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Add missing case
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@ -1797,6 +1797,9 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
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case ITEM_GERUDO_TRAINING_GROUNDS_SMALL_KEY:
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mapIndex = SCENE_MEN;
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break;
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case ITEM_GERUDO_FORTRESS_SMALL_KEY:
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mapIndex = SCENE_GERUDOWAY;
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break;
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case ITEM_GANONS_CASTLE_SMALL_KEY:
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mapIndex = SCENE_GANONTIKA;
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break;
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