mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-15 14:05:06 -05:00
Moved sohStats to separate section, load and save code now in gameplaystats.cpp
. Still needs new load version for base?
This commit is contained in:
parent
2a8810d6a5
commit
2ae713464d
@ -2,6 +2,8 @@ extern "C" {
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#include "gameplaystats.h"
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}
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#include "soh/SaveManager.h"
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#include "macros.h"
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#include "ImGuiImpl.h"
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#include "../UIWidgets.hpp"
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@ -174,6 +176,92 @@ void DisplayTimeHHMMSS(uint32_t timeInTenthsOfSeconds, std::string text, ImVec4
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ImGui::PopStyleColor();
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}
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void LoadStatsVersion1() {
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std::string buildVersion;
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SaveManager::Instance->LoadData("buildVersion", buildVersion);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
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ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
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SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
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SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
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SaveManager::Instance->LoadData("buildVersionPatch", gSaveContext.sohStats.buildVersionPatch);
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SaveManager::Instance->LoadData("heartPieces", gSaveContext.sohStats.heartPieces);
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SaveManager::Instance->LoadData("heartContainers", gSaveContext.sohStats.heartContainers);
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SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.sohStats.dungeonKeys), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.sohStats.dungeonKeys[i]);
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});
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SaveManager::Instance->LoadData("playTimer", gSaveContext.sohStats.playTimer);
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SaveManager::Instance->LoadData("pauseTimer", gSaveContext.sohStats.pauseTimer);
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SaveManager::Instance->LoadArray(
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"itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]); });
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SaveManager::Instance->LoadArray(
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"sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
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SaveManager::Instance->LoadStruct("", [&i]() {
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SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
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SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
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SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
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SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
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SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
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});
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});
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SaveManager::Instance->LoadData("tsIdx", gSaveContext.sohStats.tsIdx);
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SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
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});
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SaveManager::Instance->LoadArray(
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"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
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SaveManager::Instance->LoadArray(
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"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
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SaveManager::Instance->LoadArray(
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"locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]); });
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}
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void SaveStatsVersion1(SaveContext* saveContext) {
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SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
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SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
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SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
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SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
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SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
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SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
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SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
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});
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SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
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SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
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SaveManager::Instance->SaveArray(
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"itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]); });
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SaveManager::Instance->SaveArray(
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"sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
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SaveManager::Instance->SaveStruct("", [&]() {
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SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
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SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
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SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
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SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
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SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
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});
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});
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SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
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SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
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});
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SaveManager::Instance->SaveArray(
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"scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]); });
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SaveManager::Instance->SaveArray(
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"entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]); });
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SaveManager::Instance->SaveArray(
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"locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]); });
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}
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void SortChronological(TimestampInfo* arr, size_t len) {
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TimestampInfo temp;
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for (int i = 0; i < len; i++) {
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@ -673,4 +761,7 @@ extern "C" void InitStatTracker() {
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LUS::AddWindow("Enhancements", "Gameplay Stats", DrawStatsTracker, CVarGetInteger("gGameplayStatsEnabled", 0));
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SetupDisplayNames();
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SetupDisplayColors();
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SaveManager::Instance->AddLoadFunction("sohStats", 1, LoadStatsVersion1);
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SaveManager::Instance->AddSaveFunction("sohStats", 1, SaveStatsVersion1);
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SaveManager::Instance->RegisterAutosaveSection("sohStats");
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}
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@ -19,7 +19,7 @@
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extern "C" SaveContext gSaveContext;
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void SaveManager::WriteSaveFile(const std::filesystem::path& savePath, const uintptr_t addr, void* dramAddr,
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const size_t size) {
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const size_t size) {
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std::ofstream saveFile = std::ofstream(savePath, std::fstream::in | std::fstream::out | std::fstream::binary);
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saveFile.seekp(addr);
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saveFile.write((char*)dramAddr, size);
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@ -50,12 +50,12 @@ SaveManager::SaveManager() {
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AddLoadFunction("base", 2, LoadBaseVersion2);
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AddLoadFunction("base", 3, LoadBaseVersion3);
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AddSaveFunction("base", 3, SaveBase);
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RegisterSectionAutoSave("base");
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RegisterAutosaveSection("base");
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AddLoadFunction("randomizer", 1, LoadRandomizerVersion1);
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AddLoadFunction("randomizer", 2, LoadRandomizerVersion2);
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AddSaveFunction("randomizer", 2, SaveRandomizer);
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RegisterSectionAutoSave("randomizer");
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RegisterAutosaveSection("randomizer");
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AddInitFunction(InitFileImpl);
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@ -85,15 +85,16 @@ SaveManager::SaveManager() {
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}
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}
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void SaveManager::RegisterSectionAutoSave(std::string section) {
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if (!std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), section)) {
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void SaveManager::RegisterAutosaveSection(std::string section) {
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if (std::find(autosaveRegistry.begin(), autosaveRegistry.end(), section) == autosaveRegistry.end()) {
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autosaveRegistry.push_back(section);
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}
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}
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void SaveManager::UnregisterSectionAutoSave(std::string section) {
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if (std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), section)) {
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autosaveRegistry.erase(find(autosaveRegistry.begin(), autosaveRegistry.end(), section));
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void SaveManager::UnregisterAutosaveSection(std::string section) {
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auto find = std::find(autosaveRegistry.begin(), autosaveRegistry.end(), section);
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if (find != autosaveRegistry.end()) {
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autosaveRegistry.erase(find);
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}
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}
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@ -121,7 +122,8 @@ void SaveManager::LoadRandomizerVersion1() {
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for (int i = 0; i < ARRAY_COUNT(gSaveContext.hintLocations); i++) {
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SaveManager::Instance->LoadData("hc" + std::to_string(i), gSaveContext.hintLocations[i].check);
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for (int j = 0; j < ARRAY_COUNT(gSaveContext.hintLocations[i].hintText); j++) {
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SaveManager::Instance->LoadData("ht" + std::to_string(i) + "-" + std::to_string(j), gSaveContext.hintLocations[i].hintText[j]);
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SaveManager::Instance->LoadData("ht" + std::to_string(i) + "-" + std::to_string(j),
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gSaveContext.hintLocations[i].hintText[j]);
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}
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}
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@ -185,13 +187,13 @@ void SaveManager::LoadRandomizerVersion2() {
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SaveManager::Instance->LoadData("destination", gSaveContext.entranceOverrides[i].destination);
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SaveManager::Instance->LoadData("blueWarp", gSaveContext.entranceOverrides[i].blueWarp);
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SaveManager::Instance->LoadData("override", gSaveContext.entranceOverrides[i].override);
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SaveManager::Instance->LoadData("overrideDestination", gSaveContext.entranceOverrides[i].overrideDestination);
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SaveManager::Instance->LoadData("overrideDestination",
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gSaveContext.entranceOverrides[i].overrideDestination);
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});
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});
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SaveManager::Instance->LoadArray("seed", ARRAY_COUNT(gSaveContext.seedIcons), [&](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]);
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});
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SaveManager::Instance->LoadArray("seed", ARRAY_COUNT(gSaveContext.seedIcons),
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[&](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]); });
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SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
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gSaveContext.randoSettings[i].key = RandomizerSettingKey(i);
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@ -277,7 +279,8 @@ void SaveManager::LoadRandomizerVersion2() {
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void SaveManager::SaveRandomizer(SaveContext* saveContext) {
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if(!saveContext->n64ddFlag) return;
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if (!saveContext->n64ddFlag)
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return;
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SaveManager::Instance->SaveArray("itemLocations", RC_MAX, [&](size_t i) {
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SaveManager::Instance->SaveStruct("", [&]() {
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@ -293,13 +296,13 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
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SaveManager::Instance->SaveData("destination", saveContext->entranceOverrides[i].destination);
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SaveManager::Instance->SaveData("blueWarp", saveContext->entranceOverrides[i].blueWarp);
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SaveManager::Instance->SaveData("override", saveContext->entranceOverrides[i].override);
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SaveManager::Instance->SaveData("overrideDestination", saveContext->entranceOverrides[i].overrideDestination);
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SaveManager::Instance->SaveData("overrideDestination",
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saveContext->entranceOverrides[i].overrideDestination);
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});
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});
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SaveManager::Instance->SaveArray("seed", ARRAY_COUNT(saveContext->seedIcons), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->seedIcons[i]);
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});
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SaveManager::Instance->SaveArray("seed", ARRAY_COUNT(saveContext->seedIcons),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->seedIcons[i]); });
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SaveManager::Instance->SaveArray("randoSettings", RSK_MAX, [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->randoSettings[i].value);
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@ -332,7 +335,7 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
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std::shared_ptr<Randomizer> randomizer = OTRGlobals::Instance->gRandomizer;
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std::vector<std::pair<RandomizerCheck, u16>> merchantPrices;
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for (const auto & [ check, price ] : randomizer->merchantPrices) {
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for (const auto& [check, price] : randomizer->merchantPrices) {
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merchantPrices.push_back(std::make_pair(check, price));
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}
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@ -350,9 +353,8 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
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for (const auto scene : randomizer->masterQuestDungeons) {
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masterQuestDungeons.push_back(scene);
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}
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SaveManager::Instance->SaveArray("masterQuestDungeons", masterQuestDungeons.size(), [&](size_t i) {
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SaveManager::Instance->SaveData("", masterQuestDungeons[i]);
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});
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SaveManager::Instance->SaveArray("masterQuestDungeons", masterQuestDungeons.size(),
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[&](size_t i) { SaveManager::Instance->SaveData("", masterQuestDungeons[i]); });
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}
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void SaveManager::Init() {
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@ -361,7 +363,8 @@ void SaveManager::Init() {
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auto sOldSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.sav");
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auto sOldBackupSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.bak");
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LUS::RegisterHook<LUS::ExitGame>([this]() { ThreadPoolWait(); });
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>([this](uint32_t fileNum) { ThreadPoolWait(); });
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>(
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[this](uint32_t fileNum) { ThreadPoolWait(); });
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// If the save directory does not exist, create it
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if (!std::filesystem::exists(sSavePath)) {
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@ -409,7 +412,6 @@ void SaveManager::Init() {
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if (std::filesystem::exists(GetFileName(fileNum))) {
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LoadFile(fileNum);
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}
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}
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}
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@ -429,16 +431,20 @@ void SaveManager::InitMeta(int fileNum) {
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}
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fileMetaInfo[fileNum].randoSave = gSaveContext.n64ddFlag;
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// If the file is marked as a Master Quest file or if we're randomized and have at least one master quest dungeon, we need the mq otr.
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fileMetaInfo[fileNum].requiresMasterQuest = gSaveContext.isMasterQuest > 0 || (gSaveContext.n64ddFlag && gSaveContext.mqDungeonCount > 0);
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// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons, in which case
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// we don't actually require a vanilla OTR.
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fileMetaInfo[fileNum].requiresOriginal = !gSaveContext.isMasterQuest && (!gSaveContext.n64ddFlag || gSaveContext.mqDungeonCount < 12);
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// If the file is marked as a Master Quest file or if we're randomized and have at least one master quest dungeon,
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// we need the mq otr.
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fileMetaInfo[fileNum].requiresMasterQuest =
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gSaveContext.isMasterQuest > 0 || (gSaveContext.n64ddFlag && gSaveContext.mqDungeonCount > 0);
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// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons,
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// in which case we don't actually require a vanilla OTR.
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fileMetaInfo[fileNum].requiresOriginal =
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!gSaveContext.isMasterQuest && (!gSaveContext.n64ddFlag || gSaveContext.mqDungeonCount < 12);
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fileMetaInfo[fileNum].buildVersionMajor = gSaveContext.sohStats.buildVersionMajor;
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fileMetaInfo[fileNum].buildVersionMinor = gSaveContext.sohStats.buildVersionMinor;
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fileMetaInfo[fileNum].buildVersionPatch = gSaveContext.sohStats.buildVersionPatch;
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strncpy(fileMetaInfo[fileNum].buildVersion, gSaveContext.sohStats.buildVersion, sizeof(fileMetaInfo[fileNum].buildVersion) - 1);
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strncpy(fileMetaInfo[fileNum].buildVersion, gSaveContext.sohStats.buildVersion,
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sizeof(fileMetaInfo[fileNum].buildVersion) - 1);
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fileMetaInfo[fileNum].buildVersion[sizeof(fileMetaInfo[fileNum].buildVersion) - 1] = 0;
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}
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@ -620,13 +626,14 @@ void SaveManager::InitFileNormal() {
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gSaveContext.pendingSale = ITEM_NONE;
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gSaveContext.pendingSaleMod = MOD_NONE;
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strncpy(gSaveContext.sohStats.buildVersion, (const char*) gBuildVersion, sizeof(gSaveContext.sohStats.buildVersion) - 1);
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strncpy(gSaveContext.sohStats.buildVersion, (const char*)gBuildVersion,
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sizeof(gSaveContext.sohStats.buildVersion) - 1);
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gSaveContext.sohStats.buildVersion[sizeof(gSaveContext.sohStats.buildVersion) - 1] = 0;
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gSaveContext.sohStats.buildVersionMajor = gBuildVersionMajor;
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gSaveContext.sohStats.buildVersionMinor = gBuildVersionMinor;
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gSaveContext.sohStats.buildVersionPatch = gBuildVersionPatch;
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//RANDOTODO (ADD ITEMLOCATIONS TO GSAVECONTEXT)
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// RANDOTODO (ADD ITEMLOCATIONS TO GSAVECONTEXT)
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}
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void SaveManager::InitFileDebug() {
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@ -671,11 +678,13 @@ void SaveManager::InitFileDebug() {
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gSaveContext.savedSceneNum = 0x51;
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// Equipment
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static std::array<u8, 8> sButtonItems = { ITEM_SWORD_MASTER, ITEM_BOW, ITEM_BOMB, ITEM_OCARINA_FAIRY, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE };
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static std::array<u8, 8> sButtonItems = { ITEM_SWORD_MASTER, ITEM_BOW, ITEM_BOMB, ITEM_OCARINA_FAIRY,
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ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE };
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for (int button = 0; button < ARRAY_COUNT(gSaveContext.equips.buttonItems); button++) {
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gSaveContext.equips.buttonItems[button] = sButtonItems[button];
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}
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static std::array<u8, 7> sCButtonSlots = { SLOT_BOW, SLOT_BOMB, SLOT_OCARINA, SLOT_NONE, SLOT_NONE, SLOT_NONE, SLOT_NONE };
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static std::array<u8, 7> sCButtonSlots = { SLOT_BOW, SLOT_BOMB, SLOT_OCARINA, SLOT_NONE,
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SLOT_NONE, SLOT_NONE, SLOT_NONE };
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for (int button = 0; button < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); button++) {
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gSaveContext.equips.cButtonSlots[button] = sCButtonSlots[button];
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}
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@ -740,7 +749,7 @@ void SaveManager::InitFileDebug() {
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}
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// Threaded SaveFile takes copy of gSaveContext for local unmodified storage
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void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString = "all") {
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void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString) {
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/*nlohmann::json baseBlock;
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baseBlock["version"] = 1;
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@ -753,7 +762,7 @@ void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const
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currentJsonContext = §ionBlock["data"];
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sectionHandler.second.second(saveContext);
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}
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} else if (sectionSaveHandlers.contains(sectionString) && std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), sectionString)) {
|
||||
} else if (sectionSaveHandlers.contains(sectionString) && std::find(autosaveRegistry.begin(), autosaveRegistry.end(), sectionString) != autosaveRegistry.end()) {
|
||||
SectionSaveHandler handler = sectionSaveHandlers.find(sectionString)->second;
|
||||
nlohmann::json& sectionBlock = saveBlock["sections"][sectionString];
|
||||
sectionBlock["version"] = handler.first;
|
||||
@ -785,7 +794,7 @@ void SaveManager::SaveFile(int fileNum) {
|
||||
// Can't think of any time the promise would be needed, so use push_task instead of submit
|
||||
auto saveContext = new SaveContext;
|
||||
memcpy(saveContext, &gSaveContext, sizeof(gSaveContext));
|
||||
smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext);
|
||||
smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext, "all");
|
||||
}
|
||||
|
||||
void SaveManager::SaveGlobal() {
|
||||
@ -822,14 +831,15 @@ void SaveManager::LoadFile(int fileNum) {
|
||||
if (!sectionLoadHandlers.contains(sectionName)) {
|
||||
// Unloadable sections aren't necessarily errors, they are probably mods that were unloaded
|
||||
// TODO report in a more noticeable manner
|
||||
SPDLOG_WARN("Save " + GetFileName(fileNum).string() + " contains unloadable section " + sectionName);
|
||||
SPDLOG_WARN("Save " + GetFileName(fileNum).string() + " contains unloadable section " +
|
||||
sectionName);
|
||||
continue;
|
||||
}
|
||||
SectionLoadHandler& handler = sectionLoadHandlers[sectionName];
|
||||
if (!handler.contains(sectionVersion)) {
|
||||
// A section that has a loader without a handler for the specific version means that the user has a mod
|
||||
// at an earlier version than the save has. In this case, the user probably wants to load the save.
|
||||
// Report the error so that the user can rectify the error.
|
||||
// A section that has a loader without a handler for the specific version means that the user has a
|
||||
// mod at an earlier version than the save has. In this case, the user probably wants to load the
|
||||
// save. Report the error so that the user can rectify the error.
|
||||
// TODO report in a more noticeable manner
|
||||
SPDLOG_ERROR("Save " + GetFileName(fileNum).string() + " contains section " + sectionName +
|
||||
" with an unloadable version " + std::to_string(sectionVersion));
|
||||
@ -857,10 +867,9 @@ void SaveManager::ThreadPoolWait() {
|
||||
bool SaveManager::SaveFile_Exist(int fileNum) {
|
||||
try {
|
||||
bool exists = std::filesystem::exists(GetFileName(fileNum));
|
||||
SPDLOG_INFO("File[{}] - {}", fileNum, exists ? "exists" : "does not exist" );
|
||||
SPDLOG_INFO("File[{}] - {}", fileNum, exists ? "exists" : "does not exist");
|
||||
return exists;
|
||||
}
|
||||
catch(std::filesystem::filesystem_error const& ex) {
|
||||
} catch (std::filesystem::filesystem_error const& ex) {
|
||||
SPDLOG_ERROR("Filesystem error");
|
||||
return false;
|
||||
}
|
||||
@ -876,7 +885,8 @@ void SaveManager::AddLoadFunction(const std::string& name, int version, LoadFunc
|
||||
}
|
||||
|
||||
if (sectionLoadHandlers[name].contains(version)) {
|
||||
SPDLOG_ERROR("Adding load function for section and version that already has one: " + name + ", " + std::to_string(version));
|
||||
SPDLOG_ERROR("Adding load function for section and version that already has one: " + name + ", " +
|
||||
std::to_string(version));
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
@ -921,9 +931,8 @@ void SaveManager::LoadBaseVersion1() {
|
||||
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
|
||||
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
|
||||
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
|
||||
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
|
||||
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
|
||||
SaveManager::Instance->LoadData("health", gSaveContext.health);
|
||||
@ -938,25 +947,29 @@ void SaveManager::LoadBaseVersion1() {
|
||||
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
|
||||
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
|
||||
SaveManager::Instance->LoadStruct("childEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadStruct("adultEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
|
||||
@ -980,9 +993,9 @@ void SaveManager::LoadBaseVersion1() {
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
|
||||
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
|
||||
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
|
||||
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
|
||||
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
|
||||
});
|
||||
@ -1014,21 +1027,17 @@ void SaveManager::LoadBaseVersion1() {
|
||||
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
|
||||
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
|
||||
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
|
||||
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
|
||||
SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowLongSongSet);
|
||||
SaveManager::Instance->LoadArray("scarecrowCustomSong", sizeof(gSaveContext.scarecrowLongSong), [](size_t i) {
|
||||
@ -1062,9 +1071,8 @@ void SaveManager::LoadBaseVersion2() {
|
||||
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
|
||||
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
|
||||
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
|
||||
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
|
||||
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
|
||||
SaveManager::Instance->LoadData("health", gSaveContext.health);
|
||||
@ -1079,25 +1087,29 @@ void SaveManager::LoadBaseVersion2() {
|
||||
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
|
||||
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
|
||||
SaveManager::Instance->LoadStruct("childEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadStruct("adultEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
|
||||
@ -1121,9 +1133,9 @@ void SaveManager::LoadBaseVersion2() {
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
|
||||
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
|
||||
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
|
||||
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
|
||||
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
|
||||
});
|
||||
@ -1144,12 +1156,12 @@ void SaveManager::LoadBaseVersion2() {
|
||||
SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
|
||||
SaveManager::Instance->LoadArray(
|
||||
"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
|
||||
});
|
||||
SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
@ -1176,21 +1188,17 @@ void SaveManager::LoadBaseVersion2() {
|
||||
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
|
||||
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
|
||||
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
|
||||
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
|
||||
SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowLongSongSet);
|
||||
SaveManager::Instance->LoadArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
|
||||
@ -1244,17 +1252,18 @@ void SaveManager::LoadBaseVersion2() {
|
||||
if (!gSaveContext.scarecrowLongSongSet) {
|
||||
SaveManager::Instance->LoadData("scarecrowLongSongSet", gSaveContext.scarecrowLongSongSet);
|
||||
if (gSaveContext.scarecrowLongSongSet) {
|
||||
SaveManager::Instance->LoadArray("scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
|
||||
SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
|
||||
SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
|
||||
SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
|
||||
SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
|
||||
SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
|
||||
SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
|
||||
SaveManager::Instance->LoadArray(
|
||||
"scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
|
||||
SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
|
||||
SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
|
||||
SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
|
||||
SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
|
||||
SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
|
||||
SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1268,9 +1277,8 @@ void SaveManager::LoadBaseVersion3() {
|
||||
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
|
||||
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
|
||||
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
|
||||
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
|
||||
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
|
||||
SaveManager::Instance->LoadData("health", gSaveContext.health);
|
||||
@ -1285,25 +1293,29 @@ void SaveManager::LoadBaseVersion3() {
|
||||
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
|
||||
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
|
||||
SaveManager::Instance->LoadStruct("childEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadStruct("adultEquips", []() {
|
||||
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadArray(
|
||||
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
|
||||
static_cast<uint8_t>(ITEM_NONE));
|
||||
});
|
||||
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
|
||||
static_cast<uint8_t>(SLOT_NONE));
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
|
||||
@ -1327,9 +1339,9 @@ void SaveManager::LoadBaseVersion3() {
|
||||
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
|
||||
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
|
||||
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
|
||||
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
|
||||
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
|
||||
});
|
||||
@ -1339,7 +1351,8 @@ void SaveManager::LoadBaseVersion3() {
|
||||
SaveManager::Instance->LoadStruct("sohStats", []() {
|
||||
std::string buildVersion;
|
||||
SaveManager::Instance->LoadData("buildVersion", buildVersion);
|
||||
strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(), ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
|
||||
strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
|
||||
ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
|
||||
gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
|
||||
SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
|
||||
SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
|
||||
@ -1352,32 +1365,32 @@ void SaveManager::LoadBaseVersion3() {
|
||||
});
|
||||
SaveManager::Instance->LoadData("playTimer", gSaveContext.sohStats.playTimer);
|
||||
SaveManager::Instance->LoadData("pauseTimer", gSaveContext.sohStats.pauseTimer);
|
||||
SaveManager::Instance->LoadArray("itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
|
||||
SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
|
||||
SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
|
||||
SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
|
||||
SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
|
||||
|
||||
SaveManager::Instance->LoadArray(
|
||||
"itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]); });
|
||||
SaveManager::Instance->LoadArray(
|
||||
"sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
|
||||
SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
|
||||
SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
|
||||
SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
|
||||
SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
|
||||
});
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->LoadData("tsIdx", gSaveContext.sohStats.tsIdx);
|
||||
SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray(
|
||||
"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
|
||||
SaveManager::Instance->LoadArray(
|
||||
"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
|
||||
SaveManager::Instance->LoadArray(
|
||||
"locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]); });
|
||||
});
|
||||
SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) {
|
||||
SaveManager::Instance->LoadStruct("", [&i]() {
|
||||
@ -1404,21 +1417,17 @@ void SaveManager::LoadBaseVersion3() {
|
||||
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
|
||||
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
|
||||
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
|
||||
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
|
||||
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
|
||||
});
|
||||
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
|
||||
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
|
||||
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
|
||||
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
|
||||
SaveManager::Instance->LoadData("scarecrowLongSongSet", gSaveContext.scarecrowLongSongSet);
|
||||
SaveManager::Instance->LoadArray("scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
|
||||
@ -1501,21 +1510,21 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
|
||||
SaveManager::Instance->SaveData("bgsFlag", saveContext->bgsFlag);
|
||||
SaveManager::Instance->SaveData("ocarinaGameRoundNum", saveContext->ocarinaGameRoundNum);
|
||||
SaveManager::Instance->SaveStruct("childEquips", [&]() {
|
||||
SaveManager::Instance->SaveArray("buttonItems", ARRAY_COUNT(saveContext->childEquips.buttonItems), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->childEquips.buttonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("cButtonSlots", ARRAY_COUNT(saveContext->childEquips.cButtonSlots), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->childEquips.cButtonSlots[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray(
|
||||
"buttonItems", ARRAY_COUNT(saveContext->childEquips.buttonItems),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->childEquips.buttonItems[i]); });
|
||||
SaveManager::Instance->SaveArray(
|
||||
"cButtonSlots", ARRAY_COUNT(saveContext->childEquips.cButtonSlots),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->childEquips.cButtonSlots[i]); });
|
||||
SaveManager::Instance->SaveData("equipment", saveContext->childEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->SaveStruct("adultEquips", [&]() {
|
||||
SaveManager::Instance->SaveArray("buttonItems", ARRAY_COUNT(saveContext->adultEquips.buttonItems), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->adultEquips.buttonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("cButtonSlots", ARRAY_COUNT(saveContext->adultEquips.cButtonSlots), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->adultEquips.cButtonSlots[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray(
|
||||
"buttonItems", ARRAY_COUNT(saveContext->adultEquips.buttonItems),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->adultEquips.buttonItems[i]); });
|
||||
SaveManager::Instance->SaveArray(
|
||||
"cButtonSlots", ARRAY_COUNT(saveContext->adultEquips.cButtonSlots),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->adultEquips.cButtonSlots[i]); });
|
||||
SaveManager::Instance->SaveData("equipment", saveContext->adultEquips.equipment);
|
||||
});
|
||||
SaveManager::Instance->SaveData("unk_54", saveContext->unk_54);
|
||||
@ -1539,54 +1548,15 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
|
||||
SaveManager::Instance->SaveData("equipment", saveContext->inventory.equipment);
|
||||
SaveManager::Instance->SaveData("upgrades", saveContext->inventory.upgrades);
|
||||
SaveManager::Instance->SaveData("questItems", saveContext->inventory.questItems);
|
||||
SaveManager::Instance->SaveArray("dungeonItems", ARRAY_COUNT(saveContext->inventory.dungeonItems), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->inventory.dungeonItems[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray(
|
||||
"dungeonItems", ARRAY_COUNT(saveContext->inventory.dungeonItems),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->inventory.dungeonItems[i]); });
|
||||
SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->inventory.dungeonKeys), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->inventory.dungeonKeys[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveData("defenseHearts", saveContext->inventory.defenseHearts);
|
||||
SaveManager::Instance->SaveData("gsTokens", saveContext->inventory.gsTokens);
|
||||
});
|
||||
SaveManager::Instance->SaveStruct("sohStats", [&]() {
|
||||
SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
|
||||
SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
|
||||
SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
|
||||
SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
|
||||
|
||||
SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
|
||||
SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
|
||||
SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
|
||||
SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
|
||||
SaveManager::Instance->SaveArray("itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
|
||||
SaveManager::Instance->SaveStruct("", [&]() {
|
||||
SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
|
||||
SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
|
||||
SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
|
||||
SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
|
||||
SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
|
||||
SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]);
|
||||
});
|
||||
});
|
||||
SaveManager::Instance->SaveArray("sceneFlags", ARRAY_COUNT(saveContext->sceneFlags), [&](size_t i) {
|
||||
SaveManager::Instance->SaveStruct("", [&]() {
|
||||
SaveManager::Instance->SaveData("chest", saveContext->sceneFlags[i].chest);
|
||||
@ -1612,9 +1582,8 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
|
||||
SaveManager::Instance->SaveData("tempSwchFlags", saveContext->fw.tempSwchFlags);
|
||||
SaveManager::Instance->SaveData("tempCollectFlags", saveContext->fw.tempCollectFlags);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("gsFlags", ARRAY_COUNT(saveContext->gsFlags), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->gsFlags[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("gsFlags", ARRAY_COUNT(saveContext->gsFlags),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->gsFlags[i]); });
|
||||
SaveManager::Instance->SaveArray("highScores", ARRAY_COUNT(saveContext->highScores), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->highScores[i]);
|
||||
});
|
||||
@ -1624,9 +1593,8 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
|
||||
SaveManager::Instance->SaveArray("itemGetInf", ARRAY_COUNT(saveContext->itemGetInf), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->itemGetInf[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("infTable", ARRAY_COUNT(saveContext->infTable), [&](size_t i) {
|
||||
SaveManager::Instance->SaveData("", saveContext->infTable[i]);
|
||||
});
|
||||
SaveManager::Instance->SaveArray("infTable", ARRAY_COUNT(saveContext->infTable),
|
||||
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->infTable[i]); });
|
||||
SaveManager::Instance->SaveData("worldMapAreaData", saveContext->worldMapAreaData);
|
||||
SaveManager::Instance->SaveData("scarecrowLongSongSet", saveContext->scarecrowLongSongSet);
|
||||
SaveManager::Instance->SaveArray("scarecrowLongSong", ARRAY_COUNT(saveContext->scarecrowLongSong), [&](size_t i) {
|
||||
@ -1722,15 +1690,14 @@ void SaveManager::LoadArray(const std::string& name, const size_t size, LoadArra
|
||||
for (; (currentJsonArrayContext != currentJsonContext->end()) && (i < size); i++, currentJsonArrayContext++) {
|
||||
func(i);
|
||||
}
|
||||
// Handle remainer of items. Either this was data that was manually deleted, or a later version extended the size of the array.
|
||||
// The later members will be default constructed.
|
||||
// Handle remainer of items. Either this was data that was manually deleted, or a later version extended the size of
|
||||
// the array. The later members will be default constructed.
|
||||
for (; i < size; i++) {
|
||||
func(i);
|
||||
}
|
||||
currentJsonContext = saveJsonContext;
|
||||
}
|
||||
|
||||
|
||||
void SaveManager::LoadStruct(const std::string& name, LoadStructFunc func) {
|
||||
// Create an empty struct and set it as the current load context, then call the function that loads the struct.
|
||||
// If it is an array entry, load it from the array instead.
|
||||
@ -1756,8 +1723,7 @@ void SaveManager::LoadStruct(const std::string& name, LoadStructFunc func) {
|
||||
|
||||
#if defined(__WIIU__) || defined(__SWITCH__)
|
||||
// std::filesystem::copy_file doesn't work properly with the Wii U's toolchain atm
|
||||
int copy_file(const char* src, const char* dst)
|
||||
{
|
||||
int copy_file(const char* src, const char* dst) {
|
||||
alignas(0x40) uint8_t buf[4096];
|
||||
FILE* r = fopen(src, "r");
|
||||
if (!r) {
|
||||
|
@ -118,8 +118,8 @@ public:
|
||||
static const int MaxFiles = 3;
|
||||
std::array<SaveFileMetaInfo, MaxFiles> fileMetaInfo;
|
||||
|
||||
void RegisterSectionAutoSave(std::string section);
|
||||
void UnregisterSectionAutoSave(std::string section);
|
||||
void RegisterAutosaveSection(std::string section);
|
||||
void UnregisterAutosaveSection(std::string section);
|
||||
|
||||
private:
|
||||
std::filesystem::path GetFileName(int fileNum);
|
||||
@ -151,7 +151,7 @@ public:
|
||||
|
||||
using SectionSaveHandler = std::pair<int, SaveFunc>;
|
||||
std::map<std::string, SectionSaveHandler> sectionSaveHandlers;
|
||||
// sets a section to
|
||||
// tracks sections to save during autosave triggers
|
||||
std::vector<std::string> autosaveRegistry;
|
||||
|
||||
std::map<std::string, PostFunc> postHandlers;
|
||||
|
Loading…
Reference in New Issue
Block a user