mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 19:02:19 -05:00
main commit (#2918)
This commit is contained in:
parent
b25e4d4f26
commit
26d934541a
@ -203,6 +203,7 @@ const std::vector<const char*> enhancementsCvars = {
|
||||
"gLowResMode",
|
||||
"gDrawLineupTick",
|
||||
"gQuickBongoKill",
|
||||
"gFPSGauntlets",
|
||||
"gDirtPathFix",
|
||||
"gAuthenticLogo",
|
||||
"gPauseLiveLinkRotationSpeed",
|
||||
|
@ -829,6 +829,8 @@ namespace GameMenuBar {
|
||||
UIWidgets::Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon", true, false);
|
||||
UIWidgets::Tooltip("Always shows dungeon entrance icons on the minimap");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Show Gauntlets in First Person", "gFPSGauntlets", true, false);
|
||||
UIWidgets::Tooltip("Renders Gauntlets when using the Bow and Hookshot like in OOT3D");
|
||||
UIWidgets::Spacer(0);
|
||||
if (ImGui::BeginMenu("Animated Link in Pause Menu")) {
|
||||
ImGui::Text("Rotation");
|
||||
@ -870,7 +872,7 @@ namespace GameMenuBar {
|
||||
if (CVarGetInteger("gPauseLiveLink", 0) >= 16) {
|
||||
UIWidgets::EnhancementSliderInt("Frame to wait: %d", "##MinFrameCount", "gMinFrameCount", 1, 1000, "", 0);
|
||||
}
|
||||
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
UIWidgets::PaddedText("Fix Vanishing Paths", true, false);
|
||||
|
@ -803,7 +803,9 @@ void func_8008F470(PlayState* play, void** skeleton, Vec3s* jointTable, s32 dLis
|
||||
|
||||
SkelAnime_DrawFlexLod(play, skeleton, jointTable, dListCount, overrideLimbDraw, postLimbDraw, data, lod);
|
||||
|
||||
if ((overrideLimbDraw != func_800902F0) && (overrideLimbDraw != func_80090440) && (gSaveContext.gameMode != 3)) {
|
||||
if (((CVarGetInteger("gFPSGauntlets", 0) && LINK_IS_ADULT) || (overrideLimbDraw != func_800902F0)) &&
|
||||
(overrideLimbDraw != func_80090440) &&
|
||||
(gSaveContext.gameMode != 3)) {
|
||||
if (LINK_IS_ADULT) {
|
||||
s32 strengthUpgrade = CUR_UPG_VALUE(UPG_STRENGTH);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user