From 252f5fe68aecc193d1bd830827342a5881291c1d Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Fri, 19 Aug 2022 03:59:06 -0500 Subject: [PATCH] Initial work towards cleaning up item tracker --- .../randomizer/randomizer_item_tracker.cpp | 1355 ++++------------- .../randomizer/randomizer_item_tracker.h | 30 + 2 files changed, 366 insertions(+), 1019 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index ed26e9078..8140a2dd4 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -1,12 +1,15 @@ #include "randomizer_item_tracker.h" #include "../../util.h" #include "../libultraship/ImGuiImpl.h" +#include "../libultraship/Hooks.h" +#include "../libultraship/UltraController.h" #include #include #include #include #include +#include #include extern "C" { @@ -20,200 +23,71 @@ extern GlobalContext* gGlobalCtx; #include "textures/icon_item_24_static/icon_item_24_static.h" } -typedef struct { - uint32_t id; - std::string name; - std::string nameFaded; - std::string texturePath; -} ItemMapEntry; +void DrawEquip(ItemTrackerItem item); +void DrawItem(ItemTrackerItem item); +void DrawDungeonItem(ItemTrackerItem item); +void DrawBottle(ItemTrackerItem item); +void DrawQuest(ItemTrackerItem item); +void DrawUpgrade(ItemTrackerItem item); +void DrawSong(ItemTrackerItem item); -#define ITEM_MAP_ENTRY(id) \ - { \ - id, { \ - id, #id, #id "_Faded", static_cast(gItemIcons[id]) \ - } \ - } - -// Maps items ids to info for use in ImGui -std::map itemMappingSSS = { - ITEM_MAP_ENTRY(ITEM_STICK), - ITEM_MAP_ENTRY(ITEM_NUT), - ITEM_MAP_ENTRY(ITEM_BOMB), - ITEM_MAP_ENTRY(ITEM_BOW), - ITEM_MAP_ENTRY(ITEM_ARROW_FIRE), - ITEM_MAP_ENTRY(ITEM_DINS_FIRE), - ITEM_MAP_ENTRY(ITEM_SLINGSHOT), - ITEM_MAP_ENTRY(ITEM_OCARINA_FAIRY), - ITEM_MAP_ENTRY(ITEM_OCARINA_TIME), - ITEM_MAP_ENTRY(ITEM_BOMBCHU), - ITEM_MAP_ENTRY(ITEM_HOOKSHOT), - ITEM_MAP_ENTRY(ITEM_LONGSHOT), - ITEM_MAP_ENTRY(ITEM_ARROW_ICE), - ITEM_MAP_ENTRY(ITEM_FARORES_WIND), - ITEM_MAP_ENTRY(ITEM_BOOMERANG), - ITEM_MAP_ENTRY(ITEM_LENS), - ITEM_MAP_ENTRY(ITEM_BEAN), - ITEM_MAP_ENTRY(ITEM_HAMMER), - ITEM_MAP_ENTRY(ITEM_ARROW_LIGHT), - ITEM_MAP_ENTRY(ITEM_NAYRUS_LOVE), - ITEM_MAP_ENTRY(ITEM_BOTTLE), - ITEM_MAP_ENTRY(ITEM_POTION_RED), - ITEM_MAP_ENTRY(ITEM_POTION_GREEN), - ITEM_MAP_ENTRY(ITEM_POTION_BLUE), - ITEM_MAP_ENTRY(ITEM_FAIRY), - ITEM_MAP_ENTRY(ITEM_FISH), - ITEM_MAP_ENTRY(ITEM_MILK_BOTTLE), - ITEM_MAP_ENTRY(ITEM_LETTER_RUTO), - ITEM_MAP_ENTRY(ITEM_BLUE_FIRE), - ITEM_MAP_ENTRY(ITEM_BUG), - ITEM_MAP_ENTRY(ITEM_BIG_POE), - ITEM_MAP_ENTRY(ITEM_MILK_HALF), - ITEM_MAP_ENTRY(ITEM_POE), - ITEM_MAP_ENTRY(ITEM_WEIRD_EGG), - ITEM_MAP_ENTRY(ITEM_CHICKEN), - ITEM_MAP_ENTRY(ITEM_LETTER_ZELDA), - ITEM_MAP_ENTRY(ITEM_MASK_KEATON), - ITEM_MAP_ENTRY(ITEM_MASK_SKULL), - ITEM_MAP_ENTRY(ITEM_MASK_SPOOKY), - ITEM_MAP_ENTRY(ITEM_MASK_BUNNY), - ITEM_MAP_ENTRY(ITEM_MASK_GORON), - ITEM_MAP_ENTRY(ITEM_MASK_ZORA), - ITEM_MAP_ENTRY(ITEM_MASK_GERUDO), - ITEM_MAP_ENTRY(ITEM_MASK_TRUTH), - ITEM_MAP_ENTRY(ITEM_SOLD_OUT), - ITEM_MAP_ENTRY(ITEM_POCKET_EGG), - ITEM_MAP_ENTRY(ITEM_POCKET_CUCCO), - ITEM_MAP_ENTRY(ITEM_COJIRO), - ITEM_MAP_ENTRY(ITEM_ODD_MUSHROOM), - ITEM_MAP_ENTRY(ITEM_ODD_POTION), - ITEM_MAP_ENTRY(ITEM_SAW), - ITEM_MAP_ENTRY(ITEM_SWORD_BROKEN), - ITEM_MAP_ENTRY(ITEM_PRESCRIPTION), - ITEM_MAP_ENTRY(ITEM_FROG), - ITEM_MAP_ENTRY(ITEM_EYEDROPS), - ITEM_MAP_ENTRY(ITEM_CLAIM_CHECK), - ITEM_MAP_ENTRY(ITEM_BOW_ARROW_FIRE), - ITEM_MAP_ENTRY(ITEM_BOW_ARROW_ICE), - ITEM_MAP_ENTRY(ITEM_BOW_ARROW_LIGHT), - ITEM_MAP_ENTRY(ITEM_SWORD_KOKIRI), - ITEM_MAP_ENTRY(ITEM_SWORD_MASTER), - ITEM_MAP_ENTRY(ITEM_SWORD_BGS), - ITEM_MAP_ENTRY(ITEM_SHIELD_DEKU), - ITEM_MAP_ENTRY(ITEM_SHIELD_HYLIAN), - ITEM_MAP_ENTRY(ITEM_SHIELD_MIRROR), - ITEM_MAP_ENTRY(ITEM_TUNIC_KOKIRI), - ITEM_MAP_ENTRY(ITEM_TUNIC_GORON), - ITEM_MAP_ENTRY(ITEM_TUNIC_ZORA), - ITEM_MAP_ENTRY(ITEM_BOOTS_KOKIRI), - ITEM_MAP_ENTRY(ITEM_BOOTS_IRON), - ITEM_MAP_ENTRY(ITEM_BOOTS_HOVER), - ITEM_MAP_ENTRY(ITEM_BULLET_BAG_30), - ITEM_MAP_ENTRY(ITEM_BULLET_BAG_40), - ITEM_MAP_ENTRY(ITEM_BULLET_BAG_50), - ITEM_MAP_ENTRY(ITEM_QUIVER_30), - ITEM_MAP_ENTRY(ITEM_QUIVER_40), - ITEM_MAP_ENTRY(ITEM_QUIVER_50), - ITEM_MAP_ENTRY(ITEM_BOMB_BAG_20), - ITEM_MAP_ENTRY(ITEM_BOMB_BAG_30), - ITEM_MAP_ENTRY(ITEM_BOMB_BAG_40), - ITEM_MAP_ENTRY(ITEM_BRACELET), - ITEM_MAP_ENTRY(ITEM_GAUNTLETS_SILVER), - ITEM_MAP_ENTRY(ITEM_GAUNTLETS_GOLD), - ITEM_MAP_ENTRY(ITEM_SCALE_SILVER), - ITEM_MAP_ENTRY(ITEM_SCALE_GOLDEN), - ITEM_MAP_ENTRY(ITEM_SWORD_KNIFE), - ITEM_MAP_ENTRY(ITEM_WALLET_ADULT), - ITEM_MAP_ENTRY(ITEM_WALLET_GIANT), - ITEM_MAP_ENTRY(ITEM_SEEDS), - ITEM_MAP_ENTRY(ITEM_FISHING_POLE), - ITEM_MAP_ENTRY(ITEM_KEY_BOSS), - ITEM_MAP_ENTRY(ITEM_COMPASS), - ITEM_MAP_ENTRY(ITEM_DUNGEON_MAP), - ITEM_MAP_ENTRY(ITEM_KEY_SMALL), +OSContPad* buttonsPressed; +std::vector inventoryItems = { + ITEM_TRACKER_ITEM(ITEM_STICK, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_NUT, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_BOMB, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_BOW, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_ARROW_FIRE, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_DINS_FIRE, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_SLINGSHOT, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_OCARINA_FAIRY, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_BOMBCHU, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_HOOKSHOT, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_ARROW_ICE, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_FARORES_WIND, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_BOOMERANG, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_LENS, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_BEAN, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_HAMMER, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_ARROW_LIGHT, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_NAYRUS_LOVE, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_BOTTLE, 0, DrawBottle), ITEM_TRACKER_ITEM(ITEM_BOTTLE, 1, DrawBottle), ITEM_TRACKER_ITEM(ITEM_BOTTLE, 2, DrawBottle), + ITEM_TRACKER_ITEM(ITEM_BOTTLE, 3, DrawBottle), ITEM_TRACKER_ITEM(ITEM_POCKET_EGG, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_MASK_KEATON, 0, DrawItem), }; -// Maps entries in the GS flag array to the area name it represents - -std::vector gsMappingSSS = { - "Deku Tree", - "Dodongo's Cavern", - "Inside Jabu-Jabu's Belly", - "Forest Temple", - "Fire Temple", - "Water Temple", - "Spirit Temple", - "Shadow Temple", - "Bottom of the Well", - "Ice Cavern", - "Hyrule Field", - "Lon Lon Ranch", - "Kokiri Forest", - "Lost Woods, Sacred Forest Meadow", - "Castle Town and Ganon's Castle", - "Death Mountain Trail, Goron City", - "Kakariko Village", - "Zora Fountain, River", - "Lake Hylia", - "Gerudo Valley", - "Gerudo Fortress", - "Desert Colossus, Haunted Wasteland", +std::vector equipmentItems = { + ITEM_TRACKER_ITEM(ITEM_SWORD_KOKIRI, 1 << 0, DrawEquip), ITEM_TRACKER_ITEM(ITEM_SWORD_MASTER, 1 << 1, DrawEquip), ITEM_TRACKER_ITEM(ITEM_SWORD_BGS, 1 << 2, DrawEquip), + ITEM_TRACKER_ITEM(ITEM_TUNIC_KOKIRI, 1 << 8, DrawEquip), ITEM_TRACKER_ITEM(ITEM_TUNIC_GORON, 1 << 9, DrawEquip), ITEM_TRACKER_ITEM(ITEM_TUNIC_ZORA, 1 << 10, DrawEquip), + ITEM_TRACKER_ITEM(ITEM_SHIELD_DEKU, 1 << 4, DrawEquip), ITEM_TRACKER_ITEM(ITEM_SHIELD_HYLIAN, 1 << 5, DrawEquip), ITEM_TRACKER_ITEM(ITEM_SHIELD_MIRROR, 1 << 6, DrawEquip), + ITEM_TRACKER_ITEM(ITEM_BOOTS_KOKIRI, 1 << 12, DrawEquip), ITEM_TRACKER_ITEM(ITEM_BOOTS_IRON, 1 << 13, DrawEquip), ITEM_TRACKER_ITEM(ITEM_BOOTS_HOVER, 1 << 14, DrawEquip), }; -extern "C" u8 gAreaGsFlags[]; - -extern "C" u8 gAmmoItems[]; - -// Modification of gAmmoItems that replaces ITEM_NONE with the item in inventory slot it represents -u8 gAllAmmoItemsSSS[] = { - ITEM_STICK, ITEM_NUT, ITEM_BOMB, ITEM_BOW, ITEM_ARROW_FIRE, ITEM_DINS_FIRE, - ITEM_SLINGSHOT, ITEM_OCARINA_TIME, ITEM_BOMBCHU, ITEM_LONGSHOT, ITEM_ARROW_ICE, ITEM_FARORES_WIND, - ITEM_BOOMERANG, ITEM_LENS, ITEM_BEAN, ITEM_HAMMER, +std::vector miscItems = { + ITEM_TRACKER_ITEM(UPG_STRENGTH, 0, DrawUpgrade), ITEM_TRACKER_ITEM(UPG_SCALE, 0, DrawUpgrade), ITEM_TRACKER_ITEM(ITEM_WALLET_ADULT, 0, DrawItem), + ITEM_TRACKER_ITEM(ITEM_HEART_CONTAINER, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_MAGIC_SMALL, 0, DrawItem), ITEM_TRACKER_ITEM(QUEST_STONE_OF_AGONY, 1 << 21, DrawQuest), + ITEM_TRACKER_ITEM(QUEST_GERUDO_CARD, 1 << 22, DrawQuest), ITEM_TRACKER_ITEM(QUEST_SKULL_TOKEN, 1 << 23, DrawQuest), }; -// Encapsulates what is drawn by the passed-in function within a border -template void DrawGroupWithBorder(T&& drawFunc) { - // First group encapsulates the inner portion and border - ImGui::BeginGroup(); +std::vector dungeonRewardStones = { + ITEM_TRACKER_ITEM(QUEST_KOKIRI_EMERALD, 1 << 18, DrawQuest), ITEM_TRACKER_ITEM(QUEST_GORON_RUBY, 1 << 19, DrawQuest), ITEM_TRACKER_ITEM(QUEST_ZORA_SAPPHIRE, 1 << 20, DrawQuest), +}; - ImVec2 padding = ImGui::GetStyle().FramePadding; - ImVec2 p0 = ImGui::GetCursorScreenPos(); - ImGui::SetCursorScreenPos(ImVec2(p0.x + padding.x, p0.y + padding.y)); +std::vector dungeonRewardMedallions = { + ITEM_TRACKER_ITEM(QUEST_MEDALLION_FOREST, 1 << 0, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_FIRE, 1 << 1, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_WATER, 1 << 2, DrawQuest), + ITEM_TRACKER_ITEM(QUEST_MEDALLION_SPIRIT, 1 << 3, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_SHADOW, 1 << 4, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_LIGHT, 1 << 5, DrawQuest), +}; - // Second group encapsulates just the inner portion - ImGui::BeginGroup(); +std::vector songItems = { + ITEM_TRACKER_ITEM(QUEST_SONG_LULLABY, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_EPONA, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_SARIA, 0, DrawSong), + ITEM_TRACKER_ITEM(QUEST_SONG_SUN, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_TIME, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_STORMS, 0, DrawSong), + ITEM_TRACKER_ITEM(QUEST_SONG_MINUET, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_BOLERO, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_SERENADE, 0, DrawSong), + ITEM_TRACKER_ITEM(QUEST_SONG_REQUIEM, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_NOCTURNE, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_PRELUDE, 0, DrawSong), +}; - drawFunc(); - - ImGui::Dummy(padding); - ImGui::EndGroup(); - - ImVec2 p1 = ImGui::GetItemRectMax(); - p1.x += padding.x; - ImVec4 borderCol = ImGui::GetStyle().Colors[ImGuiCol_Border]; - ImGui::GetWindowDrawList()->AddRect( - p0, p1, IM_COL32(borderCol.x * 255, borderCol.y * 255, borderCol.z * 255, borderCol.w * 255)); - - ImGui::EndGroup(); -} - -char z2ASCIISSS(int code) { - int ret; - if (code < 10) { // Digits - ret = code + 0x30; - } else if (code >= 10 && code < 36) { // Uppercase letters - ret = code + 0x37; - } else if (code >= 36 && code < 62) { // Lowercase letters - ret = code + 0x3D; - } else if (code == 62) { // Space - ret = code - 0x1E; - } else if (code == 63 || code == 64) { // _ and . - ret = code - 0x12; - } else { - ret = code; - } - return char(ret); -} +std::vector itemTrackerDungeons = { + ITEM_TRACKER_DUNGEON(SCENE_BMORI1, "FRST", true, true, true, true), + ITEM_TRACKER_DUNGEON(SCENE_HIDAN, "FIRE", true, true, true, true), + ITEM_TRACKER_DUNGEON(SCENE_MIZUSIN, "WATR", true, true, true, true), + ITEM_TRACKER_DUNGEON(SCENE_JYASINZOU, "SPIR", true, true, true, true), + ITEM_TRACKER_DUNGEON(SCENE_HAKADAN, "SHAD", true, true, true, true), + ITEM_TRACKER_DUNGEON(SCENE_HAKADANCH, "BOTW", true, true, false, true), + ITEM_TRACKER_DUNGEON(SCENE_YDAN, "DEKU", true, true, false, false), + ITEM_TRACKER_DUNGEON(SCENE_DDAN, "DODO", true, true, false, false), + ITEM_TRACKER_DUNGEON(SCENE_BDAN, "JABU", true, true, false, false), + ITEM_TRACKER_DUNGEON(SCENE_ICE_DOUKUTO, "ICE", true, true, false, false), + ITEM_TRACKER_DUNGEON(SCENE_GANON, "GAN", false, false, true, true), + ITEM_TRACKER_DUNGEON(SCENE_MEN, "GTG", false, false, false, true), + ITEM_TRACKER_DUNGEON(SCENE_GERUDOWAY, "HIDE", false, false, false, true), +}; typedef struct { uint32_t id; @@ -229,47 +103,25 @@ typedef struct { } \ } -std::unordered_map equipTrackerMap = { - ITEM_TRACKER_MAP_ENTRY(ITEM_SWORD_KOKIRI, 0), ITEM_TRACKER_MAP_ENTRY(ITEM_SWORD_MASTER, 1), - ITEM_TRACKER_MAP_ENTRY(ITEM_SWORD_BGS, 2), ITEM_TRACKER_MAP_ENTRY(ITEM_SWORD_BROKEN, 3), - ITEM_TRACKER_MAP_ENTRY(ITEM_SHIELD_DEKU, 4), ITEM_TRACKER_MAP_ENTRY(ITEM_SHIELD_HYLIAN, 5), - ITEM_TRACKER_MAP_ENTRY(ITEM_SHIELD_MIRROR, 6), ITEM_TRACKER_MAP_ENTRY(ITEM_TUNIC_KOKIRI, 8), - ITEM_TRACKER_MAP_ENTRY(ITEM_TUNIC_GORON, 9), ITEM_TRACKER_MAP_ENTRY(ITEM_TUNIC_ZORA, 10), - ITEM_TRACKER_MAP_ENTRY(ITEM_BOOTS_KOKIRI, 12), ITEM_TRACKER_MAP_ENTRY(ITEM_BOOTS_IRON, 13), - ITEM_TRACKER_MAP_ENTRY(ITEM_BOOTS_HOVER, 14), -}; - bool IsValidSaveFile() { bool validSave = gSaveContext.fileNum >= 0 && gSaveContext.fileNum <= 2; return validSave; } -void DrawEquip(uint32_t itemId) { - const ItemTrackerMapEntry& entry = equipTrackerMap[itemId]; - bool hasEquip = (entry.bitMask & gSaveContext.inventory.equipment) != 0; - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); - ImGui::Image(SohImGui::GetTextureByName(hasEquip && IsValidSaveFile() ? entry.name : entry.nameFaded), +void DrawEquip(ItemTrackerItem item) { + bool hasEquip = (item.data & gSaveContext.inventory.equipment) != 0; + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); + ImGui::Image(SohImGui::GetTextureByName(hasEquip && IsValidSaveFile() ? item.name : item.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1)); - SetLastItemHoverText(SohUtils::GetItemName(entry.id)); + SetLastItemHoverText(SohUtils::GetItemName(item.id)); } -std::unordered_map questTrackerMap = { - ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_FOREST, 0), ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_FIRE, 1), - ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_WATER, 2), ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_SPIRIT, 3), - ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_SHADOW, 4), ITEM_TRACKER_MAP_ENTRY(QUEST_MEDALLION_LIGHT, 5), - ITEM_TRACKER_MAP_ENTRY(QUEST_KOKIRI_EMERALD, 18), ITEM_TRACKER_MAP_ENTRY(QUEST_GORON_RUBY, 19), - ITEM_TRACKER_MAP_ENTRY(QUEST_ZORA_SAPPHIRE, 20), ITEM_TRACKER_MAP_ENTRY(QUEST_STONE_OF_AGONY, 21), - ITEM_TRACKER_MAP_ENTRY(QUEST_GERUDO_CARD, 22), ITEM_TRACKER_MAP_ENTRY(QUEST_SKULL_TOKEN, 23), - -}; - -void DrawQuest(uint32_t itemId) { - const ItemTrackerMapEntry& entry = questTrackerMap[itemId]; - bool hasQuestItem = (entry.bitMask & gSaveContext.inventory.questItems) != 0; - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); +void DrawQuest(ItemTrackerItem item) { + bool hasQuestItem = (item.data & gSaveContext.inventory.questItems) != 0; + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); ImGui::BeginGroup(); - ImGui::Image(SohImGui::GetTextureByName(hasQuestItem && IsValidSaveFile() ? entry.name : entry.nameFaded), + ImGui::Image(SohImGui::GetTextureByName(hasQuestItem && IsValidSaveFile() ? item.name : item.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1)); ImVec2 p = ImGui::GetCursorScreenPos(); @@ -277,7 +129,7 @@ void DrawQuest(uint32_t itemId) { int estimatedTextHeight = 10; ImGui::SetCursorScreenPos(ImVec2(p.x + (iconSize / 2) - estimatedTextWidth, p.y - estimatedTextHeight)); - if (entry.name == "QUEST_SKULL_TOKEN") { + if (item.name == "QUEST_SKULL_TOKEN") { if (gSaveContext.inventory.gsTokens == 0) { ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(155, 155, 155, 255)); ImGui::Text("%i", gSaveContext.inventory.gsTokens); @@ -293,7 +145,7 @@ void DrawQuest(uint32_t itemId) { ImGui::EndGroup(); - SetLastItemHoverText(SohUtils::GetQuestItemName(entry.id)); + SetLastItemHoverText(SohUtils::GetQuestItemName(item.id)); }; std::unordered_map itemTrackerMap = { @@ -403,8 +255,18 @@ std::unordered_map itemTrackerMap = { ITEM_TRACKER_MAP_ENTRY(ITEM_KEY_BOSS, 0) }; -void DrawItem(uint32_t itemId) { +void DrawItem(ItemTrackerItem item) { + uint32_t itemId = item.id; uint32_t actualItemId = INV_CONTENT(itemId); + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); + + if (itemId == ITEM_NONE) { + ImGui::BeginGroup(); + ImVec2 p = ImGui::GetCursorScreenPos(); + ImGui::SetCursorScreenPos(ImVec2(p.x - 5 + (iconSize / 2) - 10, p.y - 10)); + ImGui::EndGroup(); + return; + } if (itemId == ITEM_HEART_CONTAINER) { actualItemId = itemId; @@ -453,7 +315,6 @@ void DrawItem(uint32_t itemId) { } const ItemTrackerMapEntry& entry = itemTrackerMap[hasItem && IsValidSaveFile() ? actualItemId : itemId]; - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); ImGui::BeginGroup(); ImGui::Image(SohImGui::GetTextureByName(hasItem && IsValidSaveFile() ? entry.name : entry.nameFaded), @@ -685,30 +546,30 @@ void DrawItemAmmo(int itemId) { } } -void DrawBottle(uint32_t itemId, uint32_t bottleSlot) { - uint32_t actualItemId = gSaveContext.inventory.items[SLOT(itemId) + bottleSlot]; +void DrawBottle(ItemTrackerItem item) { + uint32_t actualItemId = gSaveContext.inventory.items[SLOT(item.id) + item.data]; bool hasItem = actualItemId != ITEM_NONE; - const ItemTrackerMapEntry& entry = itemTrackerMap[hasItem && IsValidSaveFile() ? actualItemId : itemId]; - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); + const ItemTrackerMapEntry& entry = itemTrackerMap[hasItem && IsValidSaveFile() ? actualItemId : item.id]; + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); ImGui::Image(SohImGui::GetTextureByName(hasItem && IsValidSaveFile() ? entry.name : entry.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1)); SetLastItemHoverText(SohUtils::GetItemName(entry.id)); }; -void DrawDungeonItem(uint32_t itemId, uint32_t scene) { - const ItemTrackerMapEntry& entry = itemTrackerMap[itemId]; - uint32_t bitMask = 1 << (entry.id - ITEM_KEY_BOSS); // Bitset starts at ITEM_KEY_BOSS == 0. the rest are sequential - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); - bool hasItem = (bitMask & gSaveContext.inventory.dungeonItems[scene]) != 0; - bool hasSmallKey = (gSaveContext.inventory.dungeonKeys[scene]) >= 0; +void DrawDungeonItem(ItemTrackerItem item) { + uint32_t itemId = item.id; + uint32_t bitMask = 1 << (item.id - ITEM_KEY_BOSS); // Bitset starts at ITEM_KEY_BOSS == 0. the rest are sequential + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); + bool hasItem = (bitMask & gSaveContext.inventory.dungeonItems[item.data]) != 0; + bool hasSmallKey = (gSaveContext.inventory.dungeonKeys[item.data]) >= 0; ImGui::BeginGroup(); if (itemId == ITEM_KEY_SMALL) { - ImGui::Image(SohImGui::GetTextureByName(hasSmallKey && IsValidSaveFile() ? entry.name : entry.nameFaded), + ImGui::Image(SohImGui::GetTextureByName(hasSmallKey && IsValidSaveFile() ? item.name : item.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1)); } else { - ImGui::Image(SohImGui::GetTextureByName(hasItem && IsValidSaveFile() ? entry.name : entry.nameFaded), + ImGui::Image(SohImGui::GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1)); } @@ -718,18 +579,18 @@ void DrawDungeonItem(uint32_t itemId, uint32_t scene) { ImGui::SetCursorScreenPos(ImVec2(p.x - 5 + (iconSize / 2) - estimatedTextWidth, p.y - estimatedTextHeight)); if (itemId == ITEM_KEY_SMALL) { // This check there for small key is necessary to get the text position properly and can't be on the same ITEM_KEY chack from the top - if (gSaveContext.inventory.dungeonKeys[scene] <= 0 || !IsValidSaveFile()) { + if (gSaveContext.inventory.dungeonKeys[item.data] <= 0 || !IsValidSaveFile()) { ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(155, 155, 155, 255)); ImGui::Text("0"); ImGui::PopStyleColor(); } else { - ImGui::Text("%i", gSaveContext.inventory.dungeonKeys[scene]); + ImGui::Text("%i", gSaveContext.inventory.dungeonKeys[item.data]); } } ImGui::EndGroup(); - SetLastItemHoverText(SohUtils::GetItemName(entry.id)); + SetLastItemHoverText(SohUtils::GetItemName(item.id)); } typedef struct { @@ -774,8 +635,9 @@ std::unordered_map> upgradeTracker }; -void DrawUpgrade(int32_t categoryId) { - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); +void DrawUpgrade(ItemTrackerItem item) { + uint32_t categoryId = item.id; + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); if (CUR_UPG_VALUE(categoryId) == 0 || !IsValidSaveFile()) { const ItemTrackerUpgradeEntry& entry = upgradeTrackerMap[categoryId][0]; ImGui::Image(SohImGui::GetTextureByName(entry.nameFaded), ImVec2(iconSize, iconSize), ImVec2(0, 0), @@ -788,622 +650,13 @@ void DrawUpgrade(int32_t categoryId) { } } -typedef struct { - uint32_t id; - std::string name; - std::string nameFaded; - ImVec4 color; -} ItemTrackerSongEntry; - -#define ITEM_TRACKER_SONG_ENTRY(id) \ - { \ - id, { \ - id, #id, #id "_Faded" \ - } \ - } - -// Maps song ids to info for use in ImGui -std::unordered_map songTrackerMap = { - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_LULLABY), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_EPONA), - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SARIA), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SUN), - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_TIME), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_STORMS), - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_MINUET), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_BOLERO), - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SERENADE), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_REQUIEM), - ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_NOCTURNE), ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_PRELUDE), -}; - -#define VANILLA_ITEM_TRACKER_SONG_ENTRY(id) \ - { \ - id, { \ - id, #id "_Vanilla", #id "_Vanilla_Faded" \ - } \ - } - -// Maps song ids to info for use in ImGui -std::unordered_map vanillaSongTrackerMap = { - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_LULLABY), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_EPONA), - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SARIA), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SUN), - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_TIME), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_STORMS), - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_MINUET), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_BOLERO), - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_SERENADE), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_REQUIEM), - VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_NOCTURNE), VANILLA_ITEM_TRACKER_SONG_ENTRY(QUEST_SONG_PRELUDE), -}; - -void DrawSong(int32_t songId) { - int iconSize = CVar_GetS32("gRandoTrackIconSize", 0); - const ItemTrackerSongEntry& entry = - CVar_GetS32("gItemTrackeSongColor", 0) ? songTrackerMap[songId] : vanillaSongTrackerMap[songId]; - uint32_t bitMask = 1 << entry.id; +void DrawSong(ItemTrackerItem item) { + int iconSize = CVar_GetS32("gItemTrackerIconSize", 32); + uint32_t bitMask = 1 << item.id; bool hasSong = (bitMask & gSaveContext.inventory.questItems) != 0; - ImGui::Image(SohImGui::GetTextureByName(hasSong && IsValidSaveFile() ? entry.name : entry.nameFaded), + ImGui::Image(SohImGui::GetTextureByName(hasSong && IsValidSaveFile() ? item.name : item.nameFaded), ImVec2(iconSize / 1.5, iconSize), ImVec2(0, 0), ImVec2(1, 1)); - SetLastItemHoverText(SohUtils::GetQuestItemName(entry.id)); -} - -// Theme 1 Original Tracker style -void DrawFloatingInventory(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawItem(ITEM_STICK); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawItem(ITEM_NUT); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawItem(ITEM_BOMB); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawItem(ITEM_BOW); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawItem(ITEM_ARROW_FIRE); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawItem(ITEM_DINS_FIRE); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawItem(ITEM_SLINGSHOT); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawItem(ITEM_OCARINA_FAIRY); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawItem(ITEM_BOMBCHU); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawItem(ITEM_HOOKSHOT); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawItem(ITEM_ARROW_ICE); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawItem(ITEM_FARORES_WIND); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawItem(ITEM_BOOMERANG); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawItem(ITEM_LENS); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawItem(ITEM_BEAN); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawItem(ITEM_HAMMER); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawItem(ITEM_ARROW_LIGHT); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawItem(ITEM_NAYRUS_LOVE); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawBottle(ITEM_BOTTLE, 0); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawBottle(ITEM_BOTTLE, 1); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawBottle(ITEM_BOTTLE, 2); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawBottle(ITEM_BOTTLE, 3); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawItem(ITEM_POCKET_EGG); // ADULT TRADE - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawItem(ITEM_MASK_KEATON); // CHILD TRADE - ImGui::EndGroup(); -} -void DrawFloatingEquipsQuestUpgradeStones(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawEquip(ITEM_SWORD_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_SWORD_MASTER); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_SWORD_BGS); // PURPLE TODO: CHECK IF BGS OR BROKEN SWORD TO DISPLAY - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawQuest(QUEST_STONE_OF_AGONY); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawQuest(QUEST_GERUDO_CARD); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawQuest(QUEST_SKULL_TOKEN); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_SHIELD_DEKU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_SHIELD_HYLIAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_SHIELD_MIRROR); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawUpgrade(UPG_STRENGTH); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawUpgrade(UPG_SCALE); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawItem(ITEM_WALLET_ADULT); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_TUNIC_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_TUNIC_GORON); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_TUNIC_ZORA); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawItem(ITEM_HEART_CONTAINER); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawItem(ITEM_MAGIC_SMALL); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_BOOTS_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_BOOTS_IRON); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_BOOTS_HOVER); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawQuest(QUEST_KOKIRI_EMERALD); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawQuest(QUEST_GORON_RUBY); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawQuest(QUEST_ZORA_SAPPHIRE); - ImGui::EndGroup(); -} -void DrawFloatingTokens(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - if (CVar_GetS32("gItemTrackerTheme", 0) == 0 || !CVar_GetS32("gItemTrackerMedallionsPlacement", 0)) { - DrawQuest(QUEST_MEDALLION_FOREST); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawQuest(QUEST_MEDALLION_FIRE); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawQuest(QUEST_MEDALLION_WATER); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawQuest(QUEST_MEDALLION_SPIRIT); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawQuest(QUEST_MEDALLION_SHADOW); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawQuest(QUEST_MEDALLION_LIGHT); - } else if (CVar_GetS32("gItemTrackerTheme", 0) != 0 && CVar_GetS32("gItemTrackerMedallionsPlacement", 0)) { - ImGui::BeginGroup(); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 1); - DrawQuest(QUEST_MEDALLION_LIGHT); - ImGui::EndGroup(); - ImGui::BeginGroup(); - DrawQuest(QUEST_MEDALLION_SHADOW); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawQuest(QUEST_MEDALLION_FOREST); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::EndGroup(); - ImGui::BeginGroup(); - DrawQuest(QUEST_MEDALLION_SPIRIT); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawQuest(QUEST_MEDALLION_FIRE); - ImGui::EndGroup(); - ImGui::BeginGroup(); - ImGui::NewLine(); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 1); - DrawQuest(QUEST_MEDALLION_WATER); - ImGui::EndGroup(); - } - ImGui::EndGroup(); -} - -void DrawFloatingSongs(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawSong(QUEST_SONG_LULLABY); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawSong(QUEST_SONG_EPONA); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawSong(QUEST_SONG_SARIA); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawSong(QUEST_SONG_SUN); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawSong(QUEST_SONG_TIME); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawSong(QUEST_SONG_STORMS); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawSong(QUEST_SONG_MINUET); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawSong(QUEST_SONG_BOLERO); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawSong(QUEST_SONG_SERENADE); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawSong(QUEST_SONG_REQUIEM); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawSong(QUEST_SONG_NOCTURNE); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawSong(QUEST_SONG_PRELUDE); - ImGui::EndGroup(); -} - -// Theme 2 per cells elements -void DrawFloatingEquipments(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawEquip(ITEM_SWORD_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_SWORD_MASTER); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_SWORD_BGS); // PURPLE TODO: CHECK IF BGS OR BROKEN SWORD TO DISPLAY - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_SHIELD_DEKU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_SHIELD_HYLIAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_SHIELD_MIRROR); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_TUNIC_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_TUNIC_GORON); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_TUNIC_ZORA); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawEquip(ITEM_BOOTS_KOKIRI); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawEquip(ITEM_BOOTS_IRON); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawEquip(ITEM_BOOTS_HOVER); - ImGui::EndGroup(); -} - -void DrawFloatingUpgrades(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawUpgrade(UPG_STRENGTH); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawUpgrade(UPG_SCALE); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawItem(ITEM_WALLET_ADULT); - ImGui::EndGroup(); - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); - ImGui::BeginGroup(); - DrawItem(ITEM_HEART_CONTAINER); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawItem(ITEM_MAGIC_SMALL); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - ImGui::EndGroup(); -} - -void DrawFloatingQuest(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawQuest(QUEST_STONE_OF_AGONY); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawQuest(QUEST_GERUDO_CARD); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawQuest(QUEST_SKULL_TOKEN); - ImGui::EndGroup(); -} - -void DrawFloatingStones(int Icon_Cells_Size, int Icon_Spacing) { - ImGui::BeginGroup(); - DrawQuest(QUEST_KOKIRI_EMERALD); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawQuest(QUEST_GORON_RUBY); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawQuest(QUEST_ZORA_SAPPHIRE); - ImGui::EndGroup(); -} - -void DrawFloatingDungeons(int Icon_Cells_Size, int Icon_Spacing) { - if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0)) { - ImGui::BeginGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - ImGui::Text("DEKU"); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - ImGui::Text("DCVN"); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - ImGui::Text("JABU"); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - ImGui::Text("FRST"); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - ImGui::Text("FIRE"); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - ImGui::Text("WATR"); - } - else { - ImGui::Text("FRST"); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - ImGui::Text("FIRE"); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - ImGui::Text("WATR"); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - ImGui::Text("SPRT"); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - ImGui::Text("SHDW"); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - ImGui::Text("GANON"); - } - ImGui::EndGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_YDAN); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_DDAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_BDAN); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_MIZUSIN); - ImGui::EndGroup(); - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_COMPASS, SCENE_YDAN); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_COMPASS, SCENE_DDAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_COMPASS, SCENE_BDAN); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_COMPASS, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_COMPASS, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_COMPASS, SCENE_MIZUSIN); - ImGui::EndGroup(); - } - // SMALL KEYS FOR DEKU TREE TO WATER TEMPLE - ImGui::BeginGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - ImGui::NewLine(); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_MIZUSIN); - ImGui::EndGroup(); - // BOSS KEYS FOR DEKU TREE TO WATER TEMPLE - ImGui::BeginGroup(); - ImGui::NewLine(); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_MIZUSIN); - } else { - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing ); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_MIZUSIN); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size *4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HAKADAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_GANONTIKA); - ImGui::EndGroup(); - // BOSS KEYS FOR FOREST TO GANON - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_BMORI1); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_HIDAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_MIZUSIN); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size *4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_HAKADAN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_GANON); - } - ImGui::EndGroup(); - ImGui::BeginGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - ImGui::Text("SPRT"); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - ImGui::Text("SHDW"); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - ImGui::Text("BOTW"); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - ImGui::Text("ICE"); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - ImGui::Text("GTG"); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - ImGui::Text("GANON"); - } else { - ImGui::Text("BOTW"); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - ImGui::Text("HIDE"); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - ImGui::Text("GTG"); - } - ImGui::EndGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_HAKADAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_HAKADANCH); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_DUNGEON_MAP, SCENE_ICE_DOUKUTO); - ImGui::SameLine(Icon_Cells_Size * 4); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 4); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_MEN); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_GANONTIKA); - ImGui::EndGroup(); - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_COMPASS, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_COMPASS, SCENE_HAKADAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_COMPASS, SCENE_HAKADANCH); - ImGui::SameLine(Icon_Cells_Size * 3); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); - DrawDungeonItem(ITEM_COMPASS, SCENE_ICE_DOUKUTO); - ImGui::SameLine(Icon_Cells_Size * 5); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 5); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_GANON); - ImGui::EndGroup(); - } - ImGui::BeginGroup(); - if (CVar_GetS32("gItemTrackerDisplayMapsAndCompasses", 0)) { - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HAKADAN); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HAKADANCH); - ImGui::EndGroup(); - ImGui::BeginGroup(); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_JYASINZOU); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_KEY_BOSS, SCENE_HAKADAN); - } else { - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_HAKADANCH); - ImGui::SameLine(Icon_Cells_Size); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_GERUDOWAY); - ImGui::SameLine(Icon_Cells_Size * 2); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 2); - DrawDungeonItem(ITEM_KEY_SMALL, SCENE_MEN); - } - ImGui::EndGroup(); - } + SetLastItemHoverText(SohUtils::GetQuestItemName(item.id)); } void DrawFloatingNotes(int Icon_Cells_Size, int Icon_Spacing) { @@ -1439,17 +692,16 @@ void DrawFloatingNotes(int Icon_Cells_Size, int Icon_Spacing) { } // Windowing stuff -ImVec4 ChromaKeyBackground = { 0, 0, 0, 1 }; // Float value, 1 = 255 in rgb value. +ImVec4 ChromaKeyBackground = { 0, 0, 0, 0 }; // Float value, 1 = 255 in rgb value. void BeginFloatingWindows(std::string UniqueName) { - ImGuiWindowFlags FloatingWndFlags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing | - ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoDocking | - ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollWithMouse | - ImGuiWindowFlags_NoScrollbar; - if (!CVar_GetS32("gItemTrackerHudEditMode", 0)) { - FloatingWndFlags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing | - ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoDecoration | - ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoTitleBar | - ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoScrollbar; + ImGuiWindowFlags FloatingWndFlags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize; + + if (!CVar_GetS32("gItemTrackerWindowType", 0)) { + FloatingWndFlags |= ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoScrollbar; + + if (!CVar_GetS32("gItemTrackerHudEditMode", 0)) { + FloatingWndFlags |= ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove; + } } ImGui::PushStyleColor(ImGuiCol_WindowBg, ChromaKeyBackground); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0, 0, 0, 0)); @@ -1461,102 +713,165 @@ void EndFloatingWindows() { ImGui::End(); } +/** + * DrawItemsInRows + * Takes in a vector of ItemTrackerItem and draws them in rows of N items + */ +void DrawItemsInRows(std::vector items, int columns = 6) { + int Icon_Cells_Size = CVar_GetS32("gItemTrackerIconSize", 32); + int Icon_Spacing = CVar_GetS32("gItemTrackerIconSpacing", 0); + for (int i = 0; i < items.size(); i++) { + if (i % columns == 0) { + ImGui::BeginGroup(); + } else { + ImGui::SameLine(Icon_Cells_Size * (i % columns)); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * (i % columns)); + } + items[i].drawFunc(items[i]); + if (i % columns == columns - 1) { + ImGui::EndGroup(); + ImGui::SetCursorPosY(ImGui::GetCursorPosY() + Icon_Spacing); + } + } + if (items.size() % columns != 0) { + ImGui::EndGroup(); + } +} + +/** + * DrawDungeons + * Loops over dungeons and creates vectors of items in the correct order + * to then call DrawItemsInRows + */ +void DrawDungeons(std::vector dungeons, int columns = 6) { + int Icon_Cells_Size = CVar_GetS32("gItemTrackerIconSize", 32); + int Icon_Spacing = CVar_GetS32("gItemTrackerIconSpacing", 0); + std::vector dungeonItems = {}; + + if (!CVar_GetS32("gItemTrackerDisplayDungeonItemsMaps", 0)) { + dungeons.erase(std::remove_if(dungeons.begin(), dungeons.end(), [](ItemTrackerDungeon d) { return !d.hasBossKey && !d.hasSmallKey; }), dungeons.end()); + } + + ImGui::BeginGroup(); + ImGui::NewLine(); + for (int i = 0; i < MIN(dungeons.size(), columns); i++) { + ImGui::SameLine(Icon_Cells_Size * i); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * i); + ImVec2 p = ImGui::GetCursorScreenPos(); + ImGui::SetCursorScreenPos(ImVec2(p.x - 5 + (Icon_Cells_Size / 2) - 10, p.y - 4)); + ImGui::Text(dungeons[i].shortName.c_str()); + } + ImGui::EndGroup(); + for (int i = 0; i < MIN(dungeons.size(), columns); i++) { + if (dungeons[i].hasSmallKey) { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, dungeons[i].id, DrawDungeonItem)); + } else { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + } + for (int i = 0; i < MIN(dungeons.size(), columns); i++) { + if (dungeons[i].hasBossKey) { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_KEY_BOSS, dungeons[i].id, DrawDungeonItem)); + } else { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + } + if (CVar_GetS32("gItemTrackerDisplayDungeonItemsMaps", 0)) { + for (int i = 0; i < MIN(dungeons.size(), columns); i++) { + if (dungeons[i].hasMap) { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_DUNGEON_MAP, dungeons[i].id, DrawDungeonItem)); + } else { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + } + for (int i = 0; i < MIN(dungeons.size(), columns); i++) { + if (dungeons[i].hasCompass) { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_COMPASS, dungeons[i].id, DrawDungeonItem)); + } else { + dungeonItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + } + } + DrawItemsInRows(dungeonItems, MIN(dungeons.size(), columns)); + + if (dungeons.size() > columns) { + DrawDungeons(std::vector(dungeons.begin() + columns, dungeons.end()), columns); + } +} + void DrawItemTracker(bool& open) { if (!open) { - CVar_SetS32("gItemTrackerEnabled", 0); return; } - int Icon_Cells_Size = CVar_GetS32("gRandoTrackIconSize", 0); - int Icon_Spacing = CVar_GetS32("gRandoTrackIconSpacing", 0); + int Icon_Cells_Size = CVar_GetS32("gItemTrackerIconSize", 32); + int Icon_Spacing = CVar_GetS32("gItemTrackerIconSpacing", 0); - if (CVar_GetS32("gItemTrackerEnabled", 0)) { - int ImGui_DefaultMargin = 0; - if (CVar_GetS32("gItemTrackerTheme", 0) == 0) { // One block tracker, original tracker style - BeginFloatingWindows("ItemTracker_Theme_0_Grouped"); - DrawFloatingInventory(Icon_Cells_Size, Icon_Spacing); - DrawFloatingEquipsQuestUpgradeStones(Icon_Cells_Size, Icon_Spacing); - DrawFloatingTokens(Icon_Cells_Size, Icon_Spacing); - DrawFloatingSongs(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0)) { - BeginFloatingWindows("ItemTracker_Theme_0_Dungeons"); - DrawFloatingDungeons(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); + if (CVar_GetS32("gItemTrackerHotKeyShow", 0) == 0 ? CVar_GetS32("gItemTrackerEnabled", 0) : buttonsPressed[0].button & BTN_L) { + BeginFloatingWindows("Item Tracker#window"); + if (CVar_GetS32("gItemTrackerDisplayInventory", 0) && !CVar_GetS32("gItemTrackerDisplayInventorySeparate", 0)) { + DrawItemsInRows(inventoryItems); + } + if (CVar_GetS32("gItemTrackerDisplayEquipment", 0) && !CVar_GetS32("gItemTrackerDisplayEquipmentSeparate", 0)) { + DrawItemsInRows(equipmentItems); + } + if (CVar_GetS32("gItemTrackerDisplayMisc", 0) && !CVar_GetS32("gItemTrackerDisplayMiscSeparate", 0)) { + DrawItemsInRows(miscItems); + } + if (CVar_GetS32("gItemTrackerDisplayDungeonRewards", 0) && !CVar_GetS32("gItemTrackerDisplayDungeonRewardsSeparate", 0)) { + if (CVar_GetS32("gItemTrackerDisplayMisc", 0) && !CVar_GetS32("gItemTrackerDisplayMiscSeparate", 0)) { + ImGui::SameLine(Icon_Cells_Size * 3); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + Icon_Spacing * 3); } - /* - if (CVar_GetS32("gItemTrackerNotes", 0)) { - BeginFloatingWindows("ItemTracker_Theme_0_Notes"); - DrawFloatingNotes(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - }*/ - } else if (CVar_GetS32("gItemTrackerTheme", 0) == 1) { // Per groups elements N.1 - BeginFloatingWindows("ItemTracker_Theme_1_Inventory"); - DrawFloatingInventory(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); + DrawItemsInRows(dungeonRewardStones); + DrawItemsInRows(dungeonRewardMedallions); + } + if (CVar_GetS32("gItemTrackerDisplaySongs", 0) && !CVar_GetS32("gItemTrackerDisplaySongsSeparate", 0)) { + DrawItemsInRows(songItems); + } + if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0) && !CVar_GetS32("gItemTrackerDisplayDungeonItemsSeparate", 0)) { + DrawDungeons(itemTrackerDungeons); + } + EndFloatingWindows(); - BeginFloatingWindows("ItemTracker_Theme_1_Stuffs"); - DrawFloatingEquipsQuestUpgradeStones(Icon_Cells_Size, Icon_Spacing); + if (CVar_GetS32("gItemTrackerDisplayInventory", 0) && CVar_GetS32("gItemTrackerDisplayInventorySeparate", 0)) { + BeginFloatingWindows("Inventory Items Tracker"); + DrawItemsInRows(inventoryItems); EndFloatingWindows(); + } - BeginFloatingWindows("ItemTracker_Theme_1_Tokens"); - DrawFloatingTokens(Icon_Cells_Size, Icon_Spacing); + if (CVar_GetS32("gItemTrackerDisplayEquipment", 0) && CVar_GetS32("gItemTrackerDisplayEquipmentSeparate", 0)) { + BeginFloatingWindows("Equipment Items Tracker"); + DrawItemsInRows(equipmentItems); EndFloatingWindows(); + } - BeginFloatingWindows("ItemTracker_Theme_1_Songs"); - DrawFloatingSongs(Icon_Cells_Size, Icon_Spacing); + if (CVar_GetS32("gItemTrackerDisplayMisc", 0) && CVar_GetS32("gItemTrackerDisplayMiscSeparate", 0)) { + BeginFloatingWindows("Misc Items Tracker"); + DrawItemsInRows(miscItems); EndFloatingWindows(); + } - if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0)) { - BeginFloatingWindows("ItemTracker_Theme_1_Dungeons"); - DrawFloatingDungeons(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); + if (CVar_GetS32("gItemTrackerDisplayDungeonRewards", 0) && CVar_GetS32("gItemTrackerDisplayDungeonRewardsSeparate", 0)) { + BeginFloatingWindows("Dungeon Rewards Tracker"); + DrawItemsInRows(dungeonRewardStones); + DrawItemsInRows(dungeonRewardMedallions); + EndFloatingWindows(); + } + + if (CVar_GetS32("gItemTrackerDisplaySongs", 0) && CVar_GetS32("gItemTrackerDisplaySongsSeparate", 0)) { + BeginFloatingWindows("Songs Tracker"); + DrawItemsInRows(songItems); + EndFloatingWindows(); + } + + if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0) && CVar_GetS32("gItemTrackerDisplayDungeonItemsSeparate", 0)) { + BeginFloatingWindows("Dungeon Items Tracker"); + if (CVar_GetS32("gItemTrackerDisplayDungeonItemsHorizontal", 0)) { + DrawDungeons(itemTrackerDungeons, 13); + } else { + DrawDungeons(itemTrackerDungeons); } - /* - if (CVar_GetS32("gItemTrackerNotes", 0)) { - BeginFloatingWindows("ItemTracker_Theme_1_Notes"); - DrawFloatingNotes(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - }*/ - } else if (CVar_GetS32("gItemTrackerTheme", 0) == 2) { // Per groups elements N.2 - BeginFloatingWindows("ItemTracker_Theme_2_Inventory"); - DrawFloatingInventory(Icon_Cells_Size, Icon_Spacing); EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Equips"); - DrawFloatingEquipments(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Upgrade"); - DrawFloatingUpgrades(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Quest"); - DrawFloatingQuest(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Stones"); - DrawFloatingStones(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Tokens"); - DrawFloatingTokens(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - BeginFloatingWindows("ItemTracker_Theme_2_Song"); - DrawFloatingSongs(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - - if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0)) { - BeginFloatingWindows("ItemTracker_Theme_2_Dungeons"); - DrawFloatingDungeons(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - } - /* - if (CVar_GetS32("gItemTrackerNotes", 0)) { - BeginFloatingWindows("ItemTracker_Theme_2_Notes"); - DrawFloatingNotes(Icon_Cells_Size, Icon_Spacing); - EndFloatingWindows(); - }*/ } } } @@ -1574,89 +889,89 @@ void DrawItemTrackerOptions(bool& open) { return; } - SohImGui::EnhancementCheckbox("Display \"Ammo/MaxAmo\"", "gItemTrackerAmmoDisplay"); - SohImGui::EnhancementCheckbox("Randomizer colors for Songs", "gItemTrackeSongColor"); - SohImGui::Tooltip("Will display non-warp songs with randomizer colors instead of pure white"); + SohImGui::PaddedText("Hotkey"); + SohImGui::PaddedEnhancementCheckbox("L Button to show Item Tracker", "gItemTrackerHotKeyShow", 0); + if (CVar_GetS32("gItemTrackerHotKeyShow", 0)) { + if (ImGui::BeginCombo("Button Type", CVar_GetS32("gItemTrackerHotKeyShowType", 0) == 0 ? "Hold" : "Toggle")) { + if (ImGui::Selectable("Hold")) { + CVar_SetS32("gItemTrackerHotKeyShowType", 0); + } + if (ImGui::Selectable("Toggle")) { + CVar_SetS32("gItemTrackerHotKeyShowType", 1); + } - SohImGui::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gRandoTrackIconSize", 25, 128, "", 32, - true); - SohImGui::EnhancementSliderInt("Icon margins : %dpx", "##ITEMTRACKERSPACING", "gRandoTrackIconSpacing", -5, 50, "", - 0, true); - // SohImGui::EnhancementSliderInt("X spacing : %dpx", "##ITEMTRACKERSPACINGX", "gRandoTrackIconSpacingX", 0, 256, - // ""); SohImGui::EnhancementSliderInt("Y Spacing : %dpx", "##ITEMTRACKERSPACINGY", "gRandoTrackIconSpacingY", 0, - // 255, ""); - - ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x); - ImGui::Text("Chroma Key"); - auto flags = ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_NoLabel; - ImGui::ColorEdit4("Chroma Key Selection", (float*)&ChromaKeyBackground, flags); - CVar_SetFloat("gItemTrackerBgColorR", ChromaKeyBackground.x); - CVar_SetFloat("gItemTrackerBgColorG", ChromaKeyBackground.y); - CVar_SetFloat("gItemTrackerBgColorB", ChromaKeyBackground.z); - CVar_SetFloat("gItemTrackerBgColorA", ChromaKeyBackground.w); - - const char* ItemsTrackerTheme[3] = { "One Block", "Grouped style n.1", "Grouped style n.2" }; - ImGui::Text("Using theme :"); - SohImGui::EnhancementCombobox("gItemTrackerTheme", ItemsTrackerTheme, 3, 0); - SohImGui::EnhancementCheckbox("Edit mode HUD", "gItemTrackerHudEditMode"); - std::string ResetButtonName = "Reset \""; - ResetButtonName += ItemsTrackerTheme[CVar_GetS32("gItemTrackerTheme", 0)]; - ResetButtonName += "\" theme"; - if (ImGui::Button(ResetButtonName.c_str())) { - ImVec2 OriginPosition = { - ImGui::GetMainViewport()->GetWorkCenter().x - 100, - ImGui::GetMainViewport()->GetWorkCenter().y - 220, - }; - CVar_SetS32("gRandoTrackIconSize", 32); - CVar_SetS32("gRandoTrackIconSpacing", 0); - if (CVar_GetS32("gItemTrackerTheme", 0) == 0) { // One block tracker, original tracker style - ImVec2 Default_Pos_Wnd_0 = { OriginPosition.x, OriginPosition.y }; - ImGui::SetWindowPos("ItemTracker_Theme_0_Grouped", Default_Pos_Wnd_0); - ImVec2 Default_Pos_Wnd_1 = { OriginPosition.x, OriginPosition.y + 175}; - ImGui::SetWindowPos("ItemTracker_Theme_0_Dungeons", Default_Pos_Wnd_1); - //ImVec2 Default_Pos_Wnd_2 = { OriginPosition.x + 100, OriginPosition.y}; - //ImGui::SetWindowPos("ItemTracker_Theme_0_Notes", Default_Pos_Wnd_2); - } else if (CVar_GetS32("gItemTrackerTheme", 0) == 1) { // Per groups elements N.1 - ImVec2 Default_Pos_Wnd_0 = { OriginPosition.x, OriginPosition.y }; - ImGui::SetWindowPos("ItemTracker_Theme_1_Inventory", Default_Pos_Wnd_0); - ImVec2 Default_Pos_Wnd_1 = { OriginPosition.x, OriginPosition.y + 175 }; - ImGui::SetWindowPos("ItemTracker_Theme_1_Stuffs", Default_Pos_Wnd_1); - ImVec2 Default_Pos_Wnd_2 = { OriginPosition.x, OriginPosition.y + 340 }; - ImGui::SetWindowPos("ItemTracker_Theme_1_Tokens", Default_Pos_Wnd_2); - ImVec2 Default_Pos_Wnd_3 = { OriginPosition.x + 5, OriginPosition.y + 380 }; - ImGui::SetWindowPos("ItemTracker_Theme_1_Songs", Default_Pos_Wnd_3); - ImVec2 Default_Pos_Wnd_4 = { OriginPosition.x + 100, OriginPosition.y + 175}; - ImGui::SetWindowPos("ItemTracker_Theme_1_Dungeons", Default_Pos_Wnd_4); - //ImVec2 Default_Pos_Wnd_5 = { OriginPosition.x - 100, OriginPosition.y}; - //ImGui::SetWindowPos("ItemTracker_Theme_1_Notes", Default_Pos_Wnd_5); - } else if (CVar_GetS32("gItemTrackerTheme", 0) == 2) { // Per groups elements N.2 - ImVec2 Default_Pos_Wnd_0 = { OriginPosition.x, OriginPosition.y }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Inventory", Default_Pos_Wnd_0); - ImVec2 Default_Pos_Wnd_1 = { OriginPosition.x, OriginPosition.y + 175 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Equips", Default_Pos_Wnd_1); - ImVec2 Default_Pos_Wnd_2 = { OriginPosition.x + 100, OriginPosition.y + 170 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Upgrade", Default_Pos_Wnd_2); - ImVec2 Default_Pos_Wnd_3 = { OriginPosition.x + 100, OriginPosition.y + 250 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Quest", Default_Pos_Wnd_3); - ImVec2 Default_Pos_Wnd_4 = { OriginPosition.x + 100, OriginPosition.y + 290 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Stones", Default_Pos_Wnd_4); - ImVec2 Default_Pos_Wnd_5 = { OriginPosition.x, OriginPosition.y + 330 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Tokens", Default_Pos_Wnd_5); - ImVec2 Default_Pos_Wnd_6 = { OriginPosition.x, OriginPosition.y + 368 }; - ImGui::SetWindowPos("ItemTracker_Theme_2_Song", Default_Pos_Wnd_6); - ImVec2 Default_Pos_Wnd_7 = { OriginPosition.x - 100, OriginPosition.y}; - ImGui::SetWindowPos("ItemTracker_Theme_2_Dungeons", Default_Pos_Wnd_7); - //ImVec2 Default_Pos_Wnd_8 = { OriginPosition.x - 100, OriginPosition.y + 170}; - //ImGui::SetWindowPos("ItemTracker_Theme_2_Notes", Default_Pos_Wnd_8); + ImGui::EndCombo(); } + SohImGui::PaddedEnhancementCheckbox("Only enable while paused", "gItemTrackerHotKeyShowOnlyPaused", 0); } - SohImGui::EnhancementCheckbox("Alternative medallions display", "gItemTrackerMedallionsPlacement"); - SohImGui::Tooltip("Will display medallions into a placement that will be from the Quest Menu"); - - SohImGui::EnhancementCheckbox("Key Tracker", "gItemTrackerDisplayDungeonItems"); + SohImGui::PaddedText("Window"); + ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x); + if (ImGui::ColorEdit4("Background Color", (float*)&ChromaKeyBackground, ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_NoLabel)) { + CVar_SetFloat("gItemTrackerBgColorR", ChromaKeyBackground.x); + CVar_SetFloat("gItemTrackerBgColorG", ChromaKeyBackground.y); + CVar_SetFloat("gItemTrackerBgColorB", ChromaKeyBackground.z); + CVar_SetFloat("gItemTrackerBgColorA", ChromaKeyBackground.w); + } + ImGui::PushItemWidth(0); + if (ImGui::BeginCombo("Window Type", CVar_GetS32("gItemTrackerWindowType", 0) == 0 ? "Floating" : "Window")) { + if (ImGui::Selectable("Floating")) { + CVar_SetS32("gItemTrackerWindowType", 0); + } + if (ImGui::Selectable("Window")) { + CVar_SetS32("gItemTrackerWindowType", 1); + } + + ImGui::EndCombo(); + } + if (CVar_GetS32("gItemTrackerWindowType", 0) == 0) { + SohImGui::PaddedEnhancementCheckbox("Enable Dragging", "gItemTrackerHudEditMode", 0); + } + + SohImGui::PaddedText("Icons"); + SohImGui::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gItemTrackerIconSize", 25, 128, "", 32, true); + SohImGui::EnhancementSliderInt("Icon margins : %dpx", "##ITEMTRACKERSPACING", "gItemTrackerIconSpacing", -5, 50, "", 0, true); + SohImGui::PaddedEnhancementCheckbox("Display \"Current/Max\" values on items", "gItemTrackerDisplayCurrentMax", 0); + + SohImGui::PaddedText("Items"); + SohImGui::PaddedEnhancementCheckbox("Display general items in tracker", "gItemTrackerDisplayInventory", 0); + if (CVar_GetS32("gItemTrackerDisplayInventory", 0)) { + SohImGui::PaddedEnhancementCheckbox("Display general items in separate window", "gItemTrackerDisplayInventorySeparate", 0); + } + + SohImGui::PaddedText("Equipment"); + SohImGui::PaddedEnhancementCheckbox("Display equipment in tracker", "gItemTrackerDisplayEquipment", 0); + if (CVar_GetS32("gItemTrackerDisplayEquipment", 0)) { + SohImGui::PaddedEnhancementCheckbox("Display equipment in separate window", "gItemTrackerDisplayEquipmentSeparate", 0); + } + + SohImGui::PaddedText("Misc Items"); + SohImGui::PaddedEnhancementCheckbox("Display misc items in tracker", "gItemTrackerDisplayMisc", 0); + if (CVar_GetS32("gItemTrackerDisplayMisc", 0)) { + SohImGui::PaddedEnhancementCheckbox("Display misc items in separate window", "gItemTrackerDisplayMiscSeparate", 0); + } + + SohImGui::PaddedText("Dungeon Rewards"); + SohImGui::PaddedEnhancementCheckbox("Display dungeon rewards in tracker", "gItemTrackerDisplayDungeonRewards", 0); + if (CVar_GetS32("gItemTrackerDisplayDungeonRewards", 0)) { + SohImGui::PaddedEnhancementCheckbox("Display dungeon rewards in separate window", "gItemTrackerDisplayDungeonRewardsSeparate", 0); + } + + SohImGui::PaddedText("Songs"); + SohImGui::PaddedEnhancementCheckbox("Display songs in tracker", "gItemTrackerDisplaySongs", 0); + if (CVar_GetS32("gItemTrackerDisplaySongs", 0)) { + SohImGui::PaddedEnhancementCheckbox("Display songs in separate window", "gItemTrackerDisplaySongsSeparate", 0); + SohImGui::PaddedEnhancementCheckbox("Use randomizer colors", "gItemTrackerDisplaySongsRandom", 0); + } + + SohImGui::PaddedText("Dungeon Items"); + SohImGui::PaddedEnhancementCheckbox("Display dungeon items in tracker", "gItemTrackerDisplayDungeonItems", 0); if (CVar_GetS32("gItemTrackerDisplayDungeonItems", 0)) { - SohImGui::EnhancementCheckbox("Map and Compass Tracker", "gItemTrackerDisplayMapsAndCompasses"); + SohImGui::PaddedEnhancementCheckbox("Display dungeon items in separate window", "gItemTrackerDisplayDungeonItemsSeparate", 0); + if (CVar_GetS32("gItemTrackerDisplayDungeonItemsSeparate", 0)) { + SohImGui::PaddedEnhancementCheckbox("Horizontal dungeon items display", "gItemTrackerDisplayDungeonItemsHorizontal", 0); + } + SohImGui::PaddedEnhancementCheckbox("Maps and compasses", "gItemTrackerDisplayDungeonItemsMaps", 0); } // SohImGui::EnhancementCheckbox("Personal notes space", "gItemTrackerNotes"); @@ -1667,7 +982,6 @@ void DrawItemTrackerOptions(bool& open) { } void InitItemTracker() { - CVar_RegisterS32("gRandoTrackIconSize", 32); SohImGui::AddWindow("Randomizer", "Item Tracker", DrawItemTracker); SohImGui::AddWindow("Randomizer", "Item Tracker Settings", DrawItemTrackerOptions); float trackerBgR = CVar_GetFloat("gItemTrackerBgColorR", 0); @@ -1680,4 +994,7 @@ void InitItemTracker() { trackerBgB, trackerBgA }; // Float value, 1 = 255 in rgb value. + Ship::RegisterHook([](OSContPad* cont_pad) { + buttonsPressed = cont_pad; + }); } diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h index 1397c3d58..dfdd300c0 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h @@ -1,5 +1,35 @@ #pragma once +#include +#include + void InitItemTracker(); void DrawItemTracker(bool& open); void DrawItemAmmo(int itemId); + +typedef struct ItemTrackerItem { + uint32_t id; + std::string name; + std::string nameFaded; + uint32_t data; + void (*drawFunc)(ItemTrackerItem); +} ItemTrackerItem; + +#define ITEM_TRACKER_ITEM(id, data, drawFunc) \ + { \ + id, #id, #id "_Faded", data, drawFunc \ + } + +typedef struct ItemTrackerDungeon { + uint32_t id; + std::string shortName; + bool hasMap; + bool hasCompass; + bool hasBossKey; + bool hasSmallKey; +} ItemTrackerDungeon; + +#define ITEM_TRACKER_DUNGEON(id, shortName, hasMap, hasCompass, hasBossKey, hasSmallKey) \ + { \ + id, shortName, hasMap, hasCompass, hasBossKey, hasSmallKey \ + }