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Update Keese labels
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@ -212,10 +212,10 @@ void Draw_Npcs(){
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SohImGui::EnhancementColor("Fire Primary color", "gKeese1_Ef_Prim", Keese1_primcol, ImVec4(255, 255, 100, 255));
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Table_NextCol();
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Draw_HelpIcon("Affects the primary color of the Ice itself of the Keese");
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SohImGui::EnhancementColor("Fire Primary color", "gKeese2_Ef_Prim", Keese2_primcol, ImVec4(100, 200, 255, 255));
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SohImGui::EnhancementColor("Ice Primary color", "gKeese2_Ef_Prim", Keese2_primcol, ImVec4(100, 200, 255, 255));
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Table_NextLine();
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Draw_HelpIcon("Affects the secondary color of the Fire itself of the Keese");
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SohImGui::EnhancementColor("Ice Secondary color", "gKeese1_Ef_Env", Keese1_envcol, ImVec4(255, 50, 0, 255));
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SohImGui::EnhancementColor("Fire Secondary color", "gKeese1_Ef_Env", Keese1_envcol, ImVec4(255, 50, 0, 255));
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Table_NextCol();
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Draw_HelpIcon("Affects the secondary color of the Ice itself of the Keese");
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SohImGui::EnhancementColor("Ice Secondary color", "gKeese2_Ef_Env", Keese2_envcol, ImVec4(0, 0, 255, 255));
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