 +1270,66 @@ namespace GameMenuBar {
#endif #endif
if (ImGui::Button(GetWindowButtonText("Randomizer Settings", CVarGetInteger("gRandomizerSettingsEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Randomizer Settings", CVarGetInteger("gRandomizerSettingsEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gRandomizerSettingsEnabled", 0); if (CVarGetInteger("gRandomizerSettingsEnabled", 0)) {
CVarSetInteger("gRandomizerSettingsEnabled", !currentValue); CVarClear("gRandomizerSettingsEnabled");
} else {
CVarSetInteger("gRandomizerSettingsEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Randomizer Settings", CVarGetInteger("gRandomizerSettingsEnabled", 0)); LUS::EnableWindow("Randomizer Settings", CVarGetInteger("gRandomizerSettingsEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Item Tracker", CVarGetInteger("gItemTrackerEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Item Tracker", CVarGetInteger("gItemTrackerEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gItemTrackerEnabled", 0); if (CVarGetInteger("gItemTrackerEnabled", 0)) {
CVarSetInteger("gItemTrackerEnabled", !currentValue); CVarClear("gItemTrackerEnabled");
} else {
CVarSetInteger("gItemTrackerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Item Tracker", CVarGetInteger("gItemTrackerEnabled", 0)); LUS::EnableWindow("Item Tracker", CVarGetInteger("gItemTrackerEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Item Tracker Settings", CVarGetInteger("gItemTrackerSettingsEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Item Tracker Settings", CVarGetInteger("gItemTrackerSettingsEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gItemTrackerSettingsEnabled", 0); if (CVarGetInteger("gItemTrackerSettingsEnabled", 0)) {
CVarSetInteger("gItemTrackerSettingsEnabled", !currentValue); CVarClear("gItemTrackerSettingsEnabled");
} else {
CVarSetInteger("gItemTrackerSettingsEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Item Tracker Settings", CVarGetInteger("gItemTrackerSettingsEnabled", 0)); LUS::EnableWindow("Item Tracker Settings", CVarGetInteger("gItemTrackerSettingsEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Entrance Tracker", CVarGetInteger("gEntranceTrackerEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Entrance Tracker", CVarGetInteger("gEntranceTrackerEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gEntranceTrackerEnabled", 0); if (CVarGetInteger("gEntranceTrackerEnabled", 0)) {
CVarSetInteger("gEntranceTrackerEnabled", !currentValue); CVarClear("gEntranceTrackerEnabled");
} else {
CVarSetInteger("gEntranceTrackerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Entrance Tracker", CVarGetInteger("gEntranceTrackerEnabled", 0)); LUS::EnableWindow("Entrance Tracker", CVarGetInteger("gEntranceTrackerEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Check Tracker", CVarGetInteger("gCheckTrackerEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Check Tracker", CVarGetInteger("gCheckTrackerEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gCheckTrackerEnabled", 0); if (CVarGetInteger("gCheckTrackerEnabled", 0)) {
CVarSetInteger("gCheckTrackerEnabled", !currentValue); CVarClear("gCheckTrackerEnabled");
} else {
CVarSetInteger("gCheckTrackerEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Check Tracker", CVarGetInteger("gCheckTrackerEnabled", 0)); LUS::EnableWindow("Check Tracker", CVarGetInteger("gCheckTrackerEnabled", 0));
} }
UIWidgets::Spacer(0); UIWidgets::Spacer(0);
if (ImGui::Button(GetWindowButtonText("Check Tracker Settings", CVarGetInteger("gCheckTrackerSettingsEnabled", 0)).c_str(), buttonSize)) if (ImGui::Button(GetWindowButtonText("Check Tracker Settings", CVarGetInteger("gCheckTrackerSettingsEnabled", 0)).c_str(), buttonSize))
{ {
bool currentValue = CVarGetInteger("gCheckTrackerSettingsEnabled", 0); if (CVarGetInteger("gCheckTrackerSettingsEnabled", 0)) {
CVarSetInteger("gCheckTrackerSettingsEnabled", !currentValue); CVarClear("gCheckTrackerSettingsEnabled");
} else {
CVarSetInteger("gCheckTrackerSettingsEnabled", 1);
}
LUS::RequestCvarSaveOnNextTick(); LUS::RequestCvarSaveOnNextTick();
LUS::EnableWindow("Check Tracker Settings", CVarGetInteger("gCheckTrackerSettingsEnabled", 0)); LUS::EnableWindow("Check Tracker Settings", CVarGetInteger("gCheckTrackerSettingsEnabled", 0));
} }
@ -1287,11 +1340,11 @@ namespace GameMenuBar {
if (ImGui::BeginMenu("Rando Enhancements")) if (ImGui::BeginMenu("Rando Enhancements"))
{ {
UIWidgets::EnhancementCheckbox("Rando-Relevant Navi Hints", "gRandoRelevantNavi"); UIWidgets::EnhancementCheckbox("Rando-Relevant Navi Hints", "gRandoRelevantNavi", false, "", UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip( UIWidgets::Tooltip(
"Replace Navi's overworld quest hints with rando-related gameplay hints." "Replace Navi's overworld quest hints with rando-related gameplay hints."
); );
UIWidgets::PaddedEnhancementCheckbox("Random Rupee Names", "gRandomizeRupeeNames", true, false); UIWidgets::PaddedEnhancementCheckbox("Random Rupee Names", "gRandomizeRupeeNames", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip( UIWidgets::Tooltip(
"When obtaining rupees, randomize what the rupee is called in the textbox." "When obtaining rupees, randomize what the rupee is called in the textbox."
); );
@ -1318,7 +1371,7 @@ namespace GameMenuBar {
"shuffle settings set to \"Any Dungeon\", \"Overworld\" or \"Anywhere\""; "shuffle settings set to \"Any Dungeon\", \"Overworld\" or \"Anywhere\"";
UIWidgets::PaddedEnhancementCheckbox("Key Colors Match Dungeon", "gRandoMatchKeyColors", true, false, UIWidgets::PaddedEnhancementCheckbox("Key Colors Match Dungeon", "gRandoMatchKeyColors", true, false,
disableKeyColors, disableKeyColorsText); disableKeyColors, disableKeyColorsText, UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip( UIWidgets::Tooltip(
"Matches the color of small keys and boss keys to the dungeon they belong to. " "Matches the color of small keys and boss keys to the dungeon they belong to. "
"This helps identify keys from afar and adds a little bit of flair.\n\nThis only " "This helps identify keys from afar and adds a little bit of flair.\n\nThis only "

View File

@ -1883,7 +1883,7 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
RandomizerInf randoInf = (RandomizerInf)((textId - (TEXT_SHOP_ITEM_RANDOM + NUM_SHOP_ITEMS)) + RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1); RandomizerInf randoInf = (RandomizerInf)((textId - (TEXT_SHOP_ITEM_RANDOM + NUM_SHOP_ITEMS)) + RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1);
messageEntry = OTRGlobals::Instance->gRandomizer->GetMerchantMessage(randoInf, TEXT_SHOP_ITEM_RANDOM_CONFIRM); messageEntry = OTRGlobals::Instance->gRandomizer->GetMerchantMessage(randoInf, TEXT_SHOP_ITEM_RANDOM_CONFIRM);
} }
} else if (CVarGetInteger("gRandomizeRupeeNames", 0) && } else if (CVarGetInteger("gRandomizeRupeeNames", 1) &&
(textId == TEXT_BLUE_RUPEE || textId == TEXT_RED_RUPEE || textId == TEXT_PURPLE_RUPEE || (textId == TEXT_BLUE_RUPEE || textId == TEXT_RED_RUPEE || textId == TEXT_PURPLE_RUPEE ||
textId == TEXT_HUGE_RUPEE)) { textId == TEXT_HUGE_RUPEE)) {
messageEntry = Randomizer::GetRupeeMessage(textId); messageEntry = Randomizer::GetRupeeMessage(textId);

View File

@ -1035,7 +1035,7 @@ void Select_PrintMenu(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetColor(printer, 200, 200, 55, 255); GfxPrint_SetColor(printer, 200, 200, 55, 255);
} }
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1062,7 +1062,7 @@ void Select_PrintMenu(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetColor(printer, 155, 55, 150, 255); GfxPrint_SetColor(printer, 155, 55, 150, 255);
// Small position hack of the OPT=X text since german Link's Age overlap if translated // Small position hack of the OPT=X text since german Link's Age overlap if translated
if (CVarGetInteger("gDebugWarpScreenTranslation", 0) && gSaveContext.language == LANGUAGE_GER) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1) && gSaveContext.language == LANGUAGE_GER) {
GfxPrint_SetPos(printer, 26, 26); GfxPrint_SetPos(printer, 26, 26);
} else { } else {
GfxPrint_SetPos(printer, 20, 26); GfxPrint_SetPos(printer, 20, 26);
@ -1091,7 +1091,7 @@ void Better_Select_PrintMenu(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetColor(printer, 175, 175, 175, 255); GfxPrint_SetColor(printer, 175, 175, 175, 255);
} }
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1117,7 +1117,7 @@ void Better_Select_PrintMenu(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetColor(printer, 205, 100, 200, 255); GfxPrint_SetColor(printer, 205, 100, 200, 255);
GfxPrint_SetPos(printer, 3, 26); GfxPrint_SetPos(printer, 3, 26);
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1157,7 +1157,7 @@ void Select_PrintLoadingMessage(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetPos(printer, 10, 15); GfxPrint_SetPos(printer, 10, 15);
GfxPrint_SetColor(printer, 255, 255, 255, 255); GfxPrint_SetColor(printer, 255, 255, 255, 255);
randomMsg = Rand_ZeroOne() * ARRAY_COUNT(sLoadingMessages); randomMsg = Rand_ZeroOne() * ARRAY_COUNT(sLoadingMessages);
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1188,7 +1188,7 @@ static BetterSceneSelectAgeLabels sBetterAgeLabels[] = {
void Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 age) { void Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 age) {
GfxPrint_SetPos(printer, 4, 26); GfxPrint_SetPos(printer, 4, 26);
GfxPrint_SetColor(printer, 255, 255, 55, 255); GfxPrint_SetColor(printer, 255, 255, 55, 255);
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1209,7 +1209,7 @@ void Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 age) {
void Better_Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 age) { void Better_Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 age) {
GfxPrint_SetPos(printer, 25, 25); GfxPrint_SetPos(printer, 25, 25);
GfxPrint_SetColor(printer, 100, 100, 100, 255); GfxPrint_SetColor(printer, 100, 100, 100, 255);
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
case LANGUAGE_FRA: case LANGUAGE_FRA:
@ -1225,7 +1225,7 @@ void Better_Select_PrintAgeSetting(SelectContext* this, GfxPrint* printer, s32 a
} }
GfxPrint_SetColor(printer, 55, 200, 50, 255); GfxPrint_SetColor(printer, 55, 200, 50, 255);
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1261,7 +1261,7 @@ void Select_PrintCutsceneSetting(SelectContext* this, GfxPrint* printer, u16 csI
}; };
char* label; char* label;
int lang = CVarGetInteger("gDebugWarpScreenTranslation", 0) ? gSaveContext.language + 1 : 0; int lang = CVarGetInteger("gDebugWarpScreenTranslation", 1) ? gSaveContext.language + 1 : 0;
GfxPrint_SetPos(printer, 4, 25); GfxPrint_SetPos(printer, 4, 25);
GfxPrint_SetColor(printer, 255, 255, 55, 255); GfxPrint_SetColor(printer, 255, 255, 55, 255);
@ -1324,7 +1324,7 @@ void Better_Select_PrintTimeSetting(SelectContext* this, GfxPrint* printer) {
GfxPrint_SetColor(printer, 100, 100, 100, 255); GfxPrint_SetColor(printer, 100, 100, 100, 255);
if (gSaveContext.dayTime > 0xC000 || gSaveContext.dayTime < 0x4555) { if (gSaveContext.dayTime > 0xC000 || gSaveContext.dayTime < 0x4555) {
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1341,7 +1341,7 @@ void Better_Select_PrintTimeSetting(SelectContext* this, GfxPrint* printer) {
label = "Night"; label = "Night";
} }
} else { } else {
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default:
@ -1358,7 +1358,7 @@ void Better_Select_PrintTimeSetting(SelectContext* this, GfxPrint* printer) {
label = "Day"; label = "Day";
} }
} }
if (CVarGetInteger("gDebugWarpScreenTranslation", 0)) { if (CVarGetInteger("gDebugWarpScreenTranslation", 1)) {
switch (gSaveContext.language) { switch (gSaveContext.language) {
case LANGUAGE_ENG: case LANGUAGE_ENG:
default: default: