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17
BUILDING.md
17
BUILDING.md
@ -2,9 +2,9 @@
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## Windows
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1. Install [Python](https://www.python.org/ftp/python/3.10.2/python-3.10.2-amd64.exe)
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1. Install [Python](https://www.python.org/downloads/) >= 3.6.
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2. Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/vs/community/)
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2b. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`.
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3. In the Visual Studio Installer, install `MSVC v142 - VS 2019 C++`.
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4. Clone the Ship of Harkinian repository.
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5. Place one or more [compatible](#compatible-roms) roms in the `OTRExporter` directory with namings of your choice.
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6. Run `OTRExporter/OTRExporter.sln`.
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@ -51,3 +51,16 @@ make -j $(nproc) OPTFLAGS=-O0 DEBUG=0
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OOT_PAL_GC checksum 0x09465AC3
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OOT_PAL_GC_DBG1 checksum 0x871E1C92 (debug non-master quest)
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```
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# OTRExporter Usage
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The OTRExporter exports an `oot.otr` archive file which Ship of Harkinian requires to play.
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Use the `extract_assets.py` script file to run the exporter using any of the following methods:
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1. Double click on the script after placing one or more roms in the directory.
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2. Drag & Drop a rom onto the script.
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3. In a terminal run `python3 extract_assets.py` after placing one or more roms in the directory.
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4. In a terminal run `python3 extract_assets.py <path_to_rom>`
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If the script finds multiple roms the user is prompted which to use. Selection is done using the number keys and then pressing the carriage return key.
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78
README.md
78
README.md
@ -6,7 +6,7 @@ The Ship does not include assets and as such requires a prior copy of the game t
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## Quick Start
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1) Download The Ship of Harkinian from Discord.
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1) Download The Ship of Harkinian from [Discord](https://discord.com/invite/BtBmd55HVH).
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2) Requires a supported copy of the game (See supported games below).
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3) Use the OTRGui to generate an `oot.otr` archive file.
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4) Launch `soh.exe`
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@ -18,9 +18,9 @@ Build team: `zelda@srd022j`
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Build date: `03-02-21 00:49:18` (year-month-day)
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sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099
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```
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Ocarina of Time Pal Gamecube
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Ocarina of Time PAL GameCube
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```
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sha1: d0c95b2cb3c6682a171db267932af7af8cf5fa82
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sha1: 0227d7c0074f2d0ac935631990da8ec5914597b4
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```
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Congratulations, you are now sailing with the Ship of Harkinian! Have fun!
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@ -67,39 +67,45 @@ Refer to the [building instructions](BUILDING.md) to compile SoH.
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## The Harbour Masters Are...
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Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer
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Jack Walker | Lead Developer - OTR Format Programmer, Resource Load Programmer, and General Programmer
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Louist103 | Developer - Save System Programmer and General Programmer
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Emil | Developer - Fast3D Programmer
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m4xw | Developer - Shipwright, Throwing Baguettes, and General Programmer
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MelonSpeedruns | Developer - General Programmer
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Rozlette | Developer - General Programmer
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JoshDuMan | Developer - General Programmer
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KiritoDev/Lywx | Developer - General Programmer
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Theo3 | Developer - General Programmer
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Random06457 | Developer - Linux Build
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Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer
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Jack Walker | Lead Developer - OTR Format Programmer, Resource Load Programmer, and General Programmer
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Louist103 | Developer - Save System Programmer and General Programmer
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Emil | Developer - Fast3D Programmer
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m4xw | Developer - Shipwright, Throwing Baguettes, and General Programmer
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MelonSpeedruns | Developer - General Programmer
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Rozlette | Developer - General Programmer
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JoshDuMan | Developer - General Programmer
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KiritoDev/Lywx | Developer - General Programmer
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Theo3 | Developer - General Programmer
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Random06457 | Developer - Linux Build
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## Special Thanks
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Decomp & ZAPD | Made this project even possible in the first place!
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MNGoldenEagle | Patiently explained audio data formats, encouragement, and founding ZSO which was the first source of the game's code and resource format documentation.
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Rrrrry123 | Speedbunner, encouragement, and community moderation
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Fierce deity | Encouragement and community moderation
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mzxrules | For his contributions to decomp
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zel. | For his contributions to decomp
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Aloxado | Developer - General Programmer
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MegaMech | Developer - General Programmer
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Revo | Tester - GCC support and General Testing
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zfg | Tester - General Testing
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Horseless Headman | Tester - General Testing
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Steven Pritchett | Tester - General Testing
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Trenton May | Tester - General Testing
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Zeldaboy14 | Tester - General Testing, encouragement, and community moderation
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Koby Howell | Tester - General Testing
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Logg | Tester - General Testing
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Taylor Daley | Graphic Design
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Can't Sleep | Graphic Design
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MicTheMicrophone | Voice actor for the King
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Amphibibro | Voice actor for Link
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Lemons
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Decomp & ZAPD | Made this project even possible in the first place!
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MNGoldenEagle | Patiently explained audio data formats, encouragement, and founding ZSO which was the first source of the game's code and resource format documentation.
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Rrrrry123 | Speedbunner, encouragement, and community moderation
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Fierce deity | Encouragement and community moderation
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mzxrules | For his contributions to decomp
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zel. | For his contributions to decomp
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Aloxado | Developer - General Programmer
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MegaMech | Developer - General Programmer
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Revo | Tester - GCC support and General Testing
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zfg | Tester - General Testing
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Horseless Headman | Tester - General Testing
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Steven Pritchett | Tester - General Testing
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Trenton May | Tester - General Testing
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Zeldaboy14 | Tester - General Testing, encouragement, and community moderation
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Koby Howell | Tester - General Testing
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Logg | Tester - General Testing
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Taylor Daley | Graphic Design
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Can't Sleep | Graphic Design
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## Video Credits
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Kenix | Producer / Writer
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rainbow_fash | Executive Producer
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TheLegendOfXela | Editor
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MicTheMicrophone | Gwonam / The King
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Amphibibro | Link
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AceHeart | Zelda
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###### Lemons
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const char gBuildVersion[] = "DECKARD ALFA (1.0.0)";
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const char gBuildVersion[] = "ROY ALFA (2.0.0)";
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const char gBuildTeam[] = "github.com/harbourmasters";
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const char gBuildDate[] = __DATE__ " " __TIME__;
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const char gBuildMakeOption[] = "";
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