Moved sohStats to separate section, load and save code now in gameplaystats.cpp. Still needs new load version for base?

This commit is contained in:
Malkierian 2023-05-11 12:02:04 -07:00
parent 2a8810d6a5
commit 2ae713464d
3 changed files with 286 additions and 229 deletions

View File

@ -2,6 +2,8 @@ extern "C" {
#include "gameplaystats.h"
}
#include "soh/SaveManager.h"
#include "macros.h"
#include "ImGuiImpl.h"
#include "../UIWidgets.hpp"
@ -174,6 +176,92 @@ void DisplayTimeHHMMSS(uint32_t timeInTenthsOfSeconds, std::string text, ImVec4
ImGui::PopStyleColor();
}
void LoadStatsVersion1() {
std::string buildVersion;
SaveManager::Instance->LoadData("buildVersion", buildVersion);
strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
SaveManager::Instance->LoadData("buildVersionPatch", gSaveContext.sohStats.buildVersionPatch);
SaveManager::Instance->LoadData("heartPieces", gSaveContext.sohStats.heartPieces);
SaveManager::Instance->LoadData("heartContainers", gSaveContext.sohStats.heartContainers);
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.sohStats.dungeonKeys), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.dungeonKeys[i]);
});
SaveManager::Instance->LoadData("playTimer", gSaveContext.sohStats.playTimer);
SaveManager::Instance->LoadData("pauseTimer", gSaveContext.sohStats.pauseTimer);
SaveManager::Instance->LoadArray(
"itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]); });
SaveManager::Instance->LoadArray(
"sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
});
});
SaveManager::Instance->LoadData("tsIdx", gSaveContext.sohStats.tsIdx);
SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
});
SaveManager::Instance->LoadArray(
"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
SaveManager::Instance->LoadArray(
"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
SaveManager::Instance->LoadArray(
"locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]); });
}
void SaveStatsVersion1(SaveContext* saveContext) {
SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
});
SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
SaveManager::Instance->SaveArray(
"itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]); });
SaveManager::Instance->SaveArray(
"sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
SaveManager::Instance->SaveStruct("", [&]() {
SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
});
});
SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
});
SaveManager::Instance->SaveArray(
"scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]); });
SaveManager::Instance->SaveArray(
"entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]); });
SaveManager::Instance->SaveArray(
"locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]); });
}
void SortChronological(TimestampInfo* arr, size_t len) {
TimestampInfo temp;
for (int i = 0; i < len; i++) {
@ -673,4 +761,7 @@ extern "C" void InitStatTracker() {
LUS::AddWindow("Enhancements", "Gameplay Stats", DrawStatsTracker, CVarGetInteger("gGameplayStatsEnabled", 0));
SetupDisplayNames();
SetupDisplayColors();
SaveManager::Instance->AddLoadFunction("sohStats", 1, LoadStatsVersion1);
SaveManager::Instance->AddSaveFunction("sohStats", 1, SaveStatsVersion1);
SaveManager::Instance->RegisterAutosaveSection("sohStats");
}

View File

@ -19,7 +19,7 @@
extern "C" SaveContext gSaveContext;
void SaveManager::WriteSaveFile(const std::filesystem::path& savePath, const uintptr_t addr, void* dramAddr,
const size_t size) {
const size_t size) {
std::ofstream saveFile = std::ofstream(savePath, std::fstream::in | std::fstream::out | std::fstream::binary);
saveFile.seekp(addr);
saveFile.write((char*)dramAddr, size);
@ -50,12 +50,12 @@ SaveManager::SaveManager() {
AddLoadFunction("base", 2, LoadBaseVersion2);
AddLoadFunction("base", 3, LoadBaseVersion3);
AddSaveFunction("base", 3, SaveBase);
RegisterSectionAutoSave("base");
RegisterAutosaveSection("base");
AddLoadFunction("randomizer", 1, LoadRandomizerVersion1);
AddLoadFunction("randomizer", 2, LoadRandomizerVersion2);
AddSaveFunction("randomizer", 2, SaveRandomizer);
RegisterSectionAutoSave("randomizer");
RegisterAutosaveSection("randomizer");
AddInitFunction(InitFileImpl);
@ -85,15 +85,16 @@ SaveManager::SaveManager() {
}
}
void SaveManager::RegisterSectionAutoSave(std::string section) {
if (!std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), section)) {
void SaveManager::RegisterAutosaveSection(std::string section) {
if (std::find(autosaveRegistry.begin(), autosaveRegistry.end(), section) == autosaveRegistry.end()) {
autosaveRegistry.push_back(section);
}
}
void SaveManager::UnregisterSectionAutoSave(std::string section) {
if (std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), section)) {
autosaveRegistry.erase(find(autosaveRegistry.begin(), autosaveRegistry.end(), section));
void SaveManager::UnregisterAutosaveSection(std::string section) {
auto find = std::find(autosaveRegistry.begin(), autosaveRegistry.end(), section);
if (find != autosaveRegistry.end()) {
autosaveRegistry.erase(find);
}
}
@ -121,7 +122,8 @@ void SaveManager::LoadRandomizerVersion1() {
for (int i = 0; i < ARRAY_COUNT(gSaveContext.hintLocations); i++) {
SaveManager::Instance->LoadData("hc" + std::to_string(i), gSaveContext.hintLocations[i].check);
for (int j = 0; j < ARRAY_COUNT(gSaveContext.hintLocations[i].hintText); j++) {
SaveManager::Instance->LoadData("ht" + std::to_string(i) + "-" + std::to_string(j), gSaveContext.hintLocations[i].hintText[j]);
SaveManager::Instance->LoadData("ht" + std::to_string(i) + "-" + std::to_string(j),
gSaveContext.hintLocations[i].hintText[j]);
}
}
@ -185,13 +187,13 @@ void SaveManager::LoadRandomizerVersion2() {
SaveManager::Instance->LoadData("destination", gSaveContext.entranceOverrides[i].destination);
SaveManager::Instance->LoadData("blueWarp", gSaveContext.entranceOverrides[i].blueWarp);
SaveManager::Instance->LoadData("override", gSaveContext.entranceOverrides[i].override);
SaveManager::Instance->LoadData("overrideDestination", gSaveContext.entranceOverrides[i].overrideDestination);
SaveManager::Instance->LoadData("overrideDestination",
gSaveContext.entranceOverrides[i].overrideDestination);
});
});
SaveManager::Instance->LoadArray("seed", ARRAY_COUNT(gSaveContext.seedIcons), [&](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]);
});
SaveManager::Instance->LoadArray("seed", ARRAY_COUNT(gSaveContext.seedIcons),
[&](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]); });
SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
gSaveContext.randoSettings[i].key = RandomizerSettingKey(i);
@ -277,7 +279,8 @@ void SaveManager::LoadRandomizerVersion2() {
void SaveManager::SaveRandomizer(SaveContext* saveContext) {
if(!saveContext->n64ddFlag) return;
if (!saveContext->n64ddFlag)
return;
SaveManager::Instance->SaveArray("itemLocations", RC_MAX, [&](size_t i) {
SaveManager::Instance->SaveStruct("", [&]() {
@ -293,13 +296,13 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
SaveManager::Instance->SaveData("destination", saveContext->entranceOverrides[i].destination);
SaveManager::Instance->SaveData("blueWarp", saveContext->entranceOverrides[i].blueWarp);
SaveManager::Instance->SaveData("override", saveContext->entranceOverrides[i].override);
SaveManager::Instance->SaveData("overrideDestination", saveContext->entranceOverrides[i].overrideDestination);
SaveManager::Instance->SaveData("overrideDestination",
saveContext->entranceOverrides[i].overrideDestination);
});
});
SaveManager::Instance->SaveArray("seed", ARRAY_COUNT(saveContext->seedIcons), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->seedIcons[i]);
});
SaveManager::Instance->SaveArray("seed", ARRAY_COUNT(saveContext->seedIcons),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->seedIcons[i]); });
SaveManager::Instance->SaveArray("randoSettings", RSK_MAX, [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->randoSettings[i].value);
@ -332,7 +335,7 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
std::shared_ptr<Randomizer> randomizer = OTRGlobals::Instance->gRandomizer;
std::vector<std::pair<RandomizerCheck, u16>> merchantPrices;
for (const auto & [ check, price ] : randomizer->merchantPrices) {
for (const auto& [check, price] : randomizer->merchantPrices) {
merchantPrices.push_back(std::make_pair(check, price));
}
@ -350,9 +353,8 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext) {
for (const auto scene : randomizer->masterQuestDungeons) {
masterQuestDungeons.push_back(scene);
}
SaveManager::Instance->SaveArray("masterQuestDungeons", masterQuestDungeons.size(), [&](size_t i) {
SaveManager::Instance->SaveData("", masterQuestDungeons[i]);
});
SaveManager::Instance->SaveArray("masterQuestDungeons", masterQuestDungeons.size(),
[&](size_t i) { SaveManager::Instance->SaveData("", masterQuestDungeons[i]); });
}
void SaveManager::Init() {
@ -361,7 +363,8 @@ void SaveManager::Init() {
auto sOldSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.sav");
auto sOldBackupSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.bak");
LUS::RegisterHook<LUS::ExitGame>([this]() { ThreadPoolWait(); });
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>([this](uint32_t fileNum) { ThreadPoolWait(); });
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>(
[this](uint32_t fileNum) { ThreadPoolWait(); });
// If the save directory does not exist, create it
if (!std::filesystem::exists(sSavePath)) {
@ -409,7 +412,6 @@ void SaveManager::Init() {
if (std::filesystem::exists(GetFileName(fileNum))) {
LoadFile(fileNum);
}
}
}
@ -429,16 +431,20 @@ void SaveManager::InitMeta(int fileNum) {
}
fileMetaInfo[fileNum].randoSave = gSaveContext.n64ddFlag;
// If the file is marked as a Master Quest file or if we're randomized and have at least one master quest dungeon, we need the mq otr.
fileMetaInfo[fileNum].requiresMasterQuest = gSaveContext.isMasterQuest > 0 || (gSaveContext.n64ddFlag && gSaveContext.mqDungeonCount > 0);
// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons, in which case
// we don't actually require a vanilla OTR.
fileMetaInfo[fileNum].requiresOriginal = !gSaveContext.isMasterQuest && (!gSaveContext.n64ddFlag || gSaveContext.mqDungeonCount < 12);
// If the file is marked as a Master Quest file or if we're randomized and have at least one master quest dungeon,
// we need the mq otr.
fileMetaInfo[fileNum].requiresMasterQuest =
gSaveContext.isMasterQuest > 0 || (gSaveContext.n64ddFlag && gSaveContext.mqDungeonCount > 0);
// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons,
// in which case we don't actually require a vanilla OTR.
fileMetaInfo[fileNum].requiresOriginal =
!gSaveContext.isMasterQuest && (!gSaveContext.n64ddFlag || gSaveContext.mqDungeonCount < 12);
fileMetaInfo[fileNum].buildVersionMajor = gSaveContext.sohStats.buildVersionMajor;
fileMetaInfo[fileNum].buildVersionMinor = gSaveContext.sohStats.buildVersionMinor;
fileMetaInfo[fileNum].buildVersionPatch = gSaveContext.sohStats.buildVersionPatch;
strncpy(fileMetaInfo[fileNum].buildVersion, gSaveContext.sohStats.buildVersion, sizeof(fileMetaInfo[fileNum].buildVersion) - 1);
strncpy(fileMetaInfo[fileNum].buildVersion, gSaveContext.sohStats.buildVersion,
sizeof(fileMetaInfo[fileNum].buildVersion) - 1);
fileMetaInfo[fileNum].buildVersion[sizeof(fileMetaInfo[fileNum].buildVersion) - 1] = 0;
}
@ -620,13 +626,14 @@ void SaveManager::InitFileNormal() {
gSaveContext.pendingSale = ITEM_NONE;
gSaveContext.pendingSaleMod = MOD_NONE;
strncpy(gSaveContext.sohStats.buildVersion, (const char*) gBuildVersion, sizeof(gSaveContext.sohStats.buildVersion) - 1);
strncpy(gSaveContext.sohStats.buildVersion, (const char*)gBuildVersion,
sizeof(gSaveContext.sohStats.buildVersion) - 1);
gSaveContext.sohStats.buildVersion[sizeof(gSaveContext.sohStats.buildVersion) - 1] = 0;
gSaveContext.sohStats.buildVersionMajor = gBuildVersionMajor;
gSaveContext.sohStats.buildVersionMinor = gBuildVersionMinor;
gSaveContext.sohStats.buildVersionPatch = gBuildVersionPatch;
//RANDOTODO (ADD ITEMLOCATIONS TO GSAVECONTEXT)
// RANDOTODO (ADD ITEMLOCATIONS TO GSAVECONTEXT)
}
void SaveManager::InitFileDebug() {
@ -671,11 +678,13 @@ void SaveManager::InitFileDebug() {
gSaveContext.savedSceneNum = 0x51;
// Equipment
static std::array<u8, 8> sButtonItems = { ITEM_SWORD_MASTER, ITEM_BOW, ITEM_BOMB, ITEM_OCARINA_FAIRY, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE };
static std::array<u8, 8> sButtonItems = { ITEM_SWORD_MASTER, ITEM_BOW, ITEM_BOMB, ITEM_OCARINA_FAIRY,
ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE };
for (int button = 0; button < ARRAY_COUNT(gSaveContext.equips.buttonItems); button++) {
gSaveContext.equips.buttonItems[button] = sButtonItems[button];
}
static std::array<u8, 7> sCButtonSlots = { SLOT_BOW, SLOT_BOMB, SLOT_OCARINA, SLOT_NONE, SLOT_NONE, SLOT_NONE, SLOT_NONE };
static std::array<u8, 7> sCButtonSlots = { SLOT_BOW, SLOT_BOMB, SLOT_OCARINA, SLOT_NONE,
SLOT_NONE, SLOT_NONE, SLOT_NONE };
for (int button = 0; button < ARRAY_COUNT(gSaveContext.equips.cButtonSlots); button++) {
gSaveContext.equips.cButtonSlots[button] = sCButtonSlots[button];
}
@ -740,7 +749,7 @@ void SaveManager::InitFileDebug() {
}
// Threaded SaveFile takes copy of gSaveContext for local unmodified storage
void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString = "all") {
void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString) {
/*nlohmann::json baseBlock;
baseBlock["version"] = 1;
@ -753,7 +762,7 @@ void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const
currentJsonContext = &sectionBlock["data"];
sectionHandler.second.second(saveContext);
}
} else if (sectionSaveHandlers.contains(sectionString) && std::any_of(autosaveRegistry.begin(), autosaveRegistry.end(), sectionString)) {
} else if (sectionSaveHandlers.contains(sectionString) && std::find(autosaveRegistry.begin(), autosaveRegistry.end(), sectionString) != autosaveRegistry.end()) {
SectionSaveHandler handler = sectionSaveHandlers.find(sectionString)->second;
nlohmann::json& sectionBlock = saveBlock["sections"][sectionString];
sectionBlock["version"] = handler.first;
@ -785,7 +794,7 @@ void SaveManager::SaveFile(int fileNum) {
// Can't think of any time the promise would be needed, so use push_task instead of submit
auto saveContext = new SaveContext;
memcpy(saveContext, &gSaveContext, sizeof(gSaveContext));
smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext);
smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext, "all");
}
void SaveManager::SaveGlobal() {
@ -822,14 +831,15 @@ void SaveManager::LoadFile(int fileNum) {
if (!sectionLoadHandlers.contains(sectionName)) {
// Unloadable sections aren't necessarily errors, they are probably mods that were unloaded
// TODO report in a more noticeable manner
SPDLOG_WARN("Save " + GetFileName(fileNum).string() + " contains unloadable section " + sectionName);
SPDLOG_WARN("Save " + GetFileName(fileNum).string() + " contains unloadable section " +
sectionName);
continue;
}
SectionLoadHandler& handler = sectionLoadHandlers[sectionName];
if (!handler.contains(sectionVersion)) {
// A section that has a loader without a handler for the specific version means that the user has a mod
// at an earlier version than the save has. In this case, the user probably wants to load the save.
// Report the error so that the user can rectify the error.
// A section that has a loader without a handler for the specific version means that the user has a
// mod at an earlier version than the save has. In this case, the user probably wants to load the
// save. Report the error so that the user can rectify the error.
// TODO report in a more noticeable manner
SPDLOG_ERROR("Save " + GetFileName(fileNum).string() + " contains section " + sectionName +
" with an unloadable version " + std::to_string(sectionVersion));
@ -857,10 +867,9 @@ void SaveManager::ThreadPoolWait() {
bool SaveManager::SaveFile_Exist(int fileNum) {
try {
bool exists = std::filesystem::exists(GetFileName(fileNum));
SPDLOG_INFO("File[{}] - {}", fileNum, exists ? "exists" : "does not exist" );
SPDLOG_INFO("File[{}] - {}", fileNum, exists ? "exists" : "does not exist");
return exists;
}
catch(std::filesystem::filesystem_error const& ex) {
} catch (std::filesystem::filesystem_error const& ex) {
SPDLOG_ERROR("Filesystem error");
return false;
}
@ -876,7 +885,8 @@ void SaveManager::AddLoadFunction(const std::string& name, int version, LoadFunc
}
if (sectionLoadHandlers[name].contains(version)) {
SPDLOG_ERROR("Adding load function for section and version that already has one: " + name + ", " + std::to_string(version));
SPDLOG_ERROR("Adding load function for section and version that already has one: " + name + ", " +
std::to_string(version));
assert(false);
return;
}
@ -921,9 +931,8 @@ void SaveManager::LoadBaseVersion1() {
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
});
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
SaveManager::Instance->LoadData("health", gSaveContext.health);
@ -938,25 +947,29 @@ void SaveManager::LoadBaseVersion1() {
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
SaveManager::Instance->LoadStruct("childEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
});
SaveManager::Instance->LoadStruct("adultEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
});
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
@ -980,9 +993,9 @@ void SaveManager::LoadBaseVersion1() {
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
});
SaveManager::Instance->LoadArray(
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
});
@ -1014,21 +1027,17 @@ void SaveManager::LoadBaseVersion1() {
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
});
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
});
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowLongSongSet);
SaveManager::Instance->LoadArray("scarecrowCustomSong", sizeof(gSaveContext.scarecrowLongSong), [](size_t i) {
@ -1062,9 +1071,8 @@ void SaveManager::LoadBaseVersion2() {
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
});
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
SaveManager::Instance->LoadData("health", gSaveContext.health);
@ -1079,25 +1087,29 @@ void SaveManager::LoadBaseVersion2() {
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
SaveManager::Instance->LoadStruct("childEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
});
SaveManager::Instance->LoadStruct("adultEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
});
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
@ -1121,9 +1133,9 @@ void SaveManager::LoadBaseVersion2() {
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
});
SaveManager::Instance->LoadArray(
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
});
@ -1144,12 +1156,12 @@ void SaveManager::LoadBaseVersion2() {
SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
});
SaveManager::Instance->LoadArray("scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]);
});
SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]);
});
SaveManager::Instance->LoadArray(
"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
SaveManager::Instance->LoadArray(
"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
});
SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
@ -1176,21 +1188,17 @@ void SaveManager::LoadBaseVersion2() {
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
});
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
});
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowLongSongSet);
SaveManager::Instance->LoadArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
@ -1244,17 +1252,18 @@ void SaveManager::LoadBaseVersion2() {
if (!gSaveContext.scarecrowLongSongSet) {
SaveManager::Instance->LoadData("scarecrowLongSongSet", gSaveContext.scarecrowLongSongSet);
if (gSaveContext.scarecrowLongSongSet) {
SaveManager::Instance->LoadArray("scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
SaveManager::Instance->LoadArray(
"scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
});
});
});
}
}
}
@ -1268,9 +1277,8 @@ void SaveManager::LoadBaseVersion3() {
SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays);
SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount);
SaveManager::Instance->LoadData("deaths", gSaveContext.deaths);
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.playerName[i]);
});
SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); });
SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag);
SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity);
SaveManager::Instance->LoadData("health", gSaveContext.health);
@ -1285,25 +1293,29 @@ void SaveManager::LoadBaseVersion3() {
SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag);
SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum);
SaveManager::Instance->LoadStruct("childEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment);
});
SaveManager::Instance->LoadStruct("adultEquips", []() {
SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadArray(
"buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i],
static_cast<uint8_t>(ITEM_NONE));
});
SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
});
SaveManager::Instance->LoadArray(
"cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i],
static_cast<uint8_t>(SLOT_NONE));
});
});
SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment);
});
SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54);
@ -1327,9 +1339,9 @@ void SaveManager::LoadBaseVersion3() {
SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
});
SaveManager::Instance->LoadArray(
"dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
});
@ -1339,7 +1351,8 @@ void SaveManager::LoadBaseVersion3() {
SaveManager::Instance->LoadStruct("sohStats", []() {
std::string buildVersion;
SaveManager::Instance->LoadData("buildVersion", buildVersion);
strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(), ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
@ -1352,32 +1365,32 @@ void SaveManager::LoadBaseVersion3() {
});
SaveManager::Instance->LoadData("playTimer", gSaveContext.sohStats.playTimer);
SaveManager::Instance->LoadData("pauseTimer", gSaveContext.sohStats.pauseTimer);
SaveManager::Instance->LoadArray("itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]);
});
SaveManager::Instance->LoadArray("sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
SaveManager::Instance->LoadArray(
"itemTimestamps", ARRAY_COUNT(gSaveContext.sohStats.itemTimestamp),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.itemTimestamp[i]); });
SaveManager::Instance->LoadArray(
"sceneTimestamps", ARRAY_COUNT(gSaveContext.sohStats.sceneTimestamps), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
SaveManager::Instance->LoadData("scene", gSaveContext.sohStats.sceneTimestamps[i].scene);
SaveManager::Instance->LoadData("room", gSaveContext.sohStats.sceneTimestamps[i].room);
SaveManager::Instance->LoadData("sceneTime", gSaveContext.sohStats.sceneTimestamps[i].sceneTime);
SaveManager::Instance->LoadData("roomTime", gSaveContext.sohStats.sceneTimestamps[i].roomTime);
SaveManager::Instance->LoadData("isRoom", gSaveContext.sohStats.sceneTimestamps[i].isRoom);
});
});
});
SaveManager::Instance->LoadData("tsIdx", gSaveContext.sohStats.tsIdx);
SaveManager::Instance->LoadArray("counts", ARRAY_COUNT(gSaveContext.sohStats.count), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.count[i]);
});
SaveManager::Instance->LoadArray("scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]);
});
SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]);
});
SaveManager::Instance->LoadArray("locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]);
});
SaveManager::Instance->LoadArray(
"scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]); });
SaveManager::Instance->LoadArray(
"entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]); });
SaveManager::Instance->LoadArray(
"locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]); });
});
SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) {
SaveManager::Instance->LoadStruct("", [&i]() {
@ -1404,21 +1417,17 @@ void SaveManager::LoadBaseVersion3() {
SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags);
SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]);
});
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.highScores[i]);
});
SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); });
SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); });
SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]);
});
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) {
SaveManager::Instance->LoadData("", gSaveContext.infTable[i]);
});
SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); });
SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable),
[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); });
SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData);
SaveManager::Instance->LoadData("scarecrowLongSongSet", gSaveContext.scarecrowLongSongSet);
SaveManager::Instance->LoadArray("scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
@ -1501,21 +1510,21 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
SaveManager::Instance->SaveData("bgsFlag", saveContext->bgsFlag);
SaveManager::Instance->SaveData("ocarinaGameRoundNum", saveContext->ocarinaGameRoundNum);
SaveManager::Instance->SaveStruct("childEquips", [&]() {
SaveManager::Instance->SaveArray("buttonItems", ARRAY_COUNT(saveContext->childEquips.buttonItems), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->childEquips.buttonItems[i]);
});
SaveManager::Instance->SaveArray("cButtonSlots", ARRAY_COUNT(saveContext->childEquips.cButtonSlots), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->childEquips.cButtonSlots[i]);
});
SaveManager::Instance->SaveArray(
"buttonItems", ARRAY_COUNT(saveContext->childEquips.buttonItems),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->childEquips.buttonItems[i]); });
SaveManager::Instance->SaveArray(
"cButtonSlots", ARRAY_COUNT(saveContext->childEquips.cButtonSlots),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->childEquips.cButtonSlots[i]); });
SaveManager::Instance->SaveData("equipment", saveContext->childEquips.equipment);
});
SaveManager::Instance->SaveStruct("adultEquips", [&]() {
SaveManager::Instance->SaveArray("buttonItems", ARRAY_COUNT(saveContext->adultEquips.buttonItems), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->adultEquips.buttonItems[i]);
});
SaveManager::Instance->SaveArray("cButtonSlots", ARRAY_COUNT(saveContext->adultEquips.cButtonSlots), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->adultEquips.cButtonSlots[i]);
});
SaveManager::Instance->SaveArray(
"buttonItems", ARRAY_COUNT(saveContext->adultEquips.buttonItems),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->adultEquips.buttonItems[i]); });
SaveManager::Instance->SaveArray(
"cButtonSlots", ARRAY_COUNT(saveContext->adultEquips.cButtonSlots),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->adultEquips.cButtonSlots[i]); });
SaveManager::Instance->SaveData("equipment", saveContext->adultEquips.equipment);
});
SaveManager::Instance->SaveData("unk_54", saveContext->unk_54);
@ -1539,54 +1548,15 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
SaveManager::Instance->SaveData("equipment", saveContext->inventory.equipment);
SaveManager::Instance->SaveData("upgrades", saveContext->inventory.upgrades);
SaveManager::Instance->SaveData("questItems", saveContext->inventory.questItems);
SaveManager::Instance->SaveArray("dungeonItems", ARRAY_COUNT(saveContext->inventory.dungeonItems), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->inventory.dungeonItems[i]);
});
SaveManager::Instance->SaveArray(
"dungeonItems", ARRAY_COUNT(saveContext->inventory.dungeonItems),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->inventory.dungeonItems[i]); });
SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->inventory.dungeonKeys), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->inventory.dungeonKeys[i]);
});
SaveManager::Instance->SaveData("defenseHearts", saveContext->inventory.defenseHearts);
SaveManager::Instance->SaveData("gsTokens", saveContext->inventory.gsTokens);
});
SaveManager::Instance->SaveStruct("sohStats", [&]() {
SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
});
SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
SaveManager::Instance->SaveArray("itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]);
});
SaveManager::Instance->SaveArray("sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
SaveManager::Instance->SaveStruct("", [&]() {
SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
});
});
SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
});
SaveManager::Instance->SaveArray("scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]);
});
SaveManager::Instance->SaveArray("entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]);
});
SaveManager::Instance->SaveArray("locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]);
});
});
SaveManager::Instance->SaveArray("sceneFlags", ARRAY_COUNT(saveContext->sceneFlags), [&](size_t i) {
SaveManager::Instance->SaveStruct("", [&]() {
SaveManager::Instance->SaveData("chest", saveContext->sceneFlags[i].chest);
@ -1612,9 +1582,8 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
SaveManager::Instance->SaveData("tempSwchFlags", saveContext->fw.tempSwchFlags);
SaveManager::Instance->SaveData("tempCollectFlags", saveContext->fw.tempCollectFlags);
});
SaveManager::Instance->SaveArray("gsFlags", ARRAY_COUNT(saveContext->gsFlags), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->gsFlags[i]);
});
SaveManager::Instance->SaveArray("gsFlags", ARRAY_COUNT(saveContext->gsFlags),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->gsFlags[i]); });
SaveManager::Instance->SaveArray("highScores", ARRAY_COUNT(saveContext->highScores), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->highScores[i]);
});
@ -1624,9 +1593,8 @@ void SaveManager::SaveBase(SaveContext* saveContext) {
SaveManager::Instance->SaveArray("itemGetInf", ARRAY_COUNT(saveContext->itemGetInf), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->itemGetInf[i]);
});
SaveManager::Instance->SaveArray("infTable", ARRAY_COUNT(saveContext->infTable), [&](size_t i) {
SaveManager::Instance->SaveData("", saveContext->infTable[i]);
});
SaveManager::Instance->SaveArray("infTable", ARRAY_COUNT(saveContext->infTable),
[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->infTable[i]); });
SaveManager::Instance->SaveData("worldMapAreaData", saveContext->worldMapAreaData);
SaveManager::Instance->SaveData("scarecrowLongSongSet", saveContext->scarecrowLongSongSet);
SaveManager::Instance->SaveArray("scarecrowLongSong", ARRAY_COUNT(saveContext->scarecrowLongSong), [&](size_t i) {
@ -1722,15 +1690,14 @@ void SaveManager::LoadArray(const std::string& name, const size_t size, LoadArra
for (; (currentJsonArrayContext != currentJsonContext->end()) && (i < size); i++, currentJsonArrayContext++) {
func(i);
}
// Handle remainer of items. Either this was data that was manually deleted, or a later version extended the size of the array.
// The later members will be default constructed.
// Handle remainer of items. Either this was data that was manually deleted, or a later version extended the size of
// the array. The later members will be default constructed.
for (; i < size; i++) {
func(i);
}
currentJsonContext = saveJsonContext;
}
void SaveManager::LoadStruct(const std::string& name, LoadStructFunc func) {
// Create an empty struct and set it as the current load context, then call the function that loads the struct.
// If it is an array entry, load it from the array instead.
@ -1756,8 +1723,7 @@ void SaveManager::LoadStruct(const std::string& name, LoadStructFunc func) {
#if defined(__WIIU__) || defined(__SWITCH__)
// std::filesystem::copy_file doesn't work properly with the Wii U's toolchain atm
int copy_file(const char* src, const char* dst)
{
int copy_file(const char* src, const char* dst) {
alignas(0x40) uint8_t buf[4096];
FILE* r = fopen(src, "r");
if (!r) {

View File

@ -118,8 +118,8 @@ public:
static const int MaxFiles = 3;
std::array<SaveFileMetaInfo, MaxFiles> fileMetaInfo;
void RegisterSectionAutoSave(std::string section);
void UnregisterSectionAutoSave(std::string section);
void RegisterAutosaveSection(std::string section);
void UnregisterAutosaveSection(std::string section);
private:
std::filesystem::path GetFileName(int fileNum);
@ -151,7 +151,7 @@ public:
using SectionSaveHandler = std::pair<int, SaveFunc>;
std::map<std::string, SectionSaveHandler> sectionSaveHandlers;
// sets a section to
// tracks sections to save during autosave triggers
std::vector<std::string> autosaveRegistry;
std::map<std::string, PostFunc> postHandlers;